The Minimalist's Sandbox | Start gaming quick!

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Earthmote

Earthmote

Күн бұрын

Пікірлер: 24
@seanfsmith
@seanfsmith Ай бұрын
My top fave procedural rule generates rumours: 1. Determine location or object at random 2. Roll reaction 3. Describe that thing through that emotion Perhaps I got WOLFS DEN and CURIOUS, so the rumour could be "I haven't seen any wolf pups in the glade this year"
@Earthmote
@Earthmote Ай бұрын
Simple and effective, nice!
@timsanty3052
@timsanty3052 Ай бұрын
Thanks Randall! You and Daniel from Bandit’s Keep are so underrated! Love both of your channels!
@Earthmote
@Earthmote Ай бұрын
Thanks!
@craignelson5643
@craignelson5643 Ай бұрын
For the algorithm!
@anon_laughing_man
@anon_laughing_man Ай бұрын
Earthmote, keeping the sandbox alive and running smoothly.
@Earthmote
@Earthmote Ай бұрын
Thanks!
@aidendon4127
@aidendon4127 Ай бұрын
I'm about to start my first sandbox on Sunday using OSE. This advice is welcome for rounding out what I've already prepped. Thank you.
@Earthmote
@Earthmote Ай бұрын
Best of luck!
@kevinm3428
@kevinm3428 Ай бұрын
The information you provide here is really superior, and I’ll be incorporating these ideas into my sandbox campaigns going forward. I look forward to your future videos!
@Earthmote
@Earthmote Ай бұрын
Glad it’s helpful!
@ChristnThms
@ChristnThms Ай бұрын
I really like the methodology here, especially as it pertains to a fairly fresh world setting, where there aren't a lot of known tropes already in play. One thing you didn't mention, that I think is a major failing of many (most?) Sandbox games is that there still has to be a big picture tension in the world that you (the DM) know about. The players don't need to be aware of this going into it. It can be revealed through their interactions with the world. But... this means that as these random encounters and minor plot threads unfold, you can "aim" them all in a cohesive direction. Not having this core is likely to result in a "leaf in the wind" plot that doesn't go anywhere or have any meaning.
@Earthmote
@Earthmote Ай бұрын
I guess I tried to allude to those tensions through the six truths idea. But those are player facing, so you’ll have to hold some information back. Which I didn’t explicitly mention. So, yeah good mention!
@jesusaurusfunk
@jesusaurusfunk Ай бұрын
Keep it up, always glad to see another video from ya!
@Earthmote
@Earthmote Ай бұрын
Thanks!
@Cuthbo
@Cuthbo Ай бұрын
Always the best advice! 👌
@Earthmote
@Earthmote Ай бұрын
Thank you!
@demetrinight5924
@demetrinight5924 Ай бұрын
I am actually planning my own sandbox game to hopefully run soon. The only issue is I don't know what my players want to play yet. I'm going to need a really good session zero to find and set guidelines. Your video helps quite a bit though. A rumor list will definitely help once things get going.
@Earthmote
@Earthmote Ай бұрын
Best of luck with your new game!
@Lanessar8008
@Lanessar8008 Ай бұрын
Always treat your campaign pitch as an elevator pitch. It should be able to be summarized in a sentence or two, shorter the better. If it doesn't grab players attention with one or two sentences, then you should probably tweak the campaign. Mine was "A grimdark campaign with elements of both Call of Cthuluhu and Indiana Jones." Getting into "six points" I feel like you're already going to lose the attention of many players. Thanks for your videos, I've recommended them to at least two new sandbox DMs from Shadowdark. I hope you do a "converting a published adventure to run at the table" video at some point, it's rarely covered but I get tons of questions about it. It would be great to refer people asking to your channel. Double points if it is "Deep Carbon Observatory", because it's a great adventure for OSR play.
@spellboy
@spellboy Ай бұрын
I would love if you could cite the visual media you clip throughout your videos. So many interesting things that I don't recognize that I'm sure would be inspirational in their own right!
@ZiggyBraids
@ZiggyBraids Ай бұрын
Been following this sandbox series for a while and I love every update! Question for you: Do you have a physical hex map that is shared with players? And if so, what does that look like? My players are all new to this style of play and Im wondering if having a hexmap/board they can move a mini across is something worth making
@Tysto
@Tysto Ай бұрын
A hamlet was so small it didn't warrant having its own church. Cities started at 2000 people. Map only cities, but let PCs stay stop in a town, if they're on a road.
@jayteepodcast
@jayteepodcast Ай бұрын
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