Ten Crazy Quake Tricks You've Probably Never Seen

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Quake Speedruns Explained

Quake Speedruns Explained

Күн бұрын

Celebrating some of the more obscure runs on Quake's thousands of custom maps.
Speed Demos Archive: speeddemosarchive.com/quake/
Discord: discordapp.com/invite/wYkznd7
Quake Done Quick: @QuakeSpeedrunning
Patreon: / quakespeedrunsexplained

Пікірлер: 108
@LeadHeadBOD
@LeadHeadBOD Жыл бұрын
It's really a shame the old id games have such amazing people on KZbin who barely get any views. Your videos are really fascinating, well put together and narrated in such a calm and composed manner I can't help but return to them.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Thanks, but all good, I'm honestly surprised they get as much attention as they do already, being such a niche thing...
@ridass.7137
@ridass.7137 Жыл бұрын
shame that they are missing! for us it's a blessing!
@sophiacristina
@sophiacristina Жыл бұрын
That is normal, that is what happens when we get older, i began to understand by talking with people on games. Quake and Doom made my infancy, and it was the game people would get shocked only by looking at it. It was memorable to us, we know the feeling of trying to do such tricks, the challenges, the feeling of playing in such engine and etc. So when we see videos like this, it awakens some "empathy" that make us few impressed by the player, the game, the nostalgia and achievement. But think about how would you feel watching things for games that made impact mostly on Gen Z? I normally don't watch much Gen Z game on youtube and i don't know how crazy the tricks are on such games, i think other people may feel the same when seeing a Quake video, even if well made. I think lot of Gen Z people are really into Halo and GTA SA as their Quake and Mario... Halo is a cool game, ngl, but i don't watch Halo videos, neither i play. I really like GTA SA, so ignore in this case. At least all Gen Z i played with and talked to on online games said that GTA SA was their infancy game just like Doom and Sonic was to me.
@sophiacristina
@sophiacristina 10 ай бұрын
@@coderamen666 That is pretty cool... :) Maybe you would love the hype this game had at the time. When people talked about a "maybe" future with eSports, people would talk about Quake series...
@henryambrose8607
@henryambrose8607 Жыл бұрын
My favourite custom map run is probably _your_ 17s easy run on UDOB3. Vore-boosting up to the silver key, then "threading the needle" not just once to get vore projectiles through the bars, but a second time with another boosted jump, using those voreballs to allow you to open the exit door without spending the key on the bars in front. Also a big fan of your 13s easy run on UDOB4, doing a small jump with a direct-hit ogre grenade that's bounced so it hits you while moving at the perfect angle, then doing a double grenade jump off a death knight (one grenade bounced off a pillar so they explode at the same time) to get you up to the exit. It was really fun seeing the improvements on d1m3 (both the old and new versions), as a quadded grenade jump allows the player to skip virtually the whole map and people still found route variations and movement optimisations to get it even faster. There was also that 22 second run on alk_dancing by... oh, it was you again.
@hrrawr
@hrrawr 4 ай бұрын
Peter Horvath in his speedruns is extremely good at min-maxing getting multiple different strokes of luck to come together at once. His style clearly involves doing lots and lots of runs and yet making sure not a single one of them is wasted. I have mad respect for the due diligence.
@quakespeedrunsexplained
@quakespeedrunsexplained 4 ай бұрын
Yes Peter was one of a kind!
@AndreiChera
@AndreiChera 2 ай бұрын
@@quakespeedrunsexplained i found out recently about your channel and the great runners. what do you mean by "was", is he retired or no longer with us?
@kjgoebel7098
@kjgoebel7098 Жыл бұрын
Always love the contrast between the calm, quiet voice and the frenetic insanity of Quake speedruns. Unlike the runners, we have plenty of time.
@adrianmarkstrom6692
@adrianmarkstrom6692 Жыл бұрын
Love watching you talk about anything Quake related. Your knowledge and cadence combined makes for excellent content.
@a200ization
@a200ization Жыл бұрын
This was such a smooth video man..Loved every second! Appreciate the effort you put into the recams! They really added a lot to the spectacle of the tricks.
@SarcofagoBlackThrash
@SarcofagoBlackThrash Жыл бұрын
This is such an amazing channel. Out of all the videos and history I thought I knew about Quake, you shed light on such underground yet professional Quake competitions in such a great composure and content. Thank you sir, you do the franchise justice.
@peccatummihzamiz7376
@peccatummihzamiz7376 Жыл бұрын
Two videos in one month? Woohoo!
@rrai1999
@rrai1999 Жыл бұрын
whilst I have read much about this game and watched documentaries on its gameplay, creation, everything, I've never played it.. and this is the exact kind of thing I'd like to see :-) The way you speak and your accent join together to make the way it's presented very relaxing.
@MrFace
@MrFace Жыл бұрын
2:15 reminds me of the double/triple conc jumps in TFC. Cool vid
@lifesnotfair
@lifesnotfair Жыл бұрын
Thanks for including my old pb1 run! I never thought of myself as a "trick finder", as I preferred trying to optimize small details in already established routes. Thar pb1 demo was hard! The ogre would many times try to chainsaw you, not throwing the grenade when or where you wanted him to do so. Then the fiend would also sometimes try to hit you with its claws instead of launching towards you. When he did launch, it had to be so perfect to work!! Most times he would kill me as there is no armour and the ogre grenade + hard fiend hit causes a lot of damage. Several times I got "very high" and it seemed, for fractions of a second, that I would get on top, because it felt like a pause at the very edge of that second floor, but I fell down everytime!! That demo was the only time it worked! And since I had run pb1 previously with the other route, I had never entered that exit-room from there, I did not know which direction the exit was!! Hahaha. When I got up I was like "which way should I go now??", hence the shaky mouse movement. It caused me great joy to get that trick and I was quite proud of it. Thanks for the memories and for these amazing videos my friend!
@ZeffiesMC
@ZeffiesMC Жыл бұрын
This was great! Hope you do end up making more in this format. 😊
@GreenwoodQuake
@GreenwoodQuake Жыл бұрын
I was instantly tuned in as soon as I saw a clip of one of my maps!🤣 Cool video!👍Hope to see more.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
We love your maps over at SDA / the speedrunning discord! It occurred to me too late, but next time I'll add the map author/s to videos like this :)
@GreenwoodQuake
@GreenwoodQuake Жыл бұрын
@@quakespeedrunsexplained Oh, that would be nice! However, I do know that doing so can be a bit of a nuisance if people don't provide read_me files or you simply have a tremendous amount of content to present. Anyway, keep up the good work!
@Geniraul
@Geniraul Жыл бұрын
Congratulations on 1K subscribers, it is well deserved! 🔥 Keep up the good work! 👍
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Thank you!
@TouchdownTFTD
@TouchdownTFTD Жыл бұрын
That's crazy. I love Q1 and while I'm not a speedrunner, I think Quake runs are some of the most fun to watch. I really hate it how many (most?) speedruns of modern games are basically "I've clipped out of bounds and I'm just gonna walk towards the exit". That's so boring. In Quake players use the gameplay systems to break the maps in entertaining ways and that's really cool. And it's nice to have someone explain what is going on because a lot of those tricks happen in such a way that it's not possible to understand how impressive they are by just watching a demo. Good stuff! 👍
@TheWehzy
@TheWehzy 10 ай бұрын
Elgu is a legend. All these years later he still plays this game and custom maps.
@brazni
@brazni Жыл бұрын
Found you today and watched all your videos. Thank you for the quality work, keep having fun :)
@greenoval404
@greenoval404 Жыл бұрын
Great vid, glad to hear you plan to make more. Would love to see what runners have done in Arcane Dimensions.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
You can check out the tables over at SDA - there are lots of great runs on AD!
@meskalin64
@meskalin64 Жыл бұрын
The sound effects in Quake triggers so much nostalgia in me.
@toalhxderosto
@toalhxderosto Жыл бұрын
been watching your videos everyday since last week, your production is amazing and the research and love you put in your content is really hard to see on YT these days! its so nice to see such a niche interest have such an awesome creator as you!
@konrad1428
@konrad1428 Жыл бұрын
Runner's Delight is a map pack made by and for speed runners, meant for coop. I fondly remember playing it at a LAN shooting each other in the back to solve some runs.
@rxn420
@rxn420 Жыл бұрын
Brilliant video, I love your channel! Keep doing what you're doing and I could see this channel really blowing up. Knowledgeable people talking about niche subjects is A+ content and you're doing it really well.
@item459
@item459 Жыл бұрын
watching these vids always makes me want to play Quake, so much so in this occasion that I booted it up and played the first few levels of Beyond Belief through the official addon launcher (i say played, more replayed as i did have a save a level or so in that got overwritten lmao) so far its fun to see the different and more focused attempt at environmental storytelling in this addon, something i never really considered in the base game due to the game's inherent simplicity, anyway i wont go on lol, great vid so far!
@kisaragi-hiu
@kisaragi-hiu Жыл бұрын
That /s was definitely needed. Thanks for including it.
@blockboygames5956
@blockboygames5956 Жыл бұрын
Glad I discovered this channel, just in the last few days. Great explanations, great vids. Thank you.
@Thomas1984.
@Thomas1984. Жыл бұрын
Thanks to you (and your channel) I’ve found my love for Quake (again). I was 15 when I first came into contact. (Won’t bore you with the whole story, but what gives). I remember reading first about it around ‘95 I guess. Then, at a gameshow. It was the first VR game I played ever. So when it came out, ofcourse had to play it. I became addicted. We still had a dial-in modem. So at one time I managed to rank up the phone bill to around 900 guilders. That’s around 600 dollars at the time. Anyway, soon after I got into a clan. It become even more addicting. I played on a G3 iMac. Can you imagine the dedication I had. Quake 1 always had a special place in my heart and thanks to you I found it again. Yesterday I bought the PS4 version. I miss mouse-aim and look. But then again. It holds the feeling well in general. As I said before. Great channel and keep it up!
@ranchanname
@ranchanname Жыл бұрын
Not hearing a single jingle or background music is so strange, but soooo good.
@derelict85
@derelict85 Жыл бұрын
great video, really interesting and some of the tricks on display here blow my mind!
@MagnusDangerMagnus
@MagnusDangerMagnus Жыл бұрын
Fantastic video. Thankyou for this.
@l-l
@l-l 11 ай бұрын
Would love to see more videos like this!
@kurzackd
@kurzackd Жыл бұрын
07:30 -- he also got boosted by the grunt. :)
@slavasilionov5531
@slavasilionov5531 Жыл бұрын
Great content! Keep going!
@chris949y
@chris949y Жыл бұрын
Those double boosts are just insane! Great video, as always
@stellanFPS
@stellanFPS Жыл бұрын
one of my favourite videos of yours
@martinchya2546
@martinchya2546 Жыл бұрын
Very nice video. Wish you more subscribers and keep up with content! :)
@sophiacristina
@sophiacristina Жыл бұрын
Lol, the double grenade jump is even comical...
@plasma2942
@plasma2942 Жыл бұрын
2:29 this is actually a very common trick used by demomen in tf2 while sticky jumping
@erictheepic5019
@erictheepic5019 Жыл бұрын
There's also some similar movement tech in Ultrakill, although it's pretty niche because there's a lot of other easier movement tech out there.
@henryambrose8607
@henryambrose8607 11 ай бұрын
It's a lot easier to pull off with sticky bombs because you can detonate them whenever you want. With Quake grenades you need to time it perfectly.
@ivan9702
@ivan9702 Жыл бұрын
I am speechless, it's just amazing
@olavschioett4101
@olavschioett4101 Жыл бұрын
Thay are all awsome, my fav is the mid air grenade boost for its simplicity and sorta out of the box thinking❤️
@common_cold
@common_cold Жыл бұрын
I really need to clean up that barrel boost run, it's so slow 😥
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
The run could be better, but the trick is still awesome! You might want to talk to Chambers about an improvement though ;)
@melbo_
@melbo_ Жыл бұрын
Maybe the coolest quoffee run out there! GG man
@miauw62
@miauw62 11 ай бұрын
Oh I love the midair grenade jump in low gravity. Reminds me of a pretty "normal" sticky jump trick in TF2, because that game has a sticky bomb launcher with manual detonation, so you can pull off something similar in normal gravity.
@BokanoiD
@BokanoiD Жыл бұрын
Fantastic! Thanks for compiling from an old Q1 nut.
@BokanoiD
@BokanoiD Жыл бұрын
Also looks like I'm your 1000th sub. Congrats! :)
@klenha
@klenha Жыл бұрын
this is the coolest fucking video about quake
@carlizancho2
@carlizancho2 Жыл бұрын
Last time I played Quake was about 20 years ago, and I never watch speedruns. Seeing this, makes me very happy on how the community is keeping the game alive.
@quasiotter
@quasiotter 9 ай бұрын
it's so cool to see custom maps being speedrun! especially when they're made by my mapping pals. unfortunately i doomed myself to never being speedran since all of my maps are walking sims/puzzles. :OP
@petervasil6159
@petervasil6159 Жыл бұрын
its sad how little views this kind of content gets , but it is great recuse you will not feel pressured to burn out like most youtubers
@Aviv_S
@Aviv_S Жыл бұрын
Love these vids, great work man. I watched the Quake done Quick video (one of the more recent ones), and there's a '10 fps underwater trick' there - could you tell me what's going on there?
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Yeah there's quite a lot to explain. Will be the subject of a future video, promise!
@attractivegd9531
@attractivegd9531 Жыл бұрын
Amazing
@point_click
@point_click Жыл бұрын
good stuff :)
@monocore
@monocore Жыл бұрын
I had no idea they were still making maps for the og quake. I'm a quake 3 nerd. That is amazing! You should do an episode on those modern looking maps!
@DEKOproducties
@DEKOproducties Жыл бұрын
Is it possible to play these custom maps on the PS5 version of Quake?
@MattsRamblings
@MattsRamblings Жыл бұрын
Love the wrong warp
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
THAT'S what I should have called it!
@pyqxquake
@pyqxquake Жыл бұрын
Sorry but how do you make those cinematic camera shots, for example the one at 2:40 ?
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
It's a little clunky, but there are some old bits of software/scripts to reshoot demos - I use both Remaic and Remstud. Both are available here: speeddemosarchive.com/quake/downloads.html
@pyqxquake
@pyqxquake Жыл бұрын
@@quakespeedrunsexplained Thanks
@reptongeek
@reptongeek Жыл бұрын
I would love a video on Towers of Wrath from the second mission pack. I've watched both categories and still haven't been able to tell how the runner skips to the end of the map
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
I'll have to check it out, I'm actually not too familiar with the DOE runs :/
@impact0r
@impact0r Жыл бұрын
I am pretty sure the boost at 4:38 is from Shambler's lightning and Death Knight's projectile is more of an obstacle, or neutral at best. If so, then it is far easier as less random-dependent, than described: Shambler will be almost always there, and will always shoot at the player if in line of sight, which is exactly the reason for Peter's detour at 4:32. Peter is hit 3 or 4 times by the bolt which is the source of the boost. I have seen and perform thousands of boosts like that on other players during QW deathmatches on DM4 in this very spot - shooting with a thunderbolt from Shambler's spot at a player in the TB/GA area.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
You might be surprised. Shambler lightning is MUCH less powerful than the thunderbolt, and standard quake physics are also different from QW. Peter would know better than anyone. But try it in Joequake and prove us wrong ;)
@impact0r
@impact0r Жыл бұрын
​@@quakespeedrunsexplained Right. I have limited experience with SP Q so was not clear whether Shambler's lightning is much less powerful. That might explain it. As for the difference in physics, I think it does not apply in that case. What is the source for Peter's comment on the boost from Death Knight's bolt?
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
@@impact0r He mentioned it in the text file accompanying his demo
@diji1337
@diji1337 Жыл бұрын
Is there some "Explain Like I'm Five" guide somewhere how to play all these custom maps/new chapters without to much clicking on "single download etc"?
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Check out the 'Getting Started' guide over at SDA. They have a single download with most of the custom maps/episodes. speeddemosarchive.com/quake/
@fr0zeNid
@fr0zeNid Жыл бұрын
gotta be one of the best like to dislike ratio ive ever seen. great video
@golarac6433
@golarac6433 Жыл бұрын
The layout of dm1sp seems really familiar to me. Either it was remade in some other game or this map is a remake of some level from another game. Do you have any idea ? EDIT: oh yeah I guess it's a singleplaer version of the death match map, that's why it looks familiar, duh
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Yep, it's a single-player remake of DM1 :)
@MCerJack
@MCerJack 24 күн бұрын
hey Connor, why do people shoot their single shotgun while waiting for the grenade? just as a handy timer?
@quakespeedrunsexplained
@quakespeedrunsexplained 24 күн бұрын
Yep exactly, some players just use it to help with timing :)
@arc-sd8sk
@arc-sd8sk Жыл бұрын
what was that map w/ the pyramids in space? @ 1min
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
It's "Pyramid Scheme" by Greenwood. From the sm213 map pack: www.quaddicted.com/reviews/sm213.html
@arc-sd8sk
@arc-sd8sk Жыл бұрын
@@quakespeedrunsexplained thank you!! it looks fun
@elcreyo
@elcreyo Жыл бұрын
3:34 I see what you did there.
@colbyboucher6391
@colbyboucher6391 Жыл бұрын
1:08 wooah where the heck are these enemies from?
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
They're from Alkaline - an amazing modern mod/map-pack: www.slipseer.com/index.php?resources/alkaline.62/
@mdvhimself
@mdvhimself Жыл бұрын
i kill a hostage everytime i see a filterd textured cfg
@GL-iy7mj
@GL-iy7mj Жыл бұрын
kzbin.info/www/bejne/npvOfYCBnK6ffZI&lc=UgjbZudWMwNe6ngCoAEC this you?))
@SerathDarklands
@SerathDarklands Жыл бұрын
So this may be a stupid question, but in a lot of these super-optimized speedruns, I see the player wiggling their aim back and forth while in the air. What does that actually accomplish?
@dracmeister
@dracmeister Жыл бұрын
It's part of how to gain speed while bunnyhopping. To gain speed, you let go of W as soon as you jump and press A and/or D to strafe to take advantage of the faster diagonal movements, and due to how the physics are programmed in this game, you maintain speed towards the direction you face. Synchronize your mouse movements with airstrafing, and you minimize speed loss and gain a lot of speed.
@SerathDarklands
@SerathDarklands Жыл бұрын
@@dracmeister Interesting. I'll have to try that next time I run through the game. Thanks!
@andregagnebouchard1505
@andregagnebouchard1505 Жыл бұрын
Do you think Peter Horvath could have been cheating? He is obviously extremely skilled, but it baffles me how good he was, so many years ago
@j0zz1e
@j0zz1e Жыл бұрын
No, he never cheated. He just planned his runs the smartest way and was determined to grind his runs until he reached the optimum.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Nah, just ahead of his time!
@dsp291
@dsp291 Жыл бұрын
What are the old time quake stars Upto in 2023? Even assuming they were teenagers in the 90s, they must be 30+ now right? I mean, career, 9-5 jobs, family, kids etc? What about you Conor, if you don’t mind me asking? How do you have time to still stay connected to quake and make videos? I played quake waaay back in the 90s, but then career took over, and I have recently just found time for playing almost after 2 decades of hard hard work after graduating from college.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Yep, a lot of the old school runners are 30+, myself included, haha. Several of us have a similar story, taking a long break for 'real life' but getting back into Quake after seeing what the new generation (jukebox, chambers, muty, etc) was capable of.
@dsp291
@dsp291 Жыл бұрын
@@quakespeedrunsexplained That sounds wonderful, cheers. At the end of the day, life is meant for enjoyment and fun. Sorry if I sound like an old man, just can't help it :)
@SFuruli
@SFuruli Жыл бұрын
Wait.. DM1 and DM4 has enemies?
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Those are just custom single-player remakes of the DM maps :)
@melbo_
@melbo_ Жыл бұрын
Spring 2 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Groundbreaking stuff
@suntzu6122
@suntzu6122 Жыл бұрын
Ok that gold key one was SPICY You mentioned quake on a 'upgraded engine' How you play this one? Buy quake on steam for 10$? Then its just a custom map? Or should I just skip quake and get the quake-inspired games like Ion Fury for example? Im interested in this type of game, this shit is inspiring.
@quakespeedrunsexplained
@quakespeedrunsexplained Жыл бұрын
Don't skip Quake! haha. Yes getting the Steam version is probably the best way to start, and it's using a modern engine. For speedrunning everyone uses Joequake, it has all kinds of awesome features for demos/recording/etc
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