Terrain and Collisions - Driving Game Part 5

  Рет қаралды 2,322

Erindale

Erindale

Күн бұрын

Пікірлер: 21
@deslomator
@deslomator 6 ай бұрын
This series feels like canon in the making, showing not only what's possible but lots of good practices as well.
@Erindale
@Erindale 6 ай бұрын
Hopefully people enjoy it!
@sander-wit
@sander-wit 6 ай бұрын
You're such an effortless genius. Great to see man.
@Erindale
@Erindale 6 ай бұрын
I’m glad it looks effortless from outside 😂
@Mocorn
@Mocorn 6 ай бұрын
So this is what happens when you've achieved full mastery of geometry nodes!? You go "fuck it, I'll make a game!". This is incredible! I had no idea you could even begin to do something like this in Blender.
@Erindale
@Erindale 6 ай бұрын
At this point I’m not sure there’s anything that can’t be done with Blender
@cleverpoly
@cleverpoly 6 ай бұрын
the GOAT is back at it 🙌
@MissaelKaban
@MissaelKaban 6 ай бұрын
besides all the nodes techniques, one thing that i can't find in another YT totorials is how you arrange your nodes..it's really another level of art
@Erindale
@Erindale 6 ай бұрын
Turn on snap to grid (magnet icon, or shift+tab) and lots of reroutes. And name things. And frame. Dear lord the number of times I’ve been sent people’s files to debug and there’s unannotated nodes all over the place. Makes everyone’s life easier to stay organised
@miniso4ck804
@miniso4ck804 2 ай бұрын
Actually that is pretty cool, may be I'll try to do it by myself 😄
@FORTHEGAME-c1n
@FORTHEGAME-c1n 6 ай бұрын
i really love what you are doing
@Erindale
@Erindale 6 ай бұрын
Thanks so much!
@WDShorty
@WDShorty 6 ай бұрын
So one of the things I've been attempting (unsuccessful cause I'm not very smart at this stuff) is so take my noise texture and have geometry nodes look at the noise texture and get the polygons to follow or conform to the noise texture so it'll look more natural further away when there's low poly lod
@Erindale
@Erindale 6 ай бұрын
Hm yeah that does sound like a difficult problem actually. Let me know if you manage to get something working- I’d be interested to see your results
@SanOcelotl
@SanOcelotl 6 ай бұрын
Bringing back the Blender game engine i see
@Erindale
@Erindale 6 ай бұрын
BGE should’ve always been node based
@chrisnicholls2264
@chrisnicholls2264 2 ай бұрын
Hi, really enjoying the tutorial have even bought an gamepad to make driving the cab easier! I'm using 4,2 LTS and I am getting a dependancy loop issue when I add the game manager as object info on the .ground node group & my vehicle just floats up when I play the sim. I'm sure it's fixable, but can you help please?
@Erindale
@Erindale 2 ай бұрын
Hm yeah that might be tricky because of both objects using a loop… one quick solution would be to revert to 4.1. Alternatively you should be able to join all the different objects into one main node graph with a single big simulation loop. That’ll prevent the dependency issue
@chrisnicholls2264
@chrisnicholls2264 2 ай бұрын
@@Erindale Thanks for replying, I did go back to 4.0 & get things working correctly, but will try your suggestion with 4.2.
@constantinezh7156
@constantinezh7156 6 ай бұрын
Erindale, wtf u doing!
@Erindale
@Erindale 6 ай бұрын
This is time well spent
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