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🔥 Unleash the FIRE! New Flame Swordsman & Metalmorph cards revealed! They're HERE, and they're about to set the duel field ablaze. Think Metalfoes, but with a fiery twist. Are these cards the real deal or just another flash in the pan? Let's dive in and find out!
⚔️ Warrior decks often struggle to get their big boss monsters onto the field quickly. Summoning powerful monsters can be a real pain, leaving you vulnerable to your opponent's attacks. You need a reliable way to bring out the heavy hitters and dominate the duel.
🤖 Introducing Metal Flame Swordsman! This Level 6 FIRE Machine monster packs a punch with 2500 ATK. It can't be Normal Summoned or Set, but it has a unique Special Summon method. Use "Max Metalmorph" by tributing a Level 5 or higher Warrior, and BAM! Metal Flame Swordsman enters the field, ready to incinerate your opponent. And that's not all! Each time your opponent activates a card or effect, Metal Flame Swordsman gains 300 ATK and inflicts 500 damage to them. Talk about punishing your opponent for playing the game! Plus, if you reveal it in your hand, you can search your deck for any card that mentions "Max Metalmorph" (except itself) and add it to your hand. Resource management? Check.
⚙️ Flame Metalmorph - The Key to Ignition: This Normal Trap card is your ticket to Special Summoning Metal Flame Swordsman. Tribute a face-up monster that mentions "Max Metalmorph" and Special Summon any monster from your deck that mentions "Max Metalmorph," ignoring its summoning conditions. It also equips itself to the summoned monster, protecting it from destruction by battle or card effect. This card makes summoning Metal Flame Swordsman incredibly easy and provides much-needed protection.
🔥 These new cards offer a powerful and consistent way to Special Summon a strong monster while disrupting your opponent's plays. Metal Flame Swordsman's burn effect adds extra pressure, and Flame Metalmorph's protection ensures your investment isn't wasted.
🤔 While the archetype appears to focus on "Max Metalmorph," these cards could potentially breathe new life into underused Warrior cards. The search effect of Metal Flame Swordsman also helps with consistency. However, its reliance on "Max Metalmorph" might make it a bit slow in the current fast-paced meta. Overall, these cards offer exciting new possibilities for Warrior decks and have the potential to be quite competitive. Let's see how they perform in action! Watch the video to see these fiery new cards in action!
⚠️THIS IS A MASTER DUEL SIMULATOR
🎧All the music I use on my videos It's from a personal soundtrack ♪
To make the video a little more original and it's not avaliable anywhere.
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🃏Decklist:
Monster:
3x Red-Eyes Black Dragon
2x Red-Eyes Black Fullmetal Dragon
1x Metalzoa X
2x Zoa the Fiendish Beast
1x Kashtira Unicorn
1x Red-Eyes Darkness Metal Dragon
2x Metal Flame Swordsman
3x Red-Eyes Black Meteor Dragon
2x Ash Blossom & Joyous Spring
3x Black Metal Dragon
1x Noctovision Dragon
1x Tenyi Spirit - Vishuda
Spell:
1x Red-Eyes Insight
2x Return of the Dragon Lords
3x Primite Lordly Lode
3x Primite Roar
1x Called by the Grave
Trap:
1x Return of the Red-Eyes
2x Flame Metalmorph
2x Max Metalmorph
3x Infinite Impermanence
Extra:
1x Divine Arsenal AA-ZEUS - Sky Thunder
1x Super Starslayer TY-PHON - Sky Crisis
3x Red-Eyes Flare Metal Dragon
1x Number 11: Big Eye
1x Voloferniges, the Darkest Dragon Doomrider
1x Number 42: Galaxy Tomahawk
1x Underworld Goddess of the Closed World
1x Accesscode Talker
1x S:P Little Knight
1x Moon of the Closed Heaven
1x I:P Masquerena
1x Hieratic Seal of the Heavenly Spheres
1x Striker Dragon