For the people saying skill issue... I've gotten rank #1 playing ball in overwatch 1 and 2... The point of the video isn't that Ball needs buffs; it's that his gameplay has been watered down as a result of 5v5 and power creep. This is why I don't play him as often. For everyone else, y'all are the GOATS 🐐🐐🐐🐐❤❤❤❤I did not think so many people would care to hear me monologue about a virtual hamster, thank you for supporting the videos much love!!!
@_V.Va_ Жыл бұрын
People who say "skill issue" have not played Ball.
@rage_tv4493 Жыл бұрын
They just need to bring back ow1 lucio mega power crept too dude. You can’t even have fun with him anymore dude. Like you said so many characters have movement abilities for no reason or some sort of way to complete ignore boops. Environmental kills on my favorite map illios are pretty impossible now bcz so many characters can just get out of the whole if you boop them or tank passive 😒😒. Boop just feels like a cosmetic ability at this point. I feel like it was fine when rein had it and only him but the fact that every tank has it when they already have abilities to counter boops just makes no sense
@TBreakk Жыл бұрын
Yeatle diff
@hogibear1739 Жыл бұрын
Hammond is a great example of how going from 6v6 to 5v5 has made some hero’s just really hard to get the best value from. It seems like tanks have suffered the most because of this. Roadhog, Hammond, and Zarya being the 3 tanks to suffer the most considering they got their best value when they were paired with other tanks that drew fire. But now they suffer from lack of mitigation and mobility which makes them harder to justify playing when 2 other tanks do what they do but better.
@Zzzodiackillerrr Жыл бұрын
As a DVA main you guys have always been the most skillful of the 4 dives
@TBreakk Жыл бұрын
Not to mention, if you have one good engagement in the first fight. The entire enemy team will go orisa, sombra, Mei, brig, etc. immediately. And the enemy team benefits because they retain 30% ult charge!
@iam-geoffreytheelite5275 Жыл бұрын
Honestly in my games people DO NOT switch to counter ball, but winston they'll instantly go zen, reaper, bastion, hog, etc
@mboydjr117 Жыл бұрын
bro when i tell you that is the most annoying and rage-inducing shit being a baller, it's like what does wrecking ball do to make people that mad for them to switch when he's not even that good...
@TBreakk Жыл бұрын
@@mboydjr117 while your teammates do nothing to counter swap their tank. And then all you get is “TaNk DiFf” in the chat. I was a tank main in ow1. Now it’s my least played role.
@NoDebuffs Жыл бұрын
I have been balled hard so many times as tank, but orisa is for pussies who are afraid to get out skilled by a worse hero, and even though I main hog, I wont swap if I already am on him, same goes for dps, never will I ever play sombra or mei, and even cass now, all either so fucking annoying or just for kids who are shit at the game but still need kills
@mboydjr117 Жыл бұрын
@@TBreakk exactly, i could be putting up numbers, diving the supports or even trying to make space, protecting teammates, i'll still get hit with "tank throwing" like look at our dps doing 2k damage on the second round or support doing less that 2k healing by the end of the first
@silver3635 Жыл бұрын
Honestly ball shouldn’t get forced out of ball mode when hacked the hack doesn’t force ram or bastion out of their transform abilities so why ball?
@0omp4 Жыл бұрын
ball doesn’t have a cd on his 😵
@alsagry6219 Жыл бұрын
@@0omp4it does not make sense
@Call911pleasee11 ай бұрын
@@0omp4maybe they have to hack him a certain amount of times?
@spacebasely8 ай бұрын
They don’t love ball
@Optional-Guy8 ай бұрын
Ye it should just disable his other abilities
@donovan4222 Жыл бұрын
I agree one million percent about the body blocking, at least half of my deaths on ball are because I set up for an engagement and do everything right, but then I can't fireball out because all the enemy has to do is just run into you before you fireball and your mobility is gone. I've died just from tracer standing in a doorway and being unable to fireball, and it just feels clunky like it isn't how wrecking ball is supposed to play.
@khimaniz Жыл бұрын
@@BroBruhBruvno, he means exactly what Donovan said actually.
@artillerycamel1685 Жыл бұрын
They should enable enemy pass-through when in ball form. No more tracer body blocks, you have to hack him out of ball for to body block him, and it doesn't end up hurting the enemy players much because you wont be micro booping them everywhere
@donovan4222 Жыл бұрын
@@artillerycamel1685 I think a better solution would be to have fireball activate right away after you use grappling hook. I’m fine with body blocking while rolling, but you should be able to get a guaranteed out with a grapple.
@acepcahya3219 Жыл бұрын
I hate when ppl melee me and stop the fireball
@nathancasey7712 Жыл бұрын
@@acepcahya3219yeah that is crazy. Why is it even like that
@BashTagg Жыл бұрын
You know it's bad when you legit feel guilty or selfish for chosing the hero you enjoy playing, because it exposes your team.. Yea goats was the worst but I sure miss having a second tank...
@lukasg4807 Жыл бұрын
I love having a ball player, mainly because I play tracer genji on dps
@thelostwanderergames4287 Жыл бұрын
Exactly If you want to win on ball you make no one have fun not even yourself and when you do have fun your ruining someone’s game the enemy or team
@Daxterous Жыл бұрын
For real, like why is 6v6 not on the table like Yeatle mentioned, they have the ability to revert the team size if they truly wanted to and yes I know it's not designed/balanced with that in mind now but I'd argue neither was OW1 but yet they changed it to 5v5
@genghisfarn Жыл бұрын
@@Daxterousplus they could just make it like role queue and remove the tank buffs to balance them out
@Spider-Complexion Жыл бұрын
It’s hilarious how 5v5 was intended to balance the game and rework tanks but it completely did damage to guys like Ball and Rein 😢
@esem86 Жыл бұрын
My thought on dealing with Sombra specifically is instead of hack locking you out of ball form, it should lock you in whatever form you were in. So if you were in ball, you have to stay in ball, but you are still silenced. No grapple, no shields, but you can roll.
@okuzhori Жыл бұрын
Underrated take. But id prefer just deleting hack
@hampter8992 Жыл бұрын
I literally quit playing competitively for these reasons and have almost reached the point of quitting the game altogether, ball is really the only hero I enjoy playing. I miss when every game wasn’t just stun, hack, hinder simulator and my damage output wasn’t completely negated by heals outside of 1v1s
@Kiba114 Жыл бұрын
none of these problems really affect you below gm1 😂
@縣 Жыл бұрын
@@Kiba114finally someone else says it, its always the doom and ball players like honestly just fucking shut up
@hampter8992 Жыл бұрын
@@Kiba114 they definitely affect ball at all levels, maybe less in like plat and below cuz ppl are still figuring out the game there
@onepieceofbbq6357 Жыл бұрын
@@Kiba114 wat
@mistameff3528 Жыл бұрын
I find it utterly annoying how fast a team just changes to counters and then youre forced to counter their counters. To me to face counters all the time becomes sooo boring. Especially since alot of them fuck up your movement. And the best part, im not even a Ball main... I just like to play him but either QP or comp in GM, in no way Imma play ball into 3-4 hard counters.
@Oldschoolgamerdad Жыл бұрын
Seeing Yeatle play is happiness in life. You are the most entertaining down to earth pro gamer and Chef out there 👨🍳🐹 I miss your Ball play but I'll keep watching what ever you upload.
@darthasavage7213 Жыл бұрын
100% bro.. I was feeling super down like 2 weeks ago then came across a tournament he played with ML7/Yzsna/aspen/warn from a couple months ago and just watched for like 4-5 hours straight and it'd been a while since I caught much yeatle but those tournaments were always so hype came out feeling great.
@lukasg4807 Жыл бұрын
North Korean? What's NOK?
@BallotBoxer Жыл бұрын
Norwegian Krone @@lukasg4807
@TheRealDJSigma Жыл бұрын
@@lukasg4807 Norwegian krone
@yeatle Жыл бұрын
yooo thank you for the dono, kinds words and support. Hope I can keep making content worth the watch 🙏❤
@dark_matter8420 Жыл бұрын
It's crazy how well this video resonates. It just sucks to be a Ball player. Blizzard never allowed Ball to be good, but at least you could overcome the majority of deficiencies through sheer skill. But right now it just seems like that's not a thing anymore. If a single person wants to ruin your game when you're playing Ball, they can do so without punishment. There is literally no other hero with this kind of interaction. Nothing is this blatantly hard countered without any type of utility cost.
@aeloh6921 Жыл бұрын
Doom?
@frokoloo Жыл бұрын
@@aeloh6921 😂 fr
@DaffyTaffy93 Жыл бұрын
Doom and Ball mains we share a similar pain
@khimaniz Жыл бұрын
@@DaffyTaffy93agreed. While doom is annoying as a ball player (slam impact on mines and the awkward and unintuitive slowdown), doom was one of those other heroes in this game that was really fun. I enjoyed learning to climb his skill ceiling. I'd say they fucked him up worse than ball now that I think about it.
@Pengalor Жыл бұрын
@@aeloh6921 Doom is in a much better spot in my opinion. He shares some of the same issues as ball, but just the fact that he has easy access to stuns already makes him pretty strong in skilled hands. He also isn't countered by quite as many heroes as Ball is, though there are still a lot of counters for him.
@weakest_branch Жыл бұрын
850 total hours on ball... I can say with 110% certainty that this video needs to be listened to by the team. #bringbackball
@Xenro66 Жыл бұрын
They won't listen... Look at the unbelievable outcry from the doom community, myself included. The amount of times GQO has literally informed them how to fix clunkfist and they just ignore everything. They don't care and will ALWAYS cater to the lowest common denominator for monetary reasons. Why allow a character to have a high skill floor and reward successful skill expression when they can just hard cap the skill ceiling and lower the floor so new players can get the "intended" value the devs are forcing on us?
@thelostwanderergames4287 Жыл бұрын
@@Xenro66it’s cause they hyper buffed support so now they make like 60% of the community now so no one listens about all the problems when another role like dps get a strong character it’s a nerf supports can basically be the meta now and be fine tanks make a incredibly Low portion so if they get strong look at how fast they get nerfed likes zens been a problem for so long and yet if you claim he’s strong dps and support players say he’s weak and needs a buff and it’s a skill issue tank is just a unfun role now if we had someone as oppressive as zen or bastion people call bull (and while yes damage players can’t agree to nerf junk or sombra that’s only furthers the point everyone agrees to nerf tank but nothing else) Tdlr we make too small of the player base
@khimaniz Жыл бұрын
@@thelostwanderergames4287try a period bro? @xenro66 couldn't have said it better myself. I express myself through the way I grapple and utilize tech. It's crazy since as soon as I feel like I have one type of tech mastered, another new one comes along the way to make things even more fun and interesting. Sadly, I'll likely be leaving this game behind as the only reason I played was Ball's uniqueness that cannot be found in any other game.
@cagxplays9602 Жыл бұрын
@@thelostwanderergames4287 agree, support characters are literally the strongest in the game right now. Kiri, illari can 2 tap half the dps roster for example, 2 fuckin shots...
@Xenro66 Жыл бұрын
@@thelostwanderergames4287 That was painful to read, but I do agree with you. Look at Illari, she's literally just a dps that can heal. Like Yeatle said, all new characters have some form of mobility, so how are you supposed to do your job and create space as a tank?
@Jabbadabut123 Жыл бұрын
I said it since the beginning, this game will slowly have more and more stuns and slowly turn into how OW1 was at the end where you could have every hero in a team with a stun
@Accuaro Жыл бұрын
That's when we get Overwatch 3 with 4v4 with less stuns! (then the cycle loops)
@steelas481 Жыл бұрын
uhhhhhhhhhhh ???
@_V.Va_ Жыл бұрын
That's what everyone wanted, right??
@peeks7165 Жыл бұрын
lol what? The game has far less stuns than ow1
@mitchellbrown3276 Жыл бұрын
@@peeks7165 how so, if anything it has more
@noisyboy7390 Жыл бұрын
You know, Yeatle.... i remember the days when i used to come home from school, wich was kinda frustrating for me. And finding you on twitch, me starting to play ball, reaching diamond and havin the best time of my life. Nowdays with a fulltime job, i dont have time to watch twitch or play ow for hours and hours. But when the night comes and it would be time for a little fun ow, seen the only hero i really had fun with beeing this LOW doesnt feel good. I really hope that one day blizzard will gix the issues and we can have ball back again. ❤ Also thank you for all the content u made during the years. Keep it up sir. And also Marry Christmas and a Happy New Year 🎉.
@yeatle Жыл бұрын
thanks for the kind words, the rework is on the horizon. I hope the work life is treating you well, happy holidays and be sure to treat yourself ❤️
@mattisjouy39211 ай бұрын
2k just got fired and we got a BRAND NEW ACTIVISION President we are fuked
@user-et3xn2jm1u Жыл бұрын
They also changed it so that directional input when you're being booped affects where you go, it hurts Lucio as well and Eskay has talked about it. So if you boop someone off a ledge, and they move back toward the ledge, they're a lot more likely to survive than in OW1 where you wouldn't regain control until the boop ended.
@khimaniz Жыл бұрын
Holy I was wondering about that actually. Makes sense, I've been in awe every time it happens.
@Muuumenn Жыл бұрын
I dont get why they nerfed booping when its always the enemy's fault for bad positioning. Its ridiculous
@lf2334 Жыл бұрын
Someone on the Overwatch team should watch this video. I don't even play ball, but the insights on the game as a whole are so spot on. Maybe they can learn something.
@Mantrahiroshima Жыл бұрын
Nah balls in a great spot rn, get some doom, illari, and mercy nerfs going and the game will be in an amazing place.
@corytheworm3513 Жыл бұрын
Don't forget about the overhealth changes. Ball used to give 0 ult charge with adaptive shields
@cagxplays9602 Жыл бұрын
As he should when you could literally hit a ball from across the map with your eyes closed.
@TheMooballs2 Жыл бұрын
Used to??? So I've been feeding all this time?!?
@Th43rdL1f4MV Жыл бұрын
@@TheMooballs2 hahahh same
@lasmangas1 Жыл бұрын
Hey Yeatle, I totally get where you're coming from with your video. Being a 'ball' main used to be an absolute blast; you could pull off all sorts of crazy moves with Hammond. And you know what? The character pushed you to step up your game-nailing those grapple spots, nailing those 'wall jumps,' and totally mastering the grapple speed. I thought mastering all that stuff was like a sweet reward, but right now, playing it feels like a total headache. So many times, I'm doing what seems right, but it's like anyone can just shut down my engagement, and it's even worse when your team gets left to die. Oh, and that thing you mentioned about 'body blocking'? No doubt, I was thinking the same thing. It's like, you're all pumped up for an initiation, and then bam, you're stuck watching the other team wreck you. That little boop change you talked about? Sounds epic, man. That could seriously make things way less of a grind and a lot less frustrating. Here's to hoping they sort it out, or at least do something. Ball used to be my ultimate go-to for fun in Overwatch, but right now, it's like I don't even feel like touching it.
@theonereborn1337 Жыл бұрын
I miss 6v6! Tank role was better back then... Healers got way over tuned to compensate for 5v5😢
@user-et3xn2jm1u Жыл бұрын
Funny thing is there's even less tank players in OW2 than OW1, it's just the game is designed so that it doesn't cause queue time issues. In OW you needed 33% of the playerbase on tank for balanced queues, in OW2 you only need 20% on tank but 40% on support. So support gets a ton of attention (good and bad) while tank just exists.
@YaBoyReiner Жыл бұрын
While I do agree that tank combos are extremely fun and I do miss them, tanks were also the most infuriating part of OW1, or rather, the imbalance the off tank would cause just existing on a certain map, be it acting as a 3rd DPS with a huge health pool or just another brick wall that doesn't let you push the corner. I remember that pain and frustration very well, and I'm sure many who played OW1 can agree, doesn't matter if you were the tank in that situation or not. It just sucked for a long time. On the flipside, one tiny mistake and you blew up instantly (something I think has returned with the recent seasons, especially on Doom, Ball and Monke). 1 tank feels much better, for everyone. It gives the tank more agency and meaning to their role, it lets DPS flow like they should (they were a really stale role in OW1 imo), and supports are finally not backline fodder that exist to solely pump heals w the side of utility. I agree that supp are pretty strong right now, but I believe this is more of an inherent issue where it is hard to scale the healing and damage, especially with a new hero dropping every 2 seasons. Hopefully they make tank feel good again, I think the role doesn't feel great to play at all rn.
@Sl4ts_ Жыл бұрын
the what got overtuned?
@theonereborn1337 Жыл бұрын
@@Sl4ts_ the supports: mercy etc
@Sl4ts_ Жыл бұрын
@@theonereborn1337 now read what you thped
@mattxzilla3938 Жыл бұрын
Another design change in the game that makes playing Ball worse: there is a lot of random geometry that juts out of walls that can screw up his movement. It’s usually just something on a light pole or wall that is meant for decoration, and most heroes don’t encounter it since it’s out of the lanes they play in, but it can totally scuff an engagement or escape and that feels so bad.
@charKT-7461 Жыл бұрын
CC immunity with shields up could potentially work. It also rewards you for good timing with shields, as if you get a fat 600 shields, you have a lot of health the enemy needs to burn through, before you become vulnerable again
@donovan4222 Жыл бұрын
I think he should have CC immunity while he is in fireball mode.
@_V.Va_ Жыл бұрын
@@donovan4222I dunno, Fireball mode is too easy to achieve that it might make him a bit too good.
@myob94 Жыл бұрын
Good idea (opinion) I think that would make him too strong.
@McLovin-Chan Жыл бұрын
This is the equivalent to letting hog cleanse anti heal if he vapes.
@cuterpg7011 Жыл бұрын
@McLovin-Chan but is hog in a bad state?
@Warlockhound Жыл бұрын
the tank role in general has been rendered useless with the overpowerement of supports, ball just got hit the hardest because his whole playstyle was bullying supports wich are now immortal .
@kasm7870 Жыл бұрын
It’s just the main supports that are immortal, excluding Zenyatta but adding Moira. Ball was never able to kill Mercy, Lúcio, or Brigitte very well. Now there’s Lifeweaver that’s impossible to kill, but that was made true recently. Kiriko is very hard to solo kill, but her only real survivability is teleport, which can put her in a bad spot. If she Suzus just herself, it’s a slight sell depending on the timing. Aside from that, Ana and Zenyatta are free kills without peel, Baptiste and Illari can be baited to make for easy kills.
@alexgordon7312 Жыл бұрын
@@kasm7870 Ana and Zen are free kills without peel but Mercy, Kiri, and LW can all negate forcing that position with TP, GA or pull, ik those may be on CD but if youre on ball they basically wait till you engage to do that. It isnt hard to peel for these heroes especially when you can keep track of ball easier. Not saying he's impossible to play but its certainly not easy even if youre good
@s--b Жыл бұрын
Never gonna forgive support players for confusing their lack of skill with their role being weak at the start of OW2 and leaving us in this situation lol
@commentbot9510 Жыл бұрын
Supports have been power crept so hard... Want to kill one? Well first you have to account for sleep, anti/heal, suzu, teleport, burst heal, aoe heal, immortality field, fade, guardian angel, magnetic grenade, hack, discord, hook, bubbles, dm, shields, etc, etc. Not to mention your own positioning so that you can apply pressure and disengage safely. Manage to do this successfully? Your whole team will die 4v2 to a tank and a single dps anyways. Like, some of these abilites are perfectly fine, but when combined with all the other shit it becomes impossible. Other abilities are pure bullshit. Meanwhile support players just click the funny button on the tank and win.
@gecko9995 Жыл бұрын
ima be honest i would still play the game today if ball was playable, he was like the only champ i still cared to play and when overwatch 2 came out it just felt like he was gutted and forced to play like a completely different champ. while other tanks felt better to play it just feels like he was left out and was expected to find a place that just wasnt there
@ajdinyavuz7575 Жыл бұрын
same here, stoped playing beacuse of that too
@mewk2175 Жыл бұрын
Ball also feels like the most hard countered character in the game it’s so oppressive when people counter it’s like you can’t even have any fun. Hope they do something soon.
@mgdaddy1840 Жыл бұрын
YEAH! Doom and Ball players can't play a 2 games without getting hard countered. Im 400 hours ball player and i have doom main friend(we both getting hard counter after 1 winned team fight). Someone could say skill issue, but why the f almost everyone thinks it's their duty to counter ball/doom.
@SimplyDoomSlayer Жыл бұрын
@@mgdaddy1840because doom and ball make the game unfun for the other 9 people in the lobby.
@ivanych6231 Жыл бұрын
@@SimplyDoomSlayerwell, it's not doom and ball players problem that there's so much annoying CC in the game even after "global CC nerf"
@blakey9869 Жыл бұрын
@SimplyDoomSlayer the co center of "someone is good at their character and its annoying so their character sucks/is poorly designed" is such an odd take I've been seeing a lot, a good monkey also doesn't die but he gets so much less hate than ball/doom.
@aaronolson6736 Жыл бұрын
Yeah this was my biggest problem with 5v5. Getting into Ball is what kept me around for most of the content drought so the shift and him being unable to effectively play how he wants is what kept me from keeping on playing (from gameplay standpoint at least). I'd definitely want the DPS Ball for a return to form but if he must be a Tank, CC immune with shields or being immune to bodyblock is the way to go.
@ajdinyavuz7575 Жыл бұрын
we just need 6v6 back
@notfunnyperson3496 Жыл бұрын
It sucks, Overwatch 2 has been squeezing the life out of half the heroes. Eskay did this exact video 4 months ago but for Lucio kzbin.info/www/bejne/pJjcZWiBnayCgas But on a personal note, 1. Zenyatta for me has felt the most unengaging he's ever felt, With only 200 HP and still no mobility plus discord with one tank, I have to rely on my other support to keep me alive and while I'm alive, there's no need to decide which tank to pressure because there's only one. 2. Doomfist was a hero all about mobility and combos, and they replaced a third of his kit with a block that makes you move at crawling speed. 3. Torb was one of the most popular heroes back when overwatch launched, people thought of him like they did with rein, tracer, genji and mercy. And the reason people loved him was because of his turret, yet as time goes on, they put more of his power into the parts of his kit that ISNT what brings people to play torb, and now he's as unpopular as ever. 4. And of course Wrecking Ball for all the reasons you already mentioned, It The PvE lie is why I haven't played since, but it's changes like these that are why I don't feel the urge to ever come back. EDIT: One last thing I think is worth mentioning, is that I feel like another weakness that nobody brings up is how flawed the "Heroes are our main source of content" idea. When you add 15 new heroes to a game like overwatch where half of them introduce new concepts into the game, and you try to update the older heroes to fit the newer mold. You end up having too many factors at play and as such, heroes like Wrecking Ball just can't land a minefield, or Lucio can't dive an isolated squishy anymore. Anyways cheers to the new support who's heal beam does 50% more healing than an aimbot wrecking ball can deal on top of being able to 2 tap people over 30 m away.
@TLC673 Жыл бұрын
This is one thing that's always upset me about online games - you find that one specifc playstyle with a high skill ceiling which just clicks for you. And you have so much fun playing it and it's amazing. But then one day its just gone..
@lucasd5304 Жыл бұрын
I feel so bad for ball and doomfist mains. They have to spend the time equivalent to a 4 credit hour college course to learn tech that makes their characters viable and what do they get in return? a mediocre tank that cannot be good for more than half a season. And the worst part is the skills aren't transferrable. Sure you improve your gamesense, but as an Ana main, I feel comfortable knowing that if they ever do nerf her significantly (which, be honest, they never fucking will), I can just switch to another character that requires more-or-less the same skillset. You guys don't have that luxury, if you're character sucks, tough luck, you gotta learn another one from scratch
@DumplingDoodle Жыл бұрын
i think giving ball the reverse doomfist treatment would be amazing. more damage in ball form, little less knockback potential, lean into mobility rather than health, rework shield, and boom. it'd make him actually feel like a high impact wrecking ball, instead of a low damage bouncy ball.
@TheHaloSkullMaster Жыл бұрын
They should have kept 6v6 but forced 1 main tank and 1 off tank.
@thestarchapter Жыл бұрын
exactly!!
@Jack06121995 Жыл бұрын
Or do a 7v7 with 3dps
@khimaniz Жыл бұрын
@@Jack06121995better yet a 9v9 with 3 tanks, 3 DPS and 3 supports.
@chinchan9 Жыл бұрын
this is what I have been saying all this time... it was such an obvious change to make
@cagxplays9602 Жыл бұрын
So you'd queue up for them separately? Wouldnt this just cause even longer loading times? Not a bad idea though.
@legg6221 Жыл бұрын
I've had the theory for a while that every hero is powercreeping except for ball. He just feels harder to play every single patch (except for that 1 time they made him pretty solid and then nerfed him in like a week). I think this is because ball has such an insanely high skill ceiling it can feel pretty damn oppressive playing against a really good ball when the hero is also good even if most of the player base can only get an average amount of value out of Hammond. Glad to see other ballers have similar thoughts.
@mboydjr117 Жыл бұрын
Also, the fact that it seems like too many players who don't play ball, tend to hate on him to the point it seems like he's op. Look at Jay3, I like watching him, but he always talks about how he hates ball and wishes he was out the game... like why though
@guillozine1774 Жыл бұрын
same with ow1 doom who is called oppressive by like everyone but the people who had to use his shitty buggy abilities@@mboydjr117
@lukasg4807 Жыл бұрын
@@mboydjr117because it's frustrating to never be able to kill the guy constantly harassing you.
@eyeden819 Жыл бұрын
There are quite a few heroes that blizzard seems to just not care about. Ball is definitely one of them.
@cagxplays9602 Жыл бұрын
@@lukasg4807 so basically, you hate doom and diva as well then? sounds like you just hate dive.
@wcz2891 Жыл бұрын
atleast ball is kinda popular in open queue, although nobody seems to care about that mode anymore. honestly i wonder why
@DoubleEm08 Жыл бұрын
I feel this video. Heal creep and mobility creep are real. Hard to be any dive tank without coordination with your team (which doesn’t happen), and hard to dive any backline when most of the supports have multiple get out of jail free options. Just feels bad to have to play so patiently only to get counter picked.
@delerios3877 Жыл бұрын
You know Blizzard is screwing up on ball when the #1 WB player is playing him way less
@mattisjouy392 Жыл бұрын
I USE to love watchin yeat play ball than loggin on and learning the gameplay now i just dont play the game
@delerios3877 Жыл бұрын
@@mattisjouy392 same
@jakeisrael7899 Жыл бұрын
I see ball and Lucio having a lot of parallels. The way the best players on both characters have still been able to see success is phenomenal mechanics. Watching chasm or frogged do their thing is crazy sometimes and certainly is not viable for any amateur to copy. The character has such a high skill ceiling but also a higher skill floor.
@Leprechaun2702 Жыл бұрын
Frogged lol, but know who you mean DW frogger is sick and auto correct is sicker lol. Ye I used to want to master both but ball became less and less fun because of all the stuff mentioned in the vid, so now I play Lucio and it's so fun although you can also encounter the same problem.
@deamon330 Жыл бұрын
lucio always had a crazy high skill ceiling, you always had to be able to shift from tank enabler to backline diver to peeling the other support on a dime not much has really changed from that
@Leprechaun2702 Жыл бұрын
@@deamon330 yep and running away from Moira's is still the hardest, they just don't miss lol
@thelostwanderergames4287 Жыл бұрын
@@Leprechaun2702half the time I don’t think you should run it’s like hanzo they ain’t gonna miss and have bs range might as well stay still so you hit your shots
@thelostwanderergames4287 Жыл бұрын
Plus take like cyx for example makes hog look meta yet when he switches he’s unstoppable
@jxgalaxy3810 Жыл бұрын
This is how I would change him: Buffs: - Adaptive Shields grant Wrecking Ball CC immunity whilst active (When he has the blue visual effect on him) - Wrecking Ball has a higher resistance to boops than other tanks while in Ball form. - Rolling through an enemy in Ball form will slightly boop them and not affect Wrecking Ball’s movement. Nerfs: - HP reduced from 450 to 350 (600 total with 150 shields and 100 armour) - Adaptive shields no longer gain 100 base health regardless of the enemies around him. These changes I think would make Ball more fun as a hero to both parties. It would be easier for enemies to kill him regardless of the hero they choose, but also be harder to completely make him unable to play the game with certain character swaps, meaning he’s less polarising.
@Thunderybeans Жыл бұрын
Thanks, Yeatle. You've certainly cleared up really well why it's really difficult, and not so much fun, to play ball nowadays. Balls got shafted big time with the 5 v 5 change. Imagine if instead of taking away one tank, they had taken away one healer role and someone chose Brig to do all the healing for the rest of the team. That's kind of what happened with poor hammond. He's a side flanking tank. But he can't be that no more in OW2. RIP. Enjoy watching you play other heroes though. Thanks, Yeatle.
@atsartanis2337 Жыл бұрын
Ball died with OW1... and honestly the entire tank role for me. It's funny, really. Queue times were long because not enough tank players. Blizzard decides to remove a tank in order to make matchmaking better and attract tank players. Inadvertently makes all old-school tank players hate the game, and now there are less tank players than ever. The tank duo was the soul of the game. And yeah, people will complain about the really toxic tank metas like double shield, but at least there were metas at all. There's no strategy anymore. Just babysit team and let the overtuned supps and deeps do their thing. I miss playing Rein-Zarya. I miss the way DVA used to play. And I miss Ball.
@johnm6495 Жыл бұрын
Here here. It can’t be understated how calmly and reasonably you expressed the issues with ball and frustrations it can lead to. Thanks for that. It’d be nice to see a 6v6 mode come back. It could be a balancing nightmare, but I’m fine with little-to-no balancing, even if I’m on DPS or Support. Two enemy tanks would be absolute tyranny and borderline bullying for squishies, but I’m down with that. I can’t personally see how to change or buff ball in a healthy, fun way, but I hope it happens.
@UltiNateum Жыл бұрын
Playing wrecking ball rn feels like being a NORMAL hamster against buff ass humans.
@mayuwu4408 Жыл бұрын
We all love Ball and wanna see him be as fun as he can be, making a video like this brings awareness to a problem that's hard to see so I'm very happy you made it. Also, any heroes you'd recommend Ball mains try out? owo I think CC Immunity during Adaptive Shields would actually be a pretty interesting gameplay dynamic. Do you use shields early to ensure your engagement isn't interrupted? Or do you use shields a bit later to get more hp but risk your engagement being interrupted? Some other tweaks they could do if that's too much is (probably only 1 or 2 of these things): - make it immunity to hard CC like stuns/hacks/hinder/etc but just increased resistance to soft CC like knockback and slows instead of immunity (I don't like this one as much but if it's way too strong then it's a decent tweak) - reduce the duration of shields to make the aforementioned gameplay dynamic more pronounced - reduce the radius of shields for the same effect as the previous tweak - reduce the hp gained to shift some of the power towards the CC immunity (but not too much so you're still sacrificing a lot of bonus hp for the earlier CC Immunity) - changing the cooldown to be lower/higher appropriately I also like the idea of making Ball unable to be bodyblocked. Just make it so he passes through enemies and can slightly nudge enemies just like you can with your teammates. This would be very nice for quality of life and also lower the skill floor of Ball a bit (as it's easy for newer Ball players to get stuck on enemies during a grapple and mess up engages) which might reduce everyone's frustration (both the Ball's the the Ball's team lol). I was honestly shocked when you mentioned Ball being a DPS LMAO- I hadn't ever thought of it, but the more I think about it the less resistance I feel towards it, even though I'm still hesitant to say it's a good idea and am still attached to the idea of Ball being a Tank (even though I felt the same about Doom but now I like him again). We have several hybrid characters, Mei is even already a DPS/Tank hybrid, why not? That honestly sounds quite nice and I'd be interested in seeing how that goes even though I'm still a bit hesitant about the idea. Poor execution could ruin Ball completely so it'd need to be done with care, but it's a great idea!! There's precedent for Hero size changes and Role swaps even outside of the transition to OW2 (Ball got sick of everyones shit just decided to go full gremlin mode and make his mech smaller so it's less dense and tanky but quicker and harder to hit- LMAO), so I wouldn't completely count it out if the devs also see the problem and thought it an idea with potential. I wish when they made the move to 5v5 they took a bit more consideration with how each hero would be changed by it, considering they were designed on the foundation of 6v6. Ball slipped through the cracks it seems, and he's a very disliked hero so I doubt we're going to see something done about it anytime soon :(
@cagxplays9602 Жыл бұрын
faaacts, skill based mechanics, how things should be in a skill based game.
@nuzzlx Жыл бұрын
I picked up Wrecking Ball in OW2 with no prior history of playing him in OW1. But I remembered thinking on his release, “this is who I wanna main” so when OW2 rolled around, I became a full on Ball one trick. I got pretty good with him too, itd be common for me to practice techs and rollouts for a solid hour or two before my friends would get online. I absolutely loved playing Wrecking Ball, I love the character, love the movement, just, everything. Although as time went on, I started feeling like despite practicing and putting tons of time onto this character, and genuinely improving with him in ways I never thought I could, it felt like I was actively being punished by the game for pursuing it. The amount of interactions that just don’t favor ball, the way you have to put in more work than any other hero to secure any sort of value, just for it to be shut down by one of many abilities to shut ball down, it grew old. Why should I be punished by a single button press when I have to scout the situation, plan a route, and successfully pull off grapple mechanics and movement tech? And with the heavy amounts if backlash I would constantly get to switch off ball, I started becoming insecure of my own abilities. I started to feel pressure when I’d play ball. Like every single action I took was being judged. During that period, I had 1 specific game where one of my teammates just flamed me to hell in back, which, normally, I don’t care, it comes with the Wrecking Ball lifestyle. But something about my interaction with this guy just really disheartened me. To the point that I dropped Ball. The only time I would pick ball after that, was the shooting range between matches. Very shortly after, I quit the game as a whole. I still love the hampter, hit my highest highs with him, but inevitably sunk me to my lowest lows as well. While it was always a good ego boost to see a teammate say im the best ball theyve seen here n there, or seeing a the entire enemy team switch to counter me, the lows ended up outweighing the highs. Only way I’d ever come back is if they bring 6v6 back, but as if that’ll ever happen. Ball is not suited for 5v5 nearly as much as the other tanks, and Blizzard should have put more care into him with the transition to the new game. Lil’ Hampter guy will always live on in my heart, even if I dont play this absolute pile of dogshit we call Overwatch 2.
@yuzustridh3794 Жыл бұрын
I hope ball gets a damage buff on his primary cause there are way too many times where I feel like a tank version of tracer that does less damage than tracer, not enough to easily kill people, just enough to feel just a tad bit quicker, also I kinda hope that they give him maybe a 1 second hinder on piledriver to prevent a Kiriko or a mercy from just insta-escaping and leaving you needing to pray that you don’t get hacked or hindered or something.
@sachadesousa329 Жыл бұрын
like a mountain of hp with insane mobility should be able to kill as fast as tracer ? what are u ppl smoking lmao.
@cagxplays9602 Жыл бұрын
@@sachadesousa329 mobility literally doesnt matter when everything in the game stops you completely. Ball shouldnt have high damage, but there are plenty of times where his guns feel like they are tickling people. There are also plenty of characters that can just cause your hp to be deleted instantaneously, since he doesn't have a block, eat or reflect ability.
@cagxplays9602 Жыл бұрын
@@sachadesousa329 for example, a solider shoots a tracer, might miss a bunch of shots, it could take him 2 mags to kill her. When soldier shoots ball, he literally does not miss, you are massive.
@sachadesousa329 Жыл бұрын
@@cagxplays9602 a dude literaly got gm without shooting as ball bro, his kit can already be so op when mastered. Nobdy want ball meta beside ball players.
@cagxplays9602 Жыл бұрын
@@sachadesousa329 There have been plenty of challenges on other characters similar to this, so thats not a reason ball is op, especially when you consider that balls strength doesnt come from his guns and literal gm level players consider him to be C tier, but i guess you just know better than them.
@nattompkins224 Жыл бұрын
Watching this video, it feels like the dev team didn't even consider ball going into 5v5
@gdwe1831 Жыл бұрын
They didn't consider anything. They just thought "ooga booga tank queue too long, delete tank". 5v5 is awful
@frigidwolf Жыл бұрын
I love how he's rolling the other team in the background as he explain how bad wreck is
@dirusj4006 Жыл бұрын
Its QP?
@thelostwanderergames4287 Жыл бұрын
2:08 he loses to a life weaver while hitting his shots and playing well and he’s barely getting picks
@Frogberto6 Жыл бұрын
I will always stay a Wrecking ball player, even if it is hard to stay alive.
@clarkogles3289 Жыл бұрын
I think tank is suffering a lot because of similar issues, all the overwatch 1 tanks were built for 6v6 and aren’t nearly as flexible as the ow2 tanks. And on top of that tank often feels like a game of rock paper scissors now where you just have to pick the counter to deal with the enemy tank
@IronMan-jj2fd Жыл бұрын
And yet there's many people who defend 5v5 with their heart
@jxgalaxy3810 Жыл бұрын
I think all of the tanks except ball were adapted well into 5v5, I prefer it to the 6v6 of OW1. The issue with ball is it feels like you always either steamroll or get rolled until you are forced to swap. Ball needs to be less hard countered by specific heroes and be more killable by all heroes, also maybe give him more pick potential, and I’d want that in the form of his guns doing more damage
@jondoe853 Жыл бұрын
@@jxgalaxy3810you said that perfectly, it is annoying that the only way to stop ball is for everyone to switch, he should be more killable by all and offer him a way to be more on the frontline, maybe remove his grapple and instead give him better guns and the ability to evade and roll away like moira or soijorn, something like that. Or maybe like ram where his ball form only last for a few seconds. (Sombra needs an invisibility timer as well)
@jxgalaxy3810 Жыл бұрын
@@jondoe853 I don’t think the answer to making ball more killable is to remove what makes him ball. I would completely drop this character if he was reworked rather than adjusted. CC immunity on his E and a lower total HP would be my way of making him more balanced.
@seand.55355 ай бұрын
Most cc requires a skill shot to land but once you are hit by one cc it becomes very easy for the enemy to just unload all of the cc onto you until you die. this is a problem for all tanks and makes the game unfun. One solution to this would be to give all heroes a temporary cc reduction for each cc that hits them, maybe 50% that stacks so if you get hooked and then slept the sleep would last half as long and then if you get hacked after the sleep it would last 25% as long. also hack needs more counterplay, in my opinion using hack should always trigger the full cooldown, and the reduced knockback to tanks should also apply to hog hook, either reduce the distance that he can hook or reduce the stun from hook
@datgoodboi7154 Жыл бұрын
Still holding out for that hamster de-mech
@Makafushigi Жыл бұрын
Re-mech should have the hitbox of the jet engine from donnie darko
@minifatruben7 Жыл бұрын
All of this will not stop me enjoying ball. I already have 300 games played for season 6 as a ball otp in GM lobbies. All of the counter and cc abilities will not stop the grind!
@iamthelobo Жыл бұрын
idgaf I'm still ballin
@ceene5327 Жыл бұрын
late comment, how to fix ball. - cc immune while in adaptive shield unless used in junk trap cant cleanse (but less shield) - dont get body blocked/ more realistic momentum interactions (junkrat primary, rein primary, sig primary) - hack doesnt cancel ball form - NERF hack to cancel abilities not disable () - make cass nade disable for 1 second with old magnetric grenade physics at 70 damage - make hack a 6 second cool down ffs (i hate sombra) - buff mines - grapple 1 second cool down if you dont get fireball (easier for new players) - less bullet spread more ammo - make grapple auto disconnect after + 2 seocnds - further boop 10 percent this would likely be overboard but balanced when playing against (sombra, junk, cass) butbalso adapt him to 1 tank the increased cc that he faces compared to overwatch 1 (removed cc my ass) coming from 250 hours ball player since 2019
@acedparas2126 Жыл бұрын
My only problem with ball, is that when he is having fun, almost no one on the enemy team is.
@lasmangas1 Жыл бұрын
if you are having fun with ball, most likely they'd pick sombra. It's a shame, but that's wat Counterwatch is
@acedparas2126 Жыл бұрын
@@lasmangas1 yep it turns into a infinite cycle
@frank8917 Жыл бұрын
Or a Cassidy
@SteamGrace Жыл бұрын
That's the case with every tank in the game.
@kimichrist Жыл бұрын
@@SteamGracenah tanks like rein and sig are pretty fun to go up against imo
@stroads. Жыл бұрын
Yeah 2:40 was painful to watch. The epitome of what playing tank is like now
@overcraft1441 Жыл бұрын
Yessss. I’ve been telling this to dps and support and they don’t care or understand. Tanks are so easy to counter now
@donovan4222 Жыл бұрын
It's mostly a problem with mobility reliant tanks like doom and ball because they have no protection from CC. DvA and Winston have bubble/defense matrix, ball shields and doom block don't stop CC, so they are at a huge disadvantage compared to the other mobile tanks.
@thelostwanderergames4287 Жыл бұрын
*most tanks there’s two viable ones a season you have to choose to not be “completely throwing”
@basilenordmann7356 Жыл бұрын
People just starting to realize how much worse 5v5 is than 6v6… On so many levels… Dva and Lucio have the same problems, and somehow brig is still a thing in ow2… We lost so much depth by removing off-tanks it isn’t close to as fun as it was to play the game :( I even miss 6k nanoblades.
@blochilicious Жыл бұрын
Imagine a remodelled 6v6 with 1 main and 1 off tank (4 roles) that would be fun, considering old 6v6 had way to much shielding
@TheVessel-52 Жыл бұрын
they could change 5v5 to have a half dps half tank since overwatch probably won’t go back to 6v6
@michaelCambaliza-f2d Жыл бұрын
Yo Yeat. 1st off, ty for all your hard work and dedication to Ballers. Merkro here and i am a smallballer (bronze-silver), but feel like gold sometimes becuz of ur vids ONE LOVE, keep up the great work. We all know WBall is going to be what it is but i have the best fun when i play Ham. errrr The annoyances, the kills, the feeding my suppos, the enemy team 5ing you only while,my team asking you to switch just after i get a 5k minefield slam. I feel your pain..errrr..no i dont YOU #1, but just know, down here, we appreciate you and look forward to more HammyBall vid from you. On behalf of all of us smallBallers "THANK YOU FOR EVERYTHING YOU DO FOR OVERWATCH AND THE COMMUNITY OF BALLERS" ONE LOVE FROM MERKRO
@artimist0315 Жыл бұрын
Personally I think one thing that need to happen eventually is the way both hack and magnade work in general. In my opinion hack should have never been able to interupt ball form, and magnade should not interupt already activated abilities. I think Sombra's new hack is way too strong against ball. Not only does she kill your momentum, but you are now visible to the whole enemy team for 8 sec which completely kills the surprise factor of you engaging. By not interrupting ball form, Sombra's hack stays a good ball counter (break the grapple, reveal him for 8 sec), but is no longer a complete counter. For nade, that's clearly not a problem exclusive to ball but to the whole cast. I actually like the idea behind the new magnade, but the execution is not quite there. It way meant to counter squishy divers like genji/tracer/sombra but what it actually did was completely destroy both ball and doom. By not interupting abilities but just preventing the press of the button, it can still counter what it's supposed to (mainly blink, recall, dash and translocator) but it doesn't nullify doom's or ball engage and retreat, or Junkerqueen's whole ult. That's obviously not it, but it would really help.
@cagxplays9602 Жыл бұрын
completely agree, a wrecking ball should not be getting stopped by half of the abilities in the game.
@commentbot9510 Жыл бұрын
Sombra being able to hack while invisible is bullshit to deal with on any hero tbh
@jimjimsauce Жыл бұрын
as an overwatch 2 only player who mains ball on tank i think it’s more just a play style thing. he can still be very useful if you can target the same people as the dps that said i think disabling his body blocking would be amazing. all he really needs is like rein swing boop when rolling it’d be perfect
@YT_fudgie001 Жыл бұрын
I’m prolly gonna cry after hearing Yeatle is barely gon play Ball in the future
@Drew-C- Жыл бұрын
What really sucks is .. I didnt play a lot of ball in OW1. Then finally i committed to learning and getting good at him. Now I'm good and they kill ball. :|
@Xenro66 Жыл бұрын
Played a fair amount of ball in ow1, so I understand all this, even if I'm in the metal ranks... I was also a doom main. Nice to know that both my favourite characters are shells of their former selves. Thanks Bliz.
@manuellp8219 Жыл бұрын
as a ball main i feel depressed about the situation
@MaxyX Жыл бұрын
Making Ball a DPS is the best thing I've ever heard. And I was thinking about this once too. 🤣🤣🤣 A tiny hamster death ball sounds great.
@Oldschoolgamerdad Жыл бұрын
Never thought about this but damn it would work!!!
@Vinicius9515 Жыл бұрын
remove the ball make it just the hamster lol
@pwritten Жыл бұрын
As a Doom player I've never seen a more relatable video
@Stalast. Жыл бұрын
I still have the hope that the devs realise that 5v5 was a mistake and they revert it back to 6v6 and ball is great again
@rick-db1wr Жыл бұрын
they will never admit they made a mistake
@themayor3939 Жыл бұрын
@@rick-db1wrnever ever
@rick-db1wr Жыл бұрын
@@themayor3939 yea prob
@donovan4222 Жыл бұрын
I don't think 5v5 was a mistake, they just didn't adapt ball to fit into that format.
@darkcat6530 Жыл бұрын
6v6 is dog
@davidw0271 Жыл бұрын
The loss of a tank role has destroyed a lot of opportunities for tanks. It was always a case of a main tank and off tank but now every tank just feels overtuned and unfair in a way and junkerqueen/rammatra are never gonna have that feel that tanks did in ow1
@catgrrlz Жыл бұрын
imma ball main when it comes to playing tank and he does feel really bad sometimes. I would love some of the QOL changes you suggested.
@Bitter.Bitter Жыл бұрын
This video kinda sums up the reason that i've stopped playing overwatch all together. towards the end of OW1 (when i stopped playing) i started to feel as though i couldn't play what characters i wanted to because there was simple better options i should've played. i feel like the change to 5v5 shifted the dynamics to much as well because playing in the betas felt really restrictive because off the lack of tank, and also how my favorite hero (doomfist) felt awful to play for me because he never felt like a tank to me. great video, and i really share your sentiment
@Wojtug Жыл бұрын
To this day, I find it ridiculous how sombra can still hack ball out of his ball form. Also minefield is a really odd one, the 1s minefield was very powerful, but with how it requires set up, I would argue it was pretty fair.
@lukasg4807 Жыл бұрын
As an ana main it felt really unfair, good balls had their ult pretty much every fight and there was basically no chance to react.
@IOUAK9 Жыл бұрын
mf thats the only counter ball had against you, plus as ana you have lifegrip, cleanse, immortality field, speed boost and who knows how many more abilities to save you from other heroes. Currently, ana just fcks up with ball @@lukasg4807
@lukasg4807 Жыл бұрын
@@user-hj5lg7xe1q How in the world is she broken? Ana is arguably the least "broken" support along with lucio and zen, they're characters with a strong impact but who can be easily punished when they make mistakes. You can punish ana or zen easily any time they're out of position, while if they play well they can have a proportionate impact. Compare that to every other support in the game who all have some bs get out of jail free for zero skill card. I'd much rather play against supports who are actually punished for mistakes. Also Ana is far from the best support in this meta. I like ball players, they put time into a cool character, but old ball mines were basically as deadly as orisa ult for non mobility heroes but on the most mobile tank in the game.
@lukasg4807 Жыл бұрын
@@user-hj5lg7xe1q Well at that point you might as well blame me for queuing up for support. Old ball was definitely overtuned, he was in like 80% of my games. Maybe the mines weren't op, just saying they felt terrible as to go against on Ana
@dustinblack6674 Жыл бұрын
I think another important factor that wasn’t mentioned was the way adaptive shields is treated. Everyone points to it as the evil because it’s like a Winston ult but on a cooldown when in actuality primal is much more than the hp and shields is literally nothing more than hp. It gives 50% ult charge but it also loses a trade with every other dps or tank cd or most of the support cds. It has a longer cd than so many other more powerful abilities and it’s uptime is long enough for half of an engage in a team fight
@changenamelater7628 Жыл бұрын
This entire ordeal brings a tear to my eye. Ball, where art thou whence we need you most?
@ruinknightsir Жыл бұрын
Ball and Doom swapping places
@LadySniperSwaggYT Жыл бұрын
I miss 6v6 more and more everyday. SOO many problems have been created due to 5v5
@kobban63 Жыл бұрын
Same here but oh well
@Yagizino Жыл бұрын
Month to month it becomes more and more obvious that 6v6 was just a better format.
@ethanchristopher4220 Жыл бұрын
Ball is the only tank I play and me putting in the time to learn ball perfectly has ended up punishing me .
@Riuey Жыл бұрын
it's really sad, cause ball is the one of if not the most difficult character to play in the game, where you NEED to calculate everything correctly to be efficient with him, and simply you spend your time mastering the character means nothing since he's super easy to stop and is worse than all other tanks because of the 5v5 format. in addition to all the new heroes, plus the new format of supports, making him almost useless
@Greaseman762 Жыл бұрын
Thank you papa yeatle, you showed me the ways and will always be my ball papa, inspired me too put over a hundred hours into ball while binge watching all ur vids, good mindset you’ve got brother, keep ballin
@ToesTeaTy Жыл бұрын
I dont even need to watch the video, watching the engagement at 2:35 shows me everything
@megallossauro8681 Жыл бұрын
Oi brasileiro aqui. Eu acompanho seus videos e sou um main ball desde sempre. Sempre adorei o personagem e ele é disparado o meu favorito e o que eu mais sei jogar. Foi uma caminhada dificil (e ainda é) mas hoje eu sou um bom jogador com ele... bem ate o ultimo nerf e nessas ultimas temporadas... sei la parece que é mesml todo o esforco em que voce coloca nao traz tanto impacto pr time adversario (e voce morre em dois segundos mesmp com full shield). Sei la ta meio complicado mesmo pro nosso hammond
@Womp-10 Жыл бұрын
Nossa outra br vendo esse canal , sou main bola também e tá difícil
@ViniciusLima-pc9xq Жыл бұрын
Digo o mesmo, e não achei que veria brs por aqui kakakaka
@jubiscrew Жыл бұрын
reunião dos main hammond aq kkkkkkkk
@megallossauro8681 Жыл бұрын
@@jubiscrew ai sim kkkkk
@Womp-10 Жыл бұрын
Juntou o público br do yeatle
@tortol4847 Жыл бұрын
This is a problem for tanks in general. Counter swapping is rampant and very powerful. So many matches turn into a game of whack a mole with both tanks and some DPS constantly switching to counter the other.
@axolopi Жыл бұрын
I've thought basically since I started playing OW when OW2 first released that ball would be better off if he was smaller and a DPS. I wish they would do something like that for him. I enjoy playing him but the skill floor is so high that I'm throwing because I can't provide the same value as other tanks.
@cagxplays9602 Жыл бұрын
I feel like half of the time ball is actually providing more value than the other tanks, it's just that your team doesnt actually know how to follow up on your plays and struggles to keep track of you.
@cagxplays9602 Жыл бұрын
ive had games where im killing both supports over and over and my team is screaming at me wondering where I am.
@Very_Okay Жыл бұрын
i didn’t join OW until March 2022, and didn’t even touch Ball until like 2 weeks before OW2, but he immediately became my main bc of how goddamned fun he is. i have about 300 hours on Overwatch & i’ve put about 150 hours into this hero, and i don’t see any sign of stopping - but damn is he an unforgiving, unrespected hero to play. i currently enjoy Balling for Balls sake, and i am getting a lot out of playing to improve, so losing doesn’t bother me, and i mostly stick to QP anyway. i just want to see what i can do and where i can take myself mechanically. but damn is it hard to be the only tank as Ball. you have to do So Much and you have to do it Perfectly to get proper value. it’s fun, don’t get me wrong. and carrying on Ball feels incredible. but between how many APM i have to have compared to the other tank, and how few people understand how to play with a Ball… idk sometimes Rein or Sigma be looking a little good. definitely agree with the no body blocking thing. i thought for balance it could be “when grapple is attached” but i’d be super happy for just “no”.
@MrTokinedz Жыл бұрын
Is this why we're here? Just to suffer? Stay strong, Ball mains 💪🐹
@Doncroft1 Жыл бұрын
I love playing Ball in Quick Play with the other peasants.
@opinionman5028 Жыл бұрын
In open queue I think he shines more since the meta is often double (or even triple) tank. Ball as a DPS would be so much fun! I actually kind of hope they do that.
@garo7892 Жыл бұрын
Yeah it makes sense, he can make space and can go around without having the issues of being a tank
@dceatoburrito6255 Жыл бұрын
I played ball to top 500 on console in overwatch 1 and now I can’t play him in plat all they do is nerf him and people freak out when a minor buff is added to him
@Glitched695 Жыл бұрын
Yeatle. You started my journey to main hamond your the reson I even started to play him now I understand that it’s hard but please just keep trying even if sombra and everyone who can counter you I know it’s hard I’m a youtuber myself if I could post my videos that I messed up I would have 1000 vids I try and I get bad vids it just takes one character switch to make the vid wrong
@YungPnut2404 Жыл бұрын
I’m here for the Donkey Kong Country soundtrack
@spirit1288 Жыл бұрын
Damn, and I just started learning ball because doom is trash rn, i was getting the hang of the techs and shit
@noahpoobbailey Жыл бұрын
You can still play ball. A good ball can outskill even the best sombras.
@donovan4222 Жыл бұрын
You can still play ball just fine, there are plenty of ball one tricks in top 500 right now, it's just that its more difficult at the highest level of play.
@m4gnum203 Жыл бұрын
@@donovan4222i know you can still win against a sombra but after the enemy team picks enough counters is ball actually fun to play? You just rat around trying to out play an invisible character and stay in LOS of zen for no longer than a second. If you cant engage often he seems boring
@donovan4222 Жыл бұрын
@@m4gnum203 Usually if someone switches to Sombra for me then I see if they are a good Sombra or not, and either: 1. if they are a bad sombra, then I can just outplay them as ball. Either find their translocator, or just avoid them by flying around the map. Or you can try playing with your team more so she exposes herself to your team whenever she hacks you. 2. If it's a good sombra, or I just don't feel like worrying about Sombra, I switch to one of my alt tanks like Zarya and then sombra becomes pretty useless.
@stottpie Жыл бұрын
Doom is not trash, don't listen to the memes
@Sprixyy Жыл бұрын
Ball players and doom players can both agree they ruined our hero’s
@sleepygamermax6782 Жыл бұрын
Losing the second tank was one of the most damaging things for the game. Almost all the off tanks need to double their effort but they sometimes physically can’t.
@deoxxys Жыл бұрын
One less person to fight, one less person to heal, one less keep track of, less screen clutter, less stalemates, one less ult. 5v5 saved OW for me.
@sleepygamermax6782 Жыл бұрын
@@deoxxys That’s completely fair and makes the game easier to digest. Just wish some of the tanks were compensated better for being alone now.
@holarndius Жыл бұрын
Yea, im not a giant ball player but i do play him a bit. Ive noticed (HINDER) that i had to change my old style (HINDER) of Rolling through and diving the backline (HINDER) and instead i spend allot more time shooting with my machine guns now. I fire until (HINDER) i need to reload then i roll out and piledrive, normally there is enough (HINDER) time between the two that i can reload in ball form and then rinse and repeat. But i agree there are so many boops, slows (HINDER) and Life saving abilities now i find it really hard to actually dive and get a kill on my own. I have to work 10 times harder (HINDER) than in OW1 to get the same result. so ive kinda decided to not play him unless i think im in a super niche situation that he would help in. (HINDER)
@BallotBoxer Жыл бұрын
Wrecking Ball buffs: 🔥Fireball ignites enemies 🎳 Quadruple knockback on damage and supports, double knockback for tanks 💣 Heat-seeking mines
@khimaniz Жыл бұрын
To add to that being able to wrap an enemy in grapple rope, and the rope bends according to the environment and helps fling you in a certain direction.
@Snakiest Жыл бұрын
Adaptive shields actually absorb 100hp from each target.
@Urban_Kart Жыл бұрын
Bro this music takes me back
@bobbybobbi Жыл бұрын
What’s it from?
@Urban_Kart Жыл бұрын
Iam pretty sure its from donkey kong
@ad34rt Жыл бұрын
Feel like Orisa took his place. Harder to kill, easier to heal, more mobile now and can boop and reflect damage using her ability. Hammond isn’t that unkillable tank anymore it’s orisa.
@cagxplays9602 Жыл бұрын
part of orisas issue is that people will literally shoot at her all game and wonder why she doesn't die with 2 supports behind her and all of her damage blocking abilities.
@hugotomesantidrian5067 Жыл бұрын
Truly amazing video, not only the documentary about ball, but also the gameplay! Both your play and the way you explain teach game-sense in every way. Thanks, yeatle!
@noahcoronado7957 Жыл бұрын
The only way to have fun in this game is harass mercy players.
@unleashedbread6146 Жыл бұрын
Perfectly said yeatle. I believe hammond is the lowest picked hero in the game right now. You could say that’s just bc he is difficult, but I disagree: doom is difficult as well and he’s nowhere near the bottom of the pickrates. It’s a sad day and unfortunately I’ve stopped playing OW because of the state of ball rn. Always glad to support another baller tho
@cameronagha1449 Жыл бұрын
You got me into ball and now he’s my second most played character now. I 100% agree with everything you said. There’s just too much things that deny ball and honestly it’s not fair. Especially the bodyblocking and the mercy pocket like jeez dude.
@scrunk_ Жыл бұрын
this outlines exactly why ive been playing much less overwatch. im pretty sure flats said this but blizz is not very great with balancing tanks; especially doom and ball. ive basically swapped from a die-hard ball main to mostly playing support or dps if im feeling spicy. an upside of playing support now is that i dont have to skillfully protect myself against ball! literally just as long as i dont pick zen im fine el o el