The Ice Type is not Balanced. Here’s How to Fix It

  Рет қаралды 1,066,570

WolfeyVGC

WolfeyVGC

2 жыл бұрын

It's no secret that the worst defensive type in Pokemon is Ice, but what if we wanted to fix it? Today World Champion Wolfe Glick breaks down how he would go about fixing the Ice type
Check out all my Sword and Shield videos in this playlist! • SWORD AND SHIELD COMPE...
Final Legends Arceus Trailer: • World Champ Reacts to ...
Pokemon But They Get Weaker: • Video
Every Pokemon Type Combination that doesn't exist: • Every Type Combination...
Fixing the WORST Type in Pokemon: • The Bug Type Sucks.
World Champ Reacts to Jaidens 2 Player Nuzlocke: • World Champ REACTS To ...
I ranked EVERY Starter Pokemon: • I Ranked EVERY Starter...
#PokemonSwordShield #WolfeyVGC #Pokemon
/ wolfeyglick
Watch me live on Twitch: / wolfeyvgc
Follow me on Twitter:
Music by Glitch: / glitchxcity
/ wolfeyglick

Пікірлер: 4 900
@glacierwolf2155
@glacierwolf2155 2 жыл бұрын
Wolfey: "Here are my proposed changes to change Ice into a better type!" Game Freak: "Aurora Veil. Take it leave it."
@DrGandW
@DrGandW 2 жыл бұрын
Tbf Aurora Veil would be bonkers if any weather that wasn’t the worst had an equivalent
@ngmonster1017
@ngmonster1017 2 жыл бұрын
@@DrGandW But aurora veil is on so few pokemon that if there was an equivalent for another weather with similar distribution, I don't think it would make much of an impact.
@neyo231
@neyo231 2 жыл бұрын
@@ngmonster1017 not really fam other weathers are so strong that otherwise horrendously bad pokemon became meta simply for getting a weather setting ability ex: pelipper bumping into relevance with drizzle. Other weathers have always been dominant and had to have complex bans every single meta. a rain equivalent of aurora veil for example would break the meta.
@notvex3987
@notvex3987 2 жыл бұрын
@@ngmonster1017 imagine a rain team with greninja,and mega swampert/scizor But with aurora veil
@ldmtag
@ldmtag 2 жыл бұрын
@@neyo231 as a Gen 1 fan I strongly dislike when someone says things like "break the meta". It's not breaking, it's changing, redefining, transforming... It, hopefully, always be that way that some pokemon are stronger than others. More rain teams? It's fine! You don't complain how all teams have Intimidate, don't you? And isn't it more interesting to play when every new generation you deal with some new OP thing? Like in Gen 8 it's intimidate, in Gen 9 it's rain, in Gen 10 it's Normal types, In Gen 11 it's Mewtwo and Gen 12... who needs Gen 12 if Mewtwo is OP in Gen 11? (I know it's restricted, just kidding)
@baglord8959
@baglord8959 2 жыл бұрын
“Ice is just rock made out of water” never change wolfey, never change.
@nutbustulon
@nutbustulon 2 жыл бұрын
It’s actually kinda true though- ice is considered a mineral geologically
@PansyPops
@PansyPops 2 жыл бұрын
@@nutbustulon well, you learn something new everyday.
@ElTwOJaY
@ElTwOJaY 2 жыл бұрын
@@nutbustulon there is something called Ice 7 that never melts
@ogeid772
@ogeid772 2 жыл бұрын
@@nutbustulon that doesnt really prove anything, as water itself is a mineral as well
@GreyVictory1510
@GreyVictory1510 2 жыл бұрын
Ice, Rock and Steal are all some kind of rigid more or less crystalline based structures, so I think he has a point.
@ShadowPhoenix26
@ShadowPhoenix26 2 жыл бұрын
Gotta say ice types getting a 1.5 defense buff while hail is active was the first thing i thought about and i hope Game Freak will implement it one day
@ballasack680
@ballasack680 Жыл бұрын
good news
@_vividley
@_vividley Жыл бұрын
you got your wish
@c3ntravaswani427
@c3ntravaswani427 Жыл бұрын
And the DOT is removed so snow teams don’t force mono-ice! :D
@OvernightLegacy
@OvernightLegacy Жыл бұрын
great news for you
@Tetzll123
@Tetzll123 Жыл бұрын
@Michael Harris useless. The first comment said it
@EternalDevotion11
@EternalDevotion11 2 жыл бұрын
Honestly I think instead of removing it’s fire weakness, removing it’s steel weakness makes more sense. Cold and ice make metal more brittle. The neutral damage to fire makes sense though.
@friendlyanomaly6109
@friendlyanomaly6109 Жыл бұрын
How does Fire doing neutral damage to Ice make sense? Low temp is vital to Ice's nature fundamentally. If you want to get rid of Ice, wjat do you do? You warm it up. That makes thematic sense to me and I can't think of a way to explain to children why this wouldn't work in game 😂
@rudywilk100
@rudywilk100 Жыл бұрын
@@friendlyanomaly6109 they meant ice to fire, not the other way around
@friendlyanomaly6109
@friendlyanomaly6109 Жыл бұрын
@@rudywilk100 Even then. Try explaining to a kid that Fire doesn't resist Ice.
@rudywilk100
@rudywilk100 Жыл бұрын
@@friendlyanomaly6109 jeez. Show them this video then
@friendlyanomaly6109
@friendlyanomaly6109 Жыл бұрын
@@rudywilk100 Nah g nah.
@swirlingtoilets
@swirlingtoilets 2 жыл бұрын
I'll echo what some people have said in regards to the Frozen status: it's dumb, uncompetitive RNG. Replace it with Frostbite or Shivers that functions like Burned does in the game, but have it reduce SpAtk. Make a Will o Wisp-type move for it, maybe weaker Ice-type moves could have a 30% chance to inflict it, and boom. That's a massive buff to Ice defensively by being able to cripple Special Attackers EDIT: let the record show I straight up called it lmao
@IkanaCanyon7
@IkanaCanyon7 2 жыл бұрын
I've always thought the exact the exact same thing, a complete rework and renaming of the Freeze stat would be perfect. I always thought of the name being Frostbite too, since it'd make no need to change the current icons for the status. Only difference is I thought it could work as a reverse burn in that it'd reduce Defence instead of SpAtk. This way we'd have a status condition for crippling attackers and a status condition for crippling walls, not to mention it'd also compliment Ice Type's offensive nature.
@bigchillin4216
@bigchillin4216 2 жыл бұрын
I disagree, I think the frozen status should be able to happen more often (in terms of moves that can inflict the status) and the actual state of being frozen should be less RNG. In other words instead of treating the frozen status like the burn status treating it akin to the sleep status. There should be a chance each turn to unthaw but a guaranteed on turn 2 or 3 similar to sleep that way a player can't be frozen for 10+ turn but there's still counter play with fire moves, scald, etc.
@grantmyers2693
@grantmyers2693 2 жыл бұрын
I like that change for freeze, although it'd certainly be too much with the hail change suggested in the video
@insertbrackets
@insertbrackets 2 жыл бұрын
I don't mind Freeze (though I'd make it a single turn status, as in you can only be Frozen for 1-2 turns if inflicted by it). I do like the idea of a Frostbite or Chilled condition affecting SPA the way Burn affects ATK.
@JayceCH.
@JayceCH. 2 жыл бұрын
Sounds interesting.
@ThisIsntAYoutuber
@ThisIsntAYoutuber 2 жыл бұрын
The part about Ice resisting Water and Flying are exactly what I was thinking should have happened. One caveat I would add to this, though, is that Scald should work as a reversed Freeze-Dry: Super effective against Ice types. Nerf the base power of scald to compensate, of course. Hail boosting the defense of Ice-types is a common argument that I’ve seen thrown around, and I find it hard to disagree. After all, Rock is technically a weak defensive type too, balanced by a strong offense. This would help Ice out a lot without throwing everything off balance. Any more than that though, I fear that Ice would just tip the balance scale a little too hard.
@Momo-xs8mo
@Momo-xs8mo 2 жыл бұрын
It should resist grass, ground, and dragon as well. Since ice does super effective damage to those three.
@sahilshaji5709
@sahilshaji5709 2 жыл бұрын
@@Momo-xs8mo at that point ice would be way too overpowered and it wouldn't make sense thematically
@davidtoomey4712
@davidtoomey4712 2 жыл бұрын
@@sahilshaji5709 if you take out the changes to the fire and water interactions those changes are reasonable
@Creative.Pursuit
@Creative.Pursuit 2 жыл бұрын
Scald shouldn't do as much damage as fire but shouldn't do as little as water types. So scald doing 1.5x to ice types makes sense. It's boiling hot water which melts ice at a rate slower than fire but faster than water. And idk about resisting ground or dragon types but resisting grass does make sense.
@incrediblygay
@incrediblygay 2 жыл бұрын
@@Momo-xs8mo Grass type doesn’t need to be made even weaker.
@justas423
@justas423 2 жыл бұрын
It's really weird how many Ice type Pokemon are intended to be tanky despite being weak to so many common types and having no resistances unlike the other types that possess a lot of pokemon intended to be tanky (Steel and Rock).
@cannabishornliu6119
@cannabishornliu6119 Жыл бұрын
One of the worst is probably Avalugg... And if it's not the one from Kalos hisuian Avalugg definitely is the one you looking for...
@alibekzholaman2923
@alibekzholaman2923 Жыл бұрын
@@cannabishornliu6119 "Hey, how do we make Avalugg better?" "Double it's weaknesses and give it 38 speed." "Brilliant!"
@cannabishornliu6119
@cannabishornliu6119 Жыл бұрын
@@alibekzholaman2923 Yeah, hisuian Avalugg is a downgrade to Avalugg.
@ChromaticEagle
@ChromaticEagle Жыл бұрын
@@cannabishornliu6119maybe that was the point. Idk
@mihneaiordan1813
@mihneaiordan1813 11 ай бұрын
​@@alibekzholaman2923"also make its pitiful Special Defence even worse lmao"
@citrinethecorgi
@citrinethecorgi Жыл бұрын
it sucks that the ice type is so terrible in the game, because i really love most of the designs. i really hope they someday give the weaker pokemon types get a sort of upgrade
@stephenchurch1784
@stephenchurch1784 8 ай бұрын
You can justify running an ice pokemon for the end game of gs/hgss. They still have the same weaknesses, but Clair and Lance both being dragon give them a use. Weavile, in particular, can be built to sweep both of them in hg/ss with ice punch, surf and steel claws (or steel type cut if you're running one of the popular romhacks)
@JWillicus
@JWillicus 2 жыл бұрын
Requesting this on every wideo: I’d like to see Wolfey create a new type and how he would implement it competitively and thematically.
@mcreena
@mcreena 2 жыл бұрын
Yes! I'd love to see him come up with his own type.
@ashleyscott1796
@ashleyscott1796 2 жыл бұрын
Agree! What's the best new type that could fit into the chart, and maybe add balances to some of the types that could get a buff from that also
@pokefantom8588
@pokefantom8588 2 жыл бұрын
milk gang
@black369ace7
@black369ace7 2 жыл бұрын
I’d like to see him tackle the concept of Sound type. It could give the Whismer and Noivern lines something more interesting in their toolkit.
@GoinGreninja
@GoinGreninja 2 жыл бұрын
I wonder how he'd deal with a Glass type. There's much potential there and he's not stuck to just Pokémon that look extremely glass like. It could also be ceramic or brittle rock or whatever else. It could give us an interesting dynamic and maybe finally give us another type that's strong against Electric types.
@averytubestudios
@averytubestudios 2 жыл бұрын
I come to these for the competitive insight, I stay for the cute edits. Seriously, these editors do a great job.
@yukotrey9422
@yukotrey9422 2 жыл бұрын
How about you subscribe then!!! 👀 👀
@tvm-manducktv8375
@tvm-manducktv8375 2 жыл бұрын
I want everyone to see peace ( ̄ ▽  ̄) 👍✨💕 May the ducks heal you 🦆💕✨ Please spread it to everyone ( ̄ ▽  ̄) 👍✨✨💕💕
@obsidian8018
@obsidian8018 2 жыл бұрын
Yessirr, was gonna comment sth like this but u summed it up pretty well
@averytubestudios
@averytubestudios 2 жыл бұрын
@@yukotrey9422 I have. I’ve been subscribed for a few years now.
@yukotrey9422
@yukotrey9422 2 жыл бұрын
@@averytubestudios lol I was being over the top. You good
@ianvuyk3147
@ianvuyk3147 2 жыл бұрын
Hoping for a third part of this series. My suggestion is poison. I suggest that it become super effective against water.
@BacatauMania
@BacatauMania 11 ай бұрын
Water dilutes poison, making it literally less effective
@RoseyPixels
@RoseyPixels 2 жыл бұрын
Another suggestion for Icicle Crash: turn it into the ice version of rock slide (with the same BP of course) and then introduce a proper physical move for the type.
@darkdrake0389
@darkdrake0389 Жыл бұрын
Maybe a move called Ice Edge that works like Stone Edge
@bloonjitsu7148
@bloonjitsu7148 Жыл бұрын
They actually have now added a proper physical attack for they type: Ice Spinner.
@SchmavidSchmobb
@SchmavidSchmobb 2 жыл бұрын
I had a thought- if Ice were changed to resist water, then I think that scald and steam eruption should end up being neutral or even super effective against ice types in the same way freeze dry is effective against water types. Especially if some of these 2nd or 3rd stage buffs were implemented for the ice type, this would help keep it balanced. This may make scald too op considering it’s probably the most common special water move in vgc, but thematically it just makes sense
@emblemblade9245
@emblemblade9245 2 жыл бұрын
Please don’t buff Scald. If anything, nerf its base power but make it SE on ice, so that it’s only used for that situation instead of just being a really good move anywhere
@beautifulnova6088
@beautifulnova6088 2 жыл бұрын
Scald being super effective on ice but having its burn chance reduced or removed would be good, IMO.
@phealtalk
@phealtalk 2 жыл бұрын
what if ice types couldnt be burnt since they're made of ice cant burn ice
@Logicalleaping
@Logicalleaping 2 жыл бұрын
@@phealtalk I mean water types can still be burnt so probably not.
@brycecrispy
@brycecrispy 2 жыл бұрын
I think it would be better to just make a different move that functions like freeze dry for water types rather than touching scald or steam eruption
@amberknight7301
@amberknight7301 2 жыл бұрын
So instead of removing Fire as a weakness, I’d remove Steel. Steel machines and tools can break ice, but we haven’t even gotten close to drilling through glaciers. Ice and cold weather can easily wreck the functionality of machines and rust weapons too. So Steel and Ice may as well just be neutral to one another.
@jare3959
@jare3959 2 жыл бұрын
I agree. There are very few steel pokemon that are just static solid steel, most involve moving parts or at least parts of the body are steel-y. The only exception I can think of is Steelix where the tail is just one metallic mass.
@foxmccloudizsexy
@foxmccloudizsexy 2 жыл бұрын
Ice actually makes steels much more brittle. Not just because of the mechanical properties but the shear temperature of ice will make steel harder but much more brittle, therefore more likely to crack. It's the reason the Titanic sunk, its a combination of the low temperature and then the fracture from the impact from the glacier it crashed into. I never understand why ice is weak to steel, it should be the opposite.
@nathangamble125
@nathangamble125 2 жыл бұрын
@@foxmccloudizsexy *sheer
@synthetic_creature
@synthetic_creature 2 жыл бұрын
what if hail made it resist both, but if hail wasnt set up it would be weak to both
@LenOnTheDoor0000
@LenOnTheDoor0000 2 жыл бұрын
I’d actually make Fire and ice super effective against each other cuz that just seems so interesting
@saiyanfreak
@saiyanfreak Жыл бұрын
You got one of these added to the games. The defense boost in snow (replacing ice). I also agree that ice should resist water and your flying point makes some sense too.
@comebolachinhas3734
@comebolachinhas3734 3 ай бұрын
"Never seen a moveset with 4 ice type moves" - nikhil reddy articuno goes to regionals and just win xD
@niki75
@niki75 2 жыл бұрын
I dont understand why Ice doesnt resist Water. I feel like that buff alone would make Ice noticeably better given how prominent Water types are... I also think Ice should resist Dark because darkness is cold lol
@jetsettech8804
@jetsettech8804 2 жыл бұрын
Just make ice resist Dragon and water.
@attheratehandle
@attheratehandle 2 жыл бұрын
Ice really ought to resist grass. Water should lose ice resistance, but this one might make ice too powerful offensively.
@rabeechowdhury
@rabeechowdhury 2 жыл бұрын
@@attheratehandle bruh grass is already a very resisted type (seven types) , no need to give ice a useless resistance.
@jetsettech8804
@jetsettech8804 2 жыл бұрын
@@attheratehandle yea offensively, ice isn't lacking, maybe in the physical department but certainly not the special department. Defense is the issue for it.
@attheratehandle
@attheratehandle 2 жыл бұрын
@@rabeechowdhury ooh yea thats true, would certainly be a bad change.
@Flameshadow22
@Flameshadow22 2 жыл бұрын
The water and flying resistances make total sense to me and the move changes are a nice little QoL buff. Those and the hail defense buff should honestly just be in the games. But fire interactions are a bit too much IMO.
@manguy01
@manguy01 2 жыл бұрын
I agree. Little kids are never going to understand or accept that change.
@razorgliscor940
@razorgliscor940 2 жыл бұрын
I could see a grass and bug resistance too and even a normal one but I feel like we're making bad types worse at that point also to add to this under his assumption fire also has to be immune to flying so we're just nerfing flying
@th3oryO
@th3oryO 2 жыл бұрын
@@manguy01 eh anyone can learn. I've just come back to the series (last game was Platinum) and the fairy typing still gives me issues, it feels so... arbitrary. Like 1/2 damage to fire wtf? So honestly you could justify it by asking kids why there aren't forest fires in the winter (tldr it's snow)
@richard35791
@richard35791 2 жыл бұрын
flying resistance? no, i prefer ghost type resistance, since ghost more dangerous in attack, while flying attack can be replaced by fire and pyschic
@razorgliscor940
@razorgliscor940 2 жыл бұрын
@@richard35791 ghost would make zero sense and if Pokemon was realistic ghost types would be immune to everything besides evil (dark) type and ghost and then maybe fairy is neutral everything else couldn't effect it well besides the fact that psychic should be super effective against ghost (psychics can supposedly talk to ghosts and therefore probably know their weaknesses)
@CaptainCrab222
@CaptainCrab222 2 жыл бұрын
Great video! Adding water resist makes a lot of sense. I also think Scald should do super effective damage to Ice types just like how Freeze Dry does super effective damage to Water types
@ethribin4188
@ethribin4188 Жыл бұрын
Definitely. Maybe Brine too
@kristianschuff1723
@kristianschuff1723 Жыл бұрын
Not really sense water naturally resistant to changes in tempature Water actually melts ice faster than ice freezes water Ever wonder why people run water over frozen food to thaw it
@TunaBear64
@TunaBear64 Жыл бұрын
@@ethribin4188 Eehh, can you explain why out of all moves, Brine should get such treatment?
@Pikanyaasan
@Pikanyaasan Жыл бұрын
@@TunaBear64 Brine is salt water, and salt is commonly used to melt ice by lowering its melting point.
@iTrapa
@iTrapa Жыл бұрын
YO!! They actually replaced hail with the def-boosting snow!
@DubuyuW
@DubuyuW 2 жыл бұрын
It would be interesting if non-ice types had their speed reduced to 0.75 during hail. Makes a lot of sense to me.
@kxngrxse1562
@kxngrxse1562 2 жыл бұрын
that would be pretty broken
@deadlyviper_
@deadlyviper_ 2 жыл бұрын
@@kxngrxse1562 not really, -1 speed is 66%, so it would be like a worse version of sticky web
@MacoAndrews
@MacoAndrews 2 жыл бұрын
@@deadlyviper_ and ice types normally canon glasses, they're already fast and hit hard, their enemies being a little slow, isn't going to make to much difference, unless u are up against another glass canon, than ice maybe should be in advantage being such a bad type.
@90Rush
@90Rush 2 жыл бұрын
We can make another move. Icicle trap. Does 1/16 HP damage and lowers speed by 1 stage upon switch in. Does 1/8 HP damage under hail. Ice types will absorb the icicle trap upon switching in and heal for 1/8 of max HP. Wolfey doesn't talk about moves like this because entry hazards are almost never used in VGC, but this might help out ice types in singles.
@suppmydiff3257
@suppmydiff3257 2 жыл бұрын
@@90Rush That's also a super toxic entry hazard. Hazards in general are mostly unused in vgc and overly centralise the meta in singles. Something like that wouldn't be terribly healthy
@Stefan-ih9kd
@Stefan-ih9kd 2 жыл бұрын
Wolfeys “buff type X” is really just “make moves 100% accurate” simulator
@salvatoredigregorio9618
@salvatoredigregorio9618 2 жыл бұрын
I don't think I saw one change that involves making a move more inaccurate. To be fair, having some more reliable moves is always nice, and lowering the accuracy is a downgrade, which goes against the video topic, but it would be neat to see more unwieldy yet powerful moves mixed in with the more reliable ones.
@richardhauer8391
@richardhauer8391 2 жыл бұрын
...and I completely agree with that. There are plenty of additional effects an attack can have to make it more unique or weaker. Plain random misses are not the best way to balance a move, so I think lower then 100% accuracy should be rare. Think about Overheat or Flare blitz for example.
@Sponsie1000
@Sponsie1000 2 жыл бұрын
l think it's not necessarily trying to make all moves more accurate (although more accuracy is always more better obviously), but l think it's important to have at least one well-distributed 100% accurate stab-move with good (80~90) base power in both the physical and special category. It's fine to not have all moves be 100% accurate, but you should have the option to choose whether you want perfect accuracy or more power, and physical-ice types were kinda forced to choose for inaccuracy,, same thing with physical-rock moves :]
@hyruleansoldier3157
@hyruleansoldier3157 2 жыл бұрын
Love these changes. I'd also like Ice Burn & Freeze Shock to be in more Ice Pokemon's movesets
@Solereaper21
@Solereaper21 2 жыл бұрын
For making the final stage of having them be OP I think what you did was good, but to nudge it, I'd make scald super effective against ice. Extra boiling hot water on some ice? That will melt it quick.
@jackwoody270
@jackwoody270 Жыл бұрын
Yeah then it could be like a reverse freeze-dry
@humain1025
@humain1025 Жыл бұрын
too bad now only volcanion can learn it.
@Mex_Luigi
@Mex_Luigi 2 жыл бұрын
I've personally been saying Ice should resist Electric for a long time. My logic is that Ice itself is actually almost as good of an insulator of electricity as rubber or soil. I'd also like to say that making Ice resist Flying is absolutely genius! If Ice type Pokémon can't handle a bit of wind then how can they survive on a mountain? It's a Great suggestion and I hope they implement some of these changes.
@kiwikarp9509
@kiwikarp9509 2 жыл бұрын
I liked that initially, but then I realized it would buff water defensively more than ice, and water doesn't need that it's bulky enough.
@s12y6o24
@s12y6o24 2 жыл бұрын
i live in Alaska, and have had batteries drained from the cold itself(i didn't know this was a thing until it actually started happening)
@quirkyturtl
@quirkyturtl 2 жыл бұрын
pure water is actually a good insulator, it's when you have impurities and electrolytes in that water when it begins to conduct electricity
@chimuoma390
@chimuoma390 2 жыл бұрын
Kumamon/Korikakumon/AncientMegatheriummon Is The Best Ice Digimon!GREAT SNOWPLOW!😁😁
@crissis3263
@crissis3263 2 жыл бұрын
by that logic it should indeed resist fire; why are igloos made of ice? it has a really poor heat conductivity. its true that flamethrowers are commonly use to melt ice/snow but even then it can take a long time wich would not happened in the middle of a battle
@Felkon
@Felkon 2 жыл бұрын
The Hail buff should be already in game, and would help hail teams immensely
@selder_7
@selder_7 2 жыл бұрын
It’s unfair that it’s not there already
@askiia8713
@askiia8713 2 жыл бұрын
It's the only weather in the game that does not modify stats or damage income/outcome, like sunny day boosting fire damage, rain boosting water damage, and sandstorm boosting S. Def. I have no idea why Gamefreak haven't decided to balance this out, the only thing I can think of is Aurora Veil, but even that has very sparse distribution, really only A. Ninetales can use it reliably now.
@sepsam4556
@sepsam4556 2 жыл бұрын
I guess its big selling point is perfect accuracy blizzards. But then again rain gets both thunder and hurricane on top of a water buff.
@efraimtorres8141
@efraimtorres8141 Жыл бұрын
Your wish is gamefreaks command
@Philip-qq7ql
@Philip-qq7ql Жыл бұрын
Its in the game now :)
@mr.jeysiekmann9294
@mr.jeysiekmann9294 Жыл бұрын
14:10 Apparently wolfey used future sight and foresaw an attack
@WillyLongLegs
@WillyLongLegs Жыл бұрын
Yeah but no chip damage :(
@Killua4100
@Killua4100 2 жыл бұрын
I think that ice should: 1. resists grass type. A plant will never grow in ice, and if you take a plant under ice it will die. Look at the trees in winter. 2. resists water type and also be effective 1x against water. I mean, Game Freak this is so obvious, literally ice is freezed water, this is why glaciers exists. Water can't do nothing against ice. 3. be supereffective against bug type. Most bug doesn't resists cold temperature. In fact there are way more bugs in summer. I know all these changes would break the game, but it would be cool if game freak will change even one single thing in the ice type.
@njstudent155
@njstudent155 Жыл бұрын
idk about being super effective against bug types. From a competitive stand point, bug type is already pretty bad so it is a uneccesary stab at them. Also, you'd be surprised how many bugs either are not that affected or even use the cold to their advantage. True, bugs are not often out in the cold, but that's because it leaves them vulnerable, not because it hurts them.
@fishyfishyfishy500akabs8
@fishyfishyfishy500akabs8 Жыл бұрын
Antarctic midges, one of the only decently sized animals to live full time in the frozen wastes of antarctica:
@who-sk7py
@who-sk7py Жыл бұрын
i wouldnt nerf the bugs
@n-zedorai6613
@n-zedorai6613 Жыл бұрын
Bugs will be nerfed a lot then. Problem is Ice type pokemons ar few and they arent strong so their base power should be increasing. Types and there weakness that I'd be giving(copied fron notepad)- FIRE- Water, Ground, Rock, Air WATER- Grass, Electric, Poison GRASS- Fire, Bug, Ice, Air POISON- Psychic, Ground ICE- Fire, Rock, Fight, Steel ELECTRIC- Ground GROUND- Water, Bug, Ice, Grass STEEL- Fire, Electric, Ground, Sound, Fight GHOST- Dark, Ghost AIR- Rock, Ice, Electric PSYCHIC- Ghost, Bug, Dark, Sound FAIRY- Steel, Poison, Dark, Sound BUG- Poison, Fairy, Rock, Fire, Air FIGHT- Air, Psychic, Fairy, DARK- Bug, Fight, Fairy ROCK- Steel, Water, Fight, Ground, Grass DRAGON- Ice, Steel, Fairy NORMAL- Fight, Dragon SOUND- Water, Grass, Rock [REASON: Changing the name of Flying type to Air type, Fighting to Fight type. Air should be super effective(SE) against Fire as strong Wind can blow fire. Steel can conduct electricity more than Water. Poison should be SE against Bug and water coz people use insecticides in the field and home to keep away bugs. Poison also means pollution, water can be polluted. But not giving Air pollution coz all creatures take breath from air not only birds. Sound moves 15 times faster(5150 m/s) in steels than Air, so sound is SE against Steel. Sound is SE against Psychic & Fairy. Coz psychic's cant concentrate due to noise and Fairies have a weak nerves. Sound weak against water coz water muffles sound. Also nobody can create sound underwater coz if u open mouth to create sound, water will get into your mouth. Grass is SE against sound coz cotton can isolate sound, trees can block some sound and trees are quiet. Rock should be SE against Sound becoz hills and walls can reflect sound. Also Poison will be immune to sound coz generally poisonous snakes hearing range is too low(10 - 600HZ only). Dragon should be weak against steel instead of dragon coz at the end, the knight slays the dragon. Also there is no strong logic for dragon weak to dragon rather dragon vs dragon rivalry ends so early in battle which doesn't give fun. Giving dragon SE against Normal just to give dragon strength. Dark and Fairy both should be SE against each other coz angels and Evils both works against each other and wants to harm. Also "good will always prevail" this already applies for fighting so no need fairy again and this is not correct everytime. Fairy SE against Bug coz fairies also means light (angels are created by light) and light attract bugs. Also bug should be SE against ground coz bugs dig holes in ground to make colonies.]
@dreadalex
@dreadalex Жыл бұрын
Well about that agreed but i think they should nerf the moveset of some water type pokemon. Because most water type mons can use ice moves while it can't be the same for ice. So Starmie uses Ice Beam and Blizzard while Jynx can't use Surf or Hydro pump. So Water basically has a coverage for grass while Ice doesn't have coverage for Fire. And water the way it is now just nerfs ice to its second, like Steel does to Rock, Fighting does to Normal, and i have to say Grass to Poison since Poison moves can't be used against Steel while Spore or Stun Spore which are Grass can do damage, and Toxic can be learned from any Grass Pokemon plus Grass can recover. Electric are also nerfed that way since thunder wave can be learned from many pokemon. And i think this is the main issue some types and some pokemon have too extensive learnset which comes at a cost to other types.
@thequagiestsire
@thequagiestsire 2 жыл бұрын
Since you’ve handled the other weak types, I’d like to see you handle the Poison type next and make it viable.
@Necromitzu1
@Necromitzu1 2 жыл бұрын
I feel like you can't buff poison too much as it's already a pretty good defensive type, has immunity to a status effect and is one of two types that hit one of the strongest types in the game super effectively.
@BlackPenzo
@BlackPenzo 2 жыл бұрын
Make it strong against Water and maybe buff a physical move or two
@kujikawathemeekmage3640
@kujikawathemeekmage3640 2 жыл бұрын
@@BlackPenzo Gunk shot being more accurate would be great
@xotilechoco8026
@xotilechoco8026 2 жыл бұрын
@@hairmonster This makes me wonder how poison/dark combination would be combated if poison is strong against ground as well lol, idk even
@crazychristopher1989
@crazychristopher1989 2 жыл бұрын
Make it super effective against Bug again because pesticides.
@angrybadger121
@angrybadger121 2 жыл бұрын
An funky little idea that I heard from one of my friends a while ago is that you could make ice type the only type that is immune to itself. It gives it an odd little buff in the sense that switching into ice type moves is perfectly safe, and a few Pokémon with Ice type as a second type get a nice little buff.
@natstar7864
@natstar7864 2 жыл бұрын
be better for pure ice type to get a heal when hit by water or ice type pokemon the duel type do not really need that advantage due to having more help from second typing.
@catherinestickels2591
@catherinestickels2591 2 жыл бұрын
That is also a nerf to Ice though, I'm not sure I like their STAB move getting an immune type is a good way to buff the type
@catherinestickels2591
@catherinestickels2591 2 жыл бұрын
​@@natstar7864 That would be crazy hard to understand, being the only type with an interaction that impactful and the only type interaction that doesn't apply to multitypes. I'd give it something more in line with Dark types being immune to prankster moves, perhaps Ice types can freeze themselves in place so they are immune to phasing moves like roar, whirlwind, or dragon tail. Or the opposite may work, if you hit an Ice type with a pivot move like U-turn or Volt Switch you don't switch out.
@everretwavince1843
@everretwavince1843 2 жыл бұрын
They can do that as well as add Ice type version of Stealth Rocks. That will kill some dragons on the ranking.
@robertomannella5621
@robertomannella5621 Жыл бұрын
@@everretwavince1843 bro that's a good ass idea
@vossboss220
@vossboss220 Жыл бұрын
Looks like someone at gamefreak saw your video
@ihsahnakerfeldt9280
@ihsahnakerfeldt9280 Жыл бұрын
Did GF actually listen to you with hail Hail and defense buff to ice-types?
@matteohaverkamp9486
@matteohaverkamp9486 Жыл бұрын
Seems so
@slimballs9650
@slimballs9650 2 жыл бұрын
Instead of removing Fire’s resistance to Ice, I was thinking of adding a resistance to Ground, since doing that would be a major buff to the Ice type as well as a huge nerf to the Ground type. With this, Ice-types could potentially scare away many of the powerful Ground-types lurking in the higher tiers, especially Groudon, by switching in and potentially changing the weather with Snow Warning.
@kasper7250
@kasper7250 2 жыл бұрын
Yes to be honest. I would assume that fire just melts ice.
@VultureSausage
@VultureSausage 2 жыл бұрын
@@kasper7250 Yeah, but then the ice turns into water and, well...
@kasper7250
@kasper7250 2 жыл бұрын
@@VultureSausage Not in this case because we talk about creatures not objects.
@bitsamui5104
@bitsamui5104 2 жыл бұрын
Yeah, the fire thing was the only thing I disagreed on. I was thinking ground would be a better choice and would fit the hail-defense buff better since ground has a lot of physical moves anyway, versus fire's more special bend. Maybe even shift rock down to neutral damage, because that one seems a bit odd too.
@bitsamui5104
@bitsamui5104 2 жыл бұрын
@@VultureSausage Ice is a lot less dense than liquid water so the amount of water that'd be there after melting the ice wouldn't be anywhere close enough to deal with the fire. Wolfy's thematic point on fire and ice was fairly scientifically flawed, which is fine because he recognized that and it was a valiant attempt.
@Shaza3154
@Shaza3154 2 жыл бұрын
The hail buff makes a ton of sense, and I would love to see that implemented, especially since the defense boost could potentially mean mons like Avalugg see more use.
@Sillody
@Sillody 2 жыл бұрын
mayhaps...
@idiot9579
@idiot9579 2 жыл бұрын
ZACIAN USE CLOSE COMBAT does 2% to avalugg under hail
@dariustubilda5053
@dariustubilda5053 2 жыл бұрын
Yes, they should have implemented that alongside the sandstorm sp def buff
@spamgoose6447
@spamgoose6447 Жыл бұрын
Like how gamefreak actually added the ice defense boost, I do hope they buff it more since I love the type
@burstmage6982
@burstmage6982 Жыл бұрын
They did hail change
@perladel95
@perladel95 2 жыл бұрын
How to make ice types better: a status move that freezes the opponent's mon How to make ice types broken: a 100% accurate status move that freezes the opponent's mon
@pugdad2555
@pugdad2555 2 жыл бұрын
Would love an evolution of jynx that is a Medusa type that has an ability to freeze when hit with a physical move. And this would make Magma Armor and the other abilities like it actually usable.
@coledeshun
@coledeshun 2 жыл бұрын
Oh hell no keep that away from me
@jaredbowers9503
@jaredbowers9503 2 жыл бұрын
#gen1
@ExcalibeonSwordofEeveelutions
@ExcalibeonSwordofEeveelutions 2 жыл бұрын
How to balance this: Make the Frozen status last at max two turns
@Horatio786
@Horatio786 2 жыл бұрын
@@ExcalibeonSwordofEeveelutions So, make ðe Frozen Status last less ðan ðe Sleep Status?
@stevenparsons228
@stevenparsons228 2 жыл бұрын
This gives me a great idea for an ice Pokémon with an ability or even form change that when it’s health drops below 50% it becomes a water type! Could be interesting against fire types if you don’t ohko you are up against a water type that does increased damage to you and resists your attacks!
@sunriseparrabellum5505
@sunriseparrabellum5505 2 жыл бұрын
this is such a great idea, shame game freak refuse to listen to fans
@MissMoontree
@MissMoontree 2 жыл бұрын
We need this!
@xdelbarrio
@xdelbarrio 2 жыл бұрын
a mimikyu like could work were the first fire tipe move that hits does a base amount of damage and transforms it
@zeppie_
@zeppie_ 2 жыл бұрын
That’s a really cool idea, and would make a lot more ice types viable if they add this to already existing moms. Something like changing it’s type to water on a super effective move or harsh sunlight, which would counter both fire and rock Type-changing abilities, while probably niche, is such an interesting concept that it’s a shame we haven’t seen much of it
@knightfall7534
@knightfall7534 2 жыл бұрын
@@xdelbarrio like a regional form of mimikyu, that would be sick. Maybe a Hisuan DLC for the snow biomes where they discover a cave or sm and find hisuan mimikyu with this exact typing. Could be sick
@i.c.2552
@i.c.2552 8 ай бұрын
I love that Wolfey predicted the hail buff (though nobody expected it to disappear and be replaced with snow)
@michaelmarquis284
@michaelmarquis284 2 жыл бұрын
With Ice being one of my favorite types, and Alolan Ninetales being my favorite pokemon, I've thought about how to improve it a lot. That being said, I agree with most of the changes and they were actually almost identical to what I came up with. One thing I'd change though, is I don't think Ice needs to be S-tier and neutral Fire is probably overdoing it. Instead, I'd focus more on changes specific to Hail, like adding more types to its immunity (though no types would really fit thematically) or providing more Hail-powered damaging moves since Hail is largely a hyper offense weather already. They might even benefit from a ice entry hazard in the vein of either Spikes or Stealth Rock
@furiouscorgi6614
@furiouscorgi6614 Жыл бұрын
The point of Phase 3 isn't that it should be top tier, it's 'what if'.
@bababa425
@bababa425 2 жыл бұрын
Once this series ends, I'd love to see a Drayano-style rom hack with these changes implemented.
@defmod3397
@defmod3397 2 жыл бұрын
Please someone do this
@TheSpartanS196
@TheSpartanS196 2 жыл бұрын
Only up to stage 2. Up to that point I always agreed, but both in this vid and Bug one I think Stage 3 changes are bad both thematically and gameplay wise.
@hamishmckay7386
@hamishmckay7386 2 жыл бұрын
That would be immense
@GoinGreninja
@GoinGreninja 2 жыл бұрын
@@TheSpartanS196 Yeeeep. Stage 2 makes the types powerful without making them completely broken or stupid sounding. Ice type would benefit a lot with a Water, Flying and maybe a Ground resist, hail buff and that's it.
@dayandere2669
@dayandere2669 2 жыл бұрын
@@TheSpartanS196 Bug's stage 3 didn't seem all that powerful- but yeah. As he said in the video- he went a bit too far with stage 3 on ice types
@ThatSpiritMystic
@ThatSpiritMystic 2 жыл бұрын
When I first discovered the ice type I thought it would resist ice, bug, grass, and water. When I realized the truth it confused me, but then when I realized water resist ice, I was like HUH?! HOW!
@ryanoak9
@ryanoak9 2 жыл бұрын
Ice is less dense than water, so it can theoretically never penetrate a water types defenses
@jayjaygolden5123
@jayjaygolden5123 2 жыл бұрын
@@ryanoak9 it can also theoretivally freeze the water
@ThatSpiritMystic
@ThatSpiritMystic 2 жыл бұрын
@@ryanoak9 Wouldn't this go both ways tho, I would understand it if both had a resistance to each other but only water?
@pokeness686
@pokeness686 2 жыл бұрын
@@ThatSpiritMystic Exactly, that's why Wolfey said that ice resisting water makes sense, since water resists ice. Which thematically, makes sense if one has more mass than the other. Sort of.
@emblemblade9245
@emblemblade9245 2 жыл бұрын
We don’t need to get that scientific, because I’m sure there’s a lot of type interactions that don’t hold up in that manner, or require great stretches of the imagination. Can’t we just accept all the common examples in media where ice freezes water without any issue at all, and say that making ice SE on water just follows common public perception?
@gamerslayer665
@gamerslayer665 2 жыл бұрын
Hey Wolfey, this is a great video, and I appreciate the thought and effort that went into it. Just one thing: fire doesn’t need heat, it needs a source of ignition. Heat is the product of combustion. So in that case, I (by the rules I’m making up right now) don’t think the Ice type should lose the weakness to fire. But everything else is spot-on!
@Purpylon
@Purpylon 8 ай бұрын
I think Ice should resist Normal. That way, all three original Regis are made of hard materials that resist Normal and are weak to Fighting. (Plus, it should resist Flying and Grass, maybe even Bug)
@tuvillo
@tuvillo 2 жыл бұрын
I love Freeze-Dry so much as a move. It's so interesting how good it is just because typings that neutralize their ice weakness with a secondary typing are so common and competitive.
@iantaakalla8180
@iantaakalla8180 2 жыл бұрын
There should be one for every type that would provide a resistance to Ice simply because that would be a neat way for some Pokémon to fight back. The most effective would be one affecting Steel. Now Corviknight and Skarmory are no longer safe against that Ice type.
@robisnon1236
@robisnon1236 2 жыл бұрын
QOTD: I’d make it resist the water type, and gain a 1.5 defence buff in hail, parallel to rock types in sand. It’s hard to think of any other resistances that work well thematically.
@robisnon1236
@robisnon1236 2 жыл бұрын
Have now finished the video, I like the flying resistance, though I think the fire type stuff is bit too far. I’m glad I’m not the only one to think that ice types should get a hail buff!
@pango4425
@pango4425 2 жыл бұрын
What I did for a ROM hack I'm playing is remove Steel's resistance to it (as well as resisting water). Steel can get brittle in the cold.
@Momo-xs8mo
@Momo-xs8mo 2 жыл бұрын
It should resist grass and ground because it hits them for 2x damage The cold can freeze the ground solid, making it impossible to dig The cold can also freeze plants straight through, killing them
@Kisarez
@Kisarez 2 жыл бұрын
@@Momo-xs8mo Exactly, grass and ground make sense, also Poison optionally. But that'd mess up Grass even more...
@MCRelentless01
@MCRelentless01 2 жыл бұрын
Aww that was my idea.
@milayou
@milayou 11 ай бұрын
Been going through some of your back catalogue of videos and while these are great too, the recent videos are SO good. The jumps in audio quality and clear, concise communication are pretty big. All of that effort is showing.
@mectainea5575
@mectainea5575 2 жыл бұрын
I know that water and flying is stated but I also considered having ghost and fairy be contenders for resistances especially ghost. Ever since steel lost its ghost resist (with nothing to compensate), the type basically has one less thing to check it which effectively meant that it can hit almost everything neutrally which eventually lead to something like Calyrex shadow being a monster in its own right.
@WeavyBoo
@WeavyBoo Жыл бұрын
Sure, but how does that make sense thematically?
@JayTremblay
@JayTremblay 2 жыл бұрын
Instead of having fire and ice both be NEUTRAL to each other I think they should BOTH be super effective. Fire is extreme heat and Ice is extreme cold. Throw one at the other and it substantially reduces the "extreme" of the other. I think this makes more sense thematically, and would be a really interesting dynamic. Similar to when there are two opposing Dragon type Pokémon
@RaceBandit
@RaceBandit 2 жыл бұрын
Either that or make them resistant to each other anyway. If you throw ice at a big enough fire, the ice is just going to evaporate and not even partially mitigate the fire. Similarly, a fire attack needs to be constant pressure in order to melt the ice, as opposed to the short Poguminz attacks I'd expect. I ... can't quite justify making Fire and Ice _immune_ to each other based on that rule. It kinda has its limits.
@impossiblehanley2732
@impossiblehanley2732 2 жыл бұрын
@@RaceBandit Ice isn't always literally ice, it's sometimes coldness. It makes sense to fire to resist it and fire to be effective against it.
@nicklima1779
@nicklima1779 2 жыл бұрын
Hence, Neutrality...
@pokeinator7834
@pokeinator7834 2 жыл бұрын
Yes, this is really interesting
@varsik289
@varsik289 2 жыл бұрын
No ,steel shouldnt be resistance to ice
@lol101lol101lol10199
@lol101lol101lol10199 2 жыл бұрын
Change nr1 I'd make: Give fewer water types Ice Beam (and other good ice moves). That would make actual ice types more relevant, and it would have the added effect of making grass more reliable as a counter to water (more in line with how good water is vs fire and fire is vs grass).
@danielcm4237
@danielcm4237 2 жыл бұрын
Yeah. It always felt unfair in my opinion that basically every water mon is able to know some ice moves
@silverkyrie4714
@silverkyrie4714 2 жыл бұрын
Plus there's already a bit of precedence for this with how they've greatly reduced the number of Pokemon able to learn toxic, from nearly every Pokemon in the game to now mostly poison types plus some others, which is much more fitting
@90Rush
@90Rush 2 жыл бұрын
Or make more moves mutually exclusive in general (not through breeding). Or maybe limit the number of TM/Tutor moves every pokemon can learn unless it's a very special pokemon like Mew so more of them are forced to use their level up moves. Gen 8 already removed Hidden Power so many pokemon needs to look for coverage moves elsewhere, this one might also be a good change.
@cellP8
@cellP8 2 жыл бұрын
@@silverkyrie4714 spot on, i suggested the idea of toxic/toxic spikes and stealth rocks becoming exclusive moves to their typings but people said its a bad idea, it would boost their usage a ton. Why the F does Blissey get stealth rock?
@Carnagemode
@Carnagemode 2 жыл бұрын
This is so huge. A change that doest mess with anyting but the movepool, This is something that gamefreak could actually implement without it being crazy
@davirafaelfranke9303
@davirafaelfranke9303 2 жыл бұрын
Amazing video, kinda hope to see rock or poison next
@NeoBoneGirl
@NeoBoneGirl Жыл бұрын
Love these theory type videos, I would love to see more of these long form analyses of why things are good or bad in Pokémon and what could be done to change them
@grunkleg.3110
@grunkleg.3110 2 жыл бұрын
How I'd fix Ice: - Make it resist Water, Flying, and Ground. All of these are great attacking types that could deal with more things resisting them (if you want a lore-reason for Ground, Ice is already strong against Ground, and if you've ever lived anywhere cold, you know that the ground is very inflexible during the winter) - Buff Ice-type Pokemon physical defense by 50% in Hail. Hail would actually be worth using for something other than Blizzard or Slush Rush, and Avalugg would be completely physically cracked - Remove freeze from the game entirely and replace it with a special burn equivalent ("frostbite", we'll call it). Everything that previously interacted with freeze (Ice Beam 10% freeze chance, Aspear Berry curing freeze, etc.) is now an interaction with frostbite, as well as new things like Facade boosting in power when a Pokemon is frostbitten. Then make an auto-frostbite move exclusive to Ice-types, and maybe some other below-average types like Rock or Bug. Sorta like how Will-O-Wisp is near exclusive to both Fire and Ghost. Freeze is such a dumb, uncompetitive mechanic that Ice-types can't even take advantage of better than your average Water-type, and making it so Ice-types can benefit more from being immune to this specific status, as well as giving them the ability to spread it around, would be far more interesting. Assuming a corresponding Frost Orb is introduced, this would also be a slight buff to Guts Pokemon, in case their Ability ends up getting suppresed for some reason, as well as most Facade users who want to use attacks that aren't Facade - In case the buffs are too powerful, I'd also propose Rock resisting Ice, which you could justify by Rock being strong against Ice. Rock is pretty lacking defensively outside of sand, so this change would hopefully be enough to keep Ice in check, as well as a nice little Rock buff
@GoinGreninja
@GoinGreninja 2 жыл бұрын
Agree with all of this. Maybe a few Ghost types could learn it too because ghosts give shivers to people.
@theimpersonator7086
@theimpersonator7086 2 жыл бұрын
All these sounds very good. Only thing I would add is that I feel a lot of Ice Types need better stat allocation, as many Ice Types have weird or bad stat allocation for what their alleged gameplay design is going for
@johnflanagan7374
@johnflanagan7374 2 жыл бұрын
​@@GoinGreninja I like 'shiver' as a status name
@filipesergio3068
@filipesergio3068 2 жыл бұрын
These buffs would be perfect. I would add that frostbite should reduce the power of special attack moves, just like how burn reduces the power of physical attack moves.
@jangaman7823
@jangaman7823 2 жыл бұрын
I like the frostbite effect. But i do think it could be added as an extra effect next to freeze. Maybe instead of burn like (atk drop) it could be an allround stat dropper (ATTACK + DEFENSE + SPEED). Seeing as your whole body is affected being below temperature. I also think fire should do neutral dmg. And ice should deal neutral dmg to fire and water. Seeing as fire and water can be put out and get frozen by a strong amount of cold. And a glaciar doesnt melt due to a campfire. In this sense the greater value of the element would win a conflict hence the neutral status
@dm9910
@dm9910 2 жыл бұрын
The ice/fire interactions are classic game logic, though, probably don't want to fuck with that imo. I can sort of see your logic on offense (ice hurting fire types by dampening the flames makes sense, it's of course hard to light a fire in a snowstorm) but I don't agree with the defensive logic (sure, ice could cool down the incoming attack, but only by melting itself which surely constitutes grievous damage).
@TFalconwing
@TFalconwing 2 жыл бұрын
The main issue with lighting a fire in a snowstorm has more to do with the high wind speeds
@Begeru
@Begeru 2 жыл бұрын
Fun fact in Gen I fire type didn’t resist Ice
@IkanaCanyon7
@IkanaCanyon7 2 жыл бұрын
Like someone else said, I dont think it would be THAT crazy since Fire type didnt originally resist Ice anyways, that was a Gen 2 change. Setting that aside, while its true that its a typical game (especially RPG) convention, I dont think that necessarily makes it obligatory to follow, Pokemon already kinda does its own thing sometimes, if they followed every other common RPG element rule Electric would be weak to Water too.
@quadZ_z
@quadZ_z 2 жыл бұрын
@@Begeru to be fair tho, gen 1 was super broken lol
@danieldossantos6092
@danieldossantos6092 2 жыл бұрын
Ice pokemon also need cold to survive. Fire is just heating them. It should actually damage them. Pokemon are not huge icebergs like he was talking lol. But i can see why fire can be damaged with ice but it's a game water already is the fire weakness. We don't need another one.
@dspackler
@dspackler Жыл бұрын
I love these videos! I think it would also be interesting to do something similar for the poison type, or how S tier types could be nerved
@prokemongaming5149
@prokemongaming5149 Жыл бұрын
You could've also buffed Blizzard's accuracy to the same as Fire Blast, which is 85%. That change won't make Blizzard overpowered but give special attacking ice types a stronger alternative to Ice Beam on the cost of accuracy.
@RainmakerXBooty
@RainmakerXBooty 5 ай бұрын
85% but with gen 1 freeze hax which I believe was 30% chance
@Aeirion
@Aeirion 2 жыл бұрын
Very interested to see how you would tackle the poison type. If it needs that same level of care and attention that is. But you did rank it quite low.
@Twisted_Logic
@Twisted_Logic 2 жыл бұрын
I'd love to see that. Poison is my favorite type
@amigomorton7654
@amigomorton7654 2 жыл бұрын
How about making Poison-Attacks super effective against the Fighting-Type? No matter how strong your body is, a terrible sickness withers it down from the inside out.
@DaShikuXI
@DaShikuXI 2 жыл бұрын
IMO poison should be strong vs fighting and dragon types.
@Aeirion
@Aeirion 2 жыл бұрын
I think it should beat water. Pollution, chemicals, all that jazz destroys water and fish. Plus it would make one of the worst types beat one of the best types. That change alone would be amazing.
@idrissb9742
@idrissb9742 2 жыл бұрын
Was looking for this. I really like poison types, the only competitive team i ever made was a mono poison team (Gengar, Nidoking, Drapion, Weezing, Tentacruel, Toxicroak) but it is an underwhelming type for sure
@giruv3208
@giruv3208 2 жыл бұрын
Instead of removing fire weakness,, I think removing Steel weakness and may be deal bonus damage to steel make more sense since most metal become brittle in cold. The other reason is that since steel typing is stronger than fire, so it can make steel a little less versatile as well
@Javetts
@Javetts 2 жыл бұрын
Same. Steel is my favorite type, but it's a more defensive type. Losing super effective to Ice type would not ruin steel at all
@grimnir8872
@grimnir8872 2 жыл бұрын
So the tiny offensive damage Steel has is removed because Ice is a bad defensive type. doesn't make alot of sense, even moreso considering fire beating ice is just logical sense.
@nautgamingnautgaming9949
@nautgamingnautgaming9949 2 жыл бұрын
I disagree because you destroy ice with metal No thanks for this change I do agree with wolfeys changes except the hail bonus which should be plus 25 percent to defense n special defense That way it gets its own identity n not a carbon copy of rock
@arthilas_
@arthilas_ 2 жыл бұрын
In addition, the Fire weakness still makes a lot of sense due to fire's heat just melting through the ice.
@asaifubuki
@asaifubuki 2 жыл бұрын
@@nautgamingnautgaming9949 the carbon copy is needed because it's the polar opposite, rock get SP.DEF in sand, while ice would get DEF in hail.
@1SLMusic
@1SLMusic Жыл бұрын
It’s been so long since I’ve last watched you, Wolfe. It’s been quite a road since 90k. Thanks for continuing to put out content for us :)
@haifrend7615
@haifrend7615 2 жыл бұрын
From what I’ve seen personally I believe that ice type Pokémon generally have stats that would make them want to be bulky, however due to the defenses of the ice type it is hard for them to be as tanky as they want to be. So these changes generally help the type in a way that I think is much more suited for the pokemon in it
@sanse9
@sanse9 2 жыл бұрын
"I would remove the resistance of fire to ice" Gen 1 flashbacks Also, I would do a different change to icicle crash, instead of raising it's accuracy, maybe it could become a spread move like rock slide, they have similar animations (rocks that fall from above vs ice that falls from above and it also would emphasise the ice/rock counterpartship you mention later with hail/sandstorm
@deadlyviper_
@deadlyviper_ 2 жыл бұрын
they would need to add a new move to mirror Stone Edge then
@hankboog462
@hankboog462 2 жыл бұрын
Yeah making it a spread move is kinda a double edged sword because of the damage reduction. You'd need a good single target physical ice move first
@impossiblehanley2732
@impossiblehanley2732 2 жыл бұрын
@@deadlyviper_ Ice Spikes
@chessbotter
@chessbotter 2 жыл бұрын
Same logic as ice resisting flying -- ice should resist normal. I've never understood why body slamming a glacier is somehow more effective than doing to same to a boulder or a building...
@AndresGonzalez-dw4ni
@AndresGonzalez-dw4ni 2 жыл бұрын
shit you right i never thought of it that way lmfao
@galarstar052
@galarstar052 2 жыл бұрын
well, most ice types aren't literally ice, while most rock types are made of rock for the most part.
@MrGowose
@MrGowose 2 жыл бұрын
Ice should resist Water, Flying, Dragon, Ground, and Ice imo. It shouldn’t resist grass just because of how bad the grass type already is.
@impossiblehanley2732
@impossiblehanley2732 2 жыл бұрын
You can apply this logic to every type. Normal just becomes the worst type in the game.
@nategwright
@nategwright 2 жыл бұрын
@@galarstar052 Okay yeah but if Lycanroc can resist Normal, then Avalugg _absolutely_ should.
@Tkokat
@Tkokat Жыл бұрын
The fact that Wolfe has a degree in analytics makes so much sense
@bblivid
@bblivid Жыл бұрын
Predicting hail would give ice a defense boost was awesome. If you didn't want to increase the strength of non-ice pokemon but wanted to make ice type moves better there are two changes I thought might be interesting. Such as ice type pokemon get an increased accuracy when using ice type moves (5-10%). Or, ice type moves that freeze only have that secondary freeze effect when used by ice type pokemon. I know freeze is a less common effect than sleep because there's no Spore effect for freeze. I thought about making it to where freeze always thaws after 2 turns if an ice type pokemon did the freezing. If you adjust the freeze mechanic to work better with ice types and not with others, it could make more sense to have a Spore for Freeze.
@gambrinous8926
@gambrinous8926 2 жыл бұрын
I would give Ice a resistance to Ghost. I'm sure most people have heard the presence of a ghost makes the temperature drop, and a cold shiver gets sent through your body when one passes by/through you. I'm assuming the types of attacks launched by Ghost-type Pokémon would have similar chill-inducing effects - something that wouldn't bother any Ice-type Pokémon.
@sam3oq980
@sam3oq980 2 жыл бұрын
Plus it would be neat to have more options to deal with Shadow Ball spam.
@metalmann385
@metalmann385 2 жыл бұрын
Ghosts are gaseous, and gases condense under cold temperatures.
@Zynet_Eseled
@Zynet_Eseled 2 жыл бұрын
I'd give it a heavy resistance to water, outside of one. Scald. Because that move would function more like a fire move, with it being burning water. Therefore causing that move to deal neutral damage.
@legendarytomatobird2816
@legendarytomatobird2816 2 жыл бұрын
Fair, and it would also be a real nice counter to shadow rider calyrex if it was done since astral barrage would doil much less
@babywizard9027
@babywizard9027 2 жыл бұрын
@@Zynet_Eseled That sounds like a cool concept, but I think Scald needs nerfs, not buffs. It's already the most spammable move in the game, and now it has one more type advantage compared to every other water move?
@IrfanFakhrianto
@IrfanFakhrianto 2 жыл бұрын
You know, I wonder if you could either make a rom hack with your proposed changes to the typings, or make a custom showdown or something, to see how the changes would affect real experiences
@salvatoredigregorio9618
@salvatoredigregorio9618 2 жыл бұрын
Considering both Bug and Ice was covered, it would be fun to see Frosmoth as the starter. I mean, it would get benefits from both bug and ice buffs! Depending on which stage of buffs are applied, I imagine Frosmoth could go anywhere from "pretty good" to "hilariously powerful". Bonus points if the rom hack somehow implements the different stages as a difficulty setting!
@taiphoonzy6337
@taiphoonzy6337 2 жыл бұрын
this video was amazing. i love ice type pokémon, and it’s very hard to use them competitively. so this video, while not changing the ice type in pokémon, definitely gave me hope.
@spr_under0319
@spr_under0319 Жыл бұрын
That 50% Defense increase in hail HAPPENED. Wolfe Glick does it again!
@Gale_789
@Gale_789 2 жыл бұрын
I would "love" to see the tier one through two changes implemented. We need better Bug Ice and Poison typing in Pokemon. I love poison types.
@Exile29
@Exile29 2 жыл бұрын
Poison gang rise up!
@nautgamingnautgaming9949
@nautgamingnautgaming9949 2 жыл бұрын
I agree with major buffs to poison like defensively it's really STRONG but offensively it is garbage and needs significant buffs Like GEN 1 had it right when poison nuked bugs but it should also HIT WATER super effective too We'd also give bugs the change to hit water super effective and immunity to dark I'd also make it a tier but have a high skill cap to compensate
@DouljaOfcolony
@DouljaOfcolony 2 жыл бұрын
Team Koga since day 1
@afterburner7064
@afterburner7064 2 жыл бұрын
I always thought doing with hail that affects all Ice types would be an interesting buff. Something like in Hail, ice types all get the leftovers effect until hail ends. It could also buff ice types def by 1.5x the same way sandstorm buffs rock types SpDef. (Edit: I wrote this comment right when he asked what changes you'd make, only to find out the def boost in Hail is in the video)
@coebaltraizure6137
@coebaltraizure6137 2 жыл бұрын
could add a move like Aqua Ring, which restores HP during Rain
@user-nq4ng1ul1q
@user-nq4ng1ul1q 2 жыл бұрын
@@coebaltraizure6137 aqua ring dont need rain to restore hp
@user-nq4ng1ul1q
@user-nq4ng1ul1q 2 жыл бұрын
Pokemons with ice body = double leftovers? idk how much ice body heals
@mattn0414
@mattn0414 2 жыл бұрын
@@user-nq4ng1ul1q Ice Body is 1/16 HP recover every turn
@jackwoody270
@jackwoody270 Жыл бұрын
Nice one
@nintendope8837
@nintendope8837 2 жыл бұрын
Great vid!
@MoCa1979Jr
@MoCa1979Jr 2 жыл бұрын
Most of these things I've already thought of to make the ice-type better. The only difference is that I thought they should add a new ability to the ice-type called "ICE MELT", which would be a modified ice-type counterpart to FLASH FIRE . It'd make the user immune to fire-type attacks & the 1st time the user is hit by a fire-type move, it'd increase the user's water-type attacks by 50%. While subsequent hits from fire attacks won't increase power, it'd still grant fire immunity. If that's "too broken", then it could be modified. Offering fire immunity & a 50% boost to water attacks the 1st time the user is hit w/ fire attacks. The 2nd time the user is hit by fire, it should do 25% damage & only give a 25% boost to the user's water attacks. The 3rd time the user is hit by fire, it should do 50% damage & only give a 20% boost to the user's water attacks. The 4th time the user is hit by fire, it should do neutral damage & only give a 15% boost to the user's water attacks. And the 5th time the user is hit by fire, it'd have the standard effect (as if the user didn't have the Ice Melt ability). However, the counter can always be reset by switching the Ice Melt user in & out of battle. I'm debating on whether or not rain & hail should have additional benefits w/ this ability, outside of their standard interactions. Perhaps those weather conditions should automatically reset Ice Melt, after it's gone thru 4 cycles (eliminating the need to switch out for an ability reset--preventing the user from ever taking full super-effective damage from fire & always giving a boost to its water attacks), so long as the user is on the field while rain or hail is in effect. 🤔
@letmecommentstupidyoutube1338
@letmecommentstupidyoutube1338 Жыл бұрын
Cool ability but the text is too long, no need for any effect after the first hit if the ability works every time the pokemon is sent out.
@MoCa1979Jr
@MoCa1979Jr Жыл бұрын
@@letmecommentstupidyoutube1338 You do realize I was mentioning different concepts to the same ability, right? Many abilities are modified after they've been tested (in game). And if the text is too much for you to handle, then simply don't read it. 🤦‍♂
@Sajjad09
@Sajjad09 2 жыл бұрын
I wish ice was better because so much pokemon could be better but ice’s horrible defences hold them back
@theimpersonator7086
@theimpersonator7086 2 жыл бұрын
Another problems that Ice types seem to have is that a lot of Ice Pokemon, outside of the likes of Mamo, Weaville, Kyrugem, have really bad and weird stat allocation
@yuakim
@yuakim 2 жыл бұрын
@@theimpersonator7086 usually spdef
@sams802
@sams802 2 жыл бұрын
How common do you see the ice type weekness is like a big pain... once it's got a dual type, many time it overlaps into a 4 time...
@isaacsimpson8098
@isaacsimpson8098 2 жыл бұрын
The main problem is that the majority of ice types have bad speed stats, usually around 50-60 which needs major investment for slush rush and doesn't even work that well on trick room
@Sajjad09
@Sajjad09 2 жыл бұрын
Yea, theres weaviles whos fast but if its get outsped it cant do anything
@princeapoopoo5787
@princeapoopoo5787 2 жыл бұрын
I always wondered why ice type never seemed too special with how powerful it is against dragon, ground, flying, and grass, and the fact that ice types often seem coveted and rare by being late game Pokemon. While I don't rank many ice types high in my list of favourites, so many of them seem sleek, powerful, beautiful, or mysterious.
@determineddaaf3
@determineddaaf3 2 жыл бұрын
Interesting ideas. Personally I like the ideas of giving ice types a defense boost in hail and giving them a resistance (to water) the most. One thing I have to mention with the former though is aurora veil already serving as a way to boost a team's defenses in hail. The idea of making it so that there's more viable physical ice moves sounds good too, and some more widespread distribution.
@VinIchiban
@VinIchiban 11 ай бұрын
I love how these videos help us learn. While also vulcanizing these concepts to you. The feeling of “anyone could benefit” Is encouraging.
@prodpxd
@prodpxd 2 жыл бұрын
I feel like adding either a water, flying or grass resistance to ice would fit so much thematically and I can see it actually beign implemented in the game. Also the hail buff to defense makes a lot of sense and should be in the game as well.
@majesticgothitelle1802
@majesticgothitelle1802 2 жыл бұрын
I would have ice resist electric, flying, ground and water
@rabeechowdhury
@rabeechowdhury 2 жыл бұрын
@@majesticgothitelle1802 would be pretty cool if it did.
@majesticgothitelle1802
@majesticgothitelle1802 2 жыл бұрын
@@rabeechowdhury I do like the frostbite static in legend Arceus. If they replace frozen with frostbite it would give the game a much needed special attackers Nerf the game heavenly needed.
@Falkaisis
@Falkaisis 2 жыл бұрын
I might be biased do to my love of grass types, but I don't think ice should resist grass. Not only is grass tied with rock for the most weaknesses, but it's already resisted by 7 types. Not to mention there are plenty of plants and trees that survive and thrive in cold weather.
@majesticgothitelle1802
@majesticgothitelle1802 2 жыл бұрын
@@Falkaisis you right grass and rock have way too much things that are risist after conversation with others people with buffing ice - type. We all agree with ice should be resistance to electric, flying ground and water. Plus removing frozen do to how lackluster it his as a status condition and pretty rare to activate. Frostbite work perfect as a Nerf too many special attacks pokemon that are being played. All there left is to make a special version of intimidate.
@serpentmaster1323
@serpentmaster1323 2 жыл бұрын
The hum. I really want you to keep in mind that increasing a move from below or at 60 to above 60 means it no longer works with technician. I feel like the entire point of having low power moves other than level-up is that low power moves often have different effects, gaurenteed stat drops, priority, guaranteed crit, causes opponents to switch out, multiple hits. In this way there are sort of two types of moves:the good ones and the interesting ones. (And the really good ones that are kinda both, like fiery dance)And sometimes the interesting ones are good ones in the right positions: electroweb and icy wind, snarl, breaking swipe. By making frost breath 65 instead of 60, instead of being in the interesting but low power tier, it’s now in the primary attacking moves tier. Wich Im not saying that that’s inherently bad, but that abilities like technician depend on that difference.
@CodenameJD
@CodenameJD 2 жыл бұрын
True, but at present there are no Pokémon which can have both Technician and Frost Breath except Smeargle, who's not exactly hurting for options.
@reperfan4
@reperfan4 2 жыл бұрын
Like the other commenter pointed out this is an argument that I actually agree with you on in theory, but disagree on in practice. You aren't wrong in the broad sense, but in the specific case of the proposed Freeze-Dry change and its association with Technician then the actual functional changes that would happen are literally as close to zero as it's possible to get since only one Pokemon would be affected in any way. That said, I also think there's a good argument to be made for increasing the variety of, as you call them, "primary attacking moves" available. As an example, one of my favorite changes they ever made was removing Return because it was such an obvious "best choice" as far as Normal physical STABs go. With it gone now there's more variety in who uses which moves since, even though none of them are as good as Return was, now the options behind choosing which one to use are more interesting. As it stands I think Ice is in the same boat as Ice Beam and Blizzard really are the only two options used as core special attacking moves, so adding in just a bit more competition there with Frost Breath I don't think would be a bad thing.
@connaeris8230
@connaeris8230 2 жыл бұрын
There are no Ice types with Technician and very few special attackers, so I don't think it would matter that much.
@skullerclawerbandicoot7966
@skullerclawerbandicoot7966 2 жыл бұрын
@@connaeris8230 They can just give them that ability and those moves
@serpentmaster1323
@serpentmaster1323 2 жыл бұрын
@@CodenameJD @Connaeris Actually I thought of that fact. But that only accounts for the present, not the future. And more importantly (and I didn’t phrase it well so my bad there), technician isn’t the center of my comment. My argument is that 60 seems to be the threshold between primary attacking moves and moves which’s primary use is its secondary effect. Moves over that threshold usually have a secondary effect that you don’t count on in your gameplan. If you’re using Ice beam, thunderbolt and flame thrower (or blizzard, thunder and fireblast) in your moveset, you aren’t counting on landing a status condition. You don’t run psychic or shadow ball or moonblast or muddy water only because of the stat drop chance. Meanwhile if you’re using electroweb or nuzzle or icy wind or breaking swipe or snarl, or rock tomb or mud shot or bulldoze Or heck even fake-out, especially fake-out, you’re counting on the secondary effect. I haven’t seen aincent power very often, and the Pokémon I saw it on I don’t think had any other rock-type coverage. But I’m pretty darn sure that ancient power wouldn’t have been in the moveset if it didn’t have that slim chance of the secondary effect activating. And If you’re using frost breath, generally it’s because you want to self-activate anger point. There’s a trade off between power and utility for moves that aren’t exclusive or rare at around 60 base power(and then there’s Kyrem’s signature move wich is somehow just a worse icy wind). Past 95 there’s generally a trade off between power and either accuracy (unless the move is a signature move, and sometimes even if it is(looking at you groudon and kyogre) or stat drops or loosing a turn. If you make Frost breath reliably do the same damage as ice beam, you effectively make ice beam completely irrelevant on all Pokémon that get frost breath. Which again you do you, but there’s a reason some moves are capped at the base damage they are. But by moving the base power of frost breath somewhere in between 60 and that other number, suddenly its in the weird tier of that 65-75 range: moves that have a cool but low-chance not-always-helpfull utility that you would rather just have a more powerful move. If you’re using smart strike, you’re generally not using it because of its accuracy negation, but because you don’t have Iron head. If you’re using cross poison, you’re generally not using it because of it’s higher crit rate but because you don’t get poison jab, or don’t want to risk your luck with gunk shot. And then there’s skitter smack. You don’t use skitter smack. I tried once on a support charjabug(using its battery ability to boost Kyogre) but using bug bite to steal my enemies’s health berries was more useful than lowering their spattk(partially because of how slow charjabug is). And while chargabug doesn’t get this move, the move struggle bug would have likely been more useful on another Pokémon, as this lowers the spattk of both opponents. Even infestation traps tour opponents in. And all of these other moves? 60 Base power or less. I really wish there were more moves in the odd 65-75 range like scorching sands and burning jealousy, wich seem to be added to teams for their secondary effects almost as much as they are for damage and coverage. Secondary effects that strike a middle ground but aren’t kinda worthless most of the time like other moves. Parabolic Charge is unique. Problem is the Pokémon that gets it is very frail but has a gameplan where it hits so hard that you really really should use moves with a higher base power. Sucker Punch is I guess also in this range but executed well. Priority move that’s really used because it can actually do good damage, but with a trade off that sometimes it wont work. Freeze dry is also a good example in this range. Giving up 20 base power for the ability to hit water types. Suddenly Water types that thought they were safe aren’t. Gastrodon, Dracovish, *4 get outta here! So I could probably keep going for a good while, but mainly, Technician is an ability that is supposed to exploit that existing system- a system that I believe raising frost breath above 60 Base Power would not agree with- but I recognize that my assessment could easily be wrong, and even if my assessment isn’t wrong, that having a few moves outside of that system isn’t going to break the game. In fact I think signature moves like fiery dance or rare moves like extreme speed that break this system are good because they break up the monotony and make each Pokémon just a little more special, so long as they’re not easy to come by. And while a move that only one type can use is kinda rare depending on the type (looking at you, water and normal) I don’t feel like it’s rare enough to justify breaking the system for. So my argument isn’t about technician specifically, not only because singling out one ability for a single move is a stupidly not-impactful problem even if technician Pokémon did get frost breath, but because the underlying power balance of moves is important and something I never really thought about as hard as I did today And for my last thing I’d like to mention is that frost breath has a fighting type counterpart. I think it’s called storm throw. Always crits. Methinks that these should remain parallel. So if the base power of FB is increased, than ST should also be increased by the same amount. I don’t have an appealing reason I just think so
@matthewesposito6973
@matthewesposito6973 7 ай бұрын
This is incredibly creative and well thought out! Would love to see a game where type are more balanced like this. Or broken if you include enough changes proposed lol
@bork.835
@bork.835 2 жыл бұрын
Awesome wideo man! I think just applying the stage 1 buffs would be good. Ice is my favourite type, so I don't want it to be too op, but also not absolutely garbage like it is now.
@pedrohenriquepereiradefrei7109
@pedrohenriquepereiradefrei7109 2 жыл бұрын
"Ice is just rock made out of water" Wait, I got this from mineralogy class. Rocks are pretty much minerals that occur naturally. And minerals are just solids with defined chemical composition and crystal structure. Ice fits all of these, therefore Ice is a Rock made out of water. Also, magma is just molten rocks. Therefore, water is magma made out of water.
@brucewayne8550
@brucewayne8550 2 жыл бұрын
Another issue I've noticed when it comes to ice types is that despite being a good offensive type, Gamefreak has this weird design philosophy where they make a lot of Ice types defensive, either through stat spreads or abilities Take a look at a lot of them, they have a beefy defensive stat somewhere in there, either through HP, Def or Sp.Def. And when they do make an offensive Ice type, they gimp it in some way (with some obvious exceptions)either through coverage or offensive stats just being lacking, or relying on gimmicks to shore up some major flaws. Case in point, look at Frosmoth. A horrible defensive typing, yet it's second highest stat is its special defense? And its two abilities are defensive? Who designed this? If they switched around its Special Defense and Speed, and gave it Tinted Lens instead, it would be so much better off as a Pokémon. But that's just my thoughts anyway
@bigfudge2031
@bigfudge2031 2 жыл бұрын
Given that a lot of the defensive ice types are Ice/water types, having a 4x resistance to Ice and water and an extra 50% defence in hail is probably going overboard on top of their base stats.
@brucewayne8550
@brucewayne8550 2 жыл бұрын
@@bigfudge2031 Hail doesn't give any boosts tho? Unless you're talking about Aurora Veil
@blissfulstatic2563
@blissfulstatic2563 2 жыл бұрын
@@brucewayne8550 you could figure out what they're talking about if you watch the video
@brucewayne8550
@brucewayne8550 2 жыл бұрын
@@blissfulstatic2563 I thought he was replying specifically to my comment, didn't know the context was the video since I think Wolfe already explained it so I didn't make mention of it. I had a completely different concern which is part of the Ice type's overall problem, not just the typing itself but even the kind of stats Gamefreak pairs with it. Two different contexts, since this vid IS about fixing the Ice type
@exeggudragon8885
@exeggudragon8885 2 жыл бұрын
Yeah, give me my ice type kartana gamefreak!
@adamtucker1896
@adamtucker1896 2 жыл бұрын
Wolfy I subbed after all this time! I'd like to see a restructure adding two new types that that debativly have always been there, im talking about fossil typing and sound typing. In addition make ice have a "no effect" to fairy type moves
@papathicctm6465
@papathicctm6465 Жыл бұрын
Wow, funny how in gen 9 they actually changed hail to increase defense for ice types, though at the cost of its chip, which is kinda odd given sandstorm gets both. (Granted it's spc def.)
@jip0611
@jip0611 Жыл бұрын
Sandstorm means Steel, Rock, and Ground types (plus Sand Force/Veil/Rush) don't get chipped at the end of the turn, meaning you have lots of options for things that don't take damage. Hail on the other hand, forced you to only use ice to take advantage of the DOT. Removing the damage kind of helped ice get better options, especially since it can get a bulky mon that isn't ice, to last long.
@tondrone9124
@tondrone9124 10 ай бұрын
​@@jip0611Ah! Ive never seen it this way. I looked at it more as that chip was useful for ice types like rock types, but i forgot ground and steel also dont get chipped
@WolfeyVGC
@WolfeyVGC 2 жыл бұрын
QOTD: How would you go about fixing the ice type? What about if you could only choose one change from this list? Also, check out the clips channel! kzbin.info Clock App is @WolfeyVGC
@dominicbyron5944
@dominicbyron5944 2 жыл бұрын
I would make it super effective against water. I know it’s not defensive but still
@rabeechowdhury
@rabeechowdhury 2 жыл бұрын
@@dominicbyron5944 buffing water type Pokemon isn't really a wise idea.
@twisp2859
@twisp2859 2 жыл бұрын
Add more resistances
@virtualcolt
@virtualcolt 2 жыл бұрын
Ice should resist flying because if a bird tries to crash into an iceberg... it dies.
@dereklong2839
@dereklong2839 2 жыл бұрын
I’d start by fixing the lack of an apostrophe in the video title, jk. But seriously I’d agree with Dominic but add one more thing, make it SE to both Rock and Water. Leave the rock weakness, make it a symmetrical weakness in acknowledgment of freeze cycles breaking rocks. I don’t mind it being a purely offensive type, much like Bug being a decent defensive type but garbage on offense. Also, make Aurora Veil not need hail as another defensive buff. Resisting Grass is also only natural too
@S3lvah
@S3lvah 2 жыл бұрын
Thematically, it would make sense to make ice resist electric. Many of you probably know that pure water is an insulator, and it's the dissolved ions in it that conduct electricity. Well, when water crystallizes (freezes), those ions are largely pushed out of that structure. (And other chemistry/physics I won't go into, but suffICE it to say that ice is a natural insulator.)
@NerdHerder545
@NerdHerder545 2 жыл бұрын
Lol came here to say this. Might be a really interesting change competitively as a lot of ice/water dual types would appreciate the change.
@luxiwayfarer369
@luxiwayfarer369 2 жыл бұрын
Well, that would also open a new electric move, that would bypass that. As far as I know, every insulator also have breakdown voltage point, from which would allow conduction. Supereffectiveness of this move on Ice (and probably Steel) would make sense, if the Ice type resisted Electric. There also this Supraconductivity thing that I don't know how to apply (don't quite understand how that works: Apparently, no electric resistance and levitation on a smaller scale, while close to absolute zéro. Feel free to correct me on that). Anyway, I'm in for an Ice type resistant to Water, Ice, Electric and Flying. Would do just fine for me.
@S3lvah
@S3lvah 2 жыл бұрын
@@NerdHerder545 Yeah, finally ice as a secondary type for waters wouldn't just be a sentencing to little competitive use. It would at least remove one weakness where it adds two others.
@S3lvah
@S3lvah 2 жыл бұрын
@@luxiwayfarer369 Superconductivity (supra- in many languages) is a cool idea to use, for sure. In nature, it would require a specific type of material (usually a metal or a particular type of ceramic). It's a bit harder to think of a move that would fill the role; it feels more like a passive ability that a rock and/or steel type would have. Especially a mon like Probopass or Alolan Golem. I imagine it would be like motor drive but when hit by ice moves. Maybe the electric move that would be super effective against ice types would involve melting the ice or ionizing it to make it conductive.
@HannahW2016
@HannahW2016 Жыл бұрын
Late to this but this is a topic I've also had a lot of thought about myself and it's great to see everything up to stage two were ideas I shared myself and more! I'm honestly offended that hail doesnt already work like that! In terms of considering resistances, I have considered the idea of adding dark to it's resistances along with water and flying. My thought process to justify these are essentially the concepts Ice resists are forces that inherently make it stronger; wet and cold is deadly, high winds blowing hail and the absence of light creating chilling shadows. If I were to make it an OP type, I would also make it resist Dragon. I can't really justify this one other than Ice's preestablished super-effectiveness against it but then again their isn't really a justification for that other than lizards not doing so hot in the cold.
@aurorahope6104
@aurorahope6104 Жыл бұрын
I love both this video and the one on buffing the Bug type!! I really enjoy both types and Frosmoth is one of my favorite Pokémon I wonder if a video on nerfing the Fairy type could come next? (I'd personally lower the power of Moonblast to 90 and make Fairy not-very-effective against Normal.)
@lts3248
@lts3248 2 жыл бұрын
Somewhere around 12 mins: Yeah, from a geological standpoint ice is literally a rock lol. It fits every definition of one
@jmurray1110
@jmurray1110 2 жыл бұрын
Not necessarily as it’s not a mineral based structure
@lts3248
@lts3248 2 жыл бұрын
@@jmurray1110 I've had this debate before, it is a mineral
@aevum6667
@aevum6667 2 жыл бұрын
@@jmurray1110 It is a mineral
@mishari705
@mishari705 2 жыл бұрын
Hey! Have you ever thought of having an acid rain wether effect? This effect could damage all non-poison pokemon every turn while poison types could have some sort of buff while within the effect
@asprinjuice8877
@asprinjuice8877 2 жыл бұрын
I'd like a .33 increase in special attack or something to help them offensively
@calsalitra4689
@calsalitra4689 2 жыл бұрын
I would be hesitant on adding too many weather effects to the game. We have 4, and those 4 already end up competing with each other's weather quite frequently. Adding too many weather effects reduces the strength of all of them. That said, acid rain is an interesting effect, so how about making it a weather modification to *existing* rain instead of being a weather effect itself. Perhaps when certain poison type moves are used in rain, existing rain gets modified into acid rain. Acid rain damages non-poison types and buffs poison types, no longer benefiting water. Trying to reapply the water with Drizzle or Rain Dance won't work. Acid rain otherwise behaves as normal, being beaten out by other weather effects, including Primordial Sea. As a result, I also have an interesting idea for a new ability, called purity. Suicune has the ability to purify dirty water, and so this ability would be either unique to Suicune, or available to a very select few Pokemon including Suicune. When a Pokemon with this ability enters battle, it purifies the acid rain, turning it back into normal rain. Additionally, while the Pokemon is on the field acid rain cannot be applied. The ability would logically allow the user to resist poison and become immune to the poison effect, but considering this would be on Suicune that's pushing things too far. There could also be a few moves that can purify acid rain. This would be powerful for a few reasons. It obviously benefits poison types greatly, but non-weather teams can benefit from this as well. Rain benefits only water, but Acid Rain benefits no one, so if neither side has poison types turning rain into acid rain will even the player field, and force the opposing team to run a purifying move simultaneously with rain to maintain their advantage. This could open the door to other weather modifications for other types, like perhaps a dark/ghost type weather modification on sun that changes it into solar eclipse. I can't think of anything for sandstorm or hail off the top of my head, but there should be something for those as well.
@Zynet_Eseled
@Zynet_Eseled 2 жыл бұрын
It would guarantee a normal Poison proc on any moves that have a chance to poison. But it wont do the second stage of it. So, you'll have to fight against the clock to win before it manages to chip away at your health at a consistent rate.
@creaktoe7772
@creaktoe7772 2 жыл бұрын
it probably fits Weezing to have an ability that creates like weather effect, but like poisonous gas, it helps poison types hit steel types with that ability and boost their hp stat
@Victorvonbass
@Victorvonbass 2 жыл бұрын
I just enjoy watching your videos. I dont even play pokemon anymore, just nostalgia. Great content creator, keep it up man. Wish I had someone as good as you for other games too.
@josefarias5216
@josefarias5216 2 жыл бұрын
I remember a video suggesting Ice being the first type immune to itself, it would make every single Ice type a potential switch in against trigger happy Water types (say a Grass type as a pivot to bait the Ice beam for a free switch) while not really affecting other types as much, kind of a soft nerf on Water. Added defense on Hail is genius and makes sense it's strange how it's not a thing.
@user-fe8gx3ie5v
@user-fe8gx3ie5v Жыл бұрын
It would nerf Ice-types more than buff them.
@GoinGreninja
@GoinGreninja 2 жыл бұрын
Ice type should've resisted Water and Ground types from the beginning, honestly. Would've helped them out a lot and wouldn't've made them such a laughing stock as a defensive type.
@ahumanbeingfromtheearth1502
@ahumanbeingfromtheearth1502 2 жыл бұрын
I never got why water resisted ice. Surely it would be the other way round, since cold temperatures freeze water and not many sea creatures live in cold temperatures?
@Koenig_Luiz
@Koenig_Luiz 2 жыл бұрын
@@ahumanbeingfromtheearth1502 Wolfey even made the analogy. If you throw a cube of ice in the sea, it would melt and just turn into more water. Water and Ice should be like Bug and Fighting where they both resist each other, since water in cold temperatures would also turn into ice.
@ahumanbeingfromtheearth1502
@ahumanbeingfromtheearth1502 2 жыл бұрын
@@Koenig_Luiz yeah, I like his explanation for why both should resist each other, but if only one could have a resistance to the other it would make far more sense for it to be ice than water
@dukeofburgerz5225
@dukeofburgerz5225 2 жыл бұрын
Yea, to me the ground resist makes more sense than ditching the fire weakness. With the Hail buff, Ice Types could tank so many EQs
@PtylerBeats
@PtylerBeats 2 жыл бұрын
That double contraction is revolutionary
@gasianguy
@gasianguy 2 жыл бұрын
Next wideo idea: How would Wolfey fix the Psychic type to restore some of its original Gen 1 glory?
@VerbalLearning
@VerbalLearning 2 жыл бұрын
Proposed Change 1: Remove Steel's resistance to Psychic type attacks Proposed Change 2: While not a direct change to the Psychich type, giving Steel it's resistance to Dark type back would make dark types worse and therefore indirectly make Psychic types better Proposed Change 3: Make Psychic type attacks Super Effective against Steel. I mean aren't psychics supposed to be able to spend spoons/metal after all? I know all of these 3 changes are all about changing the Psychic types relation to the Steel type but considering Steel is one of the best types in the game AND that out of the 3 types that is Ghost, Psychic and Dark, Steel losing it's resistance to Dark in gen 4/5 (not sure which) is the choice that makes the least sense to me considering that most Dark type attacks are really just foul play tactics you'd see in a street brawl (biting, sucker punching, feint attacking etc) which really shouldn't have much of an effect on Steel compared to Psychic and Ghost type attacks. I'd also just like to clarify that i'm not a Steel type hater. I like the Steel type and think it's pretty cool and i personally wouldn't even be opposed to Steel losing it's Fighting Type Weakness at least thematically or making the Steel type offensively better by adding more Steel Type Weaknesses to certain types. Though i do recognize Steel Type is in a good place and doesn't need any buffs.
@zandraxofnebulon
@zandraxofnebulon 2 жыл бұрын
agreed, this would be cool. it should be at least super effective against one more type
@theimpersonator7086
@theimpersonator7086 2 жыл бұрын
I think Psychic types biggest issue is that they are outclassed by Ghost types offensively, and that has become pretty clear with Pursuit’s removal in Gen 8
@rabeechowdhury
@rabeechowdhury 2 жыл бұрын
@@theimpersonator7086 Pretty sure it's in reality Ghost which outclasses Dark. There are only five psychic type pokemon that are better countered by Dark type coverage. Indeedee-F, Indeedee-M, Girafarig, Meloetta, and Oranguru. In a majority of other cases Ghost is a much better counter to psychic type pokemon. Especially the dual psychic - fighting/fairy type Pokemon.
@theimpersonator7086
@theimpersonator7086 2 жыл бұрын
@@rabeechowdhury Disagree, as Dark is far more defensive than Ghost( because of Ghost and Knockoff). Pshyics tends to be more offensive with Calm MInd, and are thus outclassed by Ghosts
@fatbizon3920
@fatbizon3920 Жыл бұрын
That's great. It would be amazing, if we could see your, same kind of ideas for poison and maybe rock pokemons
@stevenrippo6089
@stevenrippo6089 Жыл бұрын
I think that ice should resist water and electric. Water on ice would just make more ice and electric devices tend to lose power in cold.
@ahha6304
@ahha6304 8 ай бұрын
for me ice should be super effective on normal too, since everyone can get frostbite
@stevenrippo6089
@stevenrippo6089 8 ай бұрын
@@ahha6304 ice doesn’t really need an offensive buff. It hits 4 common types for super effective damage already. Ice is filled with mons that are slow defensive builds so would benefit from buffs in this area. Buffing offense would only lead to more Pokémon bringing it for coverage not a buff to ice mons themselves.
@11086nowell
@11086nowell 2 жыл бұрын
I would love to see a video on the poison type. I am currently doing a monopoison run of radical red and I think there is a lot that could be done to help them out.
@JordanWindhamBenford
@JordanWindhamBenford 2 жыл бұрын
The poison status condition needs a buff. Paralysis, Burn, and even confusion are more effective than poison is
@11086nowell
@11086nowell 2 жыл бұрын
@@JordanWindhamBenford I agree. On its own, poison is pretty lame. There are interesting moves that play with poison like venom drench or venoshock, but they are underwhelming considering steel makes these moves extremely unreliable.
@grimaa
@grimaa 2 жыл бұрын
Agreed the poison type feels very mediocre both offensively and defensively even after the introduction of fairies
@galaxianinsomniac9953
@galaxianinsomniac9953 2 жыл бұрын
@@JordanWindhamBenford I always thought that poisoned should have some distinction from just being a great value toxic, so what if poison halved special attack like burns do for regular attack?
@JordanWindhamBenford
@JordanWindhamBenford 2 жыл бұрын
@@galaxianinsomniac9953 It's not just the pokemon themselves though. Their moves are mediocre. Outside of attacking fairy types what reason do you have to choose stab poison move over non-stab anything else? To inflict the poison condition? Compared to attract, confusion, flinch, paralysis, sleep, burn, leech seed, ability destruction? Pokemon would rather get poisoned than anything else. Poison should be a death sentence like the other status moves.
@sirreginaldfishingtonxvii6149
@sirreginaldfishingtonxvii6149 2 жыл бұрын
I've always felt the water-ice relationship should be reversed, thematically speaking. Put water on a bunch of ice, it makes more ice, assuming both are of average temperature (ice being cooler by necessity.) Therefore, ice should be resistant to water. Freeze a puddle, it becomes ice. I would count that as a win for the ice type. It's essentially the same reason as it is super effective against ground, really.
@scottbecker4367
@scottbecker4367 Жыл бұрын
Run room temp water over ice and it melts faster.
@sirreginaldfishingtonxvii6149
@sirreginaldfishingtonxvii6149 Жыл бұрын
@@scottbecker4367 That's fair. But room temperature is generally pretty warm though, especially compared to most natural sources of water
@Dexuz
@Dexuz Жыл бұрын
I agree with Scott, from a thematic perspective, Pokémon battles usually happen at room temperature, giving the advantage to water.
@sirreginaldfishingtonxvii6149
@sirreginaldfishingtonxvii6149 Жыл бұрын
@@Dexuz But if we assume both types are room temperature, ice type by itself just commits suicide by melting, and fire types should be too cold to do any real damage. If fire types are hot, shouldn't ice types be cold? I dunno man, feels weird
@Dexuz
@Dexuz Жыл бұрын
@@sirreginaldfishingtonxvii6149 Ice types shouldn't melt as their bodies aren't made out of ice, at least not entirely; their moves however, are. In the case of Fire-types, flamethrowers are actual weapons, and they're used at room temperature.
@TheSprinkleBeard
@TheSprinkleBeard 2 жыл бұрын
I loved this video!!! It's the reason I subbed. I think another helpful change is something you touched on, but possibly overlooked the counter part. You said since Rock and Metsl are like elements, and they resist FLYING, so too should ICE. I think ICE should also resist NORMAL, which would keep in line FIGHTING is trong into what NORMAL is not.
@dagmak5988
@dagmak5988 2 жыл бұрын
Excellent video. It's so nice to hear your insights, Wolfe! Now I know this addition I have would only affect certain Ice Pokémon, but it would greatly benefit all Ice-types. I'd create an Ice type version of Rapid Spin to remove Rocks against spin blockers while also not removing your own Rocks. It should not make physical contact, to avoid getting punished by Static, Poison Point, Flame Body, or Effect Spore, or a Rough Skin Rocky Helmet Garchomp. Also, I think there should be genuine abusers of Hail, as I think the 1.5x Defence boost is not enough to make Hail viable on its own. Abomasnow is a pretty good Pokémon, despite its weakness-laden typing, but because Snow Cloak and Slush Rush are only on Ice Pokémon, Hail teams are incredibly predictable. Snow Cloak and Slush Rush on non-Ice types would be really great. Maybe giving Dark and Water types an immunity to Hail's residual damage could be an option as well, since Water is a different form of Ice and it's pretty Dark in hailstorms and snowstorms. Plus who cares if Dark isn't super logical to be strong in Hail, it's a video game.
The Sound Type
22:53
WolfeyVGC
Рет қаралды 995 М.
The Bug Type Sucks.
12:51
WolfeyVGC
Рет қаралды 610 М.
Неприятная Встреча На Мосту - Полярная звезда #shorts
00:59
Полярная звезда - Kuzey Yıldızı
Рет қаралды 4,2 МЛН
We Got Expelled From Scholl After This...
00:10
Jojo Sim
Рет қаралды 53 МЛН
La revancha 😱
00:55
Juan De Dios Pantoja 2
Рет қаралды 68 МЛН
Whyyyy? 😭 #shorts by Leisi Crazy
00:16
Leisi Crazy
Рет қаралды 20 МЛН
How good are the new moves added in Scarlet and Violet?
24:38
WolfeyVGC
Рет қаралды 1,3 МЛН
The Biggest Lie You Believe About Pokemon
16:02
WolfeyVGC
Рет қаралды 702 М.
Ice-Type Pokémon are FUNDAMENTALLY flawed this is why (1 of 3)
14:14
CammyMeeleTea
Рет қаралды 172 М.
Why Pokemon NEEDS the Critical Hit
17:54
WolfeyVGC
Рет қаралды 798 М.
How Good are the New Pokemon from the Teal Mask?
29:40
WolfeyVGC
Рет қаралды 665 М.
How Pokemon Saved the Ice Type
23:09
WolfeyVGC
Рет қаралды 1,4 МЛН
How Pachirisu Won the Pokemon World Championships
15:05
WolfeyVGC
Рет қаралды 1,9 МЛН
These Pokemon Shouldn’t be in Scarlet and Violet.
20:20
WolfeyVGC
Рет қаралды 820 М.
If Pokemon Could Change Type
23:15
WolfeyVGC
Рет қаралды 491 М.
What is the WORST Possible Pokemon Type Combination?
17:09
WolfeyVGC
Рет қаралды 1,3 МЛН
ОБНОВА В БРАВЛ СТАРС?!😱
1:35:07
TicTac
Рет қаралды 1,3 МЛН
ПАУ КЕК ҚАЙТАРМАҚШЫ
12:59
Armani -KazakhHL-
Рет қаралды 43 М.
СМОТРИ КАКОЙ ВКУСНЫЙ ПИРОЖОК и ЭТО ПРАВДА СТРАШНО!! (5 ночей с Тимохой)
18:16