The FINAL Biter Defense in Factorio Space Age

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ImKibitz

ImKibitz

Күн бұрын

Пікірлер: 140
@starbomber
@starbomber 2 ай бұрын
15:25 So, the Orange area is the "Logistics network", this is the area Logistics bots operate in. Bots also have access to any provider/storage chests in that area. Then the green area is the "Construction Area", construction bots are able to build anywhere in green and it represents the maximum "range" of the roboport. Overlapping logistics networks are interconnected, but every now and then I run into a problem where bots will say they don't have mats for construction, and it'll be because *one* roboport in the corner is misaligned and the logi network doesn't touch the main one. BUT, you can also USE this feature to setup separate logistics networks, like say for mining outposts, as at high level bots can actually move items faster than blue belts so long as they don't have to fly very far and you have enough of them. However IF the outpost is connected to the wider logi-net bots from your MAIN BASE might try to fulfill those requests and carry stuff across the whole map. (Which, I think actually happened to *you* in the last playthrough iirc, and a bunch of robots ended up flying over a biter next in the middle of a lake and dying :P )
@acidassassin475
@acidassassin475 2 ай бұрын
Quick tip: Roboports give radar coverage now, so once you get roboports down on your walls there's no need to waste extra power on radars :)
@dakrayus6519
@dakrayus6519 2 ай бұрын
They do still scan chunks beyond radar range though, which can be useful for spotting bases popping up if you've got biter expansion turned on
@Soneca666
@Soneca666 2 ай бұрын
Radars have a bigger range, so maybe it's worth it if you need more coverage
@Firelord6127
@Firelord6127 2 ай бұрын
Radars on the edges of your walls really help with spotting enemy bases that pop up
@TheNowerianRaven
@TheNowerianRaven 2 ай бұрын
To be fair by that point in the game power shouldnt be a thing to be woried about wasting.
@Elearen
@Elearen 2 ай бұрын
Wow this is a pro tip
@AustinJohnPlays
@AustinJohnPlays 2 ай бұрын
1:09 Modded Achievements and Vanilla are tracked separately. So if you just put on a mod and did your first research, you’ll get the modded-branch of achievements for them.
@rrroooooooooo59
@rrroooooooooo59 2 ай бұрын
good to know also would love to see a playthrough
@mightyd42
@mightyd42 2 ай бұрын
ROBOT TIP! You can have your inserters deposit the bots directly into a roboport, and it will "activate" them and add it to your network. BUT that can quickly overfill that one roboport and block them from entering. So, what you can do is connect a wire between the roboport and the inserter, and check the option on the roboport to "Read robot statistics". I forget the codes, but you can set them to insert based on how many AVAILABLE bots there are in the network. That means, if your network doesn't have enough to do what it needs, it will automatically add bots to make up for it. This allows your bot network to grow automatically to whatever size it needs. I like to set mine to insert construction or logistic bots when the "available" bots is less than 100. That also ensures that the roboport you're inserting to has enough space to take the new bots, because since they're all busy, that means they're flying around instead of sitting idle in the port. Keep growing that factory!!
@annbaumgart1035
@annbaumgart1035 2 ай бұрын
10:25 You can rotate the assemblers when they have a liquid input so, that the liquid input can be on any of the 4 sides of the assembler.
@SkarrDE2001
@SkarrDE2001 2 ай бұрын
But unfortunately the input will always be centered. Would be a cool qol feature to change that too.
@jurjen909
@jurjen909 2 ай бұрын
For your Personal Logistic tab. you can have separate categories for different things which you can turn on or off whenever you want. So you can have a dedicated Belt category you can easily update when you get better belts, and so on. You can also drag the items inside of the category around so you can sort it after you've made it.
@sawyermccall2370
@sawyermccall2370 2 ай бұрын
I love how it’s playing innocent kibz music while he drives around in a tank and destroys the homes of thousands of natives.
@moonthebest1920
@moonthebest1920 2 ай бұрын
That is one way to put it 😂
@dalehorton7748
@dalehorton7748 2 ай бұрын
I'm sure its already said many times, but orange area = logistics bots, green area = construction bots. 2 types of bots, 2 ranges, simples.
@83Ramy
@83Ramy 2 ай бұрын
when it comes to the roboports and their squares: the orange square shows where logistic bots and logistic chests work while the green square shows where the construction bots can work...so they have bigger range
@naroxo3067
@naroxo3067 2 ай бұрын
For the Logistic request in your inventory, you don't need to put the 0 for items you do not want in your inventory anymore. There is a checkbox at the top which says "Trash Unrequested" which does exactly what it says
@XAORESS
@XAORESS 2 ай бұрын
Kibitz doesn't cook with gas : he cooked the gas
@diddler150
@diddler150 2 ай бұрын
Let’s go new vid. Really liking this series. I am personally playing this through with my friends and we are going to vulcanus literally RN so I will have to watch later.
@rubrfox
@rubrfox 2 ай бұрын
Hey Kibitz! You can insert the robots directly into the roboport using an insertion arm. If you are worried about making too many robots and wasting resources on idle robots you can use logic wires to prevent that. By connecting logic wires between the insertion arm and roboport, you can enable insertion arm whenever you have low numbers of idle robots and disable inserting new robots into the network when there are high numbers of idle robots. This should ensure that you have an organic number of robots in your base, deploying more robots to meet demand. I would also suggest putting the construction robots in a passive provider to ensure you always have construction robots after an adventure.
@Cyrikyty
@Cyrikyty 2 ай бұрын
16:00 A bit of Quality of Life you can set up for yourself: You can set up separate subgroups of logistics requests. Personally, I set up a whole bunch of them and can turn them on or off as needed, e.g. a general essentials tab for stuff like belts, pipes, and all the things you always want to have around, a tab for mining outpost supplies which includes miners, pumpjacks and some extra belts (separate instances of the same request stack), a tab for building a smelter which includes furnaces, extra inserters, and so on. Whenever I go do something on Nauvis, I just select what I need for the specific build and it'll get sorted automatically.
@evilfreakofdesboesen
@evilfreakofdesboesen 2 ай бұрын
12:00 If u split Red Circuits off like that the Machines down the Belt wont get any more Red Circuits. Guess thats not the Plan. U have to use two splitters to split off both Ressources then split off Red Circuits from there. Also made that little Oopsie in my Factory more then once 😅 Cant wait for the next Episode. Love the Series!
@Cyrikyty
@Cyrikyty 2 ай бұрын
A little tip: You can set target priorities on turrets. Set your lasers to prioritize spitters. The biters will just snack at the wall while dying miserably to your flamethrowers, but the spitters currently won't get targeted until the biters are all dead since by default turrets target closest first. Also, your wall will take damage if Behemoths show up, which with the amount of nests killing you're doing is probably not too far away, so setting up Roboports with some Repair/Replacement materials (Ideally fully automated) is heavily recommended, especially before taking a vacation on one of the other planets, which will remove you from Nauvis for quite some time.
@coastalgaming1594
@coastalgaming1594 2 ай бұрын
your editing and narration are so good, especially for when you don't want to see the grind.
@pranavghantasala6808
@pranavghantasala6808 2 ай бұрын
I think it's time for some CHOO! Also your music slaps and I don't think people say it enough
@dakrayus6519
@dakrayus6519 2 ай бұрын
Hi kibz, the best way I know for using the tank, cannon shells (standard not explosive) for the biter bases and worm, flamethrower fuel for biters, and machines guns with best available ammo for spitters. Once you get personal lasers, make a spare set of armour rammed full of them + power generation & storage, then wear that whenever you're smashing the bugs :)
@trycilicbee0398
@trycilicbee0398 2 ай бұрын
sadly personal lasers now do 1/3 the damage they used to do. wube nerfed the hell outta them
@dakrayus6519
@dakrayus6519 2 ай бұрын
They nerfed them, but they still work pretty well, still useful for peeling biters off the back of your tank while you're shooting the spawners :)
@Genesis8934
@Genesis8934 2 ай бұрын
(~) 10:30 You can use underneathie pipes to connect to a further pipe tbh. That way you can feed two belts on each side. People do that with both assemblers with fluid recipes and chemical plants all the time; I kinda feel like it's the classical way of handling it. Alternatively, you can also rotate two assemblers so their fluid connection faces each other and connect them with a pipe, then bring the connection out and away from the assembler stack and run two or more belts around the assemblers. Also, an unrelated tip. Two assemblers with a gap and two more assemblers with a small (and medium) power pole in the gap provides enough coverage for any inserter in range and the assemblers WITHOUT power area overlap. Medium power pole is generally better, but the small one works early game as well. ;) 12:26 Me when I wonder if he'll notice the mistake lol (edit: 13:16 fixed heh) 15:30 You can add different groups now in Space Age/2.0 so you can toggle on/off certain logistics requests depending on your needs at various stages of the game. No need to put everything in one unnamed logistics group! I'll normally have a trash group that has certain items as MAX ZERO so they get auto-trashed and sent back into the logistics network. And something I learned last night... you can have the same items in two groups and it'll request a combined total of that item. 20:35 It's all fun and games until you look at your tank's health and see it's 3/2000 lol (Happened to me once, and I survived) Also, distractor modules are great too. they draw worm spit and do decent continuous, and at night, if you have enough of them deployed and firing... you're just giving the bugs a good rave before you murder them. ;)
@Liwet.
@Liwet. 2 ай бұрын
15:06 Quite the opposite. Green is buildable area (which includes the orange area) and orange is the logistics area where bots can move items between chests and the player.
@Dude_787
@Dude_787 2 ай бұрын
Right!
@Dude_787
@Dude_787 2 ай бұрын
I wanted to comment that too!
@HowDidThisHappenNow
@HowDidThisHappenNow 2 ай бұрын
Tip: If you make a blue print on a building that has a recipe selected, you can make that a parameter and if you now use that blueprint it will ask you for what recipe to use. BTW... i know Kibz likes Chooo.. thy now have some nice new toys like interrupts and parameter that can be any material your station now needs and there is more :P
@starburst98
@starburst98 2 ай бұрын
For personal gear Quality is important. Like solar panels give more energy, batteries can hold more.
@ThePiachu
@ThePiachu 2 ай бұрын
If you want more personal bots for the time being, you can put more than one roboport in your armour. Helps with big building jobs. Later you'll get nicer armour that will let you have more slots for the bots and all. Also, you can look into Quality which also help with more modules, bots and all that. But that's behind some research.
@qweasdy1666
@qweasdy1666 2 ай бұрын
You can put multiple roboports in your armour, once you get bigger and better armours it's not unnusual to be running around with 4-10 roboports in there depending on personal preference. Also, the tank has an equipment grid too, you can put roboports in the tank too for building, or personal laser defenses for pest control
@p75369
@p75369 2 ай бұрын
When copying a section of wall, or similar tileable things, hold shift as you select them, turn on "Snap to Grid" and "Relative", you can now just drag the blueprint and it will space itself out properly.
@chrisrobs
@chrisrobs 2 ай бұрын
It's fun to see you struggle with this game so much vs how easy you make satisfactory look. Just goes to show experience goes a long way, maybe kibitz is mortal after all.
@donnykarnes1696
@donnykarnes1696 2 ай бұрын
2 things, 1, the distance from the spawn point of the map, ie ground zero to the edge of the map, is the same distance as the capital of France, to the capital of Spain. 2 Biters/natives will only attack if they are absorbing pollution, ie they are in the cloud.
@redstonewolfx
@redstonewolfx 2 ай бұрын
Just FYI, you got the logistics roboports mostly right, just backwards - the orange area is the logistics zone; any logistics chest not in an orange area will flash a warning, and roboports whose orange areas touch share the same network. Green zones are the areas robots build in. You’ll also notice that, when your personal roboport is on, a green zone will follow you representing where your personal bots will build.
@Fabriken-DJ
@Fabriken-DJ 2 ай бұрын
Good employee! The upcoming battle will go down in the history books. I will write a song about it in my next English music video. The factory must grow.
@Liwet.
@Liwet. 2 ай бұрын
21:07 You can set the blue print to tile, so you can just drag a line of blueprinted walls across the map. Then you just have to drive past them and your bots will build it.
@noseycape8255
@noseycape8255 2 ай бұрын
Kibitz and eradication of wildlife are two things always said with a smile :D
@paxtorio1495
@paxtorio1495 2 ай бұрын
nice job kibitz! just fyi, when you used the filter setting on the splitter its no longer sending red circuits to chem science. You need two splitters or you can use a splitter and an underground belt to block the sulfur.
@diffizzle8630
@diffizzle8630 25 күн бұрын
The fact that you built that whole wall without bots is wild. I could never 😂😂
@MattiCore
@MattiCore 2 ай бұрын
1:50 I tried to zoom out after moving my window to the second monitor because I thought I zoomed in :D
@Nusszucker
@Nusszucker 2 ай бұрын
Biters will focus your defenses depending on specific weaknesses, corners in your walls are such a weakness as they present less wall and less turrets per attacking biter. Instead of 90° Corners in your walls, you might want to make 45° sections that connect two straight walls.
@gme4236
@gme4236 2 ай бұрын
kibitz you can set blueprints to tiling more (or something) and then relative so that you can drag your blueprints without overlap instead of choosing exactly the right spot for each placement
@risser4555
@risser4555 2 ай бұрын
21:30 looks like theres a hole in the wall. thats prolly where the bugs got through to setup their base
@perodactyl490
@perodactyl490 2 ай бұрын
Blueprint tip: You can make your walls "tileable" by right clicking their blueprint. That way, you can just click and drag in any direction without needing to manually realign.
@FactoryOfHorrors
@FactoryOfHorrors 2 ай бұрын
You can hit R to rotate the assemblers and move the fluid intake to other sides. Hilarious video.
@zerumsum1640
@zerumsum1640 2 ай бұрын
Ah, good, Kibz is about to hit the "Exponential growth" Point in the game.
@sSstrat
@sSstrat 2 ай бұрын
You can Rotate the Assembler 2's by hovering over them and pressing R.
@lennartvanderveen368
@lennartvanderveen368 2 ай бұрын
Hi Kibitz, you can actually make a 'train cannon' to destroy bug nests, and they do an awful lot of damage
@SoshJam
@SoshJam 2 ай бұрын
if you mean the artillery wagons they require going to space now
@Sintakhra
@Sintakhra 2 ай бұрын
Artillery require Vulcanus, so it’s more expensive to get :3
@Ambrose-
@Ambrose- 2 ай бұрын
The Factory must grow.
@Jumayah96
@Jumayah96 2 ай бұрын
Good, the factory is growing.
@rekales5826
@rekales5826 2 ай бұрын
kinda nice to watch kibz while I'm waiting for my ride to aquilo. it's quite humbling.
@aws4265
@aws4265 2 ай бұрын
The wider radius is where they can build, so they can place the next robo port. The inner radius is their logistics network.
@qshfnx_
@qshfnx_ 2 ай бұрын
Roboootttsss!🎉
@jotunn2396
@jotunn2396 2 ай бұрын
kibz, bugs will appear on your base out of nowhere if there are no buildings, so spam some stuff there to prevent 'em from encroaching on your lands
@Sup3r87
@Sup3r87 2 ай бұрын
Can’t wait for kibz to try his hand at shipbuilding!
@pastorsyoutube2124
@pastorsyoutube2124 2 ай бұрын
I can’t wait for him to go exploring space and new environments and threats🦀🔥💀🫡🤩
@charliecray3800
@charliecray3800 2 ай бұрын
btw Kibs, did you know that in satisfactory if you go to delete and switch to blueprint mode to can click your scroll wheel you can get the blueprint without going into your build inventory
@yngve9470
@yngve9470 2 ай бұрын
At 21:31 there is a whole in your wall. Kinda looks like you've placed the turrets a bit to far behind the walls? So they bitters get very close before they start working
@mrman5517
@mrman5517 2 ай бұрын
watching Kibz play factorio is kinda like watching a kid who doesn't want to eat the delicious roast meal that was prepared for him, refuses to even taste it, and instead demands nuggets which you know they are only half-gnaw while watching fortnite shorts and spreading tomato sauce all over the couch >:( (sorry for the rant. i just got finished baby sitting, and i don't think i ever want to do it again...)
@lonelyPorterCH
@lonelyPorterCH 2 ай бұрын
Blueprints are always the best thing ever ^^
@TChapman500Gaming
@TChapman500Gaming 2 ай бұрын
Output the robot assemblers directly into roboports. One port for each type of robot.
@IraRomfh
@IraRomfh 2 ай бұрын
you know what I dont see in your newly enlarged base: uranium... you need the spicy rocks!
@BruceKarrde
@BruceKarrde 2 ай бұрын
5:00 What's scarier? The biter base or the spider cave in your Satisfactory playthrough? :D
@HamHamDude
@HamHamDude 2 ай бұрын
you can have more personal bots and bigger construction area by putting more than one personal roboport in your army.
@joshuanapier7963
@joshuanapier7963 2 ай бұрын
21:31 In case no one has pointed it out, or you missed it. The biters have broken through this wall section.
@Khaim.m
@Khaim.m 2 ай бұрын
12:48 He really just built 3 robot assemblers each, for 6 total. The ratio of frame assemblers is 40:1, so he would need a whopping *two hundred forty* frame assemblers to keep up. He's got ten.
@big_daddy_nick24
@big_daddy_nick24 2 ай бұрын
The line is fine few things outside is fine as long as housing is in the line
@Ace-gi8pf
@Ace-gi8pf 2 ай бұрын
Pipes show you what they are connected to now? This update is amazing.
@traviswoolston8108
@traviswoolston8108 2 ай бұрын
You're going to have throw away your need for safety once you get to gleba lol.
@ElenaAideen
@ElenaAideen Ай бұрын
Oh, you still need all that territory. You'll probably just have your bots do most of the building remotely while you're stuck on a completely different planet
@august_leopold
@august_leopold 2 ай бұрын
Bro has just build the Berlin Wall 😂
@Astral-w8w
@Astral-w8w 2 ай бұрын
Can you play techtonica again they just updated to 1.0 and it’s very different and I would love to see you play it
@foxy_magic
@foxy_magic 2 ай бұрын
im pretty sure there is a type of drone that automatically refills turrets ammo. you just need to supply the ammo and the drones will refill them when they are low
@alexsiemers7898
@alexsiemers7898 2 ай бұрын
There’s no a bot for that specifically, but what you can do is have a requester chest that receives ammo and inserts that into the turret
@Sintakhra
@Sintakhra 2 ай бұрын
I saw him put the filter for the red circuits and freaked out.
@SempfgurkeXP
@SempfgurkeXP 2 ай бұрын
Cant wait for you to build a 10 million SPM base soon lol
@tjlambaes
@tjlambaes 2 ай бұрын
Yea the rocket is an early game thing in space age.
@ChillPlastic
@ChillPlastic 2 ай бұрын
Let’s goo earliest I caught a video B)
@rafayetmahabubarshaan7819
@rafayetmahabubarshaan7819 2 ай бұрын
who remembers his realistic minecraft videos? from years ago
@janpie10iq
@janpie10iq 2 ай бұрын
good vid :)
@Liwet.
@Liwet. 2 ай бұрын
12:23 Why not assume 10 assemblers per bot plant? Are your bot plants going to be working 100% of the time or will they fill up and not need the 5 Flying Frame assemblers which can then go towards the production of the other bots? 12:45 And you essentially did that.
@TheRealASN
@TheRealASN 2 ай бұрын
Kibz!
@Subnautica-q5t
@Subnautica-q5t 2 ай бұрын
Please more satesfactory
@errorhostnotfound1165
@errorhostnotfound1165 2 ай бұрын
Is there any way he could turn off the random background rumbling?
@Md936S
@Md936S 2 ай бұрын
Is it bad that I'm hoping the bugs can evolve to swim?
@NETBotic
@NETBotic Ай бұрын
Final? Haha you're just getting started.
@MrYellowOffical
@MrYellowOffical 2 ай бұрын
Looks goid
@Arag0rn7
@Arag0rn7 2 ай бұрын
hell yeah
@Xercister
@Xercister 2 ай бұрын
Just doing my part....
@bebzubebzu5832
@bebzubebzu5832 2 ай бұрын
Just for yt algorithm 😊
@moglie6193
@moglie6193 2 ай бұрын
its so cute, how an satisfactory expert struggles mit factorio, the mother of all factory games :D
@familhagaudir8561
@familhagaudir8561 Ай бұрын
10:00 I was so frusrated trying to find how to make engines because assemblers ha no liquid input. Untill you pick a crafting that needs it. Horrible moment for new players
@greendan01
@greendan01 2 ай бұрын
So far along, where's the choo? No trains? You should be ashamed of yourself, kibz!
@eugeniotadeudavidsilveira5241
@eugeniotadeudavidsilveira5241 2 ай бұрын
kibitz how about releasing 3 factorio videos a week?
@Legothebone
@Legothebone 2 ай бұрын
Bring back they are billions
@jalfion
@jalfion 2 ай бұрын
Day 28 of asking for more techtonica.
@flora_76
@flora_76 2 ай бұрын
let's. gooooooo
@maximushashur3912
@maximushashur3912 2 ай бұрын
The one thing i cant stand with any of these resource builders is the resource patches/nodes running out and your factory is starved.
@konokiomomuro7632
@konokiomomuro7632 2 ай бұрын
It's intentionally designed like that to push you to expand (and fight biters)
@cor5820
@cor5820 Ай бұрын
Kibitz pretending he didn't spend 1000 hours in factorio and is only now finding oit the basics 😂
@Mrhans1625
@Mrhans1625 2 ай бұрын
Long Handed inserters exists you noob, just build one across the pipe
@jackinthebox301
@jackinthebox301 2 ай бұрын
Isn't the proper grammatical way to say your name "I am ImKibitz"?
@AyidenWhite-uk6xo
@AyidenWhite-uk6xo 2 ай бұрын
hi here
@WatchWiseUS
@WatchWiseUS 2 ай бұрын
Bugs are a pain, but I think you should consider their feelings too. That's why I have created the "committee for the liberation and integration of terrifying organisms and their rehabilitation into society". The only problem with that name is the abbreviation is CLITORIS.
@greendan01
@greendan01 2 ай бұрын
Red Dwarf reference.
@WatchWiseUS
@WatchWiseUS 2 ай бұрын
@greendan01 still one of the best shows ever made.
@DeadKavaiol
@DeadKavaiol 2 ай бұрын
Literary first factorio player to build solar farm without substations...
@andrewezee7866
@andrewezee7866 2 ай бұрын
he will catch on eventually lol, substations are important for making things modular for ease of expansion and automation
@redstonewolfx
@redstonewolfx 2 ай бұрын
I made a solar farm with basic power poles before unlocking substations, it works fine
@riffzifnab9254
@riffzifnab9254 2 ай бұрын
That solar farm makes perfect sense for hand placement. Please don't gatekeep
@chainingsolid
@chainingsolid 2 ай бұрын
Not the first one I've seen. I know of one how switches to solar as soon as possible (they don't even have accumulators yet)
@DeadKavaiol
@DeadKavaiol 2 ай бұрын
@@riffzifnab9254 I dont gatekeep. You ether do your research or you do not. It defines the kind of man you are. And I assumed Kibz to be the one to do it. It's not like I'm disappointed, just surprised enough to comment on it.
@derDosenoeffner
@derDosenoeffner 2 ай бұрын
Hey Kibitz as far as I know new Nests spawn everywhere in „unknown“ are Like every tile out of sight from you or a radar. So there is a possibility that they spawn inside the walls. To prevent this every tile inside the Walls has to be revealed by radar.
@alexsiemers7898
@alexsiemers7898 2 ай бұрын
They need to be able to expand from an existing nest, so that won’t happen unless there’s a hole in your defenses
@happymans105
@happymans105 2 ай бұрын
Hi
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