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@MrWortley8904 Жыл бұрын
Questions is it OK if u make a weapon about fan of war pls. go balance the weapon and defend the others
@Forsakenruler Жыл бұрын
Pls make bad weapon academy on stock fire axe
@ShimmeringMizuko Жыл бұрын
Videos like these, are made possible by viewers like you. So let me sell this game to you. (Mixed on steam btw. though very positive recently) Jokes aside, i used to use the Loch n Load all the time back when it was essentially the Direct Hit for Demoman. But with them taking away the damage, i went to stock and never looked back. I got pretty damn good with it as well, which was a bummer.
@neoncallum Жыл бұрын
lmao the ad sounded so sarcastic i was almost convinced it was a bit
@neoncallum Жыл бұрын
genuinely is this game actually real or is this just some super elaborate joke it feels so phoned in
@matthewchase9980 Жыл бұрын
Ah yes, the weapon that allows you to roleplay an artillery cannon, but in all seriousness, good video fish
@Cheese_man539 Жыл бұрын
Thats the quickie
@jblazerndrowzy Жыл бұрын
The Loch is more like role playing an anti-tank cannon
@thechosenjuan8776 Жыл бұрын
lazypurple is mid honestly
@ninyaninjabrifsanovichthes45 Жыл бұрын
AR-TI-LJERIJA BOSANAC SAM BEKRIJA AR-TI-LJERIJA BOSANAC SAM BEKRIJA EEEEEEEEEHEEEEE MOJA BOSNA PONOSNAAAAA
@sO_RoNerY11 ай бұрын
@@jblazerndrowzyyeah against builds. Not against enemies.
@alexrexaros9837 Жыл бұрын
You know what's not defendable? The darn model! I don't see any third barrel, Valve! Where's my darn barrel!?
@Confetti-Camouflage Жыл бұрын
Fish didn't mention this in the video but it used to only hold 2 pipes until Smissmass 2014 when the max damage spread was capped to 124.
@gingermcgingin4106 Жыл бұрын
It's in the stock grenade launcher, that's why it can't hold as many 'nades as it's model says it should (yes I know that still leaves one unaccounted for, maybe the Greymannn took it to make the robo-demo)
@iskawhiskers Жыл бұрын
i think remodelling the loch-n-load to have three triangle-arranged barrels would be fun but that'd fuck with its visual identity probably
@-JohnDoe- Жыл бұрын
While they're at it, they should take away 2 of the barrels from stock.
@Slender_Man_18611 ай бұрын
Uuuuh, lets just say that the bottom one is a tube like on the China Lake and leave it at that.
@filthycasual6118 Жыл бұрын
Finally, we get to see Mr. Poops-his-Pants himself on the big screen. I'm glad he's finally got his first break, and I'm anxious to see where his career goes from here.
@davidhong1934 Жыл бұрын
Meh, I think he'll always be number two
@Tariousgaming Жыл бұрын
His career is heading straight over to r/cuckold
@10EightyPlays Жыл бұрын
6 ft down.
@filthycasual6118 Жыл бұрын
@@10EightyPlays down the toilet?
@JackieJKENVtuber11 ай бұрын
Thanks for the insight, Mr. Adachi
@mr.tatortot6469 Жыл бұрын
Also, the fact that the only way it does damage is on a direct hit means that hearing that ding on a blind fire releases so much more dopamine than the other grenade launchers as you know you just smacked someone for a clean 100 damage.
@tajmahas7 ай бұрын
if you adjust the sound to how much damage is dealt(big damage=deeper sound, low damage = higher sound) you get the same effect
@dziewiaty5 ай бұрын
@@tajmahasbig damage is not the reason of dopamine rush
@Rat_Bastard_of_Blackwater4 ай бұрын
Unless they were a demo with a shield or had a vac medic
@Rat_Bastard_of_Blackwater4 ай бұрын
@@dziewiatyyeah, it's not the high number, it's the satisfaction of getting an even 100 because everyone has a little OCD in them
@Halevolt Жыл бұрын
I sure love when weapons are supposed to be situational or a sidegrade instead of a straight upgrade to the stock weapon.
@mrstudent9125 Жыл бұрын
Do you hate Sandwich, Crossbow and Iron Bomber?
@yourface2464 Жыл бұрын
@@mrstudent9125sandwich isnt an upgrade Other two yee, yes we do
@KamiRuku Жыл бұрын
Iron bomber isn't a straight upgrade...
@Halevolt Жыл бұрын
@@mrstudent9125 Sandvich is more of a defensive tool in Heavy's arsenal because people in defense get punished by the long respawn time after dying, and Heavy, being the defense class that he is listed as, keeping himself and others alive is more valuable than anything. The Iron Bomber almost feels like a Grenade Launcher reskin with some minuscule red texts to make it different from stock. The Crusader's Crossbow, although I have called it overpowered before, I realized I was wrong about it, as it wasn't that powerful as I thought it was, however, it floats between overpowered and good territory, and it isn't completely balanced either. Is not that the syringe guns are useless, they're far from the worst weapons in the game, but then again, why wouldn't you use a weapon that heals by a lot and does pretty good damage with an extended range and passive reload, with absolutely zero downside? I actually prefer syringe guns over the crossbow.
@WeeabooPocky Жыл бұрын
iron bomber??? dude, valve fixed his huge hit box a long ago.
@TheGhostThatWas Жыл бұрын
The Loch did only have two shots in the clip when it did have the damage buff though. Forgot to explain that bit
@MoustachioFurioso83 Жыл бұрын
It did have three shots in the clip AND the damage buff for some time after the removal of random damage spread though. But yeah, conceptually it would have made more sense to keep the extra damage and revert the clip size to the original two than what was done.
@Confetti-Camouflage Жыл бұрын
@@MoustachioFurioso83The Three clip size was done on the same update to cap the max damage spread on 'nades to 124, so there was no one shot during that time. Fish still should have mentioned the clip size change though.
@XC11301991 Жыл бұрын
Yea since the beginning of Fish's argument here I was wondering about how long has Fish been playing since he forgot to mention the actual major change to the Loch n Load. The 2014 update gave the Loch n Load 3 nades after it was 2 nade only for 4 years, after SPUF argued for so long that it needed some sort of buff like this. The 2015 change to remove the variance was overall just a consistency buff for all Grenade Launchers, but the 2014 changes already removed the one shot mechanic on light classes.
@ethbeatthem4836 Жыл бұрын
None of the grenade launcher or stickies launcher are bad weapon, some just under used.
@bunkerbuster4266 Жыл бұрын
Or some are too strong.
@UNALLOYEDSLOP Жыл бұрын
People always talk about Engineer having only 1 bad weapon, but Demo also has 1 bad weapon as well, the Caber
@enderchau954 Жыл бұрын
@@anon-y8wexcept for based jumper
@danielbedrossian5986 Жыл бұрын
None are bad, sadly all demo weapons over shadowed by the sticky spams spammable detonation! Seriously, the quicky luncher should be the spammer type, yet it hase no uses! And this all could be fixed just by the stock sticky luncher getting a limit for the arming, after the fomer arming!
@k90v85 Жыл бұрын
@@anon-y8wmay i introduce you to boots and quickiebomb? its honestly actually viable
@johnnodwarf1201 Жыл бұрын
A great offensive weapon sometimes and good to inconvenience engineers, then you remember why rollers are great when you just need some spam
@robert9016 Жыл бұрын
The Loch n Load is so much fun as a challenge though. I’ve been pretty much exclusively using it the past few months, and I started to use it, I REALLY noticed how much I typically relied on rollers to cheese the other team. Also, combined with the Quickie, it’s a good lesson in ammo management
@getaround1276 Жыл бұрын
@robert9016 loch and quickie have been my go to for when there's an oppressive sniper at least since blue moon because I despise playing as sniper and there's always 4 other spies and the effective of spy is inversely correlated to the number of them, it's long range, fast, and deals good damage, you can even set up a far away quickie trap and then chase the sniper with your pills!
@headcrab411 ай бұрын
Sometimes you need precision, sometimes you need a lob slob
@doggydude266811 ай бұрын
i like your scp 079 pfp 😊 very based in my opinion
@shaddysehly50403 ай бұрын
i mean we are talking demo here 20% damage to buildings might not be as good as 20% damage flat but its demoman of all the people to need an increase in damage to buildings he's the one whos gonna benefit most from it besides soldier
@MrLeftTurn Жыл бұрын
One of my favorite memories of using the loch n load was on Barnblitz last while I was on BLU. This Scout and I ran up to the upstairs locker room where we discovered a RED engie had built a nest. Without communicating or planning anything, the Scout drank a BONK and distracted the sentry and i immediately jumped in with the LnL and obliterated the nest. The engie was absolutely scared shitless, and that will always be one of my favorite TF2 moments.
@lecommentar9851 Жыл бұрын
Scout really said "dw I gotchu bro"
@mariustan9275 Жыл бұрын
You put the TEAM in Team Fortress 2
@VexagonGD2 ай бұрын
i feel bad for engineer, he just got his whole livelihood torn down
@drenkrod9811 Жыл бұрын
As a Scout main, I use this more than I think, because nobody in casual seems to understand how to take out a sentry.
@metagamer1341 Жыл бұрын
The mere thought of Scout with a Loch n' Load makes me want to shit my pants
@naenae2350 Жыл бұрын
@@metagamer1341SHIDDDDDDDDDDDDDDD
@RandomFurry07 Жыл бұрын
Closest thing he gets is the Shortstop @@metagamer1341
@cloudynguyen6527 Жыл бұрын
@@metagamer1341 Crit-a-cola Scout with Lock n' Load...
@metagamer1341 Жыл бұрын
@@cloudynguyen6527 AAAA AAAAAAAAAAAA THE VOICES MAKE THEM STOP
@_JustynkaPL Жыл бұрын
10:52 I can't stop laughing at his ragdoll. Poor Soldier
@hws-rl1cp Жыл бұрын
Russo-Ukranian war footage
@CrackHeadGaming102911 ай бұрын
@@hws-rl1cp What the fuck
@thelastpheonix Жыл бұрын
This is my favorite and pretty much the only grenade launcher I can use, because it's the only launcher that has an arc that my brain recognizes as the natural arc a grenade should have
@CookTF2 Жыл бұрын
I will never get over this. The weapon explicitly had a design around being 2 barrel grenade launcher and valve just tossed that idea into the garbage and balanced it like it was numbers on a spreadsheet. Even to this day when weapon experts react to TF2 weapons they point this out first hand.
@numbersstationsarchive194 Жыл бұрын
FSoaS himself made the weapon way better on his rebalance server. He gave it two shots, but massively increased the reload speed and made it reload both shells at the same time, similar to the Force'a'nature.
@ironprince72 Жыл бұрын
this thing should def be a force a nature, soda popper type weapon. 20% damage increase, 15% faster firing speed, and 20% faster reload time at the expense of 2 grenades would be a fun weapon.
@titicaca. Жыл бұрын
@@numbersstationsarchive194 Less clip and increased reload is a contradictory design.
@numbersstationsarchive194 Жыл бұрын
@@titicaca. No it isn't, and it's not just an increase in reload speed, but rather both shells are reloaded at once. It also has a massive increase in fire rate. I'll tell you what IS a contradictory design, a double-barrel grenade launcher firing more than two grenades at once. Go on his server and try it out for yourself, it's way more fun to play with than the stock Loch'n'load while still being reasonably balanced.
@RushStudios10110 ай бұрын
The stock grenade launcher also has a 4-pill clip but clearly has more than 4 barrels. Hope someone got fired for that blunder!
@jasper_the_ghost Жыл бұрын
Making up a fabricated anti-racist to strawman seems pretty Freudian to me…
@Sillimant_5 ай бұрын
It's just an excellent impersonation of a redditor
@thatcooldudeisawesome8764 ай бұрын
Fuck that’s the gayest thing I’ve ever read.
@DrBepis-jo7qt3 ай бұрын
I _swear_ that’s supposed to be Dr. Pointdexter from the New Vegas Permadeath series
@godslayer9000 Жыл бұрын
gonna have to disagree with the hybrid knight point. I've been using the claymore recently and loch and load has been the best pick for me in every situation. The issue I face with hybrid knight is that during the downtime on your charge, long range classes can easily harass you and close range classes can dance around just outside sword range, which is where the loch and load shines by allowing you to deter/kill stuff in those longer ranges and make space for yourself by retreating and firing at anyone approaching you. The problems that were highlighted in the video require simple playstyle changes to overcome, which may or may not interfere with some people's idea of hybridknight, but it works perfectly for me.
@Aibadenshi Жыл бұрын
11:06 I think you miss the point that the weapon itself used to only have 2 shot. So when people mention reverse the damage back to the original +20% they also want it to also only have 2 shot because the gun only have 2 barrel and it bugging the hell out of most player why it have 3 shot on a 2 barrel rifle.
@slyseal2091 Жыл бұрын
what that does that change about the damage falloff argument? You gonna argue that either you or the average player are gonna perform worse because obviously you hit hit all 3 of these long range shots all the time?
@Aibadenshi Жыл бұрын
@@slyseal2091People prefer to have their 2 shot skill canon back and not junk direct hit. The fact it force you to be skillful at shooting it and not spam because it have 2 shot no roller and smaller blast radius is more enough. If it not enough add back the increase self damage it also used to have so close range suicide is more often.
@slyseal2091 Жыл бұрын
@@Aibadenshi thats great, but the 2 shot skill cannon is also a one shot flail cannon and the fact you skipped over the experience of 4/9 classes is about all that needs to be said here.
@Aibadenshi Жыл бұрын
@@slyseal2091 Due to it only deal 120 and not more because random damage spread, you still need to hit 2 clean pipe for that kill tho and you only have 2 pipe.
@Lykrast Жыл бұрын
I love when the sidegrades twist the weapon's gameplay in a unique way that makes it better in some situations but worse in others like the Loch-n-load. I wish we'd get an update with more weapons, I miss new weapons :(
@lugismansion2400 Жыл бұрын
before we get new weapons for other classes we need the Mythical Heavy Update which hasn't happened for 2259 days since this comment
@mrstudent9125 Жыл бұрын
07:45 I drew myself as Chad and you as Soyjack. Therefore, I win.
@joemommaoramma7090 Жыл бұрын
fish tries not to include 2 minutes of ad roll before the video starts challenge (impossible). Okay but fr tho whats the deal with your strawman redditor guy. that honestly felt like you were projecting there, and I'm not sure that it was a good thing.
@yourface2464 Жыл бұрын
Gotta agree. Not sure why that strawman character exists here. Definitely doesn't help the video.
@quentinholmes43333 ай бұрын
that awful reddit bit was straight out of a whiny 2016 anti sjw commentary video
@MegaGrassman Жыл бұрын
It's still crazy to me that people think the Loch-N-Load is a downgrade
@Heroman3003 Жыл бұрын
The perception of the weapon by people who dont play projectile classes much is "more skill = more reward" weapon because of 'pipes dont roll' stat, similar to Direct Hit. Except, for Demoman, missing the pipe and hitting splash damage is basically not a real loss, unlike soldier. So people see it losing the main 'reward' for having good aim as the removal of weapon's general reason to exist.
@vappyreon117611 ай бұрын
I'd say it could use a slightly faster reload or a fourth pipe, the lack of a 4th makes fighting heavies feel more like shooting a brick wall
@taistealai55236 ай бұрын
I think the Loch and Load is a downgrade from Iron Bomber/Stock but it very much is a good weapon, Iron Bomber/Stock are A tier for me whilst LnL is a B+ or A- weapon
@rootedapollo8908 Жыл бұрын
I actually really like the lock and load. Ever since I started maining hybrid knight I started using this. And it finally convinced me to use it over stock. I really like the lock and load. Especially since I almost single handedly use the quickiebomb launcher. That quicker detonation time really makes you feel like you are milliseconds away from death at all times.
@yakobsoulstorm518711 ай бұрын
It's loch.
@funkynothing7846 Жыл бұрын
8:09 who is this guy youre making up lmao
@FatheredPuma8111 ай бұрын
Wow you know a video is quality when your extension instantly skips you 2 minutes in and it acts like it's just starting.
@Amarenamann Жыл бұрын
I saw some mudcrabs by the water recently... I stay clear of them. Nasty creatures, but I hear their meat is rather tasty.
@alienstar208811 ай бұрын
Demo mains: complaining about the Loch N Load nerf Me: You have two primary weapons, I don't wanna hear it
@fifty-yt1kh11 ай бұрын
Demo mains when a weapon doesn't reward them for spamming:😡😡😡
@AndresinReal Жыл бұрын
I always saw the Lock n' Load more as a Direct Hit for demo than a Direct Hit like weapon. You focus more in ditect hit than slpash damage, good for taking out sentries and pyros decent with airblast. The base is similar but everything else not so much. Now we need a granade launcher that shoots right in the center.
@roblox_top93 Жыл бұрын
You some grammar
@Brown95P Жыл бұрын
@10:35 FishStickOnStick: Slow damage output / lack of pushing power / inhibited movement while aiming Meanwhile, a day earlier... SoundSmith: Kills in 0,2 seconds / infinite range / no counterplay outside of avoiding or countersniping Now I'm not saying the LnL needs to have the damage boost back, but the coincidence is not lost on me still.
@fishstickonastick-gaming Жыл бұрын
I had this video basically ready to go by the time that one came out, but I still found the coincidence very funny.
@numbersstationsarchive194 Жыл бұрын
@@fishstickonastick-gaming Whenever I go back to your second ever video on the Brass Beast, and you mention you haven't yet covered the Sharpened Volcano Fragment and the Bison, well...
@commonlymisconstrudeasgoliath Жыл бұрын
the strawman was a strange choice in my eyes. I get why he's there, but believe the topic could have been covered more eloquently; not sure if there's a larger picture I'm unaware of with the racism quips
@numbersstationsarchive194 Жыл бұрын
Fish is based, it's also a critique of woke culture (and Reddit in general).
@CaptianKatsura Жыл бұрын
Yeah, the racism quips is a really weird addition, since in my experience the venn diagram of "people who care about weapon balance in old shooters" and "people who post on reddit" is a circle consisting entirely of right-of-center people. So throwing in virtue signalling about racism is a weird choice, since those people should be indifferent towards racism.
@saltedjules_11 ай бұрын
@@numbersstationsarchive194"woke culture" it is the year 2024
@numbersstationsarchive19411 ай бұрын
@@saltedjules_ Yeah, cry about it. YWNBAW
@Kagawwy9 ай бұрын
@@numbersstationsarchive194Based
@MetalOrgE Жыл бұрын
Here's a mildly interesting detail about the LnL: since the grenades only explode on another player or break when touching a surface, this weapon actually has the longest lasting grenades. This isn't important in short or medium ranges, but long range shots are completely possible with this gun for Demo (that isn't a sticky launcher). On 2Fort battlements, if you fire from your battlements to the other side, you'll actually notice the grenades detonate before they reach the other side completely, but the LnL will always make the distance without question. Incredibly situational detail, but it's part of the reason why I love this gun!
@MoustachioFurioso83 Жыл бұрын
They don't have a longer fuse, it's just that their speed lets them cover more distance before exploding.
@drucy. Жыл бұрын
It doesn't have "longer lasting grenades", they detonate after the same duration. The extra projectile speed just makes them cover more ground over the same time, giving the LnL extra range as a result. That's why the LnL pills fly over the 2Fort gap when the stock's don't.
@thezapman1936 Жыл бұрын
I think the comparison between the lochnload and the huntsman isn’t a fair comparison since the grenades are harder to hit consecutively than the huntsman due to the buggy registration and that it’s much easier to secure a kill on lighter classes with the huntsman due to having an smg which is much easier to spray and pray than hitting a second grenade. If the lochnload got buffed to deal universally 120 damage, most damage thresholds don’t change in comparison to other launchers barring a conch/backup soldier and some overhealed classes, which even then is balanced by the smaller clip size nerfing its overall damage
@mightystu49 Жыл бұрын
Lampshading using the “my opposition is a cartoon dumb guy and I am smug and correct” doesn’t make it weaken your claims any less.
@mrstudent91257 ай бұрын
Yeah, it's a dumb strawman
@BotAccountLuna3 ай бұрын
No
@taklampan650 Жыл бұрын
With no random damage spread, they should revert it back to 20% extra damage to all sources. Only makes sense. It won't one-shot lightclasses. Still my second-favorite primary after loose cannon
@Aussie_Axe Жыл бұрын
9:20
@mariustan9275 Жыл бұрын
He pointed it out that 120 damage is a bit over the top considering it's a chargeless huntsman bodyshot with no damage falloff and splash radius. Maybe 10 or 15% damage bonus is more reasonable with maybe a reload speed buff or a clip that reloads instantly.
@AngelaG217 Жыл бұрын
Finally someone spoke about this thing in a positive light. I do agree it does need some changes. But is not unviable like some people say. Thank Fishstick
@trainershade1937 Жыл бұрын
Oh that's funny, I don't think it needs any changes! Except maybe a new model...
@drunkdrag0n Жыл бұрын
The five changes I would make: Con - Clip size down from 3 to 2 Con - Reload time + 25% Pro - Grenades explode upon contact with surface Pro - This weapon fires both shots in the clip Pro - This weapon reloads its entire clip at once Basically, click once and fire both grenades in the barrels and then reload them at the same time.
@trainershade1937 Жыл бұрын
@@drunkdrag0n Ah yes, perhaps one of the most insanely overpowered weapons the game could ever create.
@thedrunkenoutlaw Жыл бұрын
@@drunkdrag0nyou have hidden talent for game balance, keep it hidden 🔥
@benjybrasington9508 Жыл бұрын
@@drunkdrag0nproblems with this -It’s overall dps would be comparable if only slightly less than stock thanks to the double clip reload -Because it fires both shots it can quickly kill scouts (one of demos counters) -If grenades explode on impact of surface then it would need damage fall of otherwise it would be too powerful -Keep in mind if you equip this weapon YOU STILL HAVE STICKIES meaning you don’t actually lose much explosive dmg
@papersonic9941 Жыл бұрын
Also, the Direct Hit is a harder weapon to use than stock, because Splash Damage is an important part of Soldier gameplay. Meanwhile, Demoman usually just used direct pipes anyway, so the old Lock&load was basically Easy Mode with extra damage.
@mariustan9275 Жыл бұрын
Still compared to the stock and iron bomber losing rollers is pretty big considering the possible extra damage you get form them. Maybe just give the LnL a 10 or 15% damage buff.
@manusiaorang284210 ай бұрын
@@mariustan9275thats just lame
@barsomians7 ай бұрын
For me is the opposite. Stock projectile speed is soo slow that I can't hit shit.
@quijassajiuq9005 ай бұрын
Rollers and spam are incredibly important on Demo idk what you’re talking about.
@Spracker3332 ай бұрын
Uh, what the fuck was up with the anti-racist strawman? I don’t think I’ve ever encountered someone in TF2 who’s played the racism card around Demoman. It seemed very… Forced?
@LucyTheBox Жыл бұрын
The Loch 'n load is actually my go-to weapon for hybrid knight. For starters, I tend to use my grenade launcher most often when the enemies are out of charge range, which is a range where the loch 'n load starts to excel at. On top of this, Sentry Guns are the bane of a demoknight's existence, so having a primary that excels at taking out Sentry Guns, compliments the demoknight playstyle quite well.
@VexagonGD2 ай бұрын
Loch n load is a crutch for hybridknight to allow him to stomp sentries instead of play around them, try the Loose Cannon, it's more fun to use and has cool tech
@Rain..._ Жыл бұрын
The cameo from Doctor Poindexter was amazing, the fishverse is getting cool
@XC11301991 Жыл бұрын
Fish, not sure if this is showing how late you started playing at the time but since the beginning of your argument you're forgetting one of the major buffs that originally compensated removing the 1 shot mechanic, even before the weapon damage spread. The 2014 update gave the Loch n Load 3 nades after it was 2 nade only for 4 years, after SPUF argued for so long that it needed some sort of buff to be 3 nades. The 2015 change to remove the variance was overall just a consistency buff for all Grenade Launchers, but the 2014 changes already removed the one shot mechanic on light classes.
@skyleite2065 Жыл бұрын
That bit with the Redditor engineer was super weird dude, wtf
@saltedjules_11 ай бұрын
"CRING SJW EPICALLY OWNED" in 2023
@NeutralDrow10 ай бұрын
Maybe Fish delved so deep into the research that he started _acting_ like it was 2015, too...? 😕
@Admiral_Jezza10 ай бұрын
Leftist detected
@SputnikBeepBoop10 ай бұрын
Critically unfunny bit, I don't watch this channel for the comedy but god damn that's horrendous. Then it ends with the guy's self insert character shooting the annoying strawman lmao, this is like an anti-SJW version of a Nostalgia Critic bit
@crissis326310 ай бұрын
I mean, SJWs are weirdos, so it make sense. The funniest part is that I have seen Redditors make the same argument
@farronblaze2952 Жыл бұрын
Outside of the Caber, Demo doesn't really have any bad weapons. (The base jumper is a shared weapon, it does not count)
@chaselowell45674 ай бұрын
Once upon a time I was playing engie on defense. The enemy team had 3 demon men and all of them were using the loch n load. Let me frickin tell you that faster speed and extra damage against buildings makes a real big difference
@Matheus-gc5fn7 ай бұрын
i don't like the loch-n-load because that it doesn't roll nor stop, and most of the times i'll miss my pipes. this is why i use the iron bomber btw edit: also no i don't like the projectile speed bonus even if it gives demoman more range, ranged targets are especifically where i _won't_ hit and the "no roler" effect makes it even worse. Edit2: also you can't pipe jump as hibrid knight
@ultimazilla98146 ай бұрын
relatable
@Matheus-gc5fn6 ай бұрын
@@ultimazilla9814 thanks!
@Raelyn Жыл бұрын
Yeeeah the last thing this weapon needs is defending. Who on earth is considering this thing bad? Feel like you've misred the vibe on this weapon. It's still really good and everybody knows it, to the point it's getting banned in 6s because it's basically better than Stock and Iron Bomber in a majority of situations. The extended range alone makes Demo a nightmare to deal with, your Medic is never safe from him. Walking into Process last, standing in the entrance and being able to hit a pill on a Med in panic room is fucking insane. Scouts, a class that naturally is quite great against Demo, shit themselves approaching a Demo with LnL, because he basically cannot miss thanks to the extra projectile speed. Losing 1 projectile out of 12 and rollers is an excellent trade to make for ludicrously extending your range and terrorizing one of your natural counters (and basically never missing a pill again). Never been a fan of this weapon. Always thought it was the low skill option for Demo's who don't know how to hit pills. The only good thing about it is that it can kill Sentries quicker, which is something that's always good for the health of the game. But it's kind of moot considering it's on Demo of all classes.
@shiinakochiya6068 Жыл бұрын
I find the Loch-n-Load makes an interesting combination with the Persian Persuader. The Persuader's ammo limitation really encourages me to aim carefully instead of having the spam-happy mentality that I usually have towards the stock grenade launcher
@USMailman. Жыл бұрын
what's to defend? it's a really solid weapon that is very annoying sometimes due to the projectile speed.
@Caterman_the_pomson_enjoyer Жыл бұрын
Fun fact that is actually my personal opinion: heavy isn't fat, he's a big guy with wide shoulders but ingame he hasn't got any visible mass in his belly
@VexagonGD2 ай бұрын
probably right, heavy is really strong because he can do as much damage with his bare hands as someone using an axe, plus he can easily carry around his extremely heavy minigun
@Caterman_the_pomson_enjoyer2 ай бұрын
@@VexagonGD Which also seems to be supposed to be from a fixed place like one of those military cargo planes since it has some hanging cables from behind, and that has to be a plus to his strength if it's supposed to sit on a fixed steel beam
@Hengem Жыл бұрын
12:49 That heavy felt that melee crit. Poor dude needed to grasp his face afterwards.
@korhol2065 Жыл бұрын
People will say this is an aiming crutch while I’m here wondering what kind of weed they are smoking cause if it was I’d be doing way better as demoman You still need skill to use thing, stop calling it a crutch
@mrstudent9125 Жыл бұрын
It's a crutch because grenades are easier to hit but you have a smaller clip
@TerraTuso Жыл бұрын
Imma be real, the balance changes for this weapon make-a no sense. Like they reduced the damage by 5% and then they gave THE DOUBLE BARREL GRENADE LAUNCHER a 3rd grenade, and when people were complaining about its power instead of getting rid of the stat that made no sense they changed the damage buff
@DangerGoose_06 ай бұрын
3:26 caught me off guard lol
@hughmann9816 ай бұрын
Ah, seeing dr poindexter return is wonderful. I just hope he can act as cold as he did in NV
@bunnygodofchaos574 Жыл бұрын
Great video! Idea I've had for a while, is giving the Loch a damage piercing. With 3 shots, it's heavily punishing, and the moment a shield, wrangler, or Vac comes into play, Demo just has no options of how to deal with this. Giving the Loch the ability to pierce resistances like the Vac and Wrangler doubles down on the whole idea of demo being this power damage output, but also into a heavily punishable class, where evading a single pill can be all you need to basically guarantee the win. There's more to it, and it's a fairly unique idea that works a lot better on a hide risk high reward weapon like the grenade launcher than it does on a squishy class with a decent personal defense weapon like a revolver.
@Dryfloorsign Жыл бұрын
y'know what. i always forget pipes has no falloff whatsoever. its so ingrained to my brain that i forgot how huge it was
@Nero_studios Жыл бұрын
I was really expecting him to be backstabed by an yer, then the spy miming him
@SinisterPixel11 ай бұрын
Can't believe I'm paying for KZbin premium but still got a video that started with a 2 minute ad
@hatchmaster_5745 Жыл бұрын
This weapon is also good for the shouic 100 player server, because it helps demoman fill his new roll as "dedicated long range artillery class" much better due to the faster traveling speed
@itzeer1251 Жыл бұрын
Loch 'n Load is actually crazy good on Hybrid Knight, the long range pipes make dealing with buildings a breeze, and the sword and shield help make up for the lack of rollers in close range. It's super fun.
@dragonlord48986 ай бұрын
Promotion Skip Button: 1:57
@rainwobrain4 ай бұрын
The year is 2014 🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥💯💯💯💯💯💯
@GameFreak64101 Жыл бұрын
I like Loch N Load even after it's nerf Pairing it with the Quickie Bomb Launcher is the ultimate fuck you to Engineers I fucking hate the Engineer class
@Imirui10 ай бұрын
9:53 I don’t believe that the grenades should be changed to one shot light classes again, I just want 120 damage pipes again. Also RDS isn’t _removed_ but you can still enable it with a console command. (tf_damage_disablespread 0) It changes ramp up and falloff to effectively create +/-15%. Crits are unaffected. Basically if you were 512 HU away, you could be seen as close as 435.2 HU (+15% because of ramp up) or as far as 588.8 HU away (-15% due to falloff) from your target. It can’t go below min and max falloff, so it’s not a random % between +/-15%. So, the min, max, and average were the same, but the actual values were random. RDS was also the reason why the Equalizer had its damage nerfed so often since it originally had a max of 162. It then was nerfed to a max of 113 (thank god, it can’t one shot any classes) and later had it lowered to 107. Why the last change? With RDS, you had a chance to deal up to 129, one shotting light classes at random. It had its final damage nerf to change it to 107, with a max in RDS of 123. It eventually lost the speed bonus leaving it to do acceptable damage with a slow speed at a health amount when you should be running away. At least you still can one shot heavies without overheal with a random crit. Good job Valve. Anyways I do want to see the damage bonus be reverted to 120% against everything without one shotting light classes. Also decrease the clip size to 2 shots because 3 instant full charge huntsman shots is a bit much. 2 is better.
@xombiekilla6 ай бұрын
Honestly, I like this weapon, the only thing you need to master is aiming with it, if your pills can hit, you'll deal twenty percent more damage then the standard grenade. So from 80 to 100 damage is pretty nice and it cuts through Engineer nests like a hot knife through butter. It is a tricky weapon as it's essentially Demoman's version of the Direct Hit.
@Teixas6665 ай бұрын
greandes deal 100 damage on direct hits regardless of range and launcher. so both stock and the loch should be doing 100 damage, the difference here is that against buildings the loch does 120 damage(allowing it to 2 shot lvl 3 buildings)
@klingon4016 ай бұрын
I named my loch n load “wait till I get you in a tight corridor!” And then the description “I’ll probably still miss” And when iron bomber hitboxes got fixed I switched to loch n load because stock felt off, I’d learnt to play with a broken iron bomber so that felt off, I can’t hit double donks, so the loch n load just sort of… fell into my lap? Like a cat choosing to sit in your lap, I now can’t move until it decides to get up and leave
@purplehaze2358 Жыл бұрын
I'm sorry, but so many downsides in exchange for one upside that only matters for 1 of the 9 classes demoman can engage with in this game (a class that he already hard counters to begin with, and therefore, the upside is a redundancy, especially considering you'd be better off just using stickies on a building) and another upside that doesn't come into play nearly as often as its downsides do simply is not worth it.
@johnnyrakugakichnotachyet5307 Жыл бұрын
I share the same oppinion of lazy purple "the 20 pipe speed """"""""buff""""""""" fries all the muscle memory in my brain, AND I DONT LIKE THAT"
@jblazerndrowzy Жыл бұрын
Honestly, they could just change the 20% damage bonus to buildings to a damage bonus towards everything Wouldn’t one shot light classes, but you’d definitely cripple them enough. It would give the Loch some extra use outside of annihilating buildings
@krios7299 Жыл бұрын
I'd argue 10% or 15% damage bonus or at least remove the damage bonus and give us something else like faster switch speed or reload
@mariustan9275 Жыл бұрын
Yeah I feel like 20% might be a bit much but maybe just 15% damage bonus vs everything and maybe a faster reload or a clip that reloads all at once.
@afand6149Ай бұрын
I fucking love the Oneyplays reference, please oh please include some more in ur future videos
@Freesorin837 Жыл бұрын
Despite the differences pointed out here, my primary use of the LnL is the same as the Direct Hit: taking out sentries before the engie has time to react. But I also find it so useful and fun against players due to the farther effective range and speed that enemies aren't prepared for.
@rdyt09 ай бұрын
buff it to 4 shots to be more balanced. 3 shots are just a pain-in-the-behind to use.
@sgas Жыл бұрын
The small sentence mixing bits were very fun to watch!
@stickbug094 ай бұрын
thanks for taking almost 2 whole minutes to actually get into the video
@Morgan423Z Жыл бұрын
@4:27 This clip feels like it encapsulates my TF2 luck in all my decisions. "Looks pretty clear, I'll just go ahead and take this health pack... and here comes my on-fire medic around the corner, fantastic."
@luciencartervo5356 Жыл бұрын
Cool. I will still exclusively use the loose cannon
@MochicoArtemis Жыл бұрын
he's not trying to make anyone use it, he's just pointing out that the Loch'n'Load isn't as bad as people think
@Indignation6 Жыл бұрын
Didnt it only have two pipes back then? 3 clips size makes it more forgiving when taking a 1 on 1 with other classes now.
@adinrichter6034 Жыл бұрын
Also, the grenade launcher is normally played with directs as the main damage type, whereas rocket launcher is usually played with splash as the main damage type, so the Direct Hit makes sense for rewarding direct hits, whereas rewarding direct hits with the loch-n-load makes no sense as direct hits are already the primary damage type for demo.
@williammin8340 Жыл бұрын
Exactly. Rollers are far more situational than rocket splash danage, so the removal of that is significantly less impactful than the direct hit's lack of splash damage. Ifvthe damage buff was universal, it would be in the realms of the diamondback: rewards the player for doing the exact same thing they are supposed to do.
@pajamapantsjack5874 Жыл бұрын
This gun is insaly great at killing snipers fast, especially if they’re running away since the projectile speed accounts for that. I say snipers since anything with more health hitting 3 shots might be harder for you. It’s a good trade off for me
@mr.slappii513 Жыл бұрын
I am a medic main, but when I play demo, I often use the loch n load because it's projectiles feel like the crossbow arrows. And also it feels really good getting directs as demo.
@smallcat848 Жыл бұрын
i think it'd still be cool to have a 120 damage lock 'n load as long as it got nerfed back to 2 grenades. 3 grenades and 120 damage is still too much and doesn't leave it with much of a personality. But a 120 damage 2 shot grenade launcher would be cooler than what we have now. Letting it one shot light classes was never a good idea tho.
@SinkkingTurrtle Жыл бұрын
My only issue is the loch n load's projectile speed doesn't feel fast enough to snap your brain into a different projectile mode. Like the rocket, liberty launcher, and direct hit are all so distinctly different in speed that as soon as you equip it. Your brain shifts into direct hit mode. The loch n load is only different enough to kill your muscle memory but not quite enough to feel entirely different.
@mrstudent9125 Жыл бұрын
I honestly think they should revert the damage bonus to be universal. It wouldn't one shot light classes anyway.
@WolfyTheDark Жыл бұрын
The Loch 'n' Load had two shots to begin with, wasn't three until Smissmas 2014 (with other nerfs until 2015's damage to buildings change). It had +20% damage and +25% self damage making it suicide to use it close range, meaning you had to pick your fights carefully and hit your shots at a range. Nitpick: The tumble IS visual, but tumble does NOT effect the Loch 'n' Load, making it better for sniping (as intended). They nerfed the explosive radius to make it more like the Direct Hit and this was definitely counteracted by the general explosive radius damage buff of 2015. Curiously: the weird damage ramp and explosive variance was able to 1-shot lighter classes at first with an indirect hit. This has been fixed to never do more than 124 now. Personally, I would prefer a Sticky Launcher nerf and the Loch be put back to where it was (more damage, two shots) but keep the small explosive radius, making it more preferable to play defensive and pick-based with Demo. (And a Sticky Launcher nerf making the Quickie-Bomber better for offense than the Sticky Bomber). For now it is just a slightly weaker Direct Hit. Direct Hit is my favorite and best balanced gun in the game, though, please don't let anything happen to it. Additionally: I can't wait for comments to pretend I'm the very straw-man joked about in the video. Edit: Also add back the +25% self damage, just completely make the Demoman forced to make space against enemies so he can't just face-tank and be an extra push class just because he's slightly overhealed.
@zerovsgaming6729 Жыл бұрын
there is one change on the Loch n Load I want that gives it a small buff is changing out that one negative stat from the grenades from being destroyed when not hitting building and players to them actually explode on contact with any surface. the reduced explosion radius is still in effect so its not really a powerful buff damage wise, to me it just makes sense so the grenades don't feel like duds when they hit the ground. This change does also give Demoman another primary weapon with a good mobility option that is far better than the Iron Bomber and the Loose Cannon due to the fact these grenades on the LnL now explode on contact instead of roll, there could be a balance were the LnL grenades are duds when they hit the ground from a very short distance from Demo himself which negates the new possible Mobility option yet still keeping the damage from point blank when they do hit players and building, or another possible balance is where Demo takes more self damage so that there is risk when performing LnL grenade jumping though this also hurts Demo when in a point blank battle. Anyway that is my own though the LnL is fine as is, but this is just a though if there needs some slight tweaking that fundamentally makes sense from a weapon standpoint, but its TF2, barely anything makes sense and we love it. I want to know what your opinions on this idea of a change.
@lasttheshotgunknight389 Жыл бұрын
I'm glad you pointed out the similarities to the Direct Hit aside from that old capability to one shot light classes, the one thing the Loch-n-Load is missing is the smaller splash radius and damage on a non direct hit instead of making the pipe just poof out of existence once it hits anything that's not an enemy directly, it's the only thing that would make any shot with the LnL not feel wasted if you don't hit a direct otherwise.
@soceity5818 Жыл бұрын
7:40 what was the purpose of this bit it sucked
@hughjanes4883 Жыл бұрын
I have a loch n load called "bow chicka wow wow", it is by far my favroite weapon i own
@skelorbonor6 ай бұрын
Next you're gonna do "in defense of the iron bomber"
@insederec Жыл бұрын
Being somebody that's only played way before and way after the loch n load came about I never would have compared it to the direct hit. They have similar stat changes but they play entirely different.
@Chip10591 Жыл бұрын
What if it had the same thing as the direct hit, Mini-critting blast jumping players. Not a balance genius, but it sounds fun to swat soldiers out of the sky with this thing, and it does seem like this weapon was intended to be demo's version of the direct hit. All other stats would be unaffected of course.
@emanwonkon22057 ай бұрын
I dont use the Loch-N-Load because i dont wanna be judged by Uncle Dane
@Bebop-vb8vv Жыл бұрын
”I heard maybe a billion people (give or take)” was the line that got me.
@bungus577411 ай бұрын
Can’t wait for more Strawmann arguments in future videos
@min3man636 Жыл бұрын
Talking about muscle memory, I had the same problem but in reverse. I had used grenaid launcher for awhile, swapted to the loch and load to fight engies, and loved it for it's range. I got used to the loch-n-load for so long that when mvm gifted me a grenade launcher I couldn't aim it for a long time.
@timbuktuesday11 ай бұрын
I’m a hybrid knight main, and one of my favorite load outs has recently been loch-n-load, tide turner, and a stock reskin, ususally pan or ham. It gives me a very fast paced play style. It’s more risky, but I can easily get rewarded for good aim and melee kills. I use it mostly as a joke load out, but it works really well
@Shaosprojects11 ай бұрын
I love using the Loch-n-Load exactly for the points brought up. Yeah you don’t have rollers but the gun has fast projectiles and no tumble meaning that the grenade will always land where it was aimed. The high level of precision this weapon has encourages the player to look for direct hits anyways. And given that grenades have no damage falloff, if you are good with your aim you will score 100 damage hits from incredibly far away. The damage boost to buildings is literally the cherry on the top as as mentioned before, the projectiles always land where they are aimed, and buildings don’t move. If you thought landing grenades at long distance was consistent with this thing, then buildings don’t stand a chance. The downsides synergize with the upsides. There are no rollers but with how accurate the gun is, you’re not exactly encouraged to go for rollers in the first place. The blast radius is small, but the gun shines in long range fights, instead of bunched up quarters where blast radius is more important. It still has less clip size, but since you’re using it from a distance, there’s more opportunities to reload. I think the gun is still incredibly solid to the point that I actually prefer it to stock.
@szelski. Жыл бұрын
Just because pub players dont use it dont mean its bad or needs a defense
@susantownsend77714 ай бұрын
Finally someone understands I love the Lock and load I constantly use it with the quickie bomb launcher and often the pain train
@zeroakira584 Жыл бұрын
I like the Lock'n Load and used the heck out of it since 2014 until I moved to stock and loose cannon. And I absolutely loved it. It may not be the equivalent of the Direct Hit but the speed alone improved my predicting skill for my projectiles.
@kalin445211 ай бұрын
The weapon is good, the only problem is the damage boost to buildings. Why not make it universal?
@Felix-ve9hs11 ай бұрын
The 20% damage buff that equals to 120 damage to buildings at all ranges makes the loch-n-load a real sentry buster. A direct hit doesnt even come close to it, if you hit a level 3 sentry with all three grenades, its always toast (unless wrangeled)