TASBot introduction starts at 00:20. Run starts at 1:57. Couch Commentary is provided by QualityChris, TopsyTurve, Freyaspirit, Oatsngoats, Stump, MediaMagnet. TAS created by Sniq and total.
@samuelh17666 жыл бұрын
Good bot
@dimas38296 жыл бұрын
please always add on title name whether bugs\glitches were used or not.
@BrunoAndretto6 жыл бұрын
Metroid 0% Mission
@derpsquad33066 жыл бұрын
Bruno Andretto haha that was a good one :)
@wheatleythebrick22766 жыл бұрын
Bruno Andretto lol
@JohnTheBoost3 жыл бұрын
Noice mate
@thefowles16 жыл бұрын
7:51 Supreme Galactic Defense Queen SGDQ
@E-102_Gamma6 жыл бұрын
_Clever girl._
@dklime6 жыл бұрын
Nice one!
@Veecy4 жыл бұрын
I never would have figured that one out
@prinzeszelda36504 жыл бұрын
TASbot is one of the most benevolent overlords you could wish for
@ReverendTed6 жыл бұрын
8:08 - This feels like a Michael Jackson music video - multicolored flashing, moonwalking, love laser.
@MKVProcrastinator6 жыл бұрын
Even when I see what controller inputs TASbot does, all this *still* seems like magic.
@Kosmicd126 жыл бұрын
Author of tas should be in title imo.
@dwangoAC6 жыл бұрын
So I've struggled with this a ton, I'm actually kind of uncomfortable with being the only name up there but the problem is there are usually too many names to fit (F-Zero GX was especially challenging). This was GDQ's decision on how to handle it and I knew they would be doing it this way ahead of time. That's why I went out of my way to speak everyone's name during the event.
@Kosmicd126 жыл бұрын
dwangoAC gotcha. I did notice the full credits in description and comments, just thought it was still a bit sad that the incredible TASers don't get their name in the title. Thanks for all the work that went into this :)
@thefowles16 жыл бұрын
dwangoAC you're the real MVP; good on you for giving credit where credit is due, but also, you deserve the credit being given for your amazing work!
@dwangoAC6 жыл бұрын
thefowles1 That's very kind of you - while I'm the presenter and the organizer in the sense that I pick what content we show I can tell you none of this would be possible without the whole team.
@Whatareyouareyou6 жыл бұрын
Not sure if the title has been edited since this was posted but as it stands using 'presented by' and having the full credits in the description pre 'show more' keeps things more concise.
@SLUDGEWARE5 жыл бұрын
i love this version of Samus .... she just dances and shoots hearts she's cool
@CrasherX20006 жыл бұрын
*says 0% Super Metroid* *clicks faster than the speed of light*
@Ultracity60606 жыл бұрын
TASBot _and_ Super Metroid? **drops what he's doing**
@wheatleythebrick22766 жыл бұрын
20+ years later and people still havent found a way to get through ceres station doors without having to stop. Great TAS btw, yall are dedicated
@wheatleythebrick22766 жыл бұрын
Guy Mor it was so that it didnt seem like I was congratulating them sarcastically, given my previous sentence
@anantaboga96046 жыл бұрын
This game is over 24 years old, Man I feel old... Anyways great job with n the run.
@rmsmith1221986 жыл бұрын
Ananta Boga and considering the remake on the 3ds that was teased is most likely coming out next year, it's the for 25th anniversary
@lee1559120006 жыл бұрын
thats so crazy lol super cool. how do they map out the out of bounds stuff without seeing it
@dwangoAC6 жыл бұрын
lee155912000 Using the memory viewing tools in the emulator we can see what parts of memory are being affected by our actions and through a tedious process of elimination we can work out what to do to get the result we want. In short, the answer for most things involving a TAS comes down to persistence.
@HawX1926 жыл бұрын
I am 24 and I remember playing this game when i was super young on my cousins SNES, i could never get past the first part id turn the console off when the ship started exploding. It was with 7 that I first completed the space ship and then i figured the game was just starting xD
@swordsmancs5 жыл бұрын
In which Samus dances a planet to death by slipping between layers of reality via dancing her beam shots inside of doors until she gets a rainbow heart beam
@The24thWight6 жыл бұрын
That was the most adorable cutscene I've ever seen.
@Vistico936 жыл бұрын
Mother Brain is still downloading this morning's updates to her O/S; Kraid, Ridley, et al. haven't even gotten out of bed yet and Samus has already destroyed Zebes
@csvagrant6 жыл бұрын
At the next GDQ, TASBot accidentally births skynet. You heard it here 1st.
@LeandroR996 жыл бұрын
This SGQD interface is neat! The tas bot led input also are so cool!
@phantomspaceman6 жыл бұрын
That was pretty amusing. I thought I was just going to see the statue clip again.
@sapphireskyes35713 жыл бұрын
The tile counter... IT'S OVER 9000!
@btarg16 жыл бұрын
Best part of summer games done quick
@metarotta6 жыл бұрын
zebes self destruction meme run, i love it
@Izandaia6 жыл бұрын
I don't know why I expected a normal TAS... Well done dwango, well done. You got me.
@Koop7846 жыл бұрын
Yeeeeeep. Code injection is a thing. I don't think that when people see "TASBot," they want the game to be actually broken; They just want to see hyper-smooth flawless gameplay, with constant frame-perfect tricks.
@raz0rblade06 Жыл бұрын
I did not expect this to turn into Arbitrary Code Execution, that was brilliant.
@marktilton79646 жыл бұрын
Anybody notice the clock is counting in binary
@VideoGameAnimationStudy6 жыл бұрын
It's a shame they didn't really explain what a TASBot is (just started watching, they might explain later..)
@10mei726 жыл бұрын
Its just a TAS machine lol
@wildstray926 жыл бұрын
Dan Root there is a lot of terminology that they do not explain. "jiggs" "arm pumps" "tile counter" "payload", etc. Shame. I guess they just expect everyone to magically understand. It makes it hard to enjoy it as much as they do from a technical aspect.
@10mei726 жыл бұрын
I mean Super Metroid has a long legacy...
@murphy540006 жыл бұрын
A jig is a dance. Arm pumping is exactly what it sounds like-in Super Metriod, aiming diagonally up, then diagonally down while running is slightly faster than just running. Tile counter is... a tile counter. The payload is the TAS run itself, the sequence of inputs.
@Zelinkokitsune6 жыл бұрын
Check the Celeste run by MrTASBot for the intro for TASBot. This was the middle game of the three they did
@orvilleredenpiller3384 жыл бұрын
“with only zero percent of items”
@kingtruly93236 жыл бұрын
2:48 jump man ridley is up to something
@Lulink0136 жыл бұрын
That's not my favorite ACE usage, not by a long shot. Since sky is the limit with these I would have liked to see crazier things, like the SMB3 run where Mario does a shinespark. I know it takes ages to prepare these runs but that's the whole point: spectacle. Here we have a standard intro sequence, a few OOB and the ACE setup that take the majority of the time, for a comparatively short payoff.
@dwangoAC6 жыл бұрын
Lulink I'm happy with what we were able to do, but at the same time I will say that this is not the payload I was hoping for. The main payload dev, total, was heavily distracted with the LttP+SM rando combo he created and we couldn't get the original idea of showing that off in the payload to work out. What you see here was basically made in a week which isn't ideal.
@Lulink0136 жыл бұрын
Wow, that's great for a "last minute" solution! Too bad they probably won't give you the spot again next time even if the payload is way different, for the sake of having different kind of runs each time...
@dwangoAC6 жыл бұрын
Lulink I don't anticipate ever submitting another run of Super Metroid, most of the development time was on getting the game to sync. We're always looking at what can be done with other games so feel free to stop by Discord.TASBot.net to guide where we go next.
@Boemel6 жыл бұрын
I have no idea whats going on but i love it.
@basthianortega02976 жыл бұрын
Omg i love this game so much!!! Nice Run buddy! Hahaha
@BewbsOP6 жыл бұрын
so, since they didn't explain, was that arbitrary code execution? They just kinda glossed past it.
@joshmosh13136 жыл бұрын
Rewriting code within the game and then executing it to make the game perform differently than it was originally program to do.
@BewbsOP6 жыл бұрын
I didn't ask what arbitrary code execution is, I asked if that's what if was. With as little as they explained, it could have just been a custom game where thats what the ending sequence was replaced with.
@dwangoAC6 жыл бұрын
Oh, definitely. :) There's no way the original game made reference to charity marathons. There was a brief but not particularly clear discussion about it prior to the glitch itself talking about being out of bounds and manipulating memory directly.
@joshmosh13136 жыл бұрын
I'm sure it was the original game, they just manipulated the coding to make it spell out whatever they wanted at the end. They did much crazier stuff in the past using only the original in game coding. The girl explaining the glitch that was found and the TAS community was able to use that glitch to get into the game coding and change stuff around. That's why you see custom text referencing the marathon and then the original credits came shortly after.
@timseguine26 жыл бұрын
They did mention the payload briefly, but it might have been easy to miss. That and fact that the TAS block has pretty much turned into arbitrary code execution theater.
@DamienGranz6 жыл бұрын
Unpopular Opinion: Honestly I kind of hate arbitrary code execution in a TAS. Once you can access RAM or whatever through any glitch basically nothing you do is interesting anymore. At this point the run is indistinguishable from any other ROM-Hack. It was interesting from an academic point to see once. But after that you're just like "What else can we program?" uh, basically anything that the SNES can handle? We got that. I get that all this takes a lot of work and I don't mean to diminish that. It's just not very interesting and is somewhat disappointing. I mean, I know that that's just my take and do whatever you like, I guess.
@poopdogg6666 жыл бұрын
**Popular Opinion**
@DjVortex-w6 жыл бұрын
Personally I also oppose the idea of arbitrary code execution to be categorized as a normal legit game completion. In my opinion, once the console starts executing code that's not in the original game binary, executing the game has ended, and thus likewise the run has ended as well. As an incomplete run, which didn't finish the game. It doesn't matter if the custom code later jumps back to the game's code. The run still ended earlier, and that's it. However, as a _demonstration_ of what can be done via gamepad input alone, it's fine.
@DannoHung6 жыл бұрын
I think the breakdown of how they get to arbitrary is interesting in each title.
@ProcrastinationHyperfocus6 жыл бұрын
Try doing it in a game where your timing is partially tied to a failing, inaccurate sound clock crystal. Like, uh... this one. Fair play if you're bored of them but the fact remains is that they aren't simply just running homebrew because they still have to achieve the bootstrap with the original game, and just controller input.
@AlbySilly6 жыл бұрын
I don't like the complete takeover of the console, but I like code snippets being added to the game
@EdwardHowton6 жыл бұрын
Couple years ago, I disliked TAS runs. Commenters back then convinced me to give them some respect. Now, there's this. Thank you, TASBot.
@dwangoAC6 жыл бұрын
EdwardHowton If you don't mind me asking, what in particular changed your mind? What would you like to see us do more of?
@EdwardHowton6 жыл бұрын
Honestly? It was silly. TAS felt like it cheapened the speedrun idea. You can't _be_ better than frame-perfect automation, and I saw it kind of like people playing... I don't know... golf with self-guided golf balls fired from computerized launchers. I'm not a speedrunner myself; I could never do it either because I default to 'normal casual gameplay' even if I try to do otherwise (just like how everybody always tries to play something different in Elder Scrolls but always ends up with a stealth archer), but I'm impressed with the technical skills necessary for the ones who do it. Having a computer do it... where's the challenge? The accomplishment? But then people convinced me to see it differently. It's an incredibly useful tool to learn strats and techniques, and on top of that, through a TAS, you can have a little bit of fun while you're at it. I'm a big fan of speedrunners showing off by dancing to the music, and TASBot can do that even better. TAS isn't a speedrun, it's a spectacle with a purpose. Does that make sense? And now Super Metroid in "four minutes". That's barely even enough time to get the popcorn ready, and Samus is dancing too. What's not to like?
@shinigamimiroku37236 жыл бұрын
That is INSANE! :O
@rarebeeph17836 жыл бұрын
Before watching: wasn't low% stuck at like 8% or something? I'm hooked. After watching: oh wow ACE
@morlunknight8845 жыл бұрын
My mind breaks everytime I see a Tas that does more than just play the game. I can not understand how they do that stuff
@Spillerrec6 жыл бұрын
I think these TAS runs has too much arbitrary code execution lately. It was neat the first time, but after that it just becomes homebrew...
@lvcsslacker6 жыл бұрын
it's still impressive that they are able to do it with the d-pad and original hardware. As someone who used to code, that blows my mind.
@dwangoAC6 жыл бұрын
Spillerrec If there's one thing I've found over the course of 8 events it's that everyone has different tastes. We often find ways to gain complete control of games and consoles and the question is how best to use that control to do something interesting. We're always looking for suggestions on what would make for good content so feel free to contribute. If you are part of the percentage of viewers that just can't stand it at all I recommend watching the Celeste run instead. I try to always include normal TAS content where I can, inasmuch as the GDQ submissions committee allows.
@Spillerrec6 жыл бұрын
I just don't think there is anything interesting you can do with complete control. You have already shown that you can stream both video and audio to a console through the controller port (and I have seen it done through a custom cartridge as well so that you could play using the controller) and therefore not even be limited by the hardware. It is hard to break expectations when you remove the rules. (And I have seen enough color-a-dinosaur and "TASbot writes really slowly in a console" already.) Personally I would love some more technical explanations of what is going on. What was the exploits for the arbitrary code execution? What was going on with the GBA in the F-Zero showcase? It seemed important, but it was glossed over to show dinosaurs instead. And perhaps that is what disappoints me, that memes and twitch chat seems more important than the awesome work you put into it to make it possible. As for suggestions, perhaps you could showcase some of the tricks in the TAS in slow motion after the run? TAS'es often run too fast in order to explain what is going on so you miss a lot of what is happening. It is also hard to draw comparisons against the RTA as you usually don't know the routing that well when you don't run it, if you even have seen the RTA at all.
@ArkThePieKing6 жыл бұрын
Personally arbitrary code execution is always welcome. It's the next best thing to witchcraft, and I love seeing what you mad scientists are going to come up with next. Keep it up! :)
@kainotachi6 жыл бұрын
I don't have really a problem with there being arbitrary code execution included, but I do agree that having every run turn into it can get a bit old. I like also seeing TAS runs that show off strategies and glitches impossible to a human runner. The Celeste run was very good, and the F-Zero GX run had a mix of both, so overall I think there was a pretty good variety this time. Compared to some of the past events where every single TAS run showed was just injecting code into the game, this one was pretty balanced, and I hope it can keep that balance for future events.
@theswapmeetflea6 жыл бұрын
Samus was 16 years old! when she did this , apparently.
@sebastianfernandez61463 жыл бұрын
TASBot is the best pet
@FumetsuGolf4 жыл бұрын
Can someone explain how they got that message to show in the middle of the run? For someone not familiar with the TASbot run of this game.
@tysonhoffman74434 жыл бұрын
Watch all the controllers light up at 7:03 that is TAS programming the game. They got the game into such a glitchy state that they can actually overwrite the normal game behavior and data and make the game engine read their injected game data and do whatever they want it to. It takes deep knowledge of the game engine and a heck ton of trial and error to find the way to get the game into that state. It's incredible that they find ways to do that with only controller inputs, but they did!
@akatsuki_okami6 жыл бұрын
I'm quite new to speedrunning and actually never played Super Metroid but knew a bit about it. This is some pretty cool stuff but I'm unfamiliar with what is going on. I guess no one is actually playing but a script is playing on an actual console? What are arm pumps, jiggs, tile counter, payload? And what is "the animals were saved" thing? Feel like I'm missing something here.
@Divisaw6666 жыл бұрын
tas run played the game normally until 7:03 in where you can see they imput a million imputs per second with 4 controllers which let you literally code everything of the game with button presses, in this case they made a little custom mission about saving the animals
@RetroDrew6 жыл бұрын
For explanations of arm pumping and other such stuff I suggest watching any previous GDQ run of Super Metroid as they always explain it.
@zekaron6 жыл бұрын
I'm so glad Zebes is pronounced right :D
@jordanphilipperris5 жыл бұрын
Yup, and as much as it pains me (Thanks a lot exceptions to the rules), for quite a while, I use to pronounce it as Zeebes :)
@Evildandalo6 жыл бұрын
How hard would it be to solder on a new quartz oscillator on a SNES to combat those latency issues with TASbot? I know the SNES has SMD components but I’m not sure about the entire board.
@dwangoAC6 жыл бұрын
The issue really comes down to the fact that there are *two* clocks that don't line up perfectly. I've already tried replacing the sound board ceramic oscillator with a quartz crystal clock but that was insufficient. The next step is to use a single reference clock and derive the sound and CPU clocks from it; I'm on the hunt for a 1-chip SNES to start this project on but need donations to help cover costs.
@sairast6 жыл бұрын
i have no idea what happen :O
@memeslayer6923 жыл бұрын
Just imagining tourian without the ice beam….Jesus
@Ben-jz3mt6 жыл бұрын
What exactly does arm pumping do? I heard it makes Samus run faster or something
@StellaWSteel6 жыл бұрын
When Samus angles her arm and then brings it back down it moves her forward 1 pixel. It adds up over the course of a run.
@joedoe10966 жыл бұрын
That's a myth, the truth is it's done out of lonliness. It's as close as the runners can get to a handjob.
@Omega_Ridley6 жыл бұрын
That message?
@Ricardo574926 жыл бұрын
Efren Garcia The bot recoded the game so it can say that basically
@Luisin885 жыл бұрын
Rob the robot is playing?
@ludwighanisch6 жыл бұрын
i want to meet TASBot in reallife...
@dwangoAC6 жыл бұрын
I see him every night, but I don't ever put him in the bedroom. Seeing him staring at you when you wake up is creepy. So I take TASBot with me to a few things - if you are in the SF bay area you can come visit, otherwise come to a GDQ event sometime.
@slthr6 ай бұрын
i am pretty sure all the animals die when Zebes explodes. I'd like to think otherwise, but I can't shake the reality of it. D:
@takemetoyonk6 жыл бұрын
The Samus dialogue was amazing
@Crow6536 жыл бұрын
Idc much about agdq/sgdq besides the fact that they do a lot of good fundraising, but Dwango is such a good commentator that I'm always impressed
@ezioauditore56166 жыл бұрын
if this is played on a real snes, how did it write that msg on a cartridge???
@revenevan115 жыл бұрын
They briefly touched on it while mentioning the out of bounds area that actually represents code within the game's memory, if you watch the controllers while they're out there at around 7:00 you can see them light up like crazy. Each button press there is a bit of code being put into the memory by tasbot. They re-coded the game using an arbitrary code execution exploit, the entry point for which is the out of bounds section there which is when most runs would just make it skip straight to the credits.
@chaoskiller79726 жыл бұрын
I don’t understand why that weird message popped up
@chaoskiller79726 жыл бұрын
zty82100 ooh alright thanks a lot man! :D
@anlumo16 жыл бұрын
Also, updating the credits to include themselves.
@AkaiAzul6 жыл бұрын
zty82100 I had no idea they discovered ACE in Super Metroid. Now I wonder what they’ve done with it other than what’s shown here.
@dwangoAC6 жыл бұрын
We also have a really slick music player. The reality is that once you gain total control and you break out of the game loop you can do whatever you like so long as it fits in RAM and it basically can be anything from a demoscene to something less crazy. This method used a hook in the main game loop so we could keep playing Super Metroid.
@dwangoAC6 жыл бұрын
Credit there goes to Sniq and total who worked out a proper ACE path when the 0% TAS was created in an emulator. The hard part on display here was doing the same thing on real hardware.
@mittensfastpaw5 жыл бұрын
Always have to save the animals!
@inlovewithi5 жыл бұрын
What are the tiles?
@lomenado5 жыл бұрын
Map tiles. IIRC, Oats had just done a run earlier at that GDQ of 100% Map Completion, which requires you to traverse Zebes until you've filled out all 1244 obtainable/pink squares of the game map (they do this on a ROM that tracks the number of tiles you've gotten, so you know exactly how you did). It's a pretty boring speedrun category for Super Metroid, honestly, but it turned out pretty well thanks to a great couch (shout outs to Sephy/Antinomy and GrandPooBear).
@Jesthor6 жыл бұрын
8:30 Shamone Aran
@lukekinder49596 жыл бұрын
That woman should be the new voice of samus aran.
@fredo31616 жыл бұрын
"We are Freyaspirit"?
@Sephiroth1x16 жыл бұрын
It seems to me that Samus didn't save the animals after all 😞
@KiyokaMakibi6 жыл бұрын
How the hell do people and TASbots avoid crash blocks if its all random? >_
@timseguine26 жыл бұрын
Because "random" on a super nintendo isn't random. It is what is called pseudorandom. If you can replicate certain things about the setup you can find out what they are by trial and error and know how to always get them that way.
@cmcm70046 жыл бұрын
this is crazy
@autotactic6 жыл бұрын
what is that 95000 tiles?
@revenevan115 жыл бұрын
iirc it's referencing a previous run at gdq where the goal was to visit every tile of the map, and they had that tracker in the corner to help the (human) runner. If the number wasn't 0 when he got to the end it would be horrifying to him because it meant he'd missed something along the way and have to go back and search for it or admit defeat if he went too far over on time.
@Astro-Rabby6 жыл бұрын
Arbitrary Code Execution ResidentSleeper
@Clowess6 жыл бұрын
Thanks!!!
@wrexand6 жыл бұрын
i was kinda excited to see a frame-perfect super metroid run, this was kinda dumb.
@ArkinesVT6 жыл бұрын
w r e x a n d if you think its dumb, you should have read the title. It clearly says a 0% run. That means 0% of the game.
@dwangoAC6 жыл бұрын
w r e x a n d I highly recommend you watch the truly frame perfect TAS movies of Super Metroid on TASVideos.org then. There were compromises we had to make to do the run on real hardware.
@timseguine26 жыл бұрын
They explained in the video, but frame perfect TAS is pretty much impossible on super metroid on original hardware
@dwangoAC6 жыл бұрын
Tim Seguine Frame perfect is possible but it's easy to desync at door transitions which is why we often have pauses. The sections after the pause when exiting the ship include frame-perfect arm pumps, for instance.
@timseguine26 жыл бұрын
Yeah, dwangoAC, I just pretty much meant it is not reasonable to expect it in a marathon because of how likely it would be to desync and ruin everything.
@piplup20096 жыл бұрын
what do these tiles mean?
@revenevan115 жыл бұрын
iirc it's referencing a previous run at gdq where the goal was to visit every tile of the map, and they had that tracker in the corner to help the (human) runner. If the number wasn't 0 when he got the the end it would be horrifying to him because it meant he'd missed something along the way and have to go back and search for it or admit defeat if he went too far over on time.
@thebeersy32946 жыл бұрын
I don't get the kill vs save thing...
@lorddirt55326 жыл бұрын
I have no idea what is going on
@zman086 жыл бұрын
ALL GLORY TO THE TASBOT
@lonelyPorterCH6 жыл бұрын
100% is boring, lets make it 0%^^
@GreasyPhil4206 жыл бұрын
Can someone explain what tasbot does? It seems they tell it what to do but it also does what it wants.
@dwangoAC6 жыл бұрын
TASBot is akin to a piano roll - he plays back a pre-defined sequence of button presses arranged ahead of time to complete the game as quickly as possible, or in some cases glitch it out of its mind.
@bluegum64386 жыл бұрын
*???*
@TheMrbubbles13786 жыл бұрын
I can beat it in less than 2 hrs to see Samus outside of suit without glitches. I actually still have a game save on my original for it.
@vevosuxalot81366 жыл бұрын
i have done the out of bounds tas glitch
@booster-b35686 жыл бұрын
What was that text box? Is this a romhack or something?
@derpsquad33066 жыл бұрын
Joost Zuidema It was Arbitrary Code Execution (ACE). Using a lot of frame perfect and pixel perfect (which is only possible via TAS), they basically wrote their own code. Correct me if I’m wrong, but many older games for the SNES have some form of ACE glitch.
@booster-b35686 жыл бұрын
Derp Squad sounds really complicated, so I don't know if you are wrong or right
@dwangoAC6 жыл бұрын
Joost Zuidema They're mostly right. It's a lot harder to find entry points to obtain total control than it may seem but that's exactly what happened here. Once we obtained Arbitrary Code Execution we used it to place text on the screen.
@booster-b35686 жыл бұрын
dwangoAC wel I didn't say it wasn't difficult, cause what I see on my screen I can't pull of in a million years Thanks for explaining though
@Otaku_Sama6 жыл бұрын
YES A TASBOT RUN
@Kotori--Chan6 жыл бұрын
around ~ 5:07 look at the controllers holy shit....
@percher48246 жыл бұрын
That special message was not only extremely lame, but also cheesy as hell. I do not approve.
@dwangoAC6 жыл бұрын
Nightmare Cookie I asked for volunteers to help write a better message but they weren't any volunteers available until it was a bit too late to safely make changes. It was a last-minute change to add the text as we realized test audiences weren't comprehending that we had taken control of the game, hence dropping references to SGDQ in the text. You are welcome to contribute for next time by joining our Discord server.
@percher48246 жыл бұрын
My jokes aren't exactly suitable for a broad audience and the "no swearing" rule... My profile picture can confirm this.
@ProcrastinationHyperfocus6 жыл бұрын
There-in lies the difficulty of writing family-friendly jokes.
@dwangoAC6 жыл бұрын
Paul Brookfield Indeed, which is why I haven't been able to show off the Family Feud TAS as both attempts so far have been too foul (along with issues similar to Super Metroid with non-deterministic behavior causing desyncs, but I digress).
@RobertSzasz6 жыл бұрын
dwangoAC is fixing a console's clock drift issues by providing a stable clock source considered ok for verification of it matches original specifications?
@whoistitan6 жыл бұрын
Can you explain kill vs save? Anyone?
@ca5ualm3dia6 жыл бұрын
i dont get it
@JSN1176 жыл бұрын
I'd rather have seen another super metroid race
@wheatleythebrick22766 жыл бұрын
tobalt1 who?
@maevtrnx6 жыл бұрын
i'm in awe at the size of the dude on the left *ABSOLUTE UNIT*
@alexnaglich6 жыл бұрын
Can someone confirm if this ROM is unedited? I didn't see enough arbitrary movement to justify full menu rewrites. Looks altered to me.
@dwangoAC6 жыл бұрын
Alex Naglich It's completely unedited, I used an original US Super Metroid cartridge and an unmodified console. The cartridge had a vanilla 0% run in slot 2 to make the process faster. Note the visualization boards showing the fast input when the ACE is triggered.
@alexnaglich6 жыл бұрын
dwangoAC Okay, that makes sense. It's not as apparent as the junk inputs in other TAS videos I've seen (the Super Mario World credit warp comes to mind). Thank you for the clarification!
@Noise-fe6dp6 жыл бұрын
What exactly is a 0% run?
@dwangoAC6 жыл бұрын
Noise It refers to the number of items collected. We picked up no items so it shows 0% at the end of the credits.
@VorpalSlade6 жыл бұрын
So they're litereally just watching a video of a tool-assisted-speedrun? So confused, the TASbot can't be working out what it should do as it's going, right..?
@dwangoAC6 жыл бұрын
antlerflax What we showed wasn't AI, think of it more like a piano roll being played back on a player piano where every press is predefined and played sequentially.
@LS-jj4sy5 жыл бұрын
Zebiss
@knox13924 жыл бұрын
Is this a romhack or smth
@shinkiro4036 жыл бұрын
Human beings and their innate empathy with machines and comprehension of their behavioral processes. Enthralling...
@vevosuxalot81366 жыл бұрын
like a broken ming vase super metroid is dead
@shinkiro4036 жыл бұрын
vevo sux alot it isn't more dead by itself than any other pre-PS1/N64 game. Therefore saying Super Metroid is dead isn't much different from saying retrogaming is dead, which it isn't and probably never will, so it's a kinda pointless statement...
@vevosuxalot81366 жыл бұрын
i meant it as games go to die when the game breaking glitch keeps you from running anymore lttp, oot, super metroid
@vevosuxalot81366 жыл бұрын
not to mention that most of these games have a similar back in time glitch which breaks the fun out of it
@vevosuxalot81366 жыл бұрын
I am just glad final fantasy 6 has a difficult back in time glitch. So most of the game is playable until the auto grinder
@shinkiro4036 жыл бұрын
vevo sux alot Oh I see, sorry for the misinterpretation. What's this back in time glitch anyway, did it appear in this run?
@snbeast95456 жыл бұрын
Save vs. Kill the Animals: People who don't understand what they're putting their money toward: *SAVE* People who understand the value of speed and the whole point of speedrunning: *KILL*
@jonteguy6 жыл бұрын
"pixel perfect frame perfect" why is that even thrown out in TAS runs where you can input code frame by frame, it legit has nothing to do with timing or frames in a TAS run. All you have to do is know that the specific glitch is a thing. I love TAS runs, but PLEASE: can we stop saying pixel perfect and frame perfect like it matters in TAS. It doesn't.