Platinum is the rank that’s high enough for players to REALLY care about their rank, but still too low for players to realize when they are the issue
@l.c39944 жыл бұрын
So true. The worst about plat is the unwillingness to switch when they are being hard countered. Especially genjis who are doing garbage the entire game but get one good nanoblade and think they are the best players in the game. I finally got to diamond the actions seem more purposfull still a lot of only dps players in open queue which is really frustrating. I have been silver to diamond been stuck in low Plat the longest lemme tell you every rank is garbage. Just a shit game but so addicting.
@maddiealexandria58764 жыл бұрын
Plat is really bad. Like I'm not a plat player, but back when I was, it was pure cancer. Plat for me is the rank where people are good enough so you can't solo carry, but bad enough to lose games.
@EcHOx944 жыл бұрын
Platinum in any game is probably the roughest imo. But I would say that if you make plat in any game you are good at the game(imo). You can get away with making a mistake in this rank, however, once you get to Diamond and above those mistakes can be devastating as efficiency and momentum become more detrimental the higher you go up. Tactical awareness and team cohesion begin to be really important here if you want to climb imo. I realized sometimes yes you have an “off tank one trick” and that they won’t change but I thought to myself “what can I do to enable them to play the best and possibly help us win. It’s worked for me a handful of times.
@Myztyrio4 жыл бұрын
Smitticon .q The game isn’t shit. The playerbase is shit. Overwatch is well designed overall, but human nature is crappy.
@edieremia94644 жыл бұрын
In plat you’ll have the most fun competitive experience in my opinion
@somedude40874 жыл бұрын
WE GOT FINALLY GOT HIM THE MAN THE LEGEND BAME1!!!
@onetao36454 жыл бұрын
The underrated bronze legend
@ElLucoso4 жыл бұрын
Bro why your profile pic redigit man
@somedude40874 жыл бұрын
@@ElLucoso there's a limitation on it?
@dvvaughn5644 жыл бұрын
never heard of him
@foxmcfly_4 жыл бұрын
“I’ll take a one trick if he knows what he’s doing” I felt that
@Tung--4 жыл бұрын
Well obviously no ones going to complain since you’re not doing bad. No one screams “One trick” until you start to do bad.
@foxmcfly_4 жыл бұрын
chaz mathews lol that’s not the point
@Tung--4 жыл бұрын
But it’s still a valid point.
@Piggehh4 жыл бұрын
@@Tung-- not if its unrelated?
@SerenaYip4 жыл бұрын
Fox McFly that’s literally the point... “if he knows what he’s doing” essentially means “if he is playing well, and is getting picks so I won’t complain”
@FirebladeXXL4 жыл бұрын
as someone who previously was very competetive but also very emotionally dependent on his success in ranked i wanna say this: lately, i kinda have figured out how to not be affected by my game to game success and if my team is throwing or not. now my approach has become just doing the best that i can. this includes schotcalling, mostly playing offtank, being very hard to tilt most of the times and also being lighthearted about the game when it really is fun and my team is doing great. this has allowed me to get like 200-300 sr higher average, from 3k (half my time in high plat and half my time in low diamond) to now being 3.1 to 3.3 k. i now have more fun with the game, i care less about if my team is playing perfect overwatch and more about if i understand how i can maximize my impact. this has taken me years of playing teambased competetive games though. i can understand everybody that struggles with that especially in high plat. what i dont really get behind is the whole "playing for fun vs playing for the win" type of deal. for me, success and winning is fun, therefor i wanna understand the game. understand how i can maximize my decisionmaking and impact. that problem solving process is the fun. other people in low elo wanna climb but they dont wanna learn. they basically want success without being better than their rank. and that cant work. because no matter if you want to be better at the game or not, your skill level determines your mmr. and if you dont think your current elo suits your skill level, then you gotta prove it. the reality is: if you are in gold, and you cant climb, you gotta ask yourself the question: is the game fun for me here in gold? if not, then you should either not play the game or try everything to climb and see if the experience gets better or if you yourself are the real reason of why the game isnt fun for you. and if thats the case then you should work on your mindset. if you dont want that then you better be happy with your rank.
@mattiOTX4 жыл бұрын
I'm down in gold but thats my perspective also. I use to play high level cod but the way I took it was way to over the top. I was not playing to have fun, I was playing to win and I tied fun directly to that. Sometimes i can lose a game that was actually fun and be ok with it. Its fun to win but if that's the only way I can have fun then I'm missing the point of playing games.
@ratchetst3v384 жыл бұрын
Ended up having to do a mix. I somehow got plat tank even though it’s my worst role imo but climbed well on support and in open queue (used to be 1600 on my old set up before role lock); I deranked from near plat dps to low silver. For dps, it’s coin flip games. I either have gg go next games (the team that afks in choke, overall decent comp but a Hog afks in front of all of their team and they rotate 4-5 ults per fight, throwers/leavers, etc), or I get decent games (Bronze winstons that actually hit the go button so I lock Tracer and play with them, a dps/support I can play well with, or a team that in general plays well). It just got so stressful with swapping from “just do my job and play with the team” to “if I don’t go 1v6, we’ll literally get nothing done and lose” that I gave up on dps in role lock. Once I solidified in plat, Tank/support/open queue have honestly had 7-8 of 10 games being really good, with 1 go next and 1 loss that overall wasn’t terrible. It can still be a bit stressful having to constantly be on guard and play near 100%, but I have fun even with losses/ games that don’t go as well as I’d like.
@At0micMeltd0wn4 жыл бұрын
Never expect your teammates to do anything. That way anything they do is well above your expectations!
@Hugobosspvp1234 жыл бұрын
Damn that’s some straight up facts DatVocals! I did the same strategy as you and I was able to get out of gold for after 9 seasons since I had to enjoy what I was playing and if not, I would take a break.
@agtmythic89834 жыл бұрын
I used to be t500 player but then I took break I was down in diamond and I was getting tilted so I decided to play for fun and now I'm masters nearly gm
@gloves_ow31074 жыл бұрын
i feel like the game is at its most fun when your team is working together, win or lose, thats why it can be frustrating when someones throwing or not commincating or just bad
@zobo7424 жыл бұрын
Yes like if I lose but my team has comms and we tried our best I’m not salty at all
@aperson2524 жыл бұрын
The worst rank is Whichever rank im currently in
@nekowerewolf97694 жыл бұрын
*gets to top 500* this rank suc
@masked95604 жыл бұрын
@@nekowerewolf9769 lol
@FGPlus4 жыл бұрын
Plat has the best and worst rank/elo. T500 is just meta game.
@Jay-gw1jf4 жыл бұрын
Master is the worst
@stanlo55194 жыл бұрын
Bame1 spot on with the unendorsment level. Xbox use to have that. Where it would tell you to avoid people that got reported to much.
@leaf48364 жыл бұрын
It still does
@ssaylor4 жыл бұрын
Are one tricks acceptable? Short answer is Yes with an if; long answer is No with a but.
@dmodk80104 жыл бұрын
The short answer is no the long answer is no because if you get hard countered your hard throwing if you keap playing that hereo or if you switch cause you can play any other hero. So one tricking is bad
@WolfRites4 жыл бұрын
@@dmodk8010 Meh. One tricking is only an issue if you make the ASSUMPTION that they're standing in your way of climbing out of your rank. Which, quite frankly, is nothing but an assumption. Statistically, you'd end up playing against just as many "throwing" one tricks. Meaning, you don't lose anything by it.
@dmodk80104 жыл бұрын
WolfRites this is true one tricks are easy sr if you know there a one trick. One tricks are very anoying where let’s say your running dive but you get that one asshole who runs hog you have to change the whole comp so your not farmed
@E24-t6g4 жыл бұрын
One thing I never understood is if you want to just chill and have fun, lets say after a rough 10 hour shift at work you just want to unwind and enjoy a game or two of OW, why not just play quickplay or arcade? Why go into comp and deal with people who arent in the same state of mind as you, people who are trying hard to rank up, people who will be toxic at you for not being as serious as them? Why put yourself and teammates through all that if you truly just want to have fun? In my opinion, people don't just want to have fun, they want the validation and excitement from being in a somewhat serious environment and ranking up in addition to having fun, but to truly get the most out of that I think it's best to be a little more serious in comp or otherwise just play quickplay? I don't know, curious on everyone's thoughts.
@haydenhills35924 жыл бұрын
I am 110 percent with you! It isn't fair to players who are trying to go all out when a player is just trying to have fun. Fun is for quickplay/arcade.
@amateurghost43114 жыл бұрын
Because my idea of fun does not fit quickplay, I just don't want people yelling at me for reasons they think are valid but often end up being what they'll describe others doing to them in bad faith
@Piggehh4 жыл бұрын
Amateur Ghost then but what is your idea of fun? An environment where everyone are trying their hardest to win?
@SamL-wy2qr4 жыл бұрын
For me you A get longer games for your queue time with ranked and B you get gold gun money. This is why I’d play competitive without the ‘I’m gonna win’ mindset
@andu14784 жыл бұрын
cuz quickplay is shit
@WhoStoleMyNachos4 жыл бұрын
As someone who's climbed from Silver to GM, Plat is the worst rank in the game. For one, up until plat you can play Battle Mercy and get out if you're good. You don't need your team at all to play in the metal ranks, if you yourself are better than that rank you will absolutely climb. Plat is the first rank where team cohesion, ult synergy, team comp, etc actually matters. It's also above gold, and since gold is the average, Plat means you're better than the average player. What this means is that people start to care about their rank way more than in the previous ranks. However, a lot of these players came out of Gold blaming everyone else for their own mistakes, and that doesn't change. They're high enough sr that they think they're good, but in actuality they suck. What that means is you get a hyper toxic environment, in the first rank where you need to start playing with your team and can't just solo carry on Doomfist because you got mad and threw a hissy fit the girl on your team wasn't playing Mercy.
@temmoali77474 жыл бұрын
I totally agree I went from gold to gm/top500 and plat was the rank that took me the most time to get out of especially since am a support player
@masked95604 жыл бұрын
@@temmoali7747 I'm going to the struggle right now. So close to being diamond
@malte_24 жыл бұрын
I am a Mercy one trick on 3.8k rn and I can carry Plat games but in Diamond I am really struggling to carry and win games. Maybe it's just because diamond is closer to my rank... And I really don't think that you are Top500 because I have never seen any master+ player struggling in Diamond on his main role.
@malte_24 жыл бұрын
If you just play 50% of your best you can climb out plat as a gm. I think actually think you are a mad Plat hard stuck. Every thing you wrote agrees with that
@WhoStoleMyNachos4 жыл бұрын
@@malte_2 Dunno how you came to the conclusion that I'm hard stuck plat from what I wrote. I've played this game for 4 years since Beta. The first year I played I was stuck in silver. (I had a super crappy computer and graphics card, was literally playing on 25 fps, and I also blamed my team every game and always thought I was doing everything perfectly) After I replaced my crappy hardware and got out of the mindset of "I'm perfect no one can beat me" I immediately started climbing. Climbed from 1600 to 1900 in the last week of the season. Then I immediately placed 2200, and in about 2 weeks I climbed to 2600. Then I got stuck there for another 2 years. Silver and Gold are so chill compared to plat. There was barely anyone blaming anyone, very few people talked on vc (or were even in vc to begin with) and there was almost no toxicity. I saw about 300-400 girls in those ranks, and not a single time did anyone do the classic "omg a girl why aren't you playing mercy" thing. I genuinely thought that sexism was not a problem in Overwatch, because of how long I'd played without ever seeing it. Then I hit plat. Quite literally, every game was filled with people smurfing, people doing bad accusing other people of smurfing, girls being targeted just for being a girl and not playing mercy, all the things I listed in my og comment. I was stuck there for a year, slowly but surely climbing, but going into the 4th year of Overwatch I genuinely didn't think I'd ever get out of plat. Then at the beginning of the season I went on a massive winstreak and got to 2900, and started getting placed into diamond games, Consistently, the diamond people were the ones being chill, helping people improve, and the plats continued their behavior. I got out of plat and got to diamond, and kept on climbing, and at the end of season 22, I was 3800. Placed into gm at the start of season 23 and been there ever since. Plat was absolutely, 100%, the worst rank and experience I've ever had the displeasure of experiencing. I'm not hard stuck plat.
@gamabomb63404 жыл бұрын
Man I love these Great Debates.
@Bonkersiznuts4 жыл бұрын
Agreed. I eat this shit up. Makes my rides to and from work fly by.
@gamabomb63404 жыл бұрын
@@Bonkersiznuts Facts man. Il listen to them during chores too.
@bencastro924 жыл бұрын
Take a shot every time SINotfound says like
@GM-wz9qq4 жыл бұрын
We still love carry though
@foxmcfly_4 жыл бұрын
Challenge accepted
@phattyj8114 жыл бұрын
Minute 4, and I'm dead.
@fayd91204 жыл бұрын
Kodmmfkxiskxidgjdit (I did it, now I have alcohol poisoning, thanks dude)
@Grapepary4 жыл бұрын
my experience with low ranks: people getting mad and tilted when not winning or getting carried enough. I don't meet people who play for fun I meet people who are too tilted to climb. And that makes it less fun for me to play, because I just find it hard to have fun with there's negative energy everywhere..
@GamePassHolic4 жыл бұрын
I’m glad everyone is so positive and considerate, but sometimes you just want to ask that hard countered onetrick “are you really having fun if you’ve spent more time in the spawn screen than the game?” Lol. Great video as always SVB. Always a pleasure to watch.
@epicsomethin16354 жыл бұрын
Damn what a line I might use that to other one tricks
@LEWIS19924 жыл бұрын
This is a step in the right direction, but we DEFINITELY need a console / PC debate (from a wide variety of ranks). Discuss topics like Pharah, smurfs, Blizzard not responding to reports on console, etc.
@GaussianEntity4 жыл бұрын
Meh people will realize that the game is mostly the same despite the differences. But maybe people from both console and PC need to see that they're playing the same game.
@Tung--4 жыл бұрын
Blizzard doesn’t give a shit about Console. That’s a fact.
@Tung--4 жыл бұрын
Except it’s a completely different ball field on Console.
@erlendslettebe70784 жыл бұрын
blizzard does not controll the reports on console the console does
@ThahnG4134 жыл бұрын
what reports work on console?
@davidquintanilla93304 жыл бұрын
Grouping up is the biggest problem. U feel like u can't learn shit if there's no teamfight, and there's no teamfights in quickplay, or in the first 3 ranks to a degree (mainly because of a self fulfilling prophecy of oh we lost bc we have no shield tank and Ana let me just run out of spawn and try to shoot something in the face before I drop) For this reason u will see that players playing heros that can duel tend to group up less where heros like most supports and main tanks will wait for the team more. They can't have fun unless there is a fight. If quickplay actually resembled a decent game of overwatch I would go there for my one tricking shenanigans, but until then every now and then my team will have to deal with the guy who's not in voice trying to force a hero by using crazy plays and positioning
@Real_MisterSir4 жыл бұрын
Ah man I always see support players peeking angles while everyone else is resetting, and then they get picked off by an enemy Hanzo or Widow so we all have to wait another 10 seconds - which half the team won't do so it becomes an instant stagger fight from the beginning.. The amount of times I've seen supports miles ahead of our tank players is astonishing. It's literally a 50/50 whether they get out alive or not. Then again, as you say that's the nature of quickplay, you are only guaranteed one full team fight, and that's the first fight at the beginning of the round..
@edieremia94644 жыл бұрын
Don’t join voice chat and just carry
@ETHowie14 жыл бұрын
I’m a silver player and we group up about half the time
@avalanche68714 жыл бұрын
@@Real_MisterSir this, so much this. And then you stay staggered the rest of the game and lose, because grouping up in the bottom three ranks is like herding cats on a good day
@OltrePodcast_Official4 жыл бұрын
totally true
@MMurine4 жыл бұрын
What's so weird to me is the idea of people playing competitive just for fun. I have so little time in comp because I only play this game for fun and my mindset has always been "you're just a casual, you don't need a golden gun, nobody would even want to queue into a game with a hog one-trick anyway." I'm not saying I'll play comp more, but I must say this revelation has really given me something to think about.
@dextriathlon36424 жыл бұрын
Maybe there should be silver guns for people who have comp points left or introduce QP point. Make them cheaper, but also somewhat rare and rewarding to get. Also I would really, really like questlike/achievement like rewards for playing a character a lot. Stuff like a skin for Ana when you've slept 100 Blading Genji's. I dunno, CoD has that and it looks like a fun way to motivate getting better.
@foxmcfly_4 жыл бұрын
Dextriathlon honestly I think all of that is a really cool and good idea! Having unique achievement/mastery level weapon or hero achievement skins would feel so rewarding and when you que into comp would indicate to your teammates it’s a hero you know a thing or two about them. Really cool concept you have tbh
@ElectroVenik904 жыл бұрын
Since role queue it feels like 55% people who queue tank in ranked are hog one-tricks. And yeah, most people in, say, plat, play comp just for fun. It's way more competitive than QP, and most people want to win, but very few actually do everything they can to improve (like VoD review, practice, warming up...)
@absolutezero73534 жыл бұрын
I play competitive for fun, even if it gets frustrating I stay chill, when i win it’s fun but if I lose I don’t mind it too much. I always do my best but I don’t lose my mind over one lose.
@traaashe21624 жыл бұрын
Papa Rat ayy, fellow Hog 1 trick, I can kinda agree but sometimes I feel like proving myself, no problem in barely playing comp though, I rarely play it aswell, though I’ve gone from gold to diamond (3.4k) 1 tricking hog Idk what my point is just neat to see a fellow hog 1 trick
@jemmascott55594 жыл бұрын
As someone that plays Overwatch pretty casually I feel Bame1 on a spiritual level.
@imppyify4 жыл бұрын
omg Bame is so wholesome lol I love his attitude towards the game.
@LessTextMoreMusic4 жыл бұрын
Aarge : Imagine I'm playing Hanzo and the enemy has a pharah.
@IMWithJay4 жыл бұрын
should watch him sniping Pharahs out of the sky. just because you can't kill Pharahs with Hanzo doesn't mean others can't
@cashleyyelhsac34764 жыл бұрын
Maybe consider the great platform debate? Grab somebody from Xbox, Ps4, Switch, and PC. just a thought
@Bluemansonic4 жыл бұрын
Thank you, as a fellow xbox player I've been here since beta and 95% of KZbin videos are PC players giving PC advice....
@Effect_____4 жыл бұрын
@@Bluemansonic 100% we need more console repesentatiom
@JaeyXVI4 жыл бұрын
@@Bluemansonic 95% of PC advice also works for console, i play both
@libertyprime93074 жыл бұрын
I feel like that's a pretty empty conversation. The game is mostly the same except the input method and like refresh rate etc... It's well known there's a bias toward heroes like Pharah and Tracer, and away from Widow/Ash/Ana and such. So balance is a bit different but, not much else to discuss really.
@JaeyXVI4 жыл бұрын
@@libertyprime9307 dude what? Ashe, Widow and Ana are all meta on console and pharah is just as bad as she is on pc
@supejc4 жыл бұрын
To settle the previous debate,once and for all: Dinner roll. Dinner roll is the best roll.
@joeyt27564 жыл бұрын
that's a ride range... Hawaii roll for ham and roast pork, French baguette for some lunch meats, hard crusty Italian bread for some gravy ("sauce" to others)... there's factors to consider 🤣
@RMA_fishy4 жыл бұрын
Hawaiian roll would like a word with you.
@trdrollin4 жыл бұрын
California roll has entered the chat
@joeyt27564 жыл бұрын
@@trdrollin and has swiftly existed.. no offense, of course 😁
@trdrollin4 жыл бұрын
@@joeyt2756 Lol, none taken
@anthonyconley98564 жыл бұрын
As a main tank player who was masters and had to deal with hog Zarya meta dropping me into high diamond like the higher you climb the less viable it is to be not be able to flex enough within your own role
@omega.ak14 жыл бұрын
Platinum: Where people waste their ult 1v6, gets dicked on then blames their team. Where people throw and blame their team after 1 lost team fight. Where people flame healers because reasons. Platinum turns the team game into the blame game.
@Apocalypse7544 жыл бұрын
Applies to gold too. Usually see this mentality happen mainly in gold and plat
@-XaL4 жыл бұрын
@@Apocalypse754 people who dont know how good they are tend to overestimate how good they are, people who are good tend to underestimate themselves. It's a blame game, Bad players blame teammates while good players blame themselves. Sometimes they're right, most of the time they're wrong
@skyto92334 жыл бұрын
Happens in every rank
@thenotsogreatape9334 жыл бұрын
samu 6 true but mostly plat and gold I play in plat for tank and silver for dps and support the atmosphere is much more different there is far more flaming plat than silver and in silver someone will most likely go on comms to calm everyone down
@grim70484 жыл бұрын
@@skyto9233 True but happens most in the 2100 - 2900 range.
@aBigSip4 жыл бұрын
Haven't watched yet, but liking and commenting to get more visibility for this video. Love these videos, love these guys!
@yourmomgay38734 жыл бұрын
Epic
@mathijnverkerk24204 жыл бұрын
The hero every youtuber deserves
@liamg93344 жыл бұрын
These debates are amazing while at work or in queue. Easy sub
@mathijnverkerk24204 жыл бұрын
I love these long videos man, even though I rarely play competitive myself, I love hearing people talk about the game!
@theshontman4 жыл бұрын
I tried to help my friend out of Bronze, just to silver so she could play with her friends. But as a diamond DPS... I struggled a lot of matches! I lost way more than expected because I could kill 4 and our team would still just walk face first at a junkrat and die. The only aggression was towards the point, then they site there and wait for the enemy team to get high ground. And if the enemy team picks double sheild bastion... You could be top 500 and still lose as you team will never coordinate to attack it
@rebornjoker3594 жыл бұрын
I'm in gold and tried my best to hard carry bronze games, killing 3-4 players. Making it a 5v2 or 3, yet my team would still lose then blame me for picking a weak dps (Tracer)
@theshontman4 жыл бұрын
@@rebornjoker359 honestly, until you get to high silver/ low gold. Winning is a random number generator some maps 😂 Skill can only outweigh so much feeding
@SoeZ-4 жыл бұрын
@@theshontman depends of the role... a mercy cant carry as a dps or a offtank like zarya... on these ranks when i create a smurf i always play soldier or tracer
@theshontman4 жыл бұрын
@@SoeZ- I play as soldier as you need the self healing in bronze, but even the best soldier can't break a double sheild, mercy bastion... I tried Genji and yes, the bastion kills himself with deflect, but usually there is little healing to sustain you from the rein and Orisa whaling on you also. It's not impossible, Zarya/ hog are some of the best to climb, but if there is an iota of coordination in a bunker and your team doesn't have that. It's stupidly hard
@SoeZ-4 жыл бұрын
@@theshontman soldier you must play as tracer, killing in the backline... in gold works xd... its not hard omg. Double shield? That meta was a few months, now is not good... My winrate on these rank was 95% xd... in the other team there are dumb people too.
@LoRNMonsterHunter4 жыл бұрын
A year ago I wanted to test how high I could climb One Tricking Pharah. Made a new account, won all placements, placed diamond. I struggled in diamond for a month or two trying to figure out what exactly I could do to get value. I decided to go to every map and find places to position myself where I could do my job and avoid hitscans until I get close. Games were way easier then until I finally hit Masters. This was a wall I struggled against many widows and mccrees (machine gun buff mccree). I realized I needed to make my positioning the best it can possibly be in order to win these games. 3 months later I finally hit 4040 (low gm). I now have more respect for One Tricks knowing that they took the time to actually figure out their character beyond what most people would know. I’m not the best Pharah in the world I’m not gonna claim that but now I feel like I can do so much in a game without really being pressured.
@crowdozer4 жыл бұрын
I dont think "fun vs winning", one tricking, smurfing etc philosophy arguments is something blizz can fix. They need to allow third party matchmaking with smaller moderated communities that force you to play to win, like faceit or esea, and then let ladder be the sort of moral grey area because you just can't moderate such a big playerbase with such vague rules and still please people. Either that or they need to implement some sort of premade tournament system ingame to cater toward crowds that really want to tryhard and win. Biggest problem I see with ranked is that overwatch is a frustrating game to improve on by yourself. The devs recently talked about wanting to make losing more fun. Thats a good focus. Giving people tools to see how theyre actually falling short or what they can improve on, making losses feel less like youre being robbed by your team etc are something the game needs.
@rohanmorris85304 жыл бұрын
I do agree with your first paragraph; but I personally highly doubt the "effectiveness" of the second paragraph. I say this because of the Replay System that they've implemented. It's a GREAT system that really helps you with identifying certain issues you might be doing. But the amount of players who genuinely use it to actually improve is miniscule. Likewise with the Custom Game Modes with all of the neat little community games that people made to help you improve at key things too (double booping on Wrecking Ball; reliably landing Hooks on Roadhog, improving your Ana Sleep Darts on Dragonblading Genjis, etc). Those sort of things are almost always "glanced over" by the community or are really unknown to many people because not much attention is brought to them at all. P.S. -- I would really like a tournament system similar to CoD: MW's personally. I think that's a great system that could also be very useful for a lot of community tournaments and leagues that people organize.
@crowdozer4 жыл бұрын
@@rohanmorris8530 Replay system doesn't actually help you at all unless you already know what to look for. It's a pretty time consuming and inconvenient process to go through. Replay system is nice but systems like that aren't what I got the impression Geoff Goodman was talking about when he referenced ways to make losing more fun. I got the imrpession that he was talking about more objective milestones and markers you can achieve and track from game to game. Stuff you can do independently of actually winning a match. I won't bother giving any examples cause we really don't know what they have in mind but there's room for imagination
@rohanmorris85304 жыл бұрын
@@crowdozer I beg to differ. The easiest way to use the Replay System is to just find all of the moments you die in a game and rewatch the moments just before that led up to you dying. Understanding those moments will improve your survivability a lot just from doing that process which is something I do after every 5 games; and each time, it takes about 5 - 10 minutes (unless I died a lot in a game). You do it enough times, you'll even be able to identify the reason why you died in the midst of the game itself and won't have to review it in the Replay System. Following that, if you've generally a logical mind and thinking-pattern, you'd start looking at team-fights you've lost and analyzing why you lost them.
@crowdozer4 жыл бұрын
@@rohanmorris8530 I think you misunderstood me, in all of what you just said, it still fits what I meant... You go into the replays knowing what to look for and how to use them, as someone willing to invest that time Replay system doesn't really fit in line with making ow more fun for what I'm betting blizz considers the "average" person (to roughly quote Jeff) who is just "relaxing and playing ranked" but it's great for people who take it really serious Not trying to go off on a tangent about how to use the replay system or whether or not it's useful
@rohanmorris85304 жыл бұрын
@@crowdozer Now I'm confused. If you're speaking about "not knowing what to look for in the Replay System", then I still beg to differ for reasons stated above. Namely because - how hard is it to tell yourself, "I want to improve at the game. Let me look at where I died and prevent that from happening so often"? Can't be that hard to piece together. If you're speaking about who actually goes out of their way to use these type of tools - then I already addressed that in my first comment; meaning, I'm confused then about why you don't think the Replay System is a good system.
@wendellmarshall45404 жыл бұрын
The main problem I have with the way blizzard balances is that when they decide to nerf heroes, they get nerfed into the ground making them completely useless and unfun to play.
@petergriffingaming9324 жыл бұрын
And they make completely unnecessary buffs to already good heros
@davidnewhart25334 жыл бұрын
You mean like what they did to Roadhog recently?
@jomama59354 жыл бұрын
David Newhart yep why buff road hog if your gonna make him worse than he was before the buff
@GaussianEntity4 жыл бұрын
That's only been true for like 3 heroes in the entire history of the game. And even then, those heroes were still playable in certain ranks.
@julesanseaume8864 жыл бұрын
For hog, he was pretty decent before, but with the buffs he was op. Now, he got nerfed too much and now is probably lower than the shield tanks
@DemonbreedGaming4 жыл бұрын
"you don't remember when you lost 100SR a year ago do you?!" uh...yea...yea i do lol.
@50733Blabla13374 жыл бұрын
Then you probably dont play much to begin with
@colegensheimer88414 жыл бұрын
@@50733Blabla1337 I mean I still remember a year ago when Blizzard said I didn't join a game that it just didn't put me in and I lost 100 SR when I was a game from GM, but like that's different.
@50733Blabla13374 жыл бұрын
@@colegensheimer8841 Strange that the penalty for leaving is 50 Sr tho so not gonna lie that story is sus
@colegensheimer88414 жыл бұрын
@@50733Blabla1337 Lmfao, yea I lost 50 from the leaver penalty but I ended up dropping 100 sr. It's memorable because it was the most painful 100 sr to lose. Still joke about it with my friends.
@50733Blabla13374 жыл бұрын
@@colegensheimer8841 Lol ok but ye like you said thats quite different :D
@nehertz4 жыл бұрын
Another awesome video. These debates offer unrivaled metacommentary on the game.
@TheWackU4 жыл бұрын
Other discussion ideas - Discussion on PC vs Console - Discussion on having stacks in rank vs solo vs having a separate team queue - Relatively similar to the last one so could lump this together but a discussion on playing in ranked vs playing on a team Keep up the great work SVB! Love the content!
@kidzanarkand4 жыл бұрын
Great content SVB. Thanks again for these awesome roundtable discussions you do, they're fantastic!!
@krietefred70504 жыл бұрын
what I would love to see is a debate about the different platforms. I played a lot on ps4 and now I play on pc and it´s really 2 seperate worlds
@bodyshotbandit18624 жыл бұрын
KrieteFred I went from masters console to high diamond low masters pc and it’s literally the same. Had to climb from gold when I placed on pc and the only difference between console and pc is instead of kB/m abusers it’s cheaters instead. That’s it, only difference.
@xgnspiffy11594 жыл бұрын
In gold and below teammates never look behind or next to them.. straight ahead only
@butter40924 жыл бұрын
Sleepy is the exact division between having fun and playing to win
@strife86564 жыл бұрын
Ive been from 2k-3k. Can confirm plats are most toxic. Including myself. May have reached diamond but i will forever be plat
@FirebladeXXL4 жыл бұрын
i think, a great amount of satisfaction in games like overwatch (teambased class based) comes from understanding the game, being really good at certain heroes or aspects of the game and then the desire for clean play. this allows you to connect deeper than the average player with the interactions between players in the game. i found that the more i understood about what im good at in the game, the more i understood about what is a good or clean play, the more my love for the game itself grows and the more i appreciate those moments when they happen in ranked. cause you cant expect anything but you can look for those gems and be ready to abuse them to win games. notice that all that i described completely misses any mention of what mistakes my teammates do or wiether or not the matchmaking was fair. because thats just noise. and i play overwatch to impact the game towards those good moments weither i shotcall to make em happen more likely, if i make a play myself or if i am happy for my teammates when they make a good play. thats all the positive things. i reinforce those good moments so that the bad ones just dont matter that much anymore.
@shashqwerty4 жыл бұрын
Way too many ads to keep it playing like a podcast. There's one every 3-4 minutes and really gets in the way of the conversation instead of being a mild distraction. I don't use adblocker cus I get creators need to make money too but man did this make me want to use one.
@mouzearan75434 жыл бұрын
I kinda agree but at least all the adds are at the beginning
@acemack24 жыл бұрын
Unfortunately I agree. SVB's gotta make money so some ads are nessary but this video was skew'ed too far in the direction of ads. I love SVB's content and I didn't even make it through this whole episode.
@SVBOW4 жыл бұрын
Sorry about that - KZbin automatically puts ads in when you upload the video. I've manually changed them now to be spaced out a lot more, similar to what you would get if you were watching a TV show on cable :)
@KitsukiiPlays4 жыл бұрын
Yeah, I have 13 here and each have 2 ads, so, 26 ads and some of it interrupts someone talking, so it’s kinda annoying :c I understand they are needed and usually don’t skip them, but for the sake of my adhd, don’t insert them just randomly, YT 😅
@theodoretranle40534 жыл бұрын
"But, like . . ."
@oDiiJei4 жыл бұрын
True! Lol We all have our ticks I guess. He probably watched this back and saw for himself how much he says it.
@silver700584 жыл бұрын
But like his videos on youtube are really good not gonna lie
@floofvy57404 жыл бұрын
I’ve played in bronze to up to 3.9 and from personal experience I think 3.3ish is the sweet spot to have fun. Ppl know the game well enough while also being chill enough.
@albaVXZ4 жыл бұрын
Fr
@Evan-ve5yj4 жыл бұрын
True but the amount of top 500/gm smurfs at 3300-3500 is absolutely nuts
@50733Blabla13374 жыл бұрын
@@Evan-ve5yj I dont think you know how much a gm/t500 on mainrole would dominate diamond, so no there arent that many low-mid master? meh quite a few low gm smurfs but t500 ppl smurf in gm mainrole and could legit be master offrole depending on their experience and playstyle.
@Evan-ve5yj4 жыл бұрын
@dave l 10-20% of games will have a hitscan smurf at that rank who are at least gm. I played at high diamond for a long time, and yes they do have a lot of impact on the game, that’s my whole point
@gojovrc4 жыл бұрын
love that SINotFound was in this video, he really gives a realistic perspective on what its like to play in plat, and specifically for Cary, playing support in plat.
@Real_MisterSir4 жыл бұрын
For the sake of one tricking, I can't agree with SInotFound at all. In a team game where you queue up with complete strangers, you will never be able to control which heroes your allies and enemies are good at playing, regardless of whether they one trick/main or just generally flex - and you will never be able to control whether they will be proficient enough on their hero pools to counter their opponents on the other team. One tricking (or hard maining) can mean that player knows how to play their hero even when the odds supposedly are against them. One tricks will know their counters way better than anyone else, and learn how to play around them too, in ways that casual flex players never would be able to. Things such as "if you're playing Pharah and dying to hitscan then just learn another hero" -can turn into "If your pharah dies to hitscan then keep playing her and learn how to deal better with your natural counters". That's how I started out myself, coincidentally with Pharah, and I learned how to deal with every single counter she has - be it Widow, or a pocketed Ashe, or a super accurate McCree, etc. It has come to the point where I never fear an enemy, and because I hard mained Pharah for so long, I am also way above the average skill level on that hero. I am however also a massive flex player, purely from the fact that I enjoy playing multiple heroes. It originally started off by realizing that I wouldn't always be able to decide how many tanks and healers would be on my team (back before role queue), so I learned a few core healers and tanks just to have the flex potential for whenever I got into a game of 4dps players or more. However, I never did it for the sake of helping my team, I did it because I wanted to win. Going into solo queue ranked IS in itself a selfish endeavor no matter how you look at it, and that's exactly why I don't agree with SInotFound's point of view. You are still a solo player in a team environment, you get new team mates every game, you can't control anything but your own style of play, and you don't have to answer to anyone. Everyone you ever meet, allies or enemies, are ultimately your opposition on your climb. I would only see the selfishness nature gone, when you go into scrim environments where you queue as a group rather than a solo player.
@BobBob-jg4ok4 жыл бұрын
Here’s what I think. One tricking is fine as long as your trying to win. I think flexing can be really good though. Like I main genji but if I’m getting crapped on I’m not going to continue to play him for that match. I’ve already seen the mistakes I’ve made no reason to int when you could swap. One tricks can be fine but having an understanding of all the heroes in case you have an off day would be great. You won’t learn by getting crapped on if you have a bad day you don’t push through it you learn from the mistakes but it probably won’t happen in that same day so I would switch. Just my bit though.
@yellowtunes27564 жыл бұрын
The problems with one tricks - some people never learn. They will just keep dying to their counters without learning how to play against them. There are reasons why word "hardstuck" exist and why people with multiple starts or even borders exist in lowest ranks. If you are onetrick and shit at the same time - you're basically throwing. I was Lucio main for awhile from silver to master (like 70% of my games i was on him). And after role lock, hero bans, brig/mercy meta - lucio is my 4th most playable hero (in last 2-3 seasons). Just because i switch when i think that im ain't doing shit for my team. Tho i know how to 1v1 every hero in the game, stop ults with beat, not dying etc. If i see that im 60% on beat but enemies are using nano blade - im useless and i have to switch. With that mentality i hit GM and still having fun in games. And now i know how to play multiple heroes on gm lvl (regardless of meta) instead of playing one hero on top500 or master level (depending on meta) Im not saying that my way is the only way to climb and get better. For example phara onetrick from Avoided (contenders team) was number 1 player in the eu. But im saying that very few players can actually improve. So in my eyes onetricking isn't something good untill you actually thinking about mistakes you're making
@Real_MisterSir4 жыл бұрын
@@yellowtunes2756 -and that's just the nature of some people maxing out at a certain skill level. Doesn't really matter if they chose to flex or one trick, if you are not able to learn from your mistakes then you don't rank up, simple as that. The core here is that if you are good enough on your one trick hero to be at a certain sr level, then that is deserved. If you can't fight your counters and you can't learn, then you're simply not good enough to rank up anyways, so you stay at a level where you aren't throwing your games. It all comes back to the fact that at the end of the day, it's a team game but a solo environment, as long as you aren't scrimming or full team queueing. Everyone can do a lot of things to increase their abilities, but not everyone are willing to, and that's just the nature of how people play. Someone who flexes all the time may not be willing to learn much outside their core mechanics because they always default to easy counterpicking, and then when they get matched against a onetrick they don't know how to counter them because the one trick is far better at their matchup than the flex player is. The flex player could improve their individual hero skill, and the one trick could improve their flex potential. Just two sides of the same coin, and in the end whatever we chose decides where we exist on the ladder. Personally I am, as said, all for flex playing. I can safely play every hero in the game except maybe 3-4 characters to a mid/high Diamond level, and my main to well within Masters. But that's just me. There is a place for all kinds of players, as long as you don't actively try to throw games, and you are at your rightful skill rank, then I don't care who my team mates are. Learning how to play with different players' playstyles is just as much a skill, as mastering your own hero pool.
@AhJong04 жыл бұрын
Great discussion, really enjoyed this meaty chat. Pleased that the full sweep of ranks was represented. Would love a podcast episode on console Overwatch 🙂
@woodwme014 жыл бұрын
This was quite interesting. As someone who has friends in all ranks of varying approaches to the game, this debate definitely touched on most, if not all mindsets of the community. It's kind of funny hearing our gm friend freak out when playing with the rest of us plat-bronze players just trying our best.
@mathiaschristensen11944 жыл бұрын
Gotta say your content with these podcasts are awesome. You got yourself a sub and surprisingly you dont have as many as you deserve!
@hard8core4 жыл бұрын
Carry's rate of fire with the word "like" is approx 20 times/min if you're curious.
@FirebladeXXL4 жыл бұрын
it is an impossible task to make rank perfect for everyone. thats just the nature of online matchmaking and elo systems. i think what bothers me the most is that people dont understand the elo system in its core. the system exists so that not everybody can reach the highest rank. it is by nature a certain bell distribution and yet people act like they somehow are entitled to climbing when they just play the game for long enough. and i think this is where people disregard a competetive multiplayer pvp game for what it is: its a sport. its like chess in a lot of ways. not everybody is supposed to be gm. yet gold or even silber borders get bullied when they are "hardstuck in plat", for basically being bad or not learning hard enough. in videogames we have this expactations that eventually we are done. we will have played through the video game. but thats not what LoL, csgo, valorant or overwatch are like or about. its a sport and by nature, there will be some people that even though they have ambitions and dreams, they dont do everything they could to improve. and in a "normal" world, they would see that they would have to change that for themselves, the system cant give them what they think they are entitled to.
@ryanharkness63034 жыл бұрын
I also feel that people think they should just do placements and gain alot of Sr. Which isn't how it works. Also people don't want to put in time to climb, they lose one game and flame because of it. But to climb up a rank takes alot of time, for 500 sr you can easily be looking at 10 to 25 Sr an hour, which would mean you have to play 50 60 hours to get that next rank.
@FirebladeXXL4 жыл бұрын
@@ryanharkness6303 10-25 per hour with an average winrate of 60% or so. thats 50 hours basically already smurfing. if you are only slightly better than your rank, which is the reality for most people because you learn at the pace of the elo you play in, then its more like 100-150 hours per rank.
@ryanharkness63034 жыл бұрын
@@FirebladeXXL I was going to say it could be more, as I know it's best case to say less. But ya it takes a long time, and alot of work for sure. I laugh at players that play like 30 games and say they can't climb. But thank you for adding that, I just leave it out as it tends to make people mad for some reason
@FirebladeXXL4 жыл бұрын
@@ryanharkness6303 yeah it just came to my mind, because in reality, people that are in one elo have a unique set of habits mostly typical for their elo. so you have to learn the next best things first, to build solid fundamentals without skipping things and right away wanna copy the best players (in an extreme example). for example: silver supports need to go against the habit of healbotting bc tanks in their elo facetank so much and so uneccessarily long. so you basically have to gradually increase added value while also learning how to keep healing up as much as possible in between those other things.
@noahodum97374 жыл бұрын
This mentality is laughable at best. The way the system is designed, is for you to get better, win more games, win more SR through your hard-work and dedication to the game. If you put more hours in and focus on improving, you will climb. Now I'm not saying you specifically, but what I've found is most players in lower elos (bronze-plat) don't want to put the effort into improving. Because the way to improve isn't just playing overwatch. If you're a DPS player you should learn to play hitscan so you can counter pharah echo and widow. But you should also learn junk pharah and sym because they're all viable. It's not enough to just 'play' the game to improve. You need to play but you also have to work on bad habits you formed from not knowing how to play properly in the first place. This myth that its a bell curve and not everyone can hit GM isn't fact. Not everyone can be GM at the same time. But by working hard enough and improving yourself and playing the game more, you will eventually hit GM. But for every new GM, someone has to lose GM. Because that is how ladders work. If you're hardstuck in silver/gold/plat for multiple seasons (me) then its probably because you aren't working on improving YOUR gameplay, and you probably blame other people (me for the longest time)
@lemunz42804 жыл бұрын
whenever Cary stops talking his face goes completely neutral
@stolensentience3 жыл бұрын
Lmao it happened as I read this
@shioramenrabbit4 жыл бұрын
One tricking is an interesting one. I agree most with Arrge - it is 1 out of 100 games that are lost because of a one-trick getting unlucky against another stronger counter, and usually (and I will say this straight into low diamond) it's actually lost because your team is screwing up at working together, or is toxic, or the other team is just better than them at coordinating. Guys, you are not losing a significant number of games to one-tricks - and even when you're talking about someone playing a suboptimal pick into a counter, you probably are experiencing confirmation bias. I've had matches where I've played say zen or ana into a sombra and they haven't bothered me, but the first time I die (even if the sombra has gotten ganked 4 or 5 times by me or by other stuff) people want me to swap. Why? There is literally no reason, you think I'm getting countered because you saw me die once, but actually I've been successfully fighting my backline fight this whole time while you were picking your nose and keeping her from bothering anybody else. I mean sure I could go brig maybe but I'm looking at the enemy Ashe and I'm like....I will get nothing done if I swap except make everyone feel better. Sometimes I do it, because y'know I like people to feel good, but I know I'm probably losing us the game doing it. Also I will always refer to prolikechro when it comes to the one-trick debate. If there are characters you are "allowed" to one-trick, like hitscan, like dva, like mercy, like reinhardt or like lucio, then it is a fundamental problem with the player base and maybe the balance of the game, that there are also characters you aren't "allowed" to one-trick. Most of the one-trick's that people hate can easily be legitimately strong characters, on a good position, but people just don't like to play with or against them because they perceive it as being cheesy or some other piece of garbage. It's all pride and stubbornness driving this whole debate rather than a legitimate problem, and in fact, role queue encourages tricking. It is how you win, that you have someone who specializes.
@dmodk80104 жыл бұрын
The hereos okay to 1 trick are hereo that can be used in most to all scenarios. Torb,bastion sym etc there good some times but playing them every second is not helping the team.
@shioramenrabbit4 жыл бұрын
@@dmodk8010 I think you missed the point. We told people it was okay to 1 trick them, the system reinforced it, and it was a success strategy (1 tricking is always a success strategy - most 1 tricks are so good at their characters they maintain at least a 50 percent win rate). But then dva was garbage when double shield became a thing and people flamed the same people they lived to have on their team a couple weeks earlier and same same with all those heroes I listed. There's a problem with the game and a problem with the people in it, not with the people who trick a character.
@charge4164 жыл бұрын
This is probably just me but I only grinded up the ladder to get better end of season CP rewards for gold guns. If they gave you CP whether you won or lost, like in rocket league, I would have 100 times more fun than I ever did before I got burnt out
@Bluemansonic4 жыл бұрын
I like that idea
@lukemchugh7194 жыл бұрын
Getting golden gun points For losing Is a terrible idea.
@thelingeringartist4 жыл бұрын
Luke Mchugh it’s not like the gold gun even matters though. Literally someone could play Support in comp & then randomly buy Orisa’s gold gun.
@lukemchugh7194 жыл бұрын
@@thelingeringartist But what does that have to do with anything.
@thelingeringartist4 жыл бұрын
Luke Mchugh What I’m saying is that it literally does not matter. Gold guns don’t really matter. They’re just cute to have. Therefore points to get said gold guns don’t really matter either.
@tommasobrindani58944 жыл бұрын
Thanks for putting in timestamps! It's great.
@jacobbaartz77104 жыл бұрын
1:38:40 To mend part of the smurfing issue: Maybe introduce a system which dampens the impact of losing when it detects an enemy with a high W/L ratio or a teammate with a low W/L ratio within the past 10 competitive matches or something. I've been playing with this idea for a while and can't think of any ways to abuse it.
@strife86564 жыл бұрын
Nvm
@skyto92334 жыл бұрын
No
@jacobbaartz77104 жыл бұрын
constructive
@Rocker213444 жыл бұрын
That idea banks on a lot of arbitrary assumptions. I played between 4200-4500, been on huge win and loss streaks, and 100% believe w/l is an unrealistic factor. "Oh no i met somebody with a 70% win rate i better only lose 5 sr" isn't fair. It needs to be based on legitimate statistics. A widow with a 15% acc over 10 games is one thing, but top players can go on 10-20 game loss streaks, it just isn't mathematically possible without punishing real players
@alexprotheroe17374 жыл бұрын
And if Smurfs knew about it they would just steamroll 1 game, throw the next, etc.
@thecarptain4 жыл бұрын
Honestly, I miss the breaks between seasons. Those off-season games were genuinely paradise for someone who loves both the competitive mode, and playing for fun. There was nothing on the line, but the expectations and mode gave enough structure that you don't have as many people soft throwing like in QP, and you have cooperation and communication like a regular comp game. That is what I wish QP was like all the time, but instead it's somehow more tilting than comp because it seems like everyone is braindead.
@l0wfye4 жыл бұрын
So glad to see voices from all ranks
@brandynthibault85384 жыл бұрын
I don't think GM's can really understand how annoying smurfs are. Bronze players need to start buying gm accounts and doing gm to bronze challenges
@dankdilly4 жыл бұрын
Haha that would be funny!
@jacobmorres98174 жыл бұрын
My thoughts on one tricking is: Don't let it get to you. You'll always have one trickers, dcers, bad players, toxic players, 100 other things. A positive mindset, taking responsibility, always believing in the outcome, and focusing on improving your skill instead of winning will be what helps you climb. When you blame someone else for a loss/bad play/playstyle etc. You need to be careful because you can be simultaneously turning a blind eye at the 100 mistakes you made. One being the frustration itself that hurts your gameplay and maybe hurts your teams gameplay (tilt has a snowballing negative effect)
@austinfigueroa48514 жыл бұрын
God I hate the “just for fun” argument. Play quick play if you want to play for fun, you have to look at it as you are preventing your teammates from playing for rank because you want to play for fun in the wrong mode. You run into those people in almost every rank (I’ve been Silver to GM) and it always pisses me off.
@willwunsche69404 жыл бұрын
Honestly I feel the opposite but maybe that's why I'm stuck in Masters and can't get any higher. It's just a video game, don't be an *sshole, try your best and treat it as such. If you're not actually getting paid for it, it's not worth the emotional investment or treating it like a job. Regardless of what you do there's going to be some angry nerd that screams at you regardless of your pick. You have to go with what you enjoy and do your best to be nice to your teammates.
@austinfigueroa48514 жыл бұрын
Will Wunsche again this is what quickplay is for, the entire concept of ranked is meaningless with the argument that it should just be for fun. You can not be overly invested emotionally but still be trying to grind for personal satisfaction. I enjoy overwatch and want to get better competitively, why does it make me an angry nerd to do so?
@willwunsche69404 жыл бұрын
@@austinfigueroa4851 not saying your an angry nerd or that it's wrong to enjoy grinding and getting better I certainly do too. But besides that point in the own developer discussions and threads they talk about "competitive" as being currently intended as a game mode for people to come home and play to destress after a long day of work. I enjoy and love the much higher difficulty of higher ranked competitive but there's too many variables to take it seriously like a job. When I want to tryhard I play scrims and join tournaments, I've been on three different teams and played in GGNA. "Quickplay" isn't casual play it's _quick._ Current competitive mode is simply a slightly longer mode with a slightly altered ruleset. You're never going to get paid by it unless you start offering some kind of product(content) that can be used to pass advertisements, wether that be an OWL match as a pro player, a coaching session, or a streamer/KZbin creator. Most of those recommend you be at least GM but of course that's not all encompassing.
@nignignognog31204 жыл бұрын
If you are in my rank while trying very hard and i can stay in this rank while i just play for fun what difference does it make in the end? I’m still playing good enough to be in this rank with you honestly the matchmaking is pretty good in overwatch unless you deliberately try to sabotage it so if you are in that rank you probably deserve it and honestly i play best when i don’t care that much about the game and every time i have a chill team that has a good time together i win of course this doesn’t count if you think playing for fun means just throwing the game most people think it’s fun to win so they try to win and play good without being tryhard and do literally everything possible to win that’s what i call just for fun
@Gree10604 жыл бұрын
@@willwunsche6940 if you're in Masters you're probably not who he's talking about. Even if you're "just having fun", you play with a level of self awareness. The issue is people who say they "want to have fun" and feed constantly. We all get steamrolled. That's not fun
@michaelcambaliza48163 жыл бұрын
love the debate bro. i soo beautiful to hear all side of the levels. thank you for the education. i love all the spectrums of your debates. (im low bronze since "18"..btw). ....this was a wonderful debate. ty sooo much for all the information. GOO FLORIDA MAYHEM..HEE HHEEE
@Jack-zt1sr4 жыл бұрын
SI: "IDK, like maybe it's just me, idk, but I just feel like, idk... at the end of the day it's just like, idk" xD
@rohanmorris85304 жыл бұрын
There seems to be a misconception that's been implied in the "Playing For Fun vs Playing To Win" discussion. Seemingly; peoople take "Playing To Win" entails getting angry; screaming into your mic, and slamming your desk when you lose which is mind-boggling to me; and I think that mainly stems from what's "become acceepted / the norm" in North America (not the servers, but the actual continent), Europe, etc. As a result of that, saying things like, "It's just a game" is somehow inherently "opposite" to this mentality which is further boggling to me and makes the misconception even more difficult to identify for most. Slamming the desk, screaming, throwing tantrums, etc -- while losing has nothing to do with "Playing Competitively" or "Playing to Win" or "Being Try-hard and Sweaty" -- That's just being a sore loser/child who generally has a difficulty with handling their emotions. If you look at professional athletes in any sport, you'd see that when they lose, they often use it as a means to try to do better next time and very rarely do they "throw tantrums"; even if they felt like they were robbed in the lost (Stoicism is actually very common in competitive sports for athletes and it's something you should honestly pick up if you're generally trying to do something competitively). Playing competitively is not "symonous" with having those types of reactions and promoting it as such just enforces the misconception. In a loss, you could just as easily use it as a means to do better by revising your own footage, finding some type of training program, or seeking aid/advice from someone else as well. It doesn't mean you have to be toxic and/or a screaming child throwing a tantrum or something. Conversely; saying things like, "It's just a game" is insulting to people who're genuinely trying hard at the thing. It doesn't matter what it means to you and how Carry (or Cari? I'm not sure on the spelling) claims that, "You're not going to remember the one game you lost last year to reach Diamond" is entirely false because some people do remember those things if it truly mattered (or was in a spectacular enough of a fashion). Saying such assinine things like that is akin to telling someone aspiring to be an artist, "It's just art" or a musician, "It's just music". It's basically shitting on all of their efforts and aspirations as to how far they've come and what they're trying to achieve. I'll also add that having "baseless optimism" is something that should be considered as even more troublesome than just being "toxic" simply because of the nature of it. It genuinely irks me when people say positive things like, "Don't worry, we got this" after getting roll in a fight because it's basically them trying to shirk away from addressing the issues that must exist for us to have just gotten rolled over in the fight. It's the most silly passive-aggressive thing a person can do that will cause you to losee the game 9 times out of 10 simply because they're too scared to sit down and discuss what went wrong in the last fight and how to improve it/correct it. Not only then do you most likely lose that game, but no one learns anything afterwards and goes into the next game to potentially repeat the SAME mistakes. Oh, and for what it's worth; I genuinely think Competitive should obviously be for the "Try-Hard" and "Sweaty" Players because, it's as the name implies -- "Competitive". If you're genuinely just looking for fun; go to Quickplay. I personally wish Blizzard had a harsher stance on this; and honestly, they should considering that your SR / Rank plays a part in their "Path to Pro" stuff, but they have yet to do so. Failing that, you'd think they would at least allow "truly competitive modes" or something for those of us who're - ironically - osctracized for playing a Competitive Mode... Competitively (through 3rd party systems or an in-game tournament mode or something) but that too, has yet to happen.
@Bluemansonic4 жыл бұрын
I agree with everything, I wish that competitive didnt have golden guns and that would most likely divide the playerbase to properly go quickplay vs competitive
@soapbiter365774 жыл бұрын
I agree with most of what you said but I have to disagree slightly with the baseless optimism part. As someone who is guilty of doing exactly what you described it doesn't come from avoidance of addressing problems. It comes from trying to keep team morale in check. Too many people have the impression that getting rolled on round one means the game is over and essentially resort to throwing out of frustration. A little positivity can go a long way in terms of getting people to continue putting in the effort to win.
@markussavolainen4 жыл бұрын
I don't really think blizzard should drive for competitive to be this exclusive af club of people with one specific "this is how the game is supposed to be played" -mentality as it would easily have god knows what side effects. But what I do think they should do is add a premade queue/tournament feature as it would shift all of the burden from them to players when it comes to figuring out who want's to play what kinda version/style of overwatch.
@rohanmorris85304 жыл бұрын
@@soapbiter36577 Theres nothing that says you can't give constructive criticism in a positive tone as opposed to baseless optimism. That would go a much longer way overall than the alternative. Saying things like, "I think if we can just manage our C/Ds better and focus their flankers as they come in, we got this. They're just relying on their Genji / Doomfist to get value so let's just play slower, wait for them to come to us, then rekt them" -- By saying that, you've done 3 things all at once: 1) Identified a problem 2) Given a solution 3) Encouraged the team to try it
@rohanmorris85304 жыл бұрын
@@markussavolainen This seems like some other misconception of "Try-Hard" Players. Very few of us genuinely think there's only "one way" the game is supposed to be played and considering that we exist at all ranks, it's safe to assume that we all experience "different metas". Rather; all we want is for people to approach the game with the same mentality of trying to win - that does not mean that we're going to try to force people onto a specific composition. That's just being silly; especially at the "Metal Ranks" where people don't even understand why certain compositions exist (e.g., lots of people in Platinum thinks the core focus of Orisa / Sigma is the two shields; not the C/Ds of Halt and Accretion). Truly competitive players also would focus first on themselves and improvement in general rather than how someone else is playing or their Hero. If you glance through some of these comments, I'm sure you'll find others who said they've found more success having the right mentality with how they approach the game than worrying/fussing themselves over what Heroes their teammates are playing -- It's pointless. Control and worry about the things you can affect; not the ones you can't. But that doesn't mean you want the others on your team to "half-ass" the game for the sake of their amusement. And once again; if the mode literally branded, "Competitive" isn't supposed to be... Well... Competitive; why even have other game-modes? You could as well strip away everything and have the one mode at that point if it's somehow not for the actual competitive playerbase.
@jacobbaartz77104 жыл бұрын
23:56 I don't hate one tricking, but in role queue the carry/counter potential becomes isolated to the other person in the role which is what I hate. At least in open queue that potential is left available for the other five players. It'd be nice if there was an offer to swap role option in role queue in the case someone is not especially trained in a certain subtile or category.
@Bluemansonic4 жыл бұрын
Agreed
@darkwolf17394 жыл бұрын
Too abuseable sadly.
@KuroStrawberryX4 жыл бұрын
When I go widow lol. It’s actually kinda funny because I don’t play Widow hardly at all unless I pretty much have to. During the pre role lock era it was a game on dorado and a sniper was just perched up giving us probs. I wasn’t even playing damage but I told the damage players if one switches to support I’ll go widow and battle this person. Annnnd they did it and we actually ended up winning the map! But it sucks having to try to single handedly counter something by yourself because someone won’t switch off a hero that is clearly put at a natural disadvantage.
@Arrge4 жыл бұрын
pogu thats me
@grim70484 жыл бұрын
Poggers Arrge
@ThePdog3k4 жыл бұрын
As someone who started in bronze and I have legitimately improved in all aspects of the game, I would love to be able to wipe the slate clean and clear up all my shitty gameplay data. The game is genuinely confused on my MMR I think.
@scottkim45444 жыл бұрын
What are you now
@ThePdog3k4 жыл бұрын
@@scottkim4544 high gold/low plat
@jacobrudy-froese65434 жыл бұрын
I started comp as soon as I could at level 20 which was a huge mistake. I jumped into comp before I even had any game sense. I stubbornly only kept playing without trying to actually learn. Like three years later I'm still in bronze because I developed super bad habits and my only game sense is based on bronze-level gameplay. I'm at a point now where I feel like I make genuine improvements to my gameplay like prioritizing defending my healers (I play tank) and joining comms every game to communicate we should stick together or to announce flanks etc. Despite this I feel directionless because I'm unsure if I'm making the wrong calls or because people dont listen or are still learning (which I think is valid at mid-high bronze). I try to have fun and I feel like my improvements are being recognized in my SR/MMR
@ThePdog3k4 жыл бұрын
@@jacobrudy-froese6543 Don't ever be afraid of doing the wrong thing or making a mistake. Just keep doing what you are doing and try to learn from the outcome be it good or bad. The game will give you feedback over time, but don't be worried about the short term. Ranked climb is a marathon not a sprint.
@phunder30274 жыл бұрын
I think there should be a ranked QP where you play with Players that have the same Rank as you, but you don‘t actually lose/gain sr
@dankdilly4 жыл бұрын
Yes for sure lol. Quick play has become kinda bad for practicing
@AK-dp8uy4 жыл бұрын
In gold through plat - I generally assume people are *picking* for fun/training and *playing* for the win.
@whatis112-s2i4 жыл бұрын
This is probably the least heated debate on the channel lmao
@Avilore4 жыл бұрын
Really good topics, hope to attend one of these one day. Cheers!
@SpeedyMuffinYT4 жыл бұрын
all this speak of doomfist onetricks... I feel so loved
@sbrOW24 жыл бұрын
I would say stay in VC so you can hear callouts if you don’t wanna talk that’s fine at least you can hear callouts.
@agroed4 жыл бұрын
I'd say for one-tricking it also really depends which hero it is. There are some heroes that are always going to be far more situational than others. If you're one-tricking Doomfist then you're going to get flamed all the time, because sometimes you're just going to feed. That's just how Doomfist is. Especially if he's countered well by the other team. If you're playing Torb and the other team knows to focus your turret down the instant you drop it, that's halfish of the value of your character that goes down the toilet. But who's ever going to flame you for one-tricking McCree? Unless your entire team is transported back to 2017 and they're playing dive, McCree is never a "bad" pick. There are characters that might be better like maybe you want an Ashe to counter PharMercy instead, but something like McCree or Ashe, as opposed to Torb, Sym, Doom, Junk, etc., are never going to be the worst character you could possibly pick.
@50733Blabla13374 жыл бұрын
Ye same for hanzo he argues on the bases of one of the most versatile dps in the game, while otps are a problem when its niche picks that are literally not supposed to be played in every situation like the heros you named.
@Syn4TheWin4 жыл бұрын
The concept of rank is based on knowledgeable and executable tactics. The more people you have that can mechanically perform the necessary mechanics for tactics to work. The higher the percentage of winning.
@markmaison44364 жыл бұрын
I’m generally okay being an average ranked player, but when my rank starts to slip and I feel like that my performance and ability are higher than what my rank reflects is when I get the most stressed and toxic. And having a DPS rank that can go back and forth from high silver to high bronze several times a season I do feel like the pool of players down there is a little broken and it can be hard to learn and grow from there.
@RuNZiT14 жыл бұрын
It’s cool when you’re rolling teams and everyone is having fun etc. Then when you get rolled blame starts to go around for sure. Then there are those games where you SHOULD’VE won but you lost. It’s really a cycle of of it all. I think also (for me personally) I’ve watched Unranked to GM with pros one tricking a hero etc. and getting different results.
@charlie37634 жыл бұрын
Why is it that you never hear about people that understand all the intricate aspects of Overwatch but are only playing for fun lol
@aksukovala1814 жыл бұрын
Because you're not paying attention? Sleepy seems like on obvious, extreme example of exactly that. Dafran is on and off between tryharding and trolling. There are many more this is just a question of how intricate understanding of the game do you require and how you define fun, because for many people like xqc find having a collective in which to try your absolute best to win the game has been the most fun many gamers have ever had.
@Kryptiical4 жыл бұрын
"I play the game to have fun, don't pay as much attention to the game as I should" then play quickplay. I coach a lot of low ranked players who do try hard in those ranks and are stuck because they get teams that don't communicate or don't try. Bame is one of the reasons why people get stuck in lower ranks where they have to carry a teammate who isn't trying.
@WolfRites4 жыл бұрын
Just no. People are the ranks they need to be. The biggest slog is Plat because there's so many conflicting ideas, but it's definitely possible to get out of. (went from gold to masters 3,7k). If people are stuck, it's because they're not improving, it literally is that simple. Rank takes time and effort. It's literally a grind. That's why I stopped playing comp, because of the time investment. Sorry, but you're a shitty coach if you blame the other players on their teams.
@pawouapproval9844 жыл бұрын
It's interesting to see your view on Smurfs gradually change svb. I think just last year you were saying it wasn't that big of a problem and now you changed a bit
@petergriffingaming9324 жыл бұрын
I went to gold from diamond by one tricking junk and I have no shame
@thenotsogreatape9334 жыл бұрын
President Obama when teams start playing high ground junk won’t be good just FYI but bc most ranked games teams barely utilize high ground junks gonna be good
@petergriffingaming9324 жыл бұрын
Crab Apple yeah when you start climbing you have to utilize his kit to play the way you need. If they have shields, break them. It just depends on their team
@ethandickie4 жыл бұрын
Did you reverse the ranks by accident or did you actually drop?
@petergriffingaming9324 жыл бұрын
Jst Withdraw ok genji main
@Oxgen304 жыл бұрын
I totally agree with voice chat, because every time I play Comp on my Main in Gold/Plat, there are just Toxic people in Voice. When I made a Smurf and got placed in Diamond, there were people in Voice, that were shot calling and not flaming.
@avalanche68714 жыл бұрын
Honestly wish I could be more like Bame. I always full-try in my games, so if I'm getting plastered by the other team, the game is even less fun than normal. In order to not lose so bad, you have to get better at the game. So it's even more work and less fun; work on your mechanics and your games sense... and at the end of the day, the game always seems to feel like working to get better rather than having fun at literally any point, unless I'm in the arcade playing mystery heroes or something silly like that. It feels like it's all work all the time but then you're always going to have, like SIN said, people that are going to do whatever they want to do, and there's nothing we can do about that.
@Bluemansonic4 жыл бұрын
This is so true
@Hugobosspvp1234 жыл бұрын
You have a very point but you need to have fun learning at getting better at the game and trying to do the best you can. If not, take a break and come back another time and change environment. The satisfaction of improving is what makes it fun but I’m not against your opinion.
@avalanche68714 жыл бұрын
@@Hugobosspvp123 true. Honestly, I don't play ranked that much anymore for this reason. Quickplay is whacky, and I'm still trying to improve, but at least I still enjoy it.
@Bluemansonic4 жыл бұрын
@@Hugobosspvp123 but what if playing 1 or 2 games of Overwatch after work is your break? Overwatch is like a 2nd job to me and I hate that, I want it to be fun again
@Hugobosspvp1234 жыл бұрын
Avalanche Good for you man 👍🏻
@johnlacombjo42944 жыл бұрын
14:55 bamel the ball one trick looked at his camera so fast
@handsoaphandsoap4 жыл бұрын
With the endorsement system, they could make it so players with a high endorsement level will go up in the queue while low endorsement players would get slower queue times, could be a massive way to fix the toxicity issue of Overwatch (but could be excluded for like the first 100 lvls or something so new players won’t get hit hard with bad queue times when they haven’t even gotten the chance to build up their endorsement level).
@braunpgn6904 жыл бұрын
Overwatch should have a 3rd party ranked system like faceit
@fullmetalf4i4 жыл бұрын
I still remember the night I dropped from Gold to Bronze on a binge to "Gain that SR Back" Started the night at 2100 and after an 0-5 night with the boys they logged off and I stayed on to "Win 3 in a row" When it was 3am and I had dropped to 1475 I called it a night... This was back in the day of win/loss streaks where depending on how many in a row you had you could gain/drop 75sr a game...
@angelibarra83734 жыл бұрын
I finally took the time to climb and made it from 1790 (silver) to 2600 (platinum)
@godsaveme4 жыл бұрын
I've loved Overwatch since beta, havent played though in 1-2 years, was in the 90+ percentile as Support and Tank yet never been higher than diamond and are no way a pro player, been stuck in silver and bronze, played with Dallas Fuel in an invitiation stream and kept my team alive although they carried me damn fine as well. Have many many gaming hours into FPS games such as Wolfenstein as my first fps, Doom 1-4 not tried the new ones. Quake 1-4 Quake Champions, Duke Nukem even Forever. Warcraft an all its successors, Age of Empires, Age of Mythology, Starcraft 1-2, DotA, HoN, DotA 2, LoL, Smite, Ultima Online, Everquest, Dark age of camelot, World of Warcraft the EQ ripoff that were ten times better til after Cataclysm, Guild Wars 2, Heroes of the Storm(WHICH I STILL LOVE). Half-Life, Team Fortress, CS since first release of the mod even played the Unreal Tournament version of the same kind of counter terrorrist vs terrorist called Tactical ops. In other words I have lots of gaming experience and especially in FPS games I'm no doubt diamond to master but in Mobas and RTS and gold or plat at most. But I've always played tank, support, offlane/jungler which made me have game sense and map awareness that ended games with team mates i rely on on times such as 7-10 mins at best be it Hots or OW. The sad part about OW is the fact that I love the game but its so stripped down from tactical aspects that its just a mediocre FPS were two "PRO" teams with some shoutcasters with no knowledge and all PRO's that state META is a thing thats stagnant instead of something that is supposed to be broken down by tactical prowess that the META zealots is playing the game wrong. META isnt what hero is to be played, a META is what is most commonly used in a certain map with certain heroes in combination to overcome a certain obstacle that is always in motion and changeable depending on the enemy and by the involvement of banning out heroes of certain matches not by random bans in rotation, that just leaves out the possibility for teams to specialize in different playstyles without given the chance the mindgame against the enemy hero setup before the match and map. Something aint META just because a statistical value that's counted on a certain subset of players having a success during a certain time and meeting a team who is doing exactly the same thing by playing the most popular setup at that time and everyone else is just following the same pattern without questioning why? OFC then statistical values are gonna favour that particular "IDEA" of what is the new "META" which in a sense shoots the whole game Overwatch itself in the foot because people cant figure out why they play GOAT or DIVE etc etc or why they dont change heroes during gameplay as the game was meant. Well bans by team captains render shit like GOAT unstable and if you're defending on hanamura a good thing might be to ban dive heroes? That's what's breaking a meta for that certain part of the game and time particulary. People focus on META instead of MACRO or Micro which can be applied to a game like overwatch, a macro move would be something having setup for how to win, like hanamura defense, Li ming, Iceblock, DVA shield, Reinhardt shield, Hanzo or Widow sniping. Zen or Brigitte for orb or extra shields, torbjörn or symmetra turrets. There is thousands of way to do it. Roadhog hook reinhardt and Ming iceblock the gate bam their out of main tank. Now thats the micro plays in the macro setup. The Macro is how to build ur team for each scenario and counter each team differently the micro is to execute it by deliberately popping off a certain hero or using it in a sense they didnt expect. Now since Overwatch became so streamlined and just stagnant I would take a look at games like these for inspiration of how you can get more depth into each hero and every player having a skill tree for their certain hero that you are free to choose which one of the tree which enhanche or evolve different abilities during the gameplay while the team lvls up in a similar way like in Heroes of the storm, a team lvls and get points to spend at the same time or that you use cards that during the gameplay you unlock and upgrade. Examples like changing ANA nades to DOT poison but remove the anti heal effect on enemy, make sleep darts become slow darts but also heal darts that also slow your teammate. There are tons of ways to make the game become what it should be, THE BEST DAMN ESPORT OUT THERE! Check out a game called Gigantic and that got cancelled and now is being revived by the fanbase and former developers as Project Stamina. You also got Battlerite that is a pure on battle brawler remake of Funcoms Bloodline Champions. This is just an example of how to do it, they got people on Heroes of the storm team that got way more experience in this and can make it out to be awesome. Imho Paladins is a MOBA styled fps/3rd person shooter kinda like Overwatch but more complex but still casual and friendly for newcomers, sad that Epic games trashed Paragon for Fortnite cashgrab, Paragon that would've been insane, anyway Paladins and Overwatch it's a team fortress esque gameplay with item elements and abilities with roles to be filled so half mobas. Now we have Valorant which is like all made in ***** things just a reverse engineered copy, this is CS with abilities still fun in a sense that it lets u buy weapons and spend points on ability usability. Overwatch is a more FPS focused role based brawler with map objectives and since you cant in anyway choose how the different abilities would evolve or be given the option more than a hero change and loose that ULT maybe though in PRO games this never happens that they change heroes ever, so make it available for them to build their hero with slight ability buffs and changes during certains points each match, swap hero you got the same points but will have to quickly put out the points or choose to put them once you know what you're facing and what your team needs, it's still an FPS so abilities aint all. In my opinion that would be what would save Overwatch or Overwatch might fall because some other game developer will do it before them. Whats your opinions and suggestions to the idea to make players during game lvl up by kills or objective scores such as offense and defense and assists etc etc so that players could choose how to strategically build their role during each game since they made role locks and added bans in an idiotic way that doessnt effect the tactical aspect of removing a hero from a match during that entire game instead of having it random. Please feel free to come with other ideas and brainstorming to this topic and what you would like to see this old gem of a game become. MAKE BLIZZARD BECOME THE BLIZZARD THAT SHOWERED US WITH THE TRIPLE AAA games and stop listening to the damn CEO's and start doing games that are innovative and fun and challenging, games aint candy crush. Games are only fun when you enjoy the world you immerse in and overcome each obstacle by your own skill or free choice to tackle it. Get back the old school testers and pay them some small cash like 500 dollars for each game they helped develop and bug test. Bobby KoTICC(no offense, my own opinion stated) aint playing the games for sure and I dont judge a person how they live their life or background, but i judge a character only on the way they act and treat others, greed is worse than someone stealing for food to survive.
@Carwash5203 жыл бұрын
TLDR
@aceclop4 жыл бұрын
Arrge is in this that's really kool. Like watching his streams has kept me confident in my hanzo gameplay because even though he's really good he still gets yona and Melvin teammates and he still sometimes has off games. Which doesn't make me feel as bad when I do bad.
@untoldpaine2 жыл бұрын
i died at "we can barely handle bastion in silver how can we handle..." *interrupts* "BastionMain himself" 🤣
@KyleCorbeau4 жыл бұрын
13:40 It's really not. Let's just call out the elephant in the room that for some reason is being actively ignored thus far. There is literally AN _IDENTICAL_ GAME MODE to competitive that you can play if you just want to shoot the shit, it still takes your rank and MMR into account, it just doesn't actively display ranks or count towards your SR gain/loss; it's called quick play. So when an identical mode to comp exists SPECIFICALLY for the purpose of not being try hard, how is it fair to say 'this person smurfs and actively harms *_11_* other people's match who _are_ playing to win because that 1 person doesn't want to play with their team and instead do whatever the fuck they want' is understandable behavior? Why does that 1 person get to fuck up 11 other people's game because they could be bothered to switch accounts but not game modes? Like is this some moon logic going on here or am I missing something? It genuinely confuses me that they are all pretending that competitive is the *_ONLY_* game type in Overwatch when we all know it isn't. edit: I don't care so much about the SR, win or loss just trying your best in comp is all that should matter. It just confuses me incredibly that they are just not acknowledging that comp isn't the only game mode, so to say it's fine for people to fuck around in a game mode that is _specifically_ intended to be taken more seriously when there is an identical one just sitting there intended for people to play for shits and giggles is just bizarre to me.
@Bluemansonic4 жыл бұрын
Thank you, as a console player I can confirm there is another gamemode like competitive that takes rank and mmr but still matches you with level 18's and 200's that can easily 1v6 my team with no option to flex to help
@rohanmorris85304 жыл бұрын
I lowkey wish I had scrolled down further and saw your comment first before commenting on more-or-less this same thing on this exact same topic.
@libertyprime93074 жыл бұрын
I mean, they kind of addressed their reasoning but ultimately I think it boils down to the fact that you shouldn't care about it too much because it's a problem with another player and you should be very focused only on yourself. The mindset of blaming others is a huge mental block in my opinion. It literally doesn't matter if you lose a game if you become better for it. Just improve and assess your weaknesses from every loss. You get a shitter one match and the other team will get him next match. These are variables and YOU are the constant.
@rohanmorris85304 жыл бұрын
@@libertyprime9307 Traits of Stoicism is definitely something you should definitely try to implement; there's no doubt about that. Nevertheless, it doesn't take away from the fact that as the OP said, they all definitely skirted around the elephant in the room: Quickplay exists, and treating the actual Competitive mode as anything but is a problem.
@strife86564 жыл бұрын
Your so wrong it shouldnt be funny but it is. Quick play is QUICK play for a reason. It cuts corners on match making. Sure it tries for good mmr match ups but i cant tell you the amount of times as a low plat i matched against diamond-master players. To be fair i didnt lose all those matches, but still. Match maker for qp is far less concered about true fair match making and more get this person in a game.
@fabiomooneygarcia43304 жыл бұрын
What's next the great platform debate
@BobBob-jg4ok4 жыл бұрын
I think what could be really fun and competitive was if they created a 6 stack mode competitive in overwatch. They take the average sr of the players so that’s the sr of their team. So that way people can play in a team focused environment and gms can play with friends.
@actuallynotsteve4 жыл бұрын
I've got considerable experience in the 1500 to 2400 range, and IMHO nothing even comes close to the misery of ~1800ish Silver. Not sure exactly why that's the case, but it's both more difficult and exponentially more toxic than all other areas I've been at. My best guess is that it's where people actually become cognizant of basic mistakes in the game, and vastly over-estimate their own ability. Put another way, it's lots of players who can explain what shouldn't be done but aren't actually good enough to not do it.
@russelljacka69814 жыл бұрын
I feel like at this point the balance patches are so severe, like how genji got a huge buff that was way too much, because they need to have them instead of other content. I think that the overwatch team could just be making such huge changes to make up for the fact that there's nothing new coming out and they don't want players to get bored and leave. I don't know if they talk about this in the video, I'm only half way through so sorry if this idea is nothing new.
@harryknoblauch51134 жыл бұрын
2 great points made by bame1 are really insightful; 1. Bronze- gold should be ranks for learning. I strongly agree with this. I'm diamond on one role, and plat and gold on the others. I spent months tryharding in high silver/ gold to preserve and eke out every morsel of sr I could. Eventually, when I improved and climbed I realised that if sr is that hard to get, you are at the rank you deserve. Once I reached diamond skill level, climbing through silver- gold- plat became incredibly easy. 30 sr for losing a game is meaningless once you increase your skill. 2. People choose comp over quickplay because there is no feedback. With no incentives or punishments it is difficult for players - let alone yourself - try your hardest. It's also very difficult to see how you are performing in quickplay both overall relative to other players, and in a specific match.
@mkwsoxfan4 жыл бұрын
The one trick argument is difficult because on one hand if you only play doomfist and can maintain a certain rank, then the team shouldn't want you on a different hero for fear that you'll play any other choice 1-2 ranks lower than doom. But regardless someone is going to tunnel vision that doomfist point every lost teamfight until the game ends and then chalk it up to "we had a one-trick gg". Even games that go down to a tied game last second overtime someone will still say "gg we had a braindead ball one-trick" when in reality you were one teamfight or even 2-3 kills away from winning the entire game. The whole system is difficult to cope with, but the only thing you can do is focus on your own game. Plan for how your role can adjust if your dps won't hitscan pharah, plan a strategy for if your team is going hog/ball and won't swap. The way I see it you can spend all your time in ranked finding someone to blame other than yourself, or you can spend half that time improving your own play and solving the issue a better way
@colegoulet60334 жыл бұрын
I feel like on the topic of one tricks we should just as a player base learn how to enable our team mates because like they talked about enabling a 3.9k doomfist can basically instantly win you the game because hes basically 4.2 without pharah in the game and we have to accept some people are stubborn and just stroking there ego can give them the energy they need to just pop off
@AK-dp8uy4 жыл бұрын
46:40 as an ex torb main, 100% agree. I lost most games where people tried to play around me. Frankly, people don't do it enough, they haven't practiced it, and so they're bad at it. Meanwhile, I'm used to, and mostly practiced at playing without innate support. Ugh... the number of times I've placed stealth turrets meant to shoot enemies in the back,, just to have an orisa give it away, get it killed, and dying themselves, by walking *through* the enemy while desperately trying to plop a shield in front of it...
@Velkin9994 жыл бұрын
I only lost my masters game because someone was jumping off the map. So yeah ranked doesnt mean anything other than more gold gun points.