B A N J O is V I S I T I N G R U S T Y B U C K E T B A Y Don’t hate me for trying new titles and thumbnails it’s the same content I just want more people to see it. www.patreon.com/any_austin
@Titan.Tantrum2 жыл бұрын
Hell yeah do whatever works and gets more views man, I love all your content regardless of titles.
@TheScotsmanTechReview2 жыл бұрын
Hi Auston
@pirate44602 жыл бұрын
the map in the captain's quarters of RBB is of treasure trove cove
@any_austin2 жыл бұрын
@@pirate4460 oh dang this throws a real spanner in the works
@onlyinsomniac2 жыл бұрын
Honestly? It worked on me.
@demetreasandrews2 жыл бұрын
For 24 years I thought that Bubblegloop Swamp felt like it was in doors and you finally made me realize why I feel that way. Thank you
@fitnesswithsteve2 жыл бұрын
It reminds me of one of those themed indoor mini golf places.
@FLYNN_TAGGART2 жыл бұрын
Also the entrance is in a building
@snowsetdeer61922 жыл бұрын
I’ve always felt that way too but couldn’t say why omg
@KazyEXE Жыл бұрын
It's like the sound stages they filmed the swamp sections of Empire Strikes Back in.
@muadddib Жыл бұрын
Not only did i too think this was the case for about 20 years, i didnt even _knew_ that i knew it! Such a weird and amazing shared feeling
@kitsovereign41272 жыл бұрын
"Banjo has an obsession with decay and suffering" I don't think that's deliberate commentary though, I think that's just what living in Britain is like
@charliepage30256 ай бұрын
100%
@darudesandstrom10675 ай бұрын
Im always surprised that people outside of the UK don’t realise how British them games are, and the rest of rare’s catalogue.
@spazzymacgee56485 ай бұрын
The fuck you talking about?@@darudesandstrom1067
@MetaKaios5 ай бұрын
That's all I could think of throughout this video, especially when I saw Spiral Mountain's skybox. "Of course you can't see the sun." (Well, that, and "Why the feck does he have those things in his hair")
@rainbs2nd3 ай бұрын
That's exactly what living in Britain is like.
@hazelnutspred33482 жыл бұрын
Guys this is absolutely mindblowing. I think banjo is visiting rusty bucket bay
@FumblingBool Жыл бұрын
Almost as crazy as "it floats down"
@FrostyFoxDrake Жыл бұрын
@@FumblingBoolI just got it !!! i loled preety hard
@soggybiscotti84254 ай бұрын
I don't think you fully grasp the gravity of the situation.. Banjo.. is VISITING Rusty Bucket Bay. Think about that for a minute.
@toymachine23284 ай бұрын
Trevor is VISITING Los Santos. I mean- Banjo is VISITING Rusty Bucket Bay
@Titan.Tantrum2 жыл бұрын
I think the “black fading ceiling” skybox (or lack thereof), makes us feel like the area we’re in extends so far up that we can’t see the surface. Like a tall tower or the trees surrounding us are so tall that the forest/swamp is swallowing us. We naturally look for openings in our surroundings and when we can’t find one it makes us feel claustrophobic and enclosed.
@any_austin2 жыл бұрын
This is also a good perspective on it
@abrahamicreligionsbowbefor35852 жыл бұрын
The blackness just looks like a black ceiling, can't unsee.
@VelvetAura Жыл бұрын
I always interpreted it as either nighttime or just such dense foliage above that light doesn't penetrate through
@Devlinator61116 Жыл бұрын
I noticed that black ceilings are common in Tomb Raider. Most of the time, Lara is, well, raiding a tomb, so the lack of light makes sense, and the t-rex fight could have happened at night.
@kenefactor37645 ай бұрын
It's weirdly suitable for the PS1 Armored Core. I mean, the scale of buildings that let a ~10m tall mech just fall for seconds and seconds at a time seriously makes the megastructures feel like... liminal massiveness.
@KorriTimigan2 жыл бұрын
There was a theory many moons ago about that gate in Rusty Bucket Bay. The asset is reused in Banjo Tooie just outside the Grunty Industries building, so people thought that it would open with Stop N' Swop and you could travel between the two pollution themed worlds. That obviously didn't eventuate, but it still makes the "BANJO IS VISITING RUSTY BUCKET BAY" thing ring a little more true, especially when you learn that Banjo Tooie's worlds are all physical places on an island viewable from Cloud Cuckoo Land.
@Dillweed90012 жыл бұрын
The Mad Monster Mansion skybox viewed from the top of the church makes me feel a way I can't even articulate. The foggy, yellow moon. The cemetery. That feeling of haunting mystery. But then again, I grew up with a mom that loves Tim Burton and Halloween, so that kind of aesthetic is very emotionally resonant with me.
@DEEPTRUSTX Жыл бұрын
Always fascinating to see how our life experiences shape our perspective on things
@dunsonmovies2 жыл бұрын
Really sent me galaxy braining with your description of the levels as "diorama-like." The game is already so postmodern (lots of references to cliches and expectations of structure and narrative and character, direct references in-dialogue to the actual mechanics of the game [hints of the way more hyper self-aware Conker's Bad Fur Day?]) so it makes sense to think of all of it, its settings, its characters, its collectibles especially, as abstractions. You're collecting the literal constitutive parts of the levels you're going to "put together" like a puzzle and then gain access to. What a weird game. What a weird company!
@mu-suwi2 жыл бұрын
It's kind of subtle but the way Mad Monster Mansion's pale yellow moonlight fades into dark blue on its way towards black is a really beautiful gradient to me. The deep darkness of the moon's seas and the "noisiness" of the clouds (as in, the stark contrast between light and dark areas) also give the sky a kind of haunting quality, especially with the cognitive dissonance of the clouds passing behind the moon. The halloween level standard creepy trees also add a lot of visual noise, maybe they push it over the top for somebody who isn't as much of a goth freak as me, but I love this skybox because it has such an edge to it. Most of the skyboxes in this game shoot for simple beauty and the rough edges like ugly-ass clouds are what give them character, but MMM is all rough edges and uncanniness with just a little bit of whimsy shining through. Like a good horror movie!
@ZiggyPalffyLA Жыл бұрын
This is poetry. Perfect description.
@wjr47005 ай бұрын
@@ZiggyPalffyLA i disagree
@cheriemae63852 жыл бұрын
I absolutely adore this channel, your humor, and the love you have for these older games and niche categories! Super soothing and fun after a long day. Keep up the amazing work!
@sault.baggins90232 жыл бұрын
Austin needs an appreciation month.
@daserfomalhaut98092 жыл бұрын
You make mundanity entertaining. I love this channel.
@jonathanwilson79492 жыл бұрын
Same
@BigRoyBad2 жыл бұрын
This is the channel.
@bartandaelus3592 жыл бұрын
So a literary reason for starting in the green field areas is actually tied to the origin of the 'farm boy' trope which is a subsection of the Hero's Journey. You are presented with a nice, pleasant, safe space that is uncorrupted and easily identifiable as calm and homely and as the game or media progresses the environments become increasingly hostile and alien. By introducing us to a game in the green, pleasant spaces, to use your own example, Twilight Princess, the game allows us to bond with the 'home' of the characters and become accustomed briefly to the peace and status-quo of life for these characters. By making these environments increasingly alien we make the player long for a return to home in their subconscious, which is why often starting areas like Ordon Villiage or Besaid Island or Green Hill Zone feel so nostalgic. Hope that helps.
@WilfredCthulu2 жыл бұрын
Again dk64... underappreciated for this stuff. That game took atmosphere and stuff like this that's already good in Banjo and just amplified it even more. You can like smell and feel how humid the places are in that game it's that good.
@charlesrump57712 жыл бұрын
I've also been requesting it in all these videos. It's definitely more of a wall box though. The sky always either ascends up into fogginess or just extends forever in a color gradient. The only thing actually in the sky that I know of is the moon in Creepy Castle and I think also in Fungi Forest.
@ksrhys-2 ай бұрын
Totally right, you really can feel a different humidity in different areas of that game. I wonder if it's just the way the game renders things in the distance, and the tropical island vibe contrasted by the icy and dingy water worlds of crystal caves and gloomy galleon. There really is a different air to most all of those levels.
@TJ-Henry-Yoshi2 жыл бұрын
4:05 Austin's dry delivery on these kinds of jokes never fails to put me in stiches. Reminds me a lot of flight of the Conchords
@Junebilation7900 Жыл бұрын
I was looking for smn else who appreciated this joke lmao
@travismcnasty516 ай бұрын
@@Junebilation7900 the only piece of advice I can give to any young man is that you have to be careful with your jizz.
@Lasse35 ай бұрын
I didnt even realize this was a joke, it completely flew over my head. Now I'm also in stitches
@koraxacollins96452 жыл бұрын
An excellent man once said "Every episode is someone's first episode", I dare say you've stayed true to that to till this day.
@JaxontheOkay2 жыл бұрын
so happy to see someone else who prefers sunrises to sunsets. the pale blues and yellows give me such a happiness i can't describe very well
@monhi642 жыл бұрын
I’ve never even thought about this but I have almost no idea what a sunrise even looks like. How are y’all up at 6 am and happy about it lmao. The few I can even think of are mornings I was up all night
@JaxontheOkay2 жыл бұрын
@@monhi64 i don't really do it as much anymore but when i was a child on summer break i would try to wake up as often as possible to watch the sunrise. it made me so happy to just sit outside in my patio nearly every morning and feel peace.
@nj88332 жыл бұрын
You nailed it when you pointed out that the lack of a skybox, especially in bubblegloop swamp, gives the impression that Banjo is exploring a diorama in the castle rather than visiting other worlds. I'm not sure how intentional this was by the devs, but it really does leave a massively different impression than other 3D platformers, even just subconsciously
@tombus76712 жыл бұрын
I love the unique way you interpret details, even after playing this game since i was a kid i never realized the way a Skybox can change an atmosphere, it would be cool if you did Banjo-Tooie as well!
@Alchemist1032 жыл бұрын
That's a great point about Rusty Bucket Bay since it always felt more real than many of the other levels. I hope you do Banjo-Tooie someday since I've been obsessed with the skybox in Grunty Industries since I was a child for a very similar reason.
@anlev112 жыл бұрын
12:42 Click Clock Wood has those big trees along the skybox. Those trees actually look like they are the same species than the big tree Banjo is climbing. This implies that it isn't a level contained in itself like the others, it is part of a forest. Banjo is visiting Click Clock Wood
@thesoftersideofsears5 ай бұрын
plus in the spring (or summer, maybe both?) you can see a vast sea of tree leaves when you get high enough. it's definitely in the middle of a deep wood that banjo is indeed visiting.
@qwertykins762 жыл бұрын
The lobby of Mad Monster Mansion out in Gruntilda's Lair features a very nice, slowly rotating skybox. I spent a long time watching the moon along its path.
@danielmcguire82962 жыл бұрын
When he said there was one more skybox at the end of the video that's instantly what I thought of because I loved that it was just one random exit to Gruntilda's lair that was suddenly a spooky graveyard at nighttime while it's daytime in the spiral mountain exit to Gruntilda's lair
@TwinBlasters2 жыл бұрын
Once again your unique approach to gaming has created entertainment where no one thought it would be. I can't remember the last time I truly paid attention to the theming of a game
@hotpotatoeshotpotatoes62212 жыл бұрын
These sky box videos always help me fall asleep. Also I've got to say I've been listening to your one song "Nobody noticed" on repeat since I heard it in your unemployment rate video for majora's mask.
@any_austin2 жыл бұрын
The skybox videos are very intentionally made to be fallen asleep to. Thank you very much.
@SilvaRunner2 жыл бұрын
Yes! I've been waiting so long for an episode on Banjo! I hope you consider doing the Sonic Adventure games soon!
@Rihcterwilker2 жыл бұрын
There's alot to look out for in them, specially SA 1.
@UltimiaVlad2 жыл бұрын
The fall skybox for click-clock-wood made me feel the same way you did with frosty peak. the combination of the trees and orange sky that reminds me of a setting sun, and just how tall up you could get just did it for me. it felt like a long stretch of deep forest for kid me back in like, 2003 or so. glad u mentioned the moon in the castle at the entrance to mad monster mansion. i cant ever seem to find it when i searched way back when, but i was always told (by my older sister) that if you stared at the moon long enough it would chase you through the castle. it gave me a weird sense of wonder mixed with fear. this whole video was so nice, it reminded me of a lot of fun times i had as a kid playing games with my sisters. we'd always take turns playing and watching each other, handing the controller off if we died or got stuck somewhere. Thank you for this. :)
@em-df4nl2 жыл бұрын
*first eight seconds in * I've never had such a strong emotional connection with what someone has said before
@MetroAndroid2 жыл бұрын
10:15 Not just England, but Twycross, England, a small village where most of the early Rare games were developed (in barns) :)
@honeyorbs80192 жыл бұрын
Idk why but watching these vids and listening to your commentary makes me forget about life for just the moment and it’s such a nice feeling tbh
@NotForLongNFL2 жыл бұрын
I only discovered your channel yesterday, but I love it. You excel at making the inconsequential interesting, whether you want to or not. It’s definitely special!
@thepopo5922 жыл бұрын
2:05 it's because it makes the player feel secure during tutorial areas, blue skies and green pastures in theory feel familiar, therefore calming and safe to a lot of people
@CausewayGiant2 жыл бұрын
i feel the exact same way about most banjo kazooie levels seeming like they are artificial sets made by gruntilda, and i'm obsessed with that feeling! that sort of weird, almost real but not quite sensation. but i had no idea that this was because of the skyboxes but now that you've pointed it out it all makes so much sense, what an incredible revelation! amazing video as always austin, i absolutely love this series and the unremarkable places and unemployment surveys as well
@tarynspink Жыл бұрын
I remember as a kid being deeply impacted by the skyboxes in the first two Spyro games. It felt like every level had its own unique sky. It would be fun to hear your take on it someday.
@dunsparce4prez5605 ай бұрын
Picturing you weeping while the freezeezy peak music plays is hilarious
@awkwardsilence44275 ай бұрын
You just made me realize that Freezeezy Peak makes no logical sense; if it’s such a crystal clear night, then where exactly is all the falling snow falling from?
@jboyhanny57344 ай бұрын
As someone from Alaska let me explain. Snow in and of itself doesn't have to come for clouds like rain does. Instead it can be blown around or still be "falling" even if there isn't a snow storm. However the snow is falling pretty straight down so consider me stumped.
@s.e.n32643 ай бұрын
It's actually the snowman's dandruff. 😂
@Zeldarulah2 жыл бұрын
I always felt like Bubblegloop Swamp *did* feel outside, but it felt like it was like such a deep swamp covered in so many huge foreboding trees and vines that the sky isn't even visible and shrouds it in darkness. Also, seeing you doing Banjo content really brings me back to like 2015 (maybe earlier?) when I remember you let's playing it with your friend
@BynineStudio2 жыл бұрын
oh i love how you talk about how the levels feel a bit like a play! i totally agree, gruntilda's lair especially feels like that. clouds painted on the walls of treasure trove cove lol
@datprawn48505 ай бұрын
12:22 - 13:33 The autumn skybox truly inspired me when I was a kid. I had only seen it out of curiosity once from a friend's N64 and Banjo Kazooie game, which I had not seen again until over a decade later. Fermented aged within me like wine it has since given me a fond appreciation for my favourite season. And here I thought I was the only one who'd appreciated its beauty.
@sterlingpratt4901 Жыл бұрын
Talk about Castlevania 64, the whole game feels like an accidental interliminal space.
@any_austin Жыл бұрын
interliminal is such a crazy word to make up I love it
@sterlingpratt4901 Жыл бұрын
@@any_austin the word liminal comes from Latin, the word that means "threshold." But that's not quite what it is, it reminds me of a feeling you've described in another video about some places (like the weird little land nub at the mouth of the river in Hyrule Field for OoT) only existing in games as a function of other places existing, like an emergent space. Castlevania 64 feels like that pretty much start to finish.
@GamerBuds Жыл бұрын
At 15:00 “you can fall asleep to them they’re really good for that” I legit felt that cause that’s what I’m doing 😂
@muscleman1255 ай бұрын
I loved that little reminder that we are discussing a childrens video game from 25 years ago when you were getting all poetic about the Freezeezeey Peak skybox. It's incredible how passionate the fans are for Banjo, even decades later when we are all in our 20's and 30's.
@MylesMusic942 жыл бұрын
At 1:24 I hear Spirit by Ghost for less then one second. Great video!
@skyhunter28162 ай бұрын
I am so happy I found this channel man. I'm in my mid thirties now and you literally put into words the way my brain thinks and feels towards these liminal types of environments and it's so cool to see it vocalized.
@BlazePh2 жыл бұрын
Great video! Two points that I'm kinda surprised you didn't mention though: 1) I totally agree that RBB gives you a sense of "connectedness" with the outside world via its skybox and door. You mentioned the maps you can find inside the ship, but the one on the wall is actually a map of Treasure Trove Cove if you look closely. So I think that also lends a sense of connection to that level as well, a la Mario Sunshine and its connected levels. 2) There is another skybox outside the entrance to Mad Monster Mansion within the graveyard section of Gruntilda's Lair. It is noticeably different (and IMO better) than the one inside MMM. There is a big moon texture with eerie clouds around it that scrolls across the skybox, and when you pay attention it becomes very obvious that it is in fact a big scrolling "sheet" of a texture which gives it this really weird vibe. Would definitely recommend checking that out.
@elijahkeay39065 ай бұрын
I LOVE the skyboxes of old N64 games like this. It has a unique charm to it that I don’t quite get from many of the ways skys are portrayed in new games
@dashua17352 жыл бұрын
I've been waiting for this! Thank you. Goby's Valley, Mad Monster Mansion, and Freezeezy Peak were my favourites when I was a kid.
@thrusteavis2 жыл бұрын
old games are comforting because they're unchanging worlds that aren't affected by time. places that you can completely know everything about and come back to and they'll still be the same thing that they were. skyboxes are such passive pleasant depictions of atmosphere that can't be changed or interacted with. comforting / cool pastoral representations of the vibe of a level at its most fundamental
@theguybrarian2 жыл бұрын
I always thought it was interesting in FFXII how the first area outside the first city was a desert and not "grassy plains".
@TheGhpro11yo2 жыл бұрын
So excited to watch your channel grow Austin you make the kinda niche gaming stuff KZbin needs it’s so good
@milesb91912 жыл бұрын
I’m so glad you’re still making videos Austin! It’s crazy I’ve been watching since I was like 11 or 12. I’ve always loved the weird sort of philosophical tangents you would go on in eggbusters episodes and I feel your latest content channels that vibe a lot. Also thanks for putting me on to that spacey orb game exo one because I play it all the time when I’m tryna chill and vibe out
@ThunderSwift992 жыл бұрын
Freezeey Peak is one of the few levels in videogames where the skybox elevates it, and just in time for the holidays!
@kade7xx Жыл бұрын
Interesting video. I enjoyed the whole thing in its entirety. The detail, humor, information lovingly put into the game and this analysis of the skyboxes. It makes you think and appreciate just how much love Rare puts into their games. But most importantly, i learned that Banjo is visiting Rusty Bucket Bay.
@harribo23232 жыл бұрын
awesome video! i love these kinds of videos about game atmosphere and that kind of thing. i think treasure trove cove feels slightly more ''real'' than some of the other worlds due to the fact that it could just be an island in the middle of the ocean, the only thing holding it back is the invisible wall making it feel more enclosed
@nicholaszacharewicz6932 жыл бұрын
This video is great, really explains why some of these levels have that oddly contained feel. I hope you keep making videos like these!
@canucklehead27722 жыл бұрын
Yes! Thank you for spending the time to make this!
@nickmusicmedia4 ай бұрын
The topics of your videos are incredible. I love unremarkable places. Your video about power lines in GTAIV was hilarious and mindblowing. Video games were a big part of my life growing up and still are. Thanks for the entertainment!
@FirstRecords204 Жыл бұрын
something you didn't mention is how the outer geometry fades seamlessly into the skybox, a thing i've never seen from another N64 game. notice the outermost hills of spiral mountain. even when the ceiling is pure black, the walls fade into the black in a natural-feeling way
@pokechamp398723 күн бұрын
This is the mos important aspect imo. Still can't figure out how it works though.
@mitchpalm59082 жыл бұрын
Wow. I've been playing this game since I was 12 when it came out. I never thought to even think to look at the sky and about how the worlds are like a mureal or vinette themed. This has always been one of my favorite games ever! I love your channel and content man - coming from a pretty new subscriber.
@monhi642 жыл бұрын
You unintentionally made me realize that in all my days I have never seen a games skybox have a moon during the day (except games set on other planets who might have all sorts of sky oddities like planets/moons) It’s super common in real life but we all just kind of ignore it cuz it’s harder to see and doesn’t really fit the vibe. If anyone knows a game set on earth that has a realistic moon in the sky mid day lmk because now I’m curious (AWW man Austin liked my comment but it made me see a grammar mistake that I edited and now it’s gone 😂😭 I can see why it does that though, I’ve learned my lesson)
@some-say-gregms2 ай бұрын
You have a beautiful soul Some would call your childhood feeling looking at the Freezeezy Peak skybox a "peak experience"
@PrinceMeowmers2 жыл бұрын
9:55 Mad Monster Mansion also has a gate like that. When you first spawn into the level, turn around!
@LeninCat19175 ай бұрын
"I don't have a son, stop calling me." lmaoooo
@ILostMyOreos5 ай бұрын
I really love your way of sharing these special analogue feelings that these old games evoke, you articulate them so well. Like this is so important to me haha
@DJWoozie Жыл бұрын
your rusty bucket bay rant was my childhood
@DJWoozie Жыл бұрын
and then came tooie validating
@DollarTaco2 жыл бұрын
I love your takes on these things, and how you describe them. I'm glad you can put these feelings into words, many feelings that I have had myself but have never had the brain to describe like you do. The skyboxes in this game are definitely surreal and uncanny at times, and they work for what theyre meant to do. If you'd like a suggestion for another Rareware game to look at the skyboxes for, I'd suggest Jet Force Gemini
@danielhuelsman76 Жыл бұрын
To answer your inquiry at 1:50, there's a name and explanation for what you're talking about on Tvtropes called the Sorting Algorithm of Threatening Geography.
@hannahschmitt84422 жыл бұрын
Omg favorite game Favorite creator Favorite series I have been waiting for Banjo Kazooie skyboxes. This game and Banjo Twooie hold a special place in my heart. As a small child I remember spending hours exploring every nook and cranny of those games. One of my favorite moments with the skyboxes in these games is flying as high as I could go and hearing the music still as all you can hear is the wind in your ears. Love the series so much, keep at it Austin love seeing you in my subs.
@leahmork42992 жыл бұрын
Every now and then I make a pilgrimage to your channel. But I haven't in a few years and just noticed the name change. Glad to see you're still kicking it and still have that dry humor
@spiceferret2 жыл бұрын
Thank you so much for doing this one! I've been waiting for it.
@VincentiusTheSecond Жыл бұрын
3:43-3:54 I've never noticed the lack of a sun in a skybox before but now that you pointed it out my mind is blown. That empty blue sky hits way dif
@danizattara Жыл бұрын
Loved it! philosophical revision of our favourite games. Specially the way you remember and feel them!
@JosephAmodeo-u2n5 ай бұрын
the Grunty boss battle skybox is the aesthetic culmination of western civilization
@JrIcify2 жыл бұрын
If I had this game as a kid, I would have spent years trying to glitch past that big door in Rusty Bucket Bay, thinking I could explore the whole planet. I basically thought games were other dimensions.
@bloodywolf93172 жыл бұрын
Loooved this! Always look forward to these! and sweet my fave song of yours at the end too :D
@GPutlovis2 жыл бұрын
4:08 caught me off guard and I shot beer out of my nose. Very good video.
@Xenobork2 жыл бұрын
Great video! Banjo's skyboxes (or lack thereof, as you mention) are some of my favorites. Looking forward to a possible skybox appreciation on the Sonic Adventure games. They're probably my favorite skyboxes, when I hear skybox I think Sonic Adventure. stuff like Station Square at sunset, Mystic Ruins at dawn, and Speed Highway's skybox lend so much to that game's atmosphere. Then for 2, City Escape and Radical Highway (and the Tails one) are so good. I love that era of games with shitty res city skyboxes with beautiful skies. Both games have the prettiest cloudy skyboxes I've ever seen. Pumpkin Hill + Sky Rail are iconic. Actually this game does a really good job retooling the same locations for different skyboxes now that I think about it. And don't think I forgot the legendary space skyboxes. Seriously, those skyboxes' interpretations of Earth, the way too blue coloring, the detailing and the light blue glow, god it's so good. Genuinely my favorite depiction of Earth's orbit and I'm not ashamed to say that.
@ohdearolive5 ай бұрын
One year after you posted this I'm back because I love and appreciate Banjo Kazooie so much. I would zoom in and stare at the environments so much and imagine how far it went on.
@ginomctony67732 ай бұрын
this entire channel is great and makes me glad im not the only person who pays attention to the tiny TINY details in games
@JohnHarbot2 жыл бұрын
Thanks for the eye candy on the 14:20 minute marker Austin. Yes, you're certainly correct! There is a profound dichotomy of a (not so?) very divine fall from grace as Banjo & Kazooie visit the sick, ailing & imprisoned creatures beyond Gruntilda's castle. I vote for Rusty Bucket Bay. Best way to destroy the 4th wall of any theatrical sky box I'd to visit the & interact with us, the die-hard gamers. We relish the prospect of talking to the audience for improv. The gate to Earth opens that convo with the greater world though a connected sky. Great work with the Disney censorship on the naughty words BTW:-) 😄 I was ROFLMAO in all the right ways with this script.
@celinepope2 жыл бұрын
"Those *banjo guhuh noise" clouds" had me
@rainmacneil83922 жыл бұрын
No one else does this like you that I've seen. Thanks for the awesome content man keep up the good work!
@N2tha4th2 жыл бұрын
Banjo Kazooie is one of my favorite games. Been waiting for this one, a huge fan of the artistic style of the game.
@verdantstar27902 жыл бұрын
Really appreciate the thought and reflection that goes into conveying your feelings about skyboxes
@any_austin2 жыл бұрын
I make it all up on the spot
@verdantstar27902 жыл бұрын
@@any_austin Extemporaneous thoughts are the way to go, keep it up egg boss
@Mystical-TEDDY_2 жыл бұрын
The skybox of the swamp level in Spyro A Hero's Tail is one of the most beautiful sky boxes I remember seeing while growing up. 🥺
@Tomiply5 ай бұрын
9:08 Shows how different feelings people can have of the same thing. I absolutely love Halloween, or at least the vibe around that time. It's about being a kid again, joining in on spooky things and just having fun. Somehow, it always makes me forget about adult life for a moment. Probably my second favourite skybox after Freezeezy Peak. 11:13 And tbf, that's just British humour lol 13:47 Not that good? It's amazing for the time. Not everything is about subtle gradients. Some of the dark and cool-looking ones are just as good. When I saw the title "The Mindblowing Skyboxes of Banjo Kazooie," I thought they would get more praise, but instead, it's mostly just two or three of them that get a lot of praise.
@lewisnapper4 ай бұрын
10:13 Fun fact, Twycross in England is where Rare's headquarters is located.
@Noxx557 ай бұрын
I just want to say thank you for that tangent at 11:34, I feel the exact same way about those "negative aura, supernatural video game" videos.
@Giga_7K5 ай бұрын
1:17 Shoutouts to Super Mario Odyssey for being brave enough to scare us with the moon right away (and then do the blue skies after)
@MHaCLeaf4 ай бұрын
1:23 I perked right up from bed and shouted “HOLY SHIT, IT’S SPIRIT BY GHOST”
@berzerk4Ай бұрын
"Mumbos Mountain doesn't have a Sun. I don't have a son, Stop calling me." I cackled
@Enderman-_-5 ай бұрын
The fact that you cried at the skybox as a little kid made me laugh so hard, because it's so damn relatable. When I was a little girl that one island you couldn't travel to at the top of Super Mario World made me cry so hard because I thought it was lonely. I was 4
@wowitswyatt2 жыл бұрын
the queen of england and banjo canonically exist in the same universe
@chasemerrill52 жыл бұрын
I used to watch you watch back when you did your egg buster series and I had no idea you were doing these skybox appreciation videos. Very happy to find this series and I also had no idea you made music! Very pleased to discover that too.
@FullaEels5 ай бұрын
"people are constantly bickering and calling each other fat" tbf, that is literally just the uk
@Lexyvil2 жыл бұрын
These unique videos are why I'm subscribed. Really enjoying the odd places videos as well.
@andrewlocke90002 жыл бұрын
Dude please keep doing these❤ they are so relatable and are important to our nostalgia and understanding of our childhood
@ItsKrolyk4 ай бұрын
I really love video. I was exactly the same way as a kid playing Rayman 2! Rayman 2's(PC) skyboxes and environments are full of a lot of depth, oddities, and differences even in the same levels! Great art.
@Auyx4 ай бұрын
Video Game Joe Pera we love you.
@TwilightWolf25084 сағат бұрын
I get what you mean about the skybox in the intro. One of the most striking skyboxes i've ever seen is the one for Ultima Thule in FFXIV Endwalker. It's stunning, it's mesmerizing, and it's beautiful in a haunting way. It envokes such a mixture of emotions that just leaves you in awe. And that's not even with how much the story and zone music add to it.
@somamanyoki81742 ай бұрын
Dear Austin, just subscribed to your channel, you are awesome, just the kind of content I needed in my life, thank you for that! I wanted to leave a suggestion for you on this 1 year old video that you probably don't read the comments for any more. Sorry if anyone else already suggested it! Croc: Legend of the Gobbos is a really nice, relaxing oldschool 3D platformer, I always loved its world and the skyboxes are pretty lit! I'd love to see what you think about those. Going back to the vid now, thanks bye!