Terrain and Grass Editing in-game with MTerrain plugin Godot Engine

  Рет қаралды 1,986

mohsen zare

mohsen zare

Күн бұрын

Пікірлер: 30
@NoctorOnwood
@NoctorOnwood 7 ай бұрын
Such brilliant!
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
thanks
@AdriansNetlis
@AdriansNetlis 7 ай бұрын
Such great stuff. I feel like trying out some experiments with the terrain sometime soon, see if I can make a simple butfun game with the use of this.
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
thanks
@LaurentSparksMusic
@LaurentSparksMusic 3 ай бұрын
This is exactly what i was looking for, realtime terrain deformation, buddy youre an absolute legend, looking forward to playing around with this plugin!
@mohsenzare2511
@mohsenzare2511 3 ай бұрын
Happy you like it!
@moodoesgamestuff
@moodoesgamestuff 7 ай бұрын
terrain modifications storage seems easy. Store in a file for height map changes gX, gY, inside find [x,y,d] where d is the change at that position. height map +/- d. This is pretty cool! Can you talk about how to generate things dynamically? How to search for 'sites' based on some parameters for height, proximity to height variations, distance from other 'sites', and so on. think of buildings or wildlife spawners or special terrain features
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
you can grab some information from terrain such as height and normal! but if you mean something specific explain better maybe I can help you
@valotharion
@valotharion 4 ай бұрын
I think you're a god darned genius. Works flawlessly!
@shxbhfhb8549
@shxbhfhb8549 7 ай бұрын
❤ add spline road ♥️
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
I really think about that!
@TheNei
@TheNei 7 ай бұрын
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
@2danandrews
@2danandrews 6 ай бұрын
I'm trying to learn from watching KZbin vids. What should I watch to be able to learn how to understand what is on the screen? I guess I mean I need to learn to code... Should I get a book off Amazon? Thank you
@mohsenzare2511
@mohsenzare2511 6 ай бұрын
If you are at beginner level, you mainly need to learn the game engine logic, and gdscript! there are a bunch of tutorial online, also Godot has a very good documentation, So I don't think you will need to buy a book! by the way in my channel I usually make more advance tutorial, so I suggest to watch other video from other channels!
@chimingito
@chimingito 7 ай бұрын
is there a way to let the foliage pick up the ground texture color, to do things like blend grass with the environment better.
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
For now no, But I am thinking about that for future! you know Grass use Multimesh, and with multimesh you can send some custom information! I am thinking to add the option to pass the color of terrain or some random number! base what you choose to need!
@chimingito
@chimingito 7 ай бұрын
@@mohsenzare2511 cool, that would be great.
@MinimumADHD
@MinimumADHD 7 ай бұрын
Dude by now I already know you use Manjaro, but how do you usually make music for your games? Will you make a tutorial for it in the future? It's quite complicated for me to find valid software on Arch and EndeavourOS to make game music
@SaiponathGames
@SaiponathGames 6 ай бұрын
Heyy, i was wondering whether this is heightmap or voxel based terrain?
@mohsenzare2511
@mohsenzare2511 6 ай бұрын
This is heightmap base
@PHDtt
@PHDtt 7 ай бұрын
سلام، آقا محسن، یک سوال غیر مرتبط داشتم، شما میتونی بهم کمک کنی برای ساخت "حرکت دوربین برای صفحه های تاچ" ؟ یه چیزی "شبیه ویورر وب سایت اسکچ فاب".
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
سلام یعنی مدل سه بعدی با تاچ تکون بخوره خیلی آسون هست کاری نداره توی دیسکورد بهم پیام بده راهنماییت می کنم discord.gg/Gr8cHCr3Q9
@PHDtt
@PHDtt 7 ай бұрын
@@mohsenzare2511 مرسی، توی دیسکورد پست گذاشتم
@Siromakha
@Siromakha 7 ай бұрын
Please add some way to make lakes
@mohsenzare2511
@mohsenzare2511 7 ай бұрын
I think you can do it watch this video: kzbin.info/www/bejne/iXzbY5eoqbaUZ8U currently there are some bugs but I am working on that! by the way you should write your own water shader!
@Siromakha
@Siromakha 7 ай бұрын
can I access mterrain vertex Y position in the next pass shader? I meant rivers
@F1ory
@F1ory 7 ай бұрын
Is it possible to generate a terrain from code?
@AdriansNetlis
@AdriansNetlis 7 ай бұрын
Yeah, should be. You simply generate whatever terrain noise you want into textures, probably similarly to the methods used in this video. You could even write some simulations that run over multiple frames to generate terrain (to try to simulate erosion, for example) using methods similar to the video.
@NeonfireStudio
@NeonfireStudio 5 ай бұрын
Is it infinite?
I made a Road system for Godot engine
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