That did the trick. So easy when you know how 🤷♂ Thanks a lot, great info 👍👍👍
@W3-productions2 ай бұрын
Glad this helped out. I'm also glad that later versions of Genesis come with more variety of skin tones to start with.
@andyprice463 Жыл бұрын
Thank you, this was really useful.
@W3-productions Жыл бұрын
Glad it was helpful! Good news is that some of the newer models and characters since this video come with more than one skin tone, such as Genesis 9.
@andyprice463 Жыл бұрын
I am actually changing a Genesis 3 characters skin tone which is done in a slightly different way but your instructions were still a big help as they pointed me in the right direction (Surfaces etc) Thanks again for that@@W3-productions
@bennyoaks1314 жыл бұрын
DUDE! I love you! Lol. I got a few hair products, and now I dont have to save up for a new character. Thank you!
@W3-productions4 жыл бұрын
Yes, this really eases the budget and the frustration of not being able to find just what you are looking for!!!
@TimCool-gr5bs4 жыл бұрын
@@W3-productions this is the Free genesis 8 character ? And how can i do hair or shirts can u make a video ?
@Hani_Santa3 жыл бұрын
Thnks for your awesome tutorials learned a lot already. The one thing I can't solve is, if I change the color of the skin, how do I actually save the texture with the modified color? When I export my obj with textures it exports the original textures not the textures which are modified.
@W3-productions3 жыл бұрын
Thanks. Unfortunately, that is still an issue that I have when exporting in certain formats such as OBJ and FBX. I have to find a way to do the same changes in iClone or Blender. I believe either the Daz to Blender Bridge or Diffeomorphic Daz Importer still keeps the changes though. Can't remember which one. I'll have to investigate some more.
@Hani_Santa3 жыл бұрын
@@W3-productions Thnks I will try that!
@zevvra_dm2 жыл бұрын
Same problem, so sad =(
@stevesculptor1Ай бұрын
How do I add skin to a 3rd party mesh, FBX, OBJ etc. In the 'texture shaded' setting, top right, it looks good but no colour?
@W3-productions27 күн бұрын
I think you would need a shader in Daz Studio. You can search the Daz store or 3rd party sites for Daz shaders. I haven't found a photorealistic skin shader in the official Daz Store, but I did see one for the fila toon characters. www.daz3d.com/shader
@lonewolfenock35274 жыл бұрын
Great info! Godbless!
@W3-productions4 жыл бұрын
Thanks
@MikeDaviss0034 жыл бұрын
I made some awesome skin tones but when i port it to blender or any other program the skin tones go back to default. How can i get the tones out .
@W3-productions4 жыл бұрын
I haven't figured that part out. I think I've done it by accident before. I usually have to add a MixRGB node in Blender to get something close to the same tones.
@thornbloodstone62759 ай бұрын
Your trick about the translucency works but you only need to set the slider to zero to remove all the shader red effects on skin and revert gen 8 skin back to normal. Gen 9 must use translucency, so it's set as a default to gen 9 settings. Just fuck it off and your good to go!
@W3-productions9 ай бұрын
Good to know. Thanks for sharing. At least Gen 9 comes with a few different skin textures in the starter kit now.
@thornbloodstone62759 ай бұрын
@@W3-productions Gen 9 is better for a few reasons. Eye's work better and the expansion to G9 has a range of good quality eye shaders for all basic colours. You do need a bunch of morphs to get the right shapes for bodies and heads but with g9 you can increase the Sub-D levels 8 or 9 on eyes, mouths and other parts of the face where you couldn't with g8. G9 has more body morph shapes for new areas of the body where gen 8 never covered, like the torso for example now has 3 sliders top middle and bottom along with waist and hip morph areas. Muscle and Fat morphs look 100% better in G9 with 4 and 8k quality textures for the big renders. Outfits look way better and fit body shapes more snugly with g9, Fit Control makes using older gen's equipment easier, it has the range of morphs for clothing to fix most issues if they arise.