SUPER TANKY w/ 55% Resistances?

  Рет қаралды 112,000

Dreamcore

Dreamcore

Күн бұрын

Пікірлер: 191
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Thank you to @jungroan for the idea for this video! Other notable mechanics not mentioned in the video: Life gain on hit 150+ single target hits per second(from Excess Sustenance), 100% stun avoidance(from tattoos), Corrupted Blood immunity (jewel implicit), use of Divine Blessing w/o EB (100% reduced mana cost), Aura effect modifier on Militant Faith, 80% reduced curse effect (jewel modifiers and tattoo), CI Impossible Escape (aura effect, extra curse, damage) Any Transcendence enjoyers?
@dalexa
@dalexa 10 ай бұрын
This almost makes the Veil of the Night helmet works. Haha.
@tindekappa9047
@tindekappa9047 10 ай бұрын
I like the way people build pathfinders. They go all in balls to the wall on relying on flasks then they lose their character to a random flask syphoner.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
It is the way.
@nith5663
@nith5663 10 ай бұрын
It's the Kryptonite for any pathfinder build, but it's actually not that bad, the worst case is in deep delve where monster will be alive for longer time, at 4.3k delve, my death to kill ratio for flask siphoner is 1 in 4. my flasks have around 20seconds duration, all you need is to kill it in that window, if you can also identify it quickly, you can blow it up with all your dynamite. THis guy died while didnt use single one dynamite means he's not well versed in delve. Outside of deep delve, flask siphoner will just melt. But if you play on HC, dont risk it, just logout
@Zero2x0
@Zero2x0 10 ай бұрын
Don't worry more kyptonite mods are on the way. GGG likes countering immortal builds.
@TheTickyTickyTicky
@TheTickyTickyTicky 10 ай бұрын
and just like that, they're gonna nerf the elemental flasks. Mark my words.
@xXVintersorgXx
@xXVintersorgXx 10 ай бұрын
​@@TheTickyTickyTickyele flasks have always been powerful. Doubly so with damage taken as. I doubt they change it. If they are gonna nerf this they're gonna get rid of damage taken as sources or nerf flask effect in general
@mr_macpop
@mr_macpop 10 ай бұрын
Really good explained. Valuable for us to understand the complex mechanics better. Please bring up more of that!
@Narnach
@Narnach 10 ай бұрын
Once again a solid analysis video of game mechanics and how builds use them. Thank you for consistently delivering great videos!
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Appreciate that!
@MDLEUA
@MDLEUA 10 ай бұрын
Really good build and perfectly explained, I will like to show you my standard PF with just flask effect, progenesis at 99% prevention and 83% less elemental damage taken.
@KaelfromTW
@KaelfromTW 10 ай бұрын
this example session part of the calculations are a true beauty, thank u sir.
@justinhowe3878
@justinhowe3878 10 ай бұрын
cool video, thanks. i really struggle to understand how scaling is actually accomplished in this game, so this was helpful to understand some of the factors involved in defensive layering.
@Kunagi_JP
@Kunagi_JP 10 ай бұрын
Great video, thanks!
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
No no, great build, thank YOU! 👍
@HenriHakl
@HenriHakl 10 ай бұрын
My eyes have been opened. PS - I ran a Transcendence build, slayer with max-Frenzy = max-Endurance; so 10 Endurance and 10 Frenzy charges. Two Precursor rings that grant additional Physical Damage Reduction equal to Frenzy charges - so from charges alone I was at 60 PDR. The remainder came from other sources (not Enduring Cry) to get to 90%. Very tanky once "ramped up", but not automatically tanky when starting from 0.
@entsotsoi6290
@entsotsoi6290 10 ай бұрын
Hey, bro I'd be glad if I could see your pob. Is it possible for you to share your slayer?
@HenriHakl
@HenriHakl 10 ай бұрын
@@entsotsoi6290 on pobb "FyGhOlnVSmEQ"
@viktorzolsar8873
@viktorzolsar8873 10 ай бұрын
Curious to see how a non-tattoo version looks, lots of damage coming from these tattoos.
@nith5663
@nith5663 10 ай бұрын
The part about ele pen in delve is kinda true but for different reason, from a max hit standpoint, the % more is irrelevant since both cases they both take 1000 additional damage, but 90% is extreme case, because if you have 90% max res, you basically have to spend double the amount of character budget in one basket so they have less defensive layers after resistance dr. If you compare this to a fully decked out transcendence+eternal damnation+loreweave character, loreweave version will still be taking less damage after the ele pen. You may say with tattoo going away, the loreweave setup can't get 100% phys taken as, but in deep delve, the most dangerous mods are phys as ele and ele pen combination, mostly elemental damage, all deep delve builds recover full hp every server tick so as long as you dont get oneshot, you are fine. the takeaway here for consistent deep delve is to 4 small layers is better than 2 big layers
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Yeah I probably should have clarified what I meant exactly: The build is taking the same extra damage, but it didn't invest into a ton of max res somewhere, whether that be Loreweave, or Melding or something else, and that opportunity cost is instead spend in other areas on the build. The Loreweave setup is definitely tankier, and obviously with infinite currency you can even almost solve phys damage entirely anyway (helmet, double corrupted dawnbreaker, double purity watcher etc.) but yeah, the takeaway is exactly that, stacking lots of layers, even less significant ones are stronger than going all in on one. Pathfinder is pretty much the prime example of that in action because it gets the flask layer for free from the ascendancy and it's free to stack others on top. It's a cool build either way!
@blazewagon5677
@blazewagon5677 10 ай бұрын
I never finished it but I just abused chieftain max res share and pumped that max fire res inside a warriors tale on a transcendence based setup. very fun, so sad no tatts next league to replicate it :/
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Sad indeed, but I'm hopeful that they will return in the future
@luvin-ws7hl
@luvin-ws7hl 10 ай бұрын
@@dreamcore_gg has it been confirmed that tattoo will be gone in 3.23? that means tota wont be there as well,right?
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
@@luvin-ws7hl Tota, tattoos and omens will be gone. The tota uniques are going core in the normal drop pool however
@NeoRipshaft
@NeoRipshaft 9 ай бұрын
WOAH WHAT!? I had no idea that keystone existed - when did this happen lol now I want to try it >.
@朱澤淵
@朱澤淵 10 ай бұрын
If this setup can reduce hit damage to such low level, maby finding a way to mixin Olroth's Resolve and ward mechanic would be op. Using the example in this video, having 401 ward (1336 with Olroth's Resolve) can mitigate the damage completely. If my math is correct, having 1744 ward (5814 with Olroth's Resolve) makes every single hit damage down to 0 (including Maven bomb and Atziri flame blast...etc)
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Yeah the Ward angle has been explored a bit in some builds I've seen in the past, but the issue is being able to gain enough ward whilst also being able to get all of the other components to make up the defensive layers. It's probably doable with ridiculous levels of gear but you'd still need to sacrifice some damage or other defenses etc.
@朱澤淵
@朱澤淵 10 ай бұрын
​@@dreamcore_ggI think the best way is just scale a little bit of ward. 500 ward is enough to ignore most of the damage(38133 spell damage or 17911 attack damage).
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
@@朱澤淵 Right, but that's 500 ward after Olroth's less modifier, still quite a significant investment
@SyargR
@SyargR 10 ай бұрын
Is there a comprehensive list of larger hits anywhere on the net?
@朱澤淵
@朱澤淵 10 ай бұрын
@@SyargR poedb
@AGVenge
@AGVenge 10 ай бұрын
Such a good vid!!! Incredible Content!!!
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Thank you
@InfoRanker
@InfoRanker 9 ай бұрын
Did they remove transcendence from the game? I don't even see it in the tree.
@minmaxwax
@minmaxwax 10 ай бұрын
Your style works with my brain
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Glad to hear it!
@affandi19
@affandi19 10 ай бұрын
Can someone please explain how resistances end up +55% if every item and passive/notables have negative resistances modifiers
@7opher619
@7opher619 10 ай бұрын
The build ends up at 55% because Transcendence (coming from the Keystone provided by the Militant Faith Timeless Jewel) reduces elemental maximum resistances by 15%. That takes the build down to 60% maximum elemental resistances. The build remains at 75% maximum chaos resistance. Then the build adds Eternal Damnation (an amulet that can be obtained from Lycia in Sanctum) which reduces ALL maximum resistances by 5%. Thus the build ends with maximum resistances for elemental being 55% and chaos resistance being 70%. As explained in the video the build further reduces damage taken via capped spell suppression, the less damage taken mod on elemental flasks (ruby, sapphire, topaz) scaled by flask effect, and Eternal Damnation which reduces elemental damage taken by 50% of chaos resistance (35% less elemental damage taken for this build). Lastly, the build fully converts physical damage to the three elemental damage types via physical damage taken as X modifiers on gear and the build uses the Transcendence keystone to have armour applied to elemental hits. To sum it up, the build becomes incredibly tanky and nearly unkillable because it fully converts physical damage to be taken as elemental damage. Then it reduces that elemental damage taken by resistances, less elemental damage taken from flasks, less elemental damage taken from Eternal Damnation, spell suppression (if applicable due to hit coming from a spell), and lastly armour which is applied to elemental damage taken via Transcendence. The last bit of icing on the cake here is that the build also uses a Progensis which is scaled by flask effect to take ~40% of the damage taken from hit and stagger it over the next 4 seconds, which Pathfinders can easily recover due to their insanely strong Master Surgeon ascendancy passive node which allows their life flask to continue ticking even at full health.
@affandi19
@affandi19 10 ай бұрын
@@7opher619 Thank you good sir! 👍
@Togo_The_Dogo
@Togo_The_Dogo 10 ай бұрын
Hi, one question: if you are overcapped with resists, are penetrating hits do anything? I mean if you have for example 75 (140) res and hit penetrates 10, you still have 75 but (130) overcapped? Or it lowers your max res, and in this case you have 65?
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Penetration doesn't lower resistance like curses or exposure(these lower your total resistance), it bypasses the resistance you would be defending with by the stated amount. So in your example, a character with 75%(140%) resistance against 10% penetration would resist 65% of the damage.
@masterfoggy88
@masterfoggy88 10 ай бұрын
Its really strange the calculations on this
@Eragonoon
@Eragonoon 10 ай бұрын
Overcapping does nothing against penetration, since your resistances stay the same. 10% penetration means that the enemy ignores 10% of your resists. Even if you have 75%(100%), it means you have 75% resistances, so if it ignores 10% it will hit you as if you had only 65% resistances. Though overcapping IS useful against enemies that reduce your resistances, such as by cursing or applying exposure. Going back to the 75%(100%) example, if you go on a red map with elemental weakness, assuming you don't have any reduced curse effectiveness, your resistances will end up being 75%(85%), since it reduces your resistances by 15%. Note that even though there was a curse reducing your resistances, it still ends up over 75%, and since that's your max resistances, any hit of that element will be dealt to you as if you had 75% resistances. For completion's sake, let's assume that on that same ele weakness map, you also go against a mob that afflicts exposure. Since exposure applied by enemies reduces your resistances by 25%, it would mean that your resistances would end up going from 75%(100%) to 60%(60%). In this case the reduction was big enough that it ended up reducing your resistances beyond your maximum resistances, so you would take damage with 60% reduction, since that's your resistances under those debuffs.
@TalkativeTri
@TalkativeTri 10 ай бұрын
Rad video, I even understood the breakdown clearly. Also, congratulations on 9,000 subscribers and the HUGE blow up video. You deserve it.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Appreciate that dude, thank you. Onwards and upwards!
@Rawlingm
@Rawlingm 10 ай бұрын
how will this build do without tattoos next league? looks like it will do zero damage without the tattoos
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Like most builds from this league, it's going to struggle without tattoos but it's still less reliant on them than fe. Ben's PF that I covered on this channel a little while back, which completely abused tattoos to gain a huge amount of max res
@lClheese
@lClheese 10 ай бұрын
Awesome video!
@pozytywniezakrecony151
@pozytywniezakrecony151 7 ай бұрын
Hmm I think it will be my next trapper defences to a degree not ranger tho, but need to be sure to get enough armor.
@rvkkaaa
@rvkkaaa 5 ай бұрын
hello, work with lightning strike?
@Lubieciastkajesc
@Lubieciastkajesc 10 ай бұрын
Why did he almost immediately died after flask charges run out? Due to lack of life recovery? To me it seems like a huge, single hit. Was it the lack of "15% physical damage taken as cold" from Taste of Hate, so physical dmg immediately started to hurt THAT badly?
@franciscoamaral103
@franciscoamaral103 10 ай бұрын
Yes its all about flasks
@David-uu1lo
@David-uu1lo 10 ай бұрын
He also got all of the res from flasks too
@DatLe-pz5pz
@DatLe-pz5pz 8 ай бұрын
Can I ask for the link of the soundtrack in introduction part?
@nullferno-nf9ph
@nullferno-nf9ph 9 ай бұрын
Great Video! Can you advise if this build is still viable in league 3.23 without a mageblood and tattoo? I really hope I can try it out.
@dreamcore_gg
@dreamcore_gg 9 ай бұрын
I'd recommend reaching out to Kunagi on his video(linked in description), the build did use a lot of tattoos to make up some issues, but it's probably doable with charms
@shlomgoldberg9136
@shlomgoldberg9136 9 ай бұрын
How important are the tattoos? And the impossible escape jewel? I am thinking of league starting this, since the Eternal Damnation amulet is just ~5 div max at start, and the progenesis flask probably isn't needed at the beginning.
@finneas9894
@finneas9894 7 ай бұрын
This is not a league start build… this is an ultra endgame trade league build.
@Ccccccvv-n9g
@Ccccccvv-n9g 9 ай бұрын
Without progenesis flask, and only patrified blood on, between ethernal damnation and defiance of destiny. Can you kindly advise which one is a better option for the amulet slot?
@dreamcore_gg
@dreamcore_gg 9 ай бұрын
Definitely Eternal Damnation. Defiance is a great amulet, but it doesn't provide mitigation like ED does. The mitigation from ED in this build in particular is very important to help cap DR from armour, and help deal with elemental DoT.
@Sealacus
@Sealacus 10 ай бұрын
Tough map mods are... reduced aura effect? Ele reflect obviously, Is much lost by swapping the iron ring for original sin and a good imperial claw?
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Reduced aura effect and less armour mods are quite impactful, but the build can run ele reflect without any problem(deadly ailments, avg hit per magma ball is ~500, each reflected magma ball hits the character for a max of 20 damage, usually closer to 13-16 damage each, so life gain on hit pretty much full counters this and the life flask covers the progenesis life loss over time). Removing the iron ring actually breaks the build because it needs the flat -mana cost for molten strike, and the % reduced mana cost for divine blessing. It also provides onslaught too
@proxis9980
@proxis9980 9 ай бұрын
ok so whatz we c an learn from this eternal damnation is "bugged " becasue it gets calculaterd with the armor additive instead of beein multiplicative....
@dreamcore_gg
@dreamcore_gg 9 ай бұрын
That's not a bug. It's elemental damage reduction, the exact same stat that is provided by armour when it's being applied to elemental hits. This is no different to physical damage reduction from endurance charges being added to physical damage reduction provided by armour against physical hits.
@Sokummy
@Sokummy 10 ай бұрын
Do you think its viable with Frostblade too ? for the poison stack i mean
@FliskerX
@FliskerX 9 ай бұрын
Is this going to be still viable in 3.23 or was there something that broke it ?
@AGVenge
@AGVenge 10 ай бұрын
How do you think this build will fare in 3.23?
@juggergg9742
@juggergg9742 9 ай бұрын
85%(AR), 86%(AR), 74%(AR) - can you show the formula where these values come from?
@dreamcore_gg
@dreamcore_gg 9 ай бұрын
www.poewiki.net/wiki/Armour#Formulas The relative physical damage reduction (base formua), in this case applies to elemental damage instead
@albertakitesurfer
@albertakitesurfer 9 ай бұрын
If using a mageblood, would it prevent the flask negating rate monsters debuffs?
@dreamcore_gg
@dreamcore_gg 9 ай бұрын
Yes, the flask siphoner monster modifier removes flask charges, but mageblood has the flasks active all the time
@Deadly_Agony
@Deadly_Agony 10 ай бұрын
One note: spell suppression comes before applying armor to magic damage when calculating damage, isn't it?
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
No, spell suppression is considered to be a damage taken modifier, similar to fortify or the modifiers on ruby/topaz/sapphire flasks etc.
@Deadly_Agony
@Deadly_Agony 10 ай бұрын
@@dreamcore_gg I searched the posts and it looks like you are right. Apparently I mixed up some other calculation order.
@AstroSvS
@AstroSvS 7 ай бұрын
how much does it cost in div?
@pyrogreg07
@pyrogreg07 10 ай бұрын
great video ! :)
@xmakoto6128
@xmakoto6128 9 ай бұрын
How much divine i need to play this build ?
@danielebartoloni6710
@danielebartoloni6710 9 ай бұрын
Is this build viable as 3.23 starter?
@Thetigerheart911
@Thetigerheart911 6 ай бұрын
not working for affliction league tattooed
@TheTickyTickyTicky
@TheTickyTickyTicky 10 ай бұрын
The tattoos are the real mvp.
@thesuspect5823
@thesuspect5823 9 ай бұрын
i usely scale defance with CI + ghost dance + cast on death portal
@ashuragaming1981
@ashuragaming1981 9 ай бұрын
I strated this build in affliction, got some of the gear, 1 large cluster, 1 medium cluster. Still lot to upgrade, not very effective yet😂😂😂 but i like to struggle
@ashuragaming1981
@ashuragaming1981 9 ай бұрын
Today i got my boots, helm done with enchant and inplicits, was no available weapon on the market, so i made a starter one, t2 lightning damage, t1 attackspeed, chance to poison poison dmg, hits cant be evade. Got 2nd large cluster, got the 3 medium cluster bought the boots. With today process easily without any problem farming and tanking on t16. 2dmg and attackspeed mod minotaur killed standing in 1 place, do not care about mino and the falling rocks. Got sirus, king of the mist, shaper elder. Next buy gonna be nimis. Yesterday was playable, today godlike. The potion that allows you to all dmg can poison is not working or working differently than the dagger. 550e dps claw has like 10% dmg of the white press dragger. Interesting why but in test the differenc is unbeliviable.
@KyaRuTo1
@KyaRuTo1 10 ай бұрын
Can this one league start?
@Jab_hutt
@Jab_hutt 10 ай бұрын
A gem.
@Almog92
@Almog92 10 ай бұрын
Build cost?
@bottlewisp
@bottlewisp 10 ай бұрын
alternate title: progenesis were a mistake
@Jansin4
@Jansin4 7 ай бұрын
nice
@OmaTalkToMe
@OmaTalkToMe 10 ай бұрын
you can also use loreweave to have 78% res again (also chaos res) and save a lot of light res. but youd have to use at last a double ele purity watchers eye + dmg taken as ele on helmet implicit + dmg taken as ele corruption on shield. i think it wouldnt be worth it in this build. it would kill a lot of dps
@AndThenShwarmaAfter
@AndThenShwarmaAfter 9 ай бұрын
could a mageblood work on this with a few changes?
@finalfragment8432
@finalfragment8432 10 ай бұрын
projensis does not make any sense in this build since the only way u will die is through damage over time or through disabling flasks.
@finalfragment8432
@finalfragment8432 10 ай бұрын
its not like there are allot of other flasks that will do anything better its just that i think its a waste of investment since it does not do that much
@mega123hd
@mega123hd 10 ай бұрын
Clearly GGG doesnt want people to build an immortal character so there's always a mod to threaten all your defensis
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Yeah I'm not opposed to things like flask siphoner being in the game, I think if flasks are as strong as they are, then there needs to be measures in place to counter it
@ILikeGuns1992
@ILikeGuns1992 10 ай бұрын
Completely relying on life flask for recovery sounds like invitation for a disaster. This must be extremely stressful in HC in particular. Also it's just anoying to manage. Isn't not scaling max res pretty much counter-productive this League? You can get so much +max res from Tattoos. 4 from Unnatural Instinct, 4-8 from jewel between Ranger and Shadow, 7-8 from Purity of Cold, 2 from gloves implicit and pretty much as much as you need from stray dex passives. What happens to that max hit once you disable Molten Shell? What I don't like about Transcendence or any other armour stacking approach is that you need to watch out for overwhelm / less effect of auras and less armour mods on top of every other usual suspects, Also no Bloodnotch and Immutable Force combo. It's so good. Lgoh serves as good recovery layer but only in combat.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
The build also has very high recovery from life gain on hit, with 150+ hits on single target per second, and has extra life flask charge gain investment so the life flask can be spammed a bit to maintain Alchemist's Genius. I agree that tattoos provide far easier access to max resistance than any of mechanic before, but it still requires significant investment to get a lot of it(fe. needs to find mana reservation for purity, needs to make up another -4 from melding, slot for unnatural, stats to replace gear implicits etc.) easier, but not easy to achieve. All of the max hit shown in the video is without MS, with MS it's way higher, you can check out the PoB in description to see how it fares vs uber boss abilities. Overwhelm does nothing against Transcendence, as it only affects physical damage reduction provided by armour or other sources - Transcendence makes armour apply elemental damage reduction instead. Bloodnotch/IF combo becomes weaker and weaker the more mitigation you have against hits, because other methods of recovery become more valuable as a result(because Bloodnotch is percentage based). Fe. the life flask recovering 2k life per second on a build that only takes 400 damage from a 30k spell hit, you can imagine how effective this type of recovery is in practice. Also, as insignificant as the ministuns are, they're still annoying for many players to play with, especially for a build which is facetanking damage all the time.
@ILikeGuns1992
@ILikeGuns1992 10 ай бұрын
Good input. Didn't knew that Transcendence doesn't care about overwhelm. Recovery point still stands. It's even more curious because he is playing in HC. Recovery in combat is good due to lgoh, bu I was talking about recovery outside of actively hammering on enemy.and If you don't press life flask in time / spam it all the time you will feel the dots. Just sounds stressful. I got to play with overleehc fife flasks in event - not the best experience. I am playing in SC and prefer 1000+ regen/second at all times for comfiness.@@dreamcore_gg
@7opher619
@7opher619 10 ай бұрын
@@ILikeGuns1992 It isn't that Transcendence doesn't care about overwhelm. The build doesn't care about overwhelm because it fully converts the physical damage taken to elemental damage. Therefore there is no physical damage reduction for overwhelm to reduce. Physical damage is fully converted to elemental damage and then mitigated by elemental damage reduction sources. The build wouldn't care about overwhelm even if it didn't use Transcendence.
@jimmyyong1123
@jimmyyong1123 10 ай бұрын
Mind to make one without tattoo as we all know tattoo will no longer exist in next league.
@VitchAndVorty
@VitchAndVorty 6 ай бұрын
All it take is the RNG having a bad day...
@jesse2535
@jesse2535 10 ай бұрын
Is it sc or hc tankyness?
@rato9529
@rato9529 10 ай бұрын
Woooooow
10 ай бұрын
Will it work without all these tattoos next league?
@poeguy007
@poeguy007 10 ай бұрын
Transcendence Keystone + Loreweave body armour + Progenesis Flask + 100% Spell Suppression and you will be fine
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Still need to deal with physical damage. The idea of not using Loreweave is that you can easily solve it with Lightning Coil and a few other pieces. It's totally doable with Loreweave but it's a lot more investment heavy.
@poeguy007
@poeguy007 10 ай бұрын
@@dreamcore_gg Yes, you are right about physical mitigation; I can see why Lightning Coil is such a good option here; ty ma boy!
@Frey_64
@Frey_64 10 ай бұрын
I see Progenesis I go away
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
build is pretty damn strong even without progenesis
@davidarbour2683
@davidarbour2683 4 ай бұрын
Super tanky but can’t tank memory game 😂
@astrofeeder777
@astrofeeder777 8 ай бұрын
no way a pathfinder with progenesis is tanky, who wouldve guessed lmfao.
@mrghostmrghost6469
@mrghostmrghost6469 10 ай бұрын
i absolutly hate all source of phys dmg taken from hits taken as ele , what the hell u gonna do about ur phys dots ? u die ? no thanks
@marianarlt
@marianarlt 10 ай бұрын
Wow. HC people's mind just works different. This is such a deep exploration of using what this game has to offer. Mind boggling. GGG will not tolerate this I bet. The 0.1% must not actually find ways to survive. Let the other 99.9% suffer. This is clearly an exploit...We can't have nice things...
@mr.t4795
@mr.t4795 10 ай бұрын
next league not tatto 🥲🥲
@chizz0l2
@chizz0l2 10 ай бұрын
why would you need armor if you are transforming phisycal defenses to elemental.
@unknown415
@unknown415 10 ай бұрын
cos transcendence changes armor application to elemental damage instead of physical
@martinpetrov8714
@martinpetrov8714 10 ай бұрын
you forget the reduced dmg from amulet! i
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Nope, it's additive with armour's damage reduction up to the cap of 90%
@johnturtle6649
@johnturtle6649 10 ай бұрын
"mana siphoner" not flask.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Nope, flask siphoner.
@johnturtle6649
@johnturtle6649 10 ай бұрын
@@dreamcore_gg There aren't even results for "flask siphoner" in a generic search, meanwhile there's pages of results for mana siphoner.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
@@johnturtle6649 www.poewiki.net/wiki/Monster_modifiers > modifier name > siphons flask charges, as shown in the video on the rare monster at 9:15
@johnturtle6649
@johnturtle6649 10 ай бұрын
@@dreamcore_gg Ok, that was a huge wall of text and incredibly weird how no other searches bring it up, but its there. I stand corrected. Also a single use of the word whereas mana siphoners have three. I chalk this up to ggg oddball design, not you then. Having never played pathfinder mana are the ones who kill me anyways.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
@@johnturtle6649 Yeah, since most pathfinder builds are massively reliant on flasks(this one included) they basically just fall over when getting hit when flasks are off. A lot of the time, the builds are stretched so thin in terms of resources, that the elemental flasks are even capping resistances and without them up they're going into the negatives
@mikeg8343
@mikeg8343 10 ай бұрын
The math of this game is a bit irritating.
@taiwanisacountry
@taiwanisacountry 10 ай бұрын
That is kinda the fun siutation melee find itself in right now, it is amazing at specific content. Now I like melee so I force it to work at whatever I am doing. Speed clearing low tier beast farming? I used an Acc stacker with 20 hits every second with whirling blade to go through strand in 10 seconds. But I penetrating my res is not really that deadly where I would give up padding my max res. I barely played this league, only made maybe 300 div. So I did not make a transendence build this league. Normally I do so because I hate dying.
@ChinMatthew-h6q
@ChinMatthew-h6q 7 ай бұрын
If you don't have the Original Sin ring Can Amethyst Ring be made like this? What rings can be used instead?
@SHERMAN_BEAR
@SHERMAN_BEAR 7 ай бұрын
3.23 work?
@SlavaSFX
@SlavaSFX 10 ай бұрын
There's second kryptonite of Pathfinder (as the pathfinder main I can clearly cr.., I mean, say) - Thief's Grip and Tormented Thieves themselves. They just turn off flasks on hit.
@fobinc
@fobinc 10 ай бұрын
That's why I play deadeye, where 1 wrong look at me will have me dead.
@0706benjamin
@0706benjamin 10 ай бұрын
if they rework flaskfinder asc it will be a hit to all of us ;/
@NessNT
@NessNT 10 ай бұрын
It's beyond busted
@Zerkerber_kek
@Zerkerber_kek 10 ай бұрын
It was reworked recently before guardian and chieftain so i doubt it.
@NessNT
@NessNT 10 ай бұрын
@@Zerkerber_keklol you must be new here, that means nothing
@arkonshaw3592
@arkonshaw3592 10 ай бұрын
Sadly nothing of this will work in ssf/hcssf.
@ReretYryry
@ReretYryry 8 ай бұрын
Why he did not used Mageblood?
@kwstasduka211
@kwstasduka211 10 ай бұрын
We can play TR with all those stats?
@lucaspedersini3646
@lucaspedersini3646 9 ай бұрын
what is the name of the initial song?
@necroton18necro72
@necroton18necro72 10 ай бұрын
man, impossible scape with chaos innoculation is 89 div, tatoo with random keystone 7 div (which means that the real cost of getting elemental overload may be even 100 div). Additional adding 12 reservation in helmet is like a miracle. God damn. I payed like 250 divs till now to make that build and i need 100-120 more divs to make it. Jesus
@botao4456
@botao4456 10 ай бұрын
Farming casually for 4d/h then
@TalkativeTri
@TalkativeTri 10 ай бұрын
FIRST. Also, looking forward to this breakdown. Ben’s build breakdown was fantastic. I’ll edit this comment later…
@ntma
@ntma 9 ай бұрын
lol kunagi's spark trickster build is fuggin SICK. wouldnt doubt this one is too
@ntma
@ntma 7 ай бұрын
update: playing a ghetto version of this on standard messing around in delve, and it handles some 600 nodes okay so pretty beast
@lucaltero
@lucaltero 10 ай бұрын
impressive
@nater8410
@nater8410 10 ай бұрын
My defensive layers are 6 portals.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
GIGACHAD
@itsjay6287
@itsjay6287 9 ай бұрын
Hi, is this build viable 3.23?
@dreamcore_gg
@dreamcore_gg 9 ай бұрын
I'd recommend reaching out to Kunagi on his video(linked in description), the build did use a lot of tattoos to make up some issues, but it's probably doable with charms
@brandonzack2260
@brandonzack2260 10 ай бұрын
So tanky 😮😮😮
@codranine6054
@codranine6054 10 ай бұрын
Was he poison moltenatrike?
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
Yes, poison molten strike using a heist dagger base which allows all damage from the weapon to inflict poison
@arsyysha232
@arsyysha232 10 ай бұрын
Hey how much?
@chielzzmew
@chielzzmew 10 ай бұрын
3
@PUNKROCKLOVE666
@PUNKROCKLOVE666 10 ай бұрын
Would this work next league without tattoos?
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
The build gets quite a lot of life, all of its stun avoidance, some reservation efficiency/flask recover & effect and a decent amount of damage from tattoos. With that said, it's less reliant than fe. Ben's PF I covered on this channel, which needs tattoos to gain a bunch of max res. Probably doable but you'd need insane gear.
@gut4546
@gut4546 10 ай бұрын
I've been playing this build for the last week (stolen from his poeninja). The most fun I've had all league. Everything is a joke.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
It's a pretty damn good build!
@codranine6054
@codranine6054 10 ай бұрын
Yea dude Poe ninja hardcore charts always have the best builds. What’s crazy is this dude got a progenesis on hardcore 😲
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
@@codranine6054 Yes iirc it was 200-300 divines at some point
@gut4546
@gut4546 10 ай бұрын
@@dreamcore_gg I've actually been running without one with no problem. Hits never kill me. If I'm ever threatened it's because I stayed in multiple degens after everything has died. I've only gone down to 1k delve (very late start to the season), but nothing down there, nor any boss up top has been an issue. If you craft the dagger and drop the prog, the build is actually quite cheap for its strength. I think I've spent like 40 div total, 20 of which was on the ring.
@dreamcore_gg
@dreamcore_gg 10 ай бұрын
@@gut4546 Yeah progenesis in a lot of these builds isn't entirely necessary, more of a cherry on top. It does make the build that bit tankier, but it's already massively tanky without
@Aevykin
@Aevykin 10 ай бұрын
Build is kinda dead next league with no tattoos. Also flask effect nerfs probably inc so, enjoy build for 1.5 more weeks.
@KaelfromTW
@KaelfromTW 10 ай бұрын
which tattoos mentioned in this build? did u really watch this clip for like... more than 3 mins?
@ZerFayt
@ZerFayt 10 ай бұрын
Pathfinder is so busted, surely it won't get gutted in the patch notes.
@hazzua
@hazzua 10 ай бұрын
it's more progenesis with lot of flask effect, if this flask don't exist pathfinder isn't more tanky than mageblood + 3 elem flask
@DAR0k88
@DAR0k88 10 ай бұрын
Resistances are overrated now. It's weird that modern tank is now coming from multiple different layers of dr instead of just a single ele resistance stat.
@locmorningstar2740
@locmorningstar2740 10 ай бұрын
I wonder why, it not like monsters can penetrate your resistances while dr ignore that and dr can reduce all income damage and not just that specific elemental. Oh and i hope you know that elemental resistances don't apply to physical damage and chaos damage.
@michaelorrill1728
@michaelorrill1728 10 ай бұрын
As a new player, resistance stats and penalties are a boring, arbitrary-feeling balance feature.
@locmorningstar2740
@locmorningstar2740 10 ай бұрын
@@michaelorrill1728 yea, i wish i can dodge roll every attack so i can ignore my defend and go comando.
@aprofessionalateverything7585
@aprofessionalateverything7585 10 ай бұрын
​@locmorningstar2740 you just need more damage, plenty of softcore players have barely any defenses on their bow builds or flicker strike or whatever
@locmorningstar2740
@locmorningstar2740 10 ай бұрын
@@aprofessionalateverything7585 shhhhh. I'm being sarcasm, don't tell anyone and thanks for the advice.
@faithnomore101
@faithnomore101 10 ай бұрын
Wouldnt be a basalt flask more tanky due to its mitigation than progenesis which you can replace with petrified blood?
@xXVintersorgXx
@xXVintersorgXx 10 ай бұрын
You'd need to fit petrified blood in which is a high cost vs a flask. You could probably be more tanky but I would bet you'd have to drop a damage aura
@7opher619
@7opher619 10 ай бұрын
The build fully converts physical damage taken to be taken as elemental damage. This occurs before any mitigation occurs. So, no, a basalt flask wouldn't do anything in this build.
@faithnomore101
@faithnomore101 10 ай бұрын
He uses Tanscendence & Iron Reflexes. Thats why he already has 97k. @@7opher619
@handles_are_idiotic
@handles_are_idiotic 10 ай бұрын
I really hate progenesis' existance, you basically can only really tank with it, any build that uses it has 0 replacement and feels like paper without it and you just can't not use it. Anytime you hear "tank" nowadays if you want to have even a bit of success, you need progenesis
@NessNT
@NessNT 10 ай бұрын
Facts
@hazzua
@hazzua 10 ай бұрын
chieftain armor stack with unbreakable forbidden jewell without progenesis is far more tanky (very very far)
@IronArmPanda
@IronArmPanda 10 ай бұрын
@@hazzua Starting Jugg and upgrading with Valako is a lot cheaper than the opposite. Hit's may not get you on an armor stacker but DoT will. Even with 2000 regen, 90% max res, 75% chaos res, 50% spell surpress and 1.5m armor I still get slapped up in certain encounters.
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