The Only Time Procedural Generation Made The Same Building This Close In My 120 Hours

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Robnoxious

Robnoxious

Күн бұрын

Пікірлер: 5
@EllaBananas
@EllaBananas Жыл бұрын
Huh, funnily enough ive not even ran into that partivular layout yet. So far I've really enjoyed outpost raiding, though, idk if its all the weapon mods I have, but I could honestly do with more baddies, they get cleared out too quick for my liking, might try increasing the difficulty more but, it hasnt changed much so far.
@Robnoxious
@Robnoxious Жыл бұрын
True, there are so many different layouts in the game, I think that layout might be specific for moons but I could be wrong. That moon was Antharum, which is one of akilas moons. I only ever found that layout on Antharum funnily enough, those factories might be fun for you to find, it looks like it's full of robots lol. Yeah raising difficulty is a good way to make the combat last longer
@Robnoxious
@Robnoxious Жыл бұрын
120 Hours in Starfield, and this is the first time this happened in my whole playthrough. This is one of my favorite games this year so its not hate to Starfield, I really enjoy this game. I also love how beautiful each planet is, no matter how barren or full they are. Don't use this video for console war nonsense, I was debating not to post this video because of how toxic people might use this in their console wars, It was recorded on my pc, I'm a pc gamer. For those who need this advice: play games, stop hating on them, this is a good game. Also sorry for the lack of videos the past year, recently moved to another province and I've been trying my best to adapt, also the mic I have is starting to give out on me.
@LiGTY
@LiGTY Жыл бұрын
me confuse
@Robnoxious
@Robnoxious Жыл бұрын
Starfield is procedurally generated, like minecraft lol, so the same buildings can get generated right next to eachother. These are the same exact factories with the same enemies pasted in the same spots. Kinda sad, but I guess that just means more loot lmao
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