Mad respect for the effects musicalman did with those pitch bends! Original: fi.zophar.net/...
Пікірлер: 19
@IaeyanElyuexАй бұрын
Sounds like the "villain lair theme" for a lich with the competence and attitude of AoStH Robotnik. Love it.
@LadiesMan217Ай бұрын
Man that is very specific XD
@IaeyanElyuexАй бұрын
@@LadiesMan217 That's how I roll.
@waldenbenjamin5393Ай бұрын
Extra spoopiness. Now in SNES!
@LadiesMan217Ай бұрын
Yep! Hope it translated well!
@_craft_musicАй бұрын
this is my favorite rendition of this song love it
@LadiesMan217Ай бұрын
Happy to hear ❤
@exxor9108Ай бұрын
Love this, immediately.
@LadiesMan217Ай бұрын
the pfp makes this comment read even better. i just hear it in freezie pop's voice
@eagl3yeАй бұрын
Waaah always loved this tune! Sounds amazing SNESified.
@LadiesMan217Ай бұрын
Definitely one of the more interesting takes with how the effects were implemented!
@ninvdoonf85429 күн бұрын
0:19 sounds like a koto is playing, am I the only one I also think 0:03 could've faded out a bit earlier
@SuperClem_SCSАй бұрын
I think this music is the same for the tree interior level. Am I wrong?
@rainlion10Ай бұрын
Nope, you're right
@DanielFrancisco-k9lАй бұрын
LAnssa a música do super Mario Bros overoword nes en som de font🎉
@16-BitMario94Ай бұрын
this music makes me wonder what if SML2 was on the SNES?
@JackofAllTrades92Ай бұрын
That’s exactly the point 😂
@16-BitMario94Ай бұрын
@@JackofAllTrades92 wait what if layer 2 and mode 0 are used????????
@LadiesMan217Ай бұрын
It’d be amazing. I think they wouldn’t use any other fancy modes like they did with Yoshi’s Island though, they’d probably use the same one as smw and smas and keep it simple.