So following the comments about getting the UF3+4 Tornado Spin to be consistent, I went back and tried it again to see if I could get comfy with stapling it. Sometimes when I held back straight away it worked fine, other times it still didn't cancel the run and the times it DID work, I still find it awkward as f*** to hold back then run again then hold back to get the cancel into jab, it's just WAY too many F,B,F,B inputs for me to want to try and staple it- and this is from someone who could staple FF1 combos in T7. I get how it works, I get why it's "better" but it doesn't stop me from hating it! Remember kids, this is just my opinion and if it works for you then go with it, I just hate it as a combo route!
@sayaman896 ай бұрын
For the uf3+4 tornado spin, you don't have to cancel the run midway, just press b immediately after uf3+4 and King won't even start running. Then you'll have all the time in the world to do your shining wizard
@tugsuumovies19996 ай бұрын
Yeah i did it so much that i was doing it in neutral and negating my own free JGR mixup lol
@beigemaster6 ай бұрын
So I went back and tried this to see whether I got on with, sometimes when I held back straight away it worked fine, other times it still didn't cancel the run and the times it DID work, I still find it awkward as f*** to hold back then run again then hold back to get the cancel into jab, it's just WAY too many F,B,F,B inputs for me to want to try and staple it- and this is from someone who could staple FF1 combos in T7. I get how it works, I get why it's "better" but it doesn't stop me from hating it!
@WeenSnipe6 ай бұрын
I like how your videos encourage consistency. The concepts are great in this video there are things I've been trying to get more reliably that you addressed and as always thanks for explaining it in a digestable way!
@beigemaster6 ай бұрын
Glad to hear I can help!
@ABirdDad6 ай бұрын
Small tip from a claudio main on doing iwr enders. you can input the first f input within the last 7 frames of the previous move and then just input ff2+4 once it has fully recovered
@PabelekPL6 ай бұрын
I also use Justice Nipples after hop knee, very reliable and easy to do. BTW in T7 there was a legacy combo with it and then ff1, I really liked that combo.
@Castro_World6 ай бұрын
I always thought i was my fault that people would fall out of that combo
@Royy1643 ай бұрын
The run to stop to 2jab into SW Ender seems diabolical for just a mere 3-5 extra dmg. Nonetheless, I'm happy to spend countless hours and infinite resets on practice mode just to get it. I'm into this guud shieeeet. Thank You!!
@1Ksheffi6 ай бұрын
Always down to improve my King gameplay. Thanks for the tips. In the heat of battle, its always best to be consistent, rather than fancy.
@PotatoBoi25Ай бұрын
The uf3+4 tornado was hard at first, but I managed to pull it off every single time. The way I do it is after you do the 1,2 string in the combo, you input the uf3+4 at whatever time, but obviously, you can't be too slow. It's like buffering a throw. You input uf3+4 after the 1,2 string. Then, once you do that, you hold back after you input it (Not after you hit it), so it will cancel the Jaguar Sprint. Then you can do your power bomb. I even gone as far as I was able to do it with a 2 jab at the end of the combo. If that still confuses you, then head into practice mode and do the 1,2 string into uf3+4 while holding back after buffering it. Also, the timing is not like the ff1 screw in T7, where you have to land it as soon as the recovery of the 1,2 string. However, in T8, you can do it at any time, so no precise timing.
@ceabo4u6 ай бұрын
awesome, thanks for the guide
@beigemaster6 ай бұрын
No problem!
@theanonymousfanatic6 ай бұрын
wow, you pointed out my exact problems with my combos. My bad habit is I go for flashy stuffs instead of optimal and safe combos. Damage is really what i need not some flashy stuffs, looks fun to do though so maybe I can't blame it to the combo😂
@lionelfabre38826 ай бұрын
Very interesting video. If I can give you a piece of advice would be binding the commands, especially with King being your main For multiple throws it is way easier As the inputs are simpler in T8 what I did was playing with that set up since T3. 1+2=>L1 1+4=>L2 (throws) 3+4=>R1 2+4=>R2 (Throws) L3 is 2+3 so Heat and Heat smash basically and easier for throws using that combination And R3 is 1+4 And voila it is waaay easier. Helps me with several characters especially King. What I also Like to do after the Gut punch is forward forward 4 which is a tornado and then you can catch the guy in Air with 3 times Forward and 2+3 gives 70 damage easy 🤣. Shout out from France and thanks for the hard work
@beigemaster6 ай бұрын
I've had the same binds since Tekken 3 and I'm not changing them now! XD Jokes aside, I tried using L3 for 2+3 for 'heat' but I need to keep L3 as my ki-charge bind for when I'm too scrubby to do the proper chain throw inputs! I do R3 as 1+4 though.
@whikko4866 ай бұрын
Just wanted to add my thoughts about it. 1. Thanks for telling me about the "Just press 2 and then press 3 when you need it for 2+3 moves" as it's such a simple stuff that I do with some things, but I sometimes struggle with doing the simple f2+3 or the heat burst and I haven't thought about it for that stuff. 2. I can agree on the axis thing after f 1+2, I have to buffer it for it to work so it cames out frame 1, but I still like it too much so I think I'll grind it out to get that buffer consistently. But yeah, I'd advice against it if you realize the enemy is even slightly off axis. 3. For the running after screw I want to share my opinion and that is that *for me*, I can literally only do bluesparks shining wizard after a 2 jab. This is because the shining wizard condition is that you have to be in running stance (so after pressing the second forward input) in 6 frames or less. And I'm not fast enough for that and I honestly hate it because I just feel that I have to mindlessly mash my controller and my fingers can't keep up. So, for anyone with the same problem as me, as the condition for that bluesparks is *not running for longer than 6 frames*, being able to buffer the first two inputs thanks to the extra recovery and time the third one makes it so much easier. 4. Finally, you're honestly right with the floor break stuff, I always go for a full combo before a floorbreak and I still don't know why, so thanks for showing that directly. (Small extra stuff for anyone reading because everyone have told you already, to cancel f3+4, you have to hold back *while* doing the attack so King doesn't start to run, that way you don't have to wait the recovery from the run and makes it way easier)
@Revan6196 ай бұрын
from any launch I found f3 - df4, 3 - b1, 2 then running powerbomb to be much easier and higher damage. Even works for most counter hit launchers. I think the only route you need to change is wc df2 which requires a ff1 before the kicks. These are easy staple 74 damage combos
@ThiagoHaomaru6 ай бұрын
15:16 i just immediatly hold back after inputing the UF3+4 and works like a charm, but still was a pain in the ass to get used. Now DF2, 1 route on female hitbox will haunt me forever, my boosted ass cannot hit that shit.
@beigemaster6 ай бұрын
Yeah that pickup after DF21 on females is tough!
@Hexiphantom6 ай бұрын
Great video. Totally agree on consistency over damage. We risk the whole combo for 4-5 more points of damage just get up and land a jab afterwards😂. Even the 2jab to ISW is not worth it in ranked or with bad connection. It used to be a flex to do an instant shinning wizard in tekken 7 but in this game nobody even cares what you’re doing, they’re so busy hating king😂. So easier safer combos for ranked and bad connection, big boy and max damage combos for quick and player matches. P.S: I know you must have forgotten but in the uf3+4 tornado just hold back right when you see king hop to deliver the kick so he won’t even start running but agreed it is awkward to get used to.
@beigemaster6 ай бұрын
Yeah, it's getting to the point where I'll only try and do jabs into BS ISW in King mirror matches to try and assert dominance even if I end up losing! XD
@Hexiphantom6 ай бұрын
@@beigemaster exactly cause they know what’s up😂
@hmongsage005 ай бұрын
39:48 I find that doing SSL F1+2 is a better option for a pick up after an instant tornado. It will yield slightly more damage but for consistency I would just stick to SW after instant tornado like you said.
@marioster26 ай бұрын
With the sprint bound, it should be easy to cancel the sprint at the kick then hit shining wizard. I see what you mean though of why you don’t use it
@beigemaster6 ай бұрын
Yeah I can do it with practise, but going it into the cancel into the 2 jab just seems too fiddly to me! Could be a 'Skill Issue' tho XD
@ecoterrorism_liker72516 ай бұрын
agree that cd3 after fcdf2 is somewhat unreliable. an easier combo that gives more damage than ff1 is fcdf2->f3-->jab-->f3-->b1,2-->shining wizard
@minhvu31166 ай бұрын
Can you continue to show the combo input you want do on the video? Great video but I'm a newbie so it take a while for me to figure what input you did 😂 thanks for the guide though
@beigemaster6 ай бұрын
Check out my video in the description and you’ll see all the inputs for everything
@kaz9781Ай бұрын
19:17 King main here and always had trouble landing that 2 jab into the powerbomb. Whenever i do it, it doesn't connect there already too low to connect the powerbomb practiced it multiple times and still cant get it any tips ?
@manl1kemoe3 ай бұрын
Decent vid would be better with inputs on display
@totsuke14306 ай бұрын
i always found it weird with king shining wizard after tornado does more damage than with extra hit its calling is weird!! great video!
@beigemaster6 ай бұрын
Thanks!
@Wonsync19 күн бұрын
What are your controls?
@barefootshortfilms6 ай бұрын
Can you make a video explaining how to perform King's DF2 combo ending in shining wizard? I'm really struggling with performing it consistently, not because of shining wizard but due to the angle the opponent gets after the 2 JAB. EDIT: btw just as a tip, I also was having issues with UF1+2 cancelling to begin with, but all you need to do to cancel it in time consistently is to keep holding back as soon as you press UF1+2
@beigemaster6 ай бұрын
Yeah I could probably make a quick one on this. If you check out Gator of War's channel is did a good video on it.
@barefootshortfilms6 ай бұрын
@@beigemaster Amazing, thanks, was reslly struggling to find any resources
@Santanazation6 ай бұрын
The second combo I do a lot but needs to be faster because sometimes fails if 1 frame slow I guess
@drongodyle31566 ай бұрын
For off-axis hop kick, there's actually an option that does MORE damage than the easy staple that imo is just as easy. 4 > F1+2 > df4,3 > b1,2 > fff2+4 On smaller characters you may have to delay the df4,3 slightly for the b1,2 to connect. Also for doing that same combo off the gut punch, I find that spamming F1+2 so it comes out as soon as possible makes the combo connect every time on small characters (I practice on xiaoyu)
@Iago.Carvalho6 ай бұрын
In cdf 2 I always try the grab d1+4 give a lot of dmg much easier haha (I still miss it hahah)
@smeltgamer6 ай бұрын
lets go, time to study
@smeltgamer6 ай бұрын
and every single goddamn piece of information went in one way and out the other
@shrayl62766 ай бұрын
Bruh im on PlayStation 5 have tried for hours to get a blue spark shining wizard. Have looked at every video and tried every method but I just cannot get it consistently at all like is it my pad I use a duel sense edge ps5 controller. Or should I try mapping 2+3 . Just don’t know what to do.
@beigemaster6 ай бұрын
I map 2+4 to R1 to make it a bit easier. It's all about 'timing' so it's one of those things where once you land it, it will become easier with practise.
@ssgcheddar57856 ай бұрын
Sometimes that B3 does not hit and it blows my mind 😂
@obitoxshinobi89785 ай бұрын
💜Reina💜
@ecoterrorism_liker72516 ай бұрын
your execution is pretty bad for someone giving a king guide
@beigemaster6 ай бұрын
Considering it's a live recording with no warm up, I don't think my execution is THAT bad, but if you say so....
@Yukon2717 күн бұрын
The guy is trying his best to explain the guide, you don’t have to be TMM to give a kazuya guide