The Animal Shrine - Game Environment, Artstation Challenge Entry, Feudal Japan - by Peter Dimitrov

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Pete Dimitrov

Pete Dimitrov

Күн бұрын

Пікірлер: 19
@_christastrophe_
@_christastrophe_ 6 жыл бұрын
Can you explain how you can get into making things like this to somebody like myself who has zero knowledge of how this is done? I think it would be really therapeutic for me to spend some of my time working on creating something like this with a 3D environment.
@PeteDimitrov
@PeteDimitrov 6 жыл бұрын
I was asked this a few times over at Reddit, so I will just copy what I replied to someone over there: If you are curious specifically about parts of the creation of this, you can read my blog about its making over at www.bit.ly/pdJapan Everything is put together in Unreal Engine. You could start off by watching the official Masterclasses(kzbin.infoplaylists) and Introductory videos over at Epics. To make it look like this, you need good Models, which I personally create in Autodesk Maya. Look into some basics for that. There is Autodesk 3Ds Max, but in my opinion, Maya is more beginner friendly. Models need texturing. My pipeline uses Allegorithmic Substance Designer and Substance Painter at their maximum. Amazing software, you can look into the Introduction videos over at their channel. They have a guy with such a chill voice explaining stuff, I just love him. Designer(kzbin.info/www/bejne/fnianWCvrZ6sj7s), Painter(kzbin.info/www/bejne/h5zCioWhedh9qLM). Make sure you understand basics of PBR(kzbin.info/www/bejne/o5-taYGggbeggs0) too. Going through their whole channel really is useful(kzbin.infovideos). ​ At some point you will have to spend a lot of time looking into Lighting. That is when you've covered basics in Unreal. One of my favorite guides is this Playlist(kzbin.info/www/bejne/naOxZoyaapqIf68). That guy is awesome. For technical the following is very useful, its again a masterclass(kzbin.info/www/bejne/n5nKZaifp7KWm8U). ​ I could go on and on, but I probably wont be able to cover everything. Also, I can be of much more help, if you were to have a specific questions and gaps in knowledge. So check out the stuff I've linked, and in the future, if you need guiding towards specific resources given that you know what you are lacking, just drop me an DM. Hope this helps.
@PeteDimitrov
@PeteDimitrov 6 жыл бұрын
I also have a new article up, talking about the creative process. 80.lv/articles/building-an-ancient-animal-shrine-in-ue4-001agt-004adk/
@hedgehog8245
@hedgehog8245 6 жыл бұрын
the new overwatch map looks great
@PeteDimitrov
@PeteDimitrov 6 жыл бұрын
If you want to read about the making of this, and see my thoughts on the process, head over to 80.lv where I had the pleasure to write an article about it. 80.lv/articles/building-an-ancient-animal-shrine-in-ue4-001agt-004adk/
@bikingkrazy8
@bikingkrazy8 6 жыл бұрын
What the fuck did first place look like? Jesus that looks good, and all in two months.
@dirtyblasion15
@dirtyblasion15 6 жыл бұрын
I want to develop a game. How much would you charge me for an abandoned lab similar to portal's 2?
@PeteDimitrov
@PeteDimitrov 6 жыл бұрын
Glad you like it! I will need a bit more details than that. For any work inquiries you can drop me an email over at petar(dot)dimitrov(at)me(dot)com
@mickeyuk3428
@mickeyuk3428 6 жыл бұрын
Looks great!
@Styli
@Styli 6 жыл бұрын
Damn, that's actually insane. Well done my G
@dj_jamfu91
@dj_jamfu91 6 жыл бұрын
Awesome work mate! 🤙🏾
@theShugrHeds
@theShugrHeds 6 жыл бұрын
That is awesome - good job :)
@Jex134
@Jex134 6 жыл бұрын
Amazing !
@bertbargo7162
@bertbargo7162 6 жыл бұрын
Makes me miss Tenchu Z
@Javi-gu6jx
@Javi-gu6jx 6 жыл бұрын
Yo amazing
@loutiscrive
@loutiscrive 6 жыл бұрын
amazing !!!!!11111112222222
@toneabet6252
@toneabet6252 6 жыл бұрын
Genjis home town I think
@Darkho1y
@Darkho1y 6 жыл бұрын
Lol crying and asking for attention on reddit when artstation didn't give any recognition.
@JensensHus
@JensensHus 6 жыл бұрын
Uh no, that's just stupid to think that.
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