I introduce a few new vehicles into my fleet for the second episode where the conflict starts to heat up and the enemies increase in both difficulty and intensity.
Пікірлер: 12
@chillbuilder1017 ай бұрын
What a great episode, there's design review, troubleshoot, and a variety of combat scenarios. It was fun to watch.
@sunRay047 ай бұрын
Nice designs. But I did notice a drop in audio quality from the last video, might want to check that out.
@bungalowbill5217 ай бұрын
I changed the pickup pattern on my mic so the volume would be more consistent if I moved my head a bit, but it made my voice flatter for some reason so I’ll have to change it back. I recorded some test audio and attributed the difference to being sick, but I think it does just sound worse in general.
@dr.robertnick95997 ай бұрын
34:07 Looks like this fighter at home actually was able to see the missile and wanted to give it a hug.
@Garethaxz7 ай бұрын
You can use the power drive scale, or whatever it's called, to set the speed of the craft as well -- I've used it in a couple of pretty simple dogfighting breadboards
@bungalowbill5217 ай бұрын
On second thought, that’s likely how the breadboard I took is doing it, but my vehicle probably has a higher thrust/drag ratio, so I should at least see if I can find where that as well as some pid constants are defined and tweak them. It won’t fix the problem where it outruns its own missiles, though.
@rhettcastleberry90397 ай бұрын
Could you add a link to the breadboards creator so we could check it out? Id appreciate it.
@jog7947 ай бұрын
Hi, what's the name of the fighter that you took the bread board off of? Please let me know, and thanks for the cool video :D
@jog7947 ай бұрын
Nvm I just found it -_-
@rhettcastleberry90397 ай бұрын
What was the name?@@jog794
@bungalowbill5217 ай бұрын
It's this one: steamcommunity.com/sharedfiles/filedetails/?id=2979651691
@rhettcastleberry90397 ай бұрын
Thank you so much. I really appreciate your videos and the explanation of why you do what you do in them.