In terms of story, I wish they would have you play like 1 or 2 days in prison before the outbreak. Maybe meet Ellias there, see how the prison works and maybe have a scuffle with Danni before going to bed and then everything going to hell
@destroyerjunior5501 Жыл бұрын
That would set an atmosphere more. Could you imagine playing Dead Space during the fall of the Ishimura?! That'd be terrifying! Epic! And just amazing! This game, if it had people who thought ahead, could've been amazing horror game....but it's beat em up with a soso story. But eh...could be worse...somehow.
@MarvelousPhilly Жыл бұрын
Yeah, man. That would've been freakin' dope. I thought about that myself, and for a minute, I actually thought that's what was going to happen. Boy was I disappointed when it went straight into the fck festival of blood, horror, and ugly @ss "zombies."
@arycorvette884 Жыл бұрын
I wanted the story that Jacob was always a convict to begin with just like in the trailers and the story pulls a 180 the reason specifically why convicts are sent all the way to Calisto and just like the characters name I thought Glen Schofield would make it like Jacobs ladder movie just the same were dead space was inspired by Event horizon movie
@arhickernell Жыл бұрын
They also could've taught you combat against inmates before all hell breaks lose
@javierdelacruz3758 Жыл бұрын
story is literally exactly dead space lol idk wasnt a fan
@hero_greene4205 Жыл бұрын
That whole dodging thing is 100% what I thought I was supposed to do until I dodged in the same direction as an attack and still avoided it.
@slicemup9 Жыл бұрын
@@hero_greene4205 Its a very obvious bot.
@hero_greene4205 Жыл бұрын
@@slicemup9 I freakin new it
@shadow4126 Жыл бұрын
You mentioned the map design from the USG Ishimura and it's so true. Even on Dead Space 2, when we return to the Ishimura, there are levels were one previously passed through and seeing them brings back so many horrific memories.
@monkeyslug5521 Жыл бұрын
dude i literally just played this part yesterday scariest part so far i was like fuck no not the ishimura again just walking through those halls was terrifying like oh god what’s gonna pop up
@admiralcoffeemaker6310 Жыл бұрын
@@monkeyslug5521 yeah the lighting in the ishimura in dead space 2 was so eerie, it was like being in a nightmare that you had to get through.
@DesperoVitae Жыл бұрын
It seems like the mechanics on this game would be awesome for a high fantasy action game. Not something meant to be scary, but something you'd fight orcs in.
@sheik_link Жыл бұрын
This is an Imperial Prison, and suddenly Nurgle demons infect the prisoners?
@windflier1684 Жыл бұрын
For Honor it is
@Jimbo55151 Жыл бұрын
I kept imagining a game set in the Plague Tales universe with the mechanics
@DesperoVitae Жыл бұрын
@@Jimbo55151 yes! This! Replace instantly dying when someone touches you with this combat. But make the enemies monsters and not just The French.
@Jimbo55151 Жыл бұрын
@@DesperoVitae Set it even during some of the wars going on we see the aftermath of. Have us fight both the English and the rat abomination things. God it would be so good
@themarcshark2 жыл бұрын
"YOU WERE THE CHOSEN ONE" is a line that hits hard right now.
@gregorycalhoun37882 жыл бұрын
I feel that, glad to see I wasn't the only one who was thinking it.
@tomisabum2 жыл бұрын
Right? And so soon after Scorn dropped and revealed itself to also not be worth my time or cash.
@Zminator19862 жыл бұрын
@@tomisabum Dear God, I was so disappointed with how BORING Scorn was. It's a beautiful game, don't get me wrong, but the lack of music, dialogue, or wtf is going on just made me lose interest quickly.
@Zminator19862 жыл бұрын
"It was said you were to destroy bad horror games not join them!"
@nexusoflife2 жыл бұрын
@@tomisabum Scorn really broke my heart... and I gotta say the original Dead Space is more brutal than Callisto Protocol.
@JamieBayliss2 жыл бұрын
One thing i noticed during my playthrough is that many of the bodies found can't be stomped. A lot of the level design feels noninteractive. In Dead Space, all the bodies (that i can recall) can be stomped. Since that game builds on paranoia, I found myself stomping on everything just to be sure. It was purely out of fear. I tried to do the same in this game and found the bodies laying about were static. A little detail that I found was done better in Dead Space. Just food for thought.
@punishedfist2 жыл бұрын
I agree yeah. 99.9% of bodies can be mashed in dead space. Only exceptions I can recall are the pollutey guys in the hydroponics and the enemy type who spawns other enemies.
@Marsh_1252 жыл бұрын
Plus stomping the bodies was really satisfying in Dead Space. Also in this game, you can’t really control where you stomp… your character kind of auto locks his foot into the middle of a body. Sad that this game hasn’t lived up to expectations
@shawnnelson3194 Жыл бұрын
U could stomp out any body in dead space but if they were already dead u wouldnt get any ammo or anything so it sounds similar
@alvink98 Жыл бұрын
True . When you stomp on corpses in dead space , it just splatter everywhere , on the floor on the wall , blood limbs organs you name it , just so satisfying . Here in callisto you can't even stomp properly , the corpses stay intact , blood doesn't splash much . The differences of both games are night and day , just like Back 4 Blood and Left 4 Dead , another failed successor .
@PRODUCTOFPAIN Жыл бұрын
its really interesting cuz this is what also gave isaac ptsd if u look at dead space 2, you can see how paranoid he is telling ellie about the necromorph limbs
@SpectreSaunders2 жыл бұрын
The Callisto Protocol *did not* make us whole...
@alfredoamendez42992 жыл бұрын
Maybe the remake of the first Dead Space will make us whole... again, maybe, EA isn't any good but the studio making that remake showed they are putting a good amount of effort making it... time will tell.
@alexrenner51172 жыл бұрын
@@alfredoamendez4299 I do not trust EA and do not advise you. Trailers have already shown that the remake is not worthy of the original game
@gamerguy69902 жыл бұрын
@@alexrenner5117 what’s been shown of the remake has shown way more promise along with exposure behind the scenes of them working on the game I don’t like EA as much as the next guy but if you don’t support a good game because publisher bad then you’re dooming them from changing and whoever decides to work alongside them
@Murdstone122 жыл бұрын
@Alfredo A Mendez not really whole. It's just shoe polish of what we've already played. Something entirely fresh new and delivers to the player would definitely make you feel more full
@alfredoamendez42992 жыл бұрын
@@alexrenner5117 The only things i disliked about the Remake so far are the animations, they don't feel weighty and with personality like the original had, but everything else is quite good, the things i am mostly interested are the backtracking, the Director AI that is similar to Left 4 Dead and the new levels. I respect your opinion but i disagree.
@BlaqAdam Жыл бұрын
Also turning your back to the enemy causes them to immediately teleport to you. Even if you run. Once they lock on to you, turn your camera to see behind you and start running. They literally drag the enemy to you. Edit 1: Enemies can also hit you anywhere on ladders. If you're at the top and they're at the bottom, you will take relentless damage.
@EyefyourGf Жыл бұрын
That is horrible,first i was looking forward to this game,and now i never wanna play it,even when they fix performance i simply don't care anymore.
@schmushschroom3873 Жыл бұрын
I fucking knew it. They fucking use cheap game mechanic to force me to do these tedious shitty combat. I like this game but god does it feels like the dev try their best to make me hate it.
@Straightouttapocket Жыл бұрын
Wow that’s actually pathetic. Combine that with the complete lack of originality, rehashing Dead Space so badly that lesser informed people will literally think it is Dead Space, then copying Resident Evil 2’s ending with the Mr. X/Birkin Hybrid boss leading to a laboratory self destruct sequence…I don’t think I’ve ever actually rooted for a game to fail before. But I want this game to fail.
@saamo1423 Жыл бұрын
@@mrchow5047 It's dead space but worse, cry more
@zazombiezmasher0116 Жыл бұрын
How does this have so many likes when it’s blatantly false to the point of a serious lie? The enemies absolutely do not teleport to you, they run towards you when you back is turned, you can see this with every enemy cause they actively stop running towards you when you turn around
@Dart572 Жыл бұрын
Tbh I think the best way to do melee in survival horror is how Condemned: Criminal Origins did it, but before the super stun gun. Breaking off pieces of rebar and planks of wood to desperately swing them at scary shit, most weapons having kinda low durability, upping the anxiety and need to manage shit.
@gladiator_gamerbr6061 Жыл бұрын
And the brute enemies, no matter how tough or scary they were, would go down with a single headshot from a 9mm pistol, making firearms really realistic and also unreliable in closed spaces with limited ammo
@TheAtticus82 Жыл бұрын
Thank you! So few people know about Condemned these days. It's meele combat was 🔥
@hopelesslyoptimistic8231 Жыл бұрын
So basically the last of us?
@AlbertBalbastreMorte Жыл бұрын
Kept thinking about that game during the review
@Hubbleshubbles Жыл бұрын
Imo, this really only works because Condemned uses a 1st person perspective. It's also why it's horror is so very effective. The FOV itself is nauseating and everything is literally in your face.
@persianguy15242 жыл бұрын
Havent played the game yet, but for me personally you can’t get that close to the enemy and beat them to death with a metal pike, again and again and still feel scared much afterwards. Keeping those enemies away and not letting them reach you with an array of weapons or just straight up running away adds to the horror so much. Edit: Just played the game 2 and a half times and its nothing revolutionary, except for the cgi like graphics when you set the graphics quality high, but a solid 8.2/10 game for me. Play it if you like dead space like games. Good game overall.
@southernfried192 жыл бұрын
Yep. It’s not realistic. You can’t melee your way through all that and have it feel even halfway believable.
@Asin242 жыл бұрын
I would say you could, but it needs to be done very right. It feeling incredibly dangerous and when you get in having your character frantically swinging down as the creature makes horrific sounds squirming where if you know you stop your going to get ripped apart. It should be an act of desperation and one that that makes you feel like your in danger by how its executed even if in the game mechanic wise you are likely perfectly safe so long as you keep spamming the button and nothing jumps on you and interrupts you. Having your character finish off out of breath taking a second to regain their composure. Really selling the danger of getting up close making those close range encounters feel terrifying. Not that the game comes remotely close to that sadly, but it is something a great game I feel can pull off.
@2canwin6352 жыл бұрын
It’s a lot like souls games but in the worse way. Fromsoft’s enemy design can be truly horrific but by the time you’ve whacked it with a great sword a couple of times you get desensitized to it. That works great for something like elden ring but not so much for a survival horror game.
@southernfried192 жыл бұрын
@@2canwin635 Correct. Works great in Souls, Bloodborne, etc… Not here it doesn’t.
@jakeshepherd70462 жыл бұрын
imo the melee focus adds to the intensity of the situation. The game takes place in a giant supermax prison, when you watch old prison movies where riots take place, the riot is almost never resolved by the inmates and guards having a big shootout, instead the guards and inmates have an absolutely brutal close-up brawl. It's the same with the Callisto Protocol, you can't avoid the enemies, you have to confront them directly and always keep them at arm's length. Ranged combat is useful but enemies are so fast that they easily close a great amount of distance. In Dead Space, Isaac could melee, but a combination of the weight of the suit and Isaac's inexperience causes it to be slow and clumsy only really good for playing "Keep away" with Necromorph's. Jacob however is far scrappier, he isn't some grad student engineer, guy's basically a space trucker so it makes sense he'd be a lot more capable in melee combat. The mutants of Callisto are also far more similar to drugged up humans than Eldritch abominations which makes it more believable that you can beat them with some pretty heavy weapons like the crowbar and stun baton.
@tlcompletionist78922 жыл бұрын
I was wicked surprised there was no NG+ at launch. I loved running through the Dead Space games with my overpowered gear after my initial playthrough.
@zurcus72242 жыл бұрын
quite a few AAA games in these years that had NG+ decide to add it some time after release, but that poses the problem that by the time it might be out, many people could have moved on from the title already
@edward67492 жыл бұрын
You finished it already? How?
@tlcompletionist78922 жыл бұрын
@@edward6749 I haven’t played it yet. I just googled whether it had one or not.
@edward67492 жыл бұрын
@@oriandthesleepytime I mean I put two hours, but I put the game down to take a break since it’s ok. It’s feeling like a chore to beat it honestly
@alastor80912 жыл бұрын
Running through the games with an inventory full of ammo, especially the Pulse Rifle, is just great.
@DanteTheDemon7 Жыл бұрын
It’s The Order all over again, it’s basically a tech demo.
@arthurluna6189 Жыл бұрын
Oh no, *The Order* 😱
@Sorrelhas Жыл бұрын
Damn, The Order Now that was a video game Definitely one of the launch titles of the PS4
@uria36793 ай бұрын
Just goes to show that OG creators are losing their talent
@clankcode14372 жыл бұрын
One thing that REALLY annoyed me in the game was the fact that Jacob's stomp SNAPS to corpses, meaning that in situations where there were multiple crawling enemies I'd get completely destroyed because the stomp decided to arbitrarily lock on to the nearest corpse instead of the crawling enemies, causing me to get locked into the stomp animation while tanking a ton of hits. This was a problem that occurred so many times in my playthrough, and it was nearly the reason I gave up on playing. The combat in general honestly feels like BS a lot of the time.
@OrionDawn15 Жыл бұрын
@@Pramote2214 'Git gud' doesn't fix shitty controls and combat.
@Pramote2214 Жыл бұрын
@@OrionDawn15 I dont have any problems with combat and controls. You must be playing a different game
@OrionDawn15 Жыл бұрын
@@Pramote2214 Maybe you're too busy sucking in copium to be objective about this.
@THEODSTKING117 Жыл бұрын
@@Pramote2214 ur such a pro gamer dude
@shoryuken3305 Жыл бұрын
@@Pramote2214 Are you even old enough to play these types of games?
@gameinspection49992 жыл бұрын
BABE WAKE UP NEW SUZI VIDEO
@mariobadia45532 жыл бұрын
WHY ARE YOU SCREAMING
@joelputz37342 жыл бұрын
Guys, your both scaring me!
@Lanoman123 Жыл бұрын
Simp
@Fedor_Kisliakov2 жыл бұрын
I haven't beaten it completely, but I gotta say: you do not want to let enemies close to you in horror games. Dead Space, Resi, SH - you know if you let the monsters close, you are fucked. In Callisto, you are okay if you let them close. You actually have to. And that eliminates any tension. And spot on about Homecoming vibes, that's what came into my mind immediately. Also, don't get me started on the Steam version and its, hm, "performance".
@StitchRizz902 жыл бұрын
My point exactly
@freakishuproar11682 жыл бұрын
Yes! Your comment hit the nail on the head. I was looking at the combat and thinking "why don't I like this?", "why am I not scared or even thrilled by what I'm seeing?", etc. And you're absolutely right, getting close to any monster in a survival horror game is something you normally avoid, it's a last resort. Getting into some sort of Jason Bourne-esque punch-up totally alters the vibe of the game - at least, as far as merely seeing footage can tell me. I might need to try it first, but between your observation and the my palpable disappointment at how generic the enemy design is, I'm not really excited for this game anymore.
@kg8882 жыл бұрын
There we go. It does remind me of slient hill home coming.
@WhySoSeriousSenpai2 жыл бұрын
well enemies in this game will alway be close to you
@astrocyborg2 жыл бұрын
What about condemned
@dereknight861 Жыл бұрын
It was doomed. The moment they announced that Dead Space would come literally less than a couple months, it was basically a poor appetizer as we awaited the main course.
@bthsr711310 ай бұрын
No. This game was already digging its grave with its horrible design. The Dead Space remake just came along with nails and a hammer.
@rockybalboa45936 ай бұрын
@@bthsr7113 I completely disagree man. I just played through this game for the first time and personally had a great time and really loved it. I certainly get that the combat and dodging could definitely not be everyone’s cup of tea (it wasn’t my favorite either), and I get that some people get bored of fighting the same boss multiple times, but even though I agree with those criticisms I personally really loved the game and had a blast overall. It’s definitely not perfect, but I don’t think it’s anywhere near as bad or disappointing as everyone makes it out to be. People are being way too unfairly and overly harsh IMO.
@ruebenb88872 жыл бұрын
What I also found recently going through this game is there is a LOT of those “pick a path and hope it’s the right one” sections in the game. More than once I found myself going the intended way and missing out on loads of stuff because the path closes behind you. I hate when games don’t make it clear which way to go
@kylecunningham97932 жыл бұрын
Yup a massive pain the ass
@Gadtkaz2 жыл бұрын
And dead space literally had a button you could press to avoid this exact issue...
@KIUStinger2 жыл бұрын
Or going back and forth between each path until you realize that one is intentional and one is side exploration with...idk, an entire reforge and a ton of credits/sellable items??? Or maybe the one where the optional side is the one where the robot stands at the end of the hall, possibly leading some players to believe that's the next step after evading the robot for so long, or for some, like me, to believe that it's where you are supposed to go next. My problem is that I don't mind when games like GOW have the yellow symbols that dictate where I'm supposed to go. I've missed out on several optional areas in this game because I just didn't know where the game wanted me to progress and just guessed. Why???
@ownagemcpwnage26632 жыл бұрын
The game does show you which way to go to follow the story. It’s a blood trail. Always the blood trail leads ahead. No blood trail? Probably side area with items
@FerretCuddles2 жыл бұрын
"I hate when games don't tell me where to go" Okay tax write-off. If you're looking to be spoonfed, go play your minecraft.
@AngryHomunculus2 жыл бұрын
Haven't finished the video yet, but considering it sounds like 'The Callisto Protocol' is a 'Back 4 Blood' type situation, I decided to Google Glen Schlofield, and it turned out that not only did each Dead Space game have a different director, but Glen Schlofield was only an executive producer for Dead Space 1, which to my understanding just means that Glen makes good business decisions
@jesseomollo94052 жыл бұрын
Well, he came up with dead space concept then the writers take over from there... Same as he did with calisto protocol
@AngryHomunculus2 жыл бұрын
@@jesseomollo9405 Why does this just sound like me getting a commission from an artist on Twitter?
@jesseomollo94052 жыл бұрын
@@AngryHomunculus it's just like what many movie directors do. They have an idea and concept and then hire writers to help mold it into a proper story.
@sporepda2 жыл бұрын
@@ScribbleNuts Its like every other famous name in the industry kind of situation. All of them did much less to bring your favourite games to life that they like you to belive
@loudtaste10462 жыл бұрын
Yep that’s true
@DemonicRobots2 жыл бұрын
From the way you describe dodges, it really feels like it was originally what you said, where if they attacked with the right arm you dodged left and vice versa. Especially since the main limb based damage you deal is to enemies.
@pegeta2 жыл бұрын
Is super punch out the horror game
@CruelestChris Жыл бұрын
That would be The Surge 2 with the controls reversed (in that you block by leaning into the attack rather than dodging away).
@justinjohnson4920 Жыл бұрын
I feel like they fucked me. $70 for this bs…
@elkmeatenjoyer3409 Жыл бұрын
Who knows it could be a glitch.
@JustFun-ho6qy Жыл бұрын
They probably noticed that requiring dodges into into specific directions would break combat with multiple foes even more.
@Balder-gb4eq Жыл бұрын
You know it's bad when thumbnail cartoon Suzie isn't cosplaying lol
@Ghoulif2 жыл бұрын
I’m really bummed to hear that this didn’t live up to the hype. Was really hoping for a great sci fi survival horror game 🙁
@mariobadia45532 жыл бұрын
Don't worry they did space remake will be out in less than 2 months
@TheSmugOjou-sama2 жыл бұрын
Good thing we have Signalis.
@Ghoulif2 жыл бұрын
@@TheSmugOjou-sama I should specified “triple A”. Signalis is great
@formertofu2 жыл бұрын
well the problem is Sphere Hunter, did say "oh This would be the OG deadspace concept. But she kinda overlooked, deadspace was a team effort. While Callisto Protocol has Shofield saying "its more like god of war" and people have ignored that. Holding up one singular person as the visionary for a product is not a good idea. Especially when you watch Schofield talk, and he makes it clear Dead Space was a team effort.
@chrisg43052 жыл бұрын
@@mariobadia4553 which makes no sense at all. Dead space still looks great. No need to remake.
@YunoGasainazimethslave2 жыл бұрын
Signalis is the true survival horror game of the year. Really hoping you'll make a video about it
@revverb74592 жыл бұрын
seconded
@lucasart3282 жыл бұрын
Its not that scary tbh and i dont like the anime but its cool effects and atmoshphere
@plinfan65412 жыл бұрын
The Virgin "Not-Deadspace" VS The Chad East German Anime Android Adventure.
@RPGLameO2 жыл бұрын
Sígnalis is amazing
@plinfan65412 жыл бұрын
@@RPGLameO Fact right there
@crishughes9152 Жыл бұрын
The problem I think the horror games have in these days is not showing the enemies as a real threat
@Mr.Honest247 Жыл бұрын
They’re probably too worried it’ll scare away the mainstream audience with them saying, “iT’s tOo hArD….” So they made it accessible enough that any moron can play it even with its linearity sigh… Developers need to have balls these days and make survival horror what it needs to be and stop focusing on appealing to every single type of gamer out there! They need to know their audience and stick to it!
@clementecervantes8449 Жыл бұрын
Alien Isolation ??? 🤨
@crishughes9152 Жыл бұрын
@@clementecervantes8449 What about it?
@Tores444 Жыл бұрын
@@clementecervantes8449 that games not very mainstream
@clementecervantes8449 Жыл бұрын
@@crishughes9152 The Alien is a REAL threat.
@FurthestBen Жыл бұрын
Your sudden mention of Signalis made me want to play it and I have to say it did not disappoint. Thank you. (Even thou it broke me emotionally)
@nman551 Жыл бұрын
I wanna play signalis too!
@asspills2 ай бұрын
One of the best games, ever. Period. I was so profoundly impressed with that experience. (don't get crazy expectations from this, though! That's bad for any experience. Take it as it is! 🙂)
@x_ghst36302 жыл бұрын
The only thing I find weird is that when you're near death you get knocked to the floor but then a completely different animation starts as a death scene
@TheYetixOUTx2 жыл бұрын
I heard something about a season pass coming with death animations....
@rh47092 жыл бұрын
@@TheYetixOUTx Tied to DLC content (outfits and the new story/monsters). You don't get new animations for base game
@x_ghst3630 Жыл бұрын
@@TheYetixOUTx yes that is true
@celfhelp Жыл бұрын
Dead Space loved its death scenes, but i think Glen went a smidge overboard with this game
@x_ghst3630 Жыл бұрын
@@celfhelp it does seem like death scenes are more prioritised over just falling to the ground after being hit like oh here's the same death scene animation over and over again
@GenesiisDavid Жыл бұрын
This for $70 is a tough, tough pill to swallow.
@Ronin-kk4bt Жыл бұрын
Sigh just save your money
@sorcierenoire8651 Жыл бұрын
@@Ronin-kk4bt true
@GenesiisDavid Жыл бұрын
@@Ronin-kk4bt yup, getting dead space instead.
@Sorrelhas Жыл бұрын
I have taken a lot of pills throughout my life and not once I've found any of them hard to swallow Just drink water, you'll barely feel it
@drnkds Жыл бұрын
It’s 30 bucks now
@facuuaf Жыл бұрын
I don't know how Glen Schofield missed so many points previously perfected by himself
@RexVonTerror Жыл бұрын
Ummm ... Not by himself. You really don't understand how games are made huh?
@BrodyVO Жыл бұрын
@@RexVonTerror let’s calm down
@Finnball12 Жыл бұрын
@@BrodyVO he is kinda right though, he might have directed the game, but all the magic that made the original dead space so good was made by the development team
@fkyfky0208 Жыл бұрын
@@Finnball12 I can tell he is no Kojima or Miyazaki. Now I doubt his contributions in Dead Space. I should've known better. All he said in interviews was "I worked on Dead Space. Remember that game?"
@Nik-fb Жыл бұрын
From what I understand, he was the creator and producer for the original Dead Space (the most survival horror of them and the one that earned its reputation in the first place). Beyond laying out the idea and making business decisions, he probably didn't perfect anything. The director would have carefully tweaked every scene we fell in love with and guided the devs. The devs would have created the sounds that added so much to it, the animations that silently told Isaac's side of the story, the creepy body-terror enemy designs, and everything else we all love. Somewhat like the big boss at a massive company. Great at crunching the numbers and guiding the general progression, but not actually responsible for the quality of the product going out. I appreciate him coming up with it, or at least being one of the people that came up with it, and he clearly got his team on the right page for Dead Space 1 by doing his part well, but the whole marketing campaign gave him way too much credit to get fans hyped.
@gamerhats4145 Жыл бұрын
Game has it's issues, I don't think it's a terrible game, personally, but I literally hope with a potential future sequel they address and fix the issues that do hold this game back from being a really great game.
@AstralPhnx2 жыл бұрын
Signalis really was the goated survival horror this year. I wasn't looking forward to Callisto that much tbh but I had my eye on it and seeing people just... Not like it is like... Oof
@BathrobeHero Жыл бұрын
Signalis was just so goooood, a labor of love by people who knew exactly what they wanted to make
@fernandozavaletabustos205 Жыл бұрын
I think I rather play Signalis!
@Darkjack-FR Жыл бұрын
Signalis is awesome!
@CJ-nm8sw Жыл бұрын
It's that good? Is it actually scary?
@Darkjack-FR Жыл бұрын
@@CJ-nm8sw Fear is subjective, but sensations are good. The game design works. If you like first Silent Hill and Resident Evil games, you will enjoy Signalis.
@__cmo2 жыл бұрын
Omg I'm so glad you mentioned signalis. I feel like everyone is absolutely sleeping on that.. seriously probably the most worthy torch bearer of classic survival horror i think ever
@222wesker2 жыл бұрын
it’s gay game I hate it but I like the game play it’s like RE but story gay 👎
@d3kk1s2 жыл бұрын
@@222wesker What?
@AlynRapi2 жыл бұрын
that game is amazing!
@mongrelshadow142 жыл бұрын
I've been hyping it to my friends ever since I've played it and it will be one of my top recommendations for anyone getting into survival horror from now on.
@ChadHellgado2 жыл бұрын
@@222wesker furry
@SeddieWeddie Жыл бұрын
Platinumed the game yesterday. Overall the game was okay. My biggest gripe with it was that a little under 1/3 of the game was actually in the prison. Other games where you’re in one setting for the majority of the game (Sevastopol, USG Ishimura, Titan Station, Mount Massive Asylum, Temple Gate, RPD, etc.) makes the reward bigger when you finally leave.
@seanmcallister7846 Жыл бұрын
Just wanted to say THANK YOU for bringing Signalis to my attention. Bought that over Callisto and it was such a good decision.
@tyhjyys Жыл бұрын
lol this video prompted me to buy signalis aswell and it's an incredible game. i never really liked oldschool RE style games before but signalis is just surreal.
@sixdegreesofgaming4719 Жыл бұрын
Disagree
@sixdegreesofgaming4719 Жыл бұрын
@@tyhjyysdisagree
@mickael4862 жыл бұрын
I was really rooting for this game considering it was from the creative director of one of my favorite games of all time and it's an independent studio
@Batoman2 жыл бұрын
He was just a producer, is the same shit they pulled with back 4 blood
@Wanderlauch2 жыл бұрын
I'm hoping for a Signalis video, honestly. That game needs some recognition.
@str8apem88 Жыл бұрын
Bro, pretty much everyone agrees that it's one of the best horror games to come out this year along with Faith.
@Wanderlauch Жыл бұрын
@@str8apem88 But I personally love to see different takes on games that I like, especially when there's nuance and a lot of room for interpretation.
@Tliss Жыл бұрын
I really wish that the robot enemies were either much harder to kill or straight up unkillable. When they first got introduced I was just hoping that they wouldn't be a stalker enemy like Mr X, but then as soon as you get a gun you can kill them if you do it quickly. I think that the robots should have been a way to shake things up where you have to stealth around them rather than fighting them. Also the blind zombies' hearing definitely needed an upgrade. I would have loved to lure them somewhere else by using GRP to throw something away from my location but they don't even hear that. They also don't hear when I stealth kill their fellow zombies when they are legit less than 2 feet apart from each other. There was one spot in the entire game where I found music playing in a room and I thought it was cool at first, but then I wondered why they didn't do more of that throughout the rest of the game.
@burgerpocalypse3 ай бұрын
i played it for about 3 hours with game pass, i got to a part where you have to get past a security robot in the greenhouse place. i kept trying to kill the robot by shooting its head, but it would instantly kill me as soon as i did so. i tried to sneak past, but i would get locked into combat with enemies hiding in the trees, and the robot would inevitably see me and instantly kill me. every time i died, i lost about 10 minutes of progress because the checkpoint was 10 minutes before entering the area, which also included having to go through a side area to get a weapon and other stuff, where there was a two man gank squad waiting on the way back. i did this about 4 times before i gave up and uninstalled because i was just so unenamored with the whole experience. glenn schofield is terrible at his job
@kitsunehanyou092 жыл бұрын
When you were talking about how your character's death animation went from 1hp to a canned animation loop made me realize the importance of having a few regular and quick death animations (ex. Just falling over dead or maybe getting decapitated) actually helps keep the well animated stuff from getting stale by allowing those from appearing too often. With that said, it's too bad CP is disappointing.
@Darkerxz2 жыл бұрын
Please don't call it CP lmao
@LowKiiSavage2 жыл бұрын
nah rewrite this 😂
@mrpetebojangles212 жыл бұрын
I feel like Mass Effect did a good job with this. Quick deaths and cinematic deaths.
@christianhaase11812 жыл бұрын
It actually does have quick deaths. I'm curious why she thinks it doesn't half of my deaths so far have been "quick deaths"
@JohnDoe-uf3lj2 жыл бұрын
It sounds like you’re referring to either something illegal… or you’re referring to Club Penguin! 😂
@04Firedude2 жыл бұрын
Man am I glad I didn’t preorder this game and I was so close to doing so too, I really thought this game was going to be so much more than what it is
@muddmoney81142 жыл бұрын
Same
@lordeowstheking2 жыл бұрын
Then you had someone think for you. Typical 🐑
@pliskin51612 жыл бұрын
@@lordeowstheking that’s what I’m sayin
@Supernautiloid2 жыл бұрын
I refunded it after 80 minutes. I was not impressed.
@Supernautiloid2 жыл бұрын
@Maria Flores Straight up. The game is an on-rails linear shooter with no exploration or world building whatsoever. At least, not that I could see. Just mediocre combat and some dodging. In fact, I heard someone today refer to it as a “dodging simulator”. I found it boring as fuck.
@xavierhutchinson7257 Жыл бұрын
I just finished this game and I can safely say that no one can put my experience in words better than you Suzi.
@arborist3227 Жыл бұрын
Big agree on the Sam Witwer part. I love whenever he shows up in anything, hope he gets even more gigs in the future!
@SynthTerror Жыл бұрын
He was the main character in Force Unleashed and Days Gone. And others I'm sure. Never really liked Witwer. He's one-note and sorta pretentious about his skill as an actor.
@KingThrillgore Жыл бұрын
@@SynthTerror Ever noticed how everything he's in is kind of mid?
@SynthTerror Жыл бұрын
@@KingThrillgore bingo Though he was in Frank Darabont's adaptation of The Mist. But that movie worked because of writing and directing, not because of Witwer
@extra45422 жыл бұрын
According to skill up apparently you don’t even need to hold the stick in the correct direction to dodge. You literally just hold it for guaranteed dodge and switch direction to dodge the next hit
@gamingcantina91572 жыл бұрын
Thats correct, just finished it in 9 hrs
@kekdermott30552 жыл бұрын
It's a damn shame this game didn't reach it's potential, what with all the hype around it. Lets just hope the Dead Space remake can live up to expectations when that comes out next month (also definitely getting Signalis, didn't know about it before this but it looks pretty good, thanks Suzi!).
@TreyeParker Жыл бұрын
What hype??
@elkmeatenjoyer3409 Жыл бұрын
@@TreyeParker there was hype, same director as dead space and scifi survival gory game in space?
@Pramote2214 Жыл бұрын
It reached its full potential for me because I werent expecting anything. I never jumoed on any bandwagon. I prefer to use my own brain. Not let others decide for me
@DOLLACROSS2 жыл бұрын
Excellent review Suzi, I think the punch out analogy described the combat perfectly. Also PLAY SIGNALIS
@RX_124__GTR_62 жыл бұрын
SIGNALIS is actually interesting game had me curious enough to watch for 6+ hours
@CrocvsGator2 жыл бұрын
I believe it was mentioned on Castle Super Beast that she did beat it.
@bryanl.33702 жыл бұрын
She said she beat it on her twitter
@punishedfist2 жыл бұрын
Punch out has more interesting combat honestly
@GrayD_Fox Жыл бұрын
It’s a dodging simulator alright. A dodge any type of responsibility for the shit the director put the devs through.
@jerric12282 жыл бұрын
I’m gonna look forward to a sale for this one. Seems like even the most glowing reviews from KZbinrs I like have mostly echoed similar feelings. I think the focus on mele combat was the biggest killer for me, it doesn’t look particularly fun or scary, and I’m glad I’m not the only one who thought of Homecoming when I watched how the combat plays out.
@jiggycalzone85852 жыл бұрын
I thought melee horror finally rid us of its despicable Visage after re6
@michaelramon24112 жыл бұрын
It sounds like the lack of enemy variety really hurts it. If there were always new, weird enemies that you needed to keep an eye on so you could dodge the right way at the right time or hit them in the appropriate weak spots, I think that could be scary, or at least stressful in a good way. A thousand zombies that just fell out of a flour silo? Not so much.
@toy59652 жыл бұрын
@@marting.9613 stupid things entertain fool
@willfromthenorth26042 жыл бұрын
@@michaelramon2411 Yea there weren't many varieties of biophages, the one I liked the most were the four legged ones that can turn invisible but they die way too quickly, maybe we'll see new enemies in the dlc
@blueflare3848 Жыл бұрын
It's a shame to hear the complaints about this game. It looked promising.
@therookie7401 Жыл бұрын
Don't trust the complaints.
@thomasbryans6547 Жыл бұрын
The game is great fun, and while not as scary as some of the older titles, it’s an incredible next gen (or current gen now I suppose) game with plenty of scares throughout
@blueflare3848 Жыл бұрын
@@therookie7401 There's a certain point where you kind of have to, you know? I'm aware that some people complain just for the sake of complaining, and I ignore those people. They find such insignificant things to complain about. However, I do listen to actual fair criticism that has to do with the story or gameplay. With certain games, anyway. I don't usually look at reviews for games, but this was one I was kind of on the fence about.
@BreadCatMarcus Жыл бұрын
@@blueflare3848 Go ahead and play it, my man. I've seen HUGE critics and streamers completely play the game wrong and then say it's "bad mechanics". I love SH, but even she barely gave this a fair shake.
@kytsunee6324 Жыл бұрын
@@BreadCatMarcus “ThE gAmE iSn’T bAd, iT’s jUSt eVerYOnE eLsE tHaT pLaYs iT wRonG” That’s what you sound like, chief. The game just ended up being whatever, it is what it is. Y’all can’t go on forever trying to ignore any and all criticism, living in a bubble where this game is apparently an “incredible next gen horror experience”. Just because it looks nice and has great gore mechanics that doesn’t mean that it’s a good game.
@djmax54812 жыл бұрын
If your saying it's disappointing then it makes truly sad I was looking forward to this game Edit: To answer why would I want to play this when all it seems to be is dodge and hit the same 4 enemies again and again and again does that really sound fun to anyone here
@Throbingkcoc2 жыл бұрын
Form your own opinion. Just because she finds it disappointing doesn't make it a fact.
@hypiucle2652 жыл бұрын
Its not that bad. Its rly fun
@BrandonWestfall2 жыл бұрын
Why put so much weight in other's opinions? Try the game yourself and judge it from there.
@222wesker2 жыл бұрын
@@Throbingkcoc agree
@Slifer85212 жыл бұрын
Tbh, I played the first 10 minutes of the game in my local game shop and in my opinion its freaking great!
@MrNuclearturtle Жыл бұрын
I was hoping the presence of interconnectivity couldve been played as a story element aswell, something we dont often see. Ie, the starting prison area couldve had some pockets of survivors holding out with fires and screaming all around, set pieces of prisoners getting murdered or defending themselves and coming back later with more upgrades, and opening different wings of certain areas, these survivors couldve been overrun, infected or moved to a different area with the fires long burnt out and decay now settling in, like I love games when your in the middle of shit hittting the fan, and wouldve been an amazing contrast to see how the facility progresses. This game is closer to dead space 2 than 1, but at least the gameplay loop was way more refined to justify its linearity. What we have, is Dead Space 1's clunkiness in Dead Space 2's fast paced linear level design which doesnt gel at all together well....
@anis68002 жыл бұрын
A review embargo date being lifted on release day should always be the biggest red flag in gaming 😅
@zurcus72242 жыл бұрын
I still don't get how "We will sue your butt if you say anything before people can buy it" strategy doesn't make many people think something's suspicious
@alittlebirdi2 жыл бұрын
Thanks Suzi! Money has been tight this year but I was considering picking this one up as I'm a fan of video game horror. I think I'll be holding on to my money for RE4 instead :P
@MoNkDiZzLe62 жыл бұрын
Gamefly
@Shakenmike1172 жыл бұрын
I think it’d be cool to have a KZbin where game directors or devs play their own game, see how they react to their product that their consumers will play. John Romero has played his Doom expansions on camera and on more than one occasion has gone “who came up with that?”
@dirpyturtle692 жыл бұрын
This would be incredibly boring. Game devs have played their games hundreds of times before launch to find bugs, exploits, etc. it would be much more interesting to hear them talk about the development of the game instead of watching them react(or not react) to something they’ve seen hundreds of times. Also, for the record, John Romero was actually a massive slacker and way more credit should go to John carMack who is responsible several revolutionary gameplay mechanics throughout the years. Like really, check out his Wikipedia page and look at all the shit he’s responsible for. Gaming wouldn’t be the same without him
@techelitesareadisease88162 жыл бұрын
@@dirpyturtle69 There's some footage of some of the Halo CE devs, including the composer for the music, playing through the game and its pretty good. They obviously aren't surprised by really anything but instead take the time to talk about quirks of development for specific sections of the game, scrapped ideas, etc etc. Definitely the sort of thing that only works well after a game has gone through its lifecycle though.
@noheffthing2 жыл бұрын
Devs know best so it'll be more entertaining thsn the trash youtubers put out nowadays
@caseyhamilton61062 жыл бұрын
Hugo Martin did exactly that actually with Doom Eternal, it’s well worth the watch.
@fkyfky0208 Жыл бұрын
That would just end up being a massive pr stun.
@steffanofumo Жыл бұрын
The whole thing felt more like a huge tech demo then a full fledge game, and the gameplay loop is just not strong enough to carry the whole thing.
@TroySapienRobot2 жыл бұрын
Your reviews are always the most fair that I watch, and I appreciate that. this game is definitely gonna be worth once it goes on sale, but for now, it’s a pass for me. Great video Suzi!
@Snubz93 Жыл бұрын
Signalis was all I could think about while watching this. I would love to hear your thoughts on that game in a future video! I'm still playing through it but my hype for callisto was quickly killed after I started up that gem.
@AdoreYouInAshXI Жыл бұрын
Signalis is over rated as hell. Typical indie game that's over praised and not scary in the least.
@bananasean5145 Жыл бұрын
@@AdoreYouInAshXI Fear isn't just cheap Jump scares. It is also very personal and subjective. Signalis true horror isn't the creepy monsters but the fear of hopeless loss and the unknown. If you are Into cosmic horror like H.P. Lovecraft you will get a tremendous amount out of this game. If this game isn't for you that is ok but it deserves all the praise it gets.
@AdoreYouInAshXI Жыл бұрын
@@bananasean5145 I love cosmic horror. I've read more Lovecraft and Lovecraftian style stories such as Brian Lumleys works than the average person. I also love psychological horror as well. But I didn't get anything out of the game. Sorry, it's just over rated to me. Agree to disagree I suppose.
@BreadCatMarcus Жыл бұрын
Signalis is never scary at all, yet people jerk off to it while complaining Callisto isn't scary. Makes no sense to me. That being said, I really like Signalis, but the love for it is HIGHLY overrated. That game is buggy and messy at many parts but it's forgiven for being an indie. Meanwhile this game has some problems and people treat it like Cyberpunk.
@AdoreYouInAshXI Жыл бұрын
@@BreadCatMarcus Exactly the way I feel.
@AndJusticeForMe2 жыл бұрын
It’s always fun to ride the waves of hype and anticipation until you crash into the rocks.
@11scream2 жыл бұрын
Did you play it and not like it all. Or are you basing it on how other people feel about it. If you did I apologize, if not then you have no room to say anything.
@wills-h1432 жыл бұрын
@@11scream We both know he can’t afford it.
@AndJusticeForMe2 жыл бұрын
@@11scream Actually, I can say anything I want at anytime.
@AndJusticeForMe2 жыл бұрын
@@wills-h143 Don’t need to afford it. Your grandmother bought it for me.
@AndJusticeForMe2 жыл бұрын
@@scottweinkauff2971 Your writing makes you look dumb. You’re no Hemingway, good buddy.
@TheShifter10012 жыл бұрын
Suzi is really sticking to her word when she said she’s “done settling”
@Bzduras2 жыл бұрын
Some lore behind this? Settling with what if I may ask?
@desfefe2 жыл бұрын
@@Bzduras Settling for mediocre survival horror AAA games because that is the best thing you can get in current times. TBH for survival horror, the indie scene is the way to go now.
@A_YouTube_Commenter2 жыл бұрын
@@desfefe Yes. Indie is more crafted with actual love.
@noheffthing2 жыл бұрын
@@desfefe im also done with settling for mediocre youtube videos that plague the platform now
@chubbsreviews2 жыл бұрын
@@noheffthing ????????
@Qwarky2 жыл бұрын
The linearity is a bummer to hear. I was already pretty weary seeing the "walk into room doors lock, fight 4 waves of enemies and doors unlock" trick in footage, but that kinda kills it. Signalis remains the survival horror go-to this year then!
@Zappy_C2 жыл бұрын
And then we wait for Dead Space in January
@Qwarky2 жыл бұрын
@@Zappy_C Eh, I've already played Dead Space several times, I don't need to buy it again
@samy299872 жыл бұрын
What is the problem with linear levels or linearity in games? Why is there so much 'hate' against linearity without extensive exploration or without interconnectivity?
@paperclip63772 жыл бұрын
What's wrong with linearity?
@theghostofsparta45282 жыл бұрын
@@Qwarky it’s your fault for thinking it wasn’t a liner game seriously not a single trailer nor did they say it wasn’t liner
@blue_belt_blues95542 жыл бұрын
I'll never forget the feeling of playing the original dead space all those years ago ...feeling so claustrophobic and on edge all the time ..I was hoping to experience something similar here ,but nope we get a fighting game in space ....
@armyofuno81962 жыл бұрын
So you never watched the trailer
@OrionDawn152 жыл бұрын
@@armyofuno8196 That doesn't excuse how bad it is.
@armyofuno81962 жыл бұрын
@@OrionDawn15 I wouldn't know I haven't played it, hopefully soon
@OrionDawn152 жыл бұрын
@@armyofuno8196 Same here, but preferably after they fix the performance issues that everyone seems to be having with the game.
@armyofuno81962 жыл бұрын
@@OrionDawn15 probably give it like a week or so
@ArtyCollectz Жыл бұрын
Great as always. Am I the only one who absolutely loves her voice though, its soo relaxing.
@IndigoWraithe2 жыл бұрын
17:22 YASS! I am unreasonably happy to see you plug the game after hearing the music in the Dead Space video. Everyone should play Signalis. It's an incredible survival horror experience. Legit became one of my favorite horror games.
@KingInfernagon Жыл бұрын
Signalis is the best horror game I was able to play this year and possibly one of the best horror games within the last decade. Played it on Survival difficulty on my first playthrough and it instantly gave me a sense of nostlagia while having a fresh take on a classic genre. Loved it!
@shoemender972 Жыл бұрын
@@KingInfernagon does it play like an old school re title? looks like might be like re with a top down camera view
@Shrimpcake Жыл бұрын
@@shoemender972 it has modern controls that feels less tanky? But from combat, to puzzles, item management, the amount of back-tracking you have to do is similar just like an old school RE title. Great story, great atmosphere, definitely a personal GOTY contender.
@QuestcastPenandPaper2 жыл бұрын
You even played Signalis music over Callisto Protocol scenes. That is saying so much for me. :D Signalis is still something I have to think about daily.
@avozsaj2 жыл бұрын
I'm surprised she hasn't made a Signalis video yet, considering its influences
@TheSympathize2 жыл бұрын
Dead Space 1 was horrifying because there were legitimate cases where I had to simply run from the enemy to find ammo and or health. I can recall the number of times where I simply didn't want to play anymore, because I was so fatigued from the state of tension and horror I felt, both because of the atmosphere of dread the game created, and the survival aspects where I frequently ran low on health and or ammo. Even with the more action oriented Dead Space 2, there were genuinely scary moments that I got to experience as well. Callisto Protocol had none of these moments for me. This game had 0 moments of tension or dread, besides the moments where I knew that there was probably going to be a jump scare. A huge difference from Dead Space 1, where simply the sound of a necromorph bursting out of the vents at some far corner of the level would make me not want to venture out to find the thing and kill it. So even if they patch the PC performance on this game, it's a pass for me. If they add more DLC that expands the story a little then maybe I'll buy it. But for a 7 hour experience, you don't get a whole lot of value besides something that's pretty to look at.
@dannyhernandez2652 жыл бұрын
I know dead space made me feel anxious to go on after you shop at a store and save. It was like “oh god, what now?”
@Sercroc Жыл бұрын
what difficulty where you playing? normal difficulty not only you always enough ammo, but it you find even too much
@DJWeapon8 Жыл бұрын
@@Sercroc this. Especially if you got halfway decent with the plasma cutter and only used that the entire game, even on the hardest difficulty. The game would only give you plasma energy as ammo drops, except for the odd flamer fuel and contact energy here and there for some odd reason. Lastly, using the occasional stasis for crowd control.
@Sercroc Жыл бұрын
@@DJWeapon8 i rmemebr having alwys too much of the machine gun weapon and the saw blades
@timragen6658 Жыл бұрын
@@Sercroc the thing is the pickups don't chenge with difficulty so it doesn't really get harder
@l0stndamned Жыл бұрын
Interesting to hear about your views on this game. I'd only became aware of it recently so hadn't formed much in the way of expectations. The no backtracking when exploration and item limits are things sounds like a bit of a deal-breaker.
@Jopovania2 жыл бұрын
I'd love to see your review of Signalis! That game blew me away
@legendofhayden2 жыл бұрын
was worried this would be the case and felt weird that most other people didn’t have the same doubts… at least I don’t have to wait long for the Dead Space remake to give me what I’m looking for
@Ira_Avaritia Жыл бұрын
I appreciate your honesty, & your highly detailed explanation of nearly everything you covered, especially the dodge mechanics. Well done.👌
@angelmatiastorres Жыл бұрын
Ah yes the game that just came out and already bitching about bugs like ANY OTHER GAMES and other stuff of the norm of the other games when the game is suppose to be punishing. This youtuber doesn't understand a good game when they see one
@firestarthegamer70872 жыл бұрын
Ayyy another Signalis fan! I love the game as well even tho the story is confusing as first(it's not a bad thing, it actually got me digging more into the lore which is a big plus). Great vid by the way!👍
@ChrisPTenders2 жыл бұрын
Yeah... kinda saw the writing on the wall with this one. Just listening to them talk about their philosophy behind designing this thing had me deflated about it, they were going on and on about jump scares and loud noises.
@shawklan272 жыл бұрын
They took a page from the dead space trilogy on how it approached it's horror where that resulted in those games scares quickly becoming cheap and predictable. It wasn't as bad in the original though the sequels is where it faulters
@Revan-eb1wb Жыл бұрын
@@shawklan27 huh??? what are you talking about??
@Rick_Makes2 жыл бұрын
Thanks for the heads up Suzi, I was planning on getting this but I think I'll just steam wishlist it until a sale. Signalis looks interesting though so I'll take your recommendation on that and give it a go.
@odontoxins32232 жыл бұрын
Yeah I’m returning my copy tomorrow.
@punishedfist2 жыл бұрын
I can confirm everything she has said about this game. I'm about 4 hours in and dont think I will bother with more.
@wallacerigby4393 Жыл бұрын
This game has changed so much since release. I’m holding out hope that the DLC & sequel turns me around on this game.
@TheStuartCarson2 жыл бұрын
While I’m disappointed by the response to Callisto, I’m thankful for yet another informative and entertaining video! And so soon! I saw on twitter you were exhausted by how much you have to do so quickly but we do appreciate it! :)
@odontoxins32232 жыл бұрын
She not lying tho
@TheStuartCarson2 жыл бұрын
@@odontoxins3223When did I say she was?
@Ghostbody2 жыл бұрын
From everything I'm seeing, if they went with the Helix Station local that was used in the audio play, that would have been a more engaging location. There's a lot you can do with a prison but there's way more you can do with the world they built there.
@samy299872 жыл бұрын
You could even combine the two of them, both prison with enclosed spaces and then open areas where there are different entrances to said building.
@emjay6453 Жыл бұрын
It's funny when developers get ahead of things like this and say look this game's not going to be for everybody but for those who it is they're going to love it I remember that quote
@BraveShowBoys Жыл бұрын
I actually enjoyed it
@emjay6453 Жыл бұрын
@@BraveShowBoys me too
@HugoStiglitz88 Жыл бұрын
@@BraveShowBoys me three
@yo-mn4yz Жыл бұрын
@@HugoStiglitz88 me four
@DBfan106 Жыл бұрын
well there's a difference between saying a game isn't for everyone and a game just having a LOT of problems. I'm not really into RTS games so the Xcom or civilization games just aren't something I'm interested in. they're not for me. but a game with a lackluster storyline, wonky controls, or is just plain BAD isn't 'not for everyone' it's just not good. (not saying Calisto protocol is bad, just saying it's no excuse)
@cartoonhistory3532 жыл бұрын
This is exactly what happened with DL2 took away the tension
@sporepda2 жыл бұрын
Lets be honest, "Creator of the game comes back and shows whose youngling how its done" have never ended well, never
@savagemantis90602 жыл бұрын
Bloodstained captured the magic of castlevania again pretty well
@guilhermewolfman2 жыл бұрын
@@savagemantis9060 beat me to it
@savagemantis90602 жыл бұрын
@@guilhermewolfman and we got the awesome metroidvania style game and 2 really awesome oldschool castlevania like titles
@zurcus72242 жыл бұрын
ehh, DMC5 kind of counts against that statement. Yeah, I know it was more people behind 3 than 1 that made 5, but still, you can't ignore such a blatant example
@Beastw1ck2 жыл бұрын
Makes me think of Outer Worlds. Was so hyped for New Vegas devs making original Sci-Fi RPG. Alas...
@InternetMouse2 жыл бұрын
The worst part is that dead space nailed this aesthetic so well and it was deemed to be one of the best horror games ever. So seeing this being made by the dead space team. There were so much riding for this game but man, was that all a lie.
@menschman14642 жыл бұрын
Aesthetic wise having played a few hours I actually think it nails the survival horror look and vibe. The sound design at least for me is also a stand out. It’s just that unfortunately the combat really clashes with that and breaks up tension.
@DanielHernandez-hu3ym2 жыл бұрын
i highly suggest playing the game yourself. This game isn't dead space even if there are similarities. The general audience have been loving it so far and most of the issues are coming from pc players.
@ixkazexi69882 жыл бұрын
@@DanielHernandez-hu3ym pretty sure pc is it general audience. and its really not hard to make a game run on a fucking 4090, my specs are more then overkill for the next 5 years by far and still i get AWFUL fps drops to around 5 almost every time i open a door or play the game. and I don't think they want a dead space clone just that dead space is by far one of the best horror games ever made. just sad to see how the SAME team can make something so half baked with how much they hyped it
@DanielHernandez-hu3ym2 жыл бұрын
@@ixkazexi6988 sucks to be a pc player. Guess youre pc isnt as great as you thought it would be. Oh well, guess you cant enjoy the game along with all other brainless reviewers
@EyefyourGf2 жыл бұрын
@@DanielHernandez-hu3ym "and most of the issues are coming from pc players" you wot? issues are with the shitty port of a game,how it can come from us PC players,game has fucking problems,and it's not perfect on ps5 or xbox series x it's just not as bad as it is on PC,and that is only performance,Suzi nailed everything about the game it is the boxing/dodge simulator the shit is mandatory,and all the other issues are valid as well,i'm glad you like it and you are having fun,but that doesn't take away anything from the negatives and performance issues,and before you keep blabering about it digital foundry made video already so spare me please.
@doctorqrow3452 Жыл бұрын
I have had such a smililar taste in games as you, your reviews are generally a good metric of how I'll feel about new ones. Thanks for saving me the time on getting my hopes up for this one. Maybe this was bad timing as I was going to use this to fill the void for DeadSpace; but the remake is around the corner so bad timing I suppose.
@ciberpanque2 жыл бұрын
Meh, I was really hopeful about this one. At least your words softened the disappointment punch for me. Feels like RE3Make all over again :( AND NOW I NEED A SIGNALIS ESSAY FROM THE GOAT Thank you for being so fast on this one, Suzi sz
@diabolicalpotate2 жыл бұрын
Sad to hear this was a bit of a flop for you, but I will take that endorsement of Signalis as a cue to put it on my to buy list!
@odenmora75742 жыл бұрын
damn. that's tough. hoping another game can reach "survivor horror" levels. need more of them.
@Kingsservant83 Жыл бұрын
Thanks for recommending Signalis. I am having a blast playing it. Right after playing Calisto, this makes me feel good again.
@AlienBusDriver12 жыл бұрын
This makes me so unbelievably sad, I was really rooting for this team and this game.
@ESFDragxnFistEntertainment2 жыл бұрын
They're a new studio I'd cut them some slack
@AbuHajarAlBugatti2 жыл бұрын
Still a good game. Maybe dont be a moron and make your own oppinion. Its like listening to retards rating movies and declaring it as Universal fact even though anyones taste is fully subjective
@redbeardnj2 жыл бұрын
Its not as bad as they say dude. Don't jump on the hate wagon without playing it
@IRAQYsniper952 жыл бұрын
@Dman_Underneath thank you seriously I hate it when ppl get hyped for a game...like seriously guys wake up... how many disappointments do we need for it to finally sink in.. gaming industry is thr latest snake oil..
@noheffthing2 жыл бұрын
@Dman (Formerly Roman Bellic) youtubers?
@grimskeeter2 жыл бұрын
Super sad this is what we got but all I have to say is… Jacob can give Jill a run for her money when it comes to dodging.
@kingrobotnik69502 жыл бұрын
Heaven help him if he tries to out lockpick her lol
@fulcrum67602 жыл бұрын
We expected another Bloodstained but instead we got Mighty No. 9: Survival Horror edition.
@krydenhearts Жыл бұрын
Every one of your videos is like a teacher throwing his/her students a class party and it’s great every time
@Thepersuasian2 жыл бұрын
That’s exactly how I thought dodging worked with that 2nd enemy near the cells 😅 I was dying soooo much I thought I was just bad lmao
@NSD150 Жыл бұрын
At first I thought, there’s no way a $20 game is better than The Callisto Protocol, but then I bought SIGNALIS, and I love it! It’s like dead space and classic resident evil had a baby. I’ve been ACTUALLY scared more times than I can count, and I’ve been scared ONE time in TCP. 10/10 would recommend.
@nicholasd16552 жыл бұрын
This is a masterful review, excellently describing the game’s shortcomings from both a objective and personal view. I could understand mechanical imperfections of the game, without having played it! Just wish you talked more about the story.
@CREDLACE Жыл бұрын
Just wanted to mention that, fresh from this video I looked for Signalis on STEAM, then realized it was on Game Pass, and WOOO HEEE! I was not ready for the absolute bonkers trip. Thanks bunches Suzi for the recommendation.
@smuggy269 Жыл бұрын
If there’s one thing I’ve learned from the past couple years is that if a game mainly markets itself on its visuals then that means that’s all the game really has to offer…and unfortunately Callisto is one of those games
@lindinle Жыл бұрын
Scorn
@HugoStiglitz88 Жыл бұрын
That's not even remotely true LOL there are tons of amazing games with amazing visuals
@amx9122 Жыл бұрын
Bingo!!!
@LukeWatson13 Жыл бұрын
@@HugoStiglitz88 You're misunderstanding what Smuggy is saying. He's not saying that there aren't amazing looking games that also play amazingly that have come out in the last couple years, he's saying games that almost exclusively market themselves on their visuals alone usually have very little else to market besides the visuals, which is very much the case here with Callisto Protocol. Most of the advertising showed off how the game looked rather than dive into the gameplay because the gameplay that is there is extremely shallow and the people putting the game out knew this (even down to having a review embargo until launch date).
@Kizzainpleh Жыл бұрын
@@LukeWatson13I don’t understand how people think the gameplay is shallow when in dead space all you’re doing is shooting. Your melee is literally useless in dead space. Callisto actually adds another level of mechanics to what was already present in dead space
@Xehanort10 Жыл бұрын
On a playthrough I watched the person playing it said that if you're fighting more than 1 enemy the combat system sucks. She got sick of it a few hours in.
@lasthand3428 Жыл бұрын
That's because they suck. You are supposed to use weapons and the GRP gauntlet not just the baton.
@rh4709 Жыл бұрын
This isn't the Matrix. You're not supposed to be in a position where there are 2 enemies within melee distance. Skill issue
@marquiniopinio2 жыл бұрын
@The Sphere Hunter, if you want to know more about Jacob Lee... you will have to wait for The Callisto Protocol 2 to 4, and finally experience his origin story in Callisto Protocol 0.
@Brylant1980 Жыл бұрын
Recently I watched most of the videos on your channel and I must admit that the only thing I would like is that there were more, much more of these great videos. It is really great to watch and listen to. In your materials and in what you say i can see the real gamer experience and I like it very much 👍
@truercker132 жыл бұрын
I feel the exact same way unfortunately. I did have some fun, but man, there was just so much more that could have been added to this game. Glad to hear we both think Sam and Karen are awesome!
@KalebKing882 жыл бұрын
Thanks for the heads up. Even though I spent less than $100 on this game, I might enjoy playing it for its cinematic entertaining value. Hopefully the DLC will add more to this game.
@EHKOS2 жыл бұрын
Hearing and seeing little about the game until a week ago was worrying, and I'd be glad about this wariness if I wasn't right so damn often. Callisto as a word brings up exactly the atmosphere they wanted, memories of finding Jehuty in a coffin, cold, dark, and mysterious. Then I saw just how similar it was to Dead Space and gave it the benefit of "Obsidian Scorned." Prey turned out great too, so why not? Then I saw Unreal and my feet got colder, DS2 ran on a custom, in-house EA engine used for Tiger Woods, and while 3 lost a lot of gun feel, it used Havok. The same devs using yet another set of tools means they won't be as familiar with them. After seeing trailers with odd or stiff animations and them sticking Denuvo on it I cancelled my order and waited, then saw justification when it was reported Sony had to send over 150 extra employees. This was one of maybe five games I was looking forward to all year, so it's a huge disappointment. I was fine with it being Dead Space as long as it kept what was satisfying about it gameplay-wise. The "mystery on a dead moon," which are words that make my pants tight, will have to wait for the bargain bin. Thanks for such an in-depth, honest, and full-bodied review as always, love your style and articulation of telling me everything I want to know!
@mattwalters6834 Жыл бұрын
Your reviews and summaries are excellent! New subscriber!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@mangsmoof Жыл бұрын
SH I hope you do a video on Signalis in the future! It’s an awesome game that deserves wayyyy more recognition. Where Callisto fails to bring back survival horror, Signalis is pushing the genre in cool ways.
@LEWIS1992 Жыл бұрын
Thanks for explaining the dodge mechanic WAY better than the game did. I understand it now! Literally died 12+ times in the first hour of the game because I didn't understand dodging at all.
@AdoreYouInAshXI Жыл бұрын
How do you not get the dodge mechanic? It literally tells you to hold the stick down in alternating directions, that's all there is to it. What more is there to tell? Some of you people would have never been gamers in the 80s and 90s lol. Such hand holding is required these days.
@dysfaeria Жыл бұрын
@@AdoreYouInAshXI Callisto's game design is the exact definition of railoading the player instead of letting them think for themselves, so I'm not sure why you're defending the game so much. the incessant use of arrows telling you EXACTLY where to go (in an already extremely linear game, no less), the barebones exploration, and the brain dead easy dodge mechanic just shows how far away Callisto is from being a good game, let alone an actual entry into the survival-horror genre.
@birdstwin1186 Жыл бұрын
@@dysfaeria "the brain dead easy dodge mechanic..." Thank you for proving his point. The rest of the rant is not pertinent.
@Legion8492 ай бұрын
@@AdoreYouInAshXI Calm down old man and also stop ranting about the 80s go back to sleep
@AdoreYouInAshXI2 ай бұрын
@@Legion849 Cry more
@MrMister5555 Жыл бұрын
Went straight for maximum security difficulty and the 2 headed mini boss that you can't melee at all has absolutely soft locked me. I made it to the last one, but I fully upgraded my baton, which was pointless since the most difficult enemy of the game can't even be affected by it and it made me not have enough credits to have enough ammo to take on the last one. So I guess I either have to lose hours of progress or just not play again. :/ And I thought it started out so strong too, but the late game has made the problems way more glaring. Sad, I was pretty hyped for this game.
@destroyerjunior5501 Жыл бұрын
Yea that I don't get. Why would you make a boss who insta kills you when he hits you but you can't dodge, and your melee...a main part of your system. Is useless against them....better boss design would be nice. At least in Dead Space, the final boss was a eldritch horror the size of a spaceship that Issac had to shoot or die quickly.*