[TCRF] Wario Ware: Smooth Moves Debug Menu

  Рет қаралды 11,289

Skawo

Skawo

Күн бұрын

Can be accessed with the following AR code in the US version of the game:
0413E2CC 38800000
or with the following in the EUR game:
0413E414 38800000

Пікірлер: 61
@afro-prince9518
@afro-prince9518 2 жыл бұрын
I always had a feeling that warioware inc was played to rhythm of the music. It was made by the same person who made rhythm heaven after all.
@lifinale
@lifinale 2 жыл бұрын
I like how this implies that warioware and rhythm heaven were made by one person
@Mr_Ass
@Mr_Ass 5 ай бұрын
The same STUDIO. Not the same person.
@LDTV22OfficialChannel
@LDTV22OfficialChannel 4 ай бұрын
Logical
@johnnymind4151
@johnnymind4151 2 жыл бұрын
Always love to see TCRF videos, even more so when it's about cool debug menus like this one!
@IvanFranco120
@IvanFranco120 2 жыл бұрын
Yeah... Like debug or unused stuff in well know games or obscure ones.
@GQuack
@GQuack Жыл бұрын
4:11 - 4:15 Finally, a clean version of the best microgame transition sound around!
@tanline6662
@tanline6662 2 жыл бұрын
CM means commercial in Japanese. I think this was meant for developers to film game footage for commercials.
@IvanFranco120
@IvanFranco120 2 жыл бұрын
Possibly
@GallantArc302
@GallantArc302 8 ай бұрын
CM internally refers to the break between the boss stage and level up. It was probably something to do with “Let’s Pose,” but it wasn’t shown what happens after the boss stage
@r3ked272
@r3ked272 Жыл бұрын
(4:52) Fronk's microgames in Gold lasted 4 beats instead of the usual 8, maybe a stage that does something similar was planned for Smooth Moves but never made?
@r3ked272
@r3ked272 2 жыл бұрын
(1:41) If I had to guess, it might have been the poses that appear after each boss, or to test the splashes that appear to show how to hold the remote. Also, fun fact I found randomly: Bungii (the one where you drop the remote) is actually meant to untangle the strap on the remote. It always appears after BYOM or All Wound Up (which require you to rotate the remote) but can appear on its own.
@Skawo
@Skawo 2 жыл бұрын
Oh, that's cool. I thought games were randomized, though. Interesting.
@r3ked272
@r3ked272 2 жыл бұрын
@@Skawo They are random, this one's just less random.
@andy22022099
@andy22022099 Жыл бұрын
Took me 16 years to realize the true purpose of "dropping the remote" mini-game. Really intelligent design by Nintendo.
@Rebateman
@Rebateman 2 жыл бұрын
You can also set it to ludicrous speed instead - Dark Helmet's technicians when explaining the speeds for the ship, off-camera Spaceballs scene that doesn't exist
@mariomadproductions
@mariomadproductions 2 жыл бұрын
Nice find. I think "Show" is probably for E3 (etc) demos - that terminology is used in other Nintendo games for that.
@IvanFranco120
@IvanFranco120 2 жыл бұрын
From the Wii or older consoles...
@mariomadproductions
@mariomadproductions 2 жыл бұрын
@@IvanFranco120 hm?
@IvanFranco120
@IvanFranco120 2 жыл бұрын
@@mariomadproductions I mean for the 2 older consoles...🤔
@mariomadproductions
@mariomadproductions 2 жыл бұрын
@@IvanFranco120 What about them?
@NunofYerbizness
@NunofYerbizness 2 жыл бұрын
0:36 WarioWare Touched's debug menu also allowed players to play microgames slower than the normal 120bpm (as low as 60). To my knowledge, the only WarioWare game where playing a microgames slowly is used is in D.I.Y.; To my recollection, its game-making tool allows users to play their microgames at fixed speeds of either "Slow" (60), "Normal" (120), and "Fast" (180). Funny enough, D.I.Y. plays the microgames' music at Slow speed 3 semitones lower, just like in Touched.
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 Жыл бұрын
Fast Fast Fast Fast
@NameName-ho3ej
@NameName-ho3ej 2 жыл бұрын
Unrelated, but this is the 100th tcrf, at least in the playlist cool
@tunafissh
@tunafissh 6 ай бұрын
4:52 Probably meant for those comically short Fronk microgames
@Official_Javee
@Official_Javee 2 жыл бұрын
How i did not notice this before-
@IvanFranco120
@IvanFranco120 2 жыл бұрын
I didn't check behind the scenes...
@IvanFranco120
@IvanFranco120 2 жыл бұрын
I didn't knew this WarioWare game had debug mode left in... But that's an common thing on Wii games back in the era...😏
@Woohoowi1
@Woohoowi1 6 ай бұрын
The debug mode randomly crashes the game during testing with the snake untangle microgame, i have no idea why.
@andreblueboy6019
@andreblueboy6019 2 жыл бұрын
I didn’t know this existed! How could I even access this on Wii U? If it still exists there… which I doubt.
@Mr.Bouncer
@Mr.Bouncer 2 жыл бұрын
Maybe the Mini stage was for the Mini Warios stage
@IvanFranco120
@IvanFranco120 2 жыл бұрын
Yeah... As it was the final stage.
@jaxonjaxbot8754
@jaxonjaxbot8754 2 жыл бұрын
nnnope, thats "TinyWario"
@chainswordcs
@chainswordcs 2 жыл бұрын
neat!
@MasterMarx
@MasterMarx 2 жыл бұрын
Current Objective: Find him! (or "Trouve-le!" for if you're French.)
@qwertergd5483
@qwertergd5483 Жыл бұрын
Yo moi aussis je parle francais lol avoue c'est cursed de voir wario ware en francais?
@JoyconSwitch
@JoyconSwitch 2 жыл бұрын
You can actually make microgames have a slower tempo in the final game, via the temple of balance
@IvanFranco120
@IvanFranco120 2 жыл бұрын
Yeah, with the speed metter.
@egon3705
@egon3705 Жыл бұрын
no you can't iirc
@jaxonjaxbot8754
@jaxonjaxbot8754 2 жыл бұрын
i think the mini stnads for "minigame", like bloon flight, stacking, and my favorite, G U N
@lifinale
@lifinale 2 жыл бұрын
mini would probably stand for the mini wario stage
@jaxonjaxbot8754
@jaxonjaxbot8754 2 жыл бұрын
@@lifinale no
@lifinale
@lifinale 2 жыл бұрын
@@jaxonjaxbot8754 mai
@jaxonjaxbot8754
@jaxonjaxbot8754 2 жыл бұрын
@@lifinale its diffidently the minigames, not baby wario
@lifinale
@lifinale 2 жыл бұрын
@@jaxonjaxbot8754 isi
@SusiTerry
@SusiTerry 4 ай бұрын
Shame the sound test doesn't work
@penitente3337
@penitente3337 2 жыл бұрын
By the way, do you plan on recording some of the multiplayer content? Some of those aren't too minigame related, they could be fun.
@jimboslim
@jimboslim 2 жыл бұрын
I'm sure he would, if there was a way to have no latency at all since this game does run on tight reaction times
@penitente3337
@penitente3337 2 жыл бұрын
@@jimboslim The thing is, some of the multiplayer games barely have to do with reaction times, though I just explained myself badly in the comments. I believe there's one like that one scissor and strings minigame from Mario Party 8. Don't remember all of them, never got to play them much and it's been a long time since then.
@TyroneOleary
@TyroneOleary 7 ай бұрын
Cm one of the micro games?!????
@TyroneOleary
@TyroneOleary 7 ай бұрын
Oh it just seems to make the screen thiner
@jakebarclay6913
@jakebarclay6913 2 жыл бұрын
How did you find this?
@Skawo
@Skawo 2 жыл бұрын
Noticed the files for it on the disc, and then used IDA to reverse engineer a bit of the game and find a way to load it up.
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 2 жыл бұрын
Etapa de jefe
@Sploo256
@Sploo256 2 жыл бұрын
is there a cheat for the european version too?
@Skawo
@Skawo 2 жыл бұрын
Sorry, didn't bother making one :c
@Sploo256
@Sploo256 2 жыл бұрын
@@Skawo aww
@Sploo256
@Sploo256 2 жыл бұрын
@@Skawo could you atleast tell me the steps u did to access this?
@Skawo
@Skawo 2 жыл бұрын
@@Sploo256 Ah, it's quite complicated. You open the game's main.dol in a reverse-engineering program like IDA or ghidra and try to look for it. Nevermind that, though, here, I just converted the code to the EUR release: 0413E414 38800000
@Sploo256
@Sploo256 2 жыл бұрын
@@Skawo thx man!! 👍👍
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