I watched because I love the show, but I was blown away by your detailing work, and then finally I see you giving a full breakdown and answering everyone's questions in the comments section. Damn awesome!
@alex_oiman7 жыл бұрын
within the first 10 seconds its already starting to resemble him.
@ZenLeee7 жыл бұрын
Really great host, Adam! I'll give word to Dr Ford about this.
@russelloverland95085 жыл бұрын
This was a thrill to watch!! I wish I could see Ed Harris reaction if he watches this.
@oskarberglund7 жыл бұрын
Always the most stunning and inspiring videos Adam. I don't know if you understand how much these timelapses teach others what is possible. Likeness is absolutely on point! Keep it up!
@AshleyAAdams7 жыл бұрын
Awesome Adam, great likeness! Love this series too.
@RNormanConcepts7 жыл бұрын
Awesome work as always!
@FabioSalvidotcom5 жыл бұрын
Bravo Maestro!!!!!!
@myrkflinn43316 жыл бұрын
Totally up my alley! Love it!
@Follygon6 жыл бұрын
Your sculpts are always so dope dude
@navidezio10917 жыл бұрын
Wow!that was amazing
@LikeAwesome7 жыл бұрын
*sees likeness at **1:00** already* *tries for 20 hours with his model* *zero likeness* *are you sure you want to uninstall zbrush? -yes* always a pleasure to see your work! much appreciated! :D
@afisher3d7 жыл бұрын
haha thanks mate
@rhett_talon6 жыл бұрын
This is so detailed. Amazing work! great job man...
@Kinkoyaburi5 жыл бұрын
Hey Adam, you are one of the best 3d sculptors I've seen! Your characters have soul. Would be nice to see a video of you explaining your general workflow.
@Udaykumar-xq8gb7 жыл бұрын
Master piece bro...
@pierregaillot96027 жыл бұрын
Really impressive !
@artofjhill7 жыл бұрын
nice job again man and cool timelapse!
@KgTheOctopus6 жыл бұрын
I love this.. but the end "doesn't look like anything to me" had me laughing haha
@ganeshk72216 жыл бұрын
I wish I have that base mesh!! It's Wonderful!!!
@The9PointStar7 жыл бұрын
Impressive work!
@vorontsovru2708956 жыл бұрын
Awesome!!! Just greatest work
@TPVPRO6 жыл бұрын
Sick work you got some mad talent.
@DennisCNolasco7 жыл бұрын
Fantastic, it's spot on!
@braelofguletta88897 жыл бұрын
DAMN looks more real than the real one ! Gj !
@michelvsouza7 жыл бұрын
AMAZING congratulations !!!!!!!!!!!
@PauloRuvalcaba6 жыл бұрын
Amazing!
@panka49615 жыл бұрын
amazing!! ♥️ you're so talented!
@Kalinoff6 жыл бұрын
People doing this need more attention
@CreeperLink7776 жыл бұрын
It's amazing
@nachosanchiscgi78167 жыл бұрын
Amazing!!
@Maverick997 жыл бұрын
You should do Doc Holiday from Tombstone. Amazing talent you have there.
@ahmad_emam_art7 жыл бұрын
Amazing work.thanks for tuts
@anahitadh55526 жыл бұрын
awesome
@CesarSG6 жыл бұрын
I love this...
@3dModels4Sale7 жыл бұрын
I like the work on the clothing. Most of the people just take it out of marvelous designer and destroy it with tons of tiny details.
@3-y862 жыл бұрын
what is better for more moody atmosphere? Realistic hair or stylized hair?
@MrCIown7 жыл бұрын
So cooool!
@jokesterthemighty2277 жыл бұрын
Amazing work as usual. I'm more surprised you're doing all the little details by hand while other hyper realistic artists use alphas and go to town with them. This way seems more time consuming yet I love the artistic nature and feel of this! Also, how good is your vision to be able to see all of the little wrinkles on Ed Harris? Unless you keep him on your basement or something hah!
@afisher3d7 жыл бұрын
Thanks mate, yeah there's definitely alphas that could be used, but for faces like this i prefer to sculpt in the details and let the alphas take care of the pore details.
@bazonga90856 жыл бұрын
Jokester The Mighty On an older wrinkly person alphas don’t cut it
@ZELFOR7 жыл бұрын
Você pode dizer qual a configuração da sua máqui por favor? Obrigado! Faz mais um personagem da Família Lannister!!!
@KellySmith5555 жыл бұрын
I have a question. Could you later export this model to use it for facial animations? Like in Maya? I'm interested in learning Zbrush for the sake of making comics (mixing 2d and 3d elements) and I want to save time by using realistic 3d characters like this, but I want to be able to adjust their faces with vivid expressions, either in a program like maya, or right there in Zbrush. Is that possible? Or would I be better off looking elsewhere?
@tarassos6 жыл бұрын
Man this is so amazing what you are doing you could sell this to hbo i was doing only arhitecture buildings mostly cause i didnt know where to star with characters but i want now go on characters and your work inspires me the details is what makes this amazing :D
@sepoolkafun87746 жыл бұрын
Wow
@ZEKAYPRO7 жыл бұрын
Amazing 👌😍 But why you don't move it For we see what did you do Please do something like movie
@Tinmansplace5 жыл бұрын
Can you show him in colour? Great work again. 👍
@arturkhudontsev58564 жыл бұрын
Доброго времени суток, подскажете пожалуйста. На канале ещё будут видео выходить?
@drvoseca957 жыл бұрын
Awesome, i wonder what base mesh do you use?
@afisher3d7 жыл бұрын
I used my own base mesh for this one
@kyleg6645 жыл бұрын
Hey Adam, great work. I was wondering is that just a normal Clay Brush you're using to get those subtle delineations in secondary form in the face around 3:54? I've watched a couple of Frank Tzeng tutorials and he seems to be using Clay Brush for those sorts of details, so yea I just wanted to know if that's a normal Clay Brush or have you modified the imbed on the brush or blur on the alpha at all or something? You are getting nicer, softer transitions than I seem to get with it. Thanks.
@afisher3d5 жыл бұрын
Hi Kyle. Yeah I just use the clay brush, without any alphas and a lower z intensity, then just slowly build up the forms. Hope that helps.
@kyleg6645 жыл бұрын
@@afisher3d Thank you. One last question if you don't mind, at around 6 minutes for the eye and forehead wrinkles, which brushes and how many polygons are you sculpting the mesh at? Again, like with the Clay Brush you're just getting a softer more nuanced feel than I seem to be able to. I typically try to sculpt them at about 1 SubD less than my max for a head mesh like this so around 1-2 million polys with the Dam Standard at low Z Intensity and then either Clay Brush, Standard Brush with negative focal shift, Form Soft, or inflate brush to flesh out the skin between the wrinkles/furrows. I'm not getting a _bad_ result but your strokes seem to go more smoothly than mine so yea I was just wondering about that if you could help with that one more thing, thanks lol.
@afisher3d5 жыл бұрын
@@kyleg664 No worries. For wrinkles, I use either the dam_standard, dam_standard2 (for fine wrinkles) or falloff_sharp (archive.zbrushcentral.com/showthread.php?48121-Bryan-Silva-s-Brushes). I like using the standard brush with alpha01 on low intensity to build up the convex part of the skin folds. I actually use this alpha more than the standard without alpha as I prefer the feel of it. I don't worry too much about polycounts when I'm sculpting, its more a case of do I have enough to sculpt what I'm trying to sculpt, if not move up in subdivision. Hope that answers your questions.
@pixelbox32967 жыл бұрын
Wow, I can't imagine how long this would've taken you. I liked the "this doesn't look like anything to me" at the end lol. Good job man! How many of these do you make throughout the year?
@afisher3d7 жыл бұрын
Thanks. I wasn't sure if anyone would sit through to the end to hear that :) Work usually keeps me very busy, so I don't get to do much personal art. I try to finish 1-2 personal projects per year, but sometimes I just don't have the time to get things finished.
@pixelbox32967 жыл бұрын
You should keep it up, you're really good at it. I've never heard of this Zbrush software before, so it's just for stationary sculptures? Can it also be used for animation?
@afisher3d7 жыл бұрын
ha yeah, I do it professionally. Yeah its used for games, animation, cinematics, movies, statues... anything where you need to sculpt something digitally
@Kcimor786 жыл бұрын
Ur amazing
@DavidLee3d5 жыл бұрын
how did you made the tie
@fractalelement8577 жыл бұрын
@ 14:40 i know its surface noise but can you explain please how you pointed different directions of those stripes?
@afisher3d7 жыл бұрын
As I mentioned in the FAQ in the description, I'm applying a tileable texture under Surface>Noise in Zbrush. The mesh has its UVs set up so the texture runs in the correct direction/scale
@lalapachou6 жыл бұрын
Wonderful work Adam, it's really inspiring to see the sculpt process and your design workflow. I have a question regarding the base mesh (low poly) that you start with, did you sculpt it in Zbrush? or do you have a personal base from Maya that you reuse for different characters? I noticed that some videos start off with the same mannequin head. Is that a workflow thing? Thank you and keep up the amazing work!
@afisher3d6 жыл бұрын
Hi Natalie, thanks. Yeah its just a workflow preference. I have a few different head meshes I've created that I like using. I like being able to set up polygroups around the eyes and mouth and it helps when i've got nicer topoolgy to work with.
@nilexh34763 жыл бұрын
Did you start modeling base mesh directly in zbrush or did you use maya for basemesh?
@lostlost32506 жыл бұрын
Incredible work! What graphic tablet do you use?
@afisher3d6 жыл бұрын
I use a Wacom Intuos 4
@crimsonBen6 жыл бұрын
Great scott! :D how did you master those pores??
@crimsonBen6 жыл бұрын
ah i see....the description :D
@georgecheng72477 жыл бұрын
i was wondering how did you do the eyeball?i found many artist using the same effect as yours. but i couldnt find any tutorial on that. i am really curious how you did it.
@afisher3d7 жыл бұрын
What about the eyeball do you want to know? The first eye is just a quick placeholder so I can roughly tell where the iris is going to be, then the 2nd version is just a sphere with a slightly convexity where the Iris will be. For applying the colour, check out the FAQ in the description
@georgecheng72477 жыл бұрын
what kind matcap did you use for the eyeball?
@afisher3d7 жыл бұрын
I used the toy plastic material
@georgecheng72477 жыл бұрын
okay thank you so much mate.! awsome work by the way!!
@MrBurakOzel6 жыл бұрын
OH MAN THIS LOOKS INCREDIBLE!!! Here I was toying around with milkshape so I could make Ed Herris' mod for Fallout New Vegas. Could you, by any chance, share your model? It would mean so much to me...
@щорс-787 жыл бұрын
музыка крутая.
@junechevalier5 жыл бұрын
How did you texture the skin?
@nivas__subramani6 жыл бұрын
How much days it will takes?
@cyrielkilller6 жыл бұрын
Nice work ! can you share your brushes alpha for skin please ?
@afisher3d6 жыл бұрын
Thanks! Most of the alphas are either from or created from texturing XYZ maps, which I purchased from them. You can buy them from texturing.xyz/
@fractalelement8577 жыл бұрын
Diid you applyed fibermesh on his suit ?
@afisher3d7 жыл бұрын
Yep, to simulate the loose fabric threads
@crixuss41006 жыл бұрын
Do you use tablet or mouse when sculpting?
@jordanchapman53416 жыл бұрын
You mentioned in one of the comments you do this professionally. Where do you work?
@afisher3d6 жыл бұрын
Jordan Chapman I'm a freelance character artist, currently with Creative Assembly
@쓰위쓰-n9h7 жыл бұрын
goodgoodgoodgoodgoodgood
@theking110297 жыл бұрын
OMG !!!
@jamong10877 жыл бұрын
I'm surprised you turned off symmetry so early on and didn't model all the details and then play with the asymmetry of the face. Nice job on the wrinkles and tie. Still wish zbrush was better at hair.
@afisher3d7 жыл бұрын
Thanks, yeah I find that I get a more natural result when I turn off symmetry early, especially with faces like this that are quite asymmetrical.
@bazonga90856 жыл бұрын
What bass mesh do you use?
@danielfabro226 жыл бұрын
poly count? more than 20 million?
@chalaheal95726 жыл бұрын
How did you quickly isolate one part of the mouth? Ie, hide the mesh all but the lower jaw.
@afisher3d6 жыл бұрын
I usually set up polygroups for different areas, like the eyes and mouth (upper and lower lips) and then I can quickly isolate those areas
@chalaheal95726 жыл бұрын
Ahh I see! I'll be sure to play around with that. Thanks for the reply.
@antoniotellez1334 Жыл бұрын
Lastima el final.
@lyw83695 жыл бұрын
5:51
@terralegreen41427 жыл бұрын
Would you be able to help me?
@blastroisehunt65466 жыл бұрын
no colours anymore I want them to turn to black!!!!