I had someone LEGITIMATELY try to tell me the Direct Hit is a crutch because I swapped to it to handle his sentry nest. Apparently the skillful thing to do with an established engineer nest is brainlessly walk towards it with stock.
@screamingcactus17532 ай бұрын
If they set their sentry up in a place where you had a good line of sight to shoot it from outside of its range and didn't have the Wrangler to shoot back, that's entirely on them.
@terivenverien18492 ай бұрын
If they don't have the wrangler or simply don't like using the wrangler (like me I hate it) then at worst the direct hit is overkill. Yes single enemies are supposed to be weak to a sentry they are in line of sight to. But all a decent soldier needs a spy, scout, or other soldier to disable the sentry. And if they do use the wrangler...well it's useless cuz you still aren't destroying it. So yes it's a crutch for soldiers who don't understand the fundamentals of fighting sentries. Sentries really aren't that hard to kill if your using your brain and moving intelligently. Or you know just go demo and spam pills or stickies over cover
@RealLotto2 ай бұрын
@@terivenverien1849It's excruciating to fight against a turtle engi in pub where you can't rely on your teams. Especially intelligent ones with the dispenser hidden and the rescue ranger.
@user-dx8ci9kv8u2 ай бұрын
Swapping to the direct hit just to deal with a sentry is literally the textbook definition of a crutch weapon.
@saltierdongs77602 ай бұрын
Engine get so mad when you just out the Coch n Chode
@shr1mpleTV2 ай бұрын
Nothing beats reflecting a dragon’s fury projectile as stock pyro, killing the dragon’s fury wielder with their own weapon
@KnownOnlyAsDM2 ай бұрын
You can do that???
@Muffinman4572 ай бұрын
@@KnownOnlyAsDMIt’s kinda hard to do but it’s possible. I think I’ve only managed to pull it off twice so far
@Dr._Heinz_Doofenshmirtz2 ай бұрын
its always fun to do that they never see it coming down entirely to prediction though
@HexiiSky2 ай бұрын
@@KnownOnlyAsDMthis is normally the reply you get back for reflecting it too 😂 but yes. its fun
@spiritfox1232 ай бұрын
@@KnownOnlyAsDM iirc the only projectiles that can't be reflected are medic's syringe needles, the righteous bison, and the pompson.
@isenokami78102 ай бұрын
I can only assume putting a close range shove on a mid range weapon was intended to give Scout an option to get anyone already in close range out of his face. Doesn’t seem like it does the job well, but it’s still a reason for it to exist.
@Republic_of_Jeffs2 ай бұрын
Some weapons are just made to sniff glue to, while some are more punishing than your alcohol stepdad .
@Gamer-tot2 ай бұрын
Glue sniffer is the beggars bazooka
@saltierdongs77602 ай бұрын
@@Gamer-totLol my strange BB is named Glue Sniffer
@Helpertf2Ай бұрын
@@Gamer-tothaha glue make my trauma funni
@nucg50402 ай бұрын
the shortstop is a separate weapon type from the other primaries. my source for this is the greater red panda attribute randomizer servers, where even with no clip size penalty, the shortstop will contain 4 shots and reload all of them at once
@Sashimipommes2 ай бұрын
It’s because of how it’s worded being that it has a 4shot clip
@itsnotpaul85482 ай бұрын
@@Sashimipommes I just noticed that, most weapons with a lower clip than their stock counterpart has "- clipsize" whereas the shortstop simply has 4 shots
@2fortcow2 ай бұрын
Are you planning to killbind before male pattern baldness? YWNBAW.
@realalbertosmith2 ай бұрын
In the average casual match I can get away with a revved up brass beast and still have players completely ignore my existance. Some players just don't have a headset plugged in I swear.
@wtzhang5862 ай бұрын
Problem is relying on the other team playing badly is a really dumb way to play the game
@windhelmguard52952 ай бұрын
i usually run the brass beast with one of heavies shotguns and the GRU. people tend to think shotguns are just for fat scout but they're also extremely useful in most situations, i often find myself using the shotgun more than my minigun most of the time pretty much ever since they introduced the minigun damage penalty when you start spinning up. and this is also why i favour the brass beast over any other minigun, since you have to stay spun up for a whole second to max out your damage, might as well dedicate the minigun to situations when you are where the enemy needs to go and for this the brass beast is objectively the best.
@egemenozan56412 ай бұрын
I dislike using headphones for gaming
@longpants1082 ай бұрын
@@egemenozan5641 I don't play games with headphones either, but at the same time, just having my volume on and decently high is enough for me to detect sounds such as a minigun's rev up or a spy's decloaking
@newden-dinimation71202 ай бұрын
I always thought Brass Beast's rev sound is much more quiet than stock's
@УзеирМамедов-п6л2 ай бұрын
I remember equipping dragon's fury for the first time and going nuts almost instantly killing like a half of the enemy team... And the next day I can't hit a thing and die miserably.
@Aegisdex2 ай бұрын
I wish short stop had its old healing stats back. Felt really good to heal much more for having it
@drivanradosivic13572 ай бұрын
I would have also liked it if the Shortstop Shove was a Core class Scout ability on mouse 3/middle mouse button click, had 15 damage no random crits for minicrits are crits, had SHOVE HIT and SHOVE KILL icons and while airborne you do Kicks which are 30 damage and also have KICK HIT and KICK KILL, to make that ability better. as for the Shortstop and Holy Mackarel. I thought of them getting an alt fire that throws a Mini Mad Milk that coats a single target, plus the 20% healing with the Shrotstop. would this work?
@xxDrone952 ай бұрын
I miss when it could reload at a decent time. God, why didnt they give its reload speed back after taking the poly set bonus😢
@rubiconprime14292 ай бұрын
So I’m experiencing the glitch where the timeline breakup of another video is shown under this video, and the part discussing the Tomislav is labeled “Religious Fanaticism” 😂
@Sashimipommes2 ай бұрын
TRUE LMAO
@Brorca2 ай бұрын
Yeah! The tomislav singlehandedly makes ninja heavy possible.
@lu7ky2 ай бұрын
Don't forget you can pop up enemies with the dragon's fury if aimed correctly.
@clayton_rose2 ай бұрын
Nothing really about the video but just thanks for coming back to the community. It gives me hope for the game that people are coming back to it.
@gaming_bigfoot2 ай бұрын
"figuring out where its hitbox is" This is why I got frustrated with first trying to use the Dragon's Fury
@tmak13132 ай бұрын
“Raw and divine” returns
@TealOpal2 ай бұрын
I'm sorry I haven't been in Ultima Club recently Tmak tell the others I miss them
@tmak13132 ай бұрын
@@TealOpal much love in return from many ultimas! Try to guess who said “Tmak will you tell him that both Jinzo and The Medic are cool??”
@TheGreadiestOne2 ай бұрын
Lock and load would literally be me turning my brain off I feel like stock just bounces so much that I just can’t
@boxinajar31432 ай бұрын
4:58 Paul from MittenSquad? Hopefully we're aware of what happened to him. Rest in peace Paul, fly high...
@Leeloo-Foxx2 ай бұрын
god i miss that magnificent bastard.
@WiiWarrior9332 ай бұрын
That's Zach Hadel lol. The audio is specifically from his "Interesting Mouse Type Character" twitter post.
@boxinajar31432 ай бұрын
@@WiiWarrior933 Ohh, thanks for clearing that up! Their voices sound similar 😅
@texmex00772 ай бұрын
God now I'm sad as shit
@BryantVonMiller2 ай бұрын
@@Leeloo-FoxxLove the profile pic Miss Leeloo!
@RyanORourke182 ай бұрын
your Cilan gag at 1:21 nostalgia flashbanged me i need to play gen 5 again
@yourgoodfriend2762 ай бұрын
I use the shove in MvM when we don't have a Pyro to instakill a boss
@yyhhttcccyyhhttccc66942 ай бұрын
i died from short stop shove 1 damage
@v33tro2 ай бұрын
The media references are so creative lol
@MILDMONSTER12342 ай бұрын
People consider the loch n load a crutch because of sound smith, that’s literally it lol
@thefourpointedstar49282 ай бұрын
10 whole seconds in and WOAH WORDS
@PerogiTime2 ай бұрын
8:14 took medkit from burning dying soldier -100000000 aura
@TealOpal2 ай бұрын
It's funny because in the full clip I apologize to him and hit him with my Escape Plan to make up for it.
@mrstudent91252 ай бұрын
No Ambassador?
@1coquo6222 ай бұрын
You right !
@mathbydaygamerbynight81762 ай бұрын
It’s so funny and American how you used an active teleporter as your measurement for the direct hit blast radius 2:30
@mrstudent91252 ай бұрын
33:33 Loose cannon has much stricter conditions to do good damage. LnL mostly is point and click.
@starr_tots2 ай бұрын
Incredible timing for this video to come out for me, i just started using the direct hit non stop yesterday and immediately have fallen in love with it. i never got attatched to playing soldier because i always felt the splash damage was kinda unfair and unfun to play so the DH is perfect for me
@Awesomeness-iz3dh2 ай бұрын
25:45 This is only true if there both already revved, and therein lies the issue with the Tomislav's balancing. It has some obvious use cases in more aggressive plays, ambushing, and mid-range combat, which already make it a strong sidegrade, but not only is its slower firing speed not enough to substantially decrease the weapon's DPS, but the faster spin-up largely negates this downside outside of major team fights where you'll be revved for multiple kills. Sure, you get into those plenty often as Heavy, but the thing about the Tomislav is its faster spin-up means in many situations where with any other minigun you'd stay revved until your next kill comes to you, you can unrev and just rev again without really being punished for it. Stock is only firmly better in scenarios where a lot of enemies are rushing you at the same time, and even then not by a whole lot.
@royelliot79632 ай бұрын
Minigun only out dps tomislav at close range or when firing into large groups where bullet spread does not matter. Someone did a video on it, forget who. Tomislav will outdps minigun at medium and long ranges due to accuracy buff. Not to mention that you will also be firing sooner with tomislav due to reduced rev time.
@Tann3rr2 ай бұрын
You already know what I’m about to to comment Fire thumbnail🔥
@KingSlimeZ2 ай бұрын
the best part about all of these weapons is they are actually easier to use in practice The Direct Hit - the faster speed allows you to completely ignore the fact that it is a projectile and simply play as if it were hitscan, which essentially allows you to ignore soldier's entire downside of not being hitscan The Shortstop - this is one that I personally enjoyed using while learning to aim as Scout, allowing you to attack from medium range rather than solely short range, and being thus extremely consistent compared to the scatter which is more affected by random bullet spread due to the shortstop being more accurate The Dragon's Fury - the dragon is an incredible weapon due to its massive damage and the projectiles aren't THAT hard to aim - the extra damage allows you to take down even Heavies if you are good enough, with its one downside being the airblast and being airblasted. An important thing to note - and i did not know this before watching the video - the triple damage will only activate if the center of the projectile hits the enemy, but it still deals damage if the projectile itself hits the enemy... this creates moments where you hit enemies with the edge of the projectile and become confused when it doesn't do the one thing it is supposed to do. I personally dislike all of the other flamethrowers due to their terrible damage output to the point where it takes 5 seconds to melt a cloaked Spy, whereas the dragon's fury is capable of that in 2 quick shots. Its combination with the scorch shot will demolish enemies. The Tomislav - why is this on the list? it's still a tracking weapon, you can't make a tracking weapon more precise even if it is more accurate, it's just a better stock. The Loch - faster projectile speed = easier to aim, see direct hit The Loose Cannon (not on list) - this is what i think of when i think of precision weapon. despite being a generally bad weapon (only better than stock against light classes, all other classes would have died quicker with stock, especially weak against heavy) it still demolishes the classes that it is effective against, and its slower projectile speed allows you to simply spam points and you'll probably not do too badly.
@milliondollarmistake2 ай бұрын
The Loose Cannon is my go-to demo primary and I agree that it's his worse grenade launcher. The LnL might get overlooked but it's the stronger choice. Small note though, you were saying that it deals 25 extra damage to buildings when it's only 20 damage. It doesn't matter either way but I'm a pedantic asshole lol
@professional_lurker2 ай бұрын
I try not to be pedantic about people using words interchangeably, but there is a notable difference between "accuracy" and "precision". Accuracy is when a series of shots land on target, whereas precision is when any given shot hits a specific area of a target. These are mostly "accuracy" weapons, though I will concede that the Direct Hit, Loch, and Dragon's Fury could be "precision" weapons if you are focused on hitting the enemy's legs to launch them up. The Backscatter is technically a precision weapon, since you have to hit the back, as are all of Spy's knives, the Ambassador, and every Sniper primary. Outside of those, I can't think of any weapon that requires actual precision over just general accuracy.
@goodie2goodie12 ай бұрын
Yapping
@yourgoodfriend2762 ай бұрын
I can see where you are coming from, but you have made two mistakes: 1: Accuracy is a listed stat within TF2's actual code, and it dictates how close a fired projectile is to a player's reticle. There is no "precision" stat, though there is a "Weapon Spread" stat. While this is not what the actual word means, it is what it is. Much like how TF2 will call it "Clip Size" even though no weapons in the game use clips at all, most using magazines or cylinders. 2: Accuracy means how often your shots land on target. Precision means how close those projectiles are to each other. Hitting someone across the map every time you fire the Scattergun makes it a very accurate weapon even though most projectiles are missing. Firing a full Tomislav into a wall 2 feet from you into a 2in.x2in. space makes it a very precise weapon even though it did nothing to an enemy, because all those shots went to one place.
@KT-jy4tf2 ай бұрын
no widowmaker??
@kebe14732 ай бұрын
Actually NUTS to not include the widowmaker in this video
@TealOpal2 ай бұрын
I actually talked about it in my Skill Dependent Weapons video!
@kebe14732 ай бұрын
@@TealOpal ohhhh that makes sense, just that a lot of these weapons make gimick is punishing the user for bad aim, so that's why I thought the widowmaker would be a perfect fit, but if you had talked about it in a previous video, then it makes sense not to include it lol Also, just want to say that I love to put your videos on in the background when I'm doing chores or work around the house, great content and keep it up :)
@rockowlgamer6312 ай бұрын
28:30 I've seen a lot of reddit posts saying they hate the silent rev cause someone with that much damage shouldn't be able to have silence around corners. Then my argument is so can everyone else in the game, soldiers, demoman using sticky traps, scouts, etc. Other than heavy's health every other class does high damage potential (except medic and engineer unless they random crit). So why not the heavy? Hypocrites the lot of them.
@Mehetti2 ай бұрын
same people who cried in outrage at Pyro's stunlock, when grenades and rockets do the same thing and still do to this day, you know on top of doing damage, which airblasting didn't
@stratigangames5082 ай бұрын
@@Mehetti Okay, but rockets and grenades don't stunlock you. You can surf the damage and move in mid air. Old airblast didn't do that. Also, airblast is much easier to spam.
@milliondollarmistake2 ай бұрын
My only problem with the silent rev is just how it's a good stat on a weapon that is already great. The accuracy and rev time stats alone make it better than stock, silent rev on top of that is just...why lol
@DRAGONSFURYENJOYER2 ай бұрын
I ❤️ Dragon's Fury
@wtzhang5862 ай бұрын
The biggest problem of the dragons fury is that it lets pyro to take a role that many other classes, namely soldiers and demos and scouts, can do better while severely gimping his main role. Hence why it’s rarely, if ever, used by serious pyro mains. Pyro is a support/defense class at his core due to airblasts and offensively pyro isn’t strong at all considering his below average mobility and bad range. Playing DF pyro is a lot like playing huntsman sniper or demoknight in which you do enjoy its distinctive advantages but in the grand scheme of things it’s not as effective as stock or degreaser. Oh you forgot one very important thing which is right clicking in the middle of a firefight can be a death sentence as your entire weapon will be on cooldown
@-weevil2 ай бұрын
weevil approved
@FreshestCool2 ай бұрын
weevil unapproved
@axie62182 ай бұрын
pls stop going in my bags of rice mr weevil, it makes us waste them when were only like halfway through
@FreshestCool2 ай бұрын
@@axie6218 no sorry that was me I was just hungry
@FreshestCool2 ай бұрын
@@axie6218 no sorry that was me I was just hungry
@FreshestCool2 ай бұрын
@@axie6218 no sorry that was me I was just hungry
@anxiousgamer73342 ай бұрын
Oh BTW the dragons fury ball can be deflected by pyros.
@mattwoodard25352 ай бұрын
In my experience a LOT of the Direct Hit Soldiers just get very close to the enemy,, jump and fire at near point blank. And then claim they have SKILZ. And Pyro reflects are rare as you have to reflect before the Soldier fires most of the time. sm
@Entow20122 ай бұрын
i find it funny how much you played up the Tomislav spread like its only 20% lol
@Collisto24352 ай бұрын
The Shortstop, like the Huntsman, is its own weapon type and thus its stats are the baseline for that weapon type. That's why it as well as the Scattergun don't have their stats in the description.
@squidwardthedankest6642Ай бұрын
10:25 I absolutely did think it was a handgun when i bought a warpaint and used it to get one when i first started lol
@naimakka19492 ай бұрын
if only people thought about the sniper like they do the direct hit🙏
@saxeladudeАй бұрын
6:43 All of tf2 weapon design in a nut shell is "This weapon pretty much demands perfection... If you're not an absolute god... with a confidence boardering on dillusional. Then this weapon absolutely will break your back and humble you."
@CrazyDave122 ай бұрын
When I started playing TF2 and unlocked the direct hit, I decided to try it. Surprisingly, I had a lot of fun with it even if I sucked with it.
@Killerthealmighty2 ай бұрын
I'd probably use the dragons fury if not for the fact i cannot unsee the flashbang every time it fires
@dragonlord4898Ай бұрын
32:05 thank you KZbin. Literally any instance of the word “like” does the rainbow thing
@xxDrone952 ай бұрын
I remember the dragons fury bring called op on release lmao. Did more damage back then and the projectile was easier to land(i forgot why it was easier)
@saxeladudeАй бұрын
32:05 This is from the video game company that prides itself on having it's worlds and lore based on science, not magic. I'd be more suprised if it didn't have a ton of extraneous physics engine code.
@wild_toa77672 ай бұрын
"how many kills do you get from perfectly landed rockets?" soldier mains: uhhh demo mains:
@grummdoesstuff29832 ай бұрын
Funnily enough, the dragons fury shares a lot of the same game systems as the direct hit. It fires a fast moving projectile (the DF is actually faster than the DH) with almost no AoE, deals more damage with successive well placed shots, shreds buildings, and the projectiles even come from the same place, despite what the lower down view model would suggest.
@juggftw48682 ай бұрын
Killed a full team with the loch and load in 3 shots and it automatically became my new fav lol
@icetide94112 ай бұрын
Does the dragon's fury have a longer false-afterburn than other fire weapons? Because the whole "still ignites pyros" thing is something other flame throwers or flares do. It's why you can land axtinguishes on pyros when you use the degreaser.
@professoradonis82462 ай бұрын
Good video once again brother its amazes me how you make content for a dead game when overwatch/valorant creators are just zombies
@charlesmartin19722 ай бұрын
16:19 "archaic" means old or outdated; perhaps you meant "arcane", "obscure", "obtuse"?
@TealOpal2 ай бұрын
Yeah the wrong word came out of my mouth unforskinately.
@VroomNDoom26022 ай бұрын
I've always thought that the Tomislav was all upsides. Despite the slow firing speed, it spins up faster and is more accurate. This means you hit WAY more shots from distance, and your ammo lasts longer. Liking Sasha most is the most heavy thing you can do.
@Freelancer8372 ай бұрын
Honestly, the Direct Hit feels like the only rocket that does anything. The splash damage feels like a water gun with how much damage it's doing to people, and even just rockets normally. Other rockets also aren't really hitting those direct hits because of the slow speed so you need to rely on that splash damage water pistol damage more often than not. Meanwhile, the Direct Hit increases the project speed so it doesn't matter. It does make hitting direct hits easy and make the gun feel better to use than any of the other rockets in the game
@potatoweaver411625 күн бұрын
what you said doesn't make sense. Are you seriously saying stock splash damage is too low? That is a truly terrible take that I expect 99% of TF2 players of all levels of play to passionately disagree with.
@vyor88372 ай бұрын
Did not expect Korone there
@FrostyTheNightmare2 ай бұрын
1:05 Unless your using the Huntsman, then your an acceptable person in humanity
@dabmasterars2 ай бұрын
*yuo're
@PlafonFan2 ай бұрын
True
@dabmasterars2 ай бұрын
@@FrostyTheNightmare *yuo're
@shellpoptheepicswordmaster7552 ай бұрын
So are rifles fine? Cause they're lame and dumb
@OverweightSorcery2 ай бұрын
The direct has always been my favorite sidegrade, it's so fun to use and even when im not good with there's always that serotonin hit when i land an airshot by accident. I just wish Valve did this to loch n load and not just giving it useless stat
@cloudycat81782 ай бұрын
I think the nonsense with the loch and load is the fact you’d only equip it for the faster pills. I don’t like it cause the speed screws with muscle memory but I could see people finding it easier to use, pair that with the lack of one grenade and I guess it’s just “the easier pipe” no clue though just my thoughts on why it would get the “crutch” title while direct hit doesn’t
@nickname54472 ай бұрын
Im going to start using the shortstop now
@SmallOneEyedKing2 ай бұрын
Dragon's Fury requires skills
@Binatl12 ай бұрын
and fun fact you can reflect dragon furys firballs
@spiritfox1232 ай бұрын
As someone who mains pyro with at least 2k hours on the class, I very much disagree that the dragon's fury has a higher skill expression compared to the normal flame throwers. Yes the act of pressing m1 to kill enemy gamers takes more precision and it has a higher skill floor but the lack of airblast heavily damages the skill expression with the weapon. If it didn't have a massive cooldown between airblasts then I would definitely agree.
@TealOpal2 ай бұрын
That's totally fair! I've actually expressed in past videos that I think Airblast is the key thing keeping Pyro from being super easy so I definitely should have noted that.
@Happy_doggo2 ай бұрын
32:24 but how will they will make fire then 🤨
@moosedog___63722 ай бұрын
the shortstop is the direct hit for scout but instead of getting more damage you get less
@longpants1082 ай бұрын
It allows scout to fight more effectively at mid-range though which changes a lot for his positioning in the middle of a fight
@moosedog___63722 ай бұрын
@@longpants108 didn’t say it was bad just said a fact
@kuroyame9732 ай бұрын
the only reason i could see people using the loch n load is for a sort of challenge where you cant use rollers
@Awesomeness-iz3dh2 ай бұрын
I think Scout's primaries would feel a lot less like the Scattergun and a bunch of random gimmicks and more like an actual array of sidegrades if Valve were creative enough to give a single one of them the same clip size as stock.
@potatoweaver411625 күн бұрын
The Baby Face's Blaster used to have 6 shots originally.
@Hellwaterva2 ай бұрын
Hehe beam katana in intro
@mohammednegm40072 ай бұрын
ýëš
@Binatl12 ай бұрын
the short stop was my first wepon : )
@WesnothNanoMinerPL2 ай бұрын
Biggest downside of Dragon's Fury is having no strange variant
@waluigi12282 ай бұрын
What about the ambassador?
@mudwithoutthekip2 ай бұрын
no ambassador?
@pierrecourtois51672 ай бұрын
I'm still mad at the shovestop change.
@abyssal_beans2 ай бұрын
It’s genuinely hilarious that the stereotype’s series, despite being extremely heavily memed on, is still the source of a lot of the opinions of said people memeing on it
@OMalleyTheMaggot2 ай бұрын
The dragon's fury projectile is impossible for me to aim. I cant stand that the projectile doesnt match the hitbox so much and it BLINDS me every time i shoot it. I basically only bust it out when for some reason I need to deal with sentry nests as Pyro
@IwanRoberts-m8j2 ай бұрын
I never really use the direct hit or lock n load as they take skill. I also never thought of the shortstop or tomislav as precision weapons. Cool video though.
@Sashimipommes2 ай бұрын
I only think it takes skill cause of muscle memory for new players it’s easy to use
@MichaelChin19942 ай бұрын
I just view the Dragon's Fury as a shotgun with afterburn and crits burning players
@noise_pollution692 ай бұрын
bro really said 🤓
@stratigangames5082 ай бұрын
I want the old Loch and Load back. It has two tubes, why are there 3 grenades?!
@parkersmith87112 ай бұрын
What about the inverse of weapons that are more about how the weapon spread can be an upside? like the Begger's and Huntsman?
@big_brein42 ай бұрын
1:10 The background noises I can't bro what is this 😭
@deputyrook62322 ай бұрын
video idea: Stats other weapons would have (including stock) if a different weapon was the stock weapon.
@Leeloo-Foxx2 ай бұрын
the dragons fury is my favorite precision weapon, it lets pyro solo heavies and sentries. still unusable against danger shield snipers though, they dont take the bonus damage even tho pyro does
@888brownies2 ай бұрын
tf2 is a year shy from being old enough to vote
@nightspawnson-of-luna49362 ай бұрын
You mentioned Shortstop/Crit-a-cola combo and didn't bring up the Red Robot video where he uses the shove and sends the guy flying? (Was that just a glitch then?)
@danielhuelsman762 ай бұрын
Wouldn't the Spy's Ambassador qualify?
@mrstudent91252 ай бұрын
LnL is crutch because you loose one grenade in a clip to land pipes easier.
@longpants1082 ай бұрын
It's much more punishing if you miss, though, so it rewards the player for good aim by making it more precise. I'd argue that stock is more of a crutch than the LnL because of the rollers that gives free hits on the enemy even if they miss
@OlaftheGreatАй бұрын
The thing that irritates me the most about the Dragon's Fury (other than my hot garbage aim) is how it significantly nerfs your spychecking ability. I NEED FRENCH FRIES DAMMIT
@Twoostressed2 ай бұрын
In NBA terms it’s to live and die by the 3
@djelibaebi2 ай бұрын
i feel like saying the direct hit is more skillful while it also gives a huge boost to projectile speed is kinda. like sure maybe at some ranges but if ur playing against a scout u can just. click on them before they can react - same with pyros. clicking on people's hitboxes isnt like. the be all end all of skill, being able to vector the enemy movement and plan for where theyre going is important and the direct hit at least at close to mid range kinda just. doesnt engage with that.
@adude_lol90472 ай бұрын
What if the shortstop kick ass instead of shove
@jabbajawz52732 ай бұрын
The problem with the direct hit is that people don’t aim anymore, they just rocket jump up your ass and instakill
@Ungy51822 ай бұрын
Ik this video has 5 weapons, but what about the ambassador? That's clearly an aim intensive weapon alternative.
@TealOpal2 ай бұрын
I didn't talk about the Ambassador because it specifically has a mechanic that reduces its accuracy for a second or so after each shot.
@milliondollarmistake2 ай бұрын
@@TealOpal Almost every hitscan weapon in TF2 has that. All the pistols, revolvers, SMGs, etc. The only exceptions are the sniper rifles. Even the miniguns and shotguns work on a similar system but that's a whole other conversation. The Ambassador is unique here though. So when you shoot any of the above weapon types for the first time your shot will be 100% accurate. If you fire again within 1.25 seconds your shot will be inaccurate. If you wait 1.25 seconds between shots your gun will be 100% accurate again. It doesn't matter if you shoot 0.5 seconds or 1.24 seconds after the first shot, you'll always be at maximum inaccuracy. The amby works differently. For one it only takes 1 second to become fully accurate, and it's only in it's "fully accurate" state where it can headshot. The other way it's different is how it's accuracy gradually ramps up. That means if you shoot at 0.8 seconds your bullet will be more accurate than if you fired at 0.4 seconds. It won't headshot either way but the spread will be tighter. It's probably one of the most accurate weapons in the game.
@DangStank2 ай бұрын
It really feels like the Loch just got worse versions of all the direct hits stats. DH has 25% bonus damage? Loch gets 20% and only on buildings. DH has smaller splash? Loch gets zero splash when you miss. DH gets even more damage on airborne targets for some reason? Eh, let’s take one pipe from the lochs clip.
@robertmihai20232 ай бұрын
09:48 MISTAKE INCOMING, ONOOOOOOOOOOO, video rebunked