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'Thank you for joining us.'
The Facility is a part of a concept I've been playing around with in my head for a long time. The echoes of our future's past sound through the halls and lobby's of The 'Eden' Facility.
In this project I wanted to focus more on lighting with lumen in Unreal Engine 5, and I wanted to do this with very basic shapes. There is nothing complex about the shapes with which I modeled the facility. I wanted to have these very big interior scenes that were only lit by daylight since the facility has been abandoned for ages.
I also worked with the blendmaterials from quixel again to create a more organic and repetition-breaking look for the concrete walls and floors.
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