It turns out Eggman's machines are his limiters he uses to give Sonic a fair fight
@adamwasp27173 ай бұрын
IDW confirms
@commanderdemonno98193 ай бұрын
@@adamwasp2717 do not put starline in this game
@panetoneninjacanal26923 ай бұрын
The moment that he outspeeds sonic is the moment we all realize he is the strongest
@ItsCenrryTH3 ай бұрын
Mechless Eggman getting transformed into a grappler is so funny
@YourTypicalRemixer3 ай бұрын
He’s out here slamming characters far before IDW.
@nick-playercharacter85833 ай бұрын
Knuckles remains rougher than the rest of them.
@lorenzo6893 ай бұрын
Tougher than leather
@DustyMusician3 ай бұрын
The best of them, even
@philiphunt-bull58173 ай бұрын
Unlike sonic, he does not chuckle.
3 ай бұрын
He would rather flex his muscles
@Moonyshoomy3 ай бұрын
He’s hard as nails
@abicto3 ай бұрын
Seeing metal delete someone's health with 1 jab combo seems insane
@wusstunes3 ай бұрын
The third jab is really slow and very much can be beaten by pretty much anything but standing still and blocking, but a lot of people autopilot into block after getting hit by the first two jabs, and you can also use block to cancel the string and start it up again as a mixup, as his jab 1 is very fast, or mix in his broken grab. So yeah in theory it shouldn't hit this often, but it's still pretty insane.
@mrhalfsaid13893 ай бұрын
@wusstunes it'll likely be hitting so much because people aren't used to it. It's just how fighting games be
@shaixiii3 ай бұрын
leggman grabbing people is so funny looking 😭
@VoltzYT3 ай бұрын
Thanks for hosting! Was fun playing the villain >:)
@flint90643 ай бұрын
Legman is one of the funniest characters in a fighting game hes so silly i love him
@dogsinsuits3 ай бұрын
Its like that one adventure time scene, "And the great question endures... who would win in a fight between Nietzsche's 'Metal Sonic' and Leggman? The answer is: KNUCKLES! IT'S ALWAYS KNUCKLES!"
@Nougatbars3 ай бұрын
Dan Voltz plays a mean Bean and in this tournament was Metal Sonic? So he was a Mean Bean Machine?
@abram-green3 ай бұрын
Leggman Gaming
@DarkAura193 ай бұрын
When you said Matt played Makoto in Third Strike the Eggman pick immediately started clicking lol
@mattguy17733 ай бұрын
Mechless eggman looks so funny to me
@RednekGamurz3 ай бұрын
That Metal Sonic change to his laser still seems kinda dumb to me. Either it should always consume a barrier when using it (even in hyper mode to avoid laser spam) or it shouldn't activate hyper mode at all, making Metal very good in general, but not having access to hyper mode like most of the cast. Even if he didn't win, the current playstyle of just spamming laser seems pretty braindead and not healthy for the game.
@xkower81813 ай бұрын
the hyper mode activation was a bit of a mistake, because the devs tried to make laser spend a barrier but they couldn't detach it from activating hyper mode.
@xkower81813 ай бұрын
basically this is still a subject to change.
@wusstunes3 ай бұрын
It's gonna get nerfed in the next patch, but it's funny so I'm glad it got a chance to exist.
@RednekGamurz3 ай бұрын
@@wusstunes That's good. Also true, it is funny.
@pepearmstrong32393 ай бұрын
@@wusstunesto be honest is it really that much worse than whatever fang is doing with hyper mode?
@TheEssentialHughJazz3 ай бұрын
This was a very cool video! I look forward to more like this, if you're planning on it. I find it interesting that Metal Sonic seems like a Sheik-type character - low barrier to entry, but with a good amount of counter-play at higher levels.
@wusstunes3 ай бұрын
Next project is likely another SSBM thing, but I might try something like this out again in the future. It was definitely quicker to make than some of my other videos and I like doing stupid editing stuff!
@Markm83 ай бұрын
More proof eggman bodys every thing that doesn’t have plot armor
@hedgethewedge3 ай бұрын
Honestly was the most fun STF tournament I've ever been in, and I somehow sent Solar to losers with sheer mega luck
@DevineCoder3 ай бұрын
Competative Sonic The Fighters is wild to me
@Eldoofus3 ай бұрын
Competative is wild to me
@philiphunt-bull58173 ай бұрын
Sonic is wild to me
@Moonyshoomy3 ай бұрын
Fighters is wild to me
@El8oney3 ай бұрын
The is wild to me
@kora26913 ай бұрын
I would've preferred drill punch to have slower recovery instead of slower startup; that way it would be a high dmg punish tool but it wouldn't be overwhelming on block
@Gabri_Lovecraft3 ай бұрын
As a Metal player, he seems very OP on the surface, but the key is that all of his best moves are really easy to punish, and if you do something stupid once, that can cost you the match. I’ve compared him to K. Rool in Smash Ultimate in the past, a character that people think are OP at the start but as they’re learnt, they realize they aren’t as strong as most people think. The only real nerf I’d say is maybe the laser. It’s hard to beat and costs a barrier, but I can see how the laser spam might be too much. Either way, you can nerf Metal into the ground and I’ll play as him regardless. I just love that little sucker. Do whatever you need to let me play him in whatever tournament I want!!!!
@illford3 ай бұрын
That lazer alone is a war crime, an unblockable move should not be this stupid. Like Forebrand has an unblocksble bjt it actually requires it to be charged, that Metal laser is a soft machine gun that's fullscreen
@DraphEnjoyer3 ай бұрын
Broken character main with a wall of text why the character isn’t actually that good Name a more iconic duo
@mouthwide0pen3 ай бұрын
From what I've seen in other comment threads, Laser nerf is already a foregone conclusion.
@mouthwide0pen3 ай бұрын
@@DraphEnjoyerTo be fair, from what I've seen people talking about, a lot of Metal Sonics busted moves like the guardbreak jab that does 8 gajillion damage are super easy to avoid due to long windup, and people just aren't used to it yet and are autopiloting against him. It makes sense that people suck at the counterplay for a character they've never had to go against in a real setting, after all! I've never played this game myself, so I can't speak on his power, ofc, and he's definitely still going to get nerfed, but it's not as cut and dry as just "op character main defends op character main".
@KusogeMan17 күн бұрын
classic OP char player downplaying his char lol
@fireyocean81293 ай бұрын
Ok, can we all agree that Metal Sonic chaining lazers into themselves should not be allowed? Also, I love seeing Legman putting in work. He's so fun to watch and looks so fun to play as.
@Bonniekid-pocho62523 ай бұрын
It might just be something players need to learn to beat, cuz early in the video with metal vs tails, and even I think once in legman vs metal, they sidestep the laser If anything the laser just needs to be unsafe on block/whiff with lots of recovery
@illford3 ай бұрын
@@Bonniekid-pocho6252imo just don't make it unblockable and so fast it's reward is the problem it's exceptionally high reward on hit and if you sidestep it your not gonna get something crazy it seems since obviously you aren't doing beam point blank. I've never seen an unblockable move so weirdly designed
@austinfletchermusic3 ай бұрын
Is Legman-Bean like an 8-2 matchup? That seems rough
@wusstunes3 ай бұрын
Hard to say. I have managed to take a game or two off of Dan Voltz' Bean with him, but it certainly feels like his worst matchup right now.
@backyarddad41983 ай бұрын
I wanna see them try to balance super sonic into the main roster, too. Have EVERYONE.
@theorangeslice96783 ай бұрын
Leggman being the a counter to Metal is so fucking funny to me. Like of COURSE Metal's creator would best know how to take him down.
@joeypickering52733 ай бұрын
12:47 sonic cd canon jumpscare
@xkower81813 ай бұрын
Legman's the GOAT
@kolby1253 ай бұрын
leggman sweep 🗣🗣🗣
@MikeDeeJackson3 ай бұрын
Officially calling him LEGGMAN from now on 😂
@Crazybark3 ай бұрын
LEGMAN YEEEAAAAHHHH!
@SonicSaturdayTelevision3 ай бұрын
The G.O.A.T Knuckles never loses 🔥
@jinxmybeloved69303 ай бұрын
wait is metal sonic a petshop situation or a vanilla ice situation
@mrdeadmemes3 ай бұрын
he's hol horse but top tier
@mouthwide0pen3 ай бұрын
Petshop is BS because he can do unblockables whenever he wants and gets to cheese the game with his flight and small size. He's just fundamentally getting to bypass a lot of the game. Metal Sonic isn't really comparable to that. This is more like if the boss version of Nagorituki in GGST was the only version of Nago, and the community was trying to figure out how to change him to actually be fair to play against. Because that's fundamentally what this is. Metal Sonic was deliberately designed to be unfair to fight against because he is a boss character.
@veryrealperson36943 ай бұрын
all this really shows is that there's always a bigger fish
@iheartbacon763 ай бұрын
Not my boy Bean!
@ToastyRoyale3 ай бұрын
Loving the Sonic the Fighters content, would love to see more!
@successfulfailure12983 ай бұрын
Metal Sonic’s laser seems ridiculous. Is there some counter play I’m not seeing?
@zachstarattack73203 ай бұрын
nice. always wanted to learn about metal sonic and psycho crusher
@Galacticbraindentist3 ай бұрын
I’d love to try and get into this but the scene seems heavily US dominant and I doubt the connections from Europe to the US are good. :(
@wusstunes3 ай бұрын
Dan Voltz is an EU player and there are quite a few more of them. The connections can still be decent depending on the internet. There was also an IRL event today in Ireland. I personally would love to see an EU-only region locked netplay event happen, but nobody has organized it so far.
@xxrainbodkidxx55083 ай бұрын
Ive only ever watched this game but as a spectator the ketchup mechanic would make a comeback look all the more crazy
@TehNoobiness3 ай бұрын
"Because it's unfair...if you do more damage when you're behind and less damage when you're ahead." Devil's advocate here: The point of a catch-up mechanic is to encourage a player who's behind to get back in there. This is less important in fighting games, where characters generally stay at a similar power level throughout the match and have powerful defensive options to begin with, than it is in genres like MOBA, where an early mistake can cause the next 30 minutes to be a death march--but it's still important. You don't want every match to be a curbstomp, even at high level play. Like, people make memes where Potemkin grabs you once and you get sent to the pearly gates on the next frame, but...yeah. I'm not saying Sonic The Fighters is a perfectly designed game, or that removing catchup damage is sacrilege, but like--fairness in a game isn't just about being put on the same playing field, it's also about giving the loser enough opportunities to become the winner. Literally flipping a coin is perfectly fair, but when have you ever seen people get hype for the possibility of a comeback from calling heads and seeing the coin land on tails?
@wusstunes3 ай бұрын
I don't think every match is a curbstomp now. It takes three round wins to take a game and every round goes pretty fast with or without ketchup. We're certainly interested in fine tuning the damage mechanics, but as it worked before the game would often penalize winning neutral early in rounds in ways that didn't really feel fair, especially against certain characters like Tails or Knuckles. I'm not really as against combeback mechanics as some folks, but I do think having a life lead is something that should benefit me when I play a fighting game, not be a liability. A lot of strong players are saying they really don't feel much of a difference in the game either way, though, so I think we just want to take more time to feel out things regarding damage scaling. The biggest change really with no Ketchup is that multi-hit moves are way stronger now, since they used to scale down with each hit due to ketchup, and that might be something worth investigating.
@TehNoobiness3 ай бұрын
@@wusstunes That all makes sense, yeah. I point all this out 'cuz I often see people talk about comeback mechanics like they're a cardinal sin of game design, and the truth is more complex than that. It's good that the StF community is really digging into how these changes affect the game.
@toastprobably97743 ай бұрын
I
@segahatty3 ай бұрын
#nerfmetalsonic I guess. By the way it always baffles me that Espio and Fang's throws deals a lot of damage, like, slamming into the ground should not take away 1/4 of your health bar.
@wusstunes3 ай бұрын
Sega AM2 fighters be like that
@dazedheart90063 ай бұрын
I really shouldn’t have missed this one. Y’all PC players are COOKING 🔥🔥🔥
@Mister.Scotty3 ай бұрын
HELL YEAH SONIC BABY!
@justinthehedgehog2 ай бұрын
man, i wanna start playin this with yall
@ItsNeonZz3 ай бұрын
I wish I was there man
@soggybread45832 ай бұрын
AYO LAYTON BROTHERS OST MUSIC?!
@JustStop193 ай бұрын
Can you explain checkup thing in more details? I am new to Sonic Fighters.
@SolarFarle3 ай бұрын
Will Rocket Metal and that one Badnik in the opening cutscene will be added to that STF mod?
@Zanedotmidi3 ай бұрын
Huge video for someone who has bever played this game (me)
@akkosinterludee3 ай бұрын
New wusstunes video!!!!
@Akiak728 күн бұрын
Catch up mechanics aren't inherently unfair
@insertnamehere153 ай бұрын
Someone got a music list for this vid?
@paz87233 ай бұрын
Maybe we should playtest more...
@LukeVT2 ай бұрын
I am just geting into the game and the community and after wacthing your videos. I been trying to figure out how to find the community edition but I can't find it could you help me?
@wusstunes2 ай бұрын
It's better to just ask in the troubleshooting channel of the discord.
@LukeVT2 ай бұрын
@@wusstunes ok thanks!
@shahabbas28943 ай бұрын
whats the music during leggman segment at 4:30?
@GreenEyedDazzler3 ай бұрын
Hey man, great video just wanted to ask did you get your name from a movie called the Sasquatch gang? 😂
@CopingContinuous3 ай бұрын
What a joy!!
@Tokomiii3 ай бұрын
What about super sonic or same story?
@wusstunes3 ай бұрын
Super sonic is just sonic in hyper mode that can't take damage. They're gonna try to just make him a skin
@Tokomiii3 ай бұрын
@@wusstunesI hope they do something a little more interesting than a skin, like make it so super sonic auto loses after 50 seconds or less like in most sonic games due to his 50 rings, and make it so he can’t crouch or something similar due to him flying often
@Tokomiii3 ай бұрын
Like maybe adding end lag on his moves or making it so his movement acceleration and approach wise begins with him running and then he slows down to start flying at his opponent like in some sonic games
@wusstunes3 ай бұрын
@@Tokomiiithat might be beyond what we're able to do right now. Modding is still pretty early along.
@michaelthex26843 ай бұрын
Curious on others thoughts, but I think this version of Metal just needs damage nerfs and he would be fine.
@mouthwide0pen3 ай бұрын
Nah, damage or not the laser is insanely overbearing.
@oathkeeperofoblivion9723 ай бұрын
All hail knuckles
@liftedspirit9843 ай бұрын
Cool ass game
@TJ-wc1cb3 ай бұрын
Nerf knuckels
@illford3 ай бұрын
Is Leggman the Haggar of this game?
@nomnom24073 ай бұрын
is EIZL still playing?
@wusstunes3 ай бұрын
Not really tbh, but people come and go
@PeacockLover1273 ай бұрын
rounds r very short in this game I think
@PeacockLover1273 ай бұрын
8:20
@baer51373 ай бұрын
Thank god Nintendo doesn’t own this game, otherwise they would take it out back and kill it for no reason
@myguy93203 ай бұрын
Hype?
@Boyfriend_plays67Ай бұрын
Is this update real or a mod?
@wusstunesАй бұрын
it’s a real mod
@eeveemaster2433 ай бұрын
Bro they gotta nerd everything's damage by about 1/3, these matches fly by in the blink of an eye, how the heck are new players supposed to learn anything about the game like this
@wusstunes3 ай бұрын
Well, you gotta win three rounds to take a game and there aren't really true combos, so there's still a lot of chances for players to interact in any given game. That said we are looking at some options there. The old damage scaling system would reduce damage pretty dramatically against players who were on low health, so potentially by adding more health to every character we could keep the same length of rounds as pre-patch but without the game overtly favoring losing players.