Rogue System - Hardcore Spaceship Simulator (Alpha)

  Рет қаралды 204,619

Scott Manley

Scott Manley

Күн бұрын

Пікірлер: 540
@NavidIsANoob
@NavidIsANoob 9 жыл бұрын
It's very fascinating to look at a realistic attempt at space combat/navigation. What it needs though is cameras around the ship that provide different angles and cover blind spots.
@NavidIsANoob
@NavidIsANoob 9 жыл бұрын
***** Haha, that's actually what I meant: being able to pull out monitors providing these views from within the cockpit.
@Scorpiowned777
@Scorpiowned777 9 жыл бұрын
***** Will there be FLIR cameras too?
@NavidIsANoob
@NavidIsANoob 9 жыл бұрын
***** Wait, are you a developer?
@cripion1019
@cripion1019 9 жыл бұрын
Sorting out the plasma must be... *exhausting*
@SteveWhipp
@SteveWhipp 9 жыл бұрын
***** you forgot... *dons sunglasses... YEEEEEEEAHHH!!*
@OverlordZephyros
@OverlordZephyros 9 жыл бұрын
***** (•_•) ( •_•)>⌐■-■ (⌐■_■)
@KerbalJoe
@KerbalJoe 10 ай бұрын
The space sim community deserves this game. It's a VR sim user / triple screen's wet dream. Unfortunately, the developer suffered a head injury and can no longer develop it. Hope someone else sees the potential in this game and creates the spiritual successor to this.
@Schurfable
@Schurfable 9 жыл бұрын
My immediate thought was that a lot of people would just shrug it off as ' button pressing simulator 2015' or something. but it looks quite original. will be fun looking how the game will do in the future
@Qazmaxier
@Qazmaxier 9 жыл бұрын
Hans Martin Vatnan my thoughts exactly!
@FooperNooper
@FooperNooper 9 жыл бұрын
In the few minutes I've watched, this, as Scott said, is extremely similar to DCS
@emperorSbraz
@emperorSbraz 9 жыл бұрын
Hans Martin Vatnan i've heard there will be a knob for realism, especially regarding automating such complicated procedures.
@TheSkipjack95
@TheSkipjack95 9 жыл бұрын
As A DCS A-10C pilot myself, 3 millions switches seems accurate.
@scottmanley
@scottmanley 9 жыл бұрын
TheSkipjack95 I hear there are controls on the back of the seat.
@TheSkipjack95
@TheSkipjack95 9 жыл бұрын
***** After the TM Warthog of course
@TheSkipjack95
@TheSkipjack95 9 жыл бұрын
Scott Manley Absolutely.
@dantontecho
@dantontecho 6 жыл бұрын
LMAO
@theespatier4456
@theespatier4456 5 жыл бұрын
TheSkipjack95 (It’s 420 buttons, switches, knobs, dials, and levers)
@IRAMightyPirate
@IRAMightyPirate 9 жыл бұрын
Super intrigued but only if it includes failure modes where you have to troubleshoot system failures and stuff.
@IRAMightyPirate
@IRAMightyPirate 9 жыл бұрын
***** Excellent this is exactly the space flight-sim game I've always wanted. Where do I sign up? I'm throwing money at the screen but nothing's happening.
@SomeKindaSpy
@SomeKindaSpy 9 жыл бұрын
IRAMightyPirate It's so weird to see Barney in the comment section..
@altorac84
@altorac84 9 жыл бұрын
***** I eagerly await that day that I may throw money in your direction.
@Nickuncle
@Nickuncle 9 жыл бұрын
IRAMightyPirate I'm with you but man....What kind of sick sadistic people can enjoy troubleshooting with 100 buttons? Can't say I haven't done that in some of the FSX mods.
@altorac84
@altorac84 9 жыл бұрын
***** Thank you kind sir.
@Raptorx789
@Raptorx789 9 жыл бұрын
I would love to see you do a DCS video Scott, if your into that kind of thing.
@odobenus159
@odobenus159 9 жыл бұрын
Todd Bergquist That would be awesome!
@SgtWiking
@SgtWiking 9 жыл бұрын
After playing a shitton of DCS:A10c and wishing my X3 was as complex when it comes to immersion/systems simulation and control, my dreams have come true. There's something special about Master Warning screaming in your ear, as you are trying to assess the battle damage, get stuff stabilized and return to base.
@OctoBooze
@OctoBooze 9 жыл бұрын
Wow, just wow. This is simply amazing. Cannot wait for this to come out to public builds. Been waiting for a game like this since the early X series. Keep up the great work dev man!
@TheDragonfly256
@TheDragonfly256 9 жыл бұрын
Finally someone will give this project much needed attention.
@TAWithiam
@TAWithiam 9 жыл бұрын
normally pushing a tone of buttons would be annoying but this is really immersive.
@master1387
@master1387 9 жыл бұрын
Oh oh oh I know this one!!!! Being a pilot myself! Basic pilot to tower/ground talk goes like this! -Who your talking to (tower/ground/Clearance) -Who you are (Tail number) -Where you are (Your location on the map/airport/space station) -What you want to do(take off :D) Not sure how it would work in space but id like to think its something like that^^
@AndreaArturoGiuseppeGrossi
@AndreaArturoGiuseppeGrossi 9 жыл бұрын
man, I want this game BADLY!!!! It's so "Alien style" and I totally love the startup system sequence!!! this is the spaceship simulation I know I could love more!!!
@f38stingray
@f38stingray 9 жыл бұрын
Glad to see this is still up and going. I saw the kickstarter a while back and the project went really quiet after the kickstarter didn't make it.
@MFToastable
@MFToastable 9 жыл бұрын
So happy this is still going! Nice job covering it manley!
@f38stingray
@f38stingray 9 жыл бұрын
I'm glad to see this still up and kicking. The project seemed very quiet after the kickstarter didn't make it.
@DoomVik
@DoomVik 9 жыл бұрын
For some unexplainable reason... I like the idea of being immersed in the simulation. There is just something about pressing buttons and talking to the dispatcher that I can't explain but it sure does make me want to play this.
@lvl89wrlk21
@lvl89wrlk21 9 жыл бұрын
If you haven't already, I'd recommend you check out DCS. Its got 1 to 1 replications of several famous aircraft with everything from startup procedures, to radio communications to highly advanced aerodynamic models. The base game is free and comes with a p51 Mustang and a Su 25 Frogfoot.
@NikoKun
@NikoKun 9 жыл бұрын
I've been following Rogue System since the failed kickstarter. The first videos he put out, of the cockpit systems, were just insane! I really can't wait for this one! :D
@Edgewalker001
@Edgewalker001 9 жыл бұрын
The first thing I thought when I saw that starting area with that ladder is "Ok, so this is one of Nostromo's sister ships?"
@francesboy2
@francesboy2 9 жыл бұрын
Oh man I've wanted something like this for as long as I can remember, so damn cool
@HotaruZoku
@HotaruZoku 9 жыл бұрын
I do not care if this is as far as the game ever gets. This is literally the very thing I've wanted since Falcon 4.0 and Privateer. I will cut a large check to the one making this, if for no other reason than to do my part telling the market there's room for something like this. jesus h Christ. It is a GOOD time to be a gamer.
@HotaruZoku
@HotaruZoku 9 жыл бұрын
HotaruZoku TOWER COMMUNICATION TOO? I'm in danger of my head exploding.
@youngjihadi
@youngjihadi 5 жыл бұрын
HotaruZoku “what a time to be a gamer” time traveler here from 2019: should we tell him?
@Ebbonified
@Ebbonified 9 жыл бұрын
This aspect of the game... ANY space sim game, is much needed. The fact is that every sim gamer reaches maturity when he (or she) also enjoys the more mundane tasks involved, incorporating the operator specific checklists and tasks (with the requisite experiential knowledge) required for use of a given craft. This IS the "Hard Sci-Fi" that true simmers get a boner for. If this game never takes off, other sim game dev's need to still take note that THIS aspect, often missed, is what we want.
@xyph3r
@xyph3r 9 жыл бұрын
8:57 - Finally, someone who uses his brains for spaceship designs. the bridge being on the outer hull&under glass, and pressurized ship interiors in combat conditions always bug me with scifi ships. because the last things you want in space combat are your bridge taken out first, your ship spinning out of control because the air leaks out, and the heat-based high energy weapons doing even more damage because of heat conduction and/or explosive decompression.
@Cramblit
@Cramblit 9 жыл бұрын
This honestly looks really sweet and sophisticated.
@anonharingenamn
@anonharingenamn 9 жыл бұрын
I really like the realism in this. Especially stuff like the lack of windows.
@mallardzoom2890
@mallardzoom2890 9 жыл бұрын
Great job, thank god for indie devs, making new and different games! One comment: personally I don't know if I like the 3rd person outside view. I know it is standard in these games, but in the context of simulation, I feel it jumps you out of the experience. I mean if we're worried about lens flare from a realism pov, then outside cameras are a much more egregious anachronism. It also robs you of the excitement of finally catching a glimpse of your ship from the small window on the space station you've docked to, or on your first EVA. Much more exciting to have to EVA to check the extent of the damage to an outside gun turret and find that it has been torn right off, rather than just switch to 3rd person view. Anyway just a thought.
@guilldea
@guilldea 9 жыл бұрын
Please upload more when it gets updated (if you like the sim of course) lots of us would love to watch it :)
@GeorgeThoughts
@GeorgeThoughts 9 жыл бұрын
Hpoing for a Star Trek-esque LCARS control panel layout :')
@MightyAlienDwarf101
@MightyAlienDwarf101 9 жыл бұрын
I didn't know they still make games where you have to have a pre-launch checklist on hand. Awesome!
@MightyAlienDwarf101
@MightyAlienDwarf101 9 жыл бұрын
***** I have played the A-10C Warthog version of it by chance some time ago, I did not know it was a series however, as a quick search turned up.
@TheSkyline35
@TheSkyline35 9 жыл бұрын
I'm a private pilot and ATC communication are simple in fact : 1/ Immatriculation 2/ Position/Informations 3/ Intentions : Exemple : - F-GGJG, at gasoline with information Hotel (ATIS) for rolling to the 26 (runway) - F-JG you are clear for rolling to the breakpoint (I don't know the exact word in english :p) of the 26 via November and recall ready - We roll to the break....blabla...and we recall ready F-JG Look, easy ^^ Well this game looks really nice !
@ASBlueful
@ASBlueful 9 жыл бұрын
Nice video! ;) A hardcore Apollo/ISS/Space Shuttle simulator would be so awesome! :D Imagine, a FULLY clickable Apollo capsule.
@babythorgaming2166
@babythorgaming2166 6 жыл бұрын
Goodness I love this ship design! The Flying Fox is nice and all, but I adored this original ship so much
@bohlder
@bohlder 9 жыл бұрын
OK, I REALLY want to keep an eye on this...the way the weapons are just all PEW PEW...Yeah, this reminds me of how I felt when playing Xwing. Keep it up!!
@IanCaine4728
@IanCaine4728 9 жыл бұрын
This is so cool! Sims are going to get better and better!
@BriannaMemis_Breezy1
@BriannaMemis_Breezy1 9 жыл бұрын
This is AWESOME! I have spent months learning DCS helo flight, and this is right up my alley.I have already spent a ton on Star Citizen and am waiting patiently for that to develop further, but this could definitely be something I look into. :)
@MrSparker95
@MrSparker95 9 жыл бұрын
Can't wait to try that! By the way, in DCS you can move the cursor separately from the camera so that you don't have to rotate the whole camera to point some specific switch. I think it's more convenient.
@TheMegaOne1000
@TheMegaOne1000 9 жыл бұрын
I really like accurate simulators, but this gives a new meaning to OVERKILL
@AbsurdJosh
@AbsurdJosh 9 жыл бұрын
TheMegaOne1000 Then you dont really like accurate simulators.
@IRAMightyPirate
@IRAMightyPirate 9 жыл бұрын
Josh g Well said. ;)
@Starbattle64
@Starbattle64 9 жыл бұрын
TheMegaOne1000 This was the manual launch procedure. Also all these buttons are merely being checked for functionality in this procedure. The level of control you have over this spaceship is insane. You could make it do almost anything o.o
@EnviousEyes23
@EnviousEyes23 9 жыл бұрын
TheMegaOne1000 You would hate DCS then, I'd say the A-10C in DCS is more complex to start up than this.
@ElitesEngineering
@ElitesEngineering 9 жыл бұрын
EnviousEyes23 I love the A10C. Fav module.
@BacchusZA
@BacchusZA 9 жыл бұрын
This looks great, & I really hope Micheal manages to bring this to market, as I'm very keen to try it out sometime. And speaking as somebody who flies DCS & BMS, & who enjoys the more technical aspects of those sims - things like systems management, comms, navigation & so on - I would **love** to see some of it incorporated into games like Elite Dangerous & Star Citizen. Call it "Rogue System Lite Mode", or something :P Nothing too dramatic, and make it entirely optional so that people who just want to jump in & fly can do so, but give me a 2min start-up sequence where I have to flick a few switches, and warm up my engines & INS. Give me a profile I need to fly to scoop hydrogen from a star to avoid either bouncing off the atmosphere or burning up. When planetary landings are introduced, let me fly an aproach profile there too, down to my landing pad, something like the HUD boxes in Aliens. Give me a procedure based comms system, with traffic patterns that need to be followed before docking, especially in terms of carrier landings in SC. Nothing complicated, nothing too punishing, nothing too difficult to learn, and certainly nothing that'll detract from the *fun* But at least enough systems management & procedures to follow to make it clear we're not flying microlights in space, but complicated & powerful spaceships. I can't imagine the majority would be interested, so I doubt it's worth dev time for either Frontier or CIG to implement, but including some of procedural based & more technical aspects into those games would add a lot of enjoyment and immersion for me.
@fredjaneson1670
@fredjaneson1670 5 жыл бұрын
awesome. One genius built this. Salute!! the last time anyone tried this was Battlecruiser millennium/3000. Awesome.
@Silmerias
@Silmerias 9 жыл бұрын
Hey scott, I just discovered it because of you and loved it. Backed ! I hope this will end well.
@mindbound
@mindbound 9 жыл бұрын
I very rarely get excited about computer games but holy shit, this is my kind of space sim.
@BD12
@BD12 9 жыл бұрын
Can't wait for the first person to build an actual set of controls to play this with, haha. As it stands I'm just going to stick all of my old Amiga keyboards to my desk + walls and wear a helmet while I play.
@Lambda25
@Lambda25 9 жыл бұрын
Wow, button-press simulator pre-alpha is looking nuts! can't wait for the beta, with even more buttons I hope! :P
@MagisterMalleus
@MagisterMalleus 9 жыл бұрын
Hang on... If those are screens, where the heck is that lens flare coming from?
@scottmanley
@scottmanley 9 жыл бұрын
Badatstuff The lens in the camera that's taking the image to display on the screen?
@harrisboyer4145
@harrisboyer4145 9 жыл бұрын
Scott Manley Then how would the characteristics of the flair actively change depending on where the head of the user is located?
@lankey6969
@lankey6969 9 жыл бұрын
Badatstuff Wow you're fucking stupid. It might be coming from the LENS of the camera?
@MartusTube
@MartusTube 9 жыл бұрын
Harris Boyer The future has TrackIR.
@MagisterMalleus
@MagisterMalleus 9 жыл бұрын
Lankey Bastard overreaction much? Point a camera at a tv screen showing the sun and see if you get a lens flare. It's a nice effect graphically, but it doesn't make sense.
@zcolescott
@zcolescott 9 жыл бұрын
If you're ever in Tennessee, feel free to stop in. Be happy to take you up in the plane and give you an Air Traffic Control (ATC) primer :) We're not too far from Huntsville, so you can check out the Space & Rocket Center as well!
@Lethyss
@Lethyss 9 жыл бұрын
Awesome engine sounds on that ship.
@TormodSteinsholt
@TormodSteinsholt 9 жыл бұрын
It certainly looks interesting. I am excited to see where they're going with this. Extracting interesting gameplay aspects around this, however, will be a challenge. Coming up with interesting ship configuration solutions to interesting problems. It take a lot of good design work to make sure that the workflow inside the cabin is properly paced. I suspect that trying to deal with, and continuously compensate for, failing systems during combat while somebody is shooting at you will be frustrating and most likely a losing proposition. Currently, the game if you want future expansions is at a 60 USD price tag. I'm intrigued, but hesitant about the gamble. The gameplay proposition is not entirely clear to me. I can certainly fantasize about feeling like a space captain knowing the quirks of my ol' bucket of bolts, but getting the job done by not pushing her too hard and making my payments until I can upgrade the LENR and then maybe finally have that TMS looked at etc etc.
@Badjoe117
@Badjoe117 9 жыл бұрын
Looks like a pretty interesting game I have to say, I did not think that anyone would make a game with this kind of realism and attention to the little details on all the systems and such. I have played many of the DCS game modules so I'll definitely keep an eye on this to see how it develops. Too bad I missed the kickstarter, had I seen it when it was up then I'm sure I would have supported it.
@MakiJSY
@MakiJSY 9 жыл бұрын
As a DCS player and IRL pilot. All I can say regarding this is: YESSSSSSSS!
@stegofisch8088
@stegofisch8088 9 жыл бұрын
Nice work from the Publisher! I always loved these kind of games and this is awesome! :3 Where can you buy it when it's published?
@brodiewilliams8191
@brodiewilliams8191 9 жыл бұрын
I was hooked as soon as i saw 'Main Bus Undervolt'
@Quantiad
@Quantiad 9 жыл бұрын
This looks great. A concept that is sorely missing. I can see this developing with enormous, complex, multicrew passenger vessels. PDF checklists, emergency procedures and simulations, could be great.
@ShakeWz
@ShakeWz 9 жыл бұрын
The details in this are amazing for one man project,keep up the good work. But cockpit mostly looks like and works like crossover from 1980s jet plane and how they imagined sci-fi space ships in 1980s. Look at the cockpit from new planes like F-35 (and even that is 10 years old) - huge screens with wery little buttons.
@PTNLemay
@PTNLemay 9 жыл бұрын
This + Oculus could actually be really cool. Really dig you into that immersive feel.
@OscarScheepstra_Artemis_
@OscarScheepstra_Artemis_ 9 жыл бұрын
I can't wait for someone to build a real cockpit for this game as they already did with KSP.
@MrHamof
@MrHamof 9 жыл бұрын
8:40 As realistic as any space combat system with fighters in it can be anyway.
@scottmanley
@scottmanley 9 жыл бұрын
MrHamof Exactly. WWII in space.
@MrHamof
@MrHamof 9 жыл бұрын
Scott Manley Well, I would assume that there would be missiles. But otherwise yes.
@MrHamof
@MrHamof 9 жыл бұрын
***** Wait... You're seriously going to introduce rockets? As in dumbfire rockets? What kind of combat ranges are we talking here? Because that's pretty much worthless even in modern combat, never mind near future. Hell it was pretty much worthless for any air target smaller than a medium bomber even when we first started sticking rockets on airplanes. (Assuming you actually meant unguided rockets.) Aside from that, that all sounds good. Looking forward to seeing more!
@MrHamof
@MrHamof 9 жыл бұрын
***** OK, it's just that I've always heard rocket be used to refer specifically to unguided rocket propelled explosives, when referring to weapons anyway. Although thinking about it, what's this nonsense about manned turrets? I hate to be nitpicking, but won't you be fighting at ranges of several kilometers at relative velocities of several KM/S at least, and likely changing said velocity all the time? I mean I suppose I can see a laser or something being used like that, but otherwise I just don't think it would work. The human mind simply isn't good enough to do that kind of distant targeting at that kind of speed, even with a camera to help with actually seeing the target. But I suppose if you're doing fighters then you're going with the whole "Humans are so much better than computers at everything except math" thing, presumably due to "rule of cool". And also because any kind of realistic computer would render a human pilot mostly superfluous for everything other than telling it what to do. And potentially how to go about it.
@MrHamof
@MrHamof 9 жыл бұрын
***** Without a computer, would anything on that ship work? Because I think that a nuclear reactor built and designed with a computer in mind probably wouldn't do very well without. I'm not saying that the pilot is unnecessary, just that most of the work on the ship should be done by the computer because it's probably better at it. As for that kind of close range combat, I imagine it would be a bit like mounting cannons on modern fighters, it's very much a secondary weapon, but it ends up being used often enough anyway.
@MrJunjor
@MrJunjor 9 жыл бұрын
You just destroyed my dream as a space pilot!
@Necrosis_Gaming
@Necrosis_Gaming 9 жыл бұрын
I am currently a US naval air traffic controller and ill let u know that communication between aircraft and tower isnt that difficult. Its mostly just muscle memory and standard procedure that is close to the same with every aircraft. At least when they are on the ground. when they are airborne, now thats a different story
@Jshortca1
@Jshortca1 9 жыл бұрын
Can't wait for this, looks brilliant!!
@Streaky100001
@Streaky100001 9 жыл бұрын
Holy crap, this sounds like a game for me :)
@dkkempion8744
@dkkempion8744 9 жыл бұрын
Good god damnit!!!! Scott Manley + Jack Septic Eye = Massive GREAT!
@LightningFox2407
@LightningFox2407 8 жыл бұрын
this looks incredible
@selektraction
@selektraction 9 жыл бұрын
this is a dream man i love switches so much I'd build an own cockpit if i knew how
@gowron277a
@gowron277a 5 жыл бұрын
To bad this game is indefinitely on hold and will most likely never be developed further. Really a shame as it had real potential.
@spawnzrage1
@spawnzrage1 9 жыл бұрын
This looks amazing.
@Lucuskane
@Lucuskane 9 жыл бұрын
I feel like I should point out this is a GAME for a few people. A cool game at that,
@JustThomas1
@JustThomas1 9 жыл бұрын
Scott ! your asteroid discovery video was featured by Crash Course Astronomy !
@Tantalus010
@Tantalus010 9 жыл бұрын
This kind of reminds me of the old space shuttle simulator from years and years ago - same concept in that they modeled the real shuttle cockpit as closely as they could, and every button, switch and dial did what it was supposed to (assuming the appropriate systems were enabled; otherwise the buttons and switches usually did nothing). Rogue System looks far cooler already, though.
@RockSmacker
@RockSmacker 9 жыл бұрын
Imagine remembering this sequence of buttons for every single time you have to launch... Like, I would love to play this but that sounds absolutely impossible...
@XenonG
@XenonG 9 жыл бұрын
Was remembering what other people commented on other videos about this game, saying they would prefer an actual transparent cockpit(with filters and radiation protection of course) and me thinking structural weakness, then you said "lasers".
@pirate1234567891
@pirate1234567891 9 жыл бұрын
Coming from a student pilot who trains at a controlled airport, talking to towers is scary at first (for the first few lessons I was terrified and stressed talking to them) but then once you know what to expect to hear from them and some of the weird phrases, it's not hard. I'll admit, though, talking to big international airports still makes me nervous.
@TheMartieno
@TheMartieno 9 жыл бұрын
More of this Mr. Scott Manley this video got me extremely hyped for this game :)
@nomissy1
@nomissy1 9 жыл бұрын
Please continue to play this!
@acnudus
@acnudus 9 жыл бұрын
it somehow reminds me of Tie Fighter, and those keyboard controls i had to master in order to fly the ships :) I remember that manual with all the shortcuts, and thinking i'll never be able to use them all.
@Luka_3D
@Luka_3D 9 жыл бұрын
That is a pretty interesting game. I like the skin of the buttons. There should be some options to custumize your ship.
@Luka_3D
@Luka_3D 9 жыл бұрын
Great. :D
@divisions11
@divisions11 9 жыл бұрын
To be super-realistic, the dev should provide a procedure checklist as a printable PDF or put in some sort of in-game clipboard. The concept behind this game does seem very cool, to be sure.
@Hunne2303
@Hunne2303 9 жыл бұрын
me in the cockpit: "mmmh....now, what this button do?" *pushes button* BOOOM.... anyways, nice find Scott, I might look into this....after I figured out how to get this KA-50 airborne ;)
@kalif3000
@kalif3000 9 жыл бұрын
This with the sovereignty, economy and industry mechanics of Eve online and you will have a timeless game!
@josephmuse10
@josephmuse10 9 жыл бұрын
Would be cool to see more of this from you
@roymain36
@roymain36 9 жыл бұрын
I feel like this a perfect game to have a copilot. Managing all of these buttons and controls in combat seems incredibly difficult and stressful. A second person to man the systems would be awesome...
@TheRabbitFear
@TheRabbitFear 9 жыл бұрын
Talking to ATC is easy when you get the hang of it, I played a lot of multiplayer with professional style ATC though, so I may be biased
@scottmanley
@scottmanley 9 жыл бұрын
TheRabbitFear 'uhh hi I'm in a plane and uhh I need to take off, can you help me?'
@salemzeesergal2196
@salemzeesergal2196 9 жыл бұрын
Scott Manley It is quite easy! 'November two-one-three juliet tango request permission for takeoff Runway 36'.
@Skyfox94
@Skyfox94 9 жыл бұрын
Zvezda Arawaniskt November two-one-three juliet tango you are clear for departure.
@Ode1029
@Ode1029 9 жыл бұрын
TheRabbitFear Vatsim ATC is quite unrealistic. I've yet to find a video game that emulates it well.
@TheRabbitFear
@TheRabbitFear 9 жыл бұрын
Multiplayer
@tusing7780
@tusing7780 9 жыл бұрын
You'd imagine in a future where we have spaceships like this, all of it could be automated by an AI, or at the very least, by scripts.
@evgeni1240
@evgeni1240 7 жыл бұрын
DCS in space!Always dreamed about it!
@dk0money
@dk0money 9 жыл бұрын
I like this concept, what actual skills would you need to pilot a space craft? I can see this as a pre-cursor to "modern" space flight sims, that presumably automate all the need to switch dials and push buttons. I forces a pilot to think like a pilot and all the protocols a pilot would go through.
@djviperx
@djviperx 9 жыл бұрын
I NEED THIS GAME!!!!! Is the most awesome thing i've seen on many many time...
@Skizzaable
@Skizzaable 9 жыл бұрын
This is what I wanted star citizen to be.
@mrk45
@mrk45 9 жыл бұрын
The layout is so very 80s.
@mrk45
@mrk45 9 жыл бұрын
Not often you get a response from the developer themselves. I will be following your progress with interest, it sounds like you have big ambitions for the game.
@ViktorDenisov
@ViktorDenisov 9 жыл бұрын
***** Any thoughts on VR support and holographic displays similar to Mass Effect or perhaps Minority Report?
@julianemery718
@julianemery718 9 жыл бұрын
***** I was thinking that, if it WERE going to be compatible for the Oculus, I would suggest that the mouse be locked with the view rather than the game itself, so that when you move your head this way or that, you wouldn't have to move the mouse with your head movements.
@christopherlee7334
@christopherlee7334 9 жыл бұрын
***** will it be possible for a gamer who already has multiple simulator controls, joysticks, keypads, switches and the like, to combine all that with the rift and use them with this game? THAT would be taking immersion to a whole new level!
@jackthmp
@jackthmp 9 жыл бұрын
finally someone who doesnt take shortcuts with spaceships
@EzraFWelsh
@EzraFWelsh 9 жыл бұрын
This does look pretty cool! Scott are you using you HOTAS?
@forrestprather2678
@forrestprather2678 9 жыл бұрын
Talk about pushing all my buttons. This really soothes the OCD that lives in me.
@al18267
@al18267 9 жыл бұрын
Because I always wanted to relive my time in the US Navy, but in space. Seriously though this is cool.
@PilotPlater
@PilotPlater 9 жыл бұрын
that's really cool, switches are fun.
@LouseGrouse
@LouseGrouse 9 жыл бұрын
I'm not into this kind of game, but this looks so fantastic!
@Horesmi
@Horesmi 9 жыл бұрын
So many buttons to press! :D Shortcuts list time.
@teddybeddy123
@teddybeddy123 9 жыл бұрын
Please do more videos on Rogue System!
@harrisboyer4145
@harrisboyer4145 9 жыл бұрын
One thing I noticed: If the "windows" are actually monitors projecting an image/rendering of space, then how come when you zoom in on a control, the image on the monitors doesn't appear to get closer? I totally get that in space, the "skybox" as it were would NOT appear closer if you learned forward, however when you lean into a computer monitor (Which is how the game projects space), it would indeed appear closer. It's not a big deal, and I think that it looks way nicer how it is now, but I don't know if I'd call that realistic given the in-universe circumstances. Never the less, the game looks frikken awesome and, being a huge fan of flight simulators, I will definitely check it out!
@StellariumSound
@StellariumSound 9 жыл бұрын
Kind of imagined that we'd be piloting something a little more sleek with a control surface like that.
@Quicksilver_Cookie
@Quicksilver_Cookie 9 жыл бұрын
15 minutes of preflight checks. Just imagine this whole video narrated by James May :D
@Keklan572
@Keklan572 9 жыл бұрын
I now have major respect for all pilots whether they fly a 747 or the Soyuz rocket
@draggedbystone
@draggedbystone 9 жыл бұрын
This looks fantastic, but I'm more of an explorer than a warrior, so I hope it includes a lot of exploration options in addition to combat.
Rogue System - Flying Fox Rescue Mission
25:41
Scott Manley
Рет қаралды 67 М.
Space Engine - Seamlessly Explore The Entire Universe
16:50
Scott Manley
Рет қаралды 376 М.
Trick-or-Treating in a Rush. Part 2
00:37
Daniel LaBelle
Рет қаралды 45 МЛН
1, 2, 3, 4, 5, 6, 7, 8, 9 🙈⚽️
00:46
Celine Dept
Рет қаралды 96 МЛН
Каха и лужа  #непосредственнокаха
00:15
Orbiter 2016 - A Less Kerbal Space Sim
17:39
Scott Manley
Рет қаралды 344 М.
The Physics Of Flying 'Space Fighters'
17:31
Scott Manley
Рет қаралды 328 М.
Five Of The Best Free Spaceship Games
8:04
Scott Manley
Рет қаралды 308 М.
Starship Simulator - Official Game Overview
9:41
IGN
Рет қаралды 1 МЛН
Interstellaria
25:17
Scott Manley
Рет қаралды 92 М.
Into The Stars - Oregon Trail, In Space, With Lasers
22:47
Scott Manley
Рет қаралды 111 М.
Hacking a weird TV censoring device
20:59
Ben Eater
Рет қаралды 3,2 МЛН
Why Are Cooling Towers Shaped Like That?
19:48
Practical Engineering
Рет қаралды 2,5 МЛН
The Hungarian 4X That Surpassed Stellaris 25 Years Ago
30:49
SardonicSays
Рет қаралды 163 М.
Exploiting physics to create the FASTEST roller coaster in Planet Coaster 2!
18:33
Trick-or-Treating in a Rush. Part 2
00:37
Daniel LaBelle
Рет қаралды 45 МЛН