The Issues with Splat Zones no one talks about

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notfallerr

notfallerr

Күн бұрын

Пікірлер: 160
@notfallerr
@notfallerr Ай бұрын
Reminder that this is my OPINION. I'm willing to argue in a civilized manner in replies.
@20K_Alan
@20K_Alan Ай бұрын
Solo queue zones is a nightmare
@notfallerr
@notfallerr Ай бұрын
Yeah seriously... (PICKLE HUG)
@JVSTG4L4XY
@JVSTG4L4XY Ай бұрын
In open for me it’s a complete and utter nightmare
@Teh-Dee-bear
@Teh-Dee-bear Ай бұрын
Hell, I even enjoy playing TC or Rainmaker while using Octobrush than Zones Zones is hella overrated imo.
@pizzaroll3356
@pizzaroll3356 Ай бұрын
As a top 500 player in the ttek division. Yeah that sums it up. Although I did beat pickle hug a few times.
@sewoh100
@sewoh100 Ай бұрын
Its literally the easiest
@ProChara
@ProChara Ай бұрын
I think I'll comment on the cheese strats stuff because I think what wasn't mentioned is that the other modes have cheese too. Tower control has bubble to block for points (on check you can put it on the sides of tower to avoid the extra hp drain, or strikes to guarantee no overtime push by clearing tower for +5 seconds. Rainmaker has kraken to guard grabs uncontested for 8 seconds or force extra points, vac to run rainmaker in, bubble for checkpoints. Clams Kraken cheese actually still works if you wait out the endlag (it is a lot worse though), and while slider can't cross the stage it can also skip a path to the basket to give jumps. Basically there's no way getting around objective cheese for any of the ranked modes (turf war has none though) But I would argue zones has the easiest job fixing this, slider is solved with an ability ban and strike a small painting nerf. To clarify I'm not saying cheese isn't a problem, I'm saying it's not a zones only issue. I've seen tower control be brought up a bit more to try out recently so there's a chance we see something new at higher level play, but it's a bit early to say.
@notfallerr
@notfallerr Ай бұрын
I'm not denying that the other modes have cheese, but I feel likes zones is where it can be the most annoying. Most of the cheese in the other modes is only really an issue for ending overtime pushes, which don't get me wrong, is extremely meddlesome, but in zones sometimes the cheese can make taking the lead remotely impossible because you can just cap to stall because of the way the penalties in zones works without ever having to push up. Not to mention, if you do push up with these specials, it becomes terrible for the enemy team, because you basically just get free map control (especially for strikes). This + using cheese to just win in overtime just completely sucks imo. And I will agree that zones cheese can just be minimized by bans and a simple nerf, you could say the same for some of the other modes. Also for bubble cheese on tower specifically, most of the time it can be minimized by the use of another special (e.g. strikes, slider, booyah). Though I am glad that other modes are starting to be talked about and considered.
@amandastuckey9299
@amandastuckey9299 Ай бұрын
thank you. every other mode is dependent on the players pushing and actually doing stuff. Yet with zones, you just cap zone, get kills, spam specials, repeat. Especially if you get teammates that just feed, you can't do anything. It's a nightmare.
@Tempest193
@Tempest193 Ай бұрын
Exactly, zones is the only mode where the objective doesn't move forward. In every other mode, the attacking team needs to make a coordinated push in order to score effectively. But in zones, it's the defending team which needs to make a coordinated push just to stop the other team from scoring. In a non coordinated solo environment, this feels horrendous.
@DeletedCharacter
@DeletedCharacter Ай бұрын
Bro just described every reason why zones is my least favorite ranked mode
@VonTachyon
@VonTachyon Ай бұрын
I never liked splat zones, I was always more of a rainmaker player.
@blue-flare7060
@blue-flare7060 Ай бұрын
Same, my issue of zone is basically tug of war, sure rainmaker is also like that. But least you actually put effort to move the objective. Zone however takes away all of that and just pray the opposing team don’t have specials that basically cover the whole zone(if the zone is small would lead to instant capture) especially is bad when you have to defend two zones. It’s why I hardly touch zones and rather play ether tower control or rainmaker
@henrydiamond3435
@henrydiamond3435 Ай бұрын
I don't mind zones sometimes, but I'm more of a TC player personally cause it's more up to my speed.
@gameguys8019
@gameguys8019 Ай бұрын
Finally someone mentioned everything I was thinking. 4:05 also I’m so glad you talked about this, because I stopped watching comp Splatoon because they only play zones and it’s SO BORING. Another point I’d argue is with them only playing zones, there is barely any variety in team comps. Do you know how many times I’ve seen the same comp of slosher, Range blaster, pencil, and splattershot, there’s just no variety. Great video👍🏾
@smidge742
@smidge742 Ай бұрын
@@gameguys8019 The Same comp each time it’s all about the meta I guess. But I agree I always wondered why the heck comp always did just splat zones it’s boring to me.
@notfallerr
@notfallerr Ай бұрын
Good point with the comps, I completely forgot about that!
@harmless9336
@harmless9336 Ай бұрын
Always remember that they added spawn launchers to "get you back into the fight faster" then proceded to make them needlessly further than the old spawns.
@DrBluefall
@DrBluefall Ай бұрын
I imagine there's a difference between "feeling faster" and "being faster".
@GAMRCAT-1
@GAMRCAT-1 Ай бұрын
i feel like the only good cheese special on zones is booyah bomb, because at least theres a way to counter it.
@notfallerr
@notfallerr Ай бұрын
@@GAMRCAT-1 this could be strikes if they expanded slower and were smaller
@GAMRCAT-1
@GAMRCAT-1 Ай бұрын
@@notfallerr i feel like that is one of the only ways to make strikes balanced
@Ellivers
@Ellivers Ай бұрын
Thank you! People complain about specials that don't have much interaction, but in terms of modes I feel like zones is the one that has the least fun interaction with the actual objective.
@Cheedh
@Cheedh Ай бұрын
0:05 I can’t express my hatred for clam blitz 🌧️
@notfallerr
@notfallerr Ай бұрын
It's not THAT bad
@bobfilipPSSSperiwinklethe2ndjr
@bobfilipPSSSperiwinklethe2ndjr Ай бұрын
u just bad
@js_a_teen_trying_to_survive
@js_a_teen_trying_to_survive Ай бұрын
real its so awkward trying to stop someone in your base w a power clam idk if its js me but the maps are always so tiny and not that spacious, wahoo is very big with the tiny spiny thing under mid as a way to get into opponent’s base which is one thing i dont like
@Cheedh
@Cheedh Ай бұрын
@@js_a_teen_trying_to_survive yeah you gotta be very very aware in clam blitz. As much as I hate it I guess it could help with awareness
@js_a_teen_trying_to_survive
@js_a_teen_trying_to_survive Ай бұрын
@ yeah ig thats true
@TheLaXandro
@TheLaXandro Ай бұрын
The thing with Zones in 3 is that 3 is too fast for Zones. The timer counts down so fast because most of the match is supposed to be contested or working down the penalty, with both teams setting up defensive lines and not letting the enemy through. But because of Cooler, 3 is too aggressive and wipeouts are not uncommon, and a wipeout in Zones is a death sentence even with the Cooler bonus. Plus specials in general are too strong, so they get slinged around left and right.
@MKJBlewis
@MKJBlewis Ай бұрын
Yes I’ve always held the opinion that the time counts way too fast. It should be 1 second per point minimum. A mode that ends in KO 80% of the time is not a good mode lol!
@theadhduck
@theadhduck Ай бұрын
I've always hated Splat Zones and everybody always tells me "You just don't know how to play the game, you like Clam Blitz because there's literally no coordination (the irony)". I think Solo Queue Zones is so flawed. Most everyone plays in shallow base or mid and it's hard to take back the zone without a quad or triple.
@notfallerr
@notfallerr Ай бұрын
SAME though smh... zones used to be my least favorite but then my eyes were opened to TC
@BigPro1123
@BigPro1123 Ай бұрын
No coordination in clam blitz! Those people are crazy. It requires the most coordination and zones requires the least
@JakoBpyroTech
@JakoBpyroTech Ай бұрын
There are several challenges which take place in Zones (namely the Inkjet and Splat Bomb ones) where matches always end far too quickly because of how easy it is to keep a lockout on Zones.
@notfallerr
@notfallerr Ай бұрын
And then you add special spam to that 😭 😭 😭
@MKJBlewis
@MKJBlewis Ай бұрын
Yeah zones based challenges are garbage! The speedy roller and brush one should have easily been on clams!
@smidge742
@smidge742 Ай бұрын
Ngl I rather play CB than Zones. Instant Take Over is just painful especially when it’s overtime and then you see that cursed Tristrike or reef. Solo Zones 😭
@OlmiOP
@OlmiOP Ай бұрын
In competitive I basically have to agree with you word for word. I understand Zones is the best mode but having it as the only one def gets old In Solo I have a bit of a different issue though. Since Zones is the competitively favored mode, sometimes I avoid particularly good Zones rotations, because I KNOW comp players are gonna be active during those, and matchmaking will throw me in those same lobbies Rotations in other modes can be a lot more fun as a result I also just think that Zones is significantly more prone to Spawn locks due to the way the mode is designed, since you have to always make your way to mid instead of the objective moving closer to you (though the tower special advantage makes this close) Occasional gimmick zones only tournaments are fine but having it be the only mode for most tournaments is a bit much imo
@notfallerr
@notfallerr Ай бұрын
That's exactly my point!
@MKJBlewis
@MKJBlewis Ай бұрын
Yes we need zones checkpoints in the next game!
@AceAlex2773
@AceAlex2773 Ай бұрын
I honestly think zones is the worst mode because it’s the only one where players don’t have to be actively doing something with the objective in order to score points which makes it easy to just win one team fight at the start of the match and then just lock the other team in spawn due to some of the bad maps where it’s basically impossible to retake. In all the other modes at least one player has to be on the objective in order to get points making retaking easier. Clam blitz may be the worst mode for solo queue but if you have even just one other person to play it with in a call then I think it’s probably the best mode because it has the most opportunities for retaking and is less likely to get a ko in one push so you actually get to play the game instead of waiting to get a match only to basically immediately be sent back to the queue after losing one team fight and not being able to get back in.
@notfallerr
@notfallerr Ай бұрын
And there are a lot of zones maps like that. And for solo specifically, it doesn't help when you have 3 bubbles and 1 zooka as your special loadout with no range, and you're fighting triple retake on brinewater springs. (This actually happened to me in solo btw.)
@MKJBlewis
@MKJBlewis Ай бұрын
@@notfallerryes I feel like all these “lesser” flaws like poor matchmaking, fast timer, cheesy specials, small maps, etc. all add up to make zones the worst experience in PvP unfortunately.
@oliverjohno6082
@oliverjohno6082 Ай бұрын
THANK YOU!! I agree that zones cheese kind of ruins the mode and I do hate the repetitiveness of watching zones only. I am a believer that the other modes (especially clams) are just as good on specific maps so I think we should work around it like that;probably prioritise zones all modes tournaments are the way to go!
@notfallerr
@notfallerr Ай бұрын
Ehh I mean tower control is a bit iffy but clams and rain are fine Edit: Tower control cheese may be even worse than zones cheese
@oliverjohno6082
@oliverjohno6082 Ай бұрын
@ honestly I kinda forgot about tower cheese. How could I forget Kraken, and Killer wail, and booya, and strike, and missiles, and bubbler. Not to mention bomb spam and mains like blasters. You are so right ):
@brennangoldman6661
@brennangoldman6661 Ай бұрын
Rainmaker may not be balanced well, but this is splatoon we're talking about. The rainmaker itself is a genius mechanic and it is probably the mode that is most fun to watch
@MKJBlewis
@MKJBlewis Ай бұрын
@@oliverjohno6082and people think sting ray back in the day was bad lol! Look at what we have now!
@lambchopsandwich
@lambchopsandwich Ай бұрын
slider cheese actually does exist in clams. being able to give jumps at the basket for free because of its invincibility. i'm pretty sure it was also used during the kings tourney for clams yesterday. clams also plays very slowly at top level, as opposed to the other 3 modes
@notfallerr
@notfallerr Ай бұрын
That's very niche though tbh, and is only really an issue in overtime. Otherwise you just die and give the enemy tram a free counter push. Also, I don't understand how clams is slower. Could you elaborate?
@lambchopsandwich
@lambchopsandwich Ай бұрын
@@notfallerr it is niche but it still does the same thing kraken cheese did. 3 footballs + cooler respawn is way too powerful and doesn't give enough time for a counter push immediately. as for why i find it slower, i'm obviously not the most experienced person but from playing some solo + especially when watching tournaments, clam pushes just take longer (i will say i did exaggerate when i said "very slowly"). zones tower and rainmaker usually have 2 states - neutral and a "push" state. in clams it feels like there's a third one slowing it down. after neutral and before a push. where the team who won the mid fight just stays there and holds space. they kinda have to do this to build up enough clams to make a good push, if they go to fast they'll either score a low amount of points or not at all. i just think this state doesn't allow the full potential of this meta which can play so fast. obviously this isn't something that happens EVERY game and it also sometimes happens in other modes, but i feel clams is where it's most apparent
@notfallerr
@notfallerr Ай бұрын
Honestly, fair enough
@MKJBlewis
@MKJBlewis Ай бұрын
@@lambchopsandwichyeah timing being a couple players up over the other team and having a good amount of clams to score with is difficult imo. Something I think that contributes to this is that the clams just spawn in random locations. IMO there should be set known locations where certain amounts of clams spawn instead of just wherever, like clam vending machines or something lol. Thereve been so many times I’m running around trying to find clams, then three just spawn right next to their basket so I just run in and score real quick. Doesn’t really feel earned, and doesn’t really feel like it can be properly defended against.
@Mazon7
@Mazon7 Ай бұрын
I'm pregante
@notfallerr
@notfallerr Ай бұрын
Oh
@aaronkaw4857
@aaronkaw4857 Ай бұрын
Hi pregante. I'm aaron.
@Mazon7
@Mazon7 Ай бұрын
@@aaronkaw4857 ah em gee hit pokemon aron
@Sim23.
@Sim23. Ай бұрын
I also want to add in soloq zones a lot off the time people play longer range weapons that paint well just too safely paint the zone from a distance and rarely ever move. The game basically becomes a war of attrition off painting zone. zones is still one off the more consistently enjoyable modes but still has problems
@notfallerr
@notfallerr Ай бұрын
This is very true, for example pencil or Dynamo. Usually Dynamo is easier to deal with, but it's basically just a battle of who get the better painting comp
@RaikoEnjoyer
@RaikoEnjoyer Ай бұрын
4:01 happened to me before and is quite literally why i just took a two break month from the game,losing to solo zones cheese strats is just the worst feeling ever and worst thing to grace this game
@notfallerr
@notfallerr Ай бұрын
Slider cheese is so bad you had to take a 2 MONTH BREAK!?!? Holy shit I feel you though
@Kahmie
@Kahmie Ай бұрын
The issue isn’t other modes, the issue is the other modes on the games current map list. Zones is just the best across all maps it’s not the best format for the engine or the weapon meta. But these are the maps we’ve been given.
@notfallerr
@notfallerr Ай бұрын
Def a fair point, thanks for contributing to the conversation. But like I said in the video, maplists can still be optimized imo. For example Scorch clams is a fairly good clams stage, or Rainmaker Rom-EN, etc
@Kahmie
@Kahmie Ай бұрын
@ I totally agree but I’ve heard that the issue among the comp community has been that lots of players who’s mains matchup well into bad stages want to keep bad stages in the map list. There’s people who love the game and want compete with the game in its best form, and there’s people who want to win and will try to manipulate their environment to be advantageous before a match even starts.
@rawsome1234
@rawsome1234 Ай бұрын
I think you'll struggle to find anyone who thinks zones cheese is good, but I think that some of it is more attributed to poor balance rather than poor design. Reef in particular was just taken in the wrong direction and it sucks. However, I think it's important to note that variety is key, both in what you're arguing for tournaments, but also for the game as a whole. Yes, the zone doesn't move, yes the mode is more special centric, but if you really think about it, most of the modes are. The whole game/meta is focused on using specials to give you an advantage- that's literally their point. I think zones (minus cheese) is perfectly fine as it is because it's a different experience than the other modes. Clams has you gather things around the map to score in the opponents base. BOTH rainmaker and tower are just "bring this thing to this location over time". Zones is unique because it's about control of a location, and that's okay. It offers a unique challenge and it means you need to think about it slightly differently, making more gameplay variety. Also as an extra note, most tournaments that I know of DO have a limited map list for teams to use/ban from, whether it's zones only or not, also adding variety in gameplay.
@notfallerr
@notfallerr Ай бұрын
I got nothing to say. I totally agree with this tbh
@rxy3699
@rxy3699 Ай бұрын
Not only the special spam, but losing a fight in zones is probably the most punishing in any of the modes. You die and have to respawn, in that time you lose most of your special, your enemy gains map control and most likely gets their special, and now not only do you have to have to traverse half of the map just to get to the objective, but its all gonna be covered in enemy ink so the chance of you getting sharked is super high. And even if you get a pick, the enemy team will just respond with the specials they have. And in zones if you lose two fights, the timer ticks down so fast, you probably already lost if you didnt contest the zone. Whoever has control of the zones just has a HUGE attackers advantage, as they can spend every resource just preventing you from getting to the zone in the first place. Thats why in solo queue I prefer tower control. Having someone have to physically be on a moving objective not only means more of the map is actually used and designed choke points get used properly at checkpoints, but also that you have to actually keep the objective in mind and position yourself in a vulnerable spot (the tower) to get points. You can't just get the objective and then focus on just fighting. There’s still some cheesy specials like kraken or something, but I feel like its way more fair then reefslider or ink strike.
@notfallerr
@notfallerr Ай бұрын
Yeah zones is very punishing with lockouts and the stages don't help. For tower control, the only significant issues are the attackers passive special fill and the amount of things that cheese the tower. I had a creative idea one day that what if strikes and booyah bounced off the tower on Contact?
@rxy3699
@rxy3699 Ай бұрын
@notfallerr Hmmm I think ot would be a start, but then people would just throw then either near or around the tower, so odk of it'd be that impactful. I think any safe displacement specials will always be used for cheese. Honestly I hope splatoon 4 dials back the displacement specials you can just throw in and focuses on more engaging ones.
@notfallerr
@notfallerr Ай бұрын
@@rxy3699 Yeah that's pretty much why that's still a thought in my head. It's really hard to fix cheese when you have specials like that.
@blitzkrieg9800
@blitzkrieg9800 Ай бұрын
Zones is the least fun mode in the game this video has been long overdue
@notfallerr
@notfallerr Ай бұрын
You're right about both things. This video is VERY MUCH long overdue 😭😭⏳️
@blitzkrieg9800
@blitzkrieg9800 Ай бұрын
@notfallerr hey, as a fellow "taking way too long to make a video"-er, i feel you
@brennangoldman6661
@brennangoldman6661 Ай бұрын
Turf War = tutorial mode for casuals Turf War in one area of the map = perfect hyper competitive mode for true gamers
@MKJBlewis
@MKJBlewis Ай бұрын
Yes thank you! I hate zones so much lol! Easily the worst mode imo… and for many of the reasons you stated, tho I also believe spawncamping enabled by the map designs themselves is the reason “cheese specials” are even needed or viable. It was bad in past games, and it’s even worse in this game. I could never bring myself to play zones in anarchy series-I’m not gonna risk my rank on that garbage mode lol! Yes, the mode being passive and having to go all the way to the middle to stop the count while all the other team has to do is spawn camp-or even simply nothing-is absolute garbage and easily the biggest flaw in any mode. It most definitely is evident that this was the first mode they made as it is so bad-and the kicker is that in 9 years it’s the only mode that’s never been reworked at all lol! The best idea I believe I’ve ever come up with to salvage the mode would be to rework the mode to have checkpoints. The main zone in the middle would count for like 40 points, while two smaller checkpoint zones further into the enemy spawn that you have to keep control over in addition to the middle zone to continue to score points would be worth like 30 each (if someone slipped around the enemy team and took control of the middle zone while they’re counting down a checkpoint zone, the defending team would gain control and the enemy team have to go deal with that). This would make the mode more like all the other modes in that it has checkpoints and a reason to have to push up, which also makes comebacks for the team behind easier since you have to spread out and control more area of the map actively. Simply holding a team back from the middle is not enough to definitively deserve a win-a mode that ends in KO 80% of the time is inherently not a good mode. Having to hold the team all the way back while pushing up and being spread across the map? Much more fair, and KO’s much more deserved. Any thoughts on all this? Thanks for reading! (P.S. A zones only tournament sounds like torture I’d never play one of those lol!)
@notfallerr
@notfallerr Ай бұрын
I think that's an interesting concept, but you do need to be careful with overhauling it. Otherwise I agree with you.
@MKJBlewis
@MKJBlewis Ай бұрын
@ eh at this point zones is so far gone to me they can’t make it any worse lol
@Apollo2937
@Apollo2937 Ай бұрын
I actually really like the CCA’s method. 5 predetermined map/modes, 2 of them are zones, and you strike 2 (it’s Bo3). That way, if you just want to play zones, you can strike the other stuff (mostly), but if you want to play the other modes you can
@sodapop2581
@sodapop2581 Ай бұрын
I avoid Zones like the plague because of the special spam.
@chamadaflamers4174
@chamadaflamers4174 Ай бұрын
As mostly a solo queue zones player, I like how zones is stationary (minus bluefin but that stage kinda sucks). Zones cheese is definitely a problem though, 100% agree with you on that. I think the reason why zones only tournaments are so popular are that tournaments like area cup have stayed so long that a lot of comp players mostly look at that because it is one of the biggest and consistent tournaments. (I also like watching the vods later)
@Manoli_
@Manoli_ Ай бұрын
Clams actually has cheese: You can Reefslider in front of the basket and give jumps - also, Vac can cheese Zone too
@notfallerr
@notfallerr Ай бұрын
True, but it's way too niche imo and usually just gets everyone killed
@adrianoctavio
@adrianoctavio Ай бұрын
All specials should paint 60% less on a splat zone
@notfallerr
@notfallerr Ай бұрын
Could be an interesting change, but then there's the issue of accidentally putting stuff on the zone so it paints less
@thefinalsquid6353
@thefinalsquid6353 Ай бұрын
I hope they add a new mode in splat 4, but if they don’t I will be perfectly fine with duos or something like that.
@BigPro1123
@BigPro1123 Ай бұрын
What I want to see for zones in S4 would be to remove the single zones. Double zones and the moving zone on bluefin make it more interesting. With double zones you have to stop two from being taken which is a lot harder than one massive zone. And bluefin just makes it more interesting fighting on the different sides of the map.
@yurareigiryu
@yurareigiryu Ай бұрын
I heard the benefit of SZ are the variety of comps and weapons that are viable. Unlike CB and RM which heavily favor fast, high DPS comps.
@notfallerr
@notfallerr Ай бұрын
But then you could say that zones favors painting comps (which it does sometimes tbh)
@kidsquid-real
@kidsquid-real Ай бұрын
FINALLY someone who doesn’t act like zones is the best mode ever i never really liked zones tbh :/ it just feels so bland
@rockinggamerdude
@rockinggamerdude Ай бұрын
1:07 they actually made it so it doesn’t camp zone
@notfallerr
@notfallerr Ай бұрын
2:40
@dynamorolleruser
@dynamorolleruser Ай бұрын
how can people say zones is the best mode when tower control exists? 😤
@notfallerr
@notfallerr Ай бұрын
Oh god
@MKJBlewis
@MKJBlewis Ай бұрын
lol yes as bad as tower can be… zones is leagues worse
@bignoob24
@bignoob24 Ай бұрын
Holy shit your just like me, finally someone who isn't glazing Zones acting like it's amazing in this game. Don't get me wrong I loved it in previous games. But Zones in this game feels like Rainmaker in S2, games will end immediately if you die twice, the mode constantly makes you rush, with the one difference being you gotta run into mid with little to no map or paint control and take the zone back with the whole team setup, rather than them coming to you and being able to stop them by just sharking or cutting them off. I think most of hate on modes is completely overexaggerated, but Zones usually gets none of it. I don't even think the western community is capable of going Zones only, they can't agree on anything. Definitely getting a sub.
@notfallerr
@notfallerr Ай бұрын
@@bignoob24 100% agree. Appreciate it! 🙏
@DieselDrinker801
@DieselDrinker801 Ай бұрын
Order from ultrakill gave me ptsd from my first time playing man
@Woffle8340
@Woffle8340 Ай бұрын
Zones is my least favorite, clams is my absolute favorite. Fight me
@notfallerr
@notfallerr Ай бұрын
I'm willing to hear you out. What's your reasoning? I'm not trying to invalidate your opinion I'm just curious
@Woffle8340
@Woffle8340 Ай бұрын
@notfallerr a you said, it's just an opinion I suppose. Clams just feels funner, and I don't know why.
@MKJBlewis
@MKJBlewis Ай бұрын
@@notfallerrI very much enjoy playing brushes, which gives me the extra mobility needed to score more easily in clams. You’ve actually got to take control of the map, then time having clams with being a man or two up from them, in order to get a good push in to score, all while ensuring no one slips past your defense and scores behind your back. Winning on clams actually feels like it’s earned. In zones, however, you just spawncamp the other team for a minute and it ends for you. Any ol’ schmuck can just get lucky or unlucky for no reason lol.
@mera450
@mera450 Ай бұрын
Over time i realized the maps make SZ sooo much worse. The point of zones is to get farther ahead so the enemy team doesnt affect you AND the zone. But on some maps its basically just lock out the entire time or that there are no good places to hold from. It all devolves back to maps, doesn't it..
@notfallerr
@notfallerr Ай бұрын
E.g. lemuria not having any way remotely close to the enemy plat unless your peeking under it which is very comp dependant
@MKJBlewis
@MKJBlewis Ай бұрын
@@notfallerryes Lemuria is garbage lol
@kamabono3033
@kamabono3033 Ай бұрын
Ultrakill ost plus splatoon and w opinion this is a peak video
@ZekkoSPL
@ZekkoSPL Ай бұрын
Imma be fr if I see pickle hug one more time i’m gonna track them down and make sure they get IP banned /j
@notfallerr
@notfallerr Ай бұрын
LMAO I recorded this footage for this video specifically. Didn't expect to see pickle hug but I'm glad I did tbh !!
@Kirbb
@Kirbb Ай бұрын
as someone who has been grinding solo queue zones in japan, (2642 xp) and plays zones only formats in tourney and scrims, I never feel the stress of the counter and zones feels like the most skillful mode out of all of them, its simple, cap zone(s) diff the other team and hold, on defense you spam bomb and take advantage of people pushing you, the only thing thats bad about the mode is strikes and slider being prominent, besides that the mode is by far the best in the game
@Kirbb
@Kirbb Ай бұрын
oh and only cheese special that doesnt have counterplay is slider you can paint over strikes
@notfallerr
@notfallerr Ай бұрын
Strikes and slider is what I was mostly calling the mode out for (other than zones only which isn't an issue with the mode), and the counter was based off my personal experience with it, as I said in the video. Also, some people are extremely good at timing their strikes for no reason, but I will agree that you can paint over the strikes most of the time, when it's only the strikes painting the zone.
@Kirbb
@Kirbb Ай бұрын
@@notfallerr ontop of that, that really isnt a mode issue and its more like the specials just being overtuned for no reason besides that, the specials are hella overtuned for no reason zones is easily the easiest to understand hard to master mode in the game imo
@EdgardR.
@EdgardR. Ай бұрын
I stopped watching JP streamers because all they do is play zones and it seems most content is about that boring ass mode. I'm Clam Blitz biased. And you know, Clam Blitz has been done dirty because the matchmaking is flawed. People in X rank waste pity clams, make super clams before they're half the way into the rival's basket, etc. If only there was a way to be assured your teammates know not to hold super clams all the time because it literally reveals their positions.
@Splatser1
@Splatser1 Ай бұрын
At least Bluefin deop the zone moves slightly closer to the spawn of the team with out control
@notfallerr
@notfallerr Ай бұрын
Yeah now we just have to fix the rest of the stage 🤣🤣
@Splatser1
@Splatser1 Ай бұрын
@@notfallerr Agreed🤣
@k1baede728
@k1baede728 Ай бұрын
This is why Tower Control is the best mode
@T1StmpMnYT
@T1StmpMnYT Ай бұрын
YO I JUST KNOCKED OUT ON PICKLE HUG IN ZONES AND GOT TOP 500
@notfallerr
@notfallerr Ай бұрын
NICE BRO THATS WHAT IM TALKING ABOUT!!!
@T1StmpMnYT
@T1StmpMnYT Ай бұрын
@@notfallerr MY FIRST TIME GETTING TOP 500 OTHER THAN THE BEGINNING OF THE SEASON
@notfallerr
@notfallerr Ай бұрын
@T1StampMan10 keep up the grind man love to hear it 💯
@T1StmpMnYT
@T1StmpMnYT Ай бұрын
You got it!
@Ohnoourtableitsbrokennn
@Ohnoourtableitsbrokennn Ай бұрын
I only like splat zones because every other mode is hell in solo,in tower no one rides the tower,rainmaker I’m always having to get the rainmaker (while I’m a frontline player,meant to protect the carrier!) and clam blitz is….clam blitz. And even though the others suck,it’s honestly not that fun if you aren’t a frontline player. (I play chargers and splatanas,and can basically only play splatanas for zones.)
@notfallerr
@notfallerr Ай бұрын
Zones in solo is interesting. I feel like it's a little more dependant on your team comp than in competitive. E.g. painting comps are more favored in solo zones
@myelinatedd
@myelinatedd Ай бұрын
zones cheese is super painful but i feel like it isn't tooooo much of a problem (at least in top level) cuz of its inconsistencies !!
@notfallerr
@notfallerr Ай бұрын
I see where you're coming from, but genuinely what do you do against a person who knows how to time their strikes
@myelinatedd
@myelinatedd Ай бұрын
@ it is annoying to be forced to fall back and paint but it is possible to paint over them !
@bluetoad6848
@bluetoad6848 Ай бұрын
The issue isn't zones. It's splatoon 3 terrible maps. When almost all of the maps have 0 flank routes/side routes, and just try to funnel and trap everyone into mid, yeah, special cycling is gonna be the main strat since it's the only reliable and safe option. All the modes have suffered due to the bad maps. Splat zones just suffered the least, as the other modes border on being unplayable on a lot of the maps in this game. Tower and Rain especially.
@notfallerr
@notfallerr Ай бұрын
There's a lot more I could've covered in this video tbh, and this is one of those things. I have no issue with using specials to retake, as you said, the map design basically forces that, but it's the win condition specials that are the issue
@bluetoad6848
@bluetoad6848 Ай бұрын
@notfallerr you're right about zones cheese being annoying. But Specials can be used to cheese the other modes too, so specials being a problem isn't really exclusive to just zones. I'll still point to the maps as the main issue, as if they were good, then we probably would see the other modes get banned. It's just a case of one option hurting less than the others. And I love clams. (It's my favorite mode) I'd agree that only seeing zone is very boring, but again, the other modes function way less with these maps that zones is the best option. Tower matches snowball like crazy. Rain often only has a single route to take, even if the map gives an illusion of another route. And Clams are often just 10 minute stalemates. Or one team scores early than play defense for the remainder of the match.
@notfallerr
@notfallerr Ай бұрын
@@bluetoad6848 On the topic of cheesing on other modes, the only other mode where specials are a 'win condition' is tower control. For RM and CB, you'd have to use them more strategically. For zones being the best option, I see this differently now so thanks for that, but I do think we could experiment a bit with mode diversity in events. Especially with the speed of the game at the top level, it could be interesting.
@flumplessnapper
@flumplessnapper 18 күн бұрын
Its about time someone said something about Zones. I used to love it in S1, I was an Octobrush user, got up to S+80 because of Zones!...But it is my #1 most hated mode in S3. I LOVE playing Rainmaker, playing Clam Blitz and of course I do main the Octobrush Nouv but just Zones isn't fun. There's not much to enjoy about it. Its not entertaining nor engaging as much as the other modes imo. You ink the zone. Try to spawn camp the enemy. Oops you all die. Pray your team doesn't run in one at a time, pray you don't lose over time due to cheese. Yippie... Ugh. And to say, I am a X rank player who reached 2400 for RM and 2300 for CB, its not like I'm new to the game or anything, it's just Splat Zones is NOT FUN. Plus I usually end up being the "painter"/"Zone protector" and it's so BORING. I don't understand how anyone says this mode is "the best" or entertaining. Gah, I can't stand it. I seriously do agree with this whole video lol
@caesurii_2587
@caesurii_2587 Ай бұрын
good video but the bg music is too loud
@caesurii_2587
@caesurii_2587 Ай бұрын
also zone can be really boring on solo Q
@notfallerr
@notfallerr Ай бұрын
Who has more paint on their comp ahh battle
@sliceofcheeseyza
@sliceofcheeseyza Ай бұрын
I LOVE TOWER CONTROL TOWER FOR THE DOUBLE U TOWER CONTROL HAS ZERO FLAWS WHATSOEVER ANYOTHER MODE IS HOT TRASH AND I HATE IT TOWER CONTROL IS THE ONLY PLAYABLE MODE (:
@thesecondtonysoprano
@thesecondtonysoprano Ай бұрын
idk, man. A lot of these points (especially the first one) kinda just seem like your opinion. It's fine to just say you don't like the mode, but framing the mode as "poorly designed" because of your own personal experience seems a bit close-minded. Also, no, people talk about their problems with zones all the time. It's probably the mode I see the most hate towards online, especially now that zones-only is the average tourney format. I have my own gripes with the mode (mainly zones cheese), but I don't think two specials with not-so-great designs are enough to call a mode "bad".
@notfallerr
@notfallerr Ай бұрын
The first section is supposed to be me expressing my opinion (I literally said " The thing 'I' dislike", and "I personally don't think"), and I never called the mode poorly designed. The main focus of the video is the specials used in zones, and zones only formatting for events. I specifically said that you can prove me wrong about no one discussing the issues in the video, because that was just me trying to say I haven't seen anyone really talking about it especially prominent players in the scene.
@thesecondtonysoprano
@thesecondtonysoprano Ай бұрын
@@notfallerr Ok, thanks for the clarification! The video seemed a bit more focused on calling zones itself bad, but it seems that wasn't the intention. In that case, I do fully agree with you! Reefslider and Tri-strike definitely have overtuned paint, and should be nerfed (while buffing reefslider in other ways because oh my god the special NEEDS it).
@AYYXBICTOAN
@AYYXBICTOAN Ай бұрын
hot take: aerospray or jr on zones can be viable
@notfallerr
@notfallerr Ай бұрын
Gonna disagree with that. While aerospray and junior paint a lot, aerospray gets bullied by midlines and pencil (which is what's picked atm), and Jr does have bubble and DOES see some use, but it's usually not picked because you can just play a splattershot or N-zap.
@AYYXBICTOAN
@AYYXBICTOAN Ай бұрын
@@notfallerri mean if you have an aerospray running around painting and nothing else with a hell ton of run speed or ink eff or even qr if they die a lot they might be able to keep zone painted enough
@notfallerr
@notfallerr Ай бұрын
@@AYYXBICTOAN I mean sure but that's basically like having a player down. You're not only trying to keep the zone painted, you also need to have a man advantage and hold down space. If you really want zone paint and smth with a useful special, shot, N-zap, or decavitator would be much better
@AYYXBICTOAN
@AYYXBICTOAN Ай бұрын
@@notfallerr yeah thats 100% right
@zonks72
@zonks72 Ай бұрын
rizzcallie
@notfallerr
@notfallerr Ай бұрын
RIZZCALLIE!!!
@zonks72
@zonks72 Ай бұрын
@@notfallerr the goat fr
@Chompycheesevr
@Chompycheesevr Ай бұрын
Clam blitz is the worst but I like tower control
@JVSTG4L4XY
@JVSTG4L4XY Ай бұрын
I feel like zones also has the same problem as turf as in the last 30 seconds mostly matter
@notfallerr
@notfallerr Ай бұрын
I can see where you're coming from with that, but it's only really some of the time when you get wiped in the last 30 seconds. You can still come back in 30 seconds if you're fast enough getting your specials
@JVSTG4L4XY
@JVSTG4L4XY Ай бұрын
@ that’s true
@k1baede728
@k1baede728 Ай бұрын
W vid
@crismonz
@crismonz Ай бұрын
GYYYYA-
@crismonz
@crismonz Ай бұрын
Thankyou for coming to my Ted Talk
@notfallerr
@notfallerr Ай бұрын
shhhhhhh
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