TekTopia Villagers | Dev Playthrough: Teacher and Enchanter!

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Tango Tek

Tango Tek

Күн бұрын

Пікірлер: 2 100
@TimberJackEB
@TimberJackEB 5 жыл бұрын
Enchanter: Do you require my expertise in arcane enchanting? Tango: No. Make books for the Teacher. Enchanter: (Number one pupil in my class, and I make books for a living.)
@NStripleseven
@NStripleseven 4 жыл бұрын
TimberJackEB Overqualification.
@Anti-HyperLink
@Anti-HyperLink 4 жыл бұрын
Are you implying that making a book takes no intelligence or skill?
@TimberJackEB
@TimberJackEB 4 жыл бұрын
@@Anti-HyperLink Not at all. I'm just implying that he aspired for much more, and that for someone of his intellect, making books is rather mundane.
@ASuspiciouslyCommunistToaster
@ASuspiciouslyCommunistToaster 3 жыл бұрын
She was actually the lowest intelligence nitwit
@jucom756
@jucom756 5 жыл бұрын
" When the teacher consumes a book the class gets smarter " Teacher: * eating noises * Class: *_I CAN SEE EVERYTHING_*
@Jackb290
@Jackb290 5 жыл бұрын
"I can smell colors!"
@redstonerepeater2476
@redstonerepeater2476 5 жыл бұрын
Hahahahahaha
@sarahwu5906
@sarahwu5906 5 жыл бұрын
Sub
@ZenoDovahkiin
@ZenoDovahkiin 5 жыл бұрын
Digimon World wants to know your location.
@NStripleseven
@NStripleseven 4 жыл бұрын
The Big Freindly Gaijin I can hear images!
@solarmaster3405
@solarmaster3405 5 жыл бұрын
I think the Teacher should probably grunt a lot as if he is talking to the class.
@picklesquad2851
@picklesquad2851 5 жыл бұрын
Tango Tek, you should add a feature where you can call the villagers to the town hall (or somewhere else). This would make it easier to manage the villagers as you wouldn’t have to go around chasing them.
@petereberhard5374
@petereberhard5374 5 жыл бұрын
like a bell or something yeah
@johnmitchell4361
@johnmitchell4361 4 жыл бұрын
*Laughs in 1.14*
@Anti-HyperLink
@Anti-HyperLink 4 жыл бұрын
@@johnmitchell4361 1.14 sucks compared to this and the bell doesn't even do that.
@caipingcui7594
@caipingcui7594 4 жыл бұрын
@@Anti-HyperLink eh its for decorative purposes
@daffydj
@daffydj 3 жыл бұрын
@@Anti-HyperLink yes it does, it calls all villagers to their respective houses. 1.14 doesn't 'suck', this is too modded for Minecraft as it would basically become a city management game instead of a sandbox. Tango built this as a game inside of the game which wouldn't fit well.
@trollweegeetheinvasioncont8893
@trollweegeetheinvasioncont8893 5 жыл бұрын
When you realase the Tek topia mod make a official trailer and post it on your channel
@averyjefferson2799
@averyjefferson2799 5 жыл бұрын
im still waiting for gamekeeper buff
@christianbryan6961
@christianbryan6961 5 жыл бұрын
I ADDED A BONUS SO PLEASE REREAD IF YOU ALREADY SAW THIS COMMENT 20 ideas for Tango's TekTopia mod: (Please like/upvote so everyone has a chance to see and comment what ideas you like best. Thank you!) 1. Miners have a second type of mineshaft (call it main shaft) that is 3 blocks wide and maybe 3 blocks tall and allow the miner to build and ride minecarts to the end. The druid would also not fill in this path, but change the blocks around it (the walls and ceiling). 2. Either guards can use a bow or sword, or a new villager can (like a hunter or archer guard) -I've seen comments that an archer guard could have a tower and he could light nether-rack on his tower to alert the sword guards where the zombies, skeletons, etc are. A hunter could use either both a bow or sword, or maybe a knife, and he would hunt wild animals (not villager animals that escape from pen) like rabbits that get into the fields or zombies under trees (he should also be very fast). 3. As well, the guards, archers, hunters, whichever, could tame wolves and have them help defend the village. 4. Guards can ride horses to get to places faster. 5. rabbits could be added as villager animals because they provide both meat, rabbit hide, and rabbit's foot. 5. Mooshrooms could be added as villager animals too as they give leather, meat, and are milked for mushroom stew. 6. Chicken feathers need to be saved for the archer villagers' arrows 7.miners need to mine gravel so you can make paths or for the flint in arrows and flint+steel. 8. Fishermen we need to have so villagers can collect fish as to add more variety to food. 9. Pathways are slightly faster so that villagers prefer walking over path. Gravel and cut grass pathways would do this. Also, druids should probably receive no increase while over these paths and they should walk faster over grass. 10. villagers like the lumberjack or blacksmith could fight back against zombies (though they don't actively hunt monsters) because 1) they have weapons like axes typically on their person 2) they are very strong from years of chopping trees or hitting metal. 11. One of your villagers could create golems (iron and snow *of course this is either because they live in a snow biome and they picked it up with a shovel, or you donated snow to community storage) and guards would work along side them. If a snow golem or archer villager accidentally hits an iron golem, the iron golem won't attack them back (also archer arrows would do no damage to other villagers or golems, just monsters). 12. Clerics could also make potions and possibly cure zombie villagers. 13. What if villagers had vacations? They could leave for a day and return super happy. 14. Or perhaps villagers have a day off every 7th Minecraft day and they would go to a church building, sit in a chair, and listened to the Cleric. Church could increase intelligence and happiness of all villagers in attendance and a high level priest could give a blessing at the end which would heal and buff the attending villagers slightly. This blessing is not as effective as when the cleric blesses another villager personally though. 15. A Cartographer/explorer (aka mapmaker) villager could be added. In vanilla, this villager eventually sells you maps to the woodland mansion and ocean monument. The mapmaking villager could create maps to other villages and structures. He or she could also give you and all the villagers map of town, which could give all villagers that own a map a slight speed boost as they know the "backroads" or quickest way to go. This new villager works in library, but visits school on 'Wednesday' to tell the children his stories of adventure, which increases their happiness and intelligence greatly. 16. Prison- when guards kill a villager zombie, the villager zombie does not die, but is put in handcuffs. If the guard is still fighting the zombie will stay put. When there is no other mobs for the guard to fight he will push the villager zombie toward the prison. The zombie will be put in a cell and left there. Guards will also occasionally check on the prison to make sure the zombies don't escape. While in prison, the town cleric will visit and cure the villager with a potion of weakness and golden apple. The cured villager will become a nitwit and be freed from prison. 17. A graveyard with headstones dropped by the villager that died. The headstones would have the villagers name, profession, and number of days lived. When you place a headstone, the bagpipes only version of Amazing Grace could play. 18. Guards should pick up the drops of the defeated enemies. 19. A pyromaniac illager with red or flame orange eyes that carries a flint and steel. He will burn your trees and possibly your villagers homes if they are wooden. 20. A barracks, which tango has already said he would like to add, would be the place guards would train and skill up when not defending or sleeping. Comment more ideas below! Thanks guys!!! Bonus: basically a mailman that picks up items from places like the blacksmithy, butcher's, etc, that were put in a chest by the villager that works there. The items would be taken to storage and items requested by those villagers would be brought from the storage to the worker by the mailman.
@mrdexter1018
@mrdexter1018 5 жыл бұрын
Great ideas!
@randomgurbling4293
@randomgurbling4293 5 жыл бұрын
This is actually really good ideas
@Probigask
@Probigask 5 жыл бұрын
Omg that’s tons of good ideas upvote that shit.
@issacboyd3035
@issacboyd3035 5 жыл бұрын
Let's give this as many likes so tango sees this
@PugnaciousProductions
@PugnaciousProductions 5 жыл бұрын
Christian Bryan Know what's sad? He wasted his fingers. Tango is only doing bug fixes now.
@Bobby_Go
@Bobby_Go 5 жыл бұрын
Auto-leveling up a nitwit's profession skill to their intelligence seems just a tiny bit overpowered. There are 3 possible compromises that would retain the idea without going overboard: 1) A nitwit's first profession skill level becomes set to some predefined percentage of their intelligence. e.g. 50% 2) A nitwit's first profession skill level becomes set to a randomly selected percentage of their intelligence. e.g. 1% - 100% or 25% - 75% 3) A child can separately keep track of how much intelligence they've gained when a teacher used books to teach them (booksmarts). When they become a nitwit, this number becomes their first profession's skill level. Or maybe you could have some convoluted combination like: first_profession_skill = (booksmarts * (rand(50% to 100%))) + (intelligence * (rand(1% to 50%))) ///Max = Intelligence I mean, variety is the spice of life, right? Eh, who am I kidding? It'd be a miracle if Tango even sees this.
@konstantinbudzhanski2774
@konstantinbudzhanski2774 5 жыл бұрын
I hope he does. It does seem too op
@masaufuku1735
@masaufuku1735 5 жыл бұрын
My thought was definitely that that seemed a bit OP as well. It's also effectively eliminates the benefit of the natural skill learning he added (even if he fixes the bug where it is literally removing all but the new skill). Whatever bonus is given strictly for being a nitwit should be added to the passive skill gain from being nearby other villiagers, and that passive gain should probably be buffed as well.
@Tenteono
@Tenteono 5 жыл бұрын
It is OP... @TangoTek
@duck8305
@duck8305 5 жыл бұрын
DO hermitcraft PPPPPPPPPPPPPPPLLLLLLLLLLLLLLLLLZZZZZZZZZZZZZZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@trainmodalmaster
@trainmodalmaster 5 жыл бұрын
u should have a option that makes villagers path finder use grass paths as a high priority to get around and not go over everything.
@WilliamHunekeMusic
@WilliamHunekeMusic 5 жыл бұрын
Rather that they prefer to use path blocks. Then you as the city planner can make the routes yourself.
@Scixxy
@Scixxy 5 жыл бұрын
Alternately, "paths of desire" - areas that get regularly trampled turn into path blocks, and paths are preferred, so natural lanes develop
@MischievousBastard
@MischievousBastard 5 жыл бұрын
@@Scixxy this
@cow_tools
@cow_tools 5 жыл бұрын
That's genius
@SuperMerlin100
@SuperMerlin100 5 жыл бұрын
But what if you want brick roads?
@MystXeno
@MystXeno 5 жыл бұрын
can you make the teacher do some noises so that the school isn't dead quiet
@thisusername98
@thisusername98 5 жыл бұрын
Mysterious Xeno *do some noises*
@harlow8563
@harlow8563 5 жыл бұрын
Maybe the abcs lol
@adonicetrig8908
@adonicetrig8908 5 жыл бұрын
I have four suggestions: -add a fisherman and fishing hut for more variety and because a lot of villages have fishing based economies. -specific assigned chests for specific professions in the store house to know where to go when you want to collect a specific product and save time. -add wizards as a second line of defence against mobs. They would be like the guards but use magic instead and wear less armour for better movement. Also wizard towers. -if this mod is going to be compatible with 1.14, during raids, all defenders (guards and wizards) would have to train in some sort of training ground building that would give them boosts such as speed, strength and resistance throughout the raid time. That is all. Hope you can implement some of those ideas. Love your channel.
@apsismusicoffiicial
@apsismusicoffiicial 5 жыл бұрын
Tango: "the bard makes me happy" TANGO IS A VILLAGER CONFIRMED edit: Thank you everyone for all the likes!
@duck8305
@duck8305 5 жыл бұрын
TANGO! DO hermitcraft that's how i found your channel
@terraventus7802
@terraventus7802 5 жыл бұрын
Who does not get happy when the Bard plays?
@DrNugget-yu7xq
@DrNugget-yu7xq 5 жыл бұрын
I saw that! LOL
@NStripleseven
@NStripleseven 4 жыл бұрын
Terraventus WE ARE ALL VILLAGERS!!!
@Halberds8122
@Halberds8122 3 жыл бұрын
Tango: “my patreons are getting happier and happier!” THE PATREONS ARE VILLAGERS CONFIRMED
@bobstepler5494
@bobstepler5494 5 жыл бұрын
Maybe there should be expansions for the village U have at first a very small radius for your village and after buying it more and more So the town can expande with your progression
@ofsabir
@ofsabir 5 жыл бұрын
Great way to increase the possible increasments.
@Snowleaper
@Snowleaper 5 жыл бұрын
i think that the size just has to do with how many chunks can be loaded at a time
@TR2000LT
@TR2000LT 5 жыл бұрын
@Christian Lalond bedrock sucks it will never have this mod or any good mod like this one
@Tapionski
@Tapionski 5 жыл бұрын
You can build upwards or downwards.
@bobstepler5494
@bobstepler5494 5 жыл бұрын
@@Tapionski jeah but a normal town goes south-north and east-west :D
@oscarfinch8471
@oscarfinch8471 5 жыл бұрын
A way to right-click beds to see the villager that sleeps there would be great, also may be an option that then let you move the villager to any bed you wish, would make having a family live together or a hypothetical wife and husband to bring the town to life more easier to do
@michaelgrouse7850
@michaelgrouse7850 5 жыл бұрын
I like the family / clan living in same home idea. Assign nomads / children to beds.
@taintec
@taintec 5 жыл бұрын
This is stupid. This mad genius has 500k subscribers? Tango deserves much more than that we need more subscribers and more patreon supporters
@knightwolf7110
@knightwolf7110 5 жыл бұрын
yes
@miksailopurovic4917
@miksailopurovic4917 5 жыл бұрын
*they had us in the first half,not gonna lie*
@jooniesjoons4407
@jooniesjoons4407 5 жыл бұрын
They called him a mad man
@redstonerepeater2476
@redstonerepeater2476 5 жыл бұрын
Agree
@caipingcui7594
@caipingcui7594 4 жыл бұрын
Tango is stupid - Nobody, 2020
@greenlemon3028
@greenlemon3028 5 жыл бұрын
I imagine his first class: "Hello, kids! My name is Zaid Zethergyl." kids:*confusion* "I will write my name on the board!" *10 hours latter* "done" Later that lesson: "Sir Zatagul?" "Zethergyl." "Sir Setagil?" "Zethergyl." ... Ralph wanted to go to toilet but he did not manage to say the name of his teacher correctly. Ralph became a necromancer because the death was the only thing wich ever listened to him...
@caipingcui7594
@caipingcui7594 4 жыл бұрын
Beautiful
@lightninbolt986
@lightninbolt986 3 жыл бұрын
The best part was that the student was smarter than the teacher 😂😂
@lukas_hvr7109
@lukas_hvr7109 5 жыл бұрын
You should add a fisherman and a archer
@idiSpatUzhe
@idiSpatUzhe 5 жыл бұрын
You could add a bell block that makes the villagers go to the bell, making finding villagers easier. It could also include nomads or children. Maybe, you could make a campsite building markers which makes nomads go to the campsite Also, you could add a bell to the school which brings when school starts
@pineappletyrant
@pineappletyrant 5 жыл бұрын
Alexander K I like the idea of a bell ringing when school starts
@doby173
@doby173 5 жыл бұрын
Add a shortcut that -Wilk inform us if there is any adult without having a job and locate then in the map so we could find them easily
@robertdiez3854
@robertdiez3854 5 жыл бұрын
pro studio yes please, or a way to summon all villagers of a certain type (nitwits, ranchers, merchant, etc.) to your town hall. this would make it easy to apply jobs to nitwits, adjust what you want to happen (eg make all ranchers stop milking cows), and get trades (finding the merchant can be difficult sometimes)
@doby173
@doby173 5 жыл бұрын
@@robertdiez3854 That's a very good idea too!
@pineappletyrant
@pineappletyrant 5 жыл бұрын
Robert Diez That could be crazy helpful, I love it
@TheVampireFreddo
@TheVampireFreddo 5 жыл бұрын
You’re the man, tango! Also I’d suggest having nomads gather in the tavern? Maybe a bell can sound to notify you that one has arrived.
@Raudent
@Raudent 5 жыл бұрын
the mod isn't 1.14 yet... give him time
@michael-1163
@michael-1163 5 жыл бұрын
@@Raudent thank you! What version is it though?
@Raudent
@Raudent 5 жыл бұрын
@@michael-1163 certainly not 1.14, but probably around 1.12 and 1.13
@michael-1163
@michael-1163 5 жыл бұрын
@@Raudent damn that sucks. At least I can always go back to the other versions. Just worried it might corrupt my saves if I do so.
@detran09
@detran09 5 жыл бұрын
it's been 10 long days of me staring at Tango Tek's channel waiting for the next video to come out, my eyes burn and I'm seeing double...
@catkook543
@catkook543 5 жыл бұрын
I like the learning by proximity system It makes logical sense The kid watches someone do something, and gets a greater understanding on how it works . Though, I'm not a fan of the system where nitwits instantly get so many levels as soon as you give them a job If you tell a random stranger to go start building a house, or start farming or programming They aren't going to instantly have mastery over that skill
@jackv9993
@jackv9993 5 жыл бұрын
Its a game. Shaddap
@catkook543
@catkook543 5 жыл бұрын
@@jackv9993 well actually it's a mod
@catkook543
@catkook543 5 жыл бұрын
@@sharpshark1158 Alright, but you don't instantly became a master math profecer in under a second with no prior training, which is my main concern
@sharpshark1158
@sharpshark1158 5 жыл бұрын
@@catkook543 I already removed it cuz I though you we're talking about how they learn faster until they reach a level equal to their intellinge not the extra level-up. That's what I get for comenting before watching the whole vid lol
@catkook543
@catkook543 5 жыл бұрын
@@sharpshark1158 ah, alright Your fine :p
@kyliemsmith
@kyliemsmith 5 жыл бұрын
You should make it so you can customize the border of your village to make it larger instead of just 150 x 150 but at a cost of emeralds of course! :D
@terraventus7802
@terraventus7802 5 жыл бұрын
128 x 128 actually not 150
@lukecoffman8745
@lukecoffman8745 5 жыл бұрын
This is honestly my favorite series on KZbin and get so excited every time it shows up in my sub feed. Love the mod Tango can't wait to play it myself!!
@LittleOdieTube
@LittleOdieTube 5 жыл бұрын
If it ever gets released
@superamogusman4779
@superamogusman4779 5 жыл бұрын
@@LittleOdieTube he said he will make it public after he gets over 50 villagers
@playurmitcraphcom9910
@playurmitcraphcom9910 5 жыл бұрын
You can always become a Patreon and play it now.
@duck8305
@duck8305 5 жыл бұрын
you also got me to go look at other hermits channels
@carlos22222aasj
@carlos22222aasj 5 жыл бұрын
I dont think this one would be implemented but I think it would be quite fun to be able to order your guards to follow you for protection. And I think it would be quite fun to be able to make guards after following you, to attack an specific village. That would be quite fun to make competitions between players and would be fun as a PVP game between friends
@mentkansley6694
@mentkansley6694 5 жыл бұрын
holy heck the first video on this was nearly a year ago, where'd all that time go?
@iwantmy2dollars662
@iwantmy2dollars662 5 жыл бұрын
I can't wait till i can play this myself!
@TR2000LT
@TR2000LT 5 жыл бұрын
Im been waiting for almost a year so yeah.... I wait too
@cat_hq_1452
@cat_hq_1452 5 жыл бұрын
actually u can if u donate to his $10 tier on patreon
@iwantmy2dollars662
@iwantmy2dollars662 5 жыл бұрын
CAT_HQ_1 i'm a kid and don't have the money lying around to do that
@cat_hq_1452
@cat_hq_1452 5 жыл бұрын
@@iwantmy2dollars662 thats the only way i know, unless someone gave the .jar to u, and some leaking the jar is probably illegal. I was also sorta sad when i found out it costs money.
@yellowfrogyt7838
@yellowfrogyt7838 5 жыл бұрын
@@cat_hq_1452 chill it's coming out for free when he's done with the series
@Kyle-El
@Kyle-El 5 жыл бұрын
Ooooh, new playthrough episode. I love this series. Such a great idea and implemented fantastically. Much love Mr Tango sir!
@SoySauceTube
@SoySauceTube 5 жыл бұрын
I agree
@jirojhasuo2ndgrandcompany745
@jirojhasuo2ndgrandcompany745 5 жыл бұрын
All i want are more random encounters from outside forces like Excursions from zombie pigmans in the Nether, improved Pillager attacks and units. Random zombie attacks and so on and so forth. Maybe random weather changes that influence villager mood and crop growth. Like Rimword
@qazwiz
@qazwiz 5 жыл бұрын
sounds nice but can't think how to implement. mood changes? just function of happiness so redundant maybe?
@VampireJester
@VampireJester 5 жыл бұрын
Child Villager: Mr. Zethergyl? Where do babies come from? Zaid: Well, you know our mayor right? Tango Tek? Yes. Well, whenever we leave a heart for him at our homes as adults, he can use that heart to bring children into our world. Fantastic isn't it? Child: Wow! That's so cool! It's like magic!
@kadenlong3079
@kadenlong3079 5 жыл бұрын
lol
@dandydude4942
@dandydude4942 5 жыл бұрын
lol
@quazar5dragon510
@quazar5dragon510 5 жыл бұрын
lol
@FortisNome
@FortisNome 5 жыл бұрын
You deserve to be pushed to 1million subs for this mod! This has turned out to be truly amazing! Great Job :D
@carterkane1978
@carterkane1978 5 жыл бұрын
A suggestion for the pathfinding: I think the villagers should prefer walking on pathblocks, that would help making the howle village look more organised
@petereberhard5374
@petereberhard5374 5 жыл бұрын
whole?
@anaccount4354
@anaccount4354 5 жыл бұрын
I knew the amazing change was an actual skin for the tradesman.
@komentator4232
@komentator4232 5 жыл бұрын
Marketbased price system ----- diplomacy(war,trade agrements like importing food or embargos) ------ Villager can own srh and trade with other villager ------ more interaction with other villages (for multiplayer)
@marian8161
@marian8161 5 жыл бұрын
YES I was thinking of the same idea
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Clerics should take orders what proffession to bless most and least. And the Mod needs a Treasure Hunter, who, unlike some say, is quite possible, even for the Nether. You only Need him to wander to the Village Edge, despawn, and respawn many days later, with a different inventory!!
@YumeHuski
@YumeHuski 5 жыл бұрын
When a villager is getting damaged by a mob, It should some what highlight the villager temporarily for 5-10 seconds just so players could find their villager and save them.
@softlysnowing3959
@softlysnowing3959 8 ай бұрын
it does.
@DapperDan9794
@DapperDan9794 5 жыл бұрын
I think it would be cool if the teacher would ring the bell to tell the children to gather for class! But great work so far! Keep it up! :)
@Buuubaa
@Buuubaa 5 жыл бұрын
I Imagine People like Ibxtoycat Trying to rule villages as just factorys or something else which, quiet honestly will be fun to watch
@TR2000LT
@TR2000LT 5 жыл бұрын
That guy will make everything communist LMAO
@Player-hx1gs
@Player-hx1gs 5 жыл бұрын
Tomas Gaming - communist according to his understanding, which is like "yeah, i will just take everybody's stuff and have them worship me like a god"
@dragobane4728
@dragobane4728 5 жыл бұрын
Honestly, if this were added to any sort of modpack, it would just be a way to automate base resources without stuff like immersive engineering or ender IO
@parka0m485
@parka0m485 5 жыл бұрын
Tomas Gaming After all his second channel is history and geography
@justicebrown1077
@justicebrown1077 5 жыл бұрын
I just hope he (or someone else making a mod for this one) adds in a Mayor that plays the Role of the player, assigning roles, making the necessary building etc based off of a template. This way you can see a Village expanding and growing without ever even interveining. And if you steal from the villages that have Mayors, the guards come after you
@nathaniel3133
@nathaniel3133 5 жыл бұрын
Idea: Villagers have favourite food that they get additional happiness from eating
@FaultyWin
@FaultyWin 5 жыл бұрын
Or perhaps it's excluded from the variety system and always provide the same happiness
@troyisidorechan1633
@troyisidorechan1633 5 жыл бұрын
I can't really support you through patreon because I am unemployed so what I do is I don't skip your ads to show my support. Love the mod Tango! Just so happy you gave villagers life.
@ruzco4873
@ruzco4873 5 жыл бұрын
You should add a way to trade, collaborate or maybe raid other villages to make the multiplayer more exciting
@loriwitzel9635
@loriwitzel9635 5 жыл бұрын
I like the bard Bard: Mission accomplished!
@ratboy2713
@ratboy2713 5 жыл бұрын
Should guards put down torches as one of their tasks to prevent spawning within the village?
@dfghj241
@dfghj241 5 жыл бұрын
no, they should Hold torches though. with dynamic light similar to optifine's
@TR2000LT
@TR2000LT 5 жыл бұрын
@@dfghj241 no that would cause lag
@michaelgrouse7850
@michaelgrouse7850 5 жыл бұрын
Would it be possible to turn off monster spawns inside a village?
@Tricosis.
@Tricosis. 5 жыл бұрын
No. The building part should be up to the player. Torches everywhere looks ugly as fuck.
@lordelliott42
@lordelliott42 5 жыл бұрын
@@Tricosis. True, but if the guard has to torch spam when the player doesn't want them, it was built wrong and the guard is just showing you where to fix it?
@windfisher7002
@windfisher7002 5 жыл бұрын
This series has been refreshing and nothing close can be found on KZbin. In addition to being presented by a wonderful and energetic person.
@Tricosis.
@Tricosis. 5 жыл бұрын
Would it be possible to make villagers climb ladders and use minecarts? Would be especially usefull in the mines.
@gabbls_
@gabbls_ 5 жыл бұрын
ErectusCuntus I'm not an advanced minecraft modder like Tango, but that is indeed possible. In fact, I think that's already programmed in the game by default by a true or false command.
@duck8305
@duck8305 5 жыл бұрын
PLZ DO hermitcraft!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@gabbls_
@gabbls_ 5 жыл бұрын
@@duck8305 Who?
@mtronette8905
@mtronette8905 5 жыл бұрын
@@gabbls_ He meant Tango. But Tango needs to have experience at Minecraft.
@LudicrousChris
@LudicrousChris 5 жыл бұрын
YES!
@Martencell
@Martencell 5 жыл бұрын
Make that they don't have to sit on chairs in the tavern to have a great time plz. And make also that they can dance to music in the tavern if their happiness level is at least 75%.
@seniorgrump6211
@seniorgrump6211 5 жыл бұрын
try to make a multiplayer feature where you can have competing villages run by different players and do raids against each other with guards.
@kadenlong3079
@kadenlong3079 5 жыл бұрын
of course we need action >:D
@sneakydog9568
@sneakydog9568 5 жыл бұрын
There should also be trades for alliances and stuff. Also attacking a person as a group would also be a good idea
@gpepeitan3373
@gpepeitan3373 5 жыл бұрын
I was thinking this a few weeks ago
@annoyingcat6980
@annoyingcat6980 5 жыл бұрын
Yes just yes
@LudicrousChris
@LudicrousChris 5 жыл бұрын
Good idea
@Fi4z
@Fi4z 5 жыл бұрын
i feel like they should start at half their intelligence level. Starting at 40 + seems quite strong. there is some stuff you just cant learn in school :)
@redrickgale5154
@redrickgale5154 5 жыл бұрын
Perhaps you could add a sort of Undertaker profession. For the profession building(s) it would be a Grave Yard, the Morgue, and Undertaker's hut. If you don't have the hut they'll live in one of the houses but that would bring down the happiness of other villagers in that house since they have this death like aura around them (working with the dead and all). They would collect the corps of a villager and prepare it in the Morgue, after which they would hold the funeral in the grave yard. Random villagers and children (if any) would be in attendance. Their happiness would go down by a set amount and a cap on their happiness level would be placed temporarily (the cap on the children of the dead villager would last longer). If there is no space in the grave yard, a body will be kept in the morgue. If there is no undertaker, than the villagers will bury the corps themselves (The children will do it if the dead in question have any). This will almost completely drain the happiness bar of everyone in the village and a cap will be placed temporarily, though much longer than if done by an undertaker. If there are children, they will either stay home all day instead of working (going to school if not grown up) or go to the tavern to drink away their sorrows (If grown up). Now, this isn't the only reason you would need an undertaker. See, if a dead body is not buried by an undertaker (ie. you don't have one) and is instead buried by the villagers, then there is a chance each day (with the chance becoming more and more likely to happen with each passing day) that any time between dusk and dawn the body will rise from the ground and become a zombie villager. Now this zombie villager will be a lot more powerful than your run of the mill zombie (to make getting an undertaker a more urgent matter). All damage to it will be halved as it is dead, and it will give the player and any other npc entity nausea and a poison effect within a specific area around itself, the severity and radius of which will become greater the more days have passed since the burial of the corps. Having an Undertaker will prevent this as they place enchantments on the corps that prevent it from rising by itself. There is one more benefit to having an undertaker (if you chose to use this part of the idea), and that is for them to be a somewhat of a Necromancer themselves. See, the enchantments paced on the body, allow the Undertaker to call them up from their graves (only the ones that they have buried) and fight any threat to the village such as a Necromancer raid. These variant of the zombie villager do not produce the nauseating and poisonous effect as their unprepared counterparts and can actually wield tools and weapons if it placed as an offering. For example, if the dead was a guard, than a sword could be placed on their grave and they could use that when they climb out of their graves.
@dandydude4942
@dandydude4942 5 жыл бұрын
woah! good idea!
@ianlawrence9648
@ianlawrence9648 5 жыл бұрын
No corps only drops
@terraventus7802
@terraventus7802 5 жыл бұрын
What happens if the zombie villager dies again while fighting a necromancer
@redrickgale5154
@redrickgale5154 5 жыл бұрын
@@terraventus7802 The Zombie villager is rendered incapacitated but will not be put under the control of the Necromancer. Instead, after the battle, the Undertaker will repair the corps in the morgue and it will return to it's grave. Repairing it will use leather.
@tidus2204
@tidus2204 5 жыл бұрын
Tango "I love watching the bard he makes me happy" me "then he doing his job right then" lol
@vagabondquerier9375
@vagabondquerier9375 5 жыл бұрын
a tear fell when I heard that the bard was eaten by a baby zombie 😢
@Tricosis.
@Tricosis. 5 жыл бұрын
Would it be possible to add a mechanic where you could tell guards to follow you? That way you could bring them with you out into the wilderness to help protect you or to raid a pillager outpost.
@alyssapinkston2552
@alyssapinkston2552 5 жыл бұрын
i was thinking, perhaps guards could get a shield, helpful in keeping safe.
@lightninbolt986
@lightninbolt986 3 жыл бұрын
They aren't personal guards they don't protect you. Guards aren't like golems
@aidan4529
@aidan4529 5 жыл бұрын
Pleaseeee keep doing this play through after the mid releases!!! Other thing: you should add a tutor in the town hall that can train villagers for emeralds immediately leveling their skill! It would help once villagers exceed their skill/education ratio. Edit: for those not exactly sold on this idea I thought it would help a lot training guards who don't get too much combat experience
@Spyrois2cool
@Spyrois2cool 5 жыл бұрын
Oh yay! The mod is so close to going public! I’m so excited!!! Still asking questions though... How many villagers could a village actually support? You increased the ceiling height so I figured that would allow for more floors. (Correct me if I’m wrong) Which means even more space for villagers. I ask this cuz I wanna be able to have a super large village, and would enjoy some guidelines. How will the blacksmith and miner be compatible with mods that add more ores and stuff? Will there eventually be support? I was thinking maybe a smart system where the armor or weapon’s stats could influence the blacksmith to craft them more or something. The ones with better stats would be crafted (and used) instead the stuff with lower stats. Going off of that, would iron chests be compatible at any point in future? I still think having wolves for the guards would be nice. (This could also potentially be compatible with the wolf armor&storage mod) Keep up the great work Tango! This mod is gonna be the best mod ever! I’m so excited for it! I also have looked at some comments and there’s some interesting ideas. Again...I’m just tingling inside from anticipation. This mod is really gonna be something! Have a great day!!!
@miksailopurovic4917
@miksailopurovic4917 5 жыл бұрын
mate about the more ore from other mods thing i think this mod should be compatible with ex nihilo,tconstruct,constructs armory and plus ticc etc. so blacksmiths can use the best material for crafting like cobalt,electrum for axes and pickaxes,manylium and lead for armor,for swords well hmm guards are fighting monsters sooo if they are hungry they need to eat something and that takes some time soo all types of swords should have one part of pigiron cause then they can take an a quick bite and continue striking,oh and also blacksmiths should also use manyulium because of its damage,though if u dont have it they should make swords made out of flint or silver,every weapon should have the ecological trait for self repairing,if an a tool isint ecological just add an a ball of moss,and every villager item that has the ecological trait should be buffed ,instead of waiting 2 years to get an a durability point on your tool/weapon/armor it should repair the tool real good,im talking about 5 durability points per 10 seconds [this also works with the ball of moss],butt it would require an a lvl 40 blacksmith,every blacksmith belove that level would craft tools with the ecological trait would craft tools that only regen 2 durability points per 15 secs,but if you are really desperate to get those self repairing tools if u have an a lvl 10 druid they will help in the process of making the ecological part and the blacksmith wont start crafting untill the druid comes in,oh and also the druid should be notified everytime the blacksmith calls for help,and if there is multiple blacksmiths asking for help the druid will chose the most needed part for something,example if ur guard has an a sword made of some vanilla tool that has an a crappy durability but there are other villagers asking for an a better tool the druid [if one of the toolparts is made out of wood] will come and help the blacksmith craft it,and of course they will craft the most needed tool.Oh and also the druid can aid in crafting stone toolparts.There should be calvary that would use longswords to attack enemies,and you will need an a high level guard to ride the horse,these quick bois would use an a new type of armor made of cobalt so if their horse dies they would be still be quick,an a another type of guards tanks:these guys are slow and have an a aromuor made out of manyuilum and lead,their weapons should be cleavers and crossbows,now what is the point of the tank if its an a slower version of the normal guard,cause an a new boss is coming,the thick zombie,hes immune to almost all attacks except for the cleaver that does only 3 hearts to it,however the thick zombie is really slow and comes in if your town is really big,it crushes all buildings and blocks,exept for obsidian and bedrock,back to tank guards,they are heavyweight so the tank zombie cant really push them around,also they know his weak spots they are eyes,legs, and his head,the tank has an a special ability when he is almost dead:he uses all his leftover power to jump on the tank zombie and slice his head off,and of course he will break his bone,get knocked out cause of exaustion,and start to dream some nightmares,now we also should add some nightmares to all villagers,but the guards nightmare are the WORST of them all cause they will dream about that they didint protect the village well,they got eaten or something else,after an a nightmare theres an a chance that they will start to feel frustrated and they will need some help,they will shake,they will not sleep cause they are too scared to,and if their sanity goes to 0 they will become crazy,oh and also tango should add an a sainity bar,anyway if an a villagers crazy they will start to hurt others,an a farmer would use his hoe to well stab someone,the cook would use his pan that was crafted by the blacksmith before he got crazy and will start an a rampage and begin to eat other villagers,the butcher will do the similar thing as the cook exept with an a axe,the lumberjack will hmm do i have to say this,the blacksmith will put other villagers into the smeltery and smelt them,the bard would actually wait for the night and at the tavern he will crash the party,clecrics cant lose their sanity because they have religus power,enchanters would take an a item from the storage,enchant it and start doing some stuff,teachers would take books throw them at pepole or just smack pepole with books.There should be an a system to talk with villagers and give them stuff that they need,or ask them if they are ok,of course they will not tell you but u can see if they are crazy or have litle sainity if u see them shaking,then you as the player need to talk to them at the town hall to let them calm down,or if you want them to stop being totaly crazy you will need to lock them up and talk to them,but you need to be really nice,and i imagine talking with villagers should be easy so that you have options to choose what will you say.Villagers should have best friends,that will talk to them,help them,and give them stuff,or also you can be an a villagers best friend,and well they will give you stuff based on their profession,i say guards,cooks,blacksmiths,miners and enchanters are your best option:guards can protect you even if you go past the village border but you will need to talk if he wants to go an a adventure or not,cooks will give you food for free,and this food is special,it will restore all your hp,hive you 2 more hearts temporaily,and fill your hunger bar an a crap ton,blacksmiths will give you free gear if you need some,miners will give you some emeralds and diamonds, and enchanters books with some good enchantments,clerics are also good if you need speed and haste,plus they can heal.Also cooks can now use pans for enchanted cooking,farmers can use schyshes and stuff,miners can use hammers,there is an a another type of guard i want to mention and hes the archers that will use bows,and there are ninjas that can kill an a special miniboss that the necromancer can summon and its the quick zombie that can dodge,quick zombies are fast,but ninjas are faster.
@yellowfrogyt7838
@yellowfrogyt7838 5 жыл бұрын
@@miksailopurovic4917 and I thought the comment was long lmao
@miksailopurovic4917
@miksailopurovic4917 5 жыл бұрын
@@yellowfrogyt7838 Sorry i just have an a bunch of ideas for the mod :3
@demran
@demran 5 жыл бұрын
Tangooo please include *placing pre-made buildings with Building Tokens* for the people that are into Villager and Village management more (or for the ones that are in a hurry, in case of incoming attacks soon etc).. The Pre-Made building Tokens can be double price to make up for it. People from the Community can even send you Pre-Made Themed Buildings to implement, as in: Desert Themed Buildings, Snow Themed Buildings, Forest, Mesa etc etc.. It would both give a lot of depth and replayibility to the Mod (like it needs more depth, it is awesome! But you know what I mean ^^) and include the Community in the project (maybe votings for the Best Buildings on your Website too, which would increase visibility of the mod too). Of course possibility of playing with Caable's gorgeous buildings helped a lot to come up with this idea :)
@Tzardonic
@Tzardonic 5 жыл бұрын
Villager Profession Idea - Like so he can see -------------------------- Add an alchemist, they take blaze rods (players have to supply them) and any random ingredient using the brewing stand to make potions. They are able to take buckets and will actively search for the closest water source block to their hut. Guards will take healing potions and use them in battle while all other villagers will get them only when they are hurt. They will even craft splash healing potions and use them on either 'undead' mobs to damage them or provide extra healing to guards. -------------------------- Interdimensional explorer, This guy will go to any nether portal (marked with a token) during the start of the day and will come back with 'random' nether related items like quartz (if holding a pickaxe), glowstone blocks (If the pickaxe has silk), glowstone dust (without silk), blaze rods (if holding a sword), netherrack (if holding a pickaxe), magma cream (sword), gold nuggets (sword), gold swords (sword) and rarely a wither skull. He will go in the nether (and mysteriously disappear even if you follow him), only to return back to the village at the end of the day. He is required to have a fire resistance potion (Better loot chance if it was made by the alchemist), a sword of iron or better, and a pickaxe of iron or better. The higher his profession in exploring the nether, the better chance he has at getting a Wither skull. (scaling from 0.25% at level 1 and 25% at 100, he will never have a skull without a villager made Fire prot potion, and multiplies the chance by 1.5x with a looting 3 sword) -------------------------- Engineer, This guy will use redstone and make redstone items to be sold to the trader. He'll make stuff like redstone torches, Blocks of redstone, clocks, compasses, dispensers, droppers, note blocks, observers, pistons, sticky pistons, powered rails, redstone lamps, redstone repeaters, and blocks of iron. The engineer will craft the blocks of iron to construct his creations the Iron Golems, these guys will act like regular Iron Golems and protect the village similar to the guard. The golems won't "patrol" like the guard does but he will protect the villagers inside incase they do get inside. When a golem holds a flower out for a child, they will gain happiness and a bit of knowledge about being a druid or guard (50/50 chance) since they are both a creature of nature and a protector of the city. Iron golems can't be healed by clerics (they are made of iron) but can be repaired by the Engineer if the engineer has more iron ingots/blocks (6 hp *3 hearts* with iron ingots, and 60 hp *30 hearts* with blocks giving it a small bonus with blocks instead of ingots).
@anonymousanonymous9460
@anonymousanonymous9460 5 жыл бұрын
cool, I agree!
@zackgilmore2504
@zackgilmore2504 5 жыл бұрын
Alchemist maybe? Someone who crafts potions and slowly gathers "mob bits", so those items are accessible on peaceful? Skill up makes finding mob bits more likely. Also, maybe a Porter? A character whose sole task is bringing items to and from the storage, meaning professional villagers can spend more time working. Skill up helps movement speed. Maybe a Market Stall, where the Merchant will go to when he arrives? Could even set some sort of auto sale system through it? Have Wanderers wait at the Tavern, " resting " and easier to find?
@robertheffernan2756
@robertheffernan2756 5 жыл бұрын
Tango!! Given the mob dangers down in the caves, perhaps letting the miners defend themselves by trying to take their picks to the faces of the Zombies/Skeletons might be a good idea. Obviously make it not very powerful and the guards still come charging in (and perhaps other nearby miners rush to help too) to take care of things.
@OllieV__nl
@OllieV__nl 5 жыл бұрын
I just come home, see some 10 new YT vids and plenty of other things I have to check. In half an hour. This one's first.
@sgn_epic1616
@sgn_epic1616 5 жыл бұрын
Hey, questions: 1-will there be more than 1 type of guard? 2-is there a maximum number of villages a player can own? 3-Since Villager-made items last 3 times as long for villagers than player made items, can players use villager items for 3 times as long as well?
@elizabethriddett7319
@elizabethriddett7319 5 жыл бұрын
I think that villagers should prefer walking over paths, giving them more use (except the druid, she'll prefer grass). Also, clerics might be able to make potions like in 1.14, these will be used to heal villagers and cure zombies.
@jacksonrocks4259
@jacksonrocks4259 5 жыл бұрын
Make like a 20% chance that a villager likes his job and has a less chance of losing happiness for working.
@jazzberends4055
@jazzberends4055 5 жыл бұрын
It would be fun that if you have multiple bards, that they have different instruments
@duck8305
@duck8305 5 жыл бұрын
you had them dig you a hole for nothing!
@nayandusoruth2468
@nayandusoruth2468 5 жыл бұрын
When it comes to books, it would be cool if there were a scholar villager, who observes other villagers to gain their skills, and can then write books, which provide not only an intelligence boost to kids, but provides a specific boost to certain skills. If you pair this with the ability for scholars to copy old books, you can essentially have someone "researching" better ways to do things, allowing a village to accumulate knowledge in a very organic way over time.
@strikeryt0194
@strikeryt0194 5 жыл бұрын
Add archers and an archery .When they are not fighting they are trening
@cringe7391
@cringe7391 5 жыл бұрын
i love me some TRENING! not training, TRENING
@strikeryt0194
@strikeryt0194 5 жыл бұрын
@snowy smiling I got a better idea spearsmen on a horse and white shields
@strikeryt0194
@strikeryt0194 5 жыл бұрын
@@MimOzanTamamogullar And about the archers if they are a better level their aim would be better and they will hit the mobs and not other villagers
@strikeryt0194
@strikeryt0194 5 жыл бұрын
@Tucsoncoyote 2019 U smart boiiiiiiiii
@Lisa-jo3jm
@Lisa-jo3jm 5 жыл бұрын
That was the same idea i had.
@Stefan.t.b
@Stefan.t.b 5 жыл бұрын
Can you add a building which is expanding your village size? Something like an outpost or a administration office and if it is in the villages range it will create a square around it which still counts to the town. But make it crazy expensive!
@SirBlitzen
@SirBlitzen 5 жыл бұрын
I think you should add a thief villager that could spawn and still stuff from storage and trys to run away that way the guard villagers have another thing to look out for
@tb_awesome
@tb_awesome 5 жыл бұрын
If you had an XP Bottle, and you throw it at a villager with a job, it should increase they’re skill.
@gameamoebe8396
@gameamoebe8396 5 жыл бұрын
did you ever think about implementing some kind of cavalery? like as a late- late- game unit. make it hard to get like you need level 100 blacksmith to create the armor and 100 guard to ride the horse or something, but i think it would enrich the mod alot. also will you try to update the mod to work in 1.14? i think i would be great to use all the new 1.14 blocks in our villages!
@DrKvo
@DrKvo 5 жыл бұрын
Some cool ideas for schools: - Make the bard visit the school once in a while. The happier the kids are the faster they learn? - Make random villagers visit schools every once in a while to teach the kid about their job. They get a level up for going and teaching, and the kids all get a level up by proximity.
@SpringDavid
@SpringDavid 5 жыл бұрын
The guards must have been like this to Tavon: WHY ARE YOU _alone_ IN A CAVE SYSTEM?
@izzyapple7322
@izzyapple7322 5 жыл бұрын
You should add barracks for the guards as well as a training room for the guards
@NotTheWheel
@NotTheWheel 5 жыл бұрын
couldn't agree more!
@detran09
@detran09 5 жыл бұрын
I noticed that the villagers don't keep their other skills after they are assigned a job, that needs fixed.
@millionare5446
@millionare5446 5 жыл бұрын
@ what?
@diegod1177
@diegod1177 5 жыл бұрын
@ What?
@ebreckler
@ebreckler 4 жыл бұрын
Maybe it could be the longer that villager is only using one of his or her skills then the others decease over time
@TheRealp455w0rd
@TheRealp455w0rd 5 жыл бұрын
"Variety is the Spice of Life"...i see what you did there
@TORNADIC_
@TORNADIC_ 5 жыл бұрын
Am I the only one who does a little dance when I see a tango tek video? No, just me.....ok
@marian8161
@marian8161 5 жыл бұрын
Your not alone my friend.....
@vampmon
@vampmon 5 жыл бұрын
He's the bard and we're living in his village.
@МартинЙонков-ж3п
@МартинЙонков-ж3п 5 жыл бұрын
Please make it so if there is a biulding in range of another biulding its part of the vilige. This way we dont have limits for the vilige.
@petermller5936
@petermller5936 5 жыл бұрын
that place where you can tell a villager to not do one kind of work or to only do one kind of work, i think you could upgrade it, prioritizing from (X, 1, 2, 3, 4, 5, 6, 7, 8, 9) work like A enchanter's prioritized work could be: Enchanting Book: 4 Enchanting Diamond: Helmet 2 Enchant Leather Chestplate: 1 Make Book: X (Dont make any books) Make Paper: 6 ETC. so that you can make your town make Leather Chestplate before the other stuff PS love the series :P
@NotTheWheel
@NotTheWheel 5 жыл бұрын
I think it be handy to have some ranged guards too.. what's there counter to Skeletons for example?
@Drew_Thompson
@Drew_Thompson 5 жыл бұрын
NotTheWheel Ranged horseback guards, and heavily armored soldiers with axes and shields.
@gzwerpjgbf
@gzwerpjgbf 4 жыл бұрын
Skeletons don't attack them
@NStripleseven
@NStripleseven 4 жыл бұрын
Skeletons don't care. Neither do the villagers.
@renaudperron8451
@renaudperron8451 5 жыл бұрын
Just clicked on the notification! So excited for the new tektopia épisode keep it up Tango I really like your content!
@patricktubehd649
@patricktubehd649 5 жыл бұрын
Anyone else clicked as soon as they saw the notification?
@flightlessnova468
@flightlessnova468 5 жыл бұрын
PatrickTube HD oh hell yea! There’s no better thing than TTech uploads!
@Fralther39
@Fralther39 5 жыл бұрын
Stfu
@guyawesome3080
@guyawesome3080 5 жыл бұрын
Where's the barracks we promised? P.S can you add an archer with am archer tower. Also can you please add dog companions and rideable villager horses?
@charlescox7672
@charlescox7672 5 жыл бұрын
This is looking more incredible all the time! Thank You, Tango - Cannot wait for the release :)
@komentator4232
@komentator4232 5 жыл бұрын
1.allow diplomacy between villages like war or embargo 2 .new profession soldier and general only soldiers can attack other villages and they follow your general you can command your general and the troops he can lead are based on his skill. 3.archers 4.hunter 5.fisher 6.villager can own sth and they need to trade witch other villagers( buying food and selling tools) 7.marketbased price system 8.taxes (50% of the emeral a villager earns).your town need a income when your villeger are keeping their goods. 9.trader 10.roads villager move faster on villager made roads and a new proffesion that can connect buildings with roads 11.guards can build laterns to avoid mob spawningpoints 12.allow your village to import goods like food 13.guards etc. Will get paid every day by the town
@petereberhard5374
@petereberhard5374 5 жыл бұрын
no need for a hunter because all the animals are domestic
@tijgerbos
@tijgerbos 5 жыл бұрын
I believe that I noticed that when you have your nitwits and when you assign them a job, they loose all other job levels that they had before. so for example the nitwit has lvl 8 lumberjack, lvl 4 teacher. and you make him a guard. that he looses those lumberjack and teacher levels but only ends up with his new guard lvl. I think this is a bug that isnt intended for the full release. Fantastic mod! like many others, I cant wait!
@redrubyjavier2488
@redrubyjavier2488 5 жыл бұрын
You should make a nomad outpost or something like that to find the nomads
@ApersonIguess-rb6fu
@ApersonIguess-rb6fu 5 жыл бұрын
Or add an inn
@jonahhepfer1383
@jonahhepfer1383 5 жыл бұрын
You should add in little subtle talking when school is in secession for a more immersive feel !
@albertosara416
@albertosara416 5 жыл бұрын
Holy crap I was so stressed when Tavom was getting attacked! I really love how these random chars from a test world are grew on me
@robertheffernan2756
@robertheffernan2756 5 жыл бұрын
I just love how right at the end when the work day finished, the teacher was the first one out the door!
@cringe7391
@cringe7391 5 жыл бұрын
can you please make this 1.14 friendly so blacksmiths can use the blast furnace and the cook can use the smoker ect
@yellowfrogyt7838
@yellowfrogyt7838 5 жыл бұрын
Man he started this before any of that was around, I feel like it's possible but will take a lot more tine
@magicaliceviking3031
@magicaliceviking3031 5 жыл бұрын
I read smoker ect as smoker cat
@Noe_
@Noe_ 5 жыл бұрын
the teacher should make some sounds while teaching or maybe moving his arms.
@KaijuRhino
@KaijuRhino 5 жыл бұрын
Have you ever considered being a game designer? Because this is amazing!
@chrono2929
@chrono2929 5 жыл бұрын
Apprenticeship idea! In a rare chance, a high skilled artisan will bond with a kid, picking the kid up into an apprenticeship (and turning them into the apprentice class). When a kid becomes an apprentice, they are designated to become the same role of the artisan they are bonded to. Instead of going to school, an apprentice will follow the artisan around and gain skill and intelligence at a bonus rate. Upon growing up into an adult, an apprentice will automatically assume their artisan roles. Alternative: Instead of being random, each class will gain an "Seeking apprentice" option, set off by default. The town mayor can opt in to this, enabling the artisan seek to out an apprentice. This can only be done if the artisan has a certain level of skill.
@quazar5dragon510
@quazar5dragon510 5 жыл бұрын
Brilliant idea! Also I think this is a somewhat better alternative to school(s), as it enhances the village's medieval vibe and is more inclusive towards the children.
@viggosoderman1933
@viggosoderman1933 5 жыл бұрын
You should also add a feature that makes the villagers dirty after a hard day of work and they losses some happiness, but when they take a bath they gain happiness and gets clean
@TheJoeToe
@TheJoeToe 5 жыл бұрын
Why do cemeteries have fences? because people are dying to get in.
@Blueeyesthewarrior
@Blueeyesthewarrior 5 жыл бұрын
Let me in! Let me in!!! LET MEEE INNNNNN!!!!!
@bjhollings1417
@bjhollings1417 5 жыл бұрын
Lol
@gonerofsavers3813
@gonerofsavers3813 5 жыл бұрын
LET ME IN OR ILL KILL U ALLLLLLL
@ginaaragon9951
@ginaaragon9951 5 жыл бұрын
Can you make it so guards can use Shields to deflect arrows?
@phoenixgaming6647
@phoenixgaming6647 4 жыл бұрын
Gina Aragon skeletons don’t attack villagers, so they don’t need to
@merlinnotupforit7380
@merlinnotupforit7380 5 жыл бұрын
When i saw the video i literally said out loud “YESYESYES”, my new kitten looked funny at me 😆
@giovannigp.2633
@giovannigp.2633 5 жыл бұрын
I saw one of your videos "what if?" and I am immediately subscribed to the channel ... within two days I have already seen all your videos practically! you are fantastic and you are doing an extraordinary job !!! (P.s. seen what happened to the miner the player could have a kind of notebook where the names and professions of all its inhabitants are marked and if "clicked" they light up to show where they are) I can't wait for the next video!
@mccoymcinerney682
@mccoymcinerney682 5 жыл бұрын
A cool change is that the chef could serve the ale around in the tavern. Another one is that kids could go into the tavern and drink juice
@skylerhuihui341
@skylerhuihui341 5 жыл бұрын
I noticed the nitwits lost all their learned skills when you gave them a profession. They shouldn’t lose those skills. Also, have you considered adding a fisher? They could harvest nearby water sources to produce fish (and maybe treasure).
@blu3204
@blu3204 5 жыл бұрын
Tango you should play the mod in survival and make it a series
@galacticmechanic1
@galacticmechanic1 5 жыл бұрын
this is looking awesome so far :) how hard would it be to add a path system so that villagers walk faster and follow a path or road that I can lay down?
@austingray-mandala231
@austingray-mandala231 5 жыл бұрын
Enjoy your videos, and in love with your mod so far. Things I'd like to see added or considered. 1. Fisherman villager- collects fish and random goods. 2. Harvesting Mushrooms, rabbits, flowers(kids), mushroom cows, cocoa beans, melons, pumpkins 3. Druids summoning/building golems 4. Able to buy maps from nomads 5. Bow/crossbow wielding villagers 6. Horse, llama, dog breeding 7. Cleric could heal zombie villagers 8. Headstone or something to mourn the fallen villagers. 9. Miners using correct pickaxe requirements for ores. 10. Kids finding random sticks, rocks, items around village and deliver to storage. 11. Wolves and cats, parrots can be pets 12. Potion brewer :) Again love the mod and you are a mad genius keep it up If there was a way to toggle the miner to either collect his stone resources and not that would be cool as all get out.
@Andrewtr6
@Andrewtr6 5 жыл бұрын
Tango, this is why guards in the mine!!! A miner could mine into a cave or zombie spawner then they're screwed! Or add a separate group of miners/guards called something that sounds cooler than mine guard. Maybe Cave guard? And add a signal outside a mine so, you can know which they went down. Also, something could be added to find lost miners or villagers in general. Maybe a shepherd who trains dogs/wolves not only to herd sheep but also, to track missing villagers. Maybe, he even trains them for the guards to use! Maybe they also train them for hunters to use. A hunter could get loot from animals (and rival the butcher) and from mobs too! Maybe add a playground for kids and they get happiness from that. The less happiness they have the more they hate school. If they are unhappy enough they'll start to skip school which makes them dumb and if they grow up while dumb they have a chance to become a criminal.
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