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@Capiosus2 жыл бұрын
I hope hytale comes back from the dead and does something like this
@Nihahahahahas Жыл бұрын
Goofy ahhhhhhhh
@jellyshelly34 ай бұрын
ok.
@jamessoth14792 жыл бұрын
As a game dev student something that is always told to me is never make your dream game first. It's a miracle Omocat released Omori at all.
@greyscaleadaven2 жыл бұрын
I was told never to make mine at all, probably never will because ideas for a "dream game" are typically so overscoped lmao but it's fun to write about ambitious projects even if you know you're nowhere near capable enough to make it yourself. I just want to make games that help people like games helped me, that's all really. I used to have great ambitions for being an up-and-coming indie dev, but now I've learned how many fundamentals those people have to learn from working in the industry themselves first. I'll work on other teams to start, then once I feel comfortable (and have groundwork done for a solo/small team game) branch out and maybe do my own thing. College is helping though, and maybe I'll feel confident in my own skills eventually. I do agree with you though, I don't know how small teams produce work like that. It baffles me knowing I've worked in similar groups.
@LimeyLassen Жыл бұрын
The animator Lauren Faust said something like "Everyone has 10,000 bad drawings in them and you push them out before you get to the good stuff". And I'm sure that's true for game development as well. Your first video game is going to suck, hurry up and crank it out so you can get started on the second, third one etc. The you can start thinking about having a passion project.
@hayond656 Жыл бұрын
A game dev student?
@HannaYuuki Жыл бұрын
@@hayond656 there are courses and degrees for this. you can be self taught or actually get a professional degree for game development.
@hayond656 Жыл бұрын
@@HannaYuuki that's cool
@Dragondan19872 жыл бұрын
People need to learn what kickstarter is, cause they look so stupid demanding refunds because the project isn’t done fast enough. You aren’t buying the game, you are helping fund the project, and one of the problems is some projects are delayed or fall through. These people get so entitled because they put $10 to help fund a project.
@gamertypeawesome2 жыл бұрын
Yeah, seeing the comments on the kickstarter throughout the video was infuriating.
@proxibomb49132 жыл бұрын
kickstarters have a bad rep, but goddamn are people/gamers cruel. like, she should've just released the project half-baked and unfinished instead??
@joaopedrofm12992 жыл бұрын
@@proxibomb4913 and have multiple youtubers criticize the game for the high amount of bugs that are fixed in a few patches but at that point no one plays anymore because of the bad rep the game got from launch like 80% of triple A games these days
@ApexGale2 жыл бұрын
I think the reason people got upset was just because Omocat was not giving them updates, which I think is fair. It's fine to be upset when you think you've just had your money taken and the person you gave it to goes radio silent. But people also need to understand that this is what it is like being an investor. YOU willingly gave that money. YOU should also be aware of the risk that comes with the game development process. If that is not money you are comfortable giving to someone else and sitting on with minimal updates, then do yourself a favor and DON'T FUND IT IN THE FIRST PLACE. *Especially* given that Omocat was completely new to game development. She was doing the best she could. This wasn't a triple A company or a group that had experience.
@esoopthederp76722 жыл бұрын
@@ApexGale doing the best she could is a severe overstatement, but I agree that people are absolutely ridiculous
@DanielSantosAnalysis2 жыл бұрын
I am so glad I got to enjoy and love Omori on its own, without knowing about all the drama leading up to its release.
@PersonWhoExists503062 жыл бұрын
Same. I didn't even hear about the drama until after I watched a playthrough of the entire good ending.
@Bos_Meong2 жыл бұрын
damn i didnt know about this at all too. makes me appreciate the developers more. I played it blindly without knowing anything prior other than omori is a phenomenal game, i tried it and it is greatest game i ever played since long time.
@thegoldendiamond67622 жыл бұрын
Yeah, I ship Sunny and Something btw
@louise41522 жыл бұрын
@@thegoldendiamond6762 is this really the place you want to bait lmfao
@jcs31462 жыл бұрын
me too, I never saw a single bug
@Mikumo912 жыл бұрын
That poor girl, I can't imagine the stress she went through. But I'm glad she endured and could publish her dream game!
@zdzichukalafior82872 жыл бұрын
Heh. DREAM game.
@permafox2 жыл бұрын
@@zdzichukalafior8287 funni quote :)
@-king-12302 жыл бұрын
Yes, the same person who got to be able to work with big IPs, such as Hatsune Miku, and Yo Kai Watch and sold so much clothing.
@The-Determined-Ninja2 жыл бұрын
Honestlyー It's so sad to see the *_lack_* of empathy and faith in humans. Unfortunately, it also _reeks_ of people who have _been_ hurt themselves...
@Mikumo912 жыл бұрын
@@-king-1230 so? Or just because she worked with several big IP she stopped being a human being and her rights to feel stressed got taken away? Or what? She worked hard and it paid off. No need to be envy unless you worked just as hard as her.
@milesparker5572 жыл бұрын
I think Omocat's struggle with communicating to their Kickstarter backers is an example of why it's important to hire a pr/social media manager. If Omori was inspired by her own introvertedness and reclusiveness, then it's no wonder she struggled with that aspect.
@yellowstarproductions67432 жыл бұрын
I agree with your statement
@boy2man8822 жыл бұрын
you just wanna get hired dirty pr
@twomur_2 жыл бұрын
well said 100% agree
@monog0n2 жыл бұрын
Sometimes I wonder if making a Kickstarter at all is even worth it. You have to hire a person to communicate with backers, you have to fullfil all the rewards (seems like a huge time and money waster), and you have to meet the expectations of people that gave you money because they believed in your project. And anyway usually the Kickstarter's money is never enough to actually make a game. Shovel Knight got around $300K and yet the actual cost of the game is more than a million. I wouldn't be surprised if most of the budget for Omori came from Omocat's shop.
@milesparker5572 жыл бұрын
@@monog0n an advice I've heard about Kickstarter is to do it once a game is already 75% done, or something like that. In that case, yeah, a lot of the cost would be out of pocket until you get to that 75% mark.
@pavelvenediktov40492 жыл бұрын
This development story is by far the most heartbreaking you ever taled us. Such dedication to a project is truly admirable...
@justrandomguy85592 жыл бұрын
600 likes and no replies damn
@cyleorn2 жыл бұрын
624 likes and 1 reply damn
@justrandomguy85592 жыл бұрын
@@cyleorn 628 likes and 2 replies damn
@Anarqism2 жыл бұрын
@@justrandomguy8559 bruh
@zandikaa2 жыл бұрын
Don't feel bad. omocat has done some heinous shit in the past.
@icegod48492 жыл бұрын
11:51 When I heard this I literally said "YES!" out loud. I cannot tell you how long I have been a proponent for the idea that Gamemaking is an artistic medium for creativity and should be considered an art but people usually don't even fathom the idea.
@redacted69742 жыл бұрын
yeah, anything can be a piece of art.
@tumblingartist2 жыл бұрын
IKR!! It’s a piece of creativity, it’s art
@glowerworm2 жыл бұрын
Most people don't mention the idea because it's obvious. Or because they're old and jaded
@AnEmu4042 жыл бұрын
Right? There’s a famous guy who i can’t remember the name of who said that ‘videogames will never be art’ Bs, it’s just as much art as musical theatre is art. Both have multiple dimensions, music, visuals, writing, choreography and so much more.
@glowerworm2 жыл бұрын
@@AnEmu404 it was Roger Ebert, a famous movie critic. And he walked back on that opinion when he got some backlash. He also all but redacted his statement when he played a particular game that changed his opinion. Why a random movie critic's ignorant words about video games have survived so long, I'll never know.
@FeatheryLatte2 жыл бұрын
the fact that they were working so hard for people to play their game and they were getting backlash for not being work bots is so heartbreaking. As a programmer myself, I know you can't just pump a huge RPG game like omori in just a year with such a small team. Man why were so many people so impatient and just rude.
@fluidwolf2 жыл бұрын
Communication in this instance is key. No matter how hard they are working, it doesn't matter if all the investors see is literally nothing and complete radio silence. Part of the work when creating a crowdsourced product is proper communication with the people that pledged to make it happen.
@trulybruhmoment49272 жыл бұрын
Yeah, its just some thousands dollar amirite? They should sit there and wait for the game without knowing any process in years.
@MidnightClip2 жыл бұрын
I think its fair if you're investing money into the project you should at least be updated on what the progress is which a lot of comments were asking for at least a response over a refund. I've seen plenty of kickstarters take money and go silent for years. You should know the risk of investing ofc but I don't think they were unjustified for in what is just simply bad communication.
@The_Purple_Trickster2 жыл бұрын
@Kainos Teleos people still be hating on the developers and game kinda crazy tbh
@TheImmortalSnaiI2 жыл бұрын
@@trulybruhmoment4927 they were given a lot of updates by Omocat. and I mean a lot
@energizerbee7202 жыл бұрын
Damn, I feel bad about the amount of stress and pressure that was put on her, but I REALLY respect how she didn’t release the game until it was perfect and presentable. Many people would have caved and thrown out a half baked product but omocat cared about the result not the money. Huge respect there
@SmittyWerbenJag3rmanJenson2 жыл бұрын
You do know it released with plenty of bugs right? Kinda lame it did after 6 and a half years of dev time.
@RushWheeler Жыл бұрын
@@SmittyWerbenJag3rmanJenson I mean, to be fair, it is very difficult to look through 20 hours of game time to find a bug in its code, no matter how many programmers there are in the game.
@boznsjbruhstudios6383 Жыл бұрын
This reminds me of no man's sky the team was pressured into releasing their game early and when it game out it had so many problems to the point where there was not even a multi-player mode but now the game is playable and very fun
@Jeremyz0r6 ай бұрын
@@SmittyWerbenJag3rmanJenson I'm just letting you know that I've spent the last two weeks playing thru the game for the first time. And I haven't encounter a single bug. xd
@godfromthemachines27 күн бұрын
@@Jeremyz0r you realise bugs can be fixed after release right
@twomur_2 жыл бұрын
i love how you undertake a new editing style with every video for every game! it really makes you stand out from other youtubers while making the video so much more engaging and it does a great job reflecting these dev stories!!
@ThatGuyGlen2 жыл бұрын
Glad to hear you appreciate the editing style! Adapting to every game’s aesthetic keeps things fun and interesting for myself so it’s always awesome to hear when people appreciate it :D
@twomur_2 жыл бұрын
@@ThatGuyGlen yes!! you know what game i would love you to cover?? VALHEIM!!
@ThatGuyGlen2 жыл бұрын
It’s been on my list for a while, but I’m waiting until it comes out of early access ;)
@seBcopTer2 жыл бұрын
@@ThatGuyGlen I love your videos so much, duuuuuude 😭😭😭 you're like one of my favourite KZbinrs and yes I love the style as well :D
@NuggetOrBowtie Жыл бұрын
@@twomur_ it's just a so good feeling for a youtuber you love read your comments
@mayrakone2 жыл бұрын
Great video! I personally stumbled onto Omori pretty much out of nowhere and played it on a whim, so it was really interesting to hear more about what went into its development. Omori is just one of those games where you can just feel the passion that was put into it.
@ThatGuyGlen2 жыл бұрын
Thank you, glad you liked it!
@idiom11132 жыл бұрын
I thought it was my comment and I went ‘Hey I don’t remember commenting this…’ So uh, hello there!
@therobertguy24362 жыл бұрын
I did the exact same thing! I’d seen a trailer I believe and maybe a piece of art or two, but it was enough to intrigue me. I don’t really ever buy games on a whim but I made an exception for this one. Not regretting it 😁
@5skdm2 жыл бұрын
I stumbled it in a goofy way, basically there was this game on roblox called item asylum, which is a really goofy fighting game with hundreds of references, and the game had 2 references to omori, first is a whitespace lobby and the 2nd is a death message that you can get if you killed yourself (unintentionally or not) that said "just like mari from omori" (obviously an ironic joke). I searched about the game's death messages (there was a lot) and i looked up the reference to that death message, and i thats how i find out about omori lol
@thegoldendiamond67622 жыл бұрын
I ship Sunny and Something
@NamePending8782 жыл бұрын
Omori may have had a rough development, but holy shit was it worth it when the game finally released.
@St4rStormy2 жыл бұрын
15:19 "but omocat had already acknowledged how difficult it was to gauge how long development will actually take, because she keeps coming up with new ideas to enhance the game." *this reminds me an awful lot about Silksong*
@cabba_59502 жыл бұрын
unlike omori silksong is the second full game team cherry is making so they know how to handle most things, plus by now they would be polishing the game so its actually suitable for people to play
@St4rStormy2 жыл бұрын
@@cabba_5950 and thing that makes me even more hype is OMORI came out to be absolutely amazing when they just kept on adding things, and even if the release date was pushed back SEVERAL times, it was worth it because OMORI became just a masterpiece. Team Cherry has the same mindset as Omocat and their team had when creating OMORI, TC just keeps on adding more and more things to the game, and that's why it hasn't been released yet, cause TC just can't stop adding things LMAO. this tells me Silksong will become a really good game, or atleast be pretty big!
@fluidwolf2 жыл бұрын
@@St4rStormy And has a similar problem of its devs going radio silent for quite a long time. It's bad enough to see every indie showcase and see no mention of it ever, twitters basically silent, and just wondering if the next release year is going to come and go with literally nothing being said.
@St4rStormy2 жыл бұрын
@@fluidwolf honestly true but at this point we're past the need of any more news honestly we know it's gonna come out really soon, and if they delay the release date again so be it. but if they stay true to what that xbox showcase said then we're really close B)
@johncameron19352 жыл бұрын
Silksong... I remember that name. Why, how long has it been? I haven't heard that name in nigh on fifteen years...
@spongebobfan782 жыл бұрын
Honestly, I feel like, during the game's dev time, everyone is at a lose-lose situation. You can't completely blame Omocat for the slow progress due to the experience and mental health issues. At the same time, you can't also blame the frustrated backers since there isn't a clear communication and there was already popular cases of kickstarters sounding promising, only to end up as a scam.
@sarafontanini70512 жыл бұрын
granted some of those comments probably didn't need to come off so meanspirited, so I don't have much sympathy for those ones. Like just shouting "Give me a refund I don't care anymore!" like one of them jsut makes them come off like a jackass, especially now with hindsight with the game actually coming out.
@fluidwolf2 жыл бұрын
@@sarafontanini7051 Why? It's someone being given no information and seeing no progress on something they gave money for. It's not super nice but can you really expect them to not be frustrated at that point?
@trulybruhmoment49272 жыл бұрын
@@fluidwolf im so upset with these hypocrite that think the funders are bad guy for doing that. Like they aren't losing any money, how tf they understand what it feel to be mostlikely scammed after years without hearing any process. It's thousand of dollar and when we see omocat sold clothes, of course we lost our shit.
@pumpkinwarrior71382 жыл бұрын
@@trulybruhmoment4927 honestly when you’re making clothes most of the important work is for the factories and not omocat
@umamifan2 жыл бұрын
@LostAeonthing is, when it comes to kickstarter, they are promised a reward. It’s not just throwing money and praying. It’s dropping some money off and being given a guarantee, which is completely different from traditional investments where people gamble on the future of a product or company. Kickstarter is to fund a product so it becomes complete. Not just throw cash to the wind and see what turns up. The buyers had every right to grow suspicious when lack of communication occurs, because they were guaranteed the end product when all requirements were met, which was the money requested.
@enemykiller302 жыл бұрын
I think this is the only game aside from Minecraft that really made me burst out of emotions, but in different ways, as Minecraft kills you with nostalgia, Omori slaps you with regret and depression, the ending, the way the story revealed the truth to Sunny, it's really heartbreaking.
@tizzy-hizzy2 жыл бұрын
mindfcrat
@opt1o1912 жыл бұрын
mindcrasgft
@enemykiller302 жыл бұрын
Mmmmm yes
@opt1o1912 жыл бұрын
@Noah Edwards played undertale it wasnt that fun
@enemykiller302 жыл бұрын
@Noah Edwards 😂😂😂 lmao, take a peek of my channel and look how much I milked Undertale to death, great game tho 11/10
@swagstorm96292 жыл бұрын
I’m not an emotional person when it comes to video games, but OMORI just hit hard, this is the only game I’ve ever played so far that has gotten me so scared, sad, and worried for each an everyone of its main characters. I’m glad the Omocat team truly felt dedicated to the project, they hit each of their goals spit on.
@bonkjima5782 жыл бұрын
If you enjoyed Omori I think you would also appreciate Undertale. You might wanna give it a chance
@spingleboygle2 жыл бұрын
@@bonkjima578 i thought omori was an undertale fangame
@copyshy Жыл бұрын
@@spingleboygle it's definitely not xd
@timotheninja Жыл бұрын
@@spingleboygle They're both inspired by the game Earthbound, but the games have no relation to each other.
@TJ-hg6op Жыл бұрын
Each time the truth got more revealed I got more stressed. I first was sad then I was tense once I learned the full truth.
@TainoMoya2 жыл бұрын
When a moon hits your eye like a big pizza pie that's omori
@FireyDeath42 жыл бұрын
Actually it's garden shears
@ace_the_spadee1822 жыл бұрын
@@FireyDeath4 YOU DID NOT
@TraumaBurial14310 ай бұрын
"You didn't always say that!"
@Omoli-zz9fw6 ай бұрын
@@FireyDeath4bro did not just say that
@Life_Lakcer6 ай бұрын
@@FireyDeath4NOOOOO-
@KasaiKouhai2 жыл бұрын
I’ve never played this game so I can’t personally speak on its quality but I always felt it was really cool how this game was basically fan made and talked about as a game inspired by earthbound and others, but instead it slowly became a game talked about in the same breath as the other games as if it was equal.
@Diaisdumb2 жыл бұрын
Quality wise, I think it's an amazing story with fun gameplay. It balances out a lot of things and it never really felt like a slog to get through, except for one part of headspace that's full of puzzles - but that's just because I don't like puzzles too much. The combat is fun and though it's simple, it's fun to learn and once you get the gist of using different strategies, it turns the simple gameplay into very fun encounters. Some aspects of gameplay shine the light on the psychological horror aspect of the game, and that's usually when it gets compared to games like Yume Nikki. The story in my opinion is what I'd call tragically heartwarming, and I don't really want to build on that because you can't talk too much about the game's story without spoiling parts of it that can catch you by surprise, especially when one of the core themes of the game is Imaginary vs. Reality. overall, if you can handle dark topics that capture feelings of depression, guilt, escapism and trauma, while also tackling suicide, then I highly suggest you give the game a try. It's a fun game with a deep story and its amazing all-around. The game has genuinely given me a different outlook on a lot of things and gave me the courage to speak up about a lot of problems I've been dealing with to get help.
@ma.20892 жыл бұрын
It takes a lot from earthbound and yume Nikki. Esp YN. It’s like someone saw YN, and decided that the concept could be developed into something with an actual story
@dryspongeyt73532 жыл бұрын
It’s shit. Don’t play it unless it’s dirt cheap
@cornblaster70032 жыл бұрын
@@dryspongeyt7353 positive steam reviews beg to differ lol
@dryspongeyt73532 жыл бұрын
@@cornblaster7003 ah yes, the holy grail of Steam Reviews.
@BB-dw3pp2 жыл бұрын
Omocat did the right thing waiting and making sure the game was finished and well put together instead of quickly putting out an unfinished game
@pinkllemonaid79772 жыл бұрын
Omori means a lot to me, I have 100%'d it, bought an embarrassing amount of merch, got the physical edition, and will continue to support it for a while. The story and characters mean a lot to me and is a great way of me putting together how I feel about coping with loss that I've experienced. Apart from the impact on me, it's also just a damn good game. It will forever be a 10/10 for me.
@Unknown20231 Жыл бұрын
Bro i am the man, who accused CIA and USA Federal Agencies to be funding this game for their interests....
@Stich2702 жыл бұрын
I write game engines in the c programming language, the idea of having to WORK AROUND A MEMORY LEAK THAT WAS IMBEDDED IN THE ENGINE, makes me have soooooo much more appreciation for the game, and the development.
@TehDuckOfDoom11 ай бұрын
Just don't upgrade and wait for a more stable version. It's not like you're obligated to use the latest version.
@GL_0992 жыл бұрын
YES. I've been hoping for a long time that you would cover this one. It's a phenomenal game with a pretty infamous development story so I knew it was only a matter of time. I have to say you portrayed the struggle of developing this game in a much more neutral and understanding manner than other people I have seen, who have harshly critisized Omocat for being too unprepared (which admittedly they weren't _wrong_ about). I admire your professionalism and thoroughness as well. Thank you.
@ThatGuyGlen2 жыл бұрын
My pleasure, I'm glad to hear you enjoyed it! I always try to come from a neutral place, but I also try to see the bigger picture and show some understanding. It's clear Omocat took on way too much work and underestimated the whole process. However, she was also still a teenager going to college when development started and had never even attempted to make a game before. When things got tough, she persevered and worked as hard as she could to make good on the Kickstarter promises and even went far beyond them. She and the team should have been more transparant, but I understand it's not always easy when you're working that hard and that long.
@wathgrithr47702 жыл бұрын
I never knew the struggles that omocat and the team went through to make OMORI become a reality. They should all be so proud of themselves for working tirelessly for so long to create one of the best games ever made. The video was very well edited and informative, thank you.
@Yarizard2 жыл бұрын
I love how you can show the development process without spoiling anything. I really like your content for that. Thank you.
@ThatGuyGlen2 жыл бұрын
My pleasure! Some people have commented in the past they enjoy my videos even if they haven’t played the game so I always try to avoid spoilers.
@Redfield20082 жыл бұрын
Honestly from my time gaming in general, I’m still baffled how much Omori really does mean to me as a game. Like the one game that I played and or in my opinion is up there with mental health is Silent Hill 2 but they’re still both not exactly the same. Omori just somewhat popped out into existence with a different premise and style while getting more and more attention latter on, props to the developers for the amount of effort.
@Wveth Жыл бұрын
I never miss an opportunity to stan for Silent Hill 1, 3 and 4. Not that I don't also love 2, but I just see people overlook a lot of the meaning in the other original games and seem to think 2 is the "deepest." But if you're looking for a narrative concerning mental health, abuse dynamics, and the psychological effects of these things, the other three really all have a lot to offer if you're willing to dig under the surface a bit more than people tend to do.
@dropatacoshell2 жыл бұрын
0:16 "im omori and i fap and play old games" wow that hit close to home
@yqisq69662 жыл бұрын
As someone who studied contemporary arts, I can see how this game would take so much longer than a normal game. In normal games, the art design would follow certain standard or format that can be mass produced, but this game tries to handcraft every piece as if it's a museum piece. It's like an artist's life-long work compressed into a single video game.
@ineedzemedic58102 жыл бұрын
Love how all of a sudden i got into omori i have had my favorite youtubers make a video of the game very recently. It feels funny but greatly loved by me!
@antzerobooks2 жыл бұрын
i can't imagine the things the initial te went through, it's kinda crazy how for the first few years they have such a small team and that young. i'm 37 and i can't imagine having to deal with what they have to deal publicly at such age
@ellec71882 жыл бұрын
I'm so happy that Omori got the attention it deserved. I feel like nowadays people are more aware of how long it takes to create a game but as someone who always knew the game was coming and all it needed was time was really satisfying to see come into fruition.
@cady90742 жыл бұрын
this is an incredible video! it was so interesting to hear all the went into production, this game was well worth the wait!!
@ThatGuyGlen2 жыл бұрын
Much appreciated!
@keiidt2 жыл бұрын
I only found omori a year or two ago, a few months before its release through the song my time. I'm glad that I could experience it without the drama and come in with an unbiased opinion. I love the game, and nothing will change that.
@JameyMcQueen2 жыл бұрын
There's a reason why many developers never tie themselves down to a release date, because in most cases, they're never able to release it on time. It's almost always delayed by weeks, months, or even years. Unless they KNOW that the game will be ready on a certain date, then it's a bad faith practice.
@TheAdvertisement2 жыл бұрын
I think it's an issue on both ends here. As they say, don't make your first project your passion project, and Omocat overextended herself way too much. She got a great game out in the end, but she ended up needing more funds and taking way longer than it would've if she was prepared and experienced. Her lack of communication with fans made that look even worse. However people also need to realize that a Kickstarter quite literally has a disclaimer about no guarantees. You are making an investment, not a purchase. If the creator ends up not making the game, or at least doesn't do it how you wanted, you just have to deal with it. The constant complaining from fans likely didn't help with any desire from Omocat to communicate further either.
@TippedScale Жыл бұрын
that's not the issue. it's the fact that she didn't bother to at least update them on how it was going.
@enexua_07 Жыл бұрын
@@TippedScale It's just not true, she updated them on the game, not a lot but she did
@TheAdvertisement Жыл бұрын
@@TippedScale That's... what communication is.
@yummydragon8533 Жыл бұрын
@@TippedScale Well, constant updates wouldn't be too helpful either. She had to focus on developing the game too
@TheAdvertisement Жыл бұрын
@@yummydragon8533 updates do not take that much effort to post
@RGC_animation Жыл бұрын
That's why when you're teasing a big project you're working on that is still in the early stage, you never promise release date, no matter how sure you think you might get it done, and you need to make sure everyone knows that you or your team is working hard on it and that their time or money isn't being wasted.
@Joshua-qr3bd2 жыл бұрын
It’s incredible how earth bound wasn’t really a big hit game but helped shape many games like omori and undertale
@paytongatewood98632 жыл бұрын
"In terms of the story, OMOCAT decided to tackle subjects that most games don't deal with, namely depression, anxiety, fear of loss" Boy did that ever change between 2013 and the games release. It seems like that's all indie games care about showing nowadays, or at least the big ones people think of.
@artheaux6662 жыл бұрын
Ngl those darker themes are definitely played out, pun intended.
@Blue-dv1xc Жыл бұрын
Right? When the script said "most games" I balked. No way! It's every game! Everyone is anxious and depressed these days, it's really nothing extravagant. I appreciate stories with more complex interdependent exploration. It's why I really enjoyed Undertale and Deltarune, and I think why Omori has more of a time limit before its shine wears off, whereas those games do not.
@iclaimthisname9767 Жыл бұрын
Now those themes almost feel like a gimmick to make your game seem more "deep" than it actually is
@FrazzleFlib Жыл бұрын
people always say this, but name 3 indie games other than Omori that have a story about mental health
@Kitsu_Worm8 ай бұрын
@@FrazzleFlibCeleste? that's the best thing I can think of. no other 2
@mjr_schneider Жыл бұрын
The people who demanded that Omori be released before it was finished are the exact same kind of people who were outraged that No Man's Sky and Cyberpunk 2077 were released before they were finished. Omocat was 1000% right to ignore them. If she had listened then the final product could never have been the masterpiece we got.
@rattersworld10162 жыл бұрын
I NEED TO SEE ALL OF HER CONTENT! Just watching this made me obsessed! I've always loved mixed media and a mix of dark and depressing and cute and funny in stories, and this seems amazing! The art is so good!
@SomeHumbleOnion2 жыл бұрын
Amazing video as always Glen. You're editing has gotten better and better and I always love how u create a whole editing theme based around the games style!
@ThatGuyGlen2 жыл бұрын
Thank you so much, that’s so nice of you to say! I love changing things up with every video and sticking to the game’s aesthetic. Keeps things fun and interesting for myself and it makes me happy to hear people appreciate it :D
@kimchi80222 жыл бұрын
I’m glad they took all the time they needed. OMORI is such a fantastic game.
@Celleaf2 жыл бұрын
OMG I absolutely love how much attention OMORI has been getting. So deserved. Great video I love the style and how you explained it all!
@ThatGuyGlen2 жыл бұрын
Much appreciated, glad you liked it!
@skyguy12362 жыл бұрын
@@ThatGuyGlen i just noticed this video came out recently, i thought this video was years old. I got into OMORI last month and i'm happy to see many people still into it
@kiratwo4u Жыл бұрын
@@undertale-perseverancewhat's the news?
@Looseideations9 ай бұрын
Crazy, I never realized Omocat is about my age. I've followed her works way back through her intro to college essentially. I never knew about the Kickstarter, but seeing and hearing about Omori (I was awful about reading captions) I got the feeling a sprite based game would have been amazing. Now to hear all of this, wild! I thought when I saw her Sakura Con booth two years ago that Omori was still in development! :') Truly happy for her and the whole team. I didn't speak to them, but they seemed like an awesome talented group of people.
@Emerald_Fury3752 жыл бұрын
Y'know, based on how long it took to make Omori, what the people delt with whilst trying to make Omori, and them just trying to get people to trust them even if it took so long to make Omori, I wouldn't be surprised if Omocat and her team don't want to make another video game anytime soon (whether that'd be a prequel or sequel to Omori, or whatever). However that doesn't mean that Omocat won't make something along those lines in her new art or whatever. But yeah, based on what she and her team went through, I wouldn't be surprised if they don't make another game anytime soon, however, based on the fact that they growed quite a bit in size, a new game might come, but probably in like 3 or so years, because if you spend all/most of your life being framed as a liar, you need quite a bit of time to cope from that because otherwise you'll just be unwell for the rest of your life. So based on what she did, I think it was a pretty smart idea to take a break from making video games, until next time.
@jazzytunester2 жыл бұрын
Omori has to be one of my biggest inspirstions for creating my own projects. Although not completely original story, I am currently working on a gigantic video game concept based off Mega Man Zero series. Unfortunately no one on my team knows how to program a 2D platformer so we had to roll with several tens of in-depth development documents ranging from story to gameplay and miscellaneous stuff. We are focusing more on the story since average person is more likely to find enjoyment in reading it than seeing what the game that doesn't exist could be. The whole idea came to me a year ago, after I did a Halloween drawing with one of my favorite MMX characters in MMZ style. For some reason I thought I had a few stories to tell with that version of a character, so I went for it, with the atmosphere of the story shifting quite a bit after some traumatic experiences I got almost two months after I started to develop the idea. It ended up becoming quite personal to myself, but I knew that I won't be able to do what I wanted on my own. So I asked my friends to help and luckily, they agreed, and they are doing quite an amazing job too, actually. So much so that my role ended up shifting to the director, just like OMOCAT, but it's mostly because I have problems with conveying my thoughts right in one language. I am a person who can sometimes use words from English while talking in native and make people incredibly confused, hehe. I played Omori this Summer, after the first third of the entire script got completed, but it really did inspire me to create more and it also helped me to get over some stuff I had to live with for half of the year at this point (which was depression, anxiety and fear of death developed from experiencing my father's death right in front of my eyes during the period of preparation for New Year's Eve. Omori didn't heal me entirely but I would lie if I say it didn't help me feel better. Most importantly, it gave me will to continue working on the project, as well as faith in it succeeding in finding people that will appreciate it. Me and my team are working without any budget. I also have no way to pay them for their incredible help as I live in a country cut away from international payment methods, and I don't have any urge to ask others to give me money in return for my work. I am doing it all with my friends entirely from the passion. I don't care how long it will take to finish, but I won't throw it away. I will complete it and others would be able to experience it. Maybe not as a game, but certainly as a big story with video game elements here an there. If at least 100 people will enjoy it by the end, then I can rest easy, knowing I left my mark on this great big world. I already forgot why did I start writing this... But anyways, thanks for reading it through, if you did
@PancakemonsterFO42 жыл бұрын
There is always RPG maker that you can use as a base, Lisa and Omori itself did use it (also Angels of Death but that mostly appeals to my edgyness)
@jazzytunester2 жыл бұрын
@@PancakemonsterFO4 True but I had only ever considered this project to be a 2D platformer like Mega Man Zero series. All of the design documents I did so far suggest that, even though some RPG elements are still present because... it's a game with Mega Man Zero gameplay. That series had a few RPG elements if you think about it. But still, I wanted a platformer :>
@PancakemonsterFO42 жыл бұрын
@@jazzytunester oh, so you mean like braid (or the hex but that game was about games in general)? Well i'm sure there is a prewritten base for it as well
@jazzytunester2 жыл бұрын
@@PancakemonsterFO4 Sure, I think. Just need to find it. And learn spriteart.
@Arcanilumia2 жыл бұрын
I'm so glad everything worked out in the end for Omocat, because this game is honestly one of the most impressive and amazing games I've ever played. Hell, the amount of content alone is ridiculous (as of typing I have 40/84 achievements at 72 hours played and only JUST finished both routes), but the fact that it's all such high quality is just absurd. I honestly think the ludicrously high steam rating of 98% positive reviews is fully deserved. This game's gameplay, story, and just everything about it is some of the best I've ever seen. It's one of those few life changing games out there, I'd say.
@RegalPixelKing2 жыл бұрын
It seems like the main problem that plagued this project was omocat grossly underestimating how difficult and time consuming the process of creating a video game can be. Especially when delays are being made to add even more features and ideas, engine switches, and even completing redoing the battle system from scratch are thrown in to the mix. It's honestly not a surprise that countless delays happened and nothing went according to plan considering how inexperienced the whole team was, but the passion and raw talent was shown off once the final product was released.
@sleepycat1929 Жыл бұрын
“keeping up with something isn’t so easy. I’m sorry… I just wanted it to be perfect.”
@tpd1864blakeАй бұрын
“Welcome to Omori. After 6 years in development, we hope it will have been worth the wait.” - Omocat Newell
@TryinBin88892 жыл бұрын
me, who has heard the whole 6 year story 30x over: me, excited to hear it again:
@HettyPatel2 жыл бұрын
The dev team's story brought tears to my eyes! its so sad that they were working so hard yet getting blamed for things.
@theamazingbluefox54852 жыл бұрын
Another well-made insightful video about something I'm interested in. This is why your one of my favorite youtubers!
@ThatGuyGlen2 жыл бұрын
Thank you very much, always makes my day reading comments like yours!
@givowl21602 жыл бұрын
Great dive into the history of the games creations, the timeline was easy to follow and showed how much work has gone into the game!
@ThatGuyGlen2 жыл бұрын
Much appreciated, glad to hear you liked it!
@windydayys2 жыл бұрын
I played omori when it released and it still remains one of my favorite games if not my favorite, thank you for letting us experience the story of sunny, omocat! It’s terrible what she went through.
@trippybeeartistry78002 жыл бұрын
I remember watching the original trailer in 2014, I wasn’t able to pledge to the back starter as I was a child at the time, but I remember thinking it was abandoned for the longest time and then just out of the blue she dropped a trailer and someone gifted it to me for Christmas. I’m so glad they took their time with the project.
@moneycutt28132 жыл бұрын
Dude what a great video! It's clear you put a lot of time and effort into your videos and they are amazing! I have a suggestion for another indie you could do. I think a video on the development of Spelunky would be awesome and super cool to learn how it was made. Keep up the good work!
@ThatGuyGlen2 жыл бұрын
Thank you very much, glad to hear you liked it! Spelunky has been on my list for a while, it’s definitely happening at some point ;)
@UNKNWN962 жыл бұрын
I stumbled upon this game while looking for some indie games to play and always was interested to learn more about the creators as well as the development process. Seems like their team had a really stressful time with this project by having so many things come up while trying to work on the game but they still managed to deliver one of the best selling indie games in the past few years which says a lot. I have this game on my wishlist and this definitely gave me the bump to wanna support their team and buy it. Thanks for the amazing video!
@ThatGuyGlen2 жыл бұрын
My pleasure, glad you liked it!
@wolfie10012 жыл бұрын
good for her, inspiring and wholesome
@throwawyorter58862 жыл бұрын
I find it strange how the story that initially started as a story about depression and anxiety transitioned into a story that felt personal to the creators
@altri_jpg2 жыл бұрын
cannot put into words how emotional this story got me, i had no idea. im so happy she was able to release this
@alemoncitrus82852 жыл бұрын
Huh I never knew this much about OMOCAT's story. I appreciate how cohesive this was, wish it was easier to get info like this. It's crazy to think how long OMORI spent in development hell, but it was really worth it.
@WhoTheDev2 жыл бұрын
Imagine being a small development team and fixing a memory leak, spending as much as extra months on it only for the largest media company in the world to have it in their game
@Felix_7072 жыл бұрын
This video was acctually really inspirational! I'm only 15 but I've had an idea for an rpg video game for AGES now, but I've never brung myself to do anything about that urge since I can't programme/ code for the life of me. But hearing you talk about how OMOCAT had absoloutely 0 game developing experience whatsoever before developing OMORI makes me feel like I've got a chance! Thankyou for this video :)
@ThatGuyGlen2 жыл бұрын
My pleasure and glad to hear it could serve as inspiration! Good luck with your own development journey ;)
@Felix_7072 жыл бұрын
@@ThatGuyGlen thankyouu ^__^
@d1ll7722 жыл бұрын
Omocat, you and your incredible team are infinitely appreciated. You put in more work than I could ever dream of doing and the result is by far one of the most memorable games for me ever. Thank you for changing my perspective of video games, and teaching me to look for the art and the passion in its creation. Of course the game itself has also helped me through a lot. I've been able to relate to a lot of the things within Omori, and it has changed me for the better. People seriously underestimate the abilities a game like this can have in delivering emotions. Meaningful, life changing emotions.
@Anonymouspersonguy Жыл бұрын
Omori fans: It took such a long time for our game to be released! Chess 2 waiters:
@butler128 Жыл бұрын
Omocat: "A lot of aspects of Omori reflect my personal experience." Me, in my head: "Who did they kill?"
@Kuxsoka Жыл бұрын
I remember following along with OMORI after the initial kickstarter trailer, seeing everyone slowly become more and more afraid that the game was some kind of scam that would never come out as the years passed by.. hell, I honestly started worrying that was true myself. I'm so glad I was wrong. This game changed my life, man.
@ITR2 жыл бұрын
Good research, and well edited!
@ThatGuyGlen2 жыл бұрын
Much appreciated!
@kirillmaystudios59072 жыл бұрын
This is the first time there has been advertising on this channel and I am so happy to see the development of the author and his content :-)
@ThatGuyGlen2 жыл бұрын
I’ve done sponsorships in the past, but it’s the first time Brilliant sponsored me ;)
@krisspychissp Жыл бұрын
God all these people saying that everyone who said that the funders who wanted a refund are stupid/mean/scum are really triggering me. Imagine you put roughly 40$ into a game. Then years pass and there are no updates. Your questions are ignored and you know of kickstarters that just run away with the money. Yeah Id instantly see that as a scam without a doubt. You can’t just call these people scum, they’re just using common sense!
@trulybruhmoment4927 Жыл бұрын
To them, its a small amout of money even though they wouldnt fund anything if they know about this kickstarter 6 years ago. Not everyone funded this project is live in developed country.
@upp3rm00n2 Жыл бұрын
This is currently my situation. I’m with a few friends that are experienced in coding while I’m experienced in art, soundtrack, animations, and editing. To be completely honest I understand the pain Omocat went through, and I’d love to get that far without needing to show my face as well! I’m a huge fan of watching full frame by frame animations yet I’m also a huge fan of KZbin fan-made animatics of things such as the Dream SMP. I haven’t played OMORI but I’ve seen many lets plays from creators such as Forever Nina. I hope that Omocat is living a good life now as well as her friends.
@technoboop1890 Жыл бұрын
Good god I decided the get the game after watching this and I was NOT prepared for how dark this was, even so its my favorite game of all time now, I'm so glad Omocat stuck with it until the end, she really created a masterpiece!
@ThunderJimmy2 жыл бұрын
Omori isn't just a video game, it's a lesson. And I want to play this phenomenal creation by Omocat years later when I'm in a rough spot as an adult; coming to terms with myself and forgiving myself for being _weak_ is definitely still a journey on its own.
@bellatrn91256 ай бұрын
honestly, I played Night in the woods before playing omori so having played omori right after hit different. If you can I recommend playing it like that as well, night in the woods is by a different creator but it has such a nice theme to it as well. (a bit of a depressing theme but impactful in a way)
@ash10602 жыл бұрын
the amount of work omocat and her team put in despite the backlash is so impressive! the fact they worked every day and did hand drawn animations makes everything look amazing
@MT-zi3en Жыл бұрын
I was too late to help back their project by a couple of months. But I was always exited to see this project come to life and always looked forward to its release. It did take a long time but I am happy I was still living to experience it in my life lol
@chunkiat6849 Жыл бұрын
Watched it, played it, had fun with it. Albeit now that I've tried more RPGMaker MV games, I can tell you that OMORI is akin to a miracle. The size, the animations, the art and the fact that it was a first-time attempt success at a dream game. I'm speechless, terrified at what the RPGMaker community could do and also praying at the possibility of a second game.
@TheAdvertisement Жыл бұрын
Omori _definitely_ isn't getting a sequel- and I honestly doubt Omocat is making a new game anytime soon, given her experience with Omori, how it was already her "dream game", and that she only made it as a game because she felt the story worked best that way. Maybe Omocat's company will eventually do something- maybe even not using a story from Omocat herself- but for now I think she's focusing on managing Omori merch and her fashion line.
@justbreathecalmdown90402 жыл бұрын
Your work is awesome man, great doc!
@ThatGuyGlen2 жыл бұрын
Thank you very much, glad to hear you like it!
@crimsten2 жыл бұрын
I never played Omori , I don't think I ever will , Not only does the community scare me but its also the concepts and such. But I will always see it as a piece of art , there is no doubt about that.
@angelromanflores27092 жыл бұрын
Man.
@beforegrim Жыл бұрын
i would strongly recommend it it does have a few kinda scary moments but those moments are few and far between. its really an experience that is amazing
@beforegrim Жыл бұрын
although near the end of the game everything does get pretty dark but its really not as bad as youd think
@Rafa28_7 ай бұрын
I discovered Omori thanks to your video a while ago, made me play it and absolutely don't regret it. Thank you so much!
@in2stro787 Жыл бұрын
Man the editing on this video is so good, T-T love it!
@RegalWarden5 ай бұрын
You're missing a really big part of this story from the game development side. Right before she met Archeia. I'm curious if the world will ever find out because it speaks a lot to the cause of the first delay of the game and provides transparency for kickstarter supporters. I'd be happy to provide proof Glen. The people that were there remember, Omocat.
@CanonicalKaoru2 жыл бұрын
I love your unique editing styles for each video and game. I found out that i have been watching almost every video you’ve released without even being subscribed!! I can’t believe this, as the videos ive watched have been so spaced out! I was rewatching the undertale video you made, and I recognized your voice when this autoplayed which is bonkers to me! Subbed now!
@ThatGuyGlen2 жыл бұрын
Haha thank you for subscribing! It takes me a while to make a video so that's probably why you've seen them so spaced out :P
@RandomIdiotGS Жыл бұрын
To be fair, I know why both big and small developers like to be optimistic about their release dates on games because it will give investors and backers more of a reason to invest/back the project if they have a clear picture of a timeframe. It helps with marketing. It can sometimes also be good to challenge yourself with deadlines and not procrastinate or delay the game for petty refinements that you can also do afterwards. ...But in practice you almost always encounter more challenges during development, so only when you reach late development (or ideally when all main development is done and you only have to worry about fixing lesser things) should you think about announcing a release date. Really, I think just steadily announcing development progress then snowballing into marketing and announcing realistic release dates is the way to go. Don't work with guesstimates, or your consumers will lose faith.
@PrettySquiddy Жыл бұрын
I was one of those 5,000 backers and I never had any doubt in Omocat. It was heartbreaking going on the kickstarter page to check for updates and seeing endless comments of hate. I tried my best to leave encouraging messaged for the team but I fear they were drowned out by the toxicity of my fellow backers. I'm so glad that the game turned out to be a masterpiece and better than I ever could have hoped for. She proved all the haters wrong. When I finally finished this game for the first time I couldn't help but cry, it was such a moving and beautiful experience. Thank you Omocat team.
@diana_mp42 жыл бұрын
7:57 Kagerou Project isn't a Vocaloid producer. The name you were looking for is Jin, the creator of the songs that kick-started the project.
@skunkgirl456 Жыл бұрын
As someone whos waited for the game and was also a kickstarter backer. It was so fucking worth the 6 year wait like littleraly i dont care if it took long i just wanted to see someone passion project be made and it came out absolutely stunning!
@lenko_qi2 жыл бұрын
Omocat is genuinely a legend for this, I truly cannot believe she managed to make such a great game considering it was her first experience with making games, and was still studying in college throughout the whole thing. I genuinely wouldn't have been able to do that, the wait was long but it was so worthwhile as the game is just amazing! And the way it depicts serious topics so well is just astounding, Omocat has done such a good job on the game, I cannot begin to imagine the sleepless nights Omocat must've been through just to finish the game.
@twovulagaming Жыл бұрын
Honestly, I can see why people were upset. I think more people were mad with the lack of communication and updates for something that they pledged money for. Something that was promised to come out earlier kept getting pushed back and back. Sure, their pledge didn’t entitle them to everything but after being promised something so many times with nothing to show for it and the person who promised not giving any updates I can see where people’s frustration came from, especially with how long it took.
@yurimiese5 ай бұрын
i love ur editing so much omg
@ThatGuyGlen5 ай бұрын
Glad to hear you like it!
@yunamoonlight10152 жыл бұрын
You have thoroughly convinced me that I NEED to play this game. Until now I only knew bits and pieces about OMORI, and was unsure if I should invest my time into yet another game. But this helped me make up my mind, because I get the feeling this will be well worth it. Seeing its history laid out before me really moved me. I myself am currently working on a fantasy novel and similar to Omocat I took a lot of inspiration from different Animes, Mangas and Video Games (and in my case also of fantasy novels). And while I'm set on writing my story as a book, I too feel at times that it might be too constricting on its own for what I imagine for my world. I don't think I have the courage to make something as ambitious as a video game. But I am also a hobby artist with an anime-inspired artstyle, so I really want to bring my characters to live one day with illustrations and maybe, just maybe, also short animations.
@juanrodriguez99712 жыл бұрын
So you decided to upload this video the day after I finished the game? Really cool, thanks.
@dima_a50472 жыл бұрын
same lmaooooo
@ThatGuyGlen2 жыл бұрын
I guess I did :D my pleasure!
@snowarmth2 жыл бұрын
They knew.
@_Abdo. Жыл бұрын
Omocat's dedication and attention to detail shines through in every aspect of the game's design, from the stunning artwork to the captivating storyline. As a fan of indie games, it's inspiring to see the success of OMORI and the impact it has had on the gaming community. It serves as a reminder of the remarkable creativity and innovation that can emerge from the indie game scene.
@octopoos84432 жыл бұрын
I love this game but I definitely didn't think you'd make a video on it, I haven't even watched it yet and I already know it's good.
@ThatGuyGlen2 жыл бұрын
It’s been on my list for a while actually and lots of people requested it. I’m happy today is finally the day :D
@octopoos84432 жыл бұрын
@@ThatGuyGlen Very happy to hear! Been so cool seeing your channel blow up by the way
@ThatGuyGlen2 жыл бұрын
It’s been a crazy ride so far, but I love every second of it!
@andrewjefchristian532010 ай бұрын
This game teach us to don't afraid to accept the truth and never hide your mistake, because mistake will haunted you until old and rest. Thanks Omocat for the Game they release.🙏
@BabyCocoMan2 жыл бұрын
I love your videos so much. I can tell you put so much time into each and every one! Loved this video, nice work.
@ThatGuyGlen2 жыл бұрын
Glad to hear you like them! Every video is a passion project so I’m glad to hear it shows :D
@BabyCocoMan2 жыл бұрын
@@ThatGuyGlen Keep that up, man! The effort always pays off.
@beanzor2 жыл бұрын
I remember learning about this game in 2015. I stumbled upon bo en - my time omori trailer and was hooked! I was so excited I told all my friends about it. By 2017-18 the anticipation of waiting for its release slowly died off and the game became a fleeting memory to me. When Fall 2020 came around, I had already almost forgotten about it, except for the times I occasionally stumbled upon an image or a video of it that I saved in my playlist or in my gallery. When I heard it finally had a release date, I became excited again. Finally got around to watching a playthrough of it (I didnt have the same excitement I had back then where I wanted to play it so badly). And my gosh was it an amazing experience. It's a really great game that tackles on many issues that alot of video games dont really tackle. I can say, the wait was definitely worth it, although their mishandling of the Kickstarter and lack of communication to their backers is inexcusable. Its something that future individuals who want to start on their "big dream project" should take note of and not replicate. Overall, Omori was a rollercoaster for everyone, but definitely a bumpier ride for the devs. But it paid off in the end.
@BadgerBeans0042 жыл бұрын
I was one of the original Kickstarter backers in 2014 when I was 14 and tbh I forgot the game existed after a year. Come 2020 I see it's been released and everyone is going on about how good it is.
@佩芸-p3y2 жыл бұрын
Crazy how omori came from dozens of inspirations and started as omocat's most personal project, i now take inspiration from omori and is now the game i resonate most personally with. Its changed my mindset and got me hooked since i heard about it. Thank you omocat and the omori team.
@arnieXD Жыл бұрын
I really appreciate the “displacement + turbulent noise + posterize time”, you used