There are lots of comments about "skill-issue" so I'd like to repeat what is said in the video that it's about the rotation being harder for most people, not about the rotation itself. Aside from that no rude or provocative comments are tolerated on this channel - and I tend to keep this community healthy.
@Sirinxbella2 жыл бұрын
My issue is disconnects. And the king getting way too powerfull at later hazard lvls.
@core18godzilla642 жыл бұрын
Splatoon 3 has another GLITCH, this time on Salmon Run! Today in the morning, I played with some players to get my free items and what happened was when we were playing in one of the match's, I was trying to pick up Salmon eggs at the basket, but when I got the Salmon eggs, it didn't pick up, but did the net bag amination. The eggs were there, but they are Ghost Salmon eggs! 🐟🥚🥚🥚🐟
@joshuameyers78402 жыл бұрын
Well my problem with it is that it needs different costumes because in splatoon 2 every change of the map had new costumes to get after you win them, now in splatoon 3, salmon run costumes don’t change but always have that crappy hat which everyone getting tried of, but it has been useful for crop farming/mineing for subs ability for the costumes.
@MrEgg732 жыл бұрын
@@joshuameyers7840 That was only the case after ~2 years. At first SR had one gear per month available, and now they've gone thru all their 'options' so each rotation just cycles them. After ~2 years S3 will do the same
@joshuameyers78402 жыл бұрын
@@MrEgg73 so in 2024 or 2025, then all the gear come right?
@GabePlaysYT2 жыл бұрын
In Splatoon 2, I honestly spent most of my time in Salmon Run and comfortably won games most of the time at Profreshional level. in Splatoon 3, I've made it to about the same rank, but don't think I could progress any further without a dedicated team of friends. The spike in difficulty gets so high that trying to coordinate and work together with a group of randos is near to impossible. EDIT: Okay so I wanna say that I've made it to Eggsecutive Rank a few times. It's definitely possible, but easy to lose and it's still best to play with friends. Especially if they're better than you :'D
@HDHaZmY2 жыл бұрын
It's possible to win but as I am trying to hint with this video - I think the map and weapons just really matter to reduce gambling. Glowflies are still almost impossible to do with random team.
@louie27472 жыл бұрын
The hardest part about being with randoms for me is that they never use their special moves no matter how difficult the situation gets.
@lilylollielegs342 жыл бұрын
It might just take time for people to get used to the new weapons/ bosses/ maps? We can always hope 🤞
@westinrick8022 жыл бұрын
I think it’s very possible to win at high ranks. I’m Eggecutive VP, my last 5 games were wins, and one was a game where we beat the Cohozuna(which was a surprise. Haven’t beaten that at VP before) I have never played with a friend/group and I find the challenging difficulty very fun. Edit: saying my last 5 games were wins sounds pretentious. It was just a good team of randos that stuck together for multiple games. I do lose often, and have some bad losing streaks. But that’s okay.
@MoobOgler2 жыл бұрын
@@HDHaZmY glow flies should just be taken out of the game altogether it is a basic annoying mode that I’ve never heard anyone be excited for when it happens anytime I watch anyone play and glow flies happens the first thing I hear is a disappointed “oh no“
@penguinvader70572 жыл бұрын
I had a miserable time with the current rotation, but I couldn't skip it simply because the rewards are disproportionately better than what you can get by doing anything else in the game, so yep I did get a couple of clears but in the end dropped 2 ranks from profreshional+2
@Celaceial2 жыл бұрын
I did the same, just about kept Profreshional +1 so only dropped one rank in the end but I just got my rewards and got the hell outta dodge 😂 waiting for the next rotation to try again 😅
@marlyxmar2 жыл бұрын
Omg the roller in yesterdays rotation was a nightmare…deranked from prof +2
@SSukram_2 жыл бұрын
I really don't like that map
@CajunReveler2 жыл бұрын
I dropped all the way from profreshinal +2 to part timer....
@GiovanniRavioli2 жыл бұрын
I did exactly the same thing and it feels like the weapons and maps should change every day to avoid stretches of a few days where it isn't worth going into the mode because you are just going to lose your progress.
@rpgnerd76102 жыл бұрын
Tbh I feel some bosses needs to have more weaknesses (I.E Umbrella or Flyfish) that doesn't rely on having to wait and being out of the way to shutdown
@nicko22222 жыл бұрын
flyfish is the hardest boss to deal with imo, it would be alright if if the launchers were always exposed
@Tam_Hawkins2 жыл бұрын
@@nicko2222 or if you could at least paint the lids open the same way how you open the cettles in story mode.
@soup_lover392 жыл бұрын
@@Tam_Hawkins that would be really neat
@gleebo95192 жыл бұрын
Umbrella one does have a weakness, albeit a very hard one to exploit in the midst of battle
@Zehmaskedman2 жыл бұрын
At least Drizzler has a few tricks you can use against it (you can shoot it as it flies around, send the torpedo back at it, it targets the closest player so you can manipulate it to shoot away from your team/the basket if needed etc) Meanwhile flyfish is just wait for the weakpoint and throw your bomb fast because it is inevitably going to fire out a few missiles before the bomb explodes :/
@carrotmaster85212 жыл бұрын
thats a good motto: "dont play salmon run if you expect to win" i love the feeling of being overwhelmed it gives so its a great challenge with next to no stakes, what a great time to become a splatoon fan EDIT: the uncomfortable weapons is also great to broaden your horizons on how other weapons play without having to commit to gear to make it play well on turf or anarchy/ranked
@paintsu34122 жыл бұрын
A random guy cleared Cohozuna for us with one second to spare. The adrenaline was abundant with that one
@achingbacon78972 жыл бұрын
Failboat
@theregularterrarian39332 жыл бұрын
I have never been able to beat Cohozuna
@duskochi8152 жыл бұрын
today I killed cohozuna right as the timer hit 0 😳
@LyricalWhispersHeard2 жыл бұрын
Aaand you got 6 bronze scales
@CaTastrophy4272 жыл бұрын
@@LyricalWhispersHeard that would've been lovely, that means a minimum of 3 silver or gold on a splat.
@Marliemac2 жыл бұрын
I agree they really should add more balance similar to ranked. The most frustrating part of salmon run is everytime you win you just keep going up and gets more difficult. It there was a way to choose a difficulty to stay at, ot would be more enjoyable. Going from winning every match to next to none isn't fun at all. It's my absolute favorite mode and the weapon rotation with the 89% wave intensity ain't it
@rkiwi94852 жыл бұрын
I feel this; I really wish that there were more options outside of resetting to Profresh Part Time 40. I really love my time in Overachiever and wish I could stay there. Profresh +2 is fun, too, and the quality of players is a bit better there, but I would be happy to stay in Overachiever forever.
@mordice73802 жыл бұрын
In the match making menu for salmon run you can demote yourself with left trigger. its great if you feel like the difficulty is set too high or you just want to win more matches
@CloudySkies176952 жыл бұрын
It's weird because I swear I remember being to handle Profreshional in Splat2n fairly well, but even Profreshional 1 here can get overly chaotic real fast. Maybe its the weapon rotations talking, but it certainly feels harder. I was actually thinking the other day about how you could maybe reset your rank ala turf/ranked, but you'd get to reap the exp and rewards of the rank where you decided to demote. Apparently, you can demote yourself, but I'd need to look into it more. I adore salmon run, and I love that you can now play whenever you want, but I would definitely agree it needs some balancing. also make obtaining fish scales easier, thank-
@bananabanana25792 жыл бұрын
i was on ~140% intensity and i audibly yelped when we got glowflies grillers and cohozuna in one match ;^; like wth am i gonna do against a griller with a dynamo help pls mr grizz why… edit : was off by some percents LOL
@bananabanana25792 жыл бұрын
@@CloudySkies17695 i think its harder, cuz i used to get hazard lvl max all the time in splat 2 but i can barely handle profesh 4. i think they deal more damage + spawn more frequently, i noticed when i get hit by ONE smallfry my screen starts to turn black from low health when i didn’t touch any salmon ink, and in splat 2 they barely did any damage at all unless i got hit by a cohock or boss already :O
@mehra67122 жыл бұрын
You hit the nail on the head. I pushed through this brutal rotation to get my rewards, but my buddy saw it for what it was right away and was like "nah, I'll wait for the next one, not worth it for this weapon set"
@demonicdude13282 жыл бұрын
The best tip I can give salmon run plays is don't stay by the shore and throw eggs, otherwise the basket gets overtaken. Let the bosses come to you unless you need to kill a sting ray or something, but then go back to the basket instead of sitting there throwing eggs. Also if the wave has cannons rule of thumb is long range weapons get in the cannons, short range weapons collect eggs.
@VMan7762 жыл бұрын
The exception is the tornado event, where sitting at the shore and throwing eggs is not only a good idea, but encouraged.
@iwkaoy87582 жыл бұрын
Aye hate win aye injure a boss,So eye Ken killl it close two de base,but my team mate isle ways killl it. You have two travel far two get de eggs.
@spoon70532 жыл бұрын
@@iwkaoy8758 why are u typing with an accent lol
@LDAR2 жыл бұрын
I don't think that's objective advice, tho. If you let the bosses come to you there is a high chance you'll get overtaken as well since all the bosses now are in 1 space and any lagging behind will result in the basket running rampant with salmonids and a probable teamwipe
@iwkaoy87582 жыл бұрын
@@LDAR It de pens own de boss indie time. At de beginning of de wave, you should let scraper,maws, and steel heads come two you. A tack de small Salmonids,but injure de boss until it come close two base. My team scored 47 eggs inn one wave buy dew wing diss. It makes egg collecting EZ. If you're traveling far four eggs,you don't have time two deal with other bosses. It does ant work isle de time bee cause some team killl de boss Alf stir you injure it.
@zequi0072 жыл бұрын
The biggest mistake was not removing/nerfing flyfish. For some reason nobody seems to prioritize them and they can easily determine whether you clear a wave or not.
@Yee-erOfHaws2 жыл бұрын
That's definitely another issue that players need to know to have a good run: boss priorities. Every time I join a game with randoms no one ever goes after the Stinger or the Flyfish as soon as it makes its presence known and I almost always have to stop what I'm doing and take care of it myself. Being able to deal with the bosses that can become deadly annoyances can save games in the long run.
@garfieuld38752 жыл бұрын
I swear, almost no one ever goes for the drizzler, yeah sure it may seem like it's not important to take down, but it's annoying as fug
@Purrfect_Werecat2 жыл бұрын
I loved the times I went for a flyfish and it shrugs the bomb right out
@corvidaegudmund11862 жыл бұрын
@@Purrfect_Werecat Either that, or when the fog rolls in and your frantically trying to find the flyfish that is off in a corner while dodging missile barrages……if you don’t just get splatted by the first barrage because you didn’t know there was a flyfish until the targeting circles appeared around you.
@mayavelazquez49692 жыл бұрын
What's even worse about dealing with flyfish is when you're about to aim your bomb, 15 chums get in your way and completely deflect it and nobody's there to take care of them :/
@SStoj2 жыл бұрын
I found it to be pretty brutal. Actually what I felt my problem at the start was that I was too good for the low ranks and struggling to get clears even when we had "easy" waves. Once I climbed 2 ranks, it started to feel way better because there were people who could actually help me out instead of needing to be carried.
@0Dexter002 жыл бұрын
I like how salmon tun forces you to use weapons you wouldn't really use otherwise. It helps you learn the game. Even if you don't like the current rotation it exceptionally easy to get all of the rewards in like and hour of playing and then not have to touch it for two days.
@tubbyidk14742 жыл бұрын
You seem to not be at profeshinal part timer or higher. At lower ranks, its incredibly easy. As a profeshinal part timer (who was pro +1 a few days ago until i went on an L streak), it is not easy, and quite difficult with this weapon rotation
@SquigStudios2 жыл бұрын
Foreal. In splatoon 2, salmon run is what made me realize I really enjoy playing with the squiffer.
@SquigStudios2 жыл бұрын
@@DiddyBom right but you can use them against most of the chum and small Fry. Your role with roller isn’t to slay bosses. It’s for crowd control, pathway making, and relaying eggs from the shore to the basket. Next time there’s a roller in the rotation, try sticking with a shooter for the whole round to have someone cover you
@0Dexter002 жыл бұрын
@@tubbyidk1474 I was almost at profreshional VP but I decided to demote myself. It's really not fun to try hard all the time. Every rotation is doable as long as everyone does his job that the weapons if built for. A roller can deal with all ground units big and small but is not made for flying/hovering bosses. A charger can take care of all bosses extremely fast but it needs to have its zone clear of smaller enemies. Etc.
@0Dexter002 жыл бұрын
@@DiddyBom A goldfly rush round without a roller is painful.
@loganmiller78272 жыл бұрын
Some of the weapons in the game are straight up awful to use in Salmon Run and so far almost every single rotation has had at least one of them. The maps are definitely a problem sometimes too but so much more often I feel like the problem is the weapons. Dynamo and Hydra are awful for Salmon Run because they're too slow for you to handle being swamped
@roy432222 жыл бұрын
Ikr glad to know others don't like those weapons for salmon run either usually when I get those weapons it becomes risky due to having to avoid everything not saying these weapons are bad but in salmon run kinda makes it harder that and I suck
@freddyvasquez30632 жыл бұрын
funny thing about hydra is that I lucked out and got a good team with it that i ended up beating my first cohozuna, but yeah its pretty bad for salmon run
@roy432222 жыл бұрын
@@freddyvasquez3063 that's nice yeah hydra for the boss isn't that bad cause it does a decent damage but for the other waves is brutal
@freddyvasquez30632 жыл бұрын
@@roy43222 withe new weapons this week i got slapped immediately with glowflies wave
@roy432222 жыл бұрын
@@freddyvasquez3063 pain same I swear we kept losing against glow flies lol
@MoobOgler2 жыл бұрын
My biggest problem with the salmon run is for me personally it’s a glorified game of roulette I’ve been getting terrible teams and an a team based game you can’t completely carry on your own and I’d be OK with getting bad teams if the game was able to recognize that I am top fragging the entire time and didn’t punish me for something I can’t control it should Reward individual performance more so your free of punishment if you defeat the most bosses or defeat the most regular enemies or collect the most eggs but at the same time it is a team based game so it should also incentivize working with your teammates so you get extra rewards for reviving the most teammates or passing the most golden eggs to teammates for them to score because I’ve had rounds where I’ve gotten 41 golden eggs 1200+ power eggs 2 deaths 8 saved teammates and 22 bosses killed but since the rest my team can carry their weight my pay rate doesn’t go up at all
@uponeric362 жыл бұрын
One time I revived teammates 14(!!) times in a round, on hazard level 100%. We won, but oof owie my back. Next best reviver on our team only had 4 revives and 7 deaths💀 On a higher hazard, or with worse weapons, or spawning ground, or one more even worse player on our team, no way we could've done that. It really it like roulette with randoms 😂
@FlashElo_2 жыл бұрын
As someone who has over 12k points so far on this salmon run I can safely say this one is really difficult with randoms though some teams we did pretty good though I did rank down 5 times and ranked up 4 and surprisingly the dynamo roller and clash blaster makes glowflies pretty easy unless either of them die
@EPIK_yt2 жыл бұрын
The first day I played Salmon Run I immediately grinded to Profreshional 3 and I just got stuck. Anything afterwards was loss I ended up just demoting myself it was brutal.
@mememan54662 жыл бұрын
So we have the dynamo roller (backline), the tri stringer (backline), the clash blaster (backline) and the splatling (backline) brilliant
@jennilah2 жыл бұрын
oh my gosh, you're so right about too-easy levels ranking you up too fast. This is the first game where I'm Salmon Running, and I guess the first map and weapons were incredibly easy for me to use, so much so that I thought that the maps and weapons themselves were easy mode because I found the basket to be much much easier to throw to and the weapons were easy to handle, and I was sad that I would "never see them again" now that I leveled up. I was like, "so thats it? Ill never win again?" now I realize I will see that map and those weapons again in rotation eventually, but it was a real misunderstanding for a while.
@HDHaZmY2 жыл бұрын
Don't worry, you'll ge the hang of it ^^ Salmon run changes a lot depending on what are the weapons and the map!
@mesha762 жыл бұрын
And the waves too for me it’s all about the waves
@wqweqwet18042 жыл бұрын
Well the sea is a fickle place as Mr. Grizz says and the best training experience is out on the job.
@mesha762 жыл бұрын
@@wqweqwet1804 yes indeed on the ground man
@ShamanNaoYuki2 жыл бұрын
There are special Grizco weapons which are way over powered. Just wait till you get to those. Everyone will move up a few hundred points in rank with them because they're so good. Then expect a heavy losing streak once it switches back to normal weapons for the following rotation.
@pauvi03032 жыл бұрын
Every time it's night time in this rotation with the crazy salmonids.Its game over
@Glennjamyyyn2 жыл бұрын
Playing with friends on a call definitely makes this a lot more enjoyable at the very least. It's fun cooperating and pairing up when moving across the map so you can cover each other's weaknesses, it's nice to hear callouts and think out your gameplan, and you have people to confide in who feel similarly when you get cheesed out by 3 flyfish 2 stingrays and a steel eel or two.
@Enzym32 жыл бұрын
The amount of times I got stuck with the dynamo roller during high tide and all the enemies decide to spawn on the grates. So thankful that it’s finally a new rotation
@quirkynoms75792 жыл бұрын
I definitely agree on paying attention to the weapons. Personally, I won't take a shift unless 3 of 4, or all of the weapons available, are ones I'm naturally comfortable with. I'd rather play Salmon Run sparingly and get good yields from it, than play constantly and be a detriment to the team as well as my own rank.
@CajunReveler2 жыл бұрын
You do get tons of coins for getting the capsules though, I'd say usually about 60000. I don't know about you but that sounds pretty great to me. Edit: forgot to say, not each capsule gives you that amount but overall you would be getting 60k
@mesha762 жыл бұрын
But the point of salmon run since Splatoon 2 for me is to play with some weapons you don’t know or don’t like and get use to them or even change your mind about them like a training system very find but sometimes very very hard 😊
@Tetragramix2 жыл бұрын
Rank doesn't matter at all. You get almost the same points for a full clear on any difficulty.
@quirkynoms75792 жыл бұрын
@@mesha76 I definitely respect that, but I'm personally more on the casual side of things, and just stick to weapons/kits that feel good starting out. But to those that train and master multiple weapons and styles, more power to ya.👍
@quirkynoms75792 жыл бұрын
@@Tetragramix Huh, wasn't aware of that. In that case, I may be a bit more willing to take less than optimal shifts just to keep earning points.
@mintcey2 жыл бұрын
I think the biggest issues plaguing salmon run right now are definitely the map layouts and the boss balancing
@whyvernics2 жыл бұрын
I feel like there should be a difficulty rating in-game that gives you more rewards if you complete higher difficulties. Last week's rotation would be a 5-star difficulty, with something like dynamo, hydra, undercover and bamboo being 5-star flashing difficulty. That way the more approachable and accessible the rank is the easier it is to communicate, but also the harder it is the more its encouraged to participate.
@PrincessNicEssus2 жыл бұрын
Thank you, I actually was just complaining about my bad experience in Salmon run after not playing it since Splatoon 2.
@OCmph2 жыл бұрын
I really thought that too. This map is miserable I played all of the rotations from launch till now and last time we had this map I was like "ok this map sucks" and now the second time it hit even harder, I'm in professional + and we struggled in Wave 2 and from 6 games didnt even finish wave 3 which was so frustrating. Great video!
@cutermew2 жыл бұрын
I think another thing with random queue is that each weapon is better at taking out certain bosses. Like if you've got blaster, go kill the stinger. Sniper should be on the lookout for steel heads. A lot of people don't switch up their play style to conform to the role the assigned weapon is best for.
@Katie-hj5eb2 жыл бұрын
I've been demoting myself to profeshional +3 regularly because its more efficient to complete wave 3 more often and potentially get a cohozuna. I don't even think your level affects what scales you get, winning the round seems to barely affect it too...
@HDHaZmY2 жыл бұрын
I thought about that too. I don't like the idea of higher ranks not giving better rewards. Even if I get a Cohozuna on Eggsecutive VP It's not guaranteed Gold Scale. So Best way to farm rewards and collectables is to be on the lowest level? If that's true, I am not sure I like it.
@Katie-hj5eb2 жыл бұрын
@@HDHaZmY yeah my first gold scale was my very first cohozuna, which we won but were way below profeshional. I only recently got my second and that was at profeshional 3 and i had dynamo and could barely even help as I was just running around trying to survive. We didnt even beat it and I still got a gold so it seems completely random.
@squiddler77312 жыл бұрын
It is basically just random, yeah. Got like 4 golden scales at professional and below just ranking up when I never even finished off the boss, but now at VP having killed the boss a few times I haven't gotten a single one. Also in another clip, someone beat cohozuna at hazard level 299% (for context eggecutive VP is 170%), and they only got 2 silver scales and less than 10 bronze ones. Honestly the reward system for fish scales just seems completely out of wack right now
@Katie-hj5eb2 жыл бұрын
@@squiddler7731 wow 4 gold in one game? I've only gotten 3 total and ive played a lot! Id love to see a datamine of the system because im beginning to think its random and how well you fight cohozuna has absolutely no effect.
@squiddler77312 жыл бұрын
@@Katie-hj5eb not in one game, just between various runs where I didn't actually finish the boss wave. I don't know exactly how they were spread out (it was before I even started paying attention to the rewards at the end), I just know I got them all very early on and haven't seen any since
@DamonAkuma922 жыл бұрын
Spawning grounds with high tide and rush is this games version of hell. And king salmon is just wtf at that point.
@TonyX4482 жыл бұрын
This is my first salmon run experience and I have to admit it has been a little frustrating at some points but nonetheless, it is an incredible game mode, I am eager to see how it will be in the next updates
@ShupperDupper2 жыл бұрын
I got up to profreshional +1 after clearing my first cohotuna day 1, playing all day. It’s my first splatoon game, and learning everything was tough but I still found success. Every rotation since I have been managed to hold my rank but can’t get another cohotuna clear, was starting to get discouraged before learning a lot more of the mechanics of this game and gamemode. These are really tough, but I’m learning a lot! I feel like once we get a good rotation again, I’m going up like 3 ranks! Til then, I’m just getting my capsules and cashing out. I picked Team Fun after all! 😂
@thecowlawyer2 жыл бұрын
Same with me I have only ever beat the extra wave once and most of the time I can get to the half way or quarter point before running out of time. I do think the weapons were harder for me to use this rotation but I guess I find out when they swap again
@misanthropiclusion2 жыл бұрын
a Cohozuna trick is to kill other bosses with the eggs so you swap 1 egg for 3, just hold onto 1 egg problem is usually teamates because they love to just spam the eggs and then get overwhelmed when they can't kill the salmonid bosses fast enough
@admiralbananas2 жыл бұрын
Honestly this makes me feel better, I started playing during this rotation and I thought me and my friends just sucked, despite being pretty good in Splat 2's salmon run. Well reasoned video 👍
@708icewolf2 жыл бұрын
One thing that really irritates me is that during the glowflies mode the salmon and Goldie can jump on to each other now and kill your during the only way of counter
@AngelCakez2 жыл бұрын
You're so right about the weapon selection, this is why I absolutely REFUSE to be in a Salmon Run where the Tri Stringer is one of the loaned weapons during said rotation
@PrismOpal642 жыл бұрын
At profreshional level I've just accepted that my team can't survive glowflies whenever it comes up. Doesn't matter the weapon distribution, they WILL get wiped out lol rip
@ArtzyZero2 жыл бұрын
It does bother me that the new maps are open areas to accommodate for the new Salmonid, which take up a lot of space with their attacks. But they haven't made any noticeable changes to Spawning Grounds and yet we're still dealing with the new Salmonid Bosses on that map. It seriously needs some tweaking to give players more space to move around.
@mysryuza2 жыл бұрын
The only things I hated atm are how I keep being squished against the wall by the camera, constantly thrown with slow or weak weapons (doesn’t make them bad, but I prefer the fast ones), and players’ tendency to focus more on the main basic enemies than the eggs, bosses, and reviving teammates, so there would be like 5 eggs around with like 5 eggs left to collect and constantly losing early as a result. This is the similar problem I noticed with my team in Turf War, where players were more focused on opponents than inking turf and I’m at the corner trying to save as much as possible. Had to hold Profreshional close to my chest for the next few days since it’s so quick to get demoted
@eventerminator13822 жыл бұрын
I had to do so many clutches in this game mode. Using the ultimates in the right moments and managing to get the golden egg in time before the timer runs out. Now it all makes sense
@edsweet28582 жыл бұрын
Just a quick tip for people who are struggling with the roller, my advice as a partial roller and partial brush main is to make sure you time things correctly *especially* with the dynamo roller and a strategy that has worked for me is to wait close to the ledge by the shore and when the salmonids star appearing charge at them and hit the ground and just keeping running at them until you are out of ink, *do not* wait until they are right at your feet wait until they are a bit away but close so they can’t hit you while the brush is going down and once you are out of ink fall back until your refilled then repeat, you can use variations of this for most bossed but I’d recommend letting your teammates handle the ones like the saucer one and the nail one or other ones that need range and instead re ink lost turf Even then rollers aren’t the best salmon run weapons because of how much needs range and dynamo rollers are be painfully slow only added by the fact you can’t have any speed or tank boosts in salmon run (as far as I’m aware, I might be an idiot and missing an obvious thing)
@spaceman_2562 жыл бұрын
80% of the time i lose in salmon run im convinced its because im the only one trying to prioritize the flyfish
@roy432222 жыл бұрын
Relatable but for me my team forces me to go for stingers,and big shot with weapons like the dynamo even though it takes longer with them
@GUKingOfHeart2 жыл бұрын
I'm playing for the prizes, not the rank.. so I try to push through hoping to get a decent team, or deranking enough that I can carry more.
@BubblingBrooke2 жыл бұрын
What I appreciate about Salmon Run is that it forces me to try weapons I wouldn't normally try on my own as I've played the previous games and have fallen into some favorites I like to lean on. One of the recent rotations made me enjoy the Rapid Blaster Pro and the Flingza Roller, would i take those into turf wars? Probably not, but Its a good way to force yourself to get used to other weapons even if it sucks sometimes.
@LanEXHikari2 жыл бұрын
Thank you very much for this video, even though its title feels a lil clickbaity, I agree this map was really challenging at first and the losing streak hit hard. It really relies on well coordinated efforts specially on high tides. Keep up the good work 👍🏼
@TaehyungNugget2 жыл бұрын
i recently got back to eggcecutive VP on salmon run and while i was grinding, i feel the reason i lost my matches could be because of: teammates focusing too much on killing bosses and not putting the eggs in the basket theres no excuse for you to have less than 10 eggs tbh teammates dont get rid of drizzlers, flyfish or stingers 💀 (i strongly believe to increase ur chances of winning in salmon run is to get rid of those 3 enemies first because they're the most tedious and will become overwhelming if there are 2 or more of them) no one is cooperating or listening to someone's call 💀 its already hard enough that theres limited communication, if someone is calling "this way" they probably need help or they have a lot of eggs and cant get all of them. players are too reckless and try to do everything "on their own" 🙃 i feel a lot of people forget that salmon run is a TEAM effort, stick with your teammates and create a sort of buddy system if you can. look out for your team mates and dont stray too far from them (ESPECIALLY in low tide). if i were to give a tip for players its to please, please PLEASE prioritize drizzlers, flyfish and stingers. if you cant kill the drizzler, at least deflect its storm bubble so its not raining down on everyone. :')))
@Troixix2 жыл бұрын
Every weapon in Salmon Run is balanced to prioritize one of Turfing, Horde Slaying, Boss-Slaying, and Egg Running. Most weapons have one or two strengths, and every Salmon Run rotation has a set of four weapons that collectively are capable of doing all four. The Dynamo, for instance, is terrible at slaying bosses, but is INCREDIBLY ink-efficient for slaying chum hordes, so the Dynamo's role is best summarized as "splat hordes for your teammates, only personally fight bosses that need your bombs (or Flipper, which you can just roll over the zone for)". You can even see at 3:38 that just standing still, the Dynamo's ink tank refills faster than rolling over Chum depletes it. However, many inexperienced teammates will try to constantly be swinging it at the first thing they see, or worse yet, swing it at chum or smallfry individually instead of rolling! The Clash Blaster, meanwhile, can clear its immediate surroundings very quickly, making it great for Turfing and Egg-Running. Many Blasters in Salmon Run are actually better if you don't go for directs, since the AOE damage can hit more targets, which is doubly apparent with the Clash's fire rate. Like most other weapons, there are certain bosses it does really well against, and some that it does very poorly against. Clash kills Stingers, Scrappers, and Fish Sticks like nobody's business, but if you try to run around back of a Steel Eel or try to direct down a Steelhead, you'll end up fighting an uphill battle for too long and let other bosses you can kill faster start piling up. The Tri-Stringer is a long-range weapon that can poke tall bosses, but needs support from teammates to avoid getting overrun by chum. Lids, Steelheads, and Drizzlers die real easily to it, but things which need a high-fire rate like Stingers, Scrappers, or the Fish Stick are harder to take down alone. It's best used with Fully-Charged precision shots that instantly take down bosses, but at 4:49 you're using partial charges, causing some of your shots to miss the boss. Plus, another Lid is flying in, and with your position on top of the current one, it's in perfect view to be sniped down first. And the Mini-Splatling has a great fire rate that makes it terrific for the bosses that require good on-demand shots, like Fish Sticks or Flippers. Using it to kill chum, though, is inefficient, since each individual shot doesn't do as much damage, and can only hit one target at a time. It's a front-line weapon, but you can see that at 3:58 you're over in the corner, treating the Mini like a long-range slayer like other Splatlings, while your other three teammates are at mid struggling with a Steelhead, a boss that the high fire rate of the Mini makes mincemeat of. If only I could pick you up and swap your place with the Clash Blaster and Dynamo, they could blast down those Cohocks you're trying to hold off so much easier, while you could deal with melee bosses that try to get close to the Stringer! Every rotation has a quartet of weapons like this - one that is best at long-range, one that has a high fire rate, one that exceeds at painting quickly, and one that does outsized damage to chum or has AOE. You will NEVER see a weapon rotation of four close-range shooters, or a rotation with the Range Blaster, Explosher, and E-Liter together, for instance. A lot of the time, "bad" teams or weapon rotations are a result of players trying to play the weapon the way they play it in multiplayer matches, ignoring what role the weapon is supposed to be filling in Salmon Run. My favorite weapon, the Tenta Brella, can sometimes feel downright unplayable at times because I slip into the habit of trying to use it the way I use it in PVP, or assume that because I'm comfortable with the weapon, I can do more things than the Tent is intended for. As for stages, most Salmon Run maps put the players against a "wall" near their spawn, either a literal one like in Marooner's Bay or Sockeye Station, or a heightwise one, with the most extreme example being Ruins of Ark Polaris. Spawning Grounds is the second type, but many ill-prepared teams tend to rush down to the shores thinking they can just swim back because the height difference doesn't SEEM that high. That, and they ignore the side with the grates, even though it has exactly as many spawn lanes (essentially two). If your whole team ignores it, half the bosses will be over there unchecked, and everyone will wonder why there's three flyfish and two Big Shots that nobody dealt with yet. Essentially, I don't agree with the notion that players should skip out on Salmon Run by judging a book by its cover if the weapons or map seem disagreeable on the surface. Like with the dozen different quick-kill methods on Flyfish, Salmon Run as a whole is a knowledge game in addition to its skill aspect, and with Splatoon 3 being new and many new players hopping aboard, many simply don't yet have the knowledge they need to make it work. Which is why it can sometimes feel like +3 or VP is easier than Profreshional +1, because higher-ranking teammates are more in tune with what they should be doing. In my opinion, the Biggest Mistake in Salmon Run is saying "There was nothing we could have done!" Instead of "What should we have done differently?" And I feel like this video encourages the former mentality.
@trinitroid78932 жыл бұрын
It's all fun and games until they decided to allow spawning three Flyfishes during a single wave.
@loaf32762 жыл бұрын
Great video. That rotation was definitely pretty rough. Slow and ink hungry weapons like the dynamo, or the hydra from another recent rotation, are really not suited for a mode like Salmon Run. However, regardless of the available weapons, I have still gone out of my way to get to 1200 points every rotation as the rewards are too good to pass up.
@COSAdventures2 жыл бұрын
Thank you for giving us a lot of insight on these rotations. That rotation completely destroyed my rank XD
@CGWP2 жыл бұрын
I was surprised to hear you say this is the worst map, as I just started playing Salmon Run this morning for the first time and won 4-5 times in a row with randoms and was really enjoying it! Agreed on the weapons lineup being rough, but the Clash Blaster has been my least favorite of the 4 because of the range.
@HDHaZmY2 жыл бұрын
Well a lot of it subjective of course - but I really feel this is the hardest map though!
@BennyIncorporated2 жыл бұрын
Keep in mind that the more you rank up the harder the runs become. So if you just started today the runs are still on easy mode. I'm on a higher rank, got a solid loosing streak, realized the weapons + maps are horrible, only managed to rank up because I got 3 runs straight with special 3rd waves and left it there. So I 100% echo what this video is talking about.
@buzzingbee092 жыл бұрын
@@BennyIncorporated agreed, even from go-getter or overachiever this place turns into hell. although I bet this rotation would be quite kind to the lowest of ranks
@CGWP2 жыл бұрын
@@BennyIncorporated this is true, I didn’t realize until watching this vid that the ranks scale up the difficulty. Interested to see if the other maps end up feeling “easier” to me despite having a higher rank because I’ve been playing on the “harder” map or if by the time I get to the “easier” maps I’ll be drowning because I’ve ranked up so many times on the hardest map at lower ranks.
@PrincessNicEssus2 жыл бұрын
Oh my gosh! I am so jealous! I have been playing this game for years and stink at salmon run no matter what I do. Congratulations on being so good!
@ShakerGER2 жыл бұрын
Trusting that the teammate behind you actually kills stuff instead of jsut running away
@HDHaZmY2 жыл бұрын
Pff, that made me chuckle - so true haha
@brendandonegan67882 жыл бұрын
I agree with all the points you made, and the rotation after is what taught me that, but the rotation you used as an example is actually how I got to profreshional +3
@honeyappletoast2 жыл бұрын
I also wanted to point out something I noticed as a lower rank salmon run player. People get overwhelmed very quickly and often times forget that they have specials constantly ready to use. There’s a limited amount of course but it can really help you in a pinch. I think some people start to panic and forget about the awesome tools they have at their disposal. The bombs work well for long distance too
@pixierocks2 жыл бұрын
I’m pretty new to Splatoon and, in fact, any kind of multiplayer base game. Feeling like being a weakness to my teammates for not knowing strategies and roles at all your videos are extremely helpful!
@core18godzilla642 жыл бұрын
The most frustrating part of salmon run is every time you win you just keep going up and gets more difficult. Nintendo need to put in a setting for the player to choose a difficulty to stay at, because is not only the Pros are playing the game but Kids as well! But it is not the only thing is frustrating, Players are getting disconnected, very bad weapons rotation, worst map and Players don't know what they are doing.
@HDHaZmY2 жыл бұрын
You can use the demote button to go back in rank!
@unknown_user7452 жыл бұрын
The weapon rotations mostly make no sense to play Salmon Run
@TheRealJims2 жыл бұрын
I can't believe I finished grinding out the silver scales for the Blue Slopsuit in this Salmon Rotation. What was I thinking? I agree about the varying challenge levels of the different comps but that's one of the reasons I like Salmon. The viciously hard setups are frustrating but I always feel like they teach me small ways to improve.
@griled_chez6472 жыл бұрын
One thing that annoys me is that the game doesn’t lay out many of the boss salmonids weaknesses. For example, the drizzlers ink balloon that it shoots out can be shot back at it instantly killing it, yet in all the matches I’ve been in, I’ve only ever seen a handful of people actually try to do it and the others just shoot at it without actually killing it.
@victini62662 жыл бұрын
Dude mini splatling is so good for salmon run though- It has lightweight mobility, really fast charge time, does a lot of damage, decent range, and paints so much. I’m always happy to see a mini splatling in rotation
@shinyarchen_392 жыл бұрын
Nothing has been more of a detriment to me than high tide. It’s so easy to get cornered and overwhelmed, even on maps that give you a little breathing room. And the worst part is, IT HAPPENS CONSTANTLY. I feel like I only get a shot at one in three games because the tide rises and ruins everything in the other two.
@davidhower70952 жыл бұрын
Somehow, I’ve been struggling more on Normal and Low tide on this map. During High tide, all the bosses are in one place, so you can’t have teammates running off and dying in a corner. It also completely invalidates Stingers and Big Shots.
@netniuq5312 жыл бұрын
High tide wouldn’t be so bad if it weren’t for all the uninkable grates preventing you from accessing some bosses
@CajunReveler2 жыл бұрын
I'm glad it's not just me who had a huge losing streak, although I did get a losing streak on turf war as well. It just wasn't a good day to play Splatoon.
@HDHaZmY2 жыл бұрын
Nah, large majority of people suffer with the current map so I wouldn't worry too much.
@black-velvet982 жыл бұрын
Salmon Run needs some serious adjustments, doing eggsecutive on high tide causes some serious lag on the game 💀
@LolitaCraft2 жыл бұрын
Man, I can't wait for the Salmon run next map rotation. To be more specific, the next *weapon* rotation, because good God I cannot stand using the Reef-Lux and it'd be too soon if I never saw it in Salmon run again. It's alright for inking turf, but I find it extremely difficult to utilize against bosses or even regular salmonids. It's a shame since this rotation also has the Explosher, which is arguably the best weapon for salmon run considering it can take out both flyfish and mudmouths without the use of splat bombs.
@awildvaporeon3912 жыл бұрын
Honestly I think a good way to balance salmon run is to allow player PICK there weapon from the list-ALSO nerfing just the shear number of boss salmonids that can spawn,one boss type at a time and not like 4 flyfishes all at once
@ArtzyZero2 жыл бұрын
Personally I think part of the fun is not being able to choose your weapons. There's some weapons that work better than others, for instance I'd rather have the Dynamo over the Inkbrush. So you'd end up with people picking the same weapons and optimising the fun out of it. And I believe only 3 of each type can spawn at once (it was like that in 2 anyway), it's very easy to get overwhelmed if you're team doesn't keep track of spawns.
@RafTheDude2 жыл бұрын
While the rotation may change, there are some things that are fairly consistent across the board. Yes, certain maps are more difficult, but not impossible. I believe touching on aspects that works in every map, with every mode, might be a better idea than to diver the blame to rotations overall. Remember, the one thing consistent on every game is that *you* are in it. See what you can do for your team and you will find yourself victorious more often than not.
@jemskid72 жыл бұрын
As a Sp2 vet, I find that Salmon Run (much like Ranked at the moment) still needs to be balanced out. There are many newbie players that make it to the profreshional levels and then they collapse under the pressure of the level, even with easier weapons. At Profreshional, even one teammate that keeps constantly dying by throwing themselves at the bosses makes winning the rounds NEARLY impossible and defeating Cohozuna a dream. So with that said, even with hard weapon and map rotation, Salmon just needs to balance out a bit more. Then the ranks will be filled with more capable teammates and we can all get those golden scales, should RNG permit it!
@Star_Rattler2 жыл бұрын
another thing is i was really hoping they'd rid of the flyfish. needing two bombs to take them out is a lot of ink for ONE boss. and it's a skill toss if you need to be fast. true you can do it on your own if you time it well, but when you're surrounded bc your team isn't killing enough, flyfish are almost impossible to deal with. especially since they like to be wherever (usually far away)
@Frogster082 жыл бұрын
I definitely agree the fly fish Is greatly unbalanced, I don’t think he should be nerfed in the way you have to use 2 bombs, I think he should a spawn a lot less than other boss salmonoids
@ItsTrixis2 жыл бұрын
I actually ranked up from profresh+1 to profresh+2 because I got a really good team that managed to get a bunch of wins in a row, and our losses were on wave 3 so there wasn't any punishment for losing
@bemarts98302 жыл бұрын
To be honest, the only change I would want is that no matter the direction you shoot it, the Drizzler's missile goes right back to it, like how Frye's eels worked in Story Mode, a lot of people seem to ignore the chip damage of the Ink Clouds
@minette66442 жыл бұрын
honestly its reassuring to know that sometimes the rotations suck and its not just me being bad at the game
@eromir2472 жыл бұрын
Yeah, literally low damage per second-dps. At least two out of four weapons should always be rapid fire. There is no way one can create big enough space between the player and the enemy and have an easy run with this setup..
@thelawpayton69272 жыл бұрын
Spawning grounds also has a tendency to spawn big shots in the back far away from the basket on low tide They don't give a good way to survive glowflys And sometimes the weapons are bad so you'll be stuck with a low damage burst weapon that can't deal with the annoying small fry
@patknack73682 жыл бұрын
In my opinion, the biggest offense of this map right now are that 3/4 weapons allowed are slow in killing. Two of the weapons are changers, which take several seconds to fire a single shot. Even the mini Splatling, which is faster to change, is hard to use since it uses a lot of ink for each shot, but can't kill as fast as a normal Splatling. The tri-bow also needs a serious buff for Salmon Run since a full charge cannot kill a big salmonid in 1 shot. The dev team may want to consider better weapon balancing for this mode in the future.
@HDHaZmY2 жыл бұрын
A tip for the tri-stringer - Use Half Charges, so not full but Level 1 charge shots - they are better DPS!
@patknack73682 жыл бұрын
@@HDHaZmY Thanks for the tip, I appreciate it. When I have it, I mainly use it for boss killing, but the minions get overwhelming quickly.
@GDaniel912 жыл бұрын
Thanks to this video I don't feel it was only happening to me because i'm bad at the game haha
@m_srnw2 жыл бұрын
I appreciate the good points in this video despite you being in low hazards, I would recommend this to any newer salmon run players. But I think it is very important for everyone to practice how to use dynamo on a map like grounds. It teaches you patience and using your insane dps instead of worrying about being slow.
@tbagent86152 жыл бұрын
The Flyfish and Stinger
@unfinisher82672 жыл бұрын
such a timely video! this is exactly what I was thinking too!
@Bracketmeister2 жыл бұрын
I haven't managed to try the Mini Splatling in Salmon Run in Splatoon 3 yet, but in 2 it was possibly my favourite weapon to use in Salmon Run! It's quick to fully charge, and unloading that full charge at a single boss salmonid was almost always enough to finish it off. Steelheads, Drizzlers, Scrappers, Steel Eels, and Stingers could all be absolutely wiped out with a quick-to-achieve full charge. Grillers would have a tough time withstanding a fully charged Mini too. I really hope they haven't nerfed it.
@nebrok_18862 жыл бұрын
Agree and disagree with some stuff here. Nearly any weapon is viable in SR if they're playing their actual role. Current loadout for example, I've seen lost of dyanmos boss hunting, when they should be mostly getting cohocks and keeping the basket area clear. Stringers are great at killing steelheads and steel eels, and is formidable against most bosses, but struggles in mobility so they need supports like the dynamo to help. Absolutely agree that you rank up too fast, so many people are getting into profreshional really quick and then getting destroyed for not knowing roles, the devs could also do a better job at teaching SR roles. With the amount of Sheldon dialogue for multiplayer teaching people how to play weapons, there is 0 in game info about what weapons cover which roles, actually they don't even teach new players that roles exist. The main thing they need to do is teach roles to players without making them search out guides online for it.
@HDHaZmY2 жыл бұрын
I think we actually agree more than you think. I even say I think all the weapons are brilliant - it's more about not being able to use them in the context of playing with random team mates and people not knowing how to play with their weapons - which makes this rotation harder than others!
@nebrok_18862 жыл бұрын
@@HDHaZmY Yeah true, I think the real problem is that the game doesn't teach players how to play. Seeing so many people blaming the rotation on losing is kinda annoying though lol
@nofilterneito2 жыл бұрын
I’m glad I’m not the only one who thought this current rotation was brutal. Spawning Grounds can be a hell on Earth without good painting weapons to keep the area around the basket swimmable. Almost all 4 of the weapons struggle to do that I feel like.
@abraham36732 жыл бұрын
the mini splatling is actually the best splatling for painting… it’s charge time and fire rate is extremely fast, and the range it has is decent. plus the fact it’s a lightweight weapon makes it the most mobile splatling, and high mobility is essential for survival.
@superxmario1282 жыл бұрын
Delete the Fly Fish from Salmon Run (or at least limit it to only spawn 1-2 at a time) and then Salmon Run would be way more enjoyable in general. High tide in general also needs to be toned way down. It happens constantly and the overall difficulty never adjusts for it (as in the amount of bosses that spawn and eggs you need to collect).
@TrueLadyEvilChan2 жыл бұрын
High tide and glowflies are just completely fucked.
@TheAmazingTachan2 жыл бұрын
So I watched this last night, and legit the very next two groups I played SR with were way more communicative. I was like “Ah…I see someone else watched this and the tip video.”
@PootisPlayer2 жыл бұрын
personally, i actually reached profreshional +1 FROM intern on this rotation (about 8000p), but the work i needed to put in to even reach that amount was WAAY more than it was worth; HOURS and hours of queueing with randoms and dying the same useless death to things like dynamo’s slow swing/tri-bow’s poor killing power. i wholeheartedly advise salmon runners who solo queue to get the main rewards, then wait for the next weapon/map queue if you aren’t confident enough in your team being able to pull their weight if you want to maintain your rank. and before you ask; yes my hands ache. that was painful.
@Mahko12062 жыл бұрын
Everything you said were FACTS brother omfg I was at professional +2 n dropped down to part timer professional in mere minutes until I stop playin n got back on later a found a random team n the had 2 other teammates who actually knows wat to do n got back my professional +2
@LifesExtraLemons2 жыл бұрын
Another thing I'd like to add is that each rotation has had a shooter weapon or something that can cover turf well and this rotation doesn't. The mini is the best one in this rotation but has limited mobility if surrounded in enemy ink, which is a huge disadvantage. Clash and bow have better escape mobility but can't cover as much. I find that the reason my crew gets wiped most often is because there isn't any map control, and this rotation has been almost unplayable in my experience (despite avidly playing 3 of the 4 weapons)
@Maxler57952 жыл бұрын
I played a lot that rotation and the roller made me cry when i got it.
@jermm2183 Жыл бұрын
I think the "perfect" rotation would look something like explosher sploosh-o-matic 96/H3/dualie squelchers/squeezer (squeezer and H3 probably best, but both harder to use) reef-lux or something like that. The main thing I was more thinking about is nintendo needing to balance out what player's notions are of a weapon for salmon run. For example, it's common knowledge explosher shreds flyfish and they also shred stingers. If someone gets a sploosh you know they're gonna just rush in and murder every cohawk/steel eel on the map. If someone gets a ranged weapon they'll support from range. If a player gets a weapon with amazing paint, they'll use the paint. It would be self-explanatory at first glance which I hope is something considered in future rotations (as I comment this we just had dapples, dynamo, tri-stringer, splattershot which is an AMAZING job by nintendo in my opinon)
@chep68482 жыл бұрын
IMO flyfish ruins salmon run because it has far too much damage and way too much immunity so unlike stinger you can’t just quickly move back and forth between the shore
@lucasartgames2 жыл бұрын
The most recent Cohozuna I got was at HIGH TIDE. It should literally be illegal to have a Cohozuna Xtrawave on high tide. It was the most ridiculous, insane, and incomprehensible session I've ever had in Salmon Run, he takes up literally %30 of the entire inkable stage, and boss salmonid's spawn INSIDE of him, meaning you can't attack them even if you wanted to. I also dropped from profressional +1 (where I was comfortable during the launch rotation) to profressional part timer on the first day of this rotation. It's really busted, I hope they analyze the win loss data from this rotation and adjust accordingly in the future.
@RatRatGirl2 жыл бұрын
i personally think a good way to do salmon run would be to have it where you have to unlock the higher difficulties and can queue at different levels, itd make playing with friends so much easier and also make the odds of dealing with worse teammates lower
@minasegazi40002 жыл бұрын
I get farther with this set. I love it forces you out of your comfort zone. Half the complaints I've seen are basically "this weapon is bad cause I cant use it like this other weapon" salmons about pace and adapting.
@KALEEB-CALEB2 жыл бұрын
“Ah man we lost round 3, but hey that’s fine! As long as we all stay, I’m sure we’ll get through completely!” *proceeds to get wave 1 high tide glowflies twice in a row*
@Skywolve19982 жыл бұрын
This actually speaks to a need for better weapon balance for Salmon Run. Ultimately, no rotation should be that much harder than any other simply due to bad weapons. And we know the damage numbers here can be tweaked. Salmon Run stats don't have to be the same as normal mode stats. Weapons can be given over all buffs to perform better in Salmon Run, or otherwise they should not be included. At the end of the day, weapons that are generally just not good in the mode are a problem, they drag the experience down. This current rotation, the one following the Dynamo one shown in the video, is a bit better but some weapons still feel weak. From my experimentation in the training room it definitely felt like the .52 gal and ink brush have pretty bad dps which will make them less viable for clearing mobs and killing certain bosses. The Squiffer does have a lot of mob potential with full charges, but mobility might hold it back. And the Sloshing Machine absolutely has the most potential overall imo. I've yet to play an actual game with them, so I can;t say for sure if these ideas will hold up. Also if they want weapons to fit certain niches and to have jobs with-in rotations then that should be communicated to players inside the training room when selecting them from the chest. Mr. Grizz giving you tips on what your weapon is good at for Salmon Run in particular could go a long way toward smoothing out the difficulty curve on some of these rotations.
@cellen8413 Жыл бұрын
feel you. so many times I think even daytime makes a huge difference to be paired with passionate players and then there are maps, weapons and my lacking skills, I just drag everybodys statistic down. But I will never get tired of this mode. Love to rampage against the NPCs so much LUL after this vid I will consider to skip certain maps, where I absolutly *yuck* ... but well, no train - no gain :D
@dynamicsketch2 жыл бұрын
Even the best weapons won't help if you don't know how to use them or work as a team. When the Salmonid go into a frenzy the best thing to do is for every player to stand together somewhere close to the egg basket but not get jumped from behind. That way everyone is covering each other. I see too many players who handle this by scattering in all directions and just attempting to outrun Salmonid running at full speed.
@juangarcia64732 жыл бұрын
Getting chased down by Grillers at high tide was definitely NOT it
@waifu_png_pl68542 жыл бұрын
that rotation was crazy. im a dynamo main and still struggled a bunch
@jeansbeans24962 жыл бұрын
Surprisingly found myself popping off with the tristringer multiple times especially when i was the last player left. My teams and I were definitely very lucky that we were able to get through all 3 waves
@CaTastrophy4272 жыл бұрын
One of my biggest problems with SR is how much it punishes disconnects on top of how frequent they are in freelance lowfresh (profresh 1 and below, sometimes profresh 2 as well). Half points lost and 25% reduced quota isn't enough, with only 3 players it's both easier to get overwhelmed and harder to even get half as many eggs as normal, the quota should be about half when one player drops and down to a third when two drop. Grillers and Glowflies get SIGNIFICANTLY harder with fewer players, if two people are being chased by grillers, the third player has to be dealing with smallfry, and who's splatting grillers or collecting eggs? Someone gets caught, now two are running from grillers and smallfry and nobody can collect eggs, splat smallfry, or take down the grillers. Better hope you can revive that guy, but you're still losing to quota. Glowflies are similar, you have one guy with the flies, one splatting the horde, one splatting the goldies, and nobody collecting eggs, or maybe the guy with the flies can be handling the horde so one guy can collect eggs, but as soon as the flies change someone's getting splatted and you're scrambling for 10 seconds trying to recover from that. Plus you all have far less time to recover ink. It doesn't help that it's decently common to see someone DC as soon as they see glowflies or grillers in lowfresh freelance, especially if it's high tide too. So part 2 of my quota suggestion (part 1 being the DC quota dropping by half instead of by a quarter) is to make it so DCs on Glowflies/Grillers don't punish the remaining players at all, and those waves don't happen on subsequent waves. On top of that, I don't think half point loss has much of any impact - losing wave 2 with that is the same as losing wave 2 without half points lost, either way you still need an extra 10 points to rank up and are still one loss closer to dropping ranks, it doesn't matter if you're at 10 or 15 if you're losing 20 points, you'll rank down either way. Wave 1 losing 10 points instead of 20 is helpful and meaningful, but it still leaves a sour taste in my mouth when I lose wave 1, 2 eggs short of quota, because someone DCed on the chopper. My suggestion for the points issue is simple: If someone DCs early in a shift (anything other than the last half of wave 3), they lose 20 points, same as normal, but the rest of the crew gains 10 points, flat, no matter the result. For a late DC, they lose 10 points (because it's almost certainly unintentional), and teammates get +10 points for a loss and normal points for a win (to prevent farming extra points by having someone DC when there're only 10 seconds left on the clock wave 3 and quota's been hit). So if you have a teammate DC early on in wave 1, and you manage to beat wave 1, you don't lose any points (±0 for W2 loss), you beat wave 2, you're guaranteed to gain points (10 points for W3 loss), win wave 3, you gain more points than if you had 4 on your team (30 instead of 20). Lose wave 1, you still lose 10 points, maybe add in an extra thing to protect against that, so if someone DCs in the first half of wave 1 and you don't get wiped within the next 20 seconds you don't lose any points even if you miss quota or wipe near the end with quota.
@abowlofguacamole85582 жыл бұрын
Here's every weapons uses and weaknesses: Dynamo -can one shot cohocks and two shot every boss if you smack and rickroll them -if the player on your team doesn't slowly nudge forward in glow flies, you're basically dead -4 shots max Tri stinger: -basically the best one at inking turf, can one shot steelheads when fully charged, and it's pretty fast -easily kills small fries and chum, like I said, 450 damage max -your turfing potential fucking sucks if you don't wanna give yourself carpel tunnel Clash blaster: -lowest damage out of all of them but that doesn't stop it from being able to one-shot chum with a direct hit -unless you can hit 5 directs at once, you're not killing that steelhead, goodluck -fast fire rate, nearly at the tri-stringer level, but that won't save you from your low range Finally: the mini splatling: -incredible fire rate and can gun down any boss with around 550 hp, aka steel-eels, slamin-lids, and the 2nd lowest ink consumption rate -unfortunately you need to actually aim it... So many people will suck with this