The BEST Tearlaments Deck Profile POST Februray 2023 Ban List | Forbidden & Limited | Yu-Gi-Oh!

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SuperInsaiyan18

SuperInsaiyan18

Күн бұрын

Пікірлер: 25
@jackesery8630
@jackesery8630 2 жыл бұрын
Just bought them before the market spikes on them 😂
@deadlineuniverse3189
@deadlineuniverse3189 Жыл бұрын
@Mattress Stain We only got a week of full power tears to be fair.
@egharabagi
@egharabagi 2 жыл бұрын
This is pretty nuts brother
@Frales9
@Frales9 2 жыл бұрын
Whats the consistency like of your build?
@keidozzz2445
@keidozzz2445 2 жыл бұрын
tbh not that great often times it bricks through a handtrap esp when they handtrap your actual good cards this enginge is more of a win more
@GangBangTCG
@GangBangTCG Жыл бұрын
Mans coping so hard he whipped out his teady bears
@DaDude2011
@DaDude2011 2 жыл бұрын
Look diviner is okay especially for baronn and ishizu mills however, what happens when the 5/6 handtraps negate your one normal summon? What happens when you mill diviner, how is it used in grave (no more elf and doesn’t serve as a fusion target)? Ohime synergy is without a doubt it’s best benefit so unless you’re using that strat I can’t say it’s benefits outweigh it’s vulnerabilities. With all that considered - I really can’t see a full tear deck operate more consistently with a card that requires a normal summon and has no advantage being milled. Place me in the Reino camp but I am dead set on Reino needing to be at three. Cards like king of the swamp and cb emerald tortoise really help consistency with getting to kaleido, without committing your fusable tears (aqua types). I challenge you to test three reino, three kashtear with three scream, three sulliek, and a cryme and metanoise added in. Both the later help combat a kashtira format (cryme to grab banished tear, meta to book but also grab kashtear from grave after milled). All these trap/spells effects are far more applicable when we have a card like reinoheart that gets milled and can now make your in hand traps live and discarded with a graveyard effect. To bolster this strat add in two burial goods, trivikarma. I add in rainbow/cb tortoise so that goods are still live even if trivikarma has already been milled or vice-versa. Can remove if you feel it causes bricks. And last bit - you’d be surprised how many tests I can crank out a reino/mudragon into bahamut/toad with a now live sprind off merrli with bounce on field ON TOP of w/e tear fusions you make. Cb emerald tortoise still sitting in hand? - cryme/grapha/toad now all have a target card to discard (preferably a fusable tear for cryme/grapha if managed). Only bit I haven’t been able to solve yet is sending plague to grave with sprind (merrli most likely already hit grave if you’ve made sprind) and producing baronn unless you leave reino and mudragon on field for this. So basically baronn or bahamut/toad choice for the moment. Try it out!
@noodletornado309
@noodletornado309 Жыл бұрын
Rather run charge Raiden and Solar
@valzevor769
@valzevor769 2 жыл бұрын
Great now i can play without gambling on danger 🤣
@zeo4481
@zeo4481 2 жыл бұрын
Keep Cooking my friend!!❤️❤️❤️⬆️
@taylormoore3646
@taylormoore3646 2 жыл бұрын
You are a beast!
@SuperInsaiyan18
@SuperInsaiyan18 2 жыл бұрын
Thank you! I'm so unbelievably hyped about this!
@VORTEX___
@VORTEX___ 2 жыл бұрын
the idea is neat but the endboard is weaker than the standard tear kash deck now. you should definitely run 3 scream 3 sulliek now because they have become more important and harder to get. i think the version with 2-3 fenrir 3 nessie 1 mothman to make dracossack and have more aquas is better. it usually ends on sprind, redoer, kaleidoheart, grapha fusion, sulliek set and makes winda on opp turn with redoer. i think 3 reino 0 diviner is better because you want to make redoer and reino is a great mill, diviner a terrible one. for non-engine, we should run 3 sphere mode 2 lava golem because it is very strong vs kash and most decks and the deck does not need the normal summon
@alpha34098
@alpha34098 2 жыл бұрын
Also would recommend to add Supreme Sea Mare as a additional starter (since Merli, Havnis and Scheiren are Aquas which you can send to the GY) along with Diviner (to send the Ishtarii (Ishizu) Monsters). Also would be good to bring the Frog Engine (replacing the Banned Ronin Toadin with Poison Draw Frog) since Merli is a Level 2 Aqua. And before we start bring Spright Double Cross (which will be Elf's Substitute in the main role it was used for) Also recommend bringing 3 Crymes as well as you may want to rescue you Tears from the Banish
@rafaelmartinez-cg1cs
@rafaelmartinez-cg1cs 2 жыл бұрын
Fairy Tears best deck
@OzzVlzqz
@OzzVlzqz Жыл бұрын
I think mathematician could be an excelent choice
@DaDude2011
@DaDude2011 2 жыл бұрын
What I see bro is a lot of monsters you’ll be milling that are useless in grave or at least not fusable with the tears.
@CenzoVD
@CenzoVD 2 жыл бұрын
Great board to just hard lose to dark ruler.
@SuperInsaiyan18
@SuperInsaiyan18 2 жыл бұрын
I Hate comments like this. Literally EVERY deck will fold if you just say "yeah but you lose to insert card here". The existence of dark ruler does not discount this board. If you have it you have it 🤷‍♂️. If you don't, you lose.
@MohammedAli-pr7hw
@MohammedAli-pr7hw Жыл бұрын
Like saying branded loses to ash or d barrier.
@ageha6607
@ageha6607 2 жыл бұрын
You are diluting the deck with fluffal. Tears is all about the play on both turn (it was turn 0 before, but now it is turn 1 of yours onward). So the fact that fluffal does nothing to help boost ability to play on opponent turn (add in more brick and is not as strong as milling tears spell trap, shaddoll, earth fairy) nor help with going second (kashtira is much better) nor even good turn 1 board compare to kashtira version of tears. Basically the built fail at step 1, understanding the core strength of the deck which is ability to consistently play on both players turn and trying to high roll trigger that bring almost immediate advantage (fluffals needs to be on your own turn and multi pieces to be effective).
@SuperInsaiyan18
@SuperInsaiyan18 2 жыл бұрын
You still play turn 0 with the addition of kashtira. Sadly havnis to 1 on the recent banlist kind of ruins that gameplan. This adds an insane amount of consistency under the new list and allows for ridiculous combos
@ageha6607
@ageha6607 2 жыл бұрын
@@SuperInsaiyan18 turn 0 is no longer possible, even if you have both havnis and tearlaments kashtira in hand the odd is still too low to do anything. I don't know what consistency you are talking about, i see bricks, and engine that doesn't summon body on the field, doesn't even provide good bodies like kashtira, discard 1 to effectively mill 1 (on your own turn only), if you want to discard that much then 1 poly + 3 KoTS is already good enough, you don't want at core a discard 1 to mill 1 on your own turn with no extra body nor good level/attribute/type to go along with the deck. I also saw your other comment about DRNM in other comment so might as well point it out here: Tears board shouldn't die to DRNM, they are multi layers interuption that cannot be done in with 1 card. The fact that you accepted that tear dies to DRNM, summon just about every ED bosses first turn and talked about insane combo all point to high possibility that you might have ver deep misunderstanding the core strength of tears. Insane combo in tears is to have follow up ready on your opponent turn in case they are outing what you have on board at that moment by having tear kash in hand, maybe a trap to help discard or pop your own tear monster so they can revive with full effect intact, shaddoll/shuffler in grave, deck thinning for higher chance of milling tear off 3~6 mills from tear kash + scream. Insane combo is not vomit everything out like what you are doing, not at all.
@noodletornado309
@noodletornado309 Жыл бұрын
@@SuperInsaiyan18 … no. So how did this do anyway? Seen tearshaddoll do better tbh. More of a fusion pure
@8BitDuelist
@8BitDuelist Жыл бұрын
aaaaaaand dark ruler no more
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