The Top 10 Worst Cards in AOE 3: DE

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Andi AOE 3

Andi AOE 3

Күн бұрын

Пікірлер: 26
@stephenhargreaves9043
@stephenhargreaves9043 Жыл бұрын
Warrior Culture actually works really well with the Royal Huntsman from the Oldenburg natives. Their high attack multipliers against skirmishers and the high bonus make them absolutely deadly. An absurdly niche scenario, but fun if you can pull it off.
@AndiAOE3
@AndiAOE3 Жыл бұрын
Lol i want to see that :)
@wyliehj
@wyliehj Жыл бұрын
If advanced mills and estates were merged into same card and allowed garrison of vills or even just a 5% gather rate bonus then it would be viable perhaps.
@AndiAOE3
@AndiAOE3 Жыл бұрын
I agree, but i dont think combining them would change enough. They would then be basically a worse land grab, which also isnt used a lot. Thanks for the ideas :)
@chickenrice6606
@chickenrice6606 Жыл бұрын
none merge is not enough to make it be used in the current meta increase the build bounty is the real solution
@19lg05
@19lg05 Жыл бұрын
Niños Heroes refers to the tale of 6 mexican cadets who died defending Chapultepec's Castle during the Mexican - American War. It could be made to spawn 6 milita when Outputs and Forts are destroyed, which would basically be the Mexican version of The Alamo card (although Mexico can have this card revolting to Texas). It's a similar problem with the Tamaulipas card and the California card that have the same effect with diferent names, docks techs are free but take longer to research.
@cleeiii357
@cleeiii357 2 ай бұрын
I know this video is a year old and is not up to date but. The Azekura card is changed now. Instead of giving HP, it instead improves their gather rates while also shipping 4 shrine rickshaws/wagons.
@AndiAOE3
@AndiAOE3 2 ай бұрын
Yeah i feel like there is one dev watching my videos and then changing stuff in some later patch (which is nice, but also a bit annoying, because the things statet in my videos are sometimes outdated very fast). Thanks for the comment :)
@Rose337
@Rose337 Жыл бұрын
absolutely loved this!! When I saw the title i had a few cards in my head and they were all here hahaha
@blessed8543
@blessed8543 Жыл бұрын
47 ronin is a great turn around card if your army is defeated and you can’t train another but there’s is almost destroyed as well. Also very funny to use
@cleeiii357
@cleeiii357 2 ай бұрын
But for the price, its just a revolt but worse. Other civs could pull off a better "pseudo-revolt" card than that.
@MajesticOak
@MajesticOak 6 ай бұрын
Given how the average Japan player scatter their shrines all around the map to max out their boom potential more shrine HP might actually make sense, either the shrines last long enough for you to save them or it wastes the opponent's time to play wack-a-mole.
@cleeiii357
@cleeiii357 2 ай бұрын
This video is slightly outdated. The Azekura card has a completely different effect now. Instead of increasing HP, it no increases their gather rates while also shipping 4 Shrine Rickshaws/wagons.
@andrewcarey4354
@andrewcarey4354 Жыл бұрын
Worst card is 1 grove rickshaw
@fxmorin439
@fxmorin439 3 ай бұрын
Forty-seven-ronin is a great card. Devs even had to nerf it recently because it was OP. Florence Nightingale is good for a turtle play with longbows. Warrior culture basically turns your vills into musks, how is it bad???.
@cleeiii357
@cleeiii357 2 ай бұрын
He has a different mindset about the Warrior Culture one than most it seems. I personally don't use that card but from what I can gather from people who do, they use it as a safety net to make their villagers a little bit harder to raid. Basically making them watered-down french villagers. Though I feel like even in that role, the Warrior Culture card is still quite bad. If they moved it to age 3 then maybe it could be usable, probably, maybe...
@kwiiin_
@kwiiin_ Жыл бұрын
Watching this and feeling like a pro when I only had...stable mills :D
@jaymenjanssens720
@jaymenjanssens720 4 ай бұрын
What if that shrine card becomes: Shrines generate Wildlife if being gathered from. (up to 10? Increased speed? Larger area of effect? Train priests or some sort from shrines?)
@cleeiii357
@cleeiii357 2 ай бұрын
This video is slightly outdated. The Azekura card now ships 4 Shrine Rickshaws/wagons and improves their gather rates, instead of slightly increasing their HP.
@chickenrice6606
@chickenrice6606 Жыл бұрын
Doesn't agree #6 and #7 zen diet is a res-contiune card wood is much more near the TC and shirne can reduce the vilger-debt effect it kind strong card #7 It is obvious that you have revealed your own segmentation and the level of your opponents (Fun right ? how do i know? you can think) Warrior culture is actually a very good fi tactical card. Imagine that the villagers' ranged damage is changed to 3+3+20=26 musketeers, even if upgraded, it is only 23, and they will not be restrained by skim, and your cavalry will not play a role in the future running village. You must organize a larger team to restrain the villagers. and what more the vil will become a cannon killer when enemy want to rush you ! Usually you think the reason for this card is urgency, or you rarely face such a match, or you don't know how to use those processes at all Advanced estate is a functional card normally you need age 3 to get a estate unlock but it makes you have a chance to get infinte coin in the ii age It's strange to say that, but when some super fast attacks have exhausted the map resources but have not entered the next era, an additional option is to design this card because the original version of the game's eight European countries failed to win or lose in age 2, and also because the map conditions did not have gold, so as to produce a balance card, From the current point of view, it is not practical and needs to be changed (I think it would be better to increase the feedback of construction experience) 40%reduce and 50% bounty will be very good like Hacienda Good video but i think you need to watch more high elo match and play more 1v1 or more 4v4 ramdon civ ai carring-no-wall-game
@bartelvandervelden9894
@bartelvandervelden9894 Жыл бұрын
I wouldn't call the age restriction of estates the biggest 'problem' of estates. If you truly get in a bizarre situation where there is still plenty of food and wood, but no more mines (and no trading posts as well) and you are also locked in age 2 (but not out of the game), you could still sell some res to get the gold for age 3. This seems to me so such an uncommon situation, that I wouldn't save a spot on my decks for it (and hinder all the other games with having one less card that's actually usuable)
@chickenrice6606
@chickenrice6606 Жыл бұрын
@@bartelvandervelden9894 Please read my words carefully. The initial intention of this card was that the designer did not actually have the information and game experience you mentioned. He just thought it was necessary to design this type of card. What you said indicates that you did not read the article carefully...............
@bartelvandervelden9894
@bartelvandervelden9894 Жыл бұрын
@@chickenrice6606 ok, if we're going to go the "read my words carefully route": my point doesn't need 15 years of meta development as well. My point is that there are plenty of ways to reach the fortress age without mines and without estates, so the card was redundant on design. In fact, I'd even suggest the other way around: the developpers knew how common selling at the market in AoE2 was, and they didn't change that mechanic, so even they didn't actively promote the Advanced Estate/Plantation card during the development.
@jaechulkim2041
@jaechulkim2041 Жыл бұрын
Good info Thks
@geoffwitt4227
@geoffwitt4227 Жыл бұрын
Nice to see the expert is back.
@GarfieldRex
@GarfieldRex Жыл бұрын
Haha agree with all of them 👌
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