The Quest for the Perfect Pile of Sand

  Рет қаралды 59,300

Squibble

Squibble

6 ай бұрын

#minecraftredstone #minecraft
This was a really dumb project and I don't know why I did it.
THE DISCORD SERVER: / discord
schematic NOTE: THE MACHINE BREAKS ITSELF. For some reason theres a spot where the sand literally pushes into a wire. Idk how i missed it. It really doesnt affect too much though: drive.google.com/file/d/1GU6w...
Music: Haunt Muskie by C418; Slime Sea Sunlit Waves and Ancient Ruins Courtyard, by Harry Mack
Texture Pack Details:
Vanilla Tweaks(This affects mainly everything involved with 3D-ifying components and see through scaffolding and the Dark Mode GUI), Ph1lza’s Diamond Netherite Highlights Pack, some random netherite elytra pack you can probably find by googling.
Shader Details: I use Complimentary Reimagined, on the mod Iris Shaders. Complimentary Shaders is similar and also great.
Mod Details: [1.20.1] (MODPACK: Fabulously Optimized), Isometric Renders, owo-lib, MaLiLib, Litematica, Tweakaroo, TweakerMore, World Edit, WorldEditCUI, MiniHUD, Carpet, Pistorder.

Пікірлер: 139
@sharkshapedcriminal
@sharkshapedcriminal 6 ай бұрын
squibble the type of guy to optimize a device for hitting kids with rubber mallets perfectly every time
@theaiguy_
@theaiguy_ 6 ай бұрын
Huh???
@tahirselimgulbahar7906
@tahirselimgulbahar7906 6 ай бұрын
I would watch that video
@Chamarel
@Chamarel 6 ай бұрын
SHARK
@Cera_01
@Cera_01 6 ай бұрын
Haj pfp, based
@thexavier666
@thexavier666 6 ай бұрын
Where can I get that machine? Asking for a friend
@Haxihoovis
@Haxihoovis 6 ай бұрын
Nothing wrong here, looks pretty *normal* to me!
@jadenb6281
@jadenb6281 6 ай бұрын
Normal distribution be like…
@kvanctok9234
@kvanctok9234 6 ай бұрын
Hehe, good joke 😂
@BlockMasterT
@BlockMasterT 6 ай бұрын
This is exactly what I imagined Minecraft was when I was 9 and heard it was a “sandbox game”
@ffttossenz
@ffttossenz 6 ай бұрын
In bedrock edition u could maybe do this with snow layers since they’re affected by gravity and it’d look nicer since they’re shorter. They’re also infinitely renewable :3c
@UnableToucan
@UnableToucan 6 ай бұрын
The concept of a sand dropper being biased is for some reason a bit funny
@mal9369
@mal9369 6 ай бұрын
Your projects are always hilariously unhinged. I dont know why you do this to yourself, but i will continue to watch
@mr.cauliflower3536
@mr.cauliflower3536 5 ай бұрын
this is like shitposting but redstone engineering
@posterboymc
@posterboymc 6 ай бұрын
@squibble111 Another fun video! I would have loved to see you use colored concrete powder in the "sand hopper". For example we could see the first 10% of blocks in red, the second 10% of blocks in orange, the third 10% of blocks in yellow, ect. That way the randomness data can be visually represented, plus I think it would just look cool.
@squibble111
@squibble111 6 ай бұрын
thats fucking awesome actually. if I forget to do that, feel free to try yourself as the desc has a schematic
@slice-the-pi
@slice-the-pi 6 ай бұрын
you're a genius
@Haxihoovis
@Haxihoovis 6 ай бұрын
What basically happens is that for each peg, there is a 50% chance to go left or right. For the far edges, there is only one path so balls falling there is pretty unlikely. For the center, however, there are multiple ways for balls to get there, so it's filled up more. This is called a normal distribution.
@typicwhisper6569
@typicwhisper6569 6 ай бұрын
For a finite board, it is a binomial distribution (trinomial in the case of the 3D board), but as the size increases, it approaches a normal distribution.
@ndr1259
@ndr1259 6 ай бұрын
Does the same principle apply for when you roll more than one dice?
@abaraigamer8814
@abaraigamer8814 6 ай бұрын
​@@ndr1259yeah, the extremes are way more rarer than the average value
@TrinoBobino
@TrinoBobino 6 ай бұрын
Just got done studying hypothesis testing and I got suggested this video, thanks youtube! I would make one correction - When you say "Skewed", it technically refers to the direction of the longer _tail_ of the distribution, not the direction of the peak. At 9:23, it looked like you said the distribution was skewed to the left, when it's actually skewed to the right, the direction of the skinnier tail - Opposite the direction of the peak's bias. Really great demonstration!
@squibble111
@squibble111 6 ай бұрын
youre totally rigt and i remember learning this in math class and forgetting.
@vetres3
@vetres3 6 ай бұрын
I think this sand pile is taller just because it is made in 3d world. In the 2d graph there are only 2 directions the sand can fall to, left and right. But in 3d work the sand can fall in 4 directions. The single vertical line is basically taller 2 times as the normal 2d graph, because basically there are 4 ways/directions the sand can come from into the vertical line.
@djorf4963
@djorf4963 6 ай бұрын
crazy how this person got exposed in 2019 for hitting kids with rubber mallets
@Hacker1o1
@Hacker1o1 6 ай бұрын
👀??
@Armoredmaple122
@Armoredmaple122 6 ай бұрын
what
@squibble111
@squibble111 6 ай бұрын
NTO TRUEE!!!! this NEVERT HAPPENED !!!!
@LimolaGaming
@LimolaGaming 6 ай бұрын
How did you comment that early?
@Armoredmaple122
@Armoredmaple122 6 ай бұрын
@@LimolaGaminghe is hackor!!1!!!!!11!1
@GreenJab
@GreenJab 6 ай бұрын
Don't be calling my door-stone weird
@squibble111
@squibble111 6 ай бұрын
im sorry your door stone is divine
@whaivik
@whaivik 6 ай бұрын
at 7:42 when you realised you accidentally broke something by punching in 3rd person mode...
@squibble111
@squibble111 6 ай бұрын
lmao yup that was exactly my reaction
@Scratchydoesmusic
@Scratchydoesmusic 6 ай бұрын
“This was a really dumb project and i don’t know why i did it” you did it because you wanted to even though you knew it was a “dumb project” (me personally i do not believe it is) and i respect that
@123seven3
@123seven3 6 ай бұрын
"None of these pistons are in the right spot, and they will never be ever again" This killed me, I know exactly what you're talking about and I can only imagine how devastated you were Absolutely brilliant line.
@Dave-cg9li
@Dave-cg9li 6 ай бұрын
A tutorial on how to normally distribute sand in Minecraft wasn't something I expected to watch today... Love it!
@Memessssss
@Memessssss 6 ай бұрын
Bro I have seen thousands of amazing naturally generated mountains but its always getting better
@RaighnRPG
@RaighnRPG 6 ай бұрын
you know... adding or removing 1 layer may actually correct the bell curve...
@MrFiveHimself
@MrFiveHimself 6 ай бұрын
A proper belle curve would be made regardless of how many layers it has. It looks super tall because all the blocks stand directly on top of eachother
@LorenzoDeNato
@LorenzoDeNato 6 ай бұрын
It's always fun to play around randomness in the computer world, nothing can be random without external outputs so it's always interesting to find out the weakness of something that's pseudo - randomic
@SF124-gy7hk
@SF124-gy7hk 6 ай бұрын
This makes so much sense! I'm glad you were willing to explain this! (Well, at least the important stuff) This is all so cool!
@thomasdewierdo9325
@thomasdewierdo9325 6 ай бұрын
broooo wth. im a game developer and once i had an idea for a game and the name was literally Squibble, exactly what your name is, not even joking. that was like my first game i ever made, and i couldve added more, but it was mostly just a way to better learn unity game development.
@Reg_The_Galah
@Reg_The_Galah 6 ай бұрын
Damn I wish I was a perfect pile of sand… Good video btw, very interesting
@Slferon
@Slferon 6 ай бұрын
ok the usage of the slime rancher music (i thought it was for glass *desert* ) is quite a nice touch
@goop9086
@goop9086 6 ай бұрын
Realy cool. You should try changing some of the randomizers and see what patterns the changes made.
@_BangDroid_
@_BangDroid_ 6 ай бұрын
_Finally got around to actually making a discord._ I've never done that but it sounds harder than the redstone wizardry in the video
@GIRGHGH
@GIRGHGH 6 ай бұрын
I would indeed be very interested in a stack halfer next. Finding a way to do that that isn't bulky and is thus usable in this context would surely surprise me. You could even recycle the discarded blocks.
@squibble111
@squibble111 6 ай бұрын
That is a really cool idea. I never even thought about recycling.
@MrFiveHimself
@MrFiveHimself 6 ай бұрын
Got bored so i decided to download the litematic to make a mechanism which turns the 1x1 sand pillars into 2x2 sand pillars. Gotta admit it looks really sick
@RoundOrangeball
@RoundOrangeball 6 ай бұрын
Was really hoping you was going to use a chicken walking over pressureplates to make a random number
@Nooticus
@Nooticus 6 ай бұрын
As one of the old school creators of useless/wacky redstone ideas (see my old content!!), this is ABSOLUTELY AMAZING!! It has my entire heart lol, the redstone is elegant, the concept is so fun, and the fact that its so visual is super pleasing! Huge props
@cswertwertwert
@cswertwertwert 6 ай бұрын
Have you considered using snow layers in bedrock edition? They act like a falling entity and will stack much flatter than a full block. You can push them to one side while they fall.
@EddyThron
@EddyThron 6 ай бұрын
Understood the math. Didn’t understand the redstone. Me happy. Me subscribes.
@theaiguy_
@theaiguy_ 6 ай бұрын
Classic squibble
@roberthoward9901
@roberthoward9901 4 ай бұрын
One way to circumvent the problem of the sand piles getting too tall is to generate a bunch of piles and average the heights. If you generate, say, 100 piles, and record the height of each column in each pile, you could average those heights together at the end to greatly reduce the effect of the randomness. (Obviously this would take forever though, so try it at your own risk) Also btw your videos are amazing, exactly the kind of niche and fascinating minecraft content I didn't know I wanted
@PersonManManManMan
@PersonManManManMan 6 ай бұрын
I just came by to say that your skin with the magnetic north lights look awesome!
@mayonnaiseeee
@mayonnaiseeee 6 ай бұрын
Your videos are the best, don’t stop.
@MaxwellCatAlphonk
@MaxwellCatAlphonk 6 ай бұрын
Amazing video Never knew I needed a viode with as topic a pile of sand but it plays slime rancher music in the background _👍_
@flameofthephoenix8395
@flameofthephoenix8395 6 ай бұрын
7:08 Ideally, you'll want to initialize the random values first.
@SimplySuperior
@SimplySuperior 6 ай бұрын
Man I love this channel
@fontajo
@fontajo 6 ай бұрын
Ahh, the hill making christmas tree
@verticalpug2026
@verticalpug2026 6 ай бұрын
bogosort could do this in milliseconds
@WhoTheFuckTookIkneumonAlready
@WhoTheFuckTookIkneumonAlready 6 ай бұрын
slime rancher music just hits different, good video
@bcn0fne518
@bcn0fne518 6 ай бұрын
Love the slime rancher music in the back
@PotatoCraft_TMC
@PotatoCraft_TMC 6 ай бұрын
Alternative title: the Burj Khalifa maker
@TaIathar
@TaIathar 6 ай бұрын
Now all you need to do is add logic to the randomizer so that it's less-likely to choose a direction it just chose. How do you do that? By delaying the return of the first item via re-routing it into another dropper, which then instantly puts it into another hopper which then puts it back into the original dropper. I'm not sure how to explain it outside of that, but Etho's made a few videos using it (I wish I could tell you which ones). Also, SW rule always applies. Happy redstoning.
@13-Diamino-246-trinitrobenzene
@13-Diamino-246-trinitrobenzene 6 ай бұрын
8:47 ur red stone machine has separation anxiety
@tessaN64
@tessaN64 6 ай бұрын
run it 500 times and take the average of each height
@xanderridley-smith3613
@xanderridley-smith3613 6 ай бұрын
make some command blocks to transfer the sand data into a bunch of snow layers elsewhere so the curve can be more easily displayed
@twerpsthree4562
@twerpsthree4562 6 ай бұрын
Slime Rancher Ancient ruins courtyard music
@bakto2122
@bakto2122 3 ай бұрын
"that could be really bad!" i.e. the sand pile could end up not being optimally piley.
@coinbongo4694
@coinbongo4694 6 ай бұрын
What if you break the sand after it’s been sent though the randomiser and transfer it into a chest. You could run the machine for way longer and then have a more accurate data set. You could measure how full the chest is to make a display to show how the curve looks with lamps.
@3chovine
@3chovine 2 ай бұрын
Love the random camel.
@Dogbreath42
@Dogbreath42 6 ай бұрын
if you need slower redstone for sequencing could you not replace the gold rails detected by observers with detector rails and run a minecart?
@vibrantbanana4991
@vibrantbanana4991 6 ай бұрын
awesome sauce
@robertstevensii4018
@robertstevensii4018 6 ай бұрын
Uh-oh the forbidden normal curve
@NotSoMax
@NotSoMax 6 ай бұрын
What about using the inherent random velocity of TNT and imparting that onto falling sand/ concrete? I feel like it’d be fiddle but might be interesting to try
@squibble111
@squibble111 6 ай бұрын
actually, this idea rocks. ill test it in the future
@Geosquare8128
@Geosquare8128 6 ай бұрын
Beautiful
@phoenixstyle
@phoenixstyle 6 ай бұрын
Background music is the Slime Rancher Soundtrack
@derpmonkeyboy5768
@derpmonkeyboy5768 6 ай бұрын
I like the slime rancher music 👍
@siboullettej1949
@siboullettej1949 6 ай бұрын
Slime Rancher Soundtrack (0:00)
@Sabagegah
@Sabagegah Ай бұрын
🔥 NORMAL DISTRIBUTION 🔥
@BananaShenanigans
@BananaShenanigans 6 ай бұрын
The camel in the background
@Surfboarder4
@Surfboarder4 6 ай бұрын
quick bit of slime rancher music
@aofdoom5030
@aofdoom5030 6 ай бұрын
In order to effectively half the piles you could set up a chain of command blocks that just clears every odd vertical layer. Or even later depending on if you want it to round up or down.
@MrFiveHimself
@MrFiveHimself 6 ай бұрын
While true, this isnt really a command block channel
@oRightclick
@oRightclick 6 ай бұрын
Squibble upload :D
@HelloIAmAnExist
@HelloIAmAnExist 6 ай бұрын
You managed to turn an average kindergartener activity to a technical redstone build meant to recreate/prove a concept in math that many people probably have never heard of. I'm starting to really like this channel lol
@necrominer3518
@necrominer3518 6 ай бұрын
Admittedly I dont't know much of anything about instant wire, but is there a reason you clarified you were not using it? Are you against instant wire or was it not useful in this build?
@MrFiveHimself
@MrFiveHimself 6 ай бұрын
Its annoying and using instant wires usually changes how the entire thing works
@squibble111
@squibble111 6 ай бұрын
Its humongous and is hilariously unstable. It triggers when ANYTHING touches it, even a nonredstone component (like a block being palced next to it). Ultimately, the speed tradeoff isnt worth
@mews75
@mews75 6 ай бұрын
I fucking love your videos
@RokStembergar
@RokStembergar 6 ай бұрын
I like this video :)
@kr227
@kr227 6 ай бұрын
Yup I understood all of the redstone in the video yup
@MetaIIicaX
@MetaIIicaX 6 ай бұрын
Can I ask how you got those images into the game at 1:31 ? Surely you didn't build map art just for the purpose of this video!
@username4835
@username4835 6 ай бұрын
Map files are images in the game files. You can make a map, close the game, open the world folder, find the map image file, replace it with another image file (keep the name the same), and then when you go back into that world the map will be the image (so long as no one updates the map).
@squibble111
@squibble111 6 ай бұрын
ima be honest I had NO CLUE that what username 4835 said was possible, but the method i used was i changed one of the ingame paintings.this is the case for all my vidceos that includ images
@FreeGroup22
@FreeGroup22 6 ай бұрын
the problem is that gaussian curve is continuous, not discrete
@squibble111
@squibble111 6 ай бұрын
id argue that most things in minecraft are discrete so i guess i tried my best
@phoenixm77
@phoenixm77 6 ай бұрын
mmmm crunchy
@quneptune
@quneptune 6 ай бұрын
can't you use double chests with hoppers the items will have a 50% chance of going to the hoppers. you can also use boat chests
@MrFiveHimself
@MrFiveHimself 6 ай бұрын
You could, but this is completely random. Boat chests with hoppers split the items 50/50. The point was to make it completely random
@froodlenoodle
@froodlenoodle 6 ай бұрын
the perfect pile of sand?! i dunno.. looks pretty NORMAL to me!!!!!!!!!!!!!!!!!!!!!!!!!!!!! please like i got a statistics major just for this joke
@n45a_
@n45a_ 6 ай бұрын
gausian sand
@sera_lavender8444
@sera_lavender8444 6 ай бұрын
sand plinko
@squibble111
@squibble111 6 ай бұрын
the world file is called 3d plinko lol
@timeflex727
@timeflex727 6 ай бұрын
how do you get your sky to look like that
@squibble111
@squibble111 6 ай бұрын
complimentary reimagined shaders
@Charky32
@Charky32 6 ай бұрын
normal distribution 🗿🗿
@Sextus_Empricus
@Sextus_Empricus 6 ай бұрын
Wow!
@NebosvodGonzalez
@NebosvodGonzalez 6 ай бұрын
What shader are you using?
@squibble111
@squibble111 6 ай бұрын
complimentary reimagined shaders
@silentstranger49
@silentstranger49 6 ай бұрын
Would it be reasonable to have a collection at the bottom that simply removes every other sand that lands in each spot? essentially cutting the pile in half
@bugologist2
@bugologist2 6 ай бұрын
science isn't about WHY, it's about WHY NOT!!!!
@geuis
@geuis 6 ай бұрын
I'd like to watch more of your videos, but that insane FOV gives me motion sickness every time your camera swings around.
@percycreeper2733
@percycreeper2733 6 ай бұрын
I like dumb things :)
@youngchowder5993
@youngchowder5993 6 ай бұрын
Sometiems i eated sand
@thevalarauka101
@thevalarauka101 6 ай бұрын
second
@theaiguy_
@theaiguy_ 6 ай бұрын
I was, not you
@agentpeter307
@agentpeter307 6 ай бұрын
Nuh uh
@karlson4942
@karlson4942 6 ай бұрын
i disliked this video becase it wasn't with binary
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