edit: bonus for those who asked - if there was someone unfortunate enough to be between the gaps: twitter.com/shoun1c/status/1428538550518222848 heya. just so you all know, the hitbox display command i used in this video isn't available in live tf2 (the currently publicly available version of tf2) since 2010 --> wiki.teamfortress.com/wiki/May_20,_2010_Patch (last bullet point). since the source code leaked, we can re-enable the command. unfortunately i don't think it's a good idea to risk being sued for distributing their code and copyrighted materials so i'm not going to upload a edited copy of tf2 lol
@cielros3 жыл бұрын
ok
@hoodcate3 жыл бұрын
Darn
@yaelwhitson7803 жыл бұрын
Shounic we love you please don’t go to jail
@deirasjankauskas33813 жыл бұрын
I wanderer how many spy's and other classes have lived because of this
@user-mz6wb3 жыл бұрын
hitbox momento
@NotSmartAmber3 жыл бұрын
"I didn't miss! My shot just went through him!"
@NekkiNosra073 жыл бұрын
"Isn't that.... The point of shooting him?"
@NotSmartAmber3 жыл бұрын
@@NekkiNosra07 yes but no
@recurvestickerdragon3 жыл бұрын
Further limiting how well shotguns perform from how they SHOULD perform
@NickIvanRowan3 жыл бұрын
Thats a good excuse
@chewtag3 жыл бұрын
nice profile pic
@mFilipe203 жыл бұрын
Is this it? Is this them finally outsmarting bullet?
@johnnotsena91713 жыл бұрын
My God.......
@davisdf30643 жыл бұрын
New TF2 hack, Sniper bots now have no hitbox, they finally outsmarted boolet
@bottle71283 жыл бұрын
@@johnnotsena9171 There's more.
@johnnotsena91713 жыл бұрын
@@bottle7128 No!....
@mrfrogman95593 жыл бұрын
*boolet
@PNolandS3 жыл бұрын
I can’t imagine spy checking an enemy spy in disguise, seeing your shot pass right through him, giving him the all clear, and then immediately seeing him backstab you or a teammate.
@Jebu9113 жыл бұрын
must have happened a few times
@laziness66413 жыл бұрын
@@Jebu911 I ran through a sniper shot once, so that felt... fun
@kindalangueza3 жыл бұрын
@iamafuckingfailure3 жыл бұрын
@@kindalangueza what
@topatanimations3 жыл бұрын
i havent played tf2 but i would think that spy is a hacker
@meeyatttA3 жыл бұрын
engineer is so intelligent, he went to half life model viewer and shortened his hitboxes
@Pumpkinsmasherok3 жыл бұрын
You better start praying boy cause I'm a god
@xdskiller35093 жыл бұрын
But now he cant use his hands because he has no hit box and he will fall in to the void
@VentA_73 жыл бұрын
@@xdskiller3509 his feet still had hit boxes, so he won’t fall through the floor, the other part you said is true tho
@ceoofcomedy30093 жыл бұрын
the virgin making your hitboxes smaller vs the chad deleting them
@theoriginal71443 жыл бұрын
"engineer gaming"
@JiJ15113 жыл бұрын
I like thinking that Scout has blood pumping through his backpack now.
@cryosthesia77k693 жыл бұрын
I stole this joke, but it's a tumor
@Technotoadnotafrog3 жыл бұрын
It's his phylactery
@JohnSmith-ex8iw3 жыл бұрын
@@Technotoadnotafrog Scout is a centuries-old lich confirmed?
@Sav3_St4te3 жыл бұрын
It's Archimedes
@silentmayan54273 жыл бұрын
You sat that as if you dont
@bass-dc91753 жыл бұрын
My assumption would be: The Hitboxes where made while the characters where in T-Pose. As soon as additional rotation is applied to the bones, gaps open up.
@thebruhmachine29553 жыл бұрын
Momongus
@llucllumador3803 жыл бұрын
That is absolutely what happened. I wonder why do they need 3 different hitboxes for the chest, with 1 big hitbox this problem would be avoided
@maximgeldon3 жыл бұрын
@@llucllumador380 you cant bend a 1 big hitbox ...
@llucllumador3803 жыл бұрын
@@maximgeldon well I don't think you need to... it's not like the characters bend that much that it would be a problem. Funny that they would be worried about the hitbox precision to the point of needed multiple to simulate bending and yet they fucking leave gaps between the different hitboxes. If bending is absolutely needed then the simple solution I guess is to overlap the different hitboxes to cover for the rotation.
@mofynn3 жыл бұрын
@@llucllumador380 to big hitboxes are a way more noticable problem. And people are more likely annoyed by it even though it's less problematic from a gameplay perspective.
@drahprub77503 жыл бұрын
Looks like spy has no heart canonically, as he takes no damage when shot at it
@Thispersonisreal3 жыл бұрын
looks he doesnt canonically have lungs either
@lowcostfish3 жыл бұрын
@@Thispersonisreal how else would he survive the constant smoking?
@benjaminoechsli19413 жыл бұрын
@@lowcostfish _After the surgery_ "Thank you, doctor." *lights cigarette
@epicredhot56753 жыл бұрын
hearts, or lungs?
@mugiwaradarwin45043 жыл бұрын
*He's a heartless wretch.*
@SolarLight3 жыл бұрын
technically a demoknight buff
@zacheurittz98653 жыл бұрын
teamoknight df2
@TextualDeviant3 жыл бұрын
Because why bother with a bunch of existing, playermodel-synchronized hitboxes when you can just make a huge ridiculous hitbox and call it a day.
@UniQwer3 жыл бұрын
another win for the demoknight team fortress two
@WINDOWS-ke1ic3 жыл бұрын
E
@TheDrunkenGunsmith3 жыл бұрын
demoknight tf2
@andrewrobotbuilder3 жыл бұрын
As someone with an average KDA of 1-367-2, this just proves how good I actually am. I just aim right between the boxes
@kazinur3 жыл бұрын
Hahaha 😂
@Wrsfts3 жыл бұрын
I'm too stupid to understand this
@ili52073 жыл бұрын
@@Wrsfts he's good at aiming between the hitboxes
@andrewrobotbuilder3 жыл бұрын
@@Wrsfts KDA refers to your Kills, Deaths and Assists, terms used to describe your performance in a game matching to the numbers. High amount of kills and assists? You're great. High deaths? Not so much. So I've made the argument that my reason for my high deaths is due to my top-notch accuracy and not to me sucking harder than Lana Rhoades
@xatlaswolf23393 жыл бұрын
@@Wrsfts 1 kill, 367 deaths and 2 assists.
@Mantafirefly3 жыл бұрын
Real marksmen: "Aim for centre of mass" TF2: "Uhh, about that...."
@xdskiller35093 жыл бұрын
You mean The lucksman
@its_o9ine6133 жыл бұрын
I wonder when someone says”oh but the huntsman shares a hit box for all the 9 classes
@PsychadelicoDuck3 жыл бұрын
You fool! You aimed for my heart, the one place I cannot be hurt!
@LARAUJO_03 жыл бұрын
I've never heard anyone say to aim for people's belly buttons
@dustinjames12683 жыл бұрын
@@LARAUJO_0 In almost any training for weaponry, you're taught to aim for center of mass because it reduces the chance of missing aswell as the chance of hitting bystanders Police training you're taught to shoot arms and legs when possible and centre mass when there's the possibility of bystanders being hit
@KimFareseed3 жыл бұрын
Engi used to not have a pelvis hitbox. So, I am not too suprized.
@HOTD108_3 жыл бұрын
Used to? Why'd they remove it?
@KimFareseed3 жыл бұрын
@@HOTD108_ The reverse. It got added.
@alexanderharrison74213 жыл бұрын
@@KimFareseed I remember a time when people made jokes about shooting engi in the dick and him being completely unphased
@unnoticed45713 жыл бұрын
@@alexanderharrison7421 My memory has suddenly sparked and I remember all of that Imma go see if I can find any videos of it
@cursed_cats57103 жыл бұрын
@@alexanderharrison7421 Femgineer Gaming
@thatkidinvr95013 жыл бұрын
Imagine how many ''I LITERALLY HIT HIM''s this has caused
@jackuval93622 жыл бұрын
I'd wager quite a few on Engineer and Spy, those are _quite_ egregious
@kujokage19112 жыл бұрын
@@jackuval9362 use normal words pls
@jackuval93622 жыл бұрын
@@kujokage1911 I HATE doing that
@Poopfan1012 жыл бұрын
@@jackuval9362 that's not _quite_ egregious of you.
@goatmagnum2 жыл бұрын
@@kujokage1911 egregious is a normal word
@hoonterofhoonters65883 жыл бұрын
I remember back when CSGO got its updated, accurately placed hit bubbles to replace its old boxes and I naively thought that TF2 would get the same treatment.
@fernandonepomuceno71483 жыл бұрын
Sad but true
@rachelslur87293 жыл бұрын
sad
@rachelslur87293 жыл бұрын
also they're called capsules
@ValentineC1373 жыл бұрын
@@rachelslur8729 beans
@White-Kagura3 жыл бұрын
@@ValentineC137 bêèéēęĕėëéěans wtf
@drippyfool3 жыл бұрын
So there's a very real chance that you meatshot an engi with the shotgun, random bullet spread makes every bullet phase through his hitboxes, and it random crit OHKO's a Scout standing behind the Engi
@tedtubegaming3 жыл бұрын
that would be absolutely hilarious
@faceless23023 жыл бұрын
Or you could miss a collateral with the Machina even though you still shot through someone technically.
@ImGonnaFudgeThatFish3 жыл бұрын
I feel like I have done this before
@ViciousVinnyD3 жыл бұрын
That actually seems possible with machina bodyshotting, especially on spies.
@hoffer_moment3 жыл бұрын
On hit: 0.00001% chance every pellet is critically charged and then sucked through a wormhole and transported out the back of your target, killing another target instantly.
@TVSh0rts3 жыл бұрын
While Playing sniper I also discovered that every class has a hitbox gaps where their head is
@Trafficallity11 ай бұрын
no u just suck
@andyfriederichsen3 жыл бұрын
You can't shoot: * Spy's heart, lungs, and spine. * Demoman's liver. * Soldier's left scapula and his crotch. * Pyro's right lung or his liver. * Heavy's left scapula. * Engineer's stomach and spine. * Medic's intestines and spine. * Sniper's lungs or spine.
@eltiolavara93 жыл бұрын
bold of you to assume demoman has a liver
@untrustworthybagel3 жыл бұрын
@@eltiolavara9 there is a dramatic arc about demo and his liver in the comics wym
@Ultra2893 жыл бұрын
Depending posture
@CrowCrojoINTJ3 жыл бұрын
@@untrustworthybagel the best arc in fiction
@boneman97513 жыл бұрын
I don’t think anyone can fathom how disappointed I am that vital organ shots do nothing in a fps game
@anthonyg.7803 жыл бұрын
Trivial detail but at 1:13, after you removed Engi's upper body hitboxes, the overheal particles (red +) are visible only on his legs legs, which means they can be applied only to player hitboxes.
@shounic3 жыл бұрын
oh wow, i didn't even notice that, you're right. that's a cool fun fact :) thanks for pointing it out
@Thornskade3 жыл бұрын
It's also why particles on gibs for the cow mangler death are off, it's because some of the gibs have their "hitboxes" rotated differently from the actual model for some reason.
@MrMiguel2113 жыл бұрын
source spaghetti
@hi-i-am-atan3 жыл бұрын
@@MrMiguel211 i press the fire button and my dude fires his weapon, what sorta pasta bake code is this game made out of
@sourestcake3 жыл бұрын
@@MrMiguel211 This makes sense from a performance standpoint, though. Generating random points within an arbitrary mesh, like a playermodel, is a lot more expensive than doing it with boxes that are already roughly aligned to the playermodel.
@CoolAsFreya2 жыл бұрын
Game designers take note! Make sure your bounding boxes all overlap, it doesn't matter if a bullet hits two hit boxes that's easier to process in code than it missing a gap in the hit boxes!
@theshermantanker7043 Жыл бұрын
It's a problem when your game has penetrating bullets that are meant to do damage to both parts that were struck though, as it is for mine. How do I then figure out whether the bullet I shot at an enemy robot in my game really did pierce through its torso and right up into its head, in which I'd grant damage for both the torso hit, and the head hit (as well as the additional critical damage from the headshot), or if it simply hit overlapping hitboxes, whereby I have to avoid double damage events?
@RubiixCat Жыл бұрын
@@theshermantanker7043 Is there a reason the hitboxes need to be completely perfect? It'll probably be close enough that the player wouldn't notice, and it feels WAAY better for the player to get the damage bonus than to do no damage at all.
@apchistuz Жыл бұрын
Bounding boxes are for the collision with the world, not hitscan
@nicolopicus73 жыл бұрын
I'd be interested to see some in game achievement spaghetti. Achievement's that can be earned the wrong way or not at all etc.
@Radi0he4d13 жыл бұрын
youtube api achievements
@thisisspy2883 жыл бұрын
@@Radi0he4d1 KZbin achievements don't work anymore because they KZbin changed/removed the API TF2 used to track the views
@miked51633 жыл бұрын
I got the domination ragequit achievement for a player I dominated the previous round leaving lol
@nicolopicus73 жыл бұрын
@@miked5163 I remember getting that achievement for killing like 3 players doing the conga by hitting my own killbind
@Thornskade3 жыл бұрын
This would probably be kinda boring because a lot of it is very semantic. Mostly the descriptions don't tell you the exact mechanics and you're led to believe there's only one way to earn certain achievements.
@whensomethingcriesagain3 жыл бұрын
"You probably won't ever be unlucky enough to shoot through these gaps" You underestimate my power
@cryojack13373 жыл бұрын
Random bullet spread, but it spreads through all the gaps
@xdskiller35093 жыл бұрын
Thats will happen for any one have a good aim to miss this welp like thats not gonna ever happen for me
@Ultra2893 жыл бұрын
Thats actually what he says But the standing spy with the revolver looking at you, those chances are slightly higher
@toxic_shr00m3 жыл бұрын
Don't try it!
@G59forlife.3 жыл бұрын
Dont try it!
@LiveForMusic7113 жыл бұрын
This explains so much! This must be happening to me every match
@I0NE0073 жыл бұрын
Interesting thing i noticed: the sniper laser will be present when overlaid with a hitbox but disappear (presumably projecting on the wall behind) if over a gap in the model's hitbox fields.
@Thornskade3 жыл бұрын
It couldn't be any other way, at least I'm not aware of a different method for rendering the laser on the player other than a ray trace
@malakimphoros21643 жыл бұрын
This can be used to detect cloaked spies and then kicked for cheating
@xdskiller35093 жыл бұрын
@@Thornskade no one know the source spagity even the valve who made the source engine so 99.9 % there is a way no one know it
@Appletank83 жыл бұрын
@@malakimphoros2164 wait, so you'd just have a floating laser dot in the air if there's a cloaked spy?
@Rico-bk5bj3 жыл бұрын
@@xdskiller3509 It's a very simple raycast(Line) that shoots out from the middle of the screen and then what ever point it hits on the hitbox it will project a laser effect. The only reason the laser doesn't appear directly on the mesh is because it doesn't contain any collision, which is what the laser needs to project onto a object.
@legenddairy03 жыл бұрын
So that explains why some shotgun bullets just disappear through the enemy when shot at point blank range
@incompetencelogistics89243 жыл бұрын
That's probably you just getting bullied by bloom
@christinezsfm3 жыл бұрын
But you gotta be really really unlucky if none of the bullets hits
@legenddairy03 жыл бұрын
@@christinezsfm not none but shooting at point blank should be 90 with stock shotgun... not the case sometimes the video explains that i guess
@MartinPurathur3 жыл бұрын
Probably RBS
@Rexen19953 жыл бұрын
It also explains why this game is not played competitive anymore as much as it was.
@GMPranav Жыл бұрын
I know's it's extremely rare but can we appreciate how you can literally shoot in the perfect center and "miss"? lol
@EclipsaMyrtenaster3 жыл бұрын
The game where "The shot went through him!" is a viable excuse
@antonikudlicki11002 жыл бұрын
What excuse? Who said we're supposed to play good? Playing bad makes it better
@SuicidalPi.3142 жыл бұрын
THEY FOUND OUT HOW TO OUTSMART BULLET
@fantastikboom1094 Жыл бұрын
@@SuicidalPi.314 LOL
@kalerug3 жыл бұрын
I love how Scout's backpack and Pyro's gas tank are technically part of their bodies
@asteroidrules3 жыл бұрын
In earlier versions of the game the pyro's tank would even bleed when hit.
@irotosuk96633 жыл бұрын
i think it could explode in real life if a gun shoots a gas tank
@mrfootfxtish94303 жыл бұрын
@@irotosuk9663 naw bullets can’t make gas tanks explode, bullets are just going through the gas or smth
@IsChillianing3 жыл бұрын
@@mrfootfxtish9430 Gas tanks are filled with gasoline
@thegiovannimauro3 жыл бұрын
@@IsChillianing yes, but unless it's an incendiary round or sparks in some way the bullet shouldn't ignite it. Just because the container which houses the gasoline is ruptured that doesn't mean that the gas will ignite.
@sourceeee3 жыл бұрын
This is new knowledge to me after playing this game for a decade. If there was a small chance for me to be unlucky in this way then I've probably hit more dud shots than I can count.
@pileovideos12423 жыл бұрын
scout keeps all his extra life force in his bag i guess?
@SnrubSource3 жыл бұрын
It's a tumor
@SEX_TRAINER3 жыл бұрын
Funny, original, made me laugh, jokes about tumors were pretty funny too, because i like scout dying from cancer.
@lpmatthews73873 жыл бұрын
It's his phlactorphy, which is how medic revs him obviously, not cuz of literal godly intervention or medic owning scout's soul
@AbsoluteRatBastard3 жыл бұрын
@@SnrubSource he only has 3 days to live, but this time its real
@karstenkunneman52193 жыл бұрын
@@lpmatthews7387 phylactery?
@kvandos3 жыл бұрын
We finally know why the stormtroopers were “missing” their shots….
@AdaTheWatcher3 жыл бұрын
They manually used programs to make thier hitbox small
@General_Soldiernator71063 жыл бұрын
They also had the Back Scatter’s -20% accuracy debuff applied to their weapons.
@croc_moat23273 жыл бұрын
Jedies have broken hitboxes lol
@jacksonhall53592 жыл бұрын
Wow they must be really unlucky
@Liggliluff2 жыл бұрын
(0:20) So if you shoot the backpack from the side, he takes damage, even though it never hit him? Plus that hitbox on the head is huge.
@fedoraturtle65363 жыл бұрын
I forgot how much Demoman moves around when he holds his melee.
@xdskiller35093 жыл бұрын
What do you expect that guy is high when drinking the blood of his enemies
@captainfa-it-lcon9153 жыл бұрын
@@xdskiller3509 mixed with cheap whiskey.
@usernametaken0173 жыл бұрын
@@captainfa-it-lcon915 He gets thousand of dollars because of his job but he just doesn't let go of his cheap whiskeys
@idk-cc1ep3 жыл бұрын
@@usernametaken017 they're not exactly cheap when you drink a lot of them
@captainfa-it-lcon9153 жыл бұрын
@@idk-cc1ep I mean, each bottle is cheap itself for the average whiskey bottle.
@FormerBunsenBurner3 жыл бұрын
Watching this series, I've come to realize that the most impressive part about TF2 is that it even boots up, with things like this.
@Mizir-pq7jf3 жыл бұрын
I know it was fake put the story of the coconut png that would break the game if deleted from the files proves this point
@cheddartaco3 жыл бұрын
@@Mizir-pq7jf it does crash if the model for the 2fort cow is missing though
@Mizir-pq7jf3 жыл бұрын
@Sisu Litost (subs) I still like to pretend its real
@ragalyiakos Жыл бұрын
Now I'm actually wondering how many people, while playing this game, exactly hit some one-in-a-million shot through one of these gaps and exclaimed "Oh come on, I definitely hit that guy, what is this hitreg?!"
@timeslessgun3 жыл бұрын
The spy hitbox is actually somewhat problematic, because for a game 14 years old i'm sure multiple snipers have questioned their skills by "missing" the centered bodyshot they just did, that could have potentially changed the way a game goes.
@freddiekruger33393 жыл бұрын
Who the fuck bodyshots a spy
@oikakyoin25953 жыл бұрын
Hitting a body shot isn't really that skillful lol
@vyor88373 жыл бұрын
@@oikakyoin2595 depends on the situation
@stitchfinger76783 жыл бұрын
@@oikakyoin2595 not the point but ok
@eltiolavara93 жыл бұрын
no its not
@Kevin-jb2pv3 жыл бұрын
Ironically, Sniper has crazy wide hit boxes that extend well beyond the bounds of his model.
@M30W3R3 жыл бұрын
I'm willing to bet that this was done on purpose to make sure that Sniper vs Sniper duels would end much quicker and that you could actually pepper Sniper from a distance if he was being annoying
@Mutaburasaurus3 жыл бұрын
All their bloody heads look bloody twelve feet tall.
@kyonghuni2 жыл бұрын
@@Mutaburasaurus best comment so far
@KicksPregnantWomen2 жыл бұрын
good, fuck sniper
@psycholonya Жыл бұрын
it probably has something to do with him being one of the slimmest models, especially when holding the rifle
@dahscreamingeagle34733 жыл бұрын
i love how scout's backpack has a hitbox too, meaning the backpack might be a fisical part from him
@nikoproto3 жыл бұрын
yay! time to use this to explain that im not just bad
@BottleWaterson3 жыл бұрын
on the flipside, missing 2 boxes in such a precise matter means your godlike to do so.
@Setanta0773 жыл бұрын
Nice pfp
@FirstnameLastname-sb3hj3 жыл бұрын
Nice Niko pfp!
@notimportant48043 жыл бұрын
i dont see the problem just dont shoot through the gaps in the hitbox
@mibbleyt3 жыл бұрын
nikoo
@omegasynth27753 жыл бұрын
Can we just "appreciate" how Scout's bag is apparently technically part of his body?
@vcd58413 жыл бұрын
It's where he keeps all his organs
@reminy133 жыл бұрын
@@vcd5841 dear god
@blitz_johan12423 жыл бұрын
@@vcd5841 so if i “carefully” remove his bag, he should die and i can collect his head for my killstreak eyelander
@potatoslayer694203 жыл бұрын
@@blitz_johan1242 yes
@funkyoa3 жыл бұрын
pee is stored in the bag
@Cru1283 жыл бұрын
I love how he says probably, when I’m the most incompetent man you could ever get for marksmanship.
@Mate_Antal_Zoltan3 жыл бұрын
welcome back to another episode of shounic ruining Snipers' lives by telling people to stare at the sky
@disc_003 жыл бұрын
Because fuck em, that's why
@arthuro11893 жыл бұрын
Ruining sniper's lives? GOOD.
@Mate_Antal_Zoltan3 жыл бұрын
I love these replies, keep them coming
@mekhane.broken96783 жыл бұрын
Sniper deserves it.
@ma3oxvict7273 жыл бұрын
Snipers with rifles, because snopers with bows now can shoot air to headshot
@festiveobeliskus3 жыл бұрын
pretty smart of the mercs to have their vital organs right between their hitboxes
@NatilCort3 жыл бұрын
0:11 *When Spy Had Enough*
@LoveSickWorld3 жыл бұрын
So maybe, at least one of those times, when you call out "BUT I SHOT HIM" you just may have threaded through the hit boxes
@vinnyandlin85103 жыл бұрын
"How the fuck did that not register as a hit?"
@laziness66413 жыл бұрын
So all my time as spy? Good, I'll be going back to other classes
@defalttheloner2 жыл бұрын
So one could end up being too precise? Totally suffering from success moment here
@LoveSickWorld2 жыл бұрын
@@defalttheloner To reach perfection, and denied a victory, is this our fate?
@defalttheloner2 жыл бұрын
@@LoveSickWorld the better you play the least fun you have...we are dammed and deny that it seems
@the_dogey3 жыл бұрын
Your chances of getting a critical miss is slim. But never zero.
@psy-fi643 жыл бұрын
Critical miss lmao
@SEX_TRAINER3 жыл бұрын
@@psy-fi64 lmao lol xd
@SEX_TRAINER3 жыл бұрын
@@psy-fi64 funny haha
@congospartan34253 жыл бұрын
Oh my gawd bro CSGO critical misses they r so god awful
@kevinaosei3 жыл бұрын
Xcom moment
@electrical_fan3 жыл бұрын
1:28 call of duty
@chompythebeast3 жыл бұрын
It looks surprisingly easy to accidentally hit some of these spots with enough play
@Yodah973 жыл бұрын
Especially with weapons like Sniper's rifle and Scout's shotgun. In the shotgun case it would mean you deal less damage because some pellets slipped through the cracks.
@buzzlightyearpfp76412 жыл бұрын
On a moving target though? One constantly rotating and performing different animations? No chance
@someidiotwithafryingpan37522 жыл бұрын
Mmmm*maybe*, but Tf2’s generally such a fast-paced and chaotic game that you’re pretty unlikely to notice it. Only a few weapons aren’t rapid-fire, explosions, fire, projectiles, or have multiple pellets, so the only things I can see it happening with and you potentially (that’s a BIG potentially) noticing with are sniper rifles and maybe revolvers.
@daanstrik42932 жыл бұрын
@@buzzlightyearpfp7641 not for most players no. But look how many players there are And how many matches they play And how often they get shot in such a match. Its common enough to be a daily occurance
@Kirito_20162 жыл бұрын
@@buzzlightyearpfp7641 No one could intentionally do it, (unless they knew the hitbox layout and they caught someone afk) But just through pure chance, with how many hours people play, it's bound to happen all the time. The player prolly just blames hitreg, or maybe rollback? Idk how TF2's severs work. Regardless, it doesn't happen enough for people to notice, but it definitely happens.
@Thornskade3 жыл бұрын
Engineer's Hitboxes used to not cover his pelvis at all, so shooting him in the ding would do no damage. Valve eventually fixed that not too long ago, though I doubt they're ever going to take the time to fix these small gaps during certain poses
@eltiolavara93 жыл бұрын
theyre not an issue anyways, fixing them would break way more stuff
@kerosenn70163 жыл бұрын
@@eltiolavara9 no it wouldn’t this is actually a stupidly simple problem to fix.
@kerosenn70163 жыл бұрын
@@eltiolavara9 All you would need to do is decompile the MDL of the classes using crowbar. Open the qc with notepad ++. Open the MDL with HLMV. Enlarge the spine 1 and spine 2 hit boxes by literally by 1y or 2y than what’s already there. Generate hit box info from hlmv and replace the hit box info in the qc with that. You just then need to recompile it in the correct directory.
@kerosenn70163 жыл бұрын
Reasoning behind this is that MDL files are compiled models with qc commands that define that model along with other information. So basically it’s hit box can be literally just fixed by increasing the hitbox spine values slightly and replacing the old MDL.
@Thornskade3 жыл бұрын
@@kerosenn7016 You're right, this wouldn't break anything, but it would take a lot of work to get right. You'd habe to check every single pose and how it transforms the boxes, or if you added more boxes for the in-betweens the game would be slightly less performant.
@upsidedown-pug1974 Жыл бұрын
I'm just imagining a TF2 animation where a spy dodges a bullet by just not moving
@MYG3 жыл бұрын
"I've yet to meet one that can outsmart bullet." - Heavy
@TheDandelionSniper3 жыл бұрын
One bullet can be outsmarted many no.
@TheManinBlack90543 жыл бұрын
They have finally outsmarted bullet
@ztoogemcducc63603 жыл бұрын
Didn't the engineer have an "invincible" groin for years?
@BComet3 жыл бұрын
Yep, he had a decent sized hitbox gap on his crotch for a long time.
@hoonterofhoonters65883 жыл бұрын
He obviously replaced his balls with steel until Valve nerfed his junk.
@seokkyunhong88123 жыл бұрын
I thought it was just "lore" for baggy pants
@vxidwvlkxr3 жыл бұрын
I thought that was the Short Circuit :^]]]]]]]]]
@Elixirs_mp42 жыл бұрын
TF2 so innovative they included quantum mechanics!
@SirMatthew3 жыл бұрын
So the spy, standing still, looking forward, with his primary out has a massive gap in the hitbox and nobody noticed
@Tetr1s3 жыл бұрын
The funny thing is, there will never be an update for this
@whataday90423 жыл бұрын
yes, someday...
@jdr95193 жыл бұрын
@@whataday9042 no there won’t?
@whataday90423 жыл бұрын
@@jdr9519 oops didn't see that 'never' word. thx
@breadiztasty3 жыл бұрын
They did update that one time when they caught the engie not having a hitbox on his groin though
@Qobp2 жыл бұрын
@@breadiztasty so next decade they might add a hitbox to spys heart
@bruhmoment85483 жыл бұрын
With the shit the mercenarys have gone through. I'm not surprised that they have holes in them
@swallow_skyla36023 жыл бұрын
So Spycrabs knew this all along, and were making themselves immune to Sniper shots
@nogitsunegaming3 жыл бұрын
This seems like something that would be incredibly easy to fix. Like with the ease where you just crack open the model and can edit the hit boxes in -seconds- it seems like this is a fix that would take all of like... Idk... 20 minutes to implement?
@VIDEOGAMEVIDEOGAMEVIDEOGAME3 жыл бұрын
We will not fix it
@hypersans62093 жыл бұрын
Smarter fix would be to create hitbox joint verticies, where there are set of 4 verticies defined for each bone, and a 6 sided prism created to connect those sets of verticies. Then you could just do collisions with that new geometry. Makes for a more dynamic hitbox and gets rid of holes
@aneeveewhohasinternet18713 жыл бұрын
If hitboxes overlapped i think it would trigger twice doing double damage? Maybe I'm wrong
@nogitsunegaming3 жыл бұрын
@@aneeveewhohasinternet1871 dudes got a hitbox tool, one way to find out~
@VIDEOGAMEVIDEOGAMEVIDEOGAME3 жыл бұрын
@@aneeveewhohasinternet1871 No, because I think the first hitbox to be hit would stop the bullet, since if someone is standing inside another person and one person gets shot they don't both take damage.
@Micha-HilАй бұрын
0:26 🔥🔥🔥 YOOO SHOUNIC GOT BARS
@breadbucket663 жыл бұрын
WHY DOES SCOUT HAVE A HITBOX ON HIS BAG edit:i guess its a friend of the pyro gas can
@mr.personalspace78313 жыл бұрын
He has the item Isaac’s Heart in his bag.
@thomas-cr4vy3 жыл бұрын
@@mr.personalspace7831 this is why you don't pick up items with curse of the blind
@companioncube42323 жыл бұрын
@@mr.personalspace7831 smh isaac's heart is so bugged
@iegendary-r8r3 жыл бұрын
lol love to see some tboi references
@Eira_3 жыл бұрын
That's where his vital organs are
@griffinbastion3 жыл бұрын
imagine being a medic healing your teammate and getting shot through your teammate's chest
@toxic_shr00m3 жыл бұрын
And you're on a slight slope so it's a headshot
@ripoutyourintestines50993 жыл бұрын
WW1 was wild, this probably happened.
@griffinbastion3 жыл бұрын
@@ripoutyourintestines5099 more likely ww2 since in ww2 people commited more war crimes, and shooting near medical staff was a big no no for a long long time
@renthewerecat Жыл бұрын
knowing my luck i have been constantly shooting through these gaps
@sassytabasco3 жыл бұрын
"You'll probably never be unlucky enough to hit them" I disagree, I think this revelation is pretty painful for pick classes that rely on hit scan weapons. The chance for Sniper to miss is probably a lot greater than every other class, but a particularly good sniper will likely just aim for the head, so no big. But that does explain shotgun based damage problems. (Well, along with random spread. Valve sure are bad at stuff sometimes.)
@nightblade1783 жыл бұрын
There must be countless bullets from shotguns that have managed to sneak in these cracks. Since u aim at the torso usually
@kabhes90403 жыл бұрын
this is how most hitboxes work in other video games
@kabhes90402 жыл бұрын
@1998SIMOMEGA I just did and I was right.
@yeyo10192 жыл бұрын
@1998SIMOMEGA It's how most game's hitboxes work my dude, now in modern times developers have decided to make hitboxes that are identical or more closely resemble the player model (note that this is more prominent in modern fps) even then things like fighting games still use the classic box system (unless you're mortal kombat) and other games that don't require crazy amounts of precision also still use a system similar to tf2
@hazelv.a.79762 жыл бұрын
Random spread isn't a bad thing.
@ya_boi_salami3 жыл бұрын
csgo changed its hitbox shape to round cylindrical capsules a few years ago to better fit the models, with their roundness they shouldn't have much in the way of gaps when they rotate, like when looking up or down, at least compared to boxes. I wonder if tf2 would benefit from the same treatment
@SchemingGoldberg3 жыл бұрын
Or... Valve could just make the torso hitboxes taller. The arm and leg hitboxes are fine, and the head hitbox is fine, it's only the torso ones that are too small.
@lev75093 жыл бұрын
@@SchemingGoldberg ...on the other hand, the torso bending forwards or backwards would cause the increase in the hitbox heights to pop out of the torso on the side that's stretched. Which could make for some weird shots... In any case, the gap in spy's chest still needs fixing.
@spartanwar11853 жыл бұрын
I think making the hit zones spherical is a perfect solution, dunno why one would go with anything else
@jadp.50083 жыл бұрын
Gotta love the title. Short and straight to the point.
@MatridoxRBLX3 жыл бұрын
Bro I've body shotted so many players and 'miss' so many times. I always thought it was just me not paying attention to where my crosshair was, but this could be the reason, too.
@Ngcdswii3 жыл бұрын
Same here! So many times I could have sworn I was aiming right at them. For me it happens mostly with the revolver
@MatridoxRBLX3 жыл бұрын
@@Ngcdswii Yeah but generally the hitreg with spy's revolvers suck. Glad to not be the only one who notices the blatant bodyshots 'missing', though.
@Zorro91292 жыл бұрын
Meanwhile those are colossal head hitboxes, and apparently Scout's bag counts as a hitbox!
@OnuatheZorua3 жыл бұрын
Welcome to Team Fortress 2. After nine years in development, hopefully it will have been worth the wait.
@VickMcbread3 жыл бұрын
Winning the lottery is technically possible. I dare anyone to show me a clip of this happening and the player getting robbed and dies in the process (in a real game, like casual or a 24/7 hightower)
@satoruriolu61323 жыл бұрын
There's plenty out there
@guitarninja4163 жыл бұрын
the spy one can happen a lot
@ohitsrusher8423 жыл бұрын
Shotguns.
@EdwardChan.9993 жыл бұрын
I use Machina a lot and this happened a few times before
@VickMcbread3 жыл бұрын
@@satoruriolu6132 show me. I'm serious. Show me any of them
@thegamingman-ye2ec Жыл бұрын
"as we all know, if i shoot man with gun, he takes damage." -a wise man i think
@MrDirt3 жыл бұрын
Well these are all very rare edge cases except for the spy. This chest gab is huge.
@bunzen0kantzen3 жыл бұрын
Imagine if an AI got so good at TF2, it would move the mouse so that every bullet heading towards them missed through the gaps in the hitbox.
@ProOrLooser3 жыл бұрын
Don't need an AI for that you could make an aimbot that does that already
@vez38343 жыл бұрын
@@ProOrLooser Aimbot that dodges bullets? (He wasn't talking about Aimbot missing bullets)
@ProOrLooser3 жыл бұрын
@@vez3834 oh my bad, I guess I misunderstood, that wouldn't even be possible with some crazy AI because of the way hitscan works, and the projectile based weapons all have too big of a hitbox to even fit in the gap I think.
@reminy133 жыл бұрын
I dont think that could work cause you can move your aim faster than a player can move
@laziness66413 жыл бұрын
Nah there are certain spaces, that are guaranteed hits I think. If there are, then you'd aim for that and an AI can't just go faster because of perfect inputs so even they couldn't just move to dodge, meaning then they'll die
@Tr0lliPop2 жыл бұрын
I'm honestly more surprised that scout's bag (duffelbag? backpack?) has a hitbox.
@theshermantanker7043 Жыл бұрын
Definitely, just like Pyro's has canister also has one. These 2 objects should definitely not injure the actual person if hit
@Tr0lliPop Жыл бұрын
@@theshermantanker7043 I mean If we go by realism then shooting pyros canister should instantly explode him tbh.
@Narvin69 Жыл бұрын
The type of bag is called messenger sling bag :>
@puffyvulva3 жыл бұрын
Well this at least partially explains how I manage to miss shots clearly in the torso and hit nonsense headshots. I never realized the head hitboxes were that big either. I also wonder how many times scouts have died in 1v1 to an enemy that left with single digit health were just because a pellet or two flew through the gap in the hitboxes.
@DEWILL3 жыл бұрын
Thank you, one more excuse I can use when I lose the fight against a Spy
@boraberkil70382 жыл бұрын
*violently spilling their guts out* relaxing music
@Vinworld3 жыл бұрын
I love how straight forward the video is, there is no intro/outro or anything its just the meat of the video except i dont have the skip ahead a minute and a half
@jonsku66623 жыл бұрын
Heavy: "It is good day to be not ded!" Engi: "Pow! You are ded!" Heavy('s hitbox): "... You didn't even hit me." Engi: "Come on! That's bullshit!"
@TheBreakingBenny3 жыл бұрын
Another good ending!!!
@supertrinigamer3 жыл бұрын
Someone needs to use the voice synthesiser and do this
@The3xtr3m3 Жыл бұрын
So that’s why I can’t ever hit anyone, I’m shooting the holes in the hitboxes
@rawccoon3 жыл бұрын
next time a whiff an easy shot, i'll just say it was because i was so accurate i managed to shoot the subatomic space between the enemy's hitboxes
@gloom54053 жыл бұрын
"If i shoot a man with gun,he takes damage" -Shun Tzu,Art of War
@faz2k3 жыл бұрын
shoot man, not a man. Please.
@koenvandamme69013 жыл бұрын
I believe the quote from the original is "Gun go bang, man go auchie."
@atruepanda17822 жыл бұрын
I know that these holes are small and have probably actually mattered like 3 times in the entirety of matches of tf2, but from a game design standpoint those things are *massive.* Holes that size should never be there, they are ridiculously big. The only reason I think they haven't been found before is that most weapons in tf2 fire multiple bullets and random bullet spread is enabled by default, making bullets go in all sort of different places
@pater73873 жыл бұрын
All this analisis makes me wonder how the Dragon’s Fury works since blue moon. Whats is the center of the fireball? Does it shoot a sphere? A box? Does it come into contact with the player ECB or Hitscan hitbox? Why does nobody use it?
@OmegaRC593 жыл бұрын
You can see the hitbox with tf_fireball_debug iirc, which shows it as a sphere (it's been a few years but it should be named similarly enough you can find it). I'd assume it just uses the bounding box collision and checks if the origin of the fireball touches it at any point. As for why nobody uses it, idk. I use it basically any time I'm not on maps with huge props and map object bounding boxes that block the fireball and there's sentry nests, it's good at it. Just wish I could use it on badwater last lol
@Vizaru3 жыл бұрын
one major reason dragons fury isn't used is because the airblast cooldown is exceptionally bad. the backburner is more competent at airblasting, as an ammo penalty is less bad than waiting 1.6 seconds for any follow up.
@OmegaRC593 жыл бұрын
@@Vizaru Yeah, it's pretty bad at airblasting, but the upsides of being able to do power class levels of damage and take out sentry nests reliably if not better than other classes situationally I think would give it a solid spot if the stupid prop bounding box bug didn't exist. I've been using it a ton recently and if you compensate for the airblast by playing more traditionally and only using it as a last resort or to save someone it's not the biggest hindrance to you, you just fulfill an attack oriented role that Pyro can't fulfill with a normal flamethrower
@seokkyunhong88123 жыл бұрын
@@OmegaRC59 I feel like your team is bit scuffed if pyro is handling demolition duty
@OmegaRC593 жыл бұрын
@@seokkyunhong8812 Not exactly, it actually pairs really well with your other demolition classes to use the DF alongside them. You get reduced team support from airblasting, but 75 damage, insane projectile speed, and a fast as fuck firing speed without reloading is hard to argue with if you're taking down a nest within DF range. Try it sometime. The lack of downtime is what really tips this weapon as a sentry buster into being stronger that Soldier and Demo in the right circumstances. However if your normal flamethrower pyros are having to do this, yeah, that's a problem. The DF is more a weapon to pick if you want to help out as Pyro against a heavily guarded nest, and while some great offensive capability against players in general. If you're too far though you'd be way better off picking other classes for it. It's situational and not a weapon to run full-time, but very strong in the circumstances that it benefits from
@bigmoneyben083 жыл бұрын
1:01 Huntsman hitbox be like:
@Pigeon54873 ай бұрын
Thanks now I have something to blame my bad aim on
@paul-andreiionescu54123 жыл бұрын
firends: did u miss your shot? me in tf2 from now on: no, I hit the gaps in their hitboxes B)
@Crow_Rising3 жыл бұрын
The more I watch this channel the more I question how issues like this could have existed for so long without being fixed. I can only assume it's because of code spaghetti and the fear associated with trying to fix things that are part of such a delicate balance of everything being just barely functional.
@Hitoshuratdn2 жыл бұрын
Simple, because this is valve.
@AbdullahEkici342 жыл бұрын
They actually have to add boxes with their body shape . But I think that's bit hard.
@AfraidMonsters3 жыл бұрын
There’s so many times where I literally shoot right at enemy spies as spy, or other classes but usually enemy spy, and lots of my shots completely misses them despite shooting right at them multiple times.
@Kylirr3 жыл бұрын
If you're a spy using the revolver that's more likely the revolver's random spread, which makes it awfully inaccurate.
@Flynn217something3 жыл бұрын
Me: misses shot Shounic: uploads Me: Don't do that, don't give me hope
@Chatito.0s10 ай бұрын
I am not crazy...I just - I just couldn't prove it. Chuck Mcgill.
@MaikoRules3 жыл бұрын
"Spy's hacking!" "No dude. He's just looking up"
@ozymandiaskingofkings34843 жыл бұрын
Pyro: "You missed, Spy. It's over." Spy: "I wasn't aiming for you. I was aiming THROUGH you." Pyro: "N-nani?!"
@godofportal5905 Жыл бұрын
what it actually sounded like Pyro: Mmm mmmm mm. mm mm Spy: I wasn't aiming for you. I was aiming THROUGH you. Pyro: M-mmm?!!?
@Sir-Prizse2 жыл бұрын
Watching the video was worth it just for this awesome synthwave music.
@mikonson40913 жыл бұрын
1:42 "You probably wont ever be unlucky enough to shoot through these gaps" Yeah, about that...
@thegregorys7800Ай бұрын
BIG SAD
@Chocc_Ice3 жыл бұрын
Running away while looking up is even better than we thought, you can block your head with your arm and create gaps in your hitbox
@tehepicnoob62142 жыл бұрын
Imagine going Matrix mode and going in such positions that all bullets miss you
@scottycz49183 жыл бұрын
I'll never understand how TF2 can be so flawed yet work so perfectly.
@bloc44733 жыл бұрын
neither do the devs LOL
@kapitanbach74113 жыл бұрын
@v1QzKxC4 Sounds like someone is trying to get some attention
@vinnae3 жыл бұрын
I don't think TF2 works perfectly. All of shounic's videos prove that the game works like it's being held together by just tape and cardboard.
@scottycz49183 жыл бұрын
@@vinnae I know, but it works, doesn't it? It has held together for 14 years.
@scottycz49183 жыл бұрын
@v1QzKxC4 Calm down, attention hog.
@TheCptnOfFail3 жыл бұрын
I wonder how many other games have hitboxes like this and how often it might be the cause of "ghost" bullets. Probably not often as most of the games I can think of are in need of a network rework.
@Bestgameplayer102 жыл бұрын
I honestly think TF2 is a worst case scenario in regards to a “AAA” release. Or even indie release my today’s standard. Some games have their hitbox quirks but none with such glaring gaps like TF2’s with further inspection.
@maxgaming5225 Жыл бұрын
I was memeing with machina body shots and I went for a spy You can probably tell what happened
@user-jq4jq5qd4m3 жыл бұрын
“You can miss a shot just from there being a gap in it” *laughs in soldier main*