The billion dollar decision that launched XNA.

  Рет қаралды 6,245

Laura Fryer

Laura Fryer

Күн бұрын

Пікірлер: 80
@germanlowrider
@germanlowrider 3 ай бұрын
If not for XNA we probably wouldn't have started on Owlboy. Thank you for everything!
@laurafryer6321
@laurafryer6321 3 ай бұрын
I'm glad that XNA helped get you started! Thank you for sharing and I hope you're still enjoying making games.
@chameleonedm
@chameleonedm 22 күн бұрын
And then I wouldn't have been able to listen to the Owlboy theme! Praise XMA!
@someguy1719
@someguy1719 Жыл бұрын
It is so cool to find somebody who worked at one of the major console makers being so open and retrospective on a public platform. You keep doing you.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thanks!
@daviddilascio
@daviddilascio Жыл бұрын
"You don't repeat those mistakes, you make new ones" Great quote. Words spoken by those experienced ones.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thanks!
@breadtoucher
@breadtoucher Жыл бұрын
I did one of my first "serious" projects using XNA, (naive) simulation, during summer science camp in high school. Now I am professional game developer in AAA studio. Whenever I see XNA mentioned it brings smile on my face and I always remember those science camps and courses. Thank you!
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thanks for sharing! I was so relieved that it kept going and still is.
@meowstaboy9782
@meowstaboy9782 Жыл бұрын
I could listen to you tell tech stories for hours, your content is fabulous
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@deang8017
@deang8017 Жыл бұрын
I feel like I found the most underrated KZbin channel of all time. This is scintillating stuff.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you for your kind words.
@thomasgraham5840
@thomasgraham5840 3 ай бұрын
Oh man!! XNA was like my proto-Unity. I didn't get too far with it (I was really just a kid back then), but the simple possibility of making my own game made me so excited to learn to program and take computer science seriously. Thanks for helping make this project a reality -- in the long run, it widened my world significantly.
@laurafryer6321
@laurafryer6321 2 ай бұрын
Amazing! It's wonderful to hear that XNA had such a positive impact on your life. Thank you for sharing your story!
@imjust_a
@imjust_a 26 күн бұрын
It's incredible how much of a difference a producer who has an understanding of the technical side of things makes. The way you recount these stories really emphasizes how familiar you were with so many necessary pieces of the industry, and how influential that understanding was to successfully meeting the needs of the developers and the company. It feels incredibly common to hear of someone working under management that is incredibly uninformed on their operations, and it almost always results in a poorer product. However, it seems you really took the time to understand the people you worked with and what they're responsible for -- even if you didn't know all the details, it still appears to have made a huge difference!
@laurafryer6321
@laurafryer6321 26 күн бұрын
Thank you! I've found it's critical to understand as much as you can even if you aren't an expert at the work going on. I love games and technology because there's always more to learn!
@ethanwetzel7
@ethanwetzel7 21 күн бұрын
This channel should have a million subs. It's such a breath of fresh air to have someone with so much experience offer their insight and retrospective. We're spoiled to have you here
@Palendrome
@Palendrome 6 ай бұрын
Laura I just want to say, I LOVE the duke controller. It ooks weird, it's big, but when you HOLD it, it FEELS great.
@GarydeBrown
@GarydeBrown Жыл бұрын
I love your channel (and past work) so much! Your videos are great mini-docs on the industry. Can't wait for more! 🎉
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@joshwent
@joshwent Жыл бұрын
SO COOL to see this behind the scenes. And to consider how this push from a few people for XNA snowballed into Xbox Live Indie Games which basically permanently changed gamer's attitudes towards Indie development itself. Good reminder that we never really know the positive tsunami we can cause with just a little helpful splash.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Exactly! I'm happy it's still getting support.
@quietwulf
@quietwulf Жыл бұрын
It’s so comforting to realise that even multimillion dollar companies can be dysfunctional in their own special way. Thanks so much for this amazing video series! It’s been truly eye-opening
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you for watching!
@sagbag856
@sagbag856 Жыл бұрын
xna was some of the greatest memories of my childhood. good me kickstarted into gamedev lead me to other engines as well (including monogame which started as its successor). i was inspired by the games i saw in xbla. this felt amazing on the 360 era making my friends and i strive to be on it. it really encouraged the people who played the games wanting to become part of it. it was a great movement. at least thats how it felt from my view. honestly, i appreciate this video so much brought great memories haha. thats the type of xbox culture i wish we had today.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you for sharing! Those were fun times. :)
@enirya
@enirya Жыл бұрын
Really cool to hear the history behind XNA. My studio still uses the XNA API to make games using FNA
@laurafryer6321
@laurafryer6321 Жыл бұрын
That's awesome! Thank you for sharing! Merry Christmas!
@enirya
@enirya Жыл бұрын
@@laurafryer6321 merry Christmas 😊
@420_laundry
@420_laundry Жыл бұрын
I love how my big brother used to let me play crimson skies on his xbox back the days, and now I get background-knowledge and insight in the gaming-industry, from the person producing this game. It's unbelievable exciting to be part of the evolution of gaming and the digital market and media. Thank you very much! x3
@SpiritOfHalloween31
@SpiritOfHalloween31 8 ай бұрын
I had no idea XNA was around for that long. I thought it was something that recently launched in 2009 with those blue 360 development kits promoting it in GDC 2009 (those blue kits in general are still very stunning and pretty to look at.)
@laurafryer6321
@laurafryer6321 8 ай бұрын
Great comment! It's very difficult to get anything approved much less shipped in a big corporation. I was glad it carried on after I left and had a positive impact on so many people!
@SpiritOfHalloween31
@SpiritOfHalloween31 8 ай бұрын
@@laurafryer6321 I’m glad that your idea carried on, Those XNA Xbox 360 Development Kits now appear in the used market and they sell for a lot of money. Just the Xbox 360 faceplate with the XNA branding alone goes for $1000 now. Microsoft may have moved on with it, but the branding itself promoting XNA has a cult following among Xbox collectors. I do wish I knew about the framework itself at the time for the Xbox 360, maybe I could have published an indie game out there, but I didn’t have the $99 back then to afford it let alone any real programming skills. However I am glad that others were able to benefit from it, even if it’s just by name alone. The 360 community even calls the final blue dev kits XNA kits too,even though it has no XNA logo on it, still sells for a lot of money in the used market when they appear in the wild. 😅
@arathornd5613
@arathornd5613 Жыл бұрын
I was at Microsoft TechEd in Boston 2006 when I first saw a demo where they in real time built a simple game using XNA and it was fantastic. I ended up using Unity many years later but it was so great to see Microsoft embracing a standard framework to get game devs off the ground. Still sad they stopped supporting and growing it as a tool, but great that the community has kept it going. That was some wonderful insight into the corporate politics and history that brought it to life!
@cl8804
@cl8804 Жыл бұрын
nt
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@melvin4524
@melvin4524 Жыл бұрын
Great video yet again, I find them very informative, game studios today seem way more focused on marketing unfinished products and it's good to be reminded of what the software and hardware standards were back in the day and how passionate people were to push them further.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@TheMeeelting
@TheMeeelting 3 ай бұрын
Oooh i remember writing a little megaman clone in XNA like... 15 years back or something. It was really intuitive to use.
@NorthyToons
@NorthyToons 3 ай бұрын
I was an Artist on the XNA game Yo Ho Kablammo if you remember that.
@thudtheace
@thudtheace 12 күн бұрын
I found my old beginning XNA 2.0 game programming book the other day while organizing my library. While I did not go into game programming, I did go into control system programming mostly using EPICS.
@JohnoR
@JohnoR Жыл бұрын
These videos are awesome and informative. They have helped me appreciate the progress and criticisms of the gaming industry. Thanks!
@ChrisCarlos64
@ChrisCarlos64 Жыл бұрын
This popped up in my recommendations and I'm grateful for it. Thank you for this and I'm now a subscriber. :D
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thanks for subscribing!
@llauram3650
@llauram3650 8 ай бұрын
I run an indie studio and have been making games professionally for over a decade, and much longer for fun. XNA was my introduction as well. Thank you.
@laurafryer6321
@laurafryer6321 8 ай бұрын
Thank you for sharing your story. I'm glad XNA helped launch your game career!
@synonys
@synonys Жыл бұрын
Xbox 360 was the first console I had at launch, thanks for being apart of that
@donaldhysa4836
@donaldhysa4836 10 күн бұрын
6:47 Thats a great photo! :D
@1anre
@1anre Жыл бұрын
I actually thought XNA was the precursor to ID@Xbox and thought you'd both projects as ID@Azure even futther extends that capability to the cloud for developer ease right now. Keep these canonical history lessons coming Lisa.
@muncus9599
@muncus9599 Жыл бұрын
Awesome content. Keep it coming please.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@thaneros
@thaneros Жыл бұрын
Can't wait for the stories you tell on Gears and Crimson Skies.
@meowstaboy9782
@meowstaboy9782 Жыл бұрын
Fantastic and fascinating video! Thank you!!
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@NinjaRunningWild
@NinjaRunningWild Жыл бұрын
Fascinating peak at an interesting era in game development.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thanks!
@abekane7038
@abekane7038 Жыл бұрын
Thanks for sharing your knowledge
@nask0
@nask0 Жыл бұрын
Great content, as always, thanks
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@summergolden
@summergolden Жыл бұрын
Why was the console rushed out ? Because that red ring of death , really gave people a hard look back on the Xbox.
@Rottenpixels
@Rottenpixels Жыл бұрын
I get so excited to see a new video from you.
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@Zicore47
@Zicore47 Жыл бұрын
Very informative video!
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thanks!
@Ghostie.
@Ghostie. Жыл бұрын
3:44 😮
@SuperGGnoRE
@SuperGGnoRE 5 күн бұрын
Just read up on David Wu, he was inspirational in his own right. RIP
@laurafryer6321
@laurafryer6321 4 күн бұрын
David was an amazing coder and one of the nicest people I've known. I appreciate that you took the time to get to know him. Thank you!
@All4Tanuki
@All4Tanuki 20 күн бұрын
Dust AET! I haven't thought about that game in yeeeeaaars
@Ghostie.
@Ghostie. Жыл бұрын
Neat, I love the OG xbox. Still own one today.
@DrDAC-go7hs
@DrDAC-go7hs 3 күн бұрын
Why is it called a Post Mortem and not a Post Partum? Something has been made that didn't exist before (ie born), not stopped existing (ie died), right?
@StigDesign
@StigDesign Жыл бұрын
Great Video love it :D
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@christophertaylor9100
@christophertaylor9100 16 күн бұрын
I remember Crimson Skies, cool looking but not a lot of fun to play
@cl8804
@cl8804 Жыл бұрын
woooooooooo
@james.rogers
@james.rogers Жыл бұрын
Instant subscribe :)
@laurafryer6321
@laurafryer6321 Жыл бұрын
Thank you!
@socasack
@socasack Жыл бұрын
Its Monogame now.
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