Resident Evil 3 (2020) Spoiler Analysis

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The Sphere Hunter

The Sphere Hunter

4 жыл бұрын

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Пікірлер: 5 400
@Freddie2916
@Freddie2916 4 жыл бұрын
“YOU WANT STARS ILL GIVE YOU UUGGGHHHHH!!!” -Jill Valentine
@DrFelix125
@DrFelix125 4 жыл бұрын
I got that exact line delivery on my first playthrough, and I knew I wasn't gonna like the rest of the game.
@neildrunkmaam7040
@neildrunkmaam7040 4 жыл бұрын
Aaaaaaaaaahhhhhhh! *Supercop dies
@SeffTrollins
@SeffTrollins 4 жыл бұрын
Still can't believe they did that. Jill's famous line reduced to a throwaway chase scene that can be missed easily by Nemesis charging your ass.
@Freddie2916
@Freddie2916 4 жыл бұрын
Elliot Felix 🤣 happened to me too, that botched line actually sums up this game.
@Freddie2916
@Freddie2916 4 жыл бұрын
Seth Trollins Lol I know capcom is still disrespecting Jill, I don’t understand why they did that.
@anondescriptbullet
@anondescriptbullet 4 жыл бұрын
fun fact: 70% of the budget was spent on carlos hair
@jamesverhoeven8769
@jamesverhoeven8769 4 жыл бұрын
a non descript bullet bruh
@banzaikampfmaschine_der_echte
@banzaikampfmaschine_der_echte 4 жыл бұрын
@Nathaniel Arndt what "cake?" Her "cake" is flat
@StylerGear
@StylerGear 4 жыл бұрын
@@banzaikampfmaschine_der_echte This "Cake!" 26:49
@Geidi174
@Geidi174 4 жыл бұрын
And have y'all seen his chest hair? Hoo-mama 👀
@MilestheDirtyMindedGoblin2099
@MilestheDirtyMindedGoblin2099 4 жыл бұрын
@@StylerGear damn she thiccer than a snicker
@LeeEverett1
@LeeEverett1 3 жыл бұрын
*Nemesis and Jill sitting side by side together, looking up at the dark sky with small dots of light* Nemesis: stars
@cewolf78
@cewolf78 3 жыл бұрын
plot twist in 3 seconds!!
@GloomGenetics
@GloomGenetics 3 жыл бұрын
PPPFFhahahaha wtf
@christopherherr7561
@christopherherr7561 3 жыл бұрын
Hey Nemesis, where can I find a copy of RE2 Remake? Nemesis: STORES
@iaraalves9833
@iaraalves9833 3 жыл бұрын
@@christopherherr7561 Nice hahaha
@tricksfollies9549
@tricksfollies9549 3 жыл бұрын
"Can we pretend that airplanes in the night sky are like shooting stars?"
@highwaytoheaven99
@highwaytoheaven99 Жыл бұрын
Jill: "You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" Also Jill: **proceeds to run away from Nemesis and give him absolutely nothing**
@brianmacdonald1090
@brianmacdonald1090 Жыл бұрын
Would a coward do this?... Bye!
@MariusBoss11458
@MariusBoss11458 Жыл бұрын
Not gonna lie, I think that this line would have worked at the start of a boss fight. Right before the cutscene ended and transitioned into Gameplay.
@mellomoose_
@mellomoose_ Жыл бұрын
@@MariusBoss11458or when she shoves the railgun in his mouth at the end
@senorsnout4417
@senorsnout4417 7 ай бұрын
​@mellomoose_ You want STARS? I'll give you STARS! >>>> Next time? Take the fucking hint!
@TipoIrritable
@TipoIrritable 7 ай бұрын
@@senorsnout4417Nostalgia. The stars line is cringe af
@DanteRavioli
@DanteRavioli 4 жыл бұрын
I personally missed Jill's line "you want STARS I'll give you STARS" my first playthrough because Nemesis punched me immediately. Absolutely ridiculous, it was such a trash place to put an iconic line like that
@maxluigi2569
@maxluigi2569 4 жыл бұрын
Dante Ravioli Hey dude. Nice to see you.
@GokuInfintysaiyan
@GokuInfintysaiyan 4 жыл бұрын
Holy fuck it’s that guy
@_sty__le7433
@_sty__le7433 4 жыл бұрын
Dante Ravioli omg this is so cute, my two fav RE you tubers interacting
@rustedknight_
@rustedknight_ 4 жыл бұрын
Didn't expect to see you here, dante. Welcome
@spider_p00l95
@spider_p00l95 4 жыл бұрын
I agree dante by the way can’t wait for your next video
@leeeroyjenkins555
@leeeroyjenkins555 4 жыл бұрын
Jill carrying that heavy ass gun is just Chris Punching the Boulder: The Sequel
@jaded9234
@jaded9234 4 жыл бұрын
There's a reason they bonded so quickly and stayed partners to this day. They are the only ones they ever met who have the same superpower.
@thedeergod435
@thedeergod435 4 жыл бұрын
Technically a prequel
@jaded9234
@jaded9234 4 жыл бұрын
@@thedeergod435 That depends. One could argue that Chris cleared the way for Jill and him to display their strength in public, with the boulder acting as a symbolic final barrier from doing so. Chronologically, it would be a prequel, but in terms of Valenfield pulling blatantly impossible action-movie-level feats of strength, it's a sequel.
@madeofwar8781
@madeofwar8781 4 жыл бұрын
T virus infection taking effect maybe? Hmm
@leeeroyjenkins555
@leeeroyjenkins555 4 жыл бұрын
@@jaded9234 Weird thing is, Jill is more of leg person. Like, all of her physical atacks not including marvel vs capcom involve her feet, legs, or knees. Why she never uses her arms if she can carry that? Like, wtf
@GingerZombie29
@GingerZombie29 3 жыл бұрын
I love how Nikolai tells Jill to get to the subway station and then asks what she's doing there.
@denijovanovic9935
@denijovanovic9935 Жыл бұрын
at that moment I was like u motherfucker I felt jebaited
@nihaddzafic4851
@nihaddzafic4851 Жыл бұрын
classic Nikolai 🤣
@wyldelf2685
@wyldelf2685 Жыл бұрын
Unfortunately for Remake , crapp writing , , ,thank you Capcom here's more $$ money you don't deserve , , ,🤔
@ARB1452
@ARB1452 Жыл бұрын
Pretty sure it's because he by then knew or at least suspected that "Project N" was in play and after Jill. There's a note you can find of him theorising what it might be that's chasing her.
@Ludwis
@Ludwis 10 ай бұрын
Above all, Nikolai tells Jill to go back to the station, but he refers to the carriage with the civilians that Mikhail refers to in your first visit with Carlos, so he questions her about what she is doing with the rest of the U.B.C.S. squadron; also to question her in front of the rest of the team, just as he questioned her professionally in their first meeting. Here Nikolai is Carlos' counterpart, trying to manipulate everyone around him, to hide his intentions, to use them as bait for a paycheck.
@anza3007
@anza3007 Жыл бұрын
It's a funny thing with Brad's death, while it does pull at the heart strings more. It kina makes Nemesis less threatening knowing that he didn't even kill a single STARS member. Which I'm gonna be honest, kinda blows
@GrosvnerMcaffrey
@GrosvnerMcaffrey Жыл бұрын
They could of had Nemesis kill Brad and have him come back as a zombie that way then do the Marvin scene I don't know why they didn't we see zombie Brad in OG RE2 so I see no reason why they didn't
@trevorsamuels8392
@trevorsamuels8392 7 ай бұрын
@grosvnermcaffrey9862 I can tell you exactly why. "Time constraints", what bs. Smh
@samzilla567
@samzilla567 4 жыл бұрын
Suzi talking about Jill's Big Cake is what I needed to hear today.
@MrSnort
@MrSnort 4 жыл бұрын
Who wouldn't mention Jill's big thicc cake? ( ͡° ͜ʖ ͡°)
@bruh-gn5kc
@bruh-gn5kc 4 жыл бұрын
Time is 26:50
@dongxx
@dongxx 4 жыл бұрын
@@MrSnort 😏
@questiontheknowledge7354
@questiontheknowledge7354 4 жыл бұрын
@@MrSnort It's alright for a white girl's ass it looks good in the battle suit in re5 lol.
@danierupd64
@danierupd64 4 жыл бұрын
@@dongxx Review gets a 10/10 for Jill's cake alone
@nicklander3301
@nicklander3301 4 жыл бұрын
Resident Evil 2 Remake:EVERYONE LIKED THAT Resident Evil 3 remake:It is complicated
@Gruntvc
@Gruntvc 4 жыл бұрын
Not really, Capcom got lazy and greedy again. Arguably than how they handled RE3 1999's development. It is inexcusable that a game from 1999 for the PS1 has way more content and replay value than a new game released in 2020 using its name no less.
@vasilecioana
@vasilecioana 4 жыл бұрын
Genome Soldat agreed. hopefully we get some free extensive dlc soon
@Deris87
@Deris87 4 жыл бұрын
@Insight Hazard That's what I've recommended to a few friends. Might be worth $30, but as a lot of people have said it feels like a glorified DLC expansion so I wouldn't pay any more than that.
@erbertadonis597
@erbertadonis597 4 жыл бұрын
@@vasilecioana sadly some leaks say that RE3Remake DLC is not possible since Capcom is busy on the RE8 and possible RE4remake..
@2bepower1
@2bepower1 4 жыл бұрын
complicated... thats what they always say when it sucks.
@InfiniteEscuro
@InfiniteEscuro 3 жыл бұрын
Imagine that final scene with Jill literally force-feeding Nemesis the railgun... but with the CORRECT placement of "If you want stars, I'll give you stars." We all know THAT is where that line should have been. EDIT: Ha, apparently you did too. Impatience is the devil.
@jillssandwiches42069
@jillssandwiches42069 3 жыл бұрын
it tasted like plasma
@HragFarraGaming
@HragFarraGaming 3 жыл бұрын
Finally got the CE and been able to play it and.. yaa.. the line was suited for that moment!
@quinnlee-miller9792
@quinnlee-miller9792 3 жыл бұрын
Where’s the modding community
@stoneddragon5400
@stoneddragon5400 2 жыл бұрын
Hell yeah
@stoneddragon5400
@stoneddragon5400 2 жыл бұрын
That part in the game where she says the line could be cut in half, for the chase part she'll say " Come On You Creepy Ass Stalker" and the last battle with Nemesis she'll make Nemesis deepthroat the rail gun and say that iconic line
@ling0s138
@ling0s138 3 жыл бұрын
Modders: *not paying attention to all the gameplay suggestions Also modders: “Did you say jill’s cake and more costumes?”
@elijahaitaok8624
@elijahaitaok8624 2 жыл бұрын
Gotta make a game that looks great even better first
@TheRealGuywithoutaMustache
@TheRealGuywithoutaMustache 4 жыл бұрын
They even remade the credit song, but not the clock tower. RIP
@hisoka524
@hisoka524 4 жыл бұрын
Dude why r u everywhere seriously just wondering
@benortiz8702
@benortiz8702 4 жыл бұрын
Mr X you have no room to talk, you’re everywhere in the RPD.
@Devilsblight86
@Devilsblight86 4 жыл бұрын
@@benortiz8702 He just wants Claire to return her library books!
@dmoc7546
@dmoc7546 4 жыл бұрын
Mr X multiple people running a channel
@VitunVatiVille
@VitunVatiVille 4 жыл бұрын
I was so friggin hyped when i heard that they would remake this game but after playing it through once i just asked myself is this it? The clock tower would have atleast somewhat made the experience more impactful...
@guts2657
@guts2657 4 жыл бұрын
Fun fact: when the camera goes over Nemesis' shoulder to chase you, that's a rare look at what a 2nd person point of view would be in a video game. Another example is the first boss in Battletoads where the camera is in the boss' perspective.
@TheSphereHunter
@TheSphereHunter 4 жыл бұрын
Would Psycho Mantis fall into the 2nd person camera?
@guts2657
@guts2657 4 жыл бұрын
@@TheSphereHunter I wouldn't think so, since the camera is still focused on Snake. But once you beat him and He's giving you that "You are different" speech, the perspective is from Psycho Mantis pov for a few seconds. The best example of 2nd person pov in a game is probably in Forbidden Siren for the ps2!
@lastmanstanding7155
@lastmanstanding7155 4 жыл бұрын
@@guts2657 Metal Gear 3 does that too but it's usually a short sequence and will mostlikey mean you're about to get shot. It's during the bossfight with The End. But it's entirely avoidable if you sneak around.
@tdnavy1066
@tdnavy1066 4 жыл бұрын
@@TheSphereHunter fucking love metal gear
@rayneman6549
@rayneman6549 4 жыл бұрын
​@@guts2657 Suzi is referring to the fact that if you press the First Person View button during the Mantis fight, the camera shifts into Mantis' perspective instead of Snake's as usual. It's a handy trick for telegraphing where Mantis is going to attack from, and I think that totally counts as 2nd person POV.
@user-gu5dv7vj8r
@user-gu5dv7vj8r 2 жыл бұрын
The hospital section is definitely the best, and most unnerving part of the game.
@wolfgangbarrio5043
@wolfgangbarrio5043 2 жыл бұрын
Only unnerving part of the game lol
@sam_games0628
@sam_games0628 2 жыл бұрын
I didn’t like the hospital, I liked the underground facility/NEST 2 section of the game
@GameBeatenakaKevinS
@GameBeatenakaKevinS 2 жыл бұрын
The hospital being the best part of the game was also what I thought about the original RE3, so I was looking forward to it in the remake. That's one part of the game that didn't disappoint; we even got to walk through it with Jill.
@solarwilt9593
@solarwilt9593 Жыл бұрын
I felt the same way about the hospital. Great section..... until they fucked it up by including that siege scene. Talk about screwing up the slow tension and atmosphere of the whole area. It was a shame since everything before that in the hospital was top notch.
@TipoIrritable
@TipoIrritable 7 ай бұрын
That green ass mfs really scared me
@vegetablack3953
@vegetablack3953 Жыл бұрын
Your edit of killing Nemesis with Jill saying the one liner literally gave me CHILLS!! It's amazing! It sucks how they didn't do that...such a missed opportunity.
@vegetablack3953
@vegetablack3953 Жыл бұрын
I also wonder where our Magnum wielding boi is. Poor Barry be losing screentime.
@kamenballer
@kamenballer Жыл бұрын
@@vegetablack3953 Capcom doesn't have enough funds to hire an actor for Barry. lol
@ninjasolarteam
@ninjasolarteam Жыл бұрын
That is because china was responsible for starting the spread of the virus for causing to start the pandemic and all employees at are at home and they are in quarantine and some are unemployed and plan DLCs for re3 where dropped and move on to re8 village
@ninjasolarteam
@ninjasolarteam Жыл бұрын
​@@vegetablack3953they have retcon his story where he decides to relocate his family to canada and then somehow. Moira accidentally shoot her sister and that is how barry is disappointed at moira and they are both hated each other and barry got angry over moira shot polly on purpose
@DoraKage
@DoraKage 4 жыл бұрын
When I lived in Tokyo 10+ years ago, Capcom was one of our studio's regular clients. They outsourced a lot of cut scene animation - we did a few for the Sengoku Basara and the Mega Man games for PSP and the late PS2 era... ohhh boy the deadlines... a lot of the time we worked Mondays to Satrudays, left work at like 2 AM. They were a bit infamous for squeezing so much in so little time; creative changes were made at the top levels, but deadlines dont get adjusted, and everyone is just expected to bite their lip and make it work. Nobody dared to speak up out of fear of being fired. Sigh, I'm not surprised that whatever this game lacked in content is pretty much evidence that their values as an employer/client have not changed much. "Capcom please hire me" - be careful what you wish for. I pretty much felt the same before I actually experienced working and living in Japan in this industry specifically. But I wont lie, the quality of their work is (muwah ~ Italian kiss) top notch. Thanks to the tools available for modding, their game assets are open for inspection and study - and damn, the modeling quality, the character setup, are benchmarks for the character setups use in my current job as an Animation rigger. Jill's reaction to when Nicolai shoots Murphy, and the performances in general is giving the Final Fantasy 7 remake a run for its money. As for your modding idea... Putting nemesis in the sewer, making him show up more frequently and earlier... it's quite possible. I'm even thinking, it might be possible to make him spawn with a Rocket launcher. There's also a mod called "further investigation" which removes obstacles, effectively opening up the map to more areas non - sequence breaking exploration. Dialogue placement can be modded too. It'll take some RnD time tho.
@remisan7214
@remisan7214 4 жыл бұрын
i like you, your cool
@Jose-se9pu
@Jose-se9pu 4 жыл бұрын
Naughty Dog: "hold my beer"
@ShockyD
@ShockyD 4 жыл бұрын
Whoa, thanks Gogo for the insight! It's interesting and kinda depressing. I hope you're onto bigger and better things and out of Crunch's grasp. Cheers!
@DrFelix125
@DrFelix125 4 жыл бұрын
Got to agree with the FF7 comment. I wish Square would go a little more realistic dialogue and performance wise rather than anime. It's almost there. Almost.
@TheNightWolf-WildCraft
@TheNightWolf-WildCraft 4 жыл бұрын
I love RE3R but NO WAY does it come close to the presentation ofFF7R!!! FF7R feels like one of the most stunning and expensive games of all time from a presentation and production standpoint while RE3R feels like a great game that wasn't given enough time and money to reach it's full potential. And I'm a fan of both games but that's just the truth.
@Kinos141
@Kinos141 4 жыл бұрын
"You want Stars? UGH!!!" Perfect.
@catandthesixxness
@catandthesixxness 4 жыл бұрын
I have always loved that line.
@lunahaack7002
@lunahaack7002 3 жыл бұрын
So sad, we needed that phrase in the final battle or somewhere where you don’t get smacked by NEMESIS
@mairyhuff7102
@mairyhuff7102 Жыл бұрын
The hospital shoot out was added to get the best store items quickly by farming kills. you can aquire all the best items by reloading this section over and over for an hour and half
@GodOfWarConnoisseur
@GodOfWarConnoisseur Жыл бұрын
Explain
@TheMasterUnity
@TheMasterUnity Жыл бұрын
@@GodOfWarConnoisseur A lot of the best items in the point shop require lots of CP. Some of the highest CP rewarding challenges are the ones to get lots of kills. So if you farm 1000 kills in the siege section you'll have enough points to get the infinite rocket launcher, which is what i did.
@mellomoose_
@mellomoose_ Жыл бұрын
rip mercenaries
@dchmpayne
@dchmpayne Жыл бұрын
I love how when you're Carlos in the RPD the save room music is RE2. Wonderful touch
@Soulmaka2
@Soulmaka2 4 жыл бұрын
Another year of development would have probably done it wonders.
@juniperburton7693
@juniperburton7693 4 жыл бұрын
Yeah. :/
@rodrigokuszek
@rodrigokuszek 4 жыл бұрын
not even years, minimum 6 months and the game would have been a lot more polished :)
@toxicclaire2365
@toxicclaire2365 4 жыл бұрын
Rodrigo i know i wish they would have delayed it
@godfreake
@godfreake 4 жыл бұрын
@@rodrigokuszek the game is extremely polished
@uraxii2944
@uraxii2944 4 жыл бұрын
I don't think more time would have made it better. Their design for the game just missed the mark imo.
@amazing4867
@amazing4867 4 жыл бұрын
"Nemmy" lmao. He sounds like a lovable puppy when you say that.
@burglemyhead6838
@burglemyhead6838 3 жыл бұрын
Now my future dogs name
@mistah.cheese
@mistah.cheese 3 жыл бұрын
here nemmy nemmy nemmy. who's a good tyrant? who's a good tyrant?
@burglemyhead6838
@burglemyhead6838 3 жыл бұрын
@@mistah.cheese call his snacks Jill sandwichs
@tsyumamatsuthehavenofguard32
@tsyumamatsuthehavenofguard32 3 жыл бұрын
Considering his second form now, might as well be a big ass bulldog
@FinneousPJ1
@FinneousPJ1 3 жыл бұрын
You speak as though he is not...
@ReesesBees
@ReesesBees 2 жыл бұрын
Jill saying "You want STARS? I'll give you STARS." LONG before the final boss in the remake was just... the VA's execution of the line is amazing, but it really should've been used at the final Nemesis fight, like in the original, instead of during one part of the early-ish game where it can get cut off by Nemesis's right hook.
@fedesoulpus2031
@fedesoulpus2031 3 жыл бұрын
I remember playing this game as a teenager on my ps1....I remember myself filled with anxiety when Brad says "it's after stars members there's no escape" and wondering what was he talking about? And when nemesis showed up I literally pissed my pants...going back to the police station...and realizing that everything was connected....but this "remake" did nothing for me....
@25ciskey25
@25ciskey25 Жыл бұрын
did you literally piss your pants? I literally pissed my pants watching Tremors, but i was also 6 at the time lol
@LuffyBlack
@LuffyBlack 11 ай бұрын
​@@25ciskey25 Tremors was terrifying, it was like Jaws on land. I remember them from the sci Fi channel as a kid lol
@Borderlines
@Borderlines 4 жыл бұрын
I'm upset that Jill seems to get the short end of the stick in terms of her own RE games. At least she's still badass
@KillyRR
@KillyRR 4 жыл бұрын
This isnt Jill. She never was a swearing tough chick. She was a optimistic, cute but capable woman who care alot about others. This Jill is a joke. Shes a totaly different person in this. They ruined one of the most awesome female leads in videogames and reduced her to a bland and one dimensional tough chick that swears all the time and that is so out of character :(
@whatok3273
@whatok3273 4 жыл бұрын
@@KillyRR nah this is Jill, but very much reeling from RE1
@user_666_
@user_666_ 4 жыл бұрын
@@KillyRR lmao imagine caring that a grown adult is swearing yikes
@banzaikampfmaschine_der_echte
@banzaikampfmaschine_der_echte 4 жыл бұрын
@@whatok3273 no She isn't. He is right
@reng935
@reng935 4 жыл бұрын
@@KillyRR lmao original Jill is the definition of bland
@lesd3vil
@lesd3vil 4 жыл бұрын
'Do you like the RE4 cabin sequence?' THANK YOU FOR BEING THE ONLY OTHER PERSON TO HAVE NOTICED THAT
@rudyramadhana4127
@rudyramadhana4127 4 жыл бұрын
thats the first thing I think about
@Wolf10media
@Wolf10media 4 жыл бұрын
...
@luismurillo5855
@luismurillo5855 4 жыл бұрын
I swear so many games have copied that sequence (Resident Evil Revelations 2, Last of US, Evil Within 2, RE3 remake)
@howisthatgay4275
@howisthatgay4275 4 жыл бұрын
Lol everybody thought about it smh
@radp3612
@radp3612 4 жыл бұрын
hope you have tons of bangs and nades to play with, boi
@WarpBeacon
@WarpBeacon 3 жыл бұрын
Wow, how is this not getting millions of views is beyond me. A well structured and edited review, by someone who actually cares and knows Resident Evil. Not to mention your very charming voice, take it from a voice actor :) Thank you for this half hour well spent.
@WarpBeacon
@WarpBeacon 3 жыл бұрын
@@ca8427 I think you take this way too seriously, man, relax. Videogames are a business and sadly, i don't think that making RE3 Remake longer would have helped it ship more copies. It just does not have the mass appeal of something like Call of Duty. But sucked? Hell no. I realize that teenagers tend to be extreme sometimes, i was like that too, it'll pass, bro.
@ca8427
@ca8427 3 жыл бұрын
@James Ervin She can enjoy it all she wants but if she cannot see the flaws in the game and be objective her reporting is so nostalgia fueled it lacks all sense of critical thought. I just do not think she is that smart. She can enjoy this shitty game all she wants. If you cannot see that I think you are the real loser here.
@onyourleft9273
@onyourleft9273 3 жыл бұрын
@@ca8427 Dude stfu opinions are a thing
@ca8427
@ca8427 3 жыл бұрын
@@onyourleft9273 Then respect my opinion when I say this youtuber is nothing but a mindless fan girl who is devoid of critical thinking skills.
@onyourleft9273
@onyourleft9273 3 жыл бұрын
@@ca8427 HA HA no
@worldscoolestperson7672
@worldscoolestperson7672 3 жыл бұрын
Seeing a massive hole that shredded through the shower wall in RE2R, I thought “wow, what a clever hint to Nemesis chasing Jill when she comes to the RPD shortly before Leon and Claire!” But no, it was Carlos setting some C4.
@mariusfjrtoft2560
@mariusfjrtoft2560 4 жыл бұрын
Gotta say, the argument about Jill’s cake was kinda convincing. Booty usually wins.
@onyourleft9273
@onyourleft9273 3 жыл бұрын
Lol
@jonnymaldonado5974
@jonnymaldonado5974 2 жыл бұрын
No it wasn't lol, it's not flat but it ain't "cake" worthy.
@kotorandcorvid4968
@kotorandcorvid4968 2 жыл бұрын
@@jonnymaldonado5974 it is cake worthy
@Evan.280
@Evan.280 2 жыл бұрын
📠 that’s just another reason to play the game
@TheReZisTLust
@TheReZisTLust 2 жыл бұрын
Winco brand cake 👻
@guyplazmurai7795
@guyplazmurai7795 4 жыл бұрын
*"With a cake like that I'm surprised Jill isn't leaping over the R.P.D. in a single bound."* -The Sphere Hunter 2020 Quote Verdict: 10/10 *Would Valentap that cake.* Edit: Wow. Thanks for the likes. ^-^
@benjaminharris8407
@benjaminharris8407 4 жыл бұрын
Best comment ever
@dongxx
@dongxx 4 жыл бұрын
🤣💦
@GraceofGod247
@GraceofGod247 4 жыл бұрын
Jill 🍑🍑🍑🍑🍑🍑
@slimeprivilege
@slimeprivilege 4 жыл бұрын
hope she sees this bro
@blackmanwithcomputer
@blackmanwithcomputer 4 жыл бұрын
Jill has no ass, tho. I'm black, so I'm an expert.
@JuliusCaesar103
@JuliusCaesar103 Жыл бұрын
Dude you're my spirit animal. This game has unequivocally some of the best moments in Resident Evil history and yet it falls short sadly on many other areas. Mixed feelings galore
@scrubbingdoubles8585
@scrubbingdoubles8585 Жыл бұрын
Jesus loves you
@MarcosSilva-bb2mj
@MarcosSilva-bb2mj Жыл бұрын
Please, don't say such a blasphemy. There's no decision making in this game, the scripted encounters with Nemesis are boring, and his quadruped version looks like a generic Dark Souls boss. Plus, the exploration is pretty much linear.
@autinjones7194
@autinjones7194 Жыл бұрын
@@MarcosSilva-bb2mj sadly you're completely right , I sincerely hope they learned their lesson when they greenlit 4.
@destroyazoid2060
@destroyazoid2060 Жыл бұрын
@@autinjones7194 I think it’s safe to say they learned their lesson.
@autinjones7194
@autinjones7194 Жыл бұрын
@@destroyazoid2060 hell yeah they did! I am so glad I put my faith in this one!
@commander392
@commander392 Жыл бұрын
I love that Nemesis, whose only goal it is to kill all stars members with no hesitation, waits patiently at the mega man window while Jill is inside. A real hunter, he is. Or just grabs Jill by the head and throws her away to aim a flamethrower at her without pulling the trigger instead of just crushing her head like a grape. Or goes down in one grenade.
@leescorpion
@leescorpion Жыл бұрын
It’s his idea of foreplay I guess?
@anexpertonthematter1468
@anexpertonthematter1468 2 ай бұрын
I mean he is a bioweapon, wit is not its strength. He has great stamina, endurance, brute force and speed (when it wants to), he's clever enough to know how to aim a gun. But not as clever as to know how to actually terminate a target. Ffs he can't even speak, he is not very intelligent.
@commander392
@commander392 2 ай бұрын
@@anexpertonthematter1468 Great cope dude
@ZombieNationLTD
@ZombieNationLTD 4 жыл бұрын
What I find so disappointing about the “S.T.A.R.S line” is that it would’ve fit so perfectly in the end when you shove the rail cannon in nemesis mouth. Like wwwwhhhyyyyy Edit: 30:05 yea, like that!
@Marcus-gw4bb
@Marcus-gw4bb 4 жыл бұрын
When she said that I instantly thought about the final battle where Jill used the FINGer cannon to blast Nemie too! Great minds think alike i suppose lmao
@Kelz91
@Kelz91 4 жыл бұрын
I was relatively a noob to the RE franchise prior to the RE2R. Had only played about less than 10 minutes really of the OG RE3 small portion of CV. Thoroughly enjoyed the 2 remake & was stoked for the RE3R since I really didn’t get a chance to play that all the way through in about 01-02 give or take. Was very disappointed in the 3 remake. I thought Mr X/Tyrant was done so much better than Nemesis & felt Nemesis should’ve been what Mr X was in 2. He was very underutilized from what I hear he was like in the OG 3 from fans on various platforms like Reddit, Twitter or KZbin. Doesn’t help that you could very well finish this game in 6 to 8 hours depending on how good of a gamer you are. Totally not worth the $60 price tag & felt that Capcom gave it’s RE fans the shaft honestly even with the Resistance add on. 2 had 4 different runs (2 for Leon & 2 for Claire), Ghost Survivors etc
@tomassmith2088
@tomassmith2088 4 жыл бұрын
@@Kelz91 let's put it this way for the original, everytime you dropped him you also got a briefcase with items. I believe there were about 10 briefcases, so that's about 10 nemesis encounters plus the 3 mandatory boss fights. And when he showed up he would follow you basically everywhere until you dropped him.
@ZombieNationLTD
@ZombieNationLTD 4 жыл бұрын
Kelvin Reaves it’s so heartbreaking because Re3 original is the most nostalgic for me and after seeing the love and attention to deatail they put into remaking re2 I couldn’t wait to see Raccoon City given the same treatment as the rpd. This “reimagining” is such a let down. To be fair the nemesis fights in the original were nothing to write home about but the atmosphere of the original as a whole was soooo gooooood. All of that was lost in this remake, but the worst of all is that was our one shot to see a Capcom remake of 3 and they failed so bad
@berserk972
@berserk972 4 жыл бұрын
The clocktower missing doesn't feel like a big portion of the game is missing, it is a huge portion of the game missing.
@lifeisworthliving2602
@lifeisworthliving2602 4 жыл бұрын
Dominic dominic no it’s good iconic stuff re6 fan boy
@RandomCollection04
@RandomCollection04 Жыл бұрын
@@lifeisworthliving2602 to who
@anexpertonthematter1468
@anexpertonthematter1468 2 ай бұрын
Bruh that part wasn't even fun tf you talking about
@berserk972
@berserk972 2 ай бұрын
@@anexpertonthematter1468 Most people disagree with you, but if you're a fan of this game i don't think taste or intelligence is your strong suit
@danielcherry4675
@danielcherry4675 2 жыл бұрын
" I'll give you stars" I felt robbed in the R3make. The scene when Brad said "sorry" in this game though is ICONIC
@madnessaddict09
@madnessaddict09 2 жыл бұрын
Two years later, but just found this review and wanted to say how well done it was and that I truly enjoyed watching it and hearing your views and opinions. Could not agree more on the final boss fight on nightmare especially - the mode was so fun up until then, but the ramp up in difficulty that leaves you getting stun locked to death is just...not fun. Overall it's an entertaining gaming experience, but definitely has several flaws.
@softlock231
@softlock231 Жыл бұрын
I just finished completing this 3 years later and i’ve never screamed so loud at a game on Inferno fighting Final Nemesis. It’s absolute bullshit, giving no chance to learn besides restarting all the cutscenes again.
@LordAnestis
@LordAnestis 4 жыл бұрын
No one noticed that Nemesis didn't kill any STARS in this game?
@farzanzahedieh3483
@farzanzahedieh3483 4 жыл бұрын
At least he killed Tyrell
@panlie3499
@panlie3499 4 жыл бұрын
@Cat Person With Anxiety That wasn't really much of an accomplishment to begin with
@1341Rio
@1341Rio 4 жыл бұрын
@Cat Person With Anxiety Joking aside I would like a roach terminating robot lol
@capscaps04
@capscaps04 4 жыл бұрын
Yeah, I also noticed that all of the npc characters who died in their original games. hey don´t die in these remakes. In fact all the npc characters who died in the original RE2, they don´t die in the remake. It is something that I really hate about these remakes. In the originals games, even the npc characters who were just designed to die on the screen have a small back story to them wich made the world of the games have more deep. In the remake, all of that is just gonne, not only all these npcs ended up living, but the actual npcs who dies in the remake are nobodies without even a backstory. Even the fucking trucker from the beggining of the RE2 who ended up crashing against Leon´s police car ends up alive at the end of the RE2R.
@lmul1441
@lmul1441 4 жыл бұрын
@@capscaps04 that was a different trucker at the end
@TheOwnerofFightClub
@TheOwnerofFightClub 4 жыл бұрын
Carlos could of had a boss fight on his way to Jill at the clocktower too, he could cut through the graveyard to get to the clocktower quicker but runs into the gravedigger and we'd have a gravedigger boss fight
@Shatter149
@Shatter149 4 жыл бұрын
yea, and it just feel soo random that he pop outs there and found Jill. and also necholai, he always comes out at the wrong time. it feel soo scripted
@ExeErdna
@ExeErdna 4 жыл бұрын
Yeah that could have been Carlos' unique boss yet this just feels rushed in so many spots.
@metalc.s3170
@metalc.s3170 4 жыл бұрын
As much as that things absolutely terrifies me... I do think It would have worked well for a Carlos exclusive boss.
@Tengokuchi
@Tengokuchi 4 жыл бұрын
There's even room for it time wise since it's morning when he finds her lol.
@TheOwnerofFightClub
@TheOwnerofFightClub 4 жыл бұрын
@@Shatter149 yea its unfortunate, theres certain things that will have to be scripted but there was ALOT of parts that didnt need to be scripted but they went ahead and did it anyway and that's what hurt it, plus cutting ALOT of stuff that didnt need cutting
@ayayronm
@ayayronm 3 жыл бұрын
Heres a few things I woulda done without changing much. Just adding sections: -Add Raccoon Park and it should be a Carlos section with the worm being a big Monster Hunter like boss fight -Add Clock Tower sequence and turn it into GCPD 2.0 where Nemesis form 2 chases you with the rocket launcher. Basically make it Mr. X like. (I hate saying that. Nemesis shouldnt be Mr. X lol) His new Xenomorph form should be his third form tbh -"you want STARS" line placed at the end. Edit: Holy Shit I like your version of the Clock tower.
@markcobuzzi826
@markcobuzzi826 3 жыл бұрын
*This really huge list below has been my ideas for the longest time, regarding how we might have gotten a better compromise:* 1.) Make the uptown section an actual area you can freely roam and backtrack to, like in the original, including Dario’s safe house. 2.) Make the first chase with Nemesis be actual gameplay, and not a series of interactive cutscenes where you mostly just “Hold Up”. 3.) Have Brad’s fate be decided by a branching path (whether to accept his wish or push him to continue accompanying you), making it possible to have Brad get killed by Nemesis or succumb to his wound and become the zombie that bites Marvin. 4.) Make the downtown area be non-linear and require multiple objectives/puzzles to be completed in an order or your choosing. 5.) Have a few Lickers be available throughout the downtown areas, include more zombie dogs in general, and have additional Drain Deimos spawn throughout, once you fry their nest at the power station. 6.) Have the Brain Sucker retooled as a Black Tiger-style boss, which you fight after turning the power station back on. 7.) While facing Hunter Gammas in the sewers, the White Gravedigger makes a brief appearance by snatching one of the Gammas before Jill’s very eyes. 8.) When Nemesis finds Jill again in the sewers, rather than having his flamethrower now, he could go right to wielding his rocket launcher, until the noise attracts the Gravedigger. 9.) Jill escapes and hopes Nemesis was either eaten or crushed under rubble. 10.) Right before entering Kendo’s shop, Jill has the option to visit the RPD herself or skip it. If Jill explores the RPD, then she will tell Carlos about Nathaniel Bard, making him and Tyrell accompany her on the train. 11.) When Jill contacts the U.B.C.S., after choosing whether to explore or skip the RPD, Mikhail tells her that he has gotten in touch with another U.B.C.S. chopper and is sending it to carry her to safety. This replaces the RPD helicopter scene in the opening. 12.) If Jill on her way out of the RPD, then Nemesis will break in with the rocket launcher and have another chase segment, prompting Jill to warn Mikhail and make him call off the chopper (which could then be shot down later by Nikolai). If she skipped the RPD, then Nemesis will catch her by surprise and shoot down the helicopter trying to pick her up. 13.) In general, it might be better have Nemesis be permanently “down-able” until his next scripted spawn, like in original. That way, Nemesis can be made stronger, take way more than a single grenade to defeat on all modes, and have more of a chance to hunt you, without him becoming too overbearing. Lisa Trevor, Jack Baker, and new Mr. X worked fine with being invincible, but they were much slower and you were meant to avoid wasting bullets on them, as much as possible. But with Nemesis, having such a high risk/reward to fighting him made the monster a unique pursuer. 14.) After the train cutscene, you will have to traverse the park to reach the clocktower, which was reported to shelter more survivors. If Carlos accompanied Jill on the subway, then he will be the one scouting ahead in the park, while Jill and Tyrell recover. If Carlos and Tyrell explore the RPD, then Jill will simply wake up and explore the park. 15.) In the park, you can face additional zombies/dogs/Gammas, but also meet infected crows and a nest of Gravedigger larvae. The Brown Gravedigger makes its presence known here. 16.) Once the path to it is unlocked, Jill explores the clocktower. Inside, there can be more Lickers and crows, plus now some giant spiders. 17.) Blue herbs can be brought back. The reimagined Drain Deimos’ parasitization affliction can be countered by both green and blue herbs, while Brain Sucker’s and spiders’ poison is exclusively countered by blue herbs, making you choose which herb type to save when implanted with a parasite. 18.) After completing it, she then confronts the flamethrower wielding Nemesis there. Nemesis himself and the gas tank could have two separate “health bars”, for most of the fight, allowing you to choose which phase of the flamethrower form you want to spend more time fighting... as an additional callback to the original clocktower fight’s two variations. 19.) I thought the whole’ hospital section was nearly perfect and is only missing a small puzzle or two. Regarding the aesthetics, I would just change it so Jill is left in a chapel room, which some real hospitals actually have. 20.) I prefer the Dead Factory being in its own gated off section of Raccoon City, rather than another underground facility. Also, the final boss battle could take place in a junkyard behind it, littered with the corpses of Tyrants and soldiers. 21.) Jill enters a garage underneath the hospital and drives a vehicle through a blocked off roadway to reach the Dead Factory. Her journey is interrupted by the Brown Gravedigger, initiating a similar boss fight. 22.) Nemesis’ shirtless tentacle-covered form appears and offers an additional free-roaming chase segment. Only now will he be invincible to your weapons, aside from being stunned. 23.) Once you reach the waste disposal room, a puzzle-based fight similar to the RE2 Remake’s G2 battle is initiated, with the acid pipes acting like the crane. 24.) Another alternate ending will be possible, depending on whether you have the vaccine in your inventory (allowing Nicholai to steal it and making Carlos chase after him) or stored it in an item box (making Nicholai give up and hijack the helicopter sooner). 25.) When Nemesis crawls out of the acid, only then does he become that monstrous hellhound form, which we get in the remake. The final boss battle will consist of that form and the one with an amputated arm replaced by a leftover tentacle, as two separate phases. 26.) Once you inflict enough damage, Jill will have time to notice the railgun and use it to blow Nemesis’ arm off. The second phase has her trying to reactivate the gun, while repelling the monsters assaults and damaging him enough to make him stop and feed on corpses. After the second direct railgun hit, Nemesis is decapitated and his ribs are blown open, leaving only the parasite itself controlling his mangled remains. 27.) You will have the option to finish off Nemesis with you conventional weapons, or try shoving the overheated railgun down the parasite’s gullet. 28.) Include an equivalent to Mercenaries Mode. 29.) Provide a separate challenge for completing a campaign on Nightmare/Inferno difficulties, without infinite ammo firearms (namely the RAI-DEN, and infinite handgun/assault-rifle/rocket-launcher) and have Nemesis scale better with those difficulties. That way, the added challenge of those difficulties is not rendered irrelevant, most of those other bonus shop items do not have have their usefulness overshadowed, and it does not feel as broken to fight Nemesis‘ final form on Inferno, even without the infinite rocket launcher. 30.) Include the opening battle scene, a more detailed destruction of Raccoon City, the ending news broadcast, and maybe the epilogue files as an additional set of unlockable content.
@lekuba7679
@lekuba7679 3 жыл бұрын
@@markcobuzzi826 they should hire you
@vard1865
@vard1865 2 жыл бұрын
You know i always think that Dog Nemesis should be and middle level between OG 2nd form Nemesis and his final form, maybe add some detail cues from the Crimsons heads for OG 2nd form Nemmy, that would make Dog Nemesis a more logical mutation being Nemesis Licker form
@werewolfjedi38
@werewolfjedi38 Жыл бұрын
@@markcobuzzi826 actually. I would be fine with Dog nemi getting his own chase zone. instead of it being a second biped nemi chase. now he's crawling around on the building, uses licker moves, and doesn't fit everywhere, and that's how you avoid him in this aggressive fast form. vents and windows would be your friends, stopping his chase for the moment as he has to figure out a way to get to you. I would actually use that as part of a puzzle element as well. where you use this aggressive nemi form to knock down doors that you don't have keys to, by making them the only way in. he rams down the door, and you have to avoid him while you progress into the next area of the zone.
@oloxhossono1956
@oloxhossono1956 3 жыл бұрын
The fact that you pointed out how they remade the f$&king outdo music and just glossed over the clock tower had me absolutely dying. I did not notice that. The devs were just like, “ayo let’s polish up that track and call it a night… are we forgetting something?? nah”
@ChekhovsGunShow
@ChekhovsGunShow 4 жыл бұрын
I feel so vindicated that other people are mad about how they wasted the "I'll give you stars" line too
@emiliovanilla6833
@emiliovanilla6833 3 жыл бұрын
I haven't even played the og RE3 and seeing that line put there angers me still. Also (I'm 25 so I'm not old or anything) the constant swearing Jill does throughout the game and constant "Hey Nemesis you're a _____" felt a bitttttt much. I played REmake before playing R3make and I never got the impression Jill was this hardass who swears constantly. She seemed like the quiet professional who cares about her teamates. So going straight into badass Jill seems like we missed a couple steps.
@kandod
@kandod 3 жыл бұрын
@@emiliovanilla6833 I agree I dont mind swearing but it just felt forced and out of character for Jill
@arkinyte13
@arkinyte13 4 жыл бұрын
How can a remake somehow have less content then the original?
@RED-hb1di
@RED-hb1di 3 жыл бұрын
Welcome to modern game development where devs don't care about the actual fans or making a good game and just try to complete a generic check list to bank off of certain audience's.
@captainmega6310
@captainmega6310 3 жыл бұрын
@@RED-hb1di you answered half the question
@JackMorgan06
@JackMorgan06 3 жыл бұрын
@@RED-hb1di I mean they made RE2 Remake just over a year before so I don’t know if that’s fair to day
@postaldude8027
@postaldude8027 3 жыл бұрын
@@JackMorgan06 re2 didnt get slack for its lack of content because the 2nd run mechanic if it didn't have the 2nd run mechanic it would be flamed because of its lack of content and the ghost survivors was only 10 mins each
@JackMorgan06
@JackMorgan06 3 жыл бұрын
@@postaldude8027 I was responding to the comment that said that game developers don't care about making a good game which isn't fair as RE2R was great regardless of the amount of content
@Yuni009
@Yuni009 Жыл бұрын
Rewatching this and it would have been cool to adapt the different pathways choices that the original gave into two slightly different campaigns, which i think would have encouraged replayability and also made you changed how you approached gameplay depending on what options Jill chose
@mauriciojunior5578
@mauriciojunior5578 3 жыл бұрын
I just LOVE how you do justice to Nicole's job as an actor in this game. She's such an amazing human and I replay this game a lot just to hear her voice.
@rastrisfrustreslosgomez544
@rastrisfrustreslosgomez544 4 жыл бұрын
What I painfully miss: The clock tower (come on!), The gravedigger (come on!) Nemmy original shirtless form (he looks soo badass like that), Jill pulling off a Solid Snake and gunning down chopper Nicholai, The Paracelsus sword (instead we got the much inferior linear launcher), The US soldiers fighting off against a bunch of MrX (aka the dead factory). Also Barry, where's Barry?
@YaMamasAss
@YaMamasAss 4 жыл бұрын
Only thing I don't feel the same about is shirtless Nemi. Shirtless Nemi looks pretty goofy
@elvampe13
@elvampe13 4 жыл бұрын
The wooded park with the cabin and graveyard is also painfully missed :(
@ZombieNationLTD
@ZombieNationLTD 4 жыл бұрын
Rastrisfrustreslos Gomez I’ve been an RE fan for upwards of 20 years, have played virtually every game and have even watched that 4 part like 12 hour timeline anthology for all of resident evil but when I read “Demon Sword of Paracelsus” I was like.... huh? No idea that was the name of the rail cannon
@punctuationman334
@punctuationman334 4 жыл бұрын
One Dixie Cup Just For You looks better than what we got.
@thatterrariaguidenpc8054
@thatterrariaguidenpc8054 3 жыл бұрын
I dont remember the part where us soldiers fight a bunch of mr x
@reng935
@reng935 4 жыл бұрын
"Capcom, please hire me." Most relatable thing said in this video haha
@BioMatic2
@BioMatic2 Жыл бұрын
i have to heavely disagree with you about the intro, thats basically the reason i refunded the game. Nemesis was the stuff of nightmares when i was a kid, he suddenly appears and kills someone in a horrific way and then the game gives you the chance to escape. Now thats truly Iconic. There should be nothing badass (for the protagonists) about meeting nemi for the first time, no one should be calling him shit head or fuckface because its a unstopable monster that wants you dead. If the characters arent afraind of it why should i? That was what, in my opinion, gave "i will give you stars" line so much power. After being terrorize by Nemesis for so long she finally has the power to put an end to it
@JayV98
@JayV98 Жыл бұрын
When the Resident Evil tv show had more classic Resident evil monsters than the RE3 remake.
@rustledentity5511
@rustledentity5511 4 жыл бұрын
My take on what made Nemesis work is his vulnerability, ironically enough. The remake does a poor job of conveying Nemesis's determination, since any significant injury he suffers gives him beneficial mutations that boost his combat ability. At that point Nemesis has every reason to maintain his confidence and keep attacking Jill, he has the power to back it up. Nemesis in the original was scary because he took damage over time, and you could see him start to gradually decay from the terrible injuries he accumulated. Nemesis had a resolve that ran deeper than pain or fear, and no amount of getting shot or blown up caused him to despair -- he would continue pursuing Jill until he knew for certain she was dead. Nemesis was like an organic terminator, who would continue attacking his target regardless of the cost to himself, and it was that single minded determination -- even when he was backed into a corner -- that made him scary in my mind. Also, the mutations in the original seemed more grounded to me. As if Nemesis's mutations were trying to enhance his combat ability, but the damage was too sudden and too extensive for the recovery to work correctly. As if a broken arm recovered at high speed and the arm came together at an awkward angle, requiring it to be broken again so it can be set back properly. Nemesis's tentacle form looked grotesque and beaten up, conveying that he was breaking down. Hell, if you want any further confirmation of this theme, look at how the final time you see his tentacle form Jill melts his head off with acid, and that doesn't deter Nemesis from continuing his attack. Nemesis's final mutation in particular is this horrific blob monster with broken, misshapen legs that hobbles around after Jill. By comparison the xenomorph Nemesis and the skyscraper tentacle monster Nemesis are too overblown and imply a beneficial mutation, rather than the gradual decay the original Nemesis went through.
@MrMartin27
@MrMartin27 4 жыл бұрын
I get the idea of the new nemesis mutation, he is a T-Virus being and his mutation follows a simular pattern as the zombies evolution to Lickers. But yeah i would of like to have seen a nemesis similar to his second form, not random tentacles popping out but chunks of flesh missing revealing the parasites tentacles from within.
@pedrokoury1352
@pedrokoury1352 4 жыл бұрын
RustledEntity Wow, you write very well! I completely understood what you meant and I agree with your points. The original had this dirtier and darker vibe to it, which I understood you and The Sphere Hunter defend, especially when she expresses her missing of the rustier parts of the laboratory locations. The original, while adding more action to the franchise, was able to balance it quite well with its drama.
@TheOwnerofFightClub
@TheOwnerofFightClub 4 жыл бұрын
I always envisioned them doing the clock tower like this: Jill crosses the bridge to get to the clock tower and sees Nemesis fall into the river. Jill goes Into the clocktower and radios for Carlos and a helicopter to go to the clocktower by completing puzzles. Jill goes outside, sees the helicopter, and thinks "were finally saved..." then boom! Nemesis pops out of the river and crashes into the helicopter, into the clocktower and hanging from the clocktower, looks down and sees Jill and falls in front of her and we see the new Type 2 in all its glory and that's when the boss fight begins and ends the same way
@RavusRiven
@RavusRiven 4 жыл бұрын
Damn. That is actually quite good
@redielg
@redielg 4 жыл бұрын
This is awesome. The dead factory could have been a Carlos segment where we see how he gets acid boss battle.
@capscaps04
@capscaps04 4 жыл бұрын
The clocktower should be before the bridge scene. the bridge scene reesemble a scene in the original RE3 where Jill has to push Nemesis off the bridge or Jill jump off the bridge to avoid Nemesis.
@TheOwnerofFightClub
@TheOwnerofFightClub 4 жыл бұрын
@@capscaps04 that's fine too, I'm just envisioning a way they could have given it to us, but just a bit different just to make it unique for this vision of the game
@capscaps04
@capscaps04 4 жыл бұрын
@@TheOwnerofFightClub Yeah, that could work too.
@martistheartist7494
@martistheartist7494 Жыл бұрын
Leon= Male GOAT of Resident Evil Jill= Female GOAT of Resident Evil.
@marciocardoso75D
@marciocardoso75D 3 жыл бұрын
Oh my God,every time i watch any of your videos,i start to doze off and fall asleep at night,and not to mention that i have insomnia,your voice is so calming and smooth,that make me feel like i'm swinging on the clouds. Keep up the great job on your videos !
@smithsfan425
@smithsfan425 4 жыл бұрын
DLC with Carlos carrying Jill from the Clock Tower through the park TO the hospital.
@simonarques5201
@simonarques5201 4 жыл бұрын
When RE3 Remake was announced, i immediatly imagined two possibilites: 1 Do a more linear game with expanded roads and clever and various set pieces but make it so the choices are still there and have more impact (like discovering entirely new places) to ensure maximum replayabiliy. 2 Make it so racoon city is structured like a Dead rising game, more open albeit not too overly large, but filled with things to discover, secret path, weapons etc. Having a huge number of zombies could ensure great tense moment, and also allow action while keeping you character vulnerable in the midst of a crowd. This kind of setting would make you afraid while encountering nemesis, until you learned to navigate the map swiftly. But what we got was a linear, shortened game that even deprived us of the different path it offered before. Seriously...WTF
@YOUSAF12348
@YOUSAF12348 2 жыл бұрын
damn, either one of those options would have worked but unfortunately they went for neither
@77jamess
@77jamess Жыл бұрын
I really like this remake, but I 100% agree that the idea of having a semi open world raccoon city with nemesis relentlessly pursuing you, would be the best resident evil game to exist.
@TheManuelRP
@TheManuelRP 3 жыл бұрын
18:22 Or... After getting infected, she enters the clock tower, stumbling on her way, and having a trippie fever dream, slowly realizing she has been infected, making her nightmare on the begging a reality, and, no matter her efforts, may be her end and debating to herself if or how should she keep fighting. The clock tower could merge sometimes with memories of the mansion, maybe having quick segments escaping (do to her unfavorable state) from Yawn, Black Tiger, Neptune, Tyrant (aside other creatures) and finally getting trapped by Nem before falling unconscious. Just another idea that I just thoght have to be shout out. Implementing it now would require little change on the scene presented on the game. Also, it surprised me how her nightmare at the beggining never became relevant, from a character's perspective, regarding her actual infection later on. It was completely buildt and they didn't do anything.
@radicalein
@radicalein 4 жыл бұрын
Woah, I got chills when you inserted the "I'll give you STARS" line at the end there. Also I'm with you on the whole "Capcom really should consider patching in the Clock Tower segment" idea. They should take some notes on what Square Enix did with Final Fantasy 15 post-release.
@davidalvarez5659
@davidalvarez5659 4 жыл бұрын
You mean, attempting to fix the game and then announcing they don't give a shit anymore and cancel everything on the game's anniversary celebration?
@pedrokoury1352
@pedrokoury1352 4 жыл бұрын
Daniel Flynn Agree!
@alphabroncotwozero392
@alphabroncotwozero392 4 жыл бұрын
dude you cant just lobotomize and "patch" in a whole area into the game, which is essential to the story and pacing, it wouldnt make sense
@rentedguccimink1948
@rentedguccimink1948 4 жыл бұрын
They'd have to Re-remake the game. It's a fundamental issue. It's a rush to get to the next objective. All they had to was(follow the damn train CJ) add more nemesis stalking encounters and, open up the exploration a bit so it wouldn't feel as on rails. It doesn't feel like a good RE game in the classic or modern sense. Maybe an above-average 3rd person shooter.
@kjblade11
@kjblade11 4 жыл бұрын
A perfect idea that could include the clock tower as DLC is showing Tyrell's journey from the RPD to meeting Csrlos and Jill at the hospital. He looked like he had one hell of a journey when he came into the hospital anyways. The developers can give him a reason to visit the Clock Tower and give him several puzzles to solve while in it. they could even include the raccoon Park from the original re3 as well as the worm creature that you'll have to fight. They could make it a boss fight for Tyrell.
@josueorozco8729
@josueorozco8729 4 жыл бұрын
Honestly if they did this I would care about tyrell's death. Cause when he died I didn't give a fuck.
@_snacc_190
@_snacc_190 4 жыл бұрын
That's actually a good idea
@nahuelahpa1881
@nahuelahpa1881 3 жыл бұрын
no dlc, full game or nothing
@crazydave1292
@crazydave1292 3 жыл бұрын
We shouldn't have to buy something like that
@ignaciovitalis3971
@ignaciovitalis3971 3 жыл бұрын
RE7 added its own two pieces of free DLCs that expanded on the story so it’s not entirely out of the question
@AppSirGames
@AppSirGames 3 жыл бұрын
This video captured my thoughts about Resident Evil 3 Remake perfectly! You are amazing at what you do! You can tell they focused too much on Resistance and compromised Jill's journey too much. As a gamedev, these videos help me a lot too!
@HragFarraGaming
@HragFarraGaming 3 жыл бұрын
17:30 - I wasn't too bummed they omitted the Clocktower, but hearing your take was amazing. Logically speaking Carlos wouldn't leave her at the Clocktower, but rather take her to the hospital; however, at least an inclusion of one last dream-esque sequence, for Jill, before she encounters Nemmy's 2nd form would've been better too. On top of that, she could've been chased by Nemesis in her dream. The fans would've been pleased with that. Ahhh Capcom.. so frustrating when gamers think of better ideas than the actual developers. The Rocket Launcher Nemmy - even though I loved that intro and section, there wasn't much of it. Even the soundtrack too, I purposely stayed longer in areas when his music started playing and I wanted to record it for my channel. It was awesome. One thing you forgot to mention was the Gravedigger boss. That should not have been omitted. You could fight that boss before reaching the Clocktower. As in, once Jill finds a way out from the subway, she stumbles upon a nearby graveyard, instead of the Clocktower, but you can still see the Clocktower from a distance. EDIT - while she's cutting through the cemetery she has to fight against zombies, BOWs in pitch black since there is no illumination around her besides her flashlight. Could've also added a mini-puzzle of her finding a gate key so she could get out. The STARS' line - this line should've been at the end. No excuses for that debacle. However, as you mentioned, Nicole did great. I still love this game though as it reminds me why I love Jill Valentine. The cutscenes, narratives, actor's performances, environments, gameplay, soundtracks are all well done, but more of RC would've been better and definitely a Mercenaries mode. It's a shame Capcom has declared RE3R to be "finished" as no DLCs will be made. So many mixed feelings as I give this game a 7.5-8/10. Everything was well made, but when you remove stuff best to replace them with something new too. One thing is certain, the RE community wants to see more of Jill and Carlos. Great chemistry from those two.
@Atomic-Punk
@Atomic-Punk 4 жыл бұрын
So I just noticed that you actually see Nemesis's pod on the street in the beginning when you meet up with Brad by the theater. You can tell that it crashed through a building, hit the street and he busted out of it. Brad obviously bumped into Nemi before Jill did, so I think it would be cool to change the intro with Jill and Brad hanging out on a better day. Cut to the night of the outbreak and you play as brad when he encounters Nemi. It would end with him getting to a phone safely and calling Jill. -More development for Brad, making him a more respectable character. -Potentially better intro for Nemi (And more of his covered face action). -More use of form 1 Nemi chasing you.
@silenceburns1336
@silenceburns1336 3 жыл бұрын
If you hang out there until Jill and Brad stop talking, there a button prompt that pops up to examine it
@silenceburns1336
@silenceburns1336 3 жыл бұрын
@Nobody yeah, Jill says something about the Umbrella logo on the side. Really easy to miss, with the game pushing you forward as hard as it can.
@Cruxis_Angel
@Cruxis_Angel 4 жыл бұрын
Didn’t like the direction they took nemesis in this game. You start to notice a lot more flaws when playing on the higher difficulties. I’m positive they didn’t properly test the final boss without the coin power ups.
@catandthesixxness
@catandthesixxness 4 жыл бұрын
Yeah final form Nemesis is one cheap bastard. Like actually cheap.
@desfefe
@desfefe 4 жыл бұрын
It is poor design choices on top of other poor design choices. To beat the game on nightmare, you have to basically cheese through the game rather than really have great skills. That is when you realise this game was rushed way more than we initially thought. Remake 2 was better thought, but still was rushed. I recently played Re 4 again, and to me, Remake 3 tried to be like Re 4, but fails on it, and becomes Re 6 leon's campaign, and probably even worse in terms of BS.
@desfefe
@desfefe 4 жыл бұрын
@@catandthesixxness It should almost be a QTE with the number of times you have to mash the dodge button, perfectly that is...LOL
@darran311
@darran311 4 жыл бұрын
Anytime I missed just one dodge in inferno I just put the pad down and waited to die , coz literally miss once get stun locked (essentially) die
@SWad250
@SWad250 4 жыл бұрын
@Cat Person With Anxiety Anyone that puts in the time can certainly learn to do it decently consistently, just like with anything not totally random.
@andyborboa7421
@andyborboa7421 2 жыл бұрын
I am having my fair share of blue Monday (just boring after the holidays it is all good) while watching a marathon of your vids. I really appreciate your work and the way you review and express the importance and the big impact these games not only had on the industry but in all of us (fans or not). It is so good to hear you personal experiences with them and ( I do not want to say I love you but...) I love you because of that. These last years had been very good (with some troubles like RE3Remake) for the fans, specially with so many and good creators just like you on this platform. Keep up the good work, cheers from Mexico, by the way I love why you say estupido perro hahaha. I hope everyone is having a great time, Happy New Year!
@taterboob
@taterboob Жыл бұрын
I replayed it this last weekend in anticipation of 4, and I’m going to be honest, it’s grown on me.
@mehra6712
@mehra6712 Жыл бұрын
Nice, what platform? I've been saving it for a rainy day, and now series x and ps5 have a next gen update!
@Radial3clipse
@Radial3clipse 4 жыл бұрын
I feel like they really missed out on a cool scene where Nemesis eats the tyrants in the labs. Would have made his final transformation a little bit more badass.
@residentjess
@residentjess 4 жыл бұрын
Wade Wilson That would have also been horrifying.
@capscaps04
@capscaps04 4 жыл бұрын
They skipped all the trasnfomation that nemesis went trough the game.
@Radial3clipse
@Radial3clipse 4 жыл бұрын
@@residentjess that's how it happened in the classic Re3. Neme ate the corpse of a Stage 3 "Mr X" and mutated into an abomination.
@MicrosoftNestleTea
@MicrosoftNestleTea 4 жыл бұрын
"Wait, it's coming out just a year later? Well, I guess most of the work is done... the engine, assets... they can reuse a lot of stuff... Hey yeah maybe I'm just worrying over nothing!" "Oh no more split paths? Well.. Maybe that's not the end of the world." "Oh they removed parts.. Oh no it's being bundled with that Multiplayer RE game. ...ohhhhhhh.....: Me in the lead up to RE3R. I still loved the shit out of it, but.........
@samfanhellyeah
@samfanhellyeah 4 жыл бұрын
OMG same!!!! After the huge success of RE2 remake. Why did they cut corners with RE3
@LydellG4
@LydellG4 4 жыл бұрын
@@samfanhellyeah Save money..
@benvinciblevince4067
@benvinciblevince4067 3 жыл бұрын
Stumbled onto your channel by pure chance, subscribed with notifications straight away! Your videos feel meaty and have real substance. Can’t wait for a Crisis 2 video!
@Tehstampede
@Tehstampede Жыл бұрын
I think the changes they made to Nemesis' appearance were pretty cool, but the changes to his behavior and turning him into a completely scripted-encounter boss were just criminal. They also girl-bossed Jill way too much. Her nonplussed Marvel-one-liner attitude the whole game was just grating, and completely opposed to the more thoughtful and professional version of her from the original RE3. What's crazy to me is how different the writing was for this RE3 remake as opposed to the RE2 remake; Leon was still written as a naive but competent rookie with a heart of gold, and Claire was a college biker girl with strong maternal instincts. Jill went from a calm but intense professional SWAT officer with a little sass in the original RE3 to Guardians of the Galaxy-level snark in the remake.
@justnothing32
@justnothing32 4 жыл бұрын
If there would be a dlc, it should be Carlos going through the clocktower trying to get to Jill, solving Puzzles to get through a door on the outside or something. A big explorable area like this would help the game to an extreme level and it wouldn't change anything about the structure of the game, just a little background to how Carlos got to Jill. Edit: or have Jill go through the Park in the original to get to the lab bellow, again wouldn't change the story at all, just move all of Jill's explorable items in the hospital into the park so the hospital is more special to Carlo's campaign and we get an extra area. But I'm fine with everything about the hospital level so I wouldn't mind if this idea didn't come to life.
@markcobuzzi826
@markcobuzzi826 4 жыл бұрын
I have always thought that a layout of environments and bosses like this below could be a better compromise than what we got, between the original and remake: 1.) Allow players to backtrack to early uptown areas, including Dario’s safehouse. More of the original’s puzzles and key items could reward this wide range of exploration and create more opportunities for traditional Nemesis to show up. 2.) When Jill meets Mikhail, there can be an extra bit of exposition, where the train specifically needs to stop by near a clocktower, so it can pick up another group of civilians and U.B.C.S. taking shelter in it. Perhaps there can be one branching path, without a live-selection, that you can open based on how you program the train’s route to the clocktower. 3.) When Jill is fighting the Gamma Hunters in the sewer area, the White Gravedigger makes a cameo. It snaps up a Hunter Gamma, like the “bigger fish” in The Phantom Menace, and can possibly trigger another brief interactive cutscene as a nod to Jill avoiding it in original. 4.) Flamethrower Nemesis is pushed back until later. 5.) Jill’s segment in between the RPD and Spencer Memorial Hospital should have been expanded. At least you could have been allowed to see the cemetery in the park, pick up a key item there, and use it to get inside the clocktower. 6.) At the cemetery area, Jill could run into a muddy Gravedigger nest to fight some sliding worms and even infected crows, while the clocktower has a few giant spiders. Including more of the park and/or clocktower could have also created more opportunities for zombie dogs, Lickers, the redesigned Drain Deimos, and Nemesis. 7.) When Jill enters the clocktower to find everyone dead and reaches the top, that is when the Flamethrower Nemesis appears. Jill is infected by Nemesis immediately after the fight. 8.) The hospital has its own chapel room, where Jill is laid unconscious, as a nod to the original. 9.) Because the hospital now has a passage leading to the Umbrella factory, instead of the park, the brown Gravedigger could tunnel into there and trigger a boss fight with Jill. 10.) Traditional tentacled Nemesis is fought in the waste disposal room, with Carlos similarly helping you out. 11.) After Nemesis crawls out of the acid vat and eats a dead Tyrant, he looks exactly like the remake’s second quadrupedal form with the tentacle arm. Maybe that should have also been the point, where Nemesis can say “S.T.A.R.S.” in a more guttural and unclear manner, while his voice prior sounds more like classic Nemesis. 12.) Jill fights the quadrupedal Nemesis in a similar manner as in the remake, later discovering the rail cannon. You can wound Nemesis enough times to stun him and force him to eat more, so you have time to reactivate it, aim the cannon, and shoot. The blast decapitates Nemesis and opens his torso, making him look like the original’s final form. You need to finish off the now fully exposed parasite with a few more bullets, leading to “I’ll give you S.T.A.R.S.”.
@andrewart5343
@andrewart5343 4 жыл бұрын
It makes sense, since Carlos took him an hour get to Jill's location after her first bossfight.
@remisan7214
@remisan7214 4 жыл бұрын
nonono, less carlos, he's my least favorite part of this game
@codyrogers1011
@codyrogers1011 4 жыл бұрын
That would be good DLC, it shouldve had the clock tower in the game but nonetheless thats a good idea
@DarkMorningFilms
@DarkMorningFilms 4 жыл бұрын
@@remisan7214 :(
@hotnessgaming1396
@hotnessgaming1396 4 жыл бұрын
Nah, you’re not the only one. I’ve been bitching about the S.T.A.R.S line since the game came out
@bassettgames8076
@bassettgames8076 4 жыл бұрын
I've seen many complain about it. It's so stupid that they changed it
@osvaldoilustrador
@osvaldoilustrador 4 жыл бұрын
Me too
@tonypeppermint5329
@tonypeppermint5329 4 жыл бұрын
Suzi made the perfect edit with the Stars line being used at the rail gun scene.
@lastmanstanding7155
@lastmanstanding7155 4 жыл бұрын
@@tonypeppermint5329 It does fit so damn well. Seriously man. I'm actually really bummed about it. And they still used a one-liner anyway. Just use the orginal line.
@RUDYHOLLAPENA
@RUDYHOLLAPENA 2 жыл бұрын
Just checking this video out now. Great video! Excited to check out ur other games!
@RUDYHOLLAPENA
@RUDYHOLLAPENA 2 жыл бұрын
Other videos I mean lol
@blakestever4092
@blakestever4092 3 жыл бұрын
Jill should have said "you want stars, I'll give you stars" as she fired the killshot with the railgun.
@blakestever4092
@blakestever4092 3 жыл бұрын
Just watched the rest of the video and realized you agree 😂
@RbNoLife
@RbNoLife 4 жыл бұрын
Nah, you’re not the only one upset about the S.T.A.R.S. line. I missed it on my first playthrough I think, so when I didn’t hear it at the end I was kinda mad tbh. That’s easily one of the best Resident Evil moments in the history of the series. So when you shared that dubbed clip of the ending, I felt the same frustration 100%.
@carpx6407
@carpx6407 4 жыл бұрын
Does anyone else think nemesis mutated way too soon?
@ChristianProtossDragoon
@ChristianProtossDragoon 4 жыл бұрын
No. He is an assassin. It makes sense that he adapts at the situation.
@tryinglyon
@tryinglyon 4 жыл бұрын
@@ChristianProtossDragoon But he loses his stalker appearance rather quickly. It would've been better if his transformation was a bit more gradually rather than immediately transforming.
@ChristianProtossDragoon
@ChristianProtossDragoon 4 жыл бұрын
@@tryinglyon realistic assassin*
@tryinglyon
@tryinglyon 4 жыл бұрын
@@ChristianProtossDragoon I don't think it's necessarily fair to compare that though. Nemesis *is* an assassin, but he's still a bio-weapon. We should see him grow from being an intense stalker to an nearly unkillable monster. He adapts, but loses something in the process.
@daviddala80
@daviddala80 4 жыл бұрын
@@tryinglyon true very TRUE
@Artybruh
@Artybruh 2 жыл бұрын
One thing I noticed about you is that when you're critical, you're also very fair and respectful! Glad I found your channel :) subbed!
@johnpacker883
@johnpacker883 2 жыл бұрын
Your clock tower inclusion solution is ABSOLUTELY brilliant. Seriously. Capcom...like she said...HIRE HER.
@IconiqueBloomie
@IconiqueBloomie 4 жыл бұрын
8:32 I totally agree. It feels so out of place compared to the original and they really should have used the first half of that line as she’s walking up to Nemesis, about to plug the railgun into his mouth, and the last part of it when she’s charging it up before he blows the fuck up. But, it wasn’t and it was kinda sad.
@nicarlos73
@nicarlos73 4 жыл бұрын
It actually really disappointed me to see "You want stars. I'll give you stars" basically being used as a throw away line early in the game. I think the devs probably thought it to be too cheesy in that ending moment which I feel was a mistake.. Compared to the" finishing shot" last lines by Leon and Claire for the original RE2; Jill's last words to Nemesis actually was the least cheesy and was perfect for that moment given the enemy and her journey leading up to it. I think the devs really didn't wanna commit to using it in the end but knew the fans wanted to hear it, so they tossed it in elsewhere.
@residentjess
@residentjess 4 жыл бұрын
Carlos Nieves That line would had been cheesy at the very end when she put that weapon in his mouth. It was a smart choice to include it elsewhere.
@samz8691
@samz8691 4 жыл бұрын
@@residentjess And using a giant fuck-off railgun that's portable unlike the original isn't?
@3AHoles
@3AHoles 4 жыл бұрын
Not as cringey as "Take the fucking hint."
@nyghtmoon
@nyghtmoon 2 жыл бұрын
Hey Suzi, Thanks for the good review. I agree that Nicole did a fantastic job as Jill. So my thoughts: 1. The iconic stars line should have been at the end where it belongs. 2. I was also very disappointed they had Jill lose her custom Samurai Edge and pick up a basic Glock instead. Given that the Baretta 93R is a thing, they could have kept the Barettas instead of Glocks. 3. They needed to allow more exploration of uptown and another Nemesis chase. Really Nemmy needed to be more like Mr. X, with slow stalking. 4. I don't miss the graveyard or clock tower that much. I know it is an unpopular opinion but I am not a fan of most RE puzzles. Stuff like finding a tape of Bard's voice to get past a voice recognition door is cool. Needing three Meso-American themed tiles to access a secret elevator in the Chief's office makes no sense. It immediately makes me wonder how the Chief ever uses the elevator and why even have this weird mechanism someone could find. I always thought traps make more sense than puzzles to unlock areas. So yea, the game needed more scary hunting by Nemmy most of all. I like how he could chase you, enter the one save room, jump out of nowhere, etc. That was awesome. There just needed to be more of it.
@elliotlytle9531
@elliotlytle9531 3 жыл бұрын
Sphere hunter, I must say, after watching this video, you've inspired me. I was already planning to do my own review my way. (There was no other way to segue into it so I sincerely apologize) but you've given me a new perspective and when I do so, I will point out that while my series is intended as comedy, if the people would like a more serious review they should check your channel out. Because you are amazing.
@brandongreenland9632
@brandongreenland9632 4 жыл бұрын
Capcom: “RE4 Remake!” Everybody agreeing that CV needs a remake for the life of it: “NO NO NO NO!”
@marcusj17
@marcusj17 4 жыл бұрын
Also Capcom: releases DMC1 remake, as history would want it
@adamdavis1737
@adamdavis1737 4 жыл бұрын
Meh Leave Code Veronica in the garbage where it belongs
@blackbird7781
@blackbird7781 4 жыл бұрын
Why are they trying to remake RE4 anyway? That game has not aged at all. Hell, RE5 aged worse.
@blackbird7781
@blackbird7781 4 жыл бұрын
@@adamdavis1737 but, a remake could make Code Veronica good. No mateer what they do, it will arguably be an improvement
@CaseFace5
@CaseFace5 4 жыл бұрын
CV is an RE I never got a chance to play so I was really hoping they would give it the remake treatment, OR do Outbreak justice now that online gaming is a more accepted and normal part of our lives.
@gqdesignstudio
@gqdesignstudio 4 жыл бұрын
I’m with you on the “you want stars...” line. It’s like a joke if you get hit mid-line!
@antifascistamerican3782
@antifascistamerican3782 4 жыл бұрын
GQ Design Studio When that iconic line got interrupted in my first play through, I had the gut feeling that this game would not meet my expectations. And I was right :(
@JohnRyder-
@JohnRyder- 4 жыл бұрын
If Jill said it at the end when showing the big gun in Nemmys mouth, it would become corny. Thats why I think it was changed
@Badusername2000
@Badusername2000 4 жыл бұрын
@@JohnRyder- its meant to be corny, thats the whole point
@Y00bi
@Y00bi 4 жыл бұрын
@@JohnRyder- It's supposed to be cheesy. Resident Evil has always been cheesy. It transitioned from Cheesy B-Movie to cheesy action movie but the aroma of cheddar is something it's never tried to hide. Yeah, the lines are corny, but they're iconic as fuck. Literally everything Wesker says is delivered with a that over the top tone but we love him anyway.
@miguelorozco4445
@miguelorozco4445 4 жыл бұрын
GQ Design Studio No.
@Inuzumi
@Inuzumi 3 жыл бұрын
That camera issue you talked about is present on Standard difficulty as well, I'm pretty sure it's a bug. The dodge move is well implemented imo, I'm not good at using it and tend to forget that even exists though. I liked the designs of the monsters to be honest, though they really underused the Drain Deimos, really cool design and it's used in only one section, tons of places they could've put it. I still have tons of problems towards the game but when I shoot the laser gun and Final Metamorphosis started playing, like you said, almost forgot all the bad stuff. That one scene is perfect and I wouldn't change it for nothing.
@artbk
@artbk 2 жыл бұрын
RE3 98 was mindboggling in it's diversity, with all the path choices, and that is what I miss the most in this Remake. The replay value of the original was immense, I remember having a walktrhought magazine waaay back when and reading it because I didn't had the game, I was amazed by this variety. I liked the Remake, but, maan, it fails to deliver soo much...
@pockystyx4087
@pockystyx4087 4 жыл бұрын
The 'I'll give you STARS' line is actually one of the biggest missteps in the remake. And your version is perfection. lol
@metalc.s3170
@metalc.s3170 4 жыл бұрын
It’s just a voice line though
@pockystyx4087
@pockystyx4087 4 жыл бұрын
@@metalc.s3170 its like an action movie line though. They stick with you; you need those one-liners.
@matosz23
@matosz23 4 жыл бұрын
@@metalc.s3170 "I'll be back" "Yipikayey" "You are the sickness and I am the cure" "Your move, creep" "I don't listen to psychos, I put them away" "May the force be with you" "Say hello to my little friend" "I will have my revenge!" "You killed my father, prepare to die" Yes, just a line...
@doctoradventure413
@doctoradventure413 4 жыл бұрын
timing wise I'd delay the first line until Jill gets a little closer then it would be perfect
@cunott280
@cunott280 4 жыл бұрын
agreed
@m0nsterzer0
@m0nsterzer0 4 жыл бұрын
"YOU WANT STARS ILL GIVE YOU-" *hideous bone crunching impact*
@d3luna1
@d3luna1 3 жыл бұрын
I just want to say. I love your review. You approach this game with a love for the series and those core ideas of the franchise but with a level head not fogged out with nostalgia. There's so many people on YT completely over criticizing this game and complaining. You do more than that. You actually give valid arguments and solutions for the gameplay/story issues. You also acknowledge how campy this series is and love it for that. Thank you for being a voice of reason and giving us some great content!
@burnbluefox
@burnbluefox 3 ай бұрын
It broke my heart so hard when I first played the "remake" the dev team clearly rushed it out the door ASAP and it shows. The OG RE3 was one of my favorite games growing up as a teen
@tibulocamacho9378
@tibulocamacho9378 4 жыл бұрын
The sad part is they are cutting RE Code Veronica, That RE is full of lore.
@MagiofAsura
@MagiofAsura 4 жыл бұрын
I was really hoping they would revamp the lore with the remakes but they kind of wasted that potential. At this point I dont even know if re remake and zero even count
@Goldman200
@Goldman200 4 жыл бұрын
The problem with Code Veronica is that it's just too anime
@Lionheart1188
@Lionheart1188 4 жыл бұрын
@@Goldman200 wtf
@catlady4858
@catlady4858 4 жыл бұрын
@@Goldman200 Impossible
@snakeslife-uroborodjinn790
@snakeslife-uroborodjinn790 4 жыл бұрын
@@Goldman200 Code Veronica and Zero weren't very good. Their stories were a mess too.
@steights78
@steights78 4 жыл бұрын
This is one of the most honest/heartfelt reviews of this game that I've seen. I feel like too many are focusing very hard on the negative aspect, while you let the good parts shine as much as the bad parts. Yet another great review--I love your content! I couldn't wait to hear your thoughts after the spoiler free review & after playing the game for myself. Capcom ABSOLUTELY needs to hire you! Or at least watch this video and take notes... Your ideas are sooo good!
@TheSphereHunter
@TheSphereHunter 4 жыл бұрын
Dominic dominic who says I’m not? 😉
@paulatredies9242
@paulatredies9242 4 жыл бұрын
Dominic dominic Being able to critique objectively and analyze is a creative skill set. Just like your ability to overlook spell check. Why come here to jab at Sphere Hunter? Looking to uplift that shoddy self esteem?
@10secondsrule
@10secondsrule 4 жыл бұрын
Angry joe told the honest opinion about this game without seeing it through the pink glasses.
@e46dutch
@e46dutch 2 жыл бұрын
Just came across your channel, and this was a really refreshing, well balanced review, subscribed 👌🏻
@saltyrye3403
@saltyrye3403 2 жыл бұрын
I love your passion & enthusiasm for games (I've always been such a huge fan of Jill, too ;;;), and honest critiques. And the way you deliver your reviews is both efficient and delightful, so... five stars. XD;
@nicarlos73
@nicarlos73 4 жыл бұрын
One of the few things I appreciated from the original RE games (as well as RE1 remake) was the idea that transformations between tyrants or monsters were gradual, slowly progressing over a period of time through increased damage. RE2's (original) William Birkin was the best example of that. It builds a sense of dread and anticipation to degree, and also adds to the suspension of disbelief. In RE3R Nemesis goes from a humanoid beast to a quadrupedal monster within 5 secs, his skin somehow able to easily adjust to the instant 10x grown in size when it was barley able to hold together in its original form. Alot of players overlooked this aspect of the game, and I feel like it speaks to the rushed (and honestly lazy) approach to this remake. Even back in the 90's the RE development team understood the concept of maintaining a suspension of disbelief. Concepts that can seem believable in the real world, and that adding to the horror aspect of the games.
@Ravendawn-oi4yq
@Ravendawn-oi4yq 3 жыл бұрын
Carlos Nieves I guess I have a bias but I think in RE3R you have that feeling of the mutations getting increasingly insane through the game, thanks to the design of the boss fights, each one is fun and is an improvement over RE2R in which boss fights weren't that interesting, in the case of the design I guess that comes to preference
@lunahaack7002
@lunahaack7002 3 жыл бұрын
They messed up sooo much, what a wasted potential, it’s a good game I mean but not as a REMAKE, they forgot about the basics of the saga. I’m sad no one in CAPCOM thought about delaying and developing correctly instead of rushing it and changing pretty much everything, it would be nice they took this one as a Reimagination of the original but that we also got the accurate REMAKE but that’s not happening :(
@nicarlos73
@nicarlos73 3 жыл бұрын
@@lunahaack7002 I agree.. I have a love/hate relationship with this remake. Its a rushed, incomplete product, there's no doubt about this. But it was still a fun experience. Minus the ridiculous 15 min intro sequence with fake game play that completely wastes your time just to get to the start of the game, and the Carlos hospital fighting off hordes of zombies sequence which I hated... When its all said and done for the things its does right, there's plently it does wrong as a successor to a pretty good RE2R. Its a step down in comparison and that shouldn't have happened.
@minutemansam1214
@minutemansam1214 2 жыл бұрын
@@nicarlos73 Discounting the fighting off hordes of zombies, I think Carlos going through the hospital is the best part of the game. Despite you having a freaking assault rifle it's like the scariest part of the game. While I prefer the more mutated and tumory design of the Hunter Betas in the original, they did nail the idea of these being actual bioweapons designed to kill.
@Robert399
@Robert399 2 жыл бұрын
I agree completely. I also prefer when they don't obviously get stronger every time they mutate. It should either feel like they're degrading (like Terminator) or they're mutating (more of a side-grade than an upgrade). They should *NOT* feel like Pokemon evolving to the next stage.
@JetAddict
@JetAddict 4 жыл бұрын
"Very blood starved beast, good hunter" 😍😍😍
@isabellajustice2910
@isabellajustice2910 3 жыл бұрын
the idea of the people behind re3make making the re4make has me more terrified than anything in a resident evil game
@chojinkid
@chojinkid 3 жыл бұрын
All of us tried to give Capcom options to introduce the Clocktower and RC Park somehow, the park/cemetary was also an important location that broke a lot with what we'd seen untill then in a RE game, like the Clocktower Pamphlet you mentioned as if they were going to prepare you for the next location they went all out to create 2 gigantic Fox Park billboard downtown without making the actual park explorable, so it's pretty obvious that Capcom didn't care to give us back the most iconic locations of the game along with the good chunk of puzzles the OG offered, the city should've also got extended, it's unacceptable to see in 2020 RC reduced into those 2 streets already seen in the demo and not expanded, and Nest 2 was just an excuse to recycle RE2 assets. Lazy, very lazy devs, RE3R is basically a TPS on binaries in disguise vaguely based on RE3 99, such a missed opportunity, they really had more care for Resistance than RE3.
@damienjohn
@damienjohn 4 жыл бұрын
My biggest grievance was the omission of the clock tower, but they also blew their load early with Nemi. He became a lot less threatening to me once he went beast-mode; lost that human/stalker element. As you said, we needed way more of that gameplay. My take: Instead of making it a dream sequence, a classic stage-2 (tentacle boi) should've chased Jill into the clock tower... his quadruped mutation saved for the penultimate acid-pit fight .
@filipealbanolm
@filipealbanolm 4 жыл бұрын
The starting scene was perfect utill you realise that Nemesis could easily kill Jill, like he just break the wall to get her and then she run and close the door, wtf?
@valentds
@valentds 3 жыл бұрын
the worse nemesis moment was the one with the flame thrower, he literally took her's head
@BIadelores
@BIadelores 3 жыл бұрын
Nemesis grabs her by the head or neck multiple times throughout the game and yet never fucking snaps her. If this game had any balls at all this would be a one-hit kill scenario that you need to avoid like the chainsaw men in RE4. This is where we're at now, folks, some dickheads with chainsaws are more intimidating to go up against than the Nemesis.
@eliamkazama8846
@eliamkazama8846 3 жыл бұрын
@@BIadelores haha You're so right, this Nemesis was humiliated throughout the entire game for Jill's forced badass insults and personality, ridiculing and removing the tension that a monster like him should cause (he's even humillated by a bookshelf at the start of the game), and he's so poorly scripted, and just chooses not to kill you at many critical moments
@Cherrrryboy
@Cherrrryboy 3 жыл бұрын
I thought it was trying to imply that the Nemesis was almost unprofessional and hunting Jill for sport. Compared to Mr. X who was calm and businesslike, Nemesis had the parasite which gave him a lot more intelligence. I think it was smart enough to realize that it viewed Jill as its own nemesis and only wanted to kill her when she was aware and fighting back.
@user-uc6xr3jw2v
@user-uc6xr3jw2v 2 жыл бұрын
I just subscribed today but I already love you and your voice!!!
@MartynStanleyAuthor
@MartynStanleyAuthor 3 жыл бұрын
I agree with you! I thought RE2 Remake was a stronger game overall. RE3 for me was let down by too much reliance on 'on rails' set pieces, there wasn't enough Nemesis. Parts of it felt too linear. I was also unsure about the shop and the bonus items thing? Getting an S+ in RE2 was a decent challenge, but Inferno was too easy once you had the right setup. And yes, that final boss was horrible on Inferno. Weirdly the other bit that really got me was the rolling head on Inferno, it seemed effortless to dodge on Hardcore and almost impossible on Inferno! I DID like the dodge and body-check special moves for Jill and Carlos, they added a definite new gameplay element. And the presentation? It was a genuinely beautiful game. So much, was so well done, but there just a few bits that were lacking? I liked the intro, but after tons of playthroughs to empty the shop it was really starting to get old. I'm really interested to see how they handle the RE4 remake, but personally I'm not even sure it needs a remake!
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