Rogue System - Flying Fox Rescue Mission

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Scott Manley

Scott Manley

Күн бұрын

Пікірлер: 242
@xargul_wolf
@xargul_wolf 8 жыл бұрын
-"Scott, what are you doing?" -"Docking." -"But that's impossible" -"No, it's necessary!" Rest in peace TARS...erm, I mean FOX
@moivideo6495
@moivideo6495 8 жыл бұрын
*epic music goes here*
@verdiss7487
@verdiss7487 8 жыл бұрын
Please continue featuring this game, it's oddly enjoyable watching numbers go up and down for 20 minutes.
@Falcon_Chapter
@Falcon_Chapter 8 жыл бұрын
So True
@mathboy_
@mathboy_ 8 жыл бұрын
This game is great, but whats even better is the Developer behind it. It's only a single guy, called Micheal, who is super interactive with the community. During the pre-release phase, he released monthly updates along with updates on what he had been working on. He shares he's plans on the direction of the game, and also takes feedback from the community. Truly one of the top developers I've ever seen, and I hope he gets to continue to work on this project!
@SECONDQUEST
@SECONDQUEST 8 жыл бұрын
Scott that a screen of space hexagons not space chicken wire. In the future things will be hexagonal as fuck.
@MattHaleUK
@MattHaleUK 8 жыл бұрын
This video should come with a nerd alert warning. It's totally legit. I'm hard as a diamond right now.
@asherarya9643
@asherarya9643 8 жыл бұрын
Diamonds aren't hard, they're rough
@asherarya9643
@asherarya9643 8 жыл бұрын
+Ash Craft tough*
@connormyzy
@connormyzy 8 жыл бұрын
Unless the diamonds he deals with shatter easily. xD
@yourcurtainsareugly
@yourcurtainsareugly 8 жыл бұрын
en.wikipedia.org/wiki/Mohs_scale_of_mineral_hardness
@crispynugget3616
@crispynugget3616 8 жыл бұрын
ha, hard as a diamond......
@drew.k2385
@drew.k2385 8 жыл бұрын
GOOD GOD MAN SAFE YOUR SWITCHES
@shoujahatsumetsu
@shoujahatsumetsu 8 жыл бұрын
OCD triggered xD
@GabbieTheFox
@GabbieTheFox 6 жыл бұрын
Amos: "Hey Cap. Didn't the navy teach you to stow your gear before a gunfight?" That quote came to mind with the amount of times Scott forgot to safe his switches... XD
@gownerjones2
@gownerjones2 8 жыл бұрын
This would be really really cool in VR with real hand tracking.
@MrRolnicek
@MrRolnicek 8 жыл бұрын
Knowing Michael Juliano, he's probably working on that already.
@casportflyers
@casportflyers 8 жыл бұрын
it supports it now
@TheAIKnowledgeHub
@TheAIKnowledgeHub 8 жыл бұрын
They said they are going to make all of that automatic. Basically, you will have a module that will allow you to auto dock, auto turn on your ship, and maybe a few other things. But this module can break. Also the dev said something about if you are going stupid fast, the auto docking it's going to help.
@drink15
@drink15 8 жыл бұрын
That would take the fun away and make this game like every other space game.
@TheAIKnowledgeHub
@TheAIKnowledgeHub 8 жыл бұрын
drink15 Not really. Even if the system is there, you don't have to use it. Also, there is going to be things like others shooting at you, and a few things like that. It would be about near impossible to do what he did in this video while you're being shot at. The other thing is, it makes the game more realistic, and open to more players. Even more so, to those who only have 15 min to kill, and don't want to spend half the time just turning on the ship. What was said about the auto dock is, it's going to be much slower than you doing it. Also, you basically have to line everything up to a point. Giving you OK the auto docking, the system sees you gotten so close and are somewhat already align. (Basically it's going to take out the .02 one way or another saying you're not align..
@polygondon
@polygondon 8 жыл бұрын
love this game. You sold it to me the last time you made a video about it. I'm a sucker for fake realism
@GeorgeMonet
@GeorgeMonet 8 жыл бұрын
What is fake realism?
@V3RTIGO222
@V3RTIGO222 8 жыл бұрын
Simulation?
@richb313
@richb313 8 жыл бұрын
Is that different than Synthetic Realism?
@AbsurdJosh
@AbsurdJosh 8 жыл бұрын
I think he means Sci-fi realism.
@Hawkido
@Hawkido 8 жыл бұрын
I bought some fake realism. $5.99 for about 8 fl.oz. It's real nice, I got it at K-Mart, it was on sale.
@richb313
@richb313 8 жыл бұрын
Your docking attempt reminds me of watching novice ROV Pilots attempting to mate a hydraulic Hot Stab to a receptacle on a tool port. They usually come in too fast, are not managing tether, using too much control inputs. As the supervisor I would leave the control van and watch from another location and let them try and succeed or not until too much time was taken. The secret was to do it as slowly as possible and not rush. This is an instance when slower was actually faster. Really enjoy your videos. Also like how I keep learning new stuff, even for a 65 year old learning new stuff is fun. Keep it up.
@DamianReloaded
@DamianReloaded 8 жыл бұрын
18:00 This is the real space pron. ^_^
@Asrashas
@Asrashas 8 жыл бұрын
I think the reason why it did not grab the docking port automatically is because you should have primed the emergency clamp. Since usually you would have to go through getting clearence, and then the ship and station would know when to grab each other, but you just wanted to get in and grab it without furhter ado, so setting up the emergency clamp would have grabbed it automatically I think. However there is no button for that in the cockpit and it is only available via keybind at the moment
@rcgamer7780
@rcgamer7780 8 жыл бұрын
Good to see more Rogue System video, such a mind blowing game.
@guilldea
@guilldea 8 жыл бұрын
The ship will have an AI that will do this kind of things like start ups, docking... automatically but like every other system in the ship it can break during battle or whatever and you would have to knnow how to do things yourself, thats the way this developer Works, working from the ground up
@slo1383
@slo1383 8 жыл бұрын
All fun and rewarding as it possibly is to flick so many switches and click so many buttons, looking at where aviation systems are heading I would argue the (long term) future of spacecraft is for near complete automation of all normal systems and monitoring being the main pilot activity.
@SingABrightSong
@SingABrightSong 8 жыл бұрын
RasterPropMonitor: The Game?
@MattesSPunkt
@MattesSPunkt 8 жыл бұрын
A bit more in detail. It's a lot of work, but it's fun.
@VerumAdPotentia
@VerumAdPotentia 6 жыл бұрын
Wow! I'm afraid I'm nowhere near smart or patient enough to play this amazing and beautiful game. Much respect to the creator!
@guilldea
@guilldea 8 жыл бұрын
I really enjoy this series, I would love to see more (whenever there is more to show) :)
@ikarean5124
@ikarean5124 8 жыл бұрын
This was the most intense thing I have seen in a long time. I need a break right now.
@elyeli6250
@elyeli6250 8 жыл бұрын
I'd like to see an actual simulator built based off of this (like the simulators used to train aircraft pilots?) Those would be incredibly fun i would have to imagine...
@MisterBones2910
@MisterBones2910 8 жыл бұрын
Or at least a console with physical switches that you can use wit a VR headset. What would be cool is if the headset had a camera and the console accessory had a greenscreen so you could see your actual arms and play it like an augmented reality-type deal.
@DustySquitoNM
@DustySquitoNM 8 жыл бұрын
This might be the most complicated game I've seen since that "Reactor" game for DOS. Not sure I'll ever play this, but I sure as hell like watching it.
@Richy0326
@Richy0326 7 жыл бұрын
A game with this complexity of control would be ideal for co-op.
@TormodSteinsholt
@TormodSteinsholt 7 жыл бұрын
Tremendous work. I haven't completed that mission yet (bought the game Yesterday). In the current version, the commands are bindable. The docking clamps are default hotkey "C".
@Scottie_S
@Scottie_S 8 жыл бұрын
I only missed one bit. The bit after you said "This is the pilot seat..."
@bubbaegr
@bubbaegr 8 жыл бұрын
Came because of GiantBomb, subscribed because it's just that good.
@Slovflyer
@Slovflyer 8 жыл бұрын
thank you for doing another RogSys video!
@Feuergraf
@Feuergraf 8 жыл бұрын
Scott, enable SPRCON while docked. Then at 2 km distance you can enable Helicon and ICH and then ignite the whole thing.
@DoctyrEvil
@DoctyrEvil 8 жыл бұрын
Ah the old days when could watch these videos as they rolled out from the comfort of my "home office"! This simulator is begging for a full IRL build!
@darthalpha1525
@darthalpha1525 8 жыл бұрын
All the buttons... I like it... I want his IRL
@daveslow84
@daveslow84 4 жыл бұрын
That was the most intense 25 minutes of nothing happening I've seen in a while!
@eliotcougar
@eliotcougar 8 жыл бұрын
Reminds me of that episode in Interstellar... You know...
@michaelpapadopoulos6054
@michaelpapadopoulos6054 8 жыл бұрын
except that this is harder because the docking port isn't in the axis of rotation....
@FlamingNinja
@FlamingNinja 8 жыл бұрын
looks very nice, might get it as the level of detail is quite attractive.
@sparhopper
@sparhopper 5 жыл бұрын
3 years later... dock = too slow? 19:45 _"What else can I do"?_ Punch it! Peddle to the titanium! _Edit =_ I guess _"Ram it in there"_ didn't work either.... ...GOOD JOB!! That was actually really fun! Thanks Scott Manly. Now, I wanna see the rest!
@JustThomas1
@JustThomas1 8 жыл бұрын
You're probably annoyed by how much I ask, but you should take another short look at rimworld. Quite a lot has changed ( and it's about to be released on steam! )
@Royrogerrs
@Royrogerrs 8 жыл бұрын
Man the future sucks, there's no automatic system logic to ease the workload for the single pilot, instead the pilot needs to manage every system manually. Love the video though, Scott.
@justbanter8727
@justbanter8727 8 жыл бұрын
too tough for me - now heading back to Ratchet + Clank; Thanks for sharing all the same - the palpitations are diminishing now!!
@SuperBoyboys
@SuperBoyboys 8 жыл бұрын
This would be totally sick in VR.
@Michael13K
@Michael13K 8 жыл бұрын
It's time to rewatch Interstellar ))
@krabbxxx1534
@krabbxxx1534 7 жыл бұрын
Best movie I have ever watched
@KuraIthys
@KuraIthys 8 жыл бұрын
That's some complex startup procedures huh. Guess someone has been looking at Aircraft handling. That's on par with large aircraft too, because I know from experience that a single-engine general aviation aircraft, while still having a substantial pre-flight checklist isn't quite on that level of complexity. XD And most of it is instrument checks to make sure things are working as intended. The core startup procedure is Fuel tank selector to 'both' ignition to turn avionics on avionics switch on Fuel pump on. Choke on (if it's a cold startup) both magnetos on (electronic ignition technically, but the practical implications are similar) Check instruments turn on beacon light check area start engine. check engine gauges for expected behaviour From there you can start taxiing, but you still have run-up checks to perform, and a bunch of other little things. Aircraft are complicated. XD
@guilldea
@guilldea 8 жыл бұрын
Well I believed the developer worked as an aircraft mechanic for the USAF? He also studied physics so the influence is pretty clear, thats where the passion for system interaction and failure is coming from I guess :)
@Slovflyer
@Slovflyer 8 жыл бұрын
Yup Michael worked on military aircraft, the B1B specifically as I recall, for 8 years, and then worked as a game dev for 16 years and counting. He's got this down pat. :)
@umactually81
@umactually81 6 жыл бұрын
As soon as I saw this game, I immediately thought "I need this"
@Vyllis
@Vyllis 8 жыл бұрын
This remind me my first docking in Delta Glider IV. I... i need this game !
@eckee
@eckee 3 жыл бұрын
I hope in a year, I’ll be sufficient enough to pick this up from where it’s left if the dev allows it. Or I’m gonna start making another one from scratch in UE4.
@LGW
@LGW 10 ай бұрын
I don't know if you've kept up, but there is a remake just getting started and the one person working on it so far (although from an email yesterday a lead dev may have also joined) needs help.
@runDPexe
@runDPexe 8 жыл бұрын
Yes :D I've been looking forward for you to play this game again (I think you played it before right?)
@o0alessandro0o
@o0alessandro0o 8 жыл бұрын
I want maneuver nodes, though :P In fact, I also want a KSP style map, since it makes the most sense, and if you have the parameters for all the bodies in a system you can have the ship's computer draw it.
@tbmavenger71
@tbmavenger71 8 жыл бұрын
If this were real, it seems extremely impractical to get into a space dogfight. It would take 10 buttons to shoot a laser.
@MattesSPunkt
@MattesSPunkt 8 жыл бұрын
Yeah. The only way to efficiently fight space battles would be drones made from thruster and fuel. In the very good novel "The Forever War" space battles are shown as long periodes of high g engine burns and maneuvering. Hollywood likes it different
@GabbieTheFox
@GabbieTheFox 6 жыл бұрын
@@MattesSPunkt like in The Expanse?
@keiichipl
@keiichipl 8 жыл бұрын
Saying "Dock now, or no balls" seems applicable in this case.
@meow23925
@meow23925 8 жыл бұрын
Thanks for you tubing, your my favorite astronomer
@MrRolnicek
@MrRolnicek 5 жыл бұрын
This was BEFORE Interstellar if I remember correctly. RogSys did it before it was cool.
@Bob3D2000
@Bob3D2000 7 жыл бұрын
Hopefully the developer will allow us to set it to use metric units instead Fahrenheit and PSI.
@RinIsArty
@RinIsArty 8 жыл бұрын
This game would interest me, but just not yet. This is a nice idea for a game but it needs to wait until it is more complete and more importantly, include VR because this is exactly what I expect from a VR game.
@shoujahatsumetsu
@shoujahatsumetsu 8 жыл бұрын
It does have VR support, I believe.
@RinIsArty
@RinIsArty 8 жыл бұрын
Matsu Crunch I mean full VR, the vive, so you can actually flip switches instead of clicking them.
@PotatoWheel
@PotatoWheel 8 жыл бұрын
As of the last time I checked, there's only one man working on the games development. The game hasn't been able to stir up enough interest for him to hire more employees. If it's something you're actually interested in, I would suggest buying it.
@alexanderstraight2604
@alexanderstraight2604 8 жыл бұрын
The ship has multipal rooms now.
@MagisterMalleus
@MagisterMalleus 8 жыл бұрын
This would be phenomenal in VR.
@guilldea
@guilldea 8 жыл бұрын
Its laready ont its way of being implemented I believe :)
@venera13
@venera13 8 жыл бұрын
MUUUUURPH!
@Anvilshock
@Anvilshock 8 жыл бұрын
Button Pushing Simulator 2015: In the Future, Nothing will be Automated Stupidest-Location-for-a-Docking-Port-on-a-rotating-Space-Station Edition
@guilldea
@guilldea 8 жыл бұрын
The game is still on early development, an AI will manage your dockings, starting ups, aproaches etc but this system can break like any other in the ship and you will have to know how to do things yoursef :)
@AshesinJuly
@AshesinJuly 8 жыл бұрын
That funny
@guilldea
@guilldea 8 жыл бұрын
In good way?
@DiomedesStrosMkai
@DiomedesStrosMkai 8 жыл бұрын
This is a heavily automated system. You could scarcely get away with fewer buttons for a craft that A) is meant for space travel with B) a nuclear reactor on board. There was not a single button pushed, from what I saw, that was superfluous.
@Slovflyer
@Slovflyer 8 жыл бұрын
+DiomedesStrosMkai ^^ You nailed it. Everything has a purpose on there. Even magical all controijg AI computers can and do go offlije, even in our favorite sci-fi space operas. When that happens, you best know how to park your ship. ;)
@DustyWall
@DustyWall 8 жыл бұрын
So it's a realistic flight sim but for spaceships. Cool.
@Slovflyer
@Slovflyer 8 жыл бұрын
Yes! Including real orbital and newtonian mechanics, i.e. no cheesy atmospheric fighter plane type manuevering in space. Tough environment and a niche for sure.
@welshzecorgi7903
@welshzecorgi7903 8 жыл бұрын
Man, how nice would it be if Star Citizen did a high fidelity, system modeling like the one in this game?
@Praxis4RageBaiting
@Praxis4RageBaiting 8 жыл бұрын
Quite a lot of screen tearing going on.
@simonluner8093
@simonluner8093 8 жыл бұрын
Vsync is obviously missing.
@scottmanley
@scottmanley 8 жыл бұрын
There's some problem that stops the game being captured by my video capture sofware, so it was screen capture only.
@Praxis4RageBaiting
@Praxis4RageBaiting 8 жыл бұрын
Scott Manley I appreciate your quick response, but I don't think it was necessary for you to waste you time on a statement like this. Your time would be better spent answering science based questions, in my opinion.
@Asrashas
@Asrashas 8 жыл бұрын
Well I can certainly understand that he does not want to give the game bad rep because his capture did not work properly. So yeah, clarifying that is very nice of him, since RogSys really needs all good exposure it can get in my opinon
@Praxis4RageBaiting
@Praxis4RageBaiting 8 жыл бұрын
Asrashas I was fully aware that it was not the games fault. I don't think screen tearing is caused by the game rather the settings you use while playing.
@BlueXephosiscool
@BlueXephosiscool 8 жыл бұрын
Am I the only one who thinks Scott looks like Scott Kelly? The man who spent a year in space.
@starbomber
@starbomber 8 жыл бұрын
Wow, this is like flying a real airplane thingy.
@thebadminipainter
@thebadminipainter 8 жыл бұрын
Hey scott, love your videos. Not sure if you take game suggestions, but check out Halfway on steam!
@jamesneiditch784
@jamesneiditch784 8 жыл бұрын
This game would be AMAZING with an HTC Vive in VR
@draeath
@draeath 8 жыл бұрын
Scott, what's with all the screen tearing and temporal blur? Trying some new encoder settings?
@scottmanley
@scottmanley 8 жыл бұрын
The game engine isn't supporting video capture properly.
@julialeslie9213
@julialeslie9213 8 жыл бұрын
Scott, you're such a wholesome hetero family guy. You go on a space porn mission, and then edit out the part where you realize that you need to turn around and back into the other ship.
@Mandanara
@Mandanara 8 жыл бұрын
Something about coming early.
@entity447b
@entity447b 8 жыл бұрын
I don't know if it's a trick of perspective, but those overhead buttons seem super far away
@Paganinifire
@Paganinifire 8 жыл бұрын
DUDEAA that looks soo bad ass I WANT I VANT I VANT!
@Mara-hm4bj
@Mara-hm4bj 8 жыл бұрын
this is a game i will never be able to learn how to play
@Achedb0b1
@Achedb0b1 8 жыл бұрын
Dem vertical tears though
@Cubinator73
@Cubinator73 8 жыл бұрын
This game looks like you have to push *every* button at least once in order to start flying.
@Slovflyer
@Slovflyer 8 жыл бұрын
Almost! Every button is there for a reason. :) Ever seen the inside of even a simple prop plane? hehe.
@WatcherOfShadows
@WatcherOfShadows 8 жыл бұрын
Would be neat in VR.
@ThatGuy-nv2wo
@ThatGuy-nv2wo 8 жыл бұрын
Now you've said it we need a mission with a thing rotating on all axes
@Tryss86
@Tryss86 8 жыл бұрын
Easy to modify the mission file to make the ring spining on all 3 axis... and faster ! ]:)
@ThatGuy-nv2wo
@ThatGuy-nv2wo 8 жыл бұрын
Tryss86 I did not know you could do this lol
@Tryss86
@Tryss86 8 жыл бұрын
A short how to : Go to Rogue System\Mod\RogSysCM\Campaigns\SingleMissions : that's where the missions are located. Copy the SM1_RESCUE.ROG file and rename it to SM3_RESCUE_HARD.ROG . Open it with your favorite text editor. Scroll to the Flight3 section : it's the ring. The line "StartROT = {x = 0.0, y = 0.0, z = 1.3}," set the rotation of the ring (in degree/s), modify this to your favorite speed, replace SM1_RESCUE in the file by SM3_RESCUE_HARD, change the UIName and the UIDesc to something more fitting, and it should be all
@ThatGuy-nv2wo
@ThatGuy-nv2wo 8 жыл бұрын
Tryss86 Well I'm off to go get mad :D
@guilldea
@guilldea 8 жыл бұрын
You need to put this on the forums :D
@urishima
@urishima 8 жыл бұрын
Basically DCS World 2 in space :D For comparison, starting up the A-10 Warthog in DCS World 2 will take you 10 minutes in real-time.
@Demongornot
@Demongornot 8 жыл бұрын
Exactly, 2 and a half actually to go from cold and dark to 2 engines running, after that you need to wait for the computer to turn on, INS alignment, weapons setup and other, some may be done in flight, giving you a 5 minutes required time to start taxing, but a complete clean start from the ground in non scramble situation it is around 10 minutes. Imagine if Rogue System had star tracker and inertial navigation system alignment, gyro calibration and telemetry acquisition waiting, it will be really long to start up the ship, but apparently those system in the future have get faster :D
@urishima
@urishima 8 жыл бұрын
Yeah, all of what you see here is basically the powerplant and the engines of the ship being fired up, and then you are done. The 'software' side of the vehicle is completely neglected. Though it should be remembered that the A-10 is an OLD machine, so that is probably part of the reason why she needs so much time to get up and running. The on-board computers and the software they are running aren't the latest and greatest, even after many upgrades and retrofits.
@Slovflyer
@Slovflyer 8 жыл бұрын
+urishima that's not to say the missing bits in RogSys won't be implemented in at a later point. Michael (dev) WAS a military aircraft maintenance crew for almost a decade. His approach to the game is very much in steps, i.e. add a system with preliminary functions, then come back and refine it with further updates and functional adjustments. Meaning, all the stuff you mentioned that is missing right now may simply be handled due to it being a much more advanced ship (e.g. it's already got individual system computers starting up when you switch them on, for manual launching as current) and don't need further, deeper "computer startups," and/or he will add more systems to manage, including a master computer that will also possibly automate the startup for you. More than likely, yes it is coming.
@Demongornot
@Demongornot 8 жыл бұрын
Actually this is almost the same with the real Space Shuttle for example, most things were already pre setup while the crew climb in and they don't had to start up any computer, but they had to load special software, or actually sequences (part of the same software to stay technically correct), but except entering OPS 101 EXEC or OPS 102 EXEC they don't do much on the computer before the launch, and with more advanced spacecraft it might become automated, computer might start and auto initialise themselves when power is turn on, and for capsule like future Orion, SpaceX Dragon 2 or RSC Energia they are anyway independent from the rocket at launch so they are not comparable. The A10C variant is way more modern than the A10A and all its computer system have been redone, it is actually the main purpose of that, making it modernised on all system for weapons (including smart/guided weapons like GBU or JDAM) electronic warfare (ECM) and other including MFCD and other computer upgrades... They have started their upgrade back in 2005 which is not that old, even the F22 Raptor is older. The A10A don't have a CDU, I guess that except some older almost analog navigation system use as backup, no computer system are the same. And well in a non scramble situation, some aircraft like the F-16 need a long time to do ISN alignment, up to 8-10 minutes, even for modern block apparently it can goes up to 4 minutes depending on the flight plan but I'm not sure.
@MatthewLong8
@MatthewLong8 8 жыл бұрын
wow that was intense!
@ubergoober4065
@ubergoober4065 8 жыл бұрын
Scott you know some people on the in, why is there not a ISS sim yet?
@Scratchy314
@Scratchy314 8 жыл бұрын
the iss doesn't do all that much maneuvering...
@ubergoober4065
@ubergoober4065 8 жыл бұрын
Scratchy314 Ya but going around and doing science and going out for spacewalks would be cool IMO.
@petlahk4119
@petlahk4119 8 жыл бұрын
You should take a fresh look at starmade. It's changed, and come a long way in two years.
@ManOutofTime913
@ManOutofTime913 8 жыл бұрын
I don't think automatic doesn't exist in the future. Our character is probably just a jerk that flies without it.
@DeepDuh
@DeepDuh 8 жыл бұрын
I'd think of this is like a training ship that you use to be certified as a fully qualified pilot, just like airline pilots need to know how to operate all the manual controls. The reason being that all your systems can be damaged and you'd need to know what to do in such cases.
@ManOutofTime913
@ManOutofTime913 8 жыл бұрын
DeepDuh Eh, that makes sense. Of course, the player is probably going to forget how to do everything unless they make the automatic break so often that it becomes an absolute necessity.
@DeepDuh
@DeepDuh 8 жыл бұрын
Well you could incorporate this by having recertifying missions from time to time. At this point the thing becomes *Job Simulator - IN SPAAAAACE* ;) edit: words
@gameboxfreak
@gameboxfreak 8 жыл бұрын
The game's spacecraft will all have a full AI to help you with things like booting the ship up. Which ofcourse can be damaged for fun and profit.
@DeepDuh
@DeepDuh 8 жыл бұрын
so something like a functional R2 unit? That sounds like a lot of fun.
@High_Tech_Priest
@High_Tech_Priest 8 жыл бұрын
And as you can see kids flying a spaceship is increasingly difficult and that's why unlike me you will probably never be an orbital pilot. I mean I'm not currently in that job but I have a very high chance
@guilldea
@guilldea 8 жыл бұрын
Really? I mean I believe it but it sounds kind of cocky when you say it like that xD
@casportflyers
@casportflyers 8 жыл бұрын
So what are you going to fly? seeing as we have so many ships IRL to pick from. You know, when your not tooting your own horn.
@ShadowDragon8685
@ShadowDragon8685 8 жыл бұрын
The game for people who play Kerbal Space Program with Raster Prop Monitor advanced cockpits IVA only, but feel that's not challenging to their skills.
@guilldea
@guilldea 8 жыл бұрын
EVA and inflight repairs are soon to be implemented
@AshesinJuly
@AshesinJuly 8 жыл бұрын
Yay! I finally got into a club.
@accommodus3070
@accommodus3070 8 жыл бұрын
the ship controls are like Pulstar:the lost colony only but there's one person
@Slovflyer
@Slovflyer 8 жыл бұрын
Except it's not quite that, dare I say, casual. Each and every system has behind the scenes functionality, dependencies, calculations, etc. which are mostly all based on real world science, or at least workable theories. I.e. no magical shields or plasma weapons etc. You have to manage them or know what to do in case of emergencies, or simply performing a docking or launch, or getting to another celestial body. Though I've been eyeing Pulsar for a while, my wife and daughter would love to play that together as a trio of explorers!
@DennisEspero
@DennisEspero 8 жыл бұрын
Are there different ship designs to chose from yet? Once my rig upgrade is complete, I'm really thinking about picking this up.
@ohyeah2389-samd
@ohyeah2389-samd 8 жыл бұрын
If PMDG made a spacecraft for FSX, Image Space inc would sue them for copying.
@emberdrops3892
@emberdrops3892 5 жыл бұрын
22:12 **Interstellar intensifies**
@whatsinanameish
@whatsinanameish 8 жыл бұрын
Docking... for great justice!
@agency920
@agency920 8 жыл бұрын
hey you always comment on Benjamin magnus' stuff, hi!
@n4d3m4n
@n4d3m4n 8 жыл бұрын
You should do a vid with DCS! do the MI8 or the A10C! maybe a Mig 21! it'd be awesome!
@verticalFarm0
@verticalFarm0 8 жыл бұрын
A space game of any description should not have temperature in Fahrenheit. I also think a spare-faring civilisation would not have this many buttons. Lots of buttons is cool, but seriously, most of this would be automated with the touch of one button...
@guilldea
@guilldea 8 жыл бұрын
Youll be able to change the units and, as it has been said, automation is going to be installed, but if the computer fails during combat or whatever we´ll have to know how to do this things ourselves, I dont think this will change now or in the future :)
@verticalFarm0
@verticalFarm0 8 жыл бұрын
+Guille Arana cool ok
@Andlekin
@Andlekin 8 жыл бұрын
Maybe you could bind 'dock' to a key?
@pointdan4540
@pointdan4540 8 жыл бұрын
This game is cool
@apertureemployee215
@apertureemployee215 8 жыл бұрын
I love this kind of thing and think it looks so cool but I lack anywhere near the patience or skill to actually play it.
@guilldea
@guilldea 8 жыл бұрын
Dont worry, automation for start ups and dockings is already on the line :)
@Clovenlife
@Clovenlife 8 жыл бұрын
So this is DCS: Flight Sim (Space Edition)
@MrHamof
@MrHamof 8 жыл бұрын
24:10 Seriously, what happens if you hit the view mode button there?
@MrHamof
@MrHamof 8 жыл бұрын
16:39 Earlier I saw an option named "visible light", maybe you could have changed that to something else and had better sight here?
@Tryss86
@Tryss86 8 жыл бұрын
Other modes are not yet implemented.
@davidthyholdt5656
@davidthyholdt5656 8 жыл бұрын
OK, so what's the plan? IR? Radar? Not something you're announcing yet? You are the developer right? I seem to remember your name from when we were talking about why guns are a bad idea in any kind of fighter combat but you should have them anyway just in case.
@MrHamof
@MrHamof 8 жыл бұрын
... *sigh* I hate you KZbin. David Thyholdt is me.
@Tryss86
@Tryss86 8 жыл бұрын
No, I'm not the dev, but I follow this game very closely, so I'm quite aware of things like this ;)
@Slovflyer
@Slovflyer 8 жыл бұрын
The dev is Michael Juliano (he commented on here earlier today). Come on over to the Steam forums for this game or on the official forums and ask away! steamcommunity. com/app/366000/discussions/0/
@fmilioni
@fmilioni 8 жыл бұрын
It doesn't know how to deal with heavy giant ring attached to my butt - haha
@Hawkido
@Hawkido 8 жыл бұрын
To be honest, I wouldn't either. The situation just hasn't came up. Perhaps that is what a prostate exam is like... I bet I would spin around real fast, then as well.
@SSFhighcommandJOHN
@SSFhighcommandJOHN 8 жыл бұрын
Hey Scott, so since Kerbal Space Program updated to be on 64 bit, I have a question, my processors kind of old, and was unoptimized for the game, being a 4 core FX-4100, but since the game is 64 bit now, and I've got a 64bit edition of windows 7 should the game run smoother on my PC?
@Archgeek0
@Archgeek0 8 жыл бұрын
Probably, but possibly not why you think. The 64b architecture just lets it address more RAM than the old 4 gig limit. If you've got more, that's better for the game not crashing if you have a lot of ships or mods, or ships with mods. However, it's not why the game will run smoother. It'll run smoother because PhysX finally runs in a threaded mode, which means multiple vessels will get their own threads, which Windows will assign cores, instead of everything running on just one. There is a slight delay at staging events where the new vessels formed get threads assigned and those threads get told what core to use, but overall it'll be smoother. The other big reason it'll run a bit smoother, even for single ships, is because they've pulled some serious optimization shenanigans, making certain noisy bits of simulation less talkative and stuff like that. You can trust me on this for two reasons. One, I'm a computer engineer and learned these nuts and bolts in college, and two, I play on an eight-year old box with 4 gigs of RAM total and a core2 Duo proc, which has but two cores. I generally get slowdown when I've got far too many parts, or a memory leak is getting things close to my system RAM ceiling and Windows is shoving my browser and a few other things on the swap file to avoid falling on its face.
@Shadowsofinkprojects
@Shadowsofinkprojects 8 жыл бұрын
I like the games that have all the switches that work... but it's just slightly TOO much. I would like to see one that had like... half of this.
@Slovflyer
@Slovflyer 8 жыл бұрын
I know what you mean. it was pretty intimidating at first having not played a detailed sim in a decade. However once you get used to ut, you realize EVERY thing you saw there has a purpose and a reason to be there. It's understandable if that's not your thing, it is a niche simulator/game.
@Slovflyer
@Slovflyer 8 жыл бұрын
+Slovflyer In fact now I can't wait for even MORE buttons (systems) to be implemented over which I have control. Coming soon on the righthand panel.. Yeessss.
@AyeSpy90
@AyeSpy90 8 жыл бұрын
MORE BUTTONS
@funkymunky7935
@funkymunky7935 8 жыл бұрын
I like pushing buttons! :D
@GabbieTheFox
@GabbieTheFox 6 жыл бұрын
Mining in this would probably be super relaxing... :D
@FrantisekPicifuk
@FrantisekPicifuk 8 жыл бұрын
Just a little FYI covering the pronunciation of the word ,,rouge" dictionary.cambridge.org/pronunciation/english/rouge
@scottmanley
@scottmanley 8 жыл бұрын
Are you confusing the word 'Rouge' and 'Rogue'
@MephLeo
@MephLeo 8 жыл бұрын
What a "huge" confusion.
@o0alessandro0o
@o0alessandro0o 8 жыл бұрын
"Rouge angles of satin" have no relation with demons, other than demons presumably liking the color red.
@rogerdodgeraviation
@rogerdodgeraviation 8 жыл бұрын
Ha ha.. if his face wasn't rouge before, it should be now!
@Humma_Kavula
@Humma_Kavula 8 жыл бұрын
*Facepalm*
@pefington
@pefington 8 жыл бұрын
PMDG.... in.... SPAAAAAAACE
@abeeinspace
@abeeinspace 8 жыл бұрын
7:52 B-Wing!
@MattesSPunkt
@MattesSPunkt 8 жыл бұрын
This could become a nice toy for an oculus/vive.
@guilldea
@guilldea 8 жыл бұрын
VR s already on the line and track IR is already implemented :)
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