The Metroidvania Toolkit For Godot Engine

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Gamefromscratch

Gamefromscratch

Күн бұрын

Пікірлер: 82
@gamefromscratch
@gamefromscratch 11 ай бұрын
Links gamefromscratch.com/metsys-metroidvania-system-for-godot/ ----------------------------------------------------------------------------------------------------------- GFS Patreon : www.patreon.com/gamefromscratch GameDev News : gamefromscratch.com GameDev Tutorials : devga.me Discord : discord.com/invite/R7tUVbD Twitter : twitter.com/gamefromscratch -----------------------------------------------------------------------------------------------------------
@laurapeterson146
@laurapeterson146 11 ай бұрын
Do you know what's the latest status on the Unity situation? Like, I mostly followed all of it, up to the post where the sh**y CEO left. However, what I'm most interested in is, how many devs will stay with Unity? From what I see on r/Unity3D, Unity is still thriving. And will learners stay to learn tutorials; instructors still creating courses etc... (From what I see, yes, which makes me really surprised. Who would take these courses?)
@claudiusraphael9423
@claudiusraphael9423 11 ай бұрын
Regarding the missing Zoom-In: I see you running macOS. In (i think) accessibility or (magic) mouse/touch there is the (2x/200%) zoom-option one can enable performed via simple double-click. Helps tremendously when using high-resolutions on (relatively) small or alternatively very distant displays to actually be able to utilize the displays real estate while still having the on-demand HiDPI/Retina-Scaling for those details one can not decipher by pattern-/shape-detection - works instantly even on more than a decade old MacBooks and iMacs running Monterey/Ventura/Sonoma.
@Yoni123
@Yoni123 11 ай бұрын
When I try to use this Godot just goes on a loop of opening and closing the editor window. I can't even kill the process I have to reboot
@Yoni123
@Yoni123 8 ай бұрын
This seemed cool but I tried it a few times and every time my it put my whole system in such a state all I could do was hard boot with the power button because I couldn't do anythiong...
@Yoni123
@Yoni123 8 ай бұрын
Is there a good platformer template for godot to go with this? with walljumps, sliding etc that I can use as powerups
@pr0cs
@pr0cs 11 ай бұрын
I love that 3rd party tools and support for Godot is growing, it's really obvious now and there are so many new toys to play with. Amazing!
@GurtGobain
@GurtGobain 11 ай бұрын
Yeah, I really hope there are some engines for specific game types like Platformers or Top-Down games built within the Godot engine. (Like Corgi Engine in the Unity asset store.) Basically so you just download a tool and all the common features are there, you just add your artwork, tweak a few variables, and lay out your levels in a foolproof way with zero coding. That could lead to a ton of cool games when you make it so easy that anyone can do it.
@pr0cs
@pr0cs 11 ай бұрын
@@GurtGobainIt'll come with time, if I compare Godot support and guides/information from 2 years ago to now it's like night and day. At any rate more competition in the 'engine' space is always a good thing
@KalponicGames
@KalponicGames 11 ай бұрын
But you guys don't wanna pay for these. 😂
@GurtGobain
@GurtGobain 11 ай бұрын
@@KalponicGames I'd pay $50 for something like I described above. I've paid over $200 for these sorts of tools on the Unity store, you can see a screenshot of my account :P
@pr0cs
@pr0cs 11 ай бұрын
@@KalponicGames where'd you get that idea? Good external tools could likely be commercialized if it added functionality not easily replicated by hand
@Galko655e
@Galko655e 11 ай бұрын
From "Major components for a genre game" plugin to "One tool for making game of 1 genre" plugin. Godot shows true power of growth.
@GlowingOrangeOoze
@GlowingOrangeOoze 11 ай бұрын
MetSys -> MetroidVania System MetroidVania -> Metroid + Castlevania Metroid -> Metro + Android Castlevania -> Castle + Transylvania it's portmanteau city out here.
@SimonBuchanNz
@SimonBuchanNz 11 ай бұрын
Is that Metroid portmanteau sourced!? (Googles) yes, it's totally official - I'm shaken and disturbed.
@GlowingOrangeOoze
@GlowingOrangeOoze 11 ай бұрын
@@SimonBuchanNz yeah it's a WEIRD one, but the end result sounds good so I'm glad it happened
@raphaelschmitz4416
@raphaelschmitz4416 5 ай бұрын
Oh so it stands for "Metro Android Castle Transylvania System", got it
@HE360
@HE360 11 ай бұрын
This is exactly what I need for my game. I'm making a Metroid-Vania that will be both 2D and 3D. It would be good to have something for the 3D side.
@dr_nerdrage
@dr_nerdrage 7 ай бұрын
Thanks for this showcase! It's exactly what I need for a project. FWIW, it may not have been implemented when the video was made but definitely is now: CTRL + Mousewheel lets you zoom in and out on the map editor screen :)
@stefan429
@stefan429 11 ай бұрын
this makes me wanna make a metroidvania 😩
@MaxIzrin
@MaxIzrin 11 ай бұрын
Very nice! Metroidvania is my favorite genre, so whatever makes it easier for devs to make 'em is good in my book.
@hiiambarney4489
@hiiambarney4489 2 ай бұрын
The thing is... Is it REALLY simplyfying making a Metroid like game? Because I've seen this in use on a very obscure, small channel on KZbin and it seems to have some tangible problems with adjusting the game to your liking, alongside performance concerns and crashes along the way. So initially it seems like, yes this is glorious! Down the line, this may not be true anymore.
@MaxIzrin
@MaxIzrin 2 ай бұрын
@@hiiambarney4489 Hopefully it's improved upon, a good first step.
@etherealregions
@etherealregions 11 ай бұрын
Nice, I've been tinkering around with Godot 2D for a couple days. Since I've been looking for an excuse to do some pixel art.
@ScaerieTale
@ScaerieTale 11 ай бұрын
This isreally neat. Combine it with something like LDTK or Tiled, and you've got an extremely efficient workflow potential (assuming you're familiar with either TileD or LDTK of course. Both have a small bit of learning curve but not terrible)
@Yoni123
@Yoni123 11 ай бұрын
Which one is easier?
@Elrinth
@Elrinth 11 ай бұрын
very cool, might consider using this in me and my big bro's upcoming project.
@in-craig-ible6160
@in-craig-ible6160 11 ай бұрын
Upvote for the thumbnail alone. 😁
@HealyHQ
@HealyHQ 11 ай бұрын
"Small complaint," HA! I see what you did there. 😏
@AngelCnderDreamer
@AngelCnderDreamer 11 ай бұрын
It impressive how much Godot updates are, or even add ons being added. It great these are coming to Godot and have came it really helps game devs. And of course especially how far Godot has came since after Unity, my only complain those is I wish they had a terrain generator in the game engine. I know they are working on other things for it, and I get their team is small and have a lot to do, but I'd love if they also work on terrain generator. Don't give me wrong tho, I know there are plugins but I tried them all and they are not that great or what I am looking for in my opinion. :c
@Adam-oy6nc
@Adam-oy6nc 2 ай бұрын
Do you know if it possible to use MetSys to create a more stylised and hand-drawn map like Hollow Knight? Thank you.
@phillippi2
@phillippi2 11 ай бұрын
I am seriously interested in using this for my game, if it is ever usable in 3d. My game is a metroid/vania game and would make a lot of the setup easier.
@luck8762
@luck8762 10 ай бұрын
looks like magic to me
@devangpradhan
@devangpradhan 11 ай бұрын
Waiting for this 😊
@FowksProd
@FowksProd 9 ай бұрын
they have to convert it for 3D, would be cool xD
@GurtGobain
@GurtGobain 11 ай бұрын
Is there any way to do procedural generation or at least randomize the rooms?
@gamefromscratch
@gamefromscratch 11 ай бұрын
I think it would be completely trivial to randomize the room. Adding a procedural generator should probably be possible too.
@HealyHQ
@HealyHQ 11 ай бұрын
I would loooove to see a tutorial combining this add-on with those properties. 🤩
@KoBeWi
@KoBeWi 11 ай бұрын
There are helper methods to create and customize rooms at runtime, you can use them for procedural generation (you need to code randomization yourself). The sample project has an example of that.
@adventuretuna
@adventuretuna 11 ай бұрын
Its funny when assets like these are frowned upon in unity because of the asset flips but in godot these are celebrated.
@sporefergieboy10
@sporefergieboy10 11 ай бұрын
Now if only there was a Godot Toolkit that would make Dad come back
@potens1
@potens1 11 ай бұрын
Strange, I was about to thumbs up your bug report about the zoom problem (being also and old fart) but I did not find your bug report about it...
@anon_y_mousse
@anon_y_mousse 11 ай бұрын
Mike, do Macs have a zoom function built into the DE/WM? I don't know if you could use KDE on a Mac, but it might be worth a shot if you can. It has built-in zoom functionality.
@apollolux
@apollolux 11 ай бұрын
Macs have zoom as a toggleable system-wide accessibility feature that zooms the whole desktop. It's a little obnoxious in practice when sometimes all you want to do is zoom a window or specific area.
@anon_y_mousse
@anon_y_mousse 11 ай бұрын
@@apollolux Does it work the same way the KDE zoom feature does where you can choose the zoom level from just a little to a whole bunch? If not, then that may be a stumbling block, but if so then I don't know why it would be annoying to use.
@apollolux
@apollolux 11 ай бұрын
@@anon_y_mousse I don't know how KDE zooms. When Mac zooms, it zooms the whole screen in with the mouse always at center, however incremental each zoom step may be. It's been a while since I used it, but IIRC mouse movement speed might also be affected with zoom level as well, so zooming in and trying to move the mouse to an intended far off location feels really slow. You'd probably have to see it in action to understand what I mean.
@anon_y_mousse
@anon_y_mousse 11 ай бұрын
@@apollolux With KDE, that's basically the same, except it doesn't affect the mouse speed. I can still whip from one side of the screen to the other in an instant while zoomed in. I would hope if they do intentionally slow it down that it's configurable, but I've never used a Mac.
@ericoding404
@ericoding404 11 ай бұрын
Does this work for 3d scenes as well? I think I will give this a shot
@gamefromscratch
@gamefromscratch 11 ай бұрын
No, 2D only..
@KoBeWi
@KoBeWi 11 ай бұрын
While the system is designed for 2D games, it's generic enough that you can use it for 3D. The map itself is a grid with support for multiple layers, so if you can translate your world to that (e.g. by making a top-down minimap), it comes down to translating 3D vectors to 2D. Also some components can be used in any game.
@Yoni123
@Yoni123 8 ай бұрын
Did you try this? ​@@KoBeWi
@randomjimbitz512
@randomjimbitz512 11 ай бұрын
have to love that something like this comes out, basically a week after me hammering out the code to make something almost exactly like this LOL... 🤦‍♀
@kardrasa
@kardrasa 11 ай бұрын
Godot gaming baby
@Renegrox
@Renegrox 11 ай бұрын
Hey all, is there any friandly template/asset/tool for godot, or unity, specialized in Beat em ups? something for the zero code brains like myself?
@pixelfairy
@pixelfairy 11 ай бұрын
You might be better off modding an existing game. Or try Unreal Engines blueprints.
@olibeau7955
@olibeau7955 11 ай бұрын
Epic didn't update the Free for the month assets, do you think they've killed the program?
@gamefromscratch
@gamefromscratch 11 ай бұрын
First Tuesday of the month is next week
@screenapple1660
@screenapple1660 11 ай бұрын
Wait... you can burn it on GdNes-Emulator without doing so much coding.
@bitwise4996
@bitwise4996 11 ай бұрын
You should cover CLAVICULA.
@gamefromscratch
@gamefromscratch 11 ай бұрын
Stop looking at my to-do list ;)
@robertoaguiar6230
@robertoaguiar6230 11 ай бұрын
I also find it hard to read when ytbers record their monitors at high res and everything looks so tiny T^T
@gamefromscratch
@gamefromscratch 11 ай бұрын
That was recorded at 1080p....
@snovaspectre2
@snovaspectre2 9 ай бұрын
its really annoying when guides just assume you know things
@Yoni123
@Yoni123 8 ай бұрын
Does it come with power ups?
@nailbomb420
@nailbomb420 11 ай бұрын
meh, honestly as someone in the middle of making my own metroidvania, this is kinda disheartening.
@fct6701.
@fct6701. 3 ай бұрын
Using godot on mac instant unsubscribe i loved the vid first but then i saw mac closetab i wrote and turned off your vid
@_EliteKnight_
@_EliteKnight_ 11 ай бұрын
You speak too slowly, you need to go faster.
@GurtGobain
@GurtGobain 11 ай бұрын
Bro just turn it up to 1.5 or 2x speed then lol
@IzeIzeBaby
@IzeIzeBaby 11 ай бұрын
Sarcasm? I always think of Stan from monkey Island when Mike talks. Fumbling around with his hands, pointing in random directions to explain things 😂
@krlganozgurluk902
@krlganozgurluk902 11 ай бұрын
@@IzeIzeBaby That made me laugh as a Monkey Island fan, lol.
@IzeIzeBaby
@IzeIzeBaby 11 ай бұрын
@@krlganozgurluk902 now you'll always think about this when you watch one of his videos :P
@ActionGamerAaron
@ActionGamerAaron 11 ай бұрын
Terrible genre name; terrible title.
@vikingzeppelin
@vikingzeppelin 11 ай бұрын
Bro? you're on mac os?
@gamefromscratch
@gamefromscratch 11 ай бұрын
Oh shit, really? How did that happen?
@TarunSuresh-xs4zr
@TarunSuresh-xs4zr 8 ай бұрын
@@gamefromscratch how did you make the temp file thing
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