The Sound of Hyper Light Drifter: Part 2

  Рет қаралды 25,402

Heart Machine

Heart Machine

Күн бұрын

Пікірлер: 49
@chrisraymond6165
@chrisraymond6165 9 жыл бұрын
Great look into the sfx, glad that every layer of this game has a lot of love.
@AwesomeCrackDealer
@AwesomeCrackDealer 8 жыл бұрын
The sound was definetely one of the best things in the game. Wonderful work right here
@internisus
@internisus 10 жыл бұрын
I really like the ragged texture of the sword swipe sounds. Can you talk about those in another installment?
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
Will do!
@Watchlist_Nominee
@Watchlist_Nominee 10 жыл бұрын
I love the swipe's also, and the dodge/evade sounds were spot on too.
@moeezS
@moeezS 10 жыл бұрын
I'll give a generic answer and say I love all the sounds in the preview! Especially the shotgun and when enemies get killed by it, has that very old school shooter squelch satisfying sound to it.
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
Thank you!
@Kn.77
@Kn.77 3 жыл бұрын
It's so cool looking back at these :D
@TriangleOfDoom
@TriangleOfDoom 8 жыл бұрын
I really enjoy seeing all of this stuff. I recently found out about the production of Hyper Light Drifter, and I have to say, I'm incredibly excited.
@meny82
@meny82 8 жыл бұрын
Really interesting, thanks for sharing Akash.
@gregsmith80
@gregsmith80 10 жыл бұрын
Oh yeah, baby. Flex Mode is one of the best tools for weird, crunchy sound design.
@DyvimZard
@DyvimZard 10 жыл бұрын
Interesting peek into sound design. Thanks Akash!
@QuilavaEditz
@QuilavaEditz 10 жыл бұрын
Very interesting! Can't wait~
@bren7883
@bren7883 7 жыл бұрын
its cool to see you make great music with such a humble setup
@RobMTube
@RobMTube 10 жыл бұрын
Good stuff! Q1: I was surprised you have all sounds stacked in one project, what are the advantages to this? Isn't this costly for memory? Q2: Could you explain how you catalog your sounds so you can find the one you need later? Thanks!
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
Q1: It is, but it makes things easier to revise. Also, I have SO MUCH RAM. Q2: I name them something that I can remember, and also have a gigantic google doc that keeps track of everything, and lets me and the devs know what to work on next.
@RobMTube
@RobMTube 10 жыл бұрын
Thanks for the reply! I also figured you may have global audio settings/levels that you wanted to maintain through each sound effect. I use an old pro, so not much RAM :-P Thanks again for the tips and video, gave me a lot to think about.
@hypetrain7134
@hypetrain7134 10 жыл бұрын
This is fascinating.
@JoshuaDuChene
@JoshuaDuChene 10 жыл бұрын
Holy crap, you're like a freaking wizard! :-P Great stuff here, man. Your ingenuity in regards to crafting sounds is inspiring. I can't wait to see more! I'd also love to see a quick tut on how you made your stethoscope/microphone if you have a few extra minutes sometime. ;-)
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
Thank you so much! I will make that stethoscope video sometime! As soon as I get a minion to help me record that!
@JoshuaDuChene
@JoshuaDuChene 10 жыл бұрын
Well, I am in Seattle most of the time. Let me know, and I'd be happy to help you with it! :-)
@SandersCat_yo
@SandersCat_yo 6 жыл бұрын
you seem to have a very big collection of sounds, how do you categorize them?
@jeandenishaas
@jeandenishaas 10 жыл бұрын
Super interesting! Thanks for sharing!
@drumatic
@drumatic 3 жыл бұрын
We are using SP1200 to degrade a lot of our sounds via 12-bit sampling :) you are one of our sound design heroes btw!
@100milliseconds
@100milliseconds 10 жыл бұрын
These videos are really interesting to watch. Hope you continue :)
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
I absolutely will!
@jetpacking1
@jetpacking1 10 жыл бұрын
will you be posting any more of these videos? it seemed like you wanted to do a lot of them :)
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
There will absolutely be more! Once I have some more cool stuff to show off :)
@omgjlmiub
@omgjlmiub 7 жыл бұрын
the module pillar looks so cool, you should make a dcl using it ;)
@RodrigoHernandez-tn7xw
@RodrigoHernandez-tn7xw 6 жыл бұрын
How did you attatch your microphone to the stetoscope?
@el_guingo
@el_guingo Жыл бұрын
I recently went over Omnisphere's documentation and it turns out it's OK to use it for commercial purposes when it comes to music, but NOT when it comes to sound design 😶
@octopussy1771
@octopussy1771 7 жыл бұрын
I'm going to use logic pro now for my game named fox maiden a sides roller of all of the elders rolls combined including elsweyer
@PitoolGaming
@PitoolGaming 8 жыл бұрын
lol ,that module piller asset got completely remade
@cogigo
@cogigo 10 жыл бұрын
Funny I just finished the demo for the trillions time a second ago and was longing for more. There were some brilliant soundeffects in the demo and some weak ones. Cant wait for the final product. But take your time guys. Is feedback still appriciated? I was thinking about making a very detailed breakdown of postive and negativ stuff.
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
Go nuts. I want to hear about the good and the bad.
@MattLohkamp
@MattLohkamp 10 жыл бұрын
absynth is pretty fuckin' cool.
@ibrahim1x
@ibrahim1x 8 жыл бұрын
does absynth work with garageband ?
@sgdorin
@sgdorin 10 жыл бұрын
Is the game still built in game maker ?
@AkashThakkarAudio
@AkashThakkarAudio 10 жыл бұрын
Yes it is!
@sgdorin
@sgdorin 10 жыл бұрын
Akash Thakkar Awesome, great work you guys !
@synthflow6892
@synthflow6892 6 жыл бұрын
Why are you creating those effects in stereo? why not just use mono?
@jewfinigan863
@jewfinigan863 6 жыл бұрын
'Just being a freezer' XD
@user-ed3yv4er5o
@user-ed3yv4er5o 8 жыл бұрын
what program is he using?
@user-ed3yv4er5o
@user-ed3yv4er5o 8 жыл бұрын
*****​ thanks man right now we're in 2D animation and learning how to put audio together with our characters
@jasonsoto5273
@jasonsoto5273 10 жыл бұрын
Supercool :P
@ignacionavarroazurmendi6945
@ignacionavarroazurmendi6945 4 жыл бұрын
te amo
@gerhardwasowski
@gerhardwasowski 8 жыл бұрын
separate playing sound and talking. first just play all single sounds and whole sound, then talk, and then play again. that's it
@アンドープロジェクト
@アンドープロジェクト 4 жыл бұрын
666 like is mine!
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