watching a 2 hour movie: zzzz watching a 2 hour essay about a game i never played and never will play : 👀
@SpaghettiGod345 жыл бұрын
grosezero this is the one sir, give him the medal
@sean81025 жыл бұрын
@@SpaghettiGod34 nailed it
@Electroporcupine5 жыл бұрын
I've seen this exact sentence before, I can't tell if it's a meme or people copying someone else to try and look funny.
@grosezero88345 жыл бұрын
@@Electroporcupine This is my every day reality Brother
@Exigentable5 жыл бұрын
@@Electroporcupine it's literally copy pasted lol. It's unoriginal and boring, but enough people see it for the first time each time to make it a top rated one. It happens on reddit too, it's even easier cuz reposts are so easily dug up, so you just copy paste the top rated comments at the right time and voila.
@hiddenshadow21055 жыл бұрын
"I didn't want Spiders to be next Bioware. I want them to be the first and most fascinating Spiders." If this is not an anguished declaration of love, I don't know what is.
@JustSkram4 жыл бұрын
The sad thing is I'm pretty sure this sold way better than any of their other games so we'll probably lose the spiders we know
@marcosdheleno4 жыл бұрын
@@JustSkram if only they had done anything that was actually worth playing before, we would have something to be sad about. they lack identity and it shows. this reminds me of this series of games i loved in the gba, called swordcraft story. its for all intents and purpose a tales of clone, but it had so much charm that you could play and not make the connection. spiders is the opposite, you can clearly see what they wanted to do, but all we can do is laugh at how bad they tried to do it...
@CaptainPerfect4 жыл бұрын
I really want them try again in the world of Mars and technomancer. The world is just great. And keep honing their combat.
@hiddenshadow21054 жыл бұрын
@@CaptainPerfect I second these feelings. And they left the mystery of shattered Earth unresolved at the end, and it could be a something to touch in the next game, for example.
@CaptainPerfect4 жыл бұрын
@@hiddenshadow2105 I think they might return, they did make 2 games in that universe, they must be proud of it at least a little bit.
@SDNimm5434 жыл бұрын
Imagine if after that shit happened to Constantine, and he started looking all evil, he just stayed good. Total bait and switch, he's still a good guy, he just got his face fucked up.
@chaosinc.3823 жыл бұрын
That's the kinda shit I want.
@gerg213452 жыл бұрын
"you fucked up my face" is now the motivation of 2 characters in games this guy has reviewed
@logicaloverdrive8197 Жыл бұрын
I want it to go even further, "I fucked up my face, and am now motivated to be an even better person."
@Mikeanglo4 жыл бұрын
"Looks like prince charming from Shrek." Oddly enough if you look at Greedfall as an unofficial grim-dark prequel to the Shrek films this game is a whole lot more entertaining.
@Never_heart2 жыл бұрын
..... that actually checks out so much and explains a lot of this games thin storytelling
@Songbearer5 жыл бұрын
Hey, it's not easy for Spiders to make games, you know. They're only tiny and pressing the keys is hard for them They also spend too much time just browsing the web rather than working
@sometwithtoomuchfreetim38425 жыл бұрын
Songbearer Pure genius.
@aquila46905 жыл бұрын
you clever devil
@alexanderthemagnifcent25735 жыл бұрын
Best comment I read in a long time
@gonzo39155 жыл бұрын
Very good.
@fuzzydunlop79285 жыл бұрын
This is my headcanon for this company now.
@TowkayCC4 жыл бұрын
De Sardet: "We did not come here to desecrate this holy place." *proceeds to annihilate every moving creature that can be found*
@kuronanestimare Жыл бұрын
To be fair, it's that creature's fault for approaching us... Nevermind the fact we were clearly going to take everything not nailed down to the floor including the roof (and take two hours doing it because Area Loot was not a feature in this game)
@patrik3482 Жыл бұрын
That's what diplomacy is.
@lootlord89953 жыл бұрын
The Coin Guard are an analogue to the historical “Landsknecht” mercenaries of Germany in the 15th and 16th century, who operated independently from nations and often served on both sides in a conflict. Kingdoms had coin, but not many troops.
@VampireNewl3 жыл бұрын
The Italian city states also made heavy use of mercenaries known as "Condottieri" I don't know if one comes from the other due to the HRE.
@Mr.Mosquito892 жыл бұрын
Ah, the 1500s Soldaten ohne Grenzen. Big Boss has some explaining to do.
@daedalus64332 жыл бұрын
Ah, the only reason Gustav Vasa could dissolve the Kalmar Union.
@TheThingInMySink Жыл бұрын
You have to remember the Landsknecht weren't in any way a unified organization though, it's not like say a company like Blackwater selling it's services to two different sides of a conflict, but rather individual mercenary companies, usually made up mostly of German and mercenaries hiring themselves out to the highest bidder, they were just all generally all referred to as 'Landsknecht' so think of the word more as a period term for a specific kind of mercenary, rather than a specific organization. Technically anyone with enough wealth and influence could raise a company of Landsknecht, like the Black Band, established by George the Bearded, Duke of Saxony. There are also the Swiss Reisläufers who are often mistaken as Landsknecht, they were contemporary and in the iconographic evidence we have from the period dressed much like the landsknecht did, and employed the pike as their primary weapon, although the Swiss are still seen as having fought in a distinct style in the period, most often referred to as the 'Swiss charge'.
@Firepowerx315 жыл бұрын
Really trying to hit that 10 min mark for that ad revenue
@Firepowerx315 жыл бұрын
In all honesty thanks tehsnakerer I love the content that you post and will hope to always see more of your brilliant work
@Tehsnakerer5 жыл бұрын
Thank you
@0va.exdee_3355 жыл бұрын
P Murphy everything today is so unoriginal this remark itself is unoriginal
@beantowncrocodile83274 жыл бұрын
@@0va.exdee_335 "no u"
@disguisedpeanutbutter83344 жыл бұрын
@@0va.exdee_335 Maybe it's my autism but I really don't get these 'wow, u are so original' arguments. 99.9% of all things you could ever say or think has already been said or thought about. I kinda get that repetition is bad, but still-
@rileyschatz0013 жыл бұрын
During the entire game De Sardet is lied to, backstabbed, shamed, manipulated, and spoken down to by EVERYONE. Even when stricken with insanity, their cousin is the only one that feels like they give a fuck. I chose to become a God with him because why the fuck would I not. I didnt give a damn about anyone else.
@kuronanestimare Жыл бұрын
The irony of Greedfall is the Bad Ending is bad because they have to slap that title on something. Frankly, that world's inhabitants deserve to burn.
@supereldinho Жыл бұрын
Nothing says bad writing quite like choosing the bad ending purely to spite the writer's inability to engage the player.
@DirkBrickAction5 жыл бұрын
I know it's a birthmark, but I can't see that splotch on De Sardet's face as anything other than a remarkably ugly patch of facial hair.
@FumblsTheSniper4 жыл бұрын
DirkBrickAction A for the thought, D for execution kind of situation.
@planescaped4 жыл бұрын
I had no idea it was a birthmark... I thought it was a graphical glitch or something. XD
@degeneratemale53864 жыл бұрын
That’s a birthmark? I thought it was the malichor
@jaredfrancis50624 жыл бұрын
Technically not a birth mark. Yes in that he's had it since birth but there are those who recieve that mark who aren't born with. It is those that are bonded with the Island. He has it because his mother was one of those healer types or whatever they're called
@thelittleredhairedgirlfrom65274 жыл бұрын
Yeah I thought it was facial hair as well
@jbc00per4 жыл бұрын
"wait a minute I romanced her?" Made me laugh way to much
@BetterThanNothing1234 жыл бұрын
I had that same experience in dragon's dogma 😅
@Grandmastergav863 жыл бұрын
@Code Turtle Technomancer is just schizophrenic but I love it for that 🤣
@biostar43 жыл бұрын
Same happened with me in Mass Effect I
@Tyronejizz3 жыл бұрын
too*
@BloodyAltima3 жыл бұрын
@@biostar4 In DA:O, Zevran's romance can be started by picking a response where you note that you don't mind him being flirty. In context, its absolutely supposed to be "oh, I *really* don't mind ;)," but autistic teenage me did not realize that until another ten hours or so in after confirming a relationship with Liliana later. Cue awkwardness.
@Gantann5 жыл бұрын
"It turns out that Sardet was conceived at the Shore of Tall Bones and really, weren't we all?" I appreciate this joke and admire your strength of will for plopping it in the middle of a section where it wouldn't even have time to sink in for effect.
@OfficialReckM85 жыл бұрын
I still don't get it lol
@Mr.Mosquito895 жыл бұрын
@@OfficialReckM8 You'll get it when you're older.
@SkigBiggler5 жыл бұрын
@@OfficialReckM8 Tall BONES. Is referring to an erect dick, and presumably shore could be interpreted as referring to a vagina.
@JayTohab4 жыл бұрын
MicroTransactionsMatterToo Wow. Crushing innocence as soon as possible, huh?
@tempestvenator98093 жыл бұрын
@@SkigBiggler So basically it's a euphemism for Sardet being a bastard child?
@TheRoach.5 жыл бұрын
english man reads you a bed time story ASMR
@TheRoach.5 жыл бұрын
just wanted to say i dont exclusively watch you to go to sleep, longform reviews are my secret kink
@Corrupted5 жыл бұрын
@@TheRoach. Let me assure you, all of us are like you, I cant fall asleep without one of these anymore hahaha
@Keyfur915 жыл бұрын
"A bit of poison on my blade, and let's go!"
@Mr.Mosquito895 жыл бұрын
Move away, things are about to get dicey!
@webbmerriam69844 жыл бұрын
"*whatever the fuck Siora says"
@gamer656884 жыл бұрын
@@webbmerriam6984 "radagana rigisigana" I think
@Mike_Hawk_Is_Hugh_Mungus4 жыл бұрын
"May the EnLiGhTeNeD help me in this battle!" - Old mormon daddy
@budzas4 жыл бұрын
"Here's to my health, AND DEATH TO THE ENEMY"
@tassadarc80695 жыл бұрын
"The fact that she never does that in game is why I never upgrade anyone's equipment." This is truly the supreme form of pettiness. I approve!
@troublesome33794 жыл бұрын
I remember having similar problems with ME: Andromeda, we're supposed to be explorers yet everything has been named, there are built up and prepared settlements everywhere and even ruins but despite all that it pretends like the player is a pioneer, super irritating for such an interesting idea to be lost so quickly in the game.
@MegaRazorback Жыл бұрын
Well to be fair to ME: Andromeda, you're told VERY early on that the Nexus has already been there for about a year and that several attempts have already been made to colonize area but that's as far as your told and it doesn't as you say explain how everything is already named in your map...
@thesilverblueman Жыл бұрын
@@MegaRazorback even then that's thrown out when you go to the exile settlement, and they act like they've been there for a decade or so
@MegaRazorback Жыл бұрын
@@thesilverblueman Yeah there's that but i think the angle they were trying to go for there was the utter hell the exiles are in...Doesn't really feel like that though.
@megamike157 ай бұрын
andromeda atlest sticks to it's theme with alot of it's chracters and side content. greeddfall is just a bunch of ideas that start blending togther.
@frosty729211 күн бұрын
If you listen in game youre re exploring old places
@maxwellsterling4 жыл бұрын
That voice tone is sadly familiar to me. That tone when you disappointedly talk about how much you wanted to like a game that does so little to captivate you as it progresses; that tone when you start to hopefully talk about what it could be, spouting idea after idea and sort of living in a short moment of bliss because you're imagining it all becoming the real thing; a tone which might sound like it comes out of pure spite to those who don't know it, but those who have felt the same about any game can't help but sympathize and even be captivated by the ranting. Or maybe I'm just talking out of my ass, but between any movie and these movie-length game reviews, I will always be more than glad to pick the angry British man. Awesome back in those 2013 videos, still awesome now.
@mishatarkus3 жыл бұрын
I often call it the Dragon Age Inquisition tone.
@utisti49762 жыл бұрын
@@mishatarkus I call it The Witcher 3 tone.
@catsquidcatoverlord9842 Жыл бұрын
JoJos bizarre adventure Part 3 for me.
@PenumbranWolf3 жыл бұрын
On a historical note, during the Renaissance Italy made ubiquitous use of mercenary armies for it's internal fighting and it's external ones. So much so that the fighting was excessively indecisive and the mercs would frequently just take the field and the commanders would fence with their formations, refusing to commit to any real maneuver and never having their forces engage in any real combat. This was because the mercs all knew each other and didn't want to kill their friends or risk each other's paydays. Thus there is something to be said for the existence of The Coin Guard.
@KPWSinister15 жыл бұрын
"Oi, That's Sarde!" is a running gag that should have happened more of. Great vid.
@zzxp14 жыл бұрын
Why give character collars so big if they are going to clip their chins through them constantly lol
@arsenkurmangali29974 жыл бұрын
Witcher 3 bear armor flashbacks
@Eshtian3 жыл бұрын
It's not really an issue though Then again I'm a dark souls player so maybe I'm just used to it
@kingoftropes9225 жыл бұрын
"Man, Tehsnakerer hasn't uploaded another essay in a while, let me check his channel real quick" *2 hour video essay about some random game I have never heard of that dropped 30 minutes ago* "O H B A B Y"
@Tehsnakerer5 жыл бұрын
Say hello to the monster
@SpicyChickenGodAJ5 жыл бұрын
If there isn't a montage set to "I need a hero" I will be disappointed.
@Tehsnakerer5 жыл бұрын
You will be disappointed
@SpicyChickenGodAJ5 жыл бұрын
@@Tehsnakerer well now I know how you felt playing Greedfall.
@BlargleWargle3 жыл бұрын
A shopkeeper being present every kilometer or so in the wilderness rather does make the "adventure" here feel like when Spongebob and Patrick camped out five feet from their houses. Except they at least had to deal with the danger of sea bears.
@Never_heart2 жыл бұрын
Now I want Sar Dea to be mauled be a sea bear
@torylva3 жыл бұрын
"FIGHT WITH HONOUR!" And gets immidietly shot in the face. I love you, Snakerer
@andrewgrace3418 Жыл бұрын
It Caught me so off guard
@catsquidcatoverlord9842 Жыл бұрын
@@andrewgrace3418 it also caught the guy off guard too.
@АйдоралСмертестойкий4 жыл бұрын
Even tho I completed EVERY single side quest and maxxed out all relationships I chose the "bad" ending. Why would i believe a talking treetrunk over the man I grew up with? Bros before trees!
@kasadeya37543 жыл бұрын
you Too?
@Alanenemyofgod02 жыл бұрын
The only reason why I chose to save Teer Fradee from Constantin has a name: Siora.
@fuzzydunlop79285 жыл бұрын
"Good night, sweet prince..." - Was that MEANT to be comedic? There's no good answer to this question. As an aside, that bad ending where everything's gone pear-shaped and two mortals have achieved an unstable godhood, perpetuating some sort of spirit-plague on the world, and all of the different factions are fighting each other in a never-ending Orwellian-style free-for-all - that sounds like an infinitely better setting for a video game.
@Tehsnakerer5 жыл бұрын
Now you say it, if there ever is a Greedfall 2 somehow, I hope it canonises the bad ending, that's an opening for a setting
@fuzzydunlop79285 жыл бұрын
@@Tehsnakerer Even thematically it works as a sequel, from the optimism of traveling to a new "land of opportunity" as presented in the prologue to the cynical reality of exploitation and mutual dysfunction such a radical change brings to both involved parties - like Spain hitting a boom period post-discovery but then getting mired in an inevitable decline as the other powers scramble to consume the carcass of the Spanish empire. Make that soul-plague shit an analog for Syphilis and you'll actually be carving up a message with all that edge. They get to have their cake, and eat it, and then choke on it. With no milk in sight. Same with the mortals-turned-deities. It's like pottery, it rhymes.
@fuzzydunlop79285 жыл бұрын
Actually, it just hit me that what I proposed was basically just the goddamn premise of Morrowind.
@greybayles79554 жыл бұрын
@@Tehsnakerer Honestly id respect that move. I dont think ive ever played a sequel that was like "remember that good ending you got last game? Yeah, that didnt happen"
@hital9374 жыл бұрын
@@greybayles7955 Xcom 2 kinda pulled it off. "You beat the aliens, sike, you losing is now canon". Its not exactly the same, but its the closest i can think of.
@juniorjunior58844 жыл бұрын
Hobos: "There's the prince, being a war criminal."
@Hanskleineroms5 жыл бұрын
Your voice helps me sleep and I don’t know why but that’s not a negative honestly thank you I have insomnia and you always help me sleep thank you man love your vids
@aurelionight5 жыл бұрын
>2 hour long tehsnakerer video thank you father this is an excellent christmas gift
@RawbeardX5 жыл бұрын
ah, Spiders. I will never forget Bound by Flame, where if you actually play the selling point of the game... you get an "and then the demon kills the world - drop to main menu" non-ending
@alalvarez73014 жыл бұрын
Please elaborate Because this sounds like thr kind of idiocy Spiders would come up with
@thespanishinquisition40783 жыл бұрын
Bound By Flame present a world ravaged by 7 Ice Lords. You are a soldier possessed by a flame demon. The selling point is you get to use cool fire magic to melt the bastards like a walking natural disaster. But if you do that the flame demon eats the world. No, instead you have to tell the genie to fuck off and beat the game using nothing but your sword. This would be ok if rejecting the demon actually gave you SOMETHING to do, like use traps or different weapons, you know, human ingenuity. But no. It just makes you sword do more and more damage without giving you any cool new toys. So your choice is either have fun and get the bad ending, or beat the game by repeatedly pressing the attack button without any nuance so you can see the good ending. Yay...
@RawbeardX3 жыл бұрын
@@thespanishinquisition4078 I guess rejecting the demon allows you to equip a helmet late in the game. it's something, right?
@TheBonkleFox2 жыл бұрын
@@thespanishinquisition4078 So it's like if the Snowgrave route in Deltarune was the main selling point of Chapter 2?
@dragonforks93 Жыл бұрын
@@thespanishinquisition4078 Dishonored had that problem too, most of the game's cool powers were strictly lethal which in turn gave you the high chaos (bad) ending
@griffca48145 жыл бұрын
As someone who played and loved the game I can say that all the criticisms he made are 100% true.
@thinkingmachine3544 жыл бұрын
Griffca I feel the same way
@cyberninjazero56595 жыл бұрын
"Presentation over nuanced decision making" Oof I felt that
@marcosdheleno4 жыл бұрын
to make thigns worse, the presentation isnt even that high to begin with...
@PantsuAficionado4 жыл бұрын
"I hope 2020 is good" It sure is Snakey boi, it sure is
@sneezebiscuits72394 жыл бұрын
Ouch
@timothymclean3 жыл бұрын
If only the plague the real world had to deal with could be solved by killing one crazy cousin.
@ZukoPrince4 жыл бұрын
*raises the sword* «FIGHT WITH HONOUR!» *immediately gets shot in the face* Definitely one of my favorite bits 👌
@Cyborgs74 жыл бұрын
OH GOD IS THAT A "GOOD ENDING BAD ENDING" BUTTON? I'm sick of this.
@manboy47204 жыл бұрын
do you want rainbows gumdrops schnookums bookums? or ultra murder death pain agony 9000 argh?
@JayTohab4 жыл бұрын
2:02:58
@deeznoots62414 жыл бұрын
Love meaningful choices between genocide and not genocide
@planescaped4 жыл бұрын
Would've been even better if he was holding out both of his hands as metaphorical buttons.
@klynk51075 жыл бұрын
The arse shattering power of your argumentative skills in action
@saltyshrimppasta3 жыл бұрын
So I’d like to start off by saying 100% of your criticisms are valid, but I feel that you and I see the game completely different, likely because I went into it with astronomically low expectations. The lack of choice didn’t really bother me because I guess I didn’t view this game as a “true RPG,” it’s more like an RPG-Lite. I think De Sardet being a pre-determined character helped me with that, and it feels more like The Witcher 3 without the far-reaching unforeseen consequences that game offers. As far as moment to moment choice is concerned, both of these games are about the same imo. I also noticed something interesting with the factions that made me love the “bad” ending. You learn early on that everybody are bastards and that they’re basically only out for themselves, and then you continuously see that in every side quest in the game. Even if the leadership wasn’t aware of what was going on, I still felt they were responsible. I subconsciously started getting more and more confrontational in the later half of the game and started solving problems by killing the people causing them. I started thinking “Maybe Derdre should run these fuckers off the island by this point,” and I think that more than anything makes Constantin’s offer at the end have weight. I actually had to stop and consider it, because in some ways he is right. Why should you save everybody? Why should you stop the Malichor from killing the people who brought it upon themselves? This recontextualized almost everything that I had done before, and I think that’s what Spiders was going for with this ending. I agree that they failed to stick the landing in almost every area, but that last one stuck out for me, and I actually enjoyed this game a lot.
@elitereptilian2002 жыл бұрын
Yeah I enjoyed it a lot too for much of the same reasons, ai absolutely loathed technomancer and had 0 expectations of greedfall and at the time it was like 7€ in xbox store, it sure has issues and flaws but I ended up liking it a lot 100% it couple of times..
@TheAlmightyAss2 жыл бұрын
To be fair, lots of games are probably good if you go in with extremely low expectations.
@PANCAKEMINEZZ2 жыл бұрын
"why should I save people from the Malichor when they brought it up on themselves" Maybe don't throw the commoners in with the people who actually let it loose on them? That's such a broad and sweeping statement that is insanely psychopathic when you stop to think about it. That's like saying you have the option to save a country from a war but stopping to think about it because they (the politicians) brought the war in themselves. I don't see your point at all.
@saltyshrimppasta2 жыл бұрын
@@PANCAKEMINEZZ Tbh the world building in this game is a flaccid that it’s impossible for me to even use that train of thought. The developers don’t display the people of this world any better than their governments. With Theleme, the citizens actually seem to be just as bad as the Ordo Luminus, specifically because the game refuses to show anybody in a positive light. So, yeah, fuck em. It’s not real life.
@retrogamelover2012 Жыл бұрын
I guess. Though, at the same time, I feel like the "bad ending" choice sort of has that kind of blanket statement type of thing, that discourse surrounding the world prior to the Great War in Fallout had, with people like Oxhorn pretty much making some valid counter-points to the claim that "everybody deserved it". Sure, it might be argued that my own idealism and such might be showing in this perspective, but at the same time, we're not exactly 100% certain of how everything turns out (we're not clairvoyant, after all), so there is a possiblity for events that transpire to defy that sort of cynical to pessimistic expectation, regarding things at large. So, I guess there's possibly some nuance to the final choice at the end, even if it is kind of speculative.
@spehizle4 жыл бұрын
The first two hours were great. Lots of ways to approach an objective, the idea that there was a clash between your moral duty as an individual would clash with your civic duty as an official of your nation (which has its morally dubious moments), the backdrop of plague and desperation against advances in technology, magic, and exploration, I was so fucking excited. 10 hours later, and quests are just "Run to person x and click. Now run to person y and click. Now run back to person x and click. Now put on a sailor's uniform." It became so nakedly apparent that the story was invariant. Nothing I did actually had any sort of social impact. I never felt morally challenged to put my own morality against my duty to my country. And the combat devolved into dodge and shoot. I started this game with such high excitement, and 20 hours later I uninstalled it without any intention of ever finishing it. And your companions are so BORING!
@nmvidro3 жыл бұрын
These are my exact feelings on this game. Old Serene really was such a neat concept for exploring, as well as how your station fit into how the factions work (or don't work). I got to Teer Fradee and couldn't keep interested. A shame.
@utisti49762 жыл бұрын
Same. The first couple hours were honestly pretty good. Teer Fradee was boring as hell. :(
@Alanenemyofgod02 жыл бұрын
To be honest, I felt the very opposite. I couldn't stand Old Serene and the only reason why I kept playing was because the next month the game will be out of Gamepass. But after I arrived to Teer Fradee, things became more interesting, and after I met Siora, I was completely hooked.
@Trumpeter.Pratt25 жыл бұрын
Nice an 2 hour video from the best anime girl
@Nionivek4 жыл бұрын
When I think about how the plot could have been set up I think: The two major factions want a cure, they are desperate for a cure, in fact their Zealotry and Callousness was far more understated before the outbreak (It wasn't "not" a thing... but it wasn't all encompassing. Obviously anyone who had religious tolerance or scientific ethics would have been swept away in desperation). Both factions believe the new land has a cure but are worried that any sort of conflict might end up destroying the island. So they ask, essentially, the Merchants Guild because they only want money... But they aren't stupid to ways you could betray them... You need to maintain impartiality because if one side believes you favor the other, they fear you might sell the cure to their enemy... Thus they will take their chances and attack the island. . This even allows you to leverage the natives since, obviously, a cure would be easier to find with their co-operation. As well keeping them happy might also be important, because if they need to be quelled, the same issue ends up occurring (It could be said that altogether the natives are stronger than the CURRENT forces, but that the individual tribes haven't united. Thus you cannot overly favor or disfavor them either)
@legateelizabeth5 жыл бұрын
I think that's the angriest I've ever heard you. You sound so... disappointed, pissed off that you can't have a game you really want and enjoy. Damn, this struck a chord.
@rjnash26105 жыл бұрын
Sure about that? I mean, he rated it a 7.5/10 on his other channel...
@theprotagonist20254 жыл бұрын
@@looinrims wow Finally a smart person on the internet
@foxt.50434 жыл бұрын
@@looinrims I would say stupid people are the most vocal
@afarce41724 жыл бұрын
It really sets a decently high bar early; I lost interest once I got to the island, but the opening was good for what I expected of Spiders (still not a fan of their combat). They really should go with the Witcher 1 approach. Stick to a few locations flesh them out and use the characters whenever needed instead of having throwaways.
@nolanburke36698 ай бұрын
@rjnash2610 a bit late, but what other channel
@Racob125 жыл бұрын
When I do complete the game I’ll listen to the whole review. But, at least for the moment, I’ve thoroughly enjoyed the 28 hours I’ve currently invested into the gameplay. So far I’d rate it an 8/10 in general, but there are a few parts that do break immersion or aren’t scripted right. It is an interesting and fun game for myself, but we’ve all got different opinions on what makes a fun game. Not disappointed so far, but I’ll hear the full take at the end of the game. Thank you still for going very in depth into your reasoning and explanation, even if I don’t agree.
@laurencampbell33205 жыл бұрын
I did the same, I came back to this video after I finished my playthrough. I honestly still enjoy the game quite a bit.
@dannypistilli48644 жыл бұрын
Its a really good game. And the fact that 40 people put it together is quite impressive
@rokkfel49994 жыл бұрын
@@dannypistilli4864 wait only 40 people don’t like....most games even from smaller developers have around a hundred or so on a single title? Damn they did quite decently
@rafterman50723 жыл бұрын
@@rokkfel4999 I think there were like forty full time developers. They had about another 40 that they contracted I believe.
@rokkfel49993 жыл бұрын
@@rafterman5072 I mean still that’s impressive and if they can improve the game play and the map a bit I can see the next game being huge
@axios47024 жыл бұрын
"The worst type of boredom, is the one on the very verge of being entertaining."
@frostsoul41999 ай бұрын
honestly, i think that if we were to go along with Snake's proposition for how the game's decisions should be handled, i think Constantin should also be influenced by our choices. imagine if while he was sick, he had spies watching over our actions, so he could study what we do and how we handle politics. it would make sense that a dying man would want to know the progress of the one person that is working tirelessly to save him. and this studious and intelligent nature of his could make him a far more capable than ourselves if he weren't deathly sick. so if we were suave but also evil and incredibly selfish to the point of where we screw over others for personal or political gain, Constantin would take that to heart as to how a leader should be. which would make his transformation into potential villainy actually threatening, giving us another reason to take selfless actions to prevent him from being influenced by our misdeeds. and if we were to take a path of understanding, and utmost peaceful resolutions possible, it could even allow us to not have to fight him, since he would know better.
@CatBitchNami17 күн бұрын
Yeah, to make it easy on the writers, he could still be the final villain either way, but depending on our choices, maybe in the good path we could have a Fallout-esk scenario where we convince him to give up on his plans of villainy.
@ASloppyJoe5 жыл бұрын
Merry Christmas to us! And have a happy holiday should you celebrate, Snaker!
@Kaneland20142 жыл бұрын
Even on a rewatch, I still end up in stitches at Part 8: The Anatomy of a Quest. The way you make progressively more annoyed remarks every time you go back to Courcillion is always hilarious!
@brandonmorel26583 жыл бұрын
Your critique about how natives speak perfect English is one I share. It really kills the world building when characters that are supposed to be isolated from the outer world speak English without faults. Writers dont need to create new languages in fantasy settings , they can use other languages that are not English, that way they can be way more consistent and not break the immersion of the players each time a character opens their mouth.
@alexispalangeo86432 жыл бұрын
Well, it has been said that The congregation of merchants has been sending expeditions to tir fradi since more than a hundred years ago. It's not a totally secluded world. It was, in fact, the very same place where Saint Matheus, the great idol of Theleme, spent his last years.
@brandonmorel26582 жыл бұрын
@@alexispalangeo8643 thank you
@jimjam79285 жыл бұрын
I played through Technomancer this year, and while I can say that I enjoyed its setting and characters a lot, I don't think I want to ever play another Spiders game again.
@newironside5 жыл бұрын
Mars: War Logs and Bound By Flame were far better than technomancer. Mainly because they are a 10th of the length
@lurighashandarei13185 жыл бұрын
I still feel bound by flame is their best game
@nickd19783 жыл бұрын
You are a fantastic writer dude. I started with your Hunt Down The Freeman video as a Half-Life fan and have now watched a handful of your other vids, covering games I have basically no interest in. Just absolutely blown away by the quality of work here.
@AsymptoteInverse2 жыл бұрын
Hear hear! I very much appreciate the detailed, considered, long-form analyses.
@dereklupsiewcz48625 жыл бұрын
Oh yeah. This is exactly the shit I needed today. A good snakerer vid and one chock full of emotion at that! You're a god DAMN treat to watch man, get some nice rest and I'll be happy whenever the next vid comes.
@FumblsTheSniper4 жыл бұрын
The “inner thoughts of the peasant” joke was way funnier than it should have been. Probably the silly Monty Python voice.
@calebjones49525 жыл бұрын
I *loved* how the main antagonist of the game, the final obstacle, the big baddie, is a schmuck who happened to get the plague, rubbed some dirt on his cysts, and did a full 180 on what little a character he had developed. *Absolutely awesome.* Edit: Apparently there is *some* foreshadowing that said schmuck does become the rotfiend he inevitably does, because reasons. That being the damned tavern song he's introduced with. *A single, throw-away line.* That's it. Unless I missed something in the ocean of meaningless sidequests I refused to complete on principle, which is entirely possible. Edit the Second: Considering there is indeed a mechanic involving time, said timer could've been used for finding Schmuck a healer. For example, you would have a few days, give or take, to follow any and all leads to find anyone with medical skills, and if the player fails, they can instead use and kill Catasach to take the path the game's plot "requires", in a frightened or furious attempt to prevent anymore deaths caused by the affliction. But no, I guess that would've been too taxing on resources better used for the Courcillon Laps. Edit the Third: Seeing as this joke comment has already garnered enough attention, I may as well mention how poorly the Coin Guard's prominence was explained or even thought through. Hell, Spiders already *had* a reason and failed to capitalize on it as a story element, that being the fact that Thélème and the Bridge are at war. They could easily have written the events of the coup to take place after, at the very least, a ceasefire between the factions is negotiated. They could also have written that, seeing as they *are* the biggest collection of ancaps in the Gacanese political climate, the Congregation had not only formed the Coin Guard, but also funded the coup personally to take full control of Tir Fradi. But again, they thought the resources were better used on other things, such as copy-pasted palace interiors, residence interiors, and bosses. This bloody game.
@g0lgrim1 Жыл бұрын
I realy love how every quest you do for the Coin Guard... even this very first one... is allready tied into their main story later. YOU helped them smuggle more weapons for their betrayal onto the island... YOU enabled their uprising.
@Schlachtoros4 жыл бұрын
2:08:47 "I hope 2020 is good." Oh boy, let me tell you something
@Tehsnakerer4 жыл бұрын
He was so naive
@rubix52933 жыл бұрын
We got hit with the malichor.
@raven752572 жыл бұрын
Every year it gets worse
@scroom12024 жыл бұрын
They perfectly matched Bioware. They even got the at launch lip syncing right. The difference is that the Spiders team has a small studio and budget, and Bioware is just incompetent.
@paulunga4 жыл бұрын
You can be a small studio AND incompetent...
@scroom12024 жыл бұрын
@@paulunga True, but a studio that was small and incompetent would have failed to even release the game.
@paulunga4 жыл бұрын
@@scroom1202 I suppose so. At least Spiders is good at shipping finished products in a timely manner. There's something to be said for that.
@Meatball9964 жыл бұрын
Bioware are incompetent but they succeeded at one thing spiders didn't, entertainment. i'd rather a horrible game that i love playing than a boring one. Also they didn't pussy out on alien sex.
@scroom12024 жыл бұрын
@@Meatball996 First, I would like to thank you for your opinion. Second, nobody brought up sex scenes or "pussy" prior to you. Intercourse is only gameplay in porn games. Finally, both companies only give half messures with there sex scenes and they end up being pretty hollow as a result.
@olo9127 Жыл бұрын
Thank you for shouting out Ludo Lense at 33:00 ! He has a pretty low subscriber count and hasn't put anything out in a while, so I doubt I ever would have discovered him on my own, but his videos are great! Been watching through his catalogue in between constantly rewatching your and Mandalore's videos.
@peppermillers83615 жыл бұрын
You know it's disappointing when the title of the game is more entertaining than the game itself. This review makes me want to rewatch the War Logs video because it's amazing.
@nikital.65235 жыл бұрын
"What a shame." "Good night, sweet prince." Are you sure it isn't secretly a parody RPG? Also this review had as much backtracking as Technomancer (still less than Greedfall). Anyhow, cheers, I hope all the work you put into this one was worth it.
@mdd42965 жыл бұрын
Dont forget "That battle was... EPIC"
@nikital.65235 жыл бұрын
@@mdd4296 Oh, I forgot about that one alright. I'm honestly not sure if it is clulesness or self-awareness that's dripping from that line.
@mdd42965 жыл бұрын
@@nikital.6523 It's some French edgelord so... Yes.
@kthxbaiz2 жыл бұрын
Just a random thing I think I figured out: when the game warps you back to Courcillon at 45:00, I think the reason is because Morange is with you. The developers may have not wanted to program a friendly AI for her for just one bit where she follows you from her house to the palace. So, instead of having to do that, the game just warps her and your party straight there. I suppose that could explain why this is, like, the only time you are warped directly to a NPC for a conversation.
@Thevarg4 жыл бұрын
"I hope 2020 is good". Oh, brother... Nice and witty as always Snake, i'm trying to forcefeed your vids to my friends in every possible situation.
@nataljajurisa46794 жыл бұрын
All of these voice actors I recognise from the Witcher, means I keep getting distracted.
@anonymoose11215 жыл бұрын
hey man, ever played Kenshi? I think it might be up your alley based on your grievances with this game. it embodies unforgiving game design and charming jank
@GreenEyedDazzler5 жыл бұрын
Neptune Break YES
@kphizzle95695 жыл бұрын
Also YES
@boogiewooggie67245 жыл бұрын
Y E S !
@Exigentable5 жыл бұрын
Snake, please Kenshi
@shademidnight60075 жыл бұрын
I normally don't comment but this video deserves an acknowledgment; thank your for putting in the effort to evaluate a game I myself will never play. I saw it on the steam store back during a sale and got the same feeling as from HDTF and while it is nowhere near as unpolished it oozed many of the same warnings... lots of attention and many promises that would look presumptuous even from the likes of Bethesda, Bioware, and Valve during their heydays. Your teaser on the stealth mechanics only cemented my assumptions and with many companies taking nosedives into silly genre tropes that would put the Cod and Doom clone days to shame I didn't hold out much hope for this one, and that was long before I had any clue who Spiders were (even after watching your Mars series). This has been thoroughly enjoyable to watch and listen too and your half praising sarcastic voice made even this game (which looked painful to play if I'm being honest) genuinely entertaining. Contentedly awaiting more videos of scathing praise and humor... Shade E. Midnight P.S. I forgot I was on KZbin and wrote this comment like a FF.net review.... cheers!
@michaelweaver93605 жыл бұрын
He always finds the strangest little games that will otherwise be forgotten.
@That_Montage_Nerd5 жыл бұрын
*Looks at phone’s battery percentage* *Looks at video length* Time to live life on the edge.
@kakazi21704 жыл бұрын
6:53 Kurt: "Fight with Honor!" De Sardet: *"Parry this you fuckin casual"*
@Milkbutter5 жыл бұрын
You snapped at the two-hour mark lol.
@dootmarine11404 жыл бұрын
I really had high hopes for this game but decided to check this review out first. You've killed my interest and hearing your pure, unbridled emotion makes me honestly say... Thank you very much!
@dieyng Жыл бұрын
Maybe don't give too much weight to a single reviewer, who definitely has a skewed perspective on what constitutes a good game. I like Snakerer, he's smart and funny, but unless you constantly find yourself agreeing with him on titles that aren't already known as complete rubbish from the start, you might consider his biases.
@OrdericNeustry4 жыл бұрын
I remember feeling excited in the beginning, but at the end I mostly felt "Meh."
@wisdomfox8574 жыл бұрын
Yes i felt they really cheaped out on the ending
@dohnjoe15454 жыл бұрын
I just finished this game after weeks of starting and stopping and starting it again. 40ish hours of "playing". And as usual after finishing a game I know he reviewed I came to watch his essay to see what crazy shit he could rant about since there's a lot to unpack here. Turns out I had more fun with this 2 hours video than from the actual 40 hours game. A lot more food for thought too. And for free. "Greedfall you can't stick a f+++ing landing when it has people waving you in !" said the Snake to the Spider. Good times.
@sean81025 жыл бұрын
This was a nice surprise to enjoy during holiday break. Hope you have a great Christmas and happy new year. Thanks for all the great content.
@DasLPEis3 жыл бұрын
So, I wanna say this. I've been watching your videos for like 2 years now and I keep rewatching them over and over (especially Hunt Down To Fuck and Dead Rising 4) but I hadn't watched this video until very recently. I started watching in segments about 3 or 4 days ago whenever I had the time and whenever I open KZbin I see this at the top of my recommended tab. The vibes I get when I watch this are unforgettable. It feels like you and I have gone on this adventure that is ripping this game apart. It feels like we're friends, it gives me such a feeling of comfort and company (in a time like this it is very much appreciated) I'll add this to my list of my all time favorite KZbin videos to rewatch it very soon. Stay healthy and stay safe!
@Tehsnakerer3 жыл бұрын
You stay safe as well
@spacedout13955 жыл бұрын
Snaker, you beautiful bastard. Merry Christmas and never stop making videos, and please, make more videos on VR games, one I’d recommend is Boneworks. And remember, madness combat is one of the BEST graphic animated series.
@Tehsnakerer5 жыл бұрын
Trust me I'm in on Boneworks, it's a very likely future vid
@spacedout13955 жыл бұрын
Tehsnakerer Yes, YES
@assvibes38665 жыл бұрын
that madness combat flash game on newgrounds back in the day ran at about 4 FPS on the school library computers but it was sick
@cpt.straginski5 жыл бұрын
@@assvibes3866 and game still is sick, they made like non flash sequel and its look nice, check out
@bosseyedboo14505 жыл бұрын
@@cpt.straginski massively overrated only idiots rate the game good. play Real games not games made for idiots or kids.
@LumosX5 жыл бұрын
Wow, sounds like the ending actually pissed you off. Great work as always, snake-man, and a wonderfully detailed look at something I had no intention of playing. Thanks.
@stonefreesia69305 жыл бұрын
This video has been teased so much and I'm so excited it's finally here
@japkoslav4 жыл бұрын
29:50 I just realized she it the same vioce actress that voiced half of the frikin Skyrim :D
@dragonforks93 Жыл бұрын
I enjoyed my time with Greedfall, I liked the setting and the ideas, but I can't deny that the game had issues and this video opened my eyes to a lot of issues I didn't notice while playing. Here's hoping they learn their lesson for the sequel.
@thatbrowncoatedwhovian4564 Жыл бұрын
The coin guard seem to me based on Italian mercenary companies but it’s weird that they’re employed by both sides, historically mercenary companies like that would accept bribes from both sides in a conflict to NOT fight, seems like the coin guard is taking both 100% of the risk and 100% of the profit when it would be easier to just join one side, demand payment from the other to not fight, and then just taking the money from both.
@maples90965 жыл бұрын
i always make it a priority to watch your videos as soon as i can when i see them drop! thank you for all the time you spend putting them together and sharing them with us.
@aeroga23832 жыл бұрын
It's super eerie how this video perfectly points out every single problem I had with the game
@silleylilley74235 жыл бұрын
I wrote a fairly negative review for this game a few days after it came out and I got a lot of people telling me how I'm wrong, it's really nice to see a video like this highlighting the same issues I had with it in a much more structured way.
@ClaireAgincourt4 жыл бұрын
Seriously, i replay that line of, "There goes our aspiring legate, wearing the robes of that man he just killed." over and over, and it just cracks me up. xD
@planescaped4 жыл бұрын
The "lore" in Greedfall does a lot of things right, but it also failed on the very basics of being believable and making logical sense. It's the type of world building I'd expect out of an amateur writer. There's raw talent on display, but a lack of experience or perhaps just focus to properly implement it.
@lukevankleef4245 Жыл бұрын
1:36:36 So wait, if you take your time and do the bonus objectives first, you're still in time to catch him. But if you skip the bonus objectives and rush straight for him, you're too late and he has fled? That makes no god damn sense!
@ravenknight48765 жыл бұрын
Would you consider doing a Kingdome come:deliverance critique at some point ? There doesn't seem to be a long form one anywhere so far.
@caladamson72814 жыл бұрын
kzbin.info/www/bejne/aJikkGCZaNalirc This one by NeverKnowsBest is good
@ravenknight48764 жыл бұрын
@@caladamson7281 It's too short for my liking
@justincarnes16565 жыл бұрын
I really liked the game, up till I tried to get to know my companions. They were flat. A lot of interesting lore, mythology, and internal and external conflict that would make a great story should they ever really try. Fun game-play loop. Nice looking environments. (possible spoilers) One faction got on my bad side early in because a dude straight up murdered a native in the middle of the street because 'religion'. I took every chance I got for the rest of the game to dismantle that religion. Another faction used me to kill a rival. I saved the rival (not sure if he could have even died) and made a mental note to poison the dude's food later. In the late game, I found out that yet another faction was doing human experimentation, so I killed everyone there and put a bullet in the lead researcher's brain. I will never claim to play good people. I will play moral people. Felt like they were shoving environmentalism in my face and playing on the "noble savage" trope the entire time.
@Vernatio5 жыл бұрын
Hell yeah, new video. I really appreciate you following through with the developers/series you cover (Media Mobsters, Xenus, and now Spiders). Makes for an engaging ride from start to finish
@vetreas3663 жыл бұрын
So the main plot essentially becomes: Constantin: Oh no, I'm dying and losing my mind while I do so. The pain is unbearable! Catasach: That calls for my special homemade beer with a dash of tainted blood and a magic ritual that will bind you to the land! You... weren't planning on leaving anytime soon, right? Constantin: Nah, my dad's an asshole. Cool shit you got here, you sure it won't turn me evil or something? Catasach: Naaaaaaaaaaaaah High-King: Monster! Demon! Evil! Destroyer! Despoiler! I am Harvey Birdman, High-King at law! I will build an igloo made of rocks and trap you in it! Constantin: What. Catasach: Wh--- **dies** Sardet: Unhand that handsome cousin at once! High-King: Never! I am the hero and will save everyone through the means of kidnapping and murder! CAAAAAW!! Sardet: Siora! Hand me my duck-hunting rifle! High-King: Caaaw?! **dies as well** Doctor: Welp, your brother looks like an environmentalist zombie with tree branches coming out of his skull... but he's physically fit to rule! All hail zombie Constantin! Constantin: Hey coz! I'm doing great! Feels like I could even... take over the world! **winks in the general direction of the player's POV** Sardet: Ah that's cool and also not evil, happy you're fine coz! Many hours later Tree God: Your coz is not fine! Sardet: Whaaaaaaaaaaa? Tree God: Dude went crazy with fear after almost dying, can't you see? I mean, really, can't you see? Dude has tree branches coming out of his head, shit's weird! Sardet: You're a tree! Tree God: Exactly my point! Do you see any tree branches coming out of MY head? Sardet: Not having this conversation, "Dad" now what do about my cousin who I don't believe is actually evil. Tree God: Follow him for 5 damned minutes and see what happens. A bit later Constantin: **does evil** Sardet: Le Gacaine gasp! We must stop him! Fucker's evil! A bit more later but not much more Sardet: Welp, my allies have chosen the most effective team ups that will allow them to fight better without any unnecessary friction that a writer may need to actually resolve if this was a narrative of some sort so that's cool. Friends left me as well... You'd think that the expedition to attack the enemy mastermind would warrant a few bodyguards... But whatevs, maybe they wanted to give us some space so I could be murdered or corrupted in peace... Sardet: ... Sardet: I have no friends and hope they all die. Let's storm the castle! Sardet: Wait, actually why *are* they all hanging back? I thought the whole point was stopping Const---- Constantin: COUSIN! How nice to see you! You know I always loved you, right? How about a homemade refreshing corruption beer? It's made of tainted blood and whatever else I had lying around! It will grow some evil on your chest... or something! Sardet: ... Well, I guess it's good I'm alone so I can make this decision, otherwise I may have had to argue with someone and as an official Legate and diplomat, arguing is just not my strong suit. Now what to do here? I know he's evil, I've made that point and ran my ass around to unite people against him instead of just letting him do what he wanted... But he is a nice chap all around when he's not murdering people or bringing the Apocalypse to the whole planet... DRINK THE BEER ENDING! Sardet: Yeah, fuck it. I hate everyone in this world, my blind dying mother included, I hope she suffered as she withered away knowing she would never lay eyes on me again or ever hear my voice! Not my real mom anyway! As for my "friends" the fuckers let me storm a castle alone so I might as well give them a surprise when I come out! Constantin: Cool de Courcillon: World's dying and I suck lol STAB THE DEER COUSIN ENDING! Sardet: Yeah, sure, that sounds cool but you wanna know what would be cooler? Constantin: Ah... well, sure, cousin! I'd love to see what you had that was cooler! You know how we always played as children and you... Sardet: It's MY KNIFE! **stabs** Constantin: Awww come on! **falls down dead** Sardet: You know, for a man who really feared death and then took what was essentially poison to maybe avoid it and then went insane out of the fear of dying later on, you seem rather blasé about this. Constantin: **dead** Sardet: I mean I'm just saying if you were this uninterested you could've just... stopped at some point before you grew deer antlers made of tree branches Constantin: **still dead** Sardet: I mean it was outright character assassination-- Constantin: **it's bad writing, okay?** Sardet: Ah! Well, then, I should contribute to the atmosphere. **cradles the deer cousin's body** "Goodnight, sweet prince!" Constantin: **if I still had bodily functions I would cringe so hard I'd die again** de Courcillon: All's good and I still suck lol In retrospect, the "bad" ending makes a lot of sense if we look at things in context and just assume Sardet is done with the bullshit of having to mediate between 5 cultures with factions ran by idiots, populated by morally bankrupt monsters and the "now the world is ending too so better get on it, Sardet" situation. I mean, he's supposed to be an important ambassador and all he did was run around the swamp killing animals and doing errands for most of the game. They have a mercenary army at their disposal and one of the higher ups is still doing errands for everyone else, including said mercenaries. To be fair, I actually enjoyed the game when I played it. Not because it was good but I felt it was promising and that a follow-up could possibly iron out most of the issues and hollow aspects of it. But then I again, I had not played either of the Technomancer games at that time. So for someone who only played this one game from Spiders, it's a pretty interesting thing with good potential whereas for Spiders games veterans, it's just indicative that they haven't really improved the key aspects of their story telling and gameplay mechanics. It's an expected dichotomy, for sure, but it does tell me that Spiders seem content to just... be good enough so that it's not outright repulsive to new players. That's not the Bioware way! The Bioware way is that you make some decent games and build a reputation, get bought out by EA and then have your soul removed slowly withering into a husk of your former self that EA can put on over their face and pretend like everything is fine! With that said, I do hope EA one day puts spiders over its face before remembering it's highly arachnophobic.
@GantXP Жыл бұрын
Nice. Wasn't expecting all that when I hit "Read more".
@rsk-13374 ай бұрын
This was great
@caprikoziol41504 жыл бұрын
Barely played past the prologue myself, and my experience neatly aligns with your expose here. I see I didn't miss much after all... Really enjoyed and appreciate this video for your insights, sharp humor and, frankly, compelling storytelling while dumping all over the canyons of squandered potential. You've got yourself a new sub!
@defaultthedude4 жыл бұрын
This game looks like dragon age inquisition. Right down to the faces gloss. The classes reminds me of fable series combat.
@hiddenshadow21055 жыл бұрын
You pinpointed very precisely about the nature of Spiders' games - the worlds are interesting, the stories have a lot of potential, and each world has a few quirky details (such as virtue names, Earth being shattered, etc) but games never use anything they have to even half potential and end up, tantalizingly, being on an edge of interesting, but never able to reach it. Also thank you for remembering Mr BTongue's videos.
@onotinikow4 жыл бұрын
I was extremely excited about the release of this game. I so far have found the experience... underwhelming. I keep sitting down to play for another couple of hours, hoping it will turn around and hook me. Hasn't happened yet, but maybe if I play a little longer... ...I really, really want to like this game.
@XyTeRx5 жыл бұрын
it is unfortunate that people like you, AesirAesthetics, and Whitelight don't get the recognition y'all deserve. Effort like this should be acknowledge, unlike those 10 min videos that doesn't say much about a game or the mechanics of em.
@ZCid473 жыл бұрын
Super late commentary but i didn't read a answer in the comments. The reason of why the coin guard is so prominent is almost sure to make reference to the fact that during the Renaissance (the time period that clearly influence a lot of the art style and word of the game) the Italian states and cities would fight using mercenaries (usually where private army's)
@weftin57213 жыл бұрын
Time for my yearly rewatch of one of my favorite Tehsnakerer videos
@jadewedge60823 жыл бұрын
"But he does not look like he was a fight..." *Petrus, streaking through the air at mach 5, hits the floor with nary a scratch on him.* "That is unlikely..." God. That was perfect, Snake.
@Xegethra5 жыл бұрын
"Small and artificial" My feelings on many game worlds, too small to be believable. A bustling metropolis? Smaller than the area of Birmingham I live in which is an already small city to begin with? No...I don't buy it.
@ingold14705 жыл бұрын
Are there any non-strategy games that actually have realistically sized cities?
@Xegethra5 жыл бұрын
@@ingold1470 Aside from True Crime New York I can't think of anything. There are city builder games but they probably could come under strategy. I don't mind if cities aren't realistically sized, I just like them big.
@ingold14705 жыл бұрын
@@Xegethra I noticed in Greedfall that time goes ridiculously fast (1 minute per second it seems). It's as if the devs realized that the places in game ought to be 10 times larger than they managed to portray, and just used our old friends space compression and conservation of detail.
@Xegethra5 жыл бұрын
@@ingold1470 So? I don't really care about the timescale. But a city that is the size of a village or a small town doesn't work. Like I say, they don't have to be realistically sized, but big is still nice to have.
@CegeRoles4 жыл бұрын
@@ingold1470 Despite being a mostly boring slog in terms of gameplay, Tom Clancy's The Division has a one-to-one recreation of the Manhattan Island in New York. It's by far the game's best feature, since it really sells just how massive and dense Manhattan is, both on a vertical and horizontal level.
@tonglohng9955 жыл бұрын
You say you weren't going to get political, but gasp! You had a woman show up in your video!!! Jokes aside your videos are amazing and i often pit them onto to help me sleep as mental issues make sleeping very hard for me. So thank you so much
@Tehsnakerer5 жыл бұрын
Glad they help, I wish you health and happiness in the new year
@iainball84505 жыл бұрын
Bruh 2020 is gonna be great for you; I promise
@bizzapandare12094 жыл бұрын
It didn't aged well, eh?
@iainball84504 жыл бұрын
Marta Gilewska definitely not
@traumatizedgermansoldier38564 жыл бұрын
Oh boy it did not
@TitusReviews4 жыл бұрын
I was playing EU4 on mute while watching this video, so when I heard EU4 music I thought I was going crazy before I realised it was from this
@dragonrick91224 ай бұрын
Ya know after rewatch ... listening to this video for like the ... 20th time(?) a thought kind of hit me. A lot of this games issues, how shallow a lot of it's mechanics are, how streamlined & convenient everything feels, & the existence of various shallow time aspects including a day tracker, make it seem like they were tying to develop it to where the challenge wasn't going to be completing the quests, but in organizing & multitasking those quests in a sort of giant balancing act. Thinking about it, while a giant dead rising style timer system wouldn't have made these quests good, it would've made it to where you'd have to focus on multiple things at a time, & make it to where you are managing that time as best as you can. But to avoid players being cock blocked by that timer, while still trying to make it feel like their decision in leveling talents they made it to where you can brute force pass those checks at the cost of your limited time. The moving back in forth would also be made more tense, as you'd have to try & figure out which quest you'd need to prioritize in order to maximize your efficiency, or else you'd fail those quests & lose favor with that faction &/or companion. While I still wouldn't call the end result good, it would end up in a unique experience for this genre that would've made GreedFall stick out more, & do a better job hiding it's apparent flaws. They could've been trying to design their game around this system, only to change their minds about it part way through, as it became too difficult for players to manage, or the timer was made too long to be meaningful, or play testers simply saying they didn't like the system. As a result they removed the timer, but had to leave in the bare bones nature of the quests, & meaningless time mechanics, not having enough time themselves to go back through & rework them. ... Or you know, none of this could be true & I wrote a giant paragraph of bullshit because the funny British man made me start overthinking the bad video game. ... That could also be true.