the commentator made this feel like a whole-ass disneyland ride with a tour guide
@dissonanceparadiddle4 жыл бұрын
Me too!!! That's the exact emotion it gives me 😅
@BLAZENYCBLACKOPS4 жыл бұрын
IGZ Doromal it physically sounded like it too.
@user-vk2cd9qw7i4 жыл бұрын
I liked it because he actually talked about the tech and stuff used in the game. It shows he really knows his stuff about the game, even though he didn't make the entirety of the TAS.
@jongyon7192p4 жыл бұрын
@@user-vk2cd9qw7i It's even more impressive cuz he made NOTHING in the TAS. But he's one of the most active people in the community, since the 1 Key days, so he knows his stuff and learned everything very quickly.
@user-vk2cd9qw7i4 жыл бұрын
@@jongyon7192p Oh he didn't work on this TAS?
@munjaro15984 жыл бұрын
"Its actually faster to wallkick off these pillars then wallkick off nothing"
@null-000004 жыл бұрын
Off NOTHING
@Rayman4004 жыл бұрын
For people who missed it because it was too fast: 6:39
@novarender_4 жыл бұрын
@@Rayman400 I blinked, did I miss something?
@Rayman4004 жыл бұрын
@@novarender_ a wallkick off of nothing
@Penguin_Spy4 жыл бұрын
@@novarender_ nah, there wasnt anything there
@junorequiem71994 жыл бұрын
The commentary is insane, so much information as precisely the time it shows up, not a single beat missed, my greatest salutations to 1ted
@dwangoAC4 жыл бұрын
Huge credit to 1ted59 for rocking this despite the challenges of having to do it remotely
@101FIRE1014 жыл бұрын
dwangoAC, keeper of TASBot tell him to get a better mic, shit sounds like a 2005 youtube video
@101FIRE1014 жыл бұрын
dwangoAC, keeper of TASBot good commentary though
@Suthek4 жыл бұрын
The beauty of a scripted run is that you can have a scripted commentary. :D
@dwangoAC4 жыл бұрын
@@Suthek It's so much harder when you only have one take and the run in question has way more things that need explaining than a human talking at an intelligible speed can get to, heh
@TrainerRedGuy4 жыл бұрын
"So, instead of going around the level normally, it's actually fastest to wall kick up these pillars, wall kick off of _NOTHING,_ and clip through the bottom of the bowser entrance" I feel like this phrase perfectly represents the entirety of SM64 Speedrunning.
@KaeraNeko4 жыл бұрын
That "buh-bye" voice line is actually used in SM64DS as well, but rather than playing when you throw Bowser, it instead plays when you close your system while the game is running. It's kind of cute. :3
@birbel72914 жыл бұрын
It is
@dapifyyt4 жыл бұрын
They also use the same voice clip in new super mario bros ds when you close the system
@Kobeyachi4 жыл бұрын
It was also a snitch when you hid your ds under the pillow when your mom walks in
@KaeraNeko4 жыл бұрын
@@Kobeyachi haha, wow, what a throwback
@undeniablySomeGuy4 жыл бұрын
That was one of my favorite little DS things. In _Drawn to Life_ your villagers go "aww" when you close the DS, and they say "yay!" when you open it back up.
@jordan91954 жыл бұрын
6:38 “wall kick off of NOTHING” even though I had seen that before, I never appreciated its ludicrousness until he said it like that
@arturoperezrueda41104 жыл бұрын
Nintendo developers after finding out the shindo edition is still breakable: *NO, You are supposed to collect all the stars!*
@LordAlmanGrimm4 жыл бұрын
TASBot: "Haha Mario go BRRRRRR"
@eeeeeeee45254 жыл бұрын
Nintendo: WE GOTTA PATCH EVERY THING
@camofelix4 жыл бұрын
00:00 intro to whats going on 02:05 Run begins 09:41 Run ends
@mattiviljanen81094 жыл бұрын
More like 00:00 what's going on 02:05 what is this 09:41 what was that
@M4XD4B0ZZ4 жыл бұрын
@@mattiviljanen8109 I laughed at that
@PituDituOfficial4 жыл бұрын
"wallkick out of nothing" *We are breaking the barriers that were not supposed to even be possible, what the heck* xD
@Birzo7544 жыл бұрын
the gods will be furious
@drskk46524 жыл бұрын
Bowser: No!!!! You’re supposed to collect all the stars! You’re ruining everything
@maxim07minecraftpropvp414 жыл бұрын
wallkick goes whoosh whoosh
@tan_nerd074 жыл бұрын
i see you're a fan of terminal montage
@Marc-rw3dd4 жыл бұрын
Thankyouforaplayingmygame
@Blarrgz4 жыл бұрын
*SPEEDRUNNING MARIO NOISES INTENSIFY*
@reach17-CH4 жыл бұрын
*big slap
@josephamaral4194 жыл бұрын
Shoutout to Lakitu for being so op by following Mario at the same speed whilst avoiding everything with a "walk-through walls" code.
@praisekek86064 жыл бұрын
Im more impressed by the one take commentary awesome work by everyone involved
@mekafinchi4 жыл бұрын
The dang schedule kept changing so I missed all the runs I wanted to see live, particularly this one! Glad to see it here
@foolserrand97154 жыл бұрын
I don't even need to watch it, the commentator describes everything so incredibly well!
@justsomeplant33054 жыл бұрын
Holy shit. Even the commentary was perfectly TAS’d
@ChickenTeller4 жыл бұрын
The commentary sounds like a rollercoaster operator
@exalented4 жыл бұрын
Sounds like someone spiting into a shitty mic.
@grn14 жыл бұрын
@@exalented He said in another thread that something about AGDQ's setup caused his computer to not recognize his mic properly so that may have been it or it could also be due to audio compression.
@renakunisaki4 жыл бұрын
How does Bowser get from one stage to the next so quickly? Obviously fake, you can see the pixels.
@rud51014 жыл бұрын
When he flies up and explodes into a key, he's actually traveling to the next Bowser arena.
@OriginalPiMan4 жыл бұрын
You're right, I can see the pixels. There must be hundreds of them.
@intricate29214 жыл бұрын
@@OriginalPiMan (I know its about jokes but I'm so curious to learn about the technical details about sm64 game design. I watched this dude who had showed how the 121st star is just a texture with no actual substance or something inside the icy slide (ik it's butcheted)
@jongyon7192p4 жыл бұрын
@@intricate2921 if anyone confused what he means by butchered, that video was completely false and swanky had to be corrected by us about it. (imo he's still one of the better youtubers for fixing his mistake at all, but that bar is low considering... *youtubers* in general, ugh)
@djstu104 жыл бұрын
Bowser too does a series of precise wall kicks to build up speed and get to next arena
@sagacious034 жыл бұрын
A shame not much time was alloted to TASBlock this time around. Maybe next time! Thanks for uploading, & excellent commentary! Love seeing the chat, too!
@dwangoAC4 жыл бұрын
I expect they want to hold some of our more audacious ideas for when we can do them at a live event. :)
@sagacious034 жыл бұрын
@@dwangoAC Hopefully. I do like how crazy TASBot can get. Although, many of the games are ones I already know how they & their tricks go. It's a shame obscure games are rarely worth being TAS'd as well as likely to be TAS'd.
@dwangoAC4 жыл бұрын
@@sagacious03 Obscure games are TAS'ed all the time and end up in the vault at TASVideos.org - I love obscure games and one of the weirdest I ever made a TAS of was for the game Crazy Climber for the largely unknown handheld called the Wonderswan. I'm not saying it's entertaining, mind - just that the obscure and odd are out there.
@sagacious034 жыл бұрын
@@dwangoAC Ah. What would you say is the most entertaining obscure TAS, then, I wonder? (Maybe that's a topic for a list video.)
@LuminousLead4 жыл бұрын
The moves are so efficient that most of the gametime is taken up by cutscenes
@D00dl3Bo14 жыл бұрын
I just cannot even fathom how insane this run was. That was absolutely bonkers, and those new movement strats would be incredible for a normal run. GGs all round!
@MapleMilk4 жыл бұрын
6:39 "wall kick off of nothing" Super Mario 64: Defying physics since 96'
@mythie54334 жыл бұрын
I remember seeing a different TAS where they used frame perfect wall jumps a lot more than in this run. It’s nice to see there’s more routes and exploits.
@jackmaibach83164 жыл бұрын
yeah, this run was made to beat that run specifically
@Chaosrain1124 жыл бұрын
Was it just this run for TASBlock this year? That's TASBlock Done Quick, damn.
@itskdog4 жыл бұрын
At the end of the video Dwango said that this was all the time they had - such a shame as I always love watching the TASBot sections of GDQ :'(
@deegobooster4 жыл бұрын
@@itskdog Terrible decision from a business standpoint. The TAS block is one of the most popular blocks.
@chadmichael57004 жыл бұрын
Impressive!! Not just in the gameplay obviously, but also in the narration. Perfectly synced so that even the noobiest of us, could follow along....
@davidsarton9764 жыл бұрын
Since so much praise is heaped upon TASbot (rightfully so), here's one for the people: Dwango's beard is looking pretty good.
@dwangoAC4 жыл бұрын
I did eventually get a haircut but yeah, that was pretty big
@williamdennis35744 жыл бұрын
Great video. Awesome commentary and info provided. And of course TASBot walk kicking off of nothing is just insane.
@zaitarh4 жыл бұрын
The TAS must have been very nervous at bowser fight the end. With such a good time, i can imagine the fear of making a mistake is real!
@TheRedCap4 жыл бұрын
holy shit I love this style of commentary. With videos like the 0-star tas in 4:20:77 or the infamous WFRR 0.5x video, they always pause and give a lengthy explanation for what they're doing. But this guy already assumes we have some basic technical knowledge of SM64, so he can commentate as the TAS is happening live. The shitty mic also adds to the effect, almost like a Sports Stadium.
@TimBoxBoi4 жыл бұрын
Love the commentary, first time watching a speed run like this. :)
@martinleithe71674 жыл бұрын
This is so awesome. I love that this game to this day still gets content. Played it casually when I was young. Thank you guys for still keeping the SM64 community alive
@DragonSlayer21894 жыл бұрын
Welp now we know what the 3D all stars sm64 runs will look like
@mokakola77774 жыл бұрын
You guys should hire an auctioneer and give him a script to describe every single action Mario performs in the TAS, and see if he can keep up, and/or even surpass the speed of which Mario is being played at
@Ampheon1814 жыл бұрын
I love this category! Really interesting to see the other kinds of tech Mario 64 has.
@iamsushi10565 ай бұрын
TASbot is my favorite runner in the GDQ community
@DyllonStejGaming4 жыл бұрын
HYPER 👏 SPEED 👏 WALL 👏 KICKS 👏
@SatisfactoryBro4 жыл бұрын
Ayyyy
@jongyon7192p4 жыл бұрын
DyllonStej, the CEO of Wallkicks
@CG64Mushro0m4 жыл бұрын
i skipped forward 5 seconds and i missed the first 2 bowser fights
@myboy_4 жыл бұрын
"that's our main protagonist mario" BRUH
@Jrez4 жыл бұрын
Well the other protagonist is TASbot
@Jojo-on7pk4 жыл бұрын
I still can't believe Mario from Super Smash Bros is in this game
@user-rh7nd5xv7y4 жыл бұрын
@@Jojo-on7pk same! Its nice to see the characters from Sakurai's small game referenced in so many others
@salvadorkda57584 жыл бұрын
Is fun how unity still have this bug , if a object with a collider moves in insane speed , the collider stops working in some frames. So for that you need to tweak the colliders and update of the game so this not happen
@nadadada39384 жыл бұрын
it's normal, it's the limits of floating point maths
@hecko-yes4 жыл бұрын
@@nadadada3938 nothing to do with floating-point, it's just that in one frame you're on one side and in the next you're on the other side with no in-between mario 64 checked for collision at every quarter of the line between the old and new positions which is better than nothing but still clearly imperfect the ideal solution would be to check for collisions between the level and the line itself but i guess that's computationally expensive or something (unity does support it as "continuous collision detection" so there's that)
@nadadada39384 жыл бұрын
@@hecko-yes CCD will still have the same problem, while reducted, you will be able to just pass tru, I mean, there is a limit in how well we can do stuff, CCD can however with enough cycles prevent that, still, you are right lol, my error
@瑠ちゃん3 жыл бұрын
@@nadadada3938 thats why you draw a line between the last and current position and use that to test for collision too.
@GamingStepByStep4 жыл бұрын
That beard is Majestic! Also, I blinked and nearly missed the whole thing, well done on that run!
@dwangoAC4 жыл бұрын
Thanks! I did trim the COVID beard finally, it was getting out of control. :)
@NinF374 жыл бұрын
I honestly thought that commentary was pre-recorded, holy moly 10/10 commentary
@Seanana_4 жыл бұрын
It was, at least the walkthrough was.
@jongyon7192p4 жыл бұрын
@@Seanana_ the walkthrough? (nothing was pre-recorded)
@1ted594 жыл бұрын
The intro was scripted (up until 'you'll just have to wait and see') but everything afterwards was not. I did a lot of practice commentary runs to try and get a good flow down so I'm glad it paid off!
@NinF374 жыл бұрын
@@1ted59 you ABSOLUTELY KILLED IT! Like so good, you should be proud!
@joncolumbino7444 жыл бұрын
amazing commentary holy
@harpsarp664 жыл бұрын
This is probably the most optimized TAS run ever, massive props to the TASbot team
@lilacrain32834 жыл бұрын
8:18 shoutout to the commentator for completely ignoring that self-promotion
@dwangoAC4 жыл бұрын
This wasn't self promotion and we pre-planned it. We don't make huge sums of profit in the cottage industry of replay devices (there are probably less than a few dozen people in the whole world with the right equipment). I also currently don't get any money from tshirts although that may change in the future. I've personally spent more than $20k than I've received from streaming income, but on the other hand we've helped raise over $900k for various charities. The focus isn't on promotion for self interest, it's just giving people an opportunity to get more involved in the community.
@lilacrain32834 жыл бұрын
dwangoAC, keeper of TASBot I was being a cynical dickhead when I typed that comment and I apologize for it. Thank you for taking the time to respond to it, and for doing what you do for the community
@NyrinTriball4 жыл бұрын
Bowser calling Mario: "Bwahaha, Mario, as you can see I have patched your horrendous BLJ, now you'll never reach-" Mario: "See-a you in seven minutes." Bowser: "Wait, agai-" **click**
@RCJones5604 жыл бұрын
I almost died of laughter when he said there's no forward speed cap in the air
@vitre694 жыл бұрын
I want a Terminal Montage animation of this.
@TriStain4 жыл бұрын
Already exists lol
@joeybeta4 жыл бұрын
@@TriStain well yes, but actually no
@kiaayo4 жыл бұрын
I can't believe you gave them an estimate twice the length of how long you know it was going to take.
@nojot04 жыл бұрын
In case something goes wrong, because if you watch other tasblocks from gdq you'll see it's pretty common to have a few minutes of technical difficulty.
@dwangoAC4 жыл бұрын
That estimate has to account for all of the before and after the run explanation and needs a buffer in case we need to restart. Having said that, this was so tight and nicely packed that we came in well under schedule. They needed it at the time as the event was running late when we came on so they were quite happy.
@Sonicgott4 жыл бұрын
The insanity and brilliance of this run is unprecedented. Magnificent work!
@frostyfingers92824 жыл бұрын
This guy is inhumanly good at sm64
@Speedster428 Жыл бұрын
It kind of is not a guy. Its a Tool Assisted Speedrun. TAS The guy perfected his gameplay with savestates and much more stuff i don't know about
@gortniteasdfafds4 жыл бұрын
The commentary is just as impressive as the speedrun
@iamalsopropaganda4 жыл бұрын
I’ve never had an airplane pilot explain a speedrun over the speaker to me before, so thanks for something new
@cyrrog67794 жыл бұрын
The commentator is amazing. He's fast and clear at the same time. Best comment I've ever heard =D
@HellooJames114 жыл бұрын
I watched this not too long before the announcement of 3D all stars (and reveal that it is the BLJless version) and the commentary is so good that I am back again just to understand what a peak run on the switch could look like
@dwangoAC4 жыл бұрын
Keep in mind this is a Tool-Assisted Speedrun so don't expect humans to be able to do this but yes, the Switch version will be like this gameplay in one sense. :)
@HellooJames114 жыл бұрын
dwangoAC, keeper of TASBot Haha! Very true, but on a principle level we know we can have cool speedruns on the shindou edition! Hopefully the newfound attention on this version of the game could find new strats for the TAS as well!
@gideonbowman26894 жыл бұрын
This is the most awesome N64 Mario TAS ever.
@orvilleredenpiller3384 жыл бұрын
7:44 is such a mood that I’m reducing myself to saying the phrase “such a mood”.
@MagikGimp4 жыл бұрын
"Our main protagonist- Mario." Who? ;) The history of runs and TAS on this game is legendary by this point so I think we should know who the Italian in the red hat is by now.
@FanOfMostEverything4 жыл бұрын
So, to avoid travel to parallel universes, you must instead turn Peach's castle into a particle accelerator. Yeah, sounds about right.
@jaredmessersmith39304 жыл бұрын
As always, TASBOT just blew my mind.
@irbz22524 жыл бұрын
this commentary was very VERY good.
@hax0r_jax4 жыл бұрын
I really love tas block so much, but I hope that next year will be more innovative. I always love how they figure it out how to do execute arbitrary code in super Mario Bros and all sorts of funny glitches and stuff. I know you can't expect amazements every year but I hope next year will be more entertaining and innovative.
@dwangoAC4 жыл бұрын
Here's the thing, if you look at the feedback from our most recent work where we did ACE shenanigans a lot of people were upset with it and didn't want to see it anymore. We deliberately took a pause, but I personally really want to make something fun again.
@hax0r_jax4 жыл бұрын
@@dwangoAC I actually never looked at the feedback, and that's sad people would be upset at that (can't please everyone I guess). Anything you guys do, I'm always happy to see. Please keep up the awesome work sir!
@jongyon7192p4 жыл бұрын
@@dwangoAC maybe just need to space the super breakage every 3 or 4 events? and not hype it too much. And have each run with varying degrees of brokenness. idk, it's difficult cuz tas block is so unique
@Isakube4 жыл бұрын
9:50 wait a sec i dont remember playing a part in any of this
@hitlord4 жыл бұрын
I'm not saying the information is bad, but this is VERY CLEARLY the best case of "show, don't tell" you could ever have. Dude was literally out of breath the entire time, could have just quickly explained the bugs.
@1ted594 жыл бұрын
No
@toast99bubbles4 жыл бұрын
People are a lot more familiar with the Shindou edition since this stream, even though the stream was super recent.
@Kohlmam4 жыл бұрын
Solid video
@dblcherry4 жыл бұрын
tasbot longjumps his way into our hearts
@timseguine24 жыл бұрын
Technical question. Since the categories for this game are usually define in terms of which glitches are forbidden, and this run doesn't use BLJ or mips, isn't this technically a "70 star" run even though only one star is collected? Or is there some forbidden glitch which I missed of forgot about.
@dwangoAC4 жыл бұрын
There are other more restrictive categories that could have been used. Meanwhile, this run can also work on other versions as it doesn't abuse any version specific tricks. Naming is always a bit tricky, you're not wrong in your category name either and it would work as well.
@patrickwienhoft79874 жыл бұрын
To quote the rules for the category at speedrun.com: "Circumventing star door requirement via any method is banned" I think this leaves no room for any 70 star run with less than 70 stars, including this run.
@timseguine24 жыл бұрын
@@patrickwienhoft7987 Thanks Patrick. It makes sense this was thought of. I distinctly remember it being different though and other sources list the rules the way I remember them. I have a feeling they might have changed it at some point. The only indication being a forum post about a rules change from about 2 years ago. Unfortunately the wayback machine doesn't apparently archive the rules boxes as far as I could see. Either that or most places that list rules besides speedrun.com didn't see a point of mentioning TAS only tricks.
@agentkerbal98404 жыл бұрын
5 rappers Eminem was too afraid to diss
@BeKozTube4 жыл бұрын
WOOOOOOW 🤯🤯🤯 Nice job everyone! This was wild!
@DaFifaKid4 жыл бұрын
i swear this tasbot guy owns all the records wtf
@Alastorchaos4 жыл бұрын
Tasbot Mario will be the true final boss of TerminalMontage's series.
@hbaabes4 жыл бұрын
Yeah.. this is probably my fav TAS speedrun rn
@golden_lemonade4 жыл бұрын
Commentary was great
@takyc78834 жыл бұрын
Amazing commentary
@Reece8u4 жыл бұрын
Play this video at 1.25x speed and he sounds like an auction master
@jaxryz_3804 жыл бұрын
reminds me of the person in TV commercial disclaimers
@erikkson77274 жыл бұрын
"The fastest way to perform the Lakitu skip is to actually enter a parallel universe by doing half an a press and jumping off of nothing. Yes that's right. The next step is to BLJ into Bomb-Omb Battlefield then C- slide off of this white structure and grab a fence. Exiting to the lobby conserves Mario's momentum. This breaks the game's code, surpassing the 32 bit integer limit. You now have to exit to main menu and begin a new game in File B. Instead of Mario exiting a pipe outside the castle at the beginning, a wrong warp is performed; Mario comes out of a pipe and into the final Bowser fight where Bowser has a 10 percent chance of doing a dance and running straight into the bomb and dying." - Commentator
@dwangoAC4 жыл бұрын
Heh, that's a surprisingly amusing take on the commentary - you're saying what we are all thinking, this game is broken and this run barely makes sense
@Hedlund834 жыл бұрын
Holy shit that strat in bob omb was insane
@thomasvlaskampiii68504 жыл бұрын
Surprisingly enough, this wasn't a world record TAS run. It's actually tied for 6th place. The current world record, as of 8/29/20 at 3:26AM is 7:14:230 for a 1 star
@joshuashoup42614 жыл бұрын
It's world record for the Shindou any%, as well as the BLJless any%.
@dwangoAC4 жыл бұрын
There are some differences in timing as well - TAS timing always starts from power-on while RTA timing starts from first input. This is on top of the timing oddities described in the description around console verification.
@talkingjester92738 ай бұрын
3:39 Was the craziest door skip I have ever seen! 😮
@ShakerGER4 жыл бұрын
It is so damn well commentated
@kirbomatic15734 жыл бұрын
man, Shindou edition removes the 2 biggest SM64 memes: BLJ and "So long, gay Bowser!"
@jongyon7192p4 жыл бұрын
Nintendo hated their memes (almost) as much as Pannenkoek2012 did.
@kirbomatic15734 жыл бұрын
@@jongyon7192p Let's meme them for it. You start on Reddit, I'll go on Tumblr, and we can meme them for hating memes. Perfect irony.
@jongyon7192p4 жыл бұрын
@@kirbomatic1573 k
@MrHack4never4 жыл бұрын
Your beard is beautiful Also, the chat script injection video isn't available In Denmark anymore because some copyright holders are too greedy
@MartiniBlankontherest4 жыл бұрын
The pillar skip at 03:57 might have just created a couple new WR's in the next few months
@PixelArth14 жыл бұрын
8:22 Mario is MOVING WOW
@alexanotravez46704 жыл бұрын
This is mind blowing 😭
@middy52844 жыл бұрын
Great commentary.
@carlosprieto22314 жыл бұрын
If there’s no cap on forward speed, how come FLJ isn’t a thing?
@1ted594 жыл бұрын
There's no cap on forwards *aerial* speed, long jumps cap forwards speed when moving forwards at the start of the long jump
@nintengodagamer4 жыл бұрын
This is perfect for speed running super Mario 64 in super Mario 3D all stars
@StarSpacewolf Жыл бұрын
TerminalMontage wants his Speedrunner Mario back
@Jameskn14 жыл бұрын
What a crazy run :O
@GnomeMemer14 жыл бұрын
the whole chat: Pog
@LucianDevine4 жыл бұрын
How do people even think to look for tricks like these, let alone find ways to implement them, lol? This is utterly insane!
@simpson67004 жыл бұрын
omg dwango is unrecognizable with his lockdown beard.
@codabean4 жыл бұрын
kinda curious how they figured out that you can "wallkick off of NOTHING" but i mean i'm not complaining
@ChairmanMeow14 жыл бұрын
great commentary
@teamupleft70974 жыл бұрын
The BitDW pillar strat is great
@sebastianhepola52844 жыл бұрын
5:44 "It only builds up a couple of speed each second" Didn't know "speed" was a unit 😂
@ThinkAboutVic4 жыл бұрын
It is in this game, it is the amout of units (one centimeter) you move per frame
@SuperNickid4 жыл бұрын
@DwangoAC, Keeper of TASBot: 3D all-stars Super mario 64 for Nintendo switch used the shindou version, I don't know if they fix the forward momentum glitch, also in Bowser in the Dark world the goombas needed for the bounce sometimes does not spond in 3d all-stars. Someone with a Nintendo switch TAS boot could give it a try to see if the forward momentum while in the air his not cap.
@darkjoey37674 жыл бұрын
Yep Terminal Montage was really accurate 😂
@Cornbinks4 жыл бұрын
Why is the first mission on Bob-omb Battlefield marked 2?
@whym10104 жыл бұрын
Do you mean the number above the star on the star select screen? If so, then it's just the font that the game uses. It's a pretty bad one.
@ThePseudomancer4 жыл бұрын
SM64 the only game where you can pass through walls and wall jump off the air.