i thought the half life 2 beta was your valentine :(
@gabbyprincip157510 ай бұрын
Enemy spawn rates being so high that they get stuck with eachother is the ultimate dark and gritty feeling
@dylan873610 ай бұрын
One of Coach's quotes fits Ravenholm and this town well: "THIS USED TO BE A NICE NEIGHBORHOOD!"
@oliverg179710 ай бұрын
grigori was left 4 dead
@demomandemopan37010 ай бұрын
@@oliverg1797bravo gaben
@bshap49510 ай бұрын
Fun fact: The voice actor for Father Grigori also voices Bill.
@AJ-po6up10 ай бұрын
@@bshap495 Rest in Peace. His voice will live on forever.
@LocalMercenary10 ай бұрын
Couch :)
@EagleEye51710 ай бұрын
Considering how dark the original City 17 in the beta version was, this town looks like a small drop of paradise in a devastated combine world
@psychoduck516810 ай бұрын
I have smoked an unhealty amount of boof
@hugochavezjunior267210 ай бұрын
Same bro 💪💪💪
@Insanabiliter_In_Linea10 ай бұрын
Bruh, stop smoking assweed wtf.
@Feasco10 ай бұрын
@@Insanabiliter_In_Lineawhat are you a cop
@SlingerMarshall10 ай бұрын
make sure you clean the bugs out from under your skin
@charlie89110 ай бұрын
@@SlingerMarshall i AM the bugs under YOUR skin
@HellsAsylum10 ай бұрын
A perfectly dark n griddy valentine's gift!
@GermanPeter10 ай бұрын
Even with the amount of super creative and fun to use traps, nothing beats final Ravenholm. It's perfectly paced (aside from the weird mine section after saying goodbye to Grigori, which always ruined the pace in my opinion), and using the Gravity Gun to shoot sawblades and other stuff at zombies is just amazing. No wonder they took out so many traps if you get a gun that can do the same, just more efficiently.
@paskudne10 ай бұрын
There is something magical about these early 2000s sunset skyboxes from unreleased versions of the games... I remember that our "totally official distributors" of half life 2 used quite alot of screenshots from this Ravenholm demo. Also, early versions of stalker had quite alot of sunset skyboxes and they still fascinate me.
@maginekris10 ай бұрын
"They just kept coming! They came from the front, they came from the sides, they came from the back, they came from everywhere!" RadHaz, 2024
@ODST_AT110 ай бұрын
that's what...
@umcarafoda12510 ай бұрын
Func fact: the 2002 docks are still in the retail Ravenholm, and you can see it in hammer, the creator of overcharged mod made a video restoring this section of the map
@MateoBesasso10 ай бұрын
can you send the link please?
@genyakozlov131610 ай бұрын
The path leading to them from the unused E3 2002 map is in the final, just blocked off, not the docks themselves. That would be a lot of unused geometry. Funny how everything in City 17 was completely new for the final campaign but Ravenholm and Nova Prospect still use maps made in 2002 in the final version, just modified.
@SaintRedFox10 ай бұрын
drop the video???
@xeniumresonator10 ай бұрын
func_fact? Never heard of that entity type.
@umcarafoda12510 ай бұрын
@@xeniumresonatornew source 2 entity ☠️
@streetystuff10 ай бұрын
"You should've never come here!"
@SaintRedFox10 ай бұрын
from child labor to dead child, this is truly the #bayduh experience
@Insanabiliter_In_Linea10 ай бұрын
I'm honestly kind of impressed, sure it could use a bit more polish here and there and it's buggy in a few places, but this is a pretty detail oriented recreation. Those traps look really cool, I love the idea of an extended Ravenholm based on leaked maps and old concepts and overall it looks pretty well put together. Plus it's cool as hell to see people still making mods for the HL2 beta. Good shit.
@pimcast10 ай бұрын
a dark and gritty valentine's day radhaz, you owe me a date in Air Exchange... and a free tv.
@RadiationHazardYT10 ай бұрын
Oh yeah we're getting frisky in the Air Exchange tonight
@orchid910 ай бұрын
that skill issue is real dank and griddy moment
@muratsmg6210 ай бұрын
Fast Zombies getting stuck on the pipes, might be related to the unfinished AI of Leak Engine provides I advise to all that if you're willing to play or make a mod in Leak Engine, EXPECT ANY NPC AI BUGS!
@Cats-TM10 ай бұрын
You know, really is amazing how Ravenholm can just spawn in residents whenever it wants. Gives Father Grigori someone to talk to.
@tunderwood8910 ай бұрын
NO BIT---i mean, NO TOWN???
@hydroponicgard10 ай бұрын
The town mod looks glorious! Tho I will say... The unlimited barrage of fast zombies is kind of a lame way to add artificial difficulty... Cheap move, but otherwise, I like what this mod looks. I'd also argue that "skill issue" is more of "atrocious balance issue". Fight me, comments.
@XanderNiles10 ай бұрын
Anything that focuses on Ravenholm/Zombie Town of Half-Life 2, always catches my attention. It's always a must play.
@fojisan239810 ай бұрын
We're reaching Dark and Griddy levels that shouldn't even be possible
@bloomingpain-flower707410 ай бұрын
Skill solution!, because Radhaz really played the mod I suggested to him!
@lindelheimen10 ай бұрын
Guys make sure to read the description, he makes sure to tell us he is yapping today. You have been warned
@MasterSkull6910 ай бұрын
Once again dark and gritty
@matijajovic812510 ай бұрын
Yeah, another one from my recommendation! 😎 Great video brother, very dark and gritty! 👌
@RadiationHazardYT10 ай бұрын
😎
@jakeohligerintheflesh10 ай бұрын
Happy Valentine's RadHaz! You know, about Ravenholm I really wish there was a mod like Episode 4 that might explore more of Ravenholm as a sort of Expansion Pack. Especially if it can reuse beta concepts and ideas, and use it's own spins because some of these unused ideas might actually fit Ravenholm's aesthetic. If I were to create a Ravenholm mod I'd try adding things like unique zombie variants, extended areas of the original maps, revisiting the Docks and maybe even a good visit to Ravenholm's Church. Albeit these are just my ideas but I absolutely love all of the details Ravenholm brings in retail and beta form whether or not they were unused.
@adrianthe402nd10 ай бұрын
Another dark and griddy video let's gooooooooooo
@asteroidrulesАй бұрын
Oddly enough there was one iteration of the beta town that had the player using the gravity gun, but bizarrely featured Combine enemies instead of zombies. It was called "phystown" and featured in one of the E3 demos, it's somewhat similar in layout to where the fast zombies are introduced in the final game but the demo footage focused on the player using physics props and traps to block or kill Combine soldiers, such as blocking a door with a washing machine, sending a dumpster crashing into a squad of them, or using the gravity gun to throw a radiator at a soldier and break the vending machine behind him, causing it to spit out dozens of drink cans.
@UCm0i6w5lBlRthCtZEoj99tg10 ай бұрын
One day I will play HL2. Loving seeing all the lore / oddities / leaks / extras though :)
@NoahGooder10 ай бұрын
i have a love hate relationship with the original map so this just sets my teeth on edge, with all the infinitely spawning zombies.
@JAM_HK41610 ай бұрын
Your struggle with the finale is a major skill issue
@RadiationHazardYT10 ай бұрын
😡😡😡😡😡
@mexicanguygaming10 ай бұрын
Ravenholm is so dark and griddy, even in retail
@joonaa275110 ай бұрын
If you take requests, how about covering the cut canals map where you load propane tanks on a barge with a crane, and then ride on it and fight a helicopter before heading off to Ravenholm (based on floating texts)? I’ve always wondered what’s up with that one, since it seems anticlimatic to follow the airboat or jetski with this stuff. It makes me think it might have been some experimental timecrunch replacement for the airboat section, since Valve was behind schedule in releasing the game for that September 30th date.
@maxrandall989310 ай бұрын
Hey dude, just wanted to say - love your content and your music is incredible. Keep it up you legend
@Cyclop4Eye10 ай бұрын
extra dork and creepy is always good, in valentine's too! Thanks Radhaz and happy Valentine's! 🌹
@Steamj210 ай бұрын
DARK AND GRITTY!!! *Pic of spongebob screaming at squidward*
@cobalttheprotogen31210 ай бұрын
This map is literally the darkest and griddiest yet 😔😔😔 I'm actually griddi-ing all over the place rn
@cundan048410 ай бұрын
10:25 gaming professionalism problem
@RadiationHazardYT10 ай бұрын
:(
@AndrewDasilvaPLT10 ай бұрын
Thank you for your work.
@pman5678910 ай бұрын
For me there was much less fast zombies I had to deal with. At the end when Grigori was lowering the tram cart thing to get me to the church, they did come to get me, but none of them got onto the building before I was already in the tram. Once they all started swarming the top it was funny seeing them all jumping onto the electric fence and dying, as they couldn't get me there.
@AJ-po6up10 ай бұрын
A HL2 beta video on Valentine's day? Rad you rascal! you really know how to treat us right 😍
@Nick_LeMur10 ай бұрын
This mod looks great. Several years ago I was working on a remake of the Quarrytown for the Die Shwarze Nebel mod but the team disbanded (unsurprisingly). Still have map files on me
@kabob007710 ай бұрын
Man, I love this renaissance of Half life 2 Beta stuff... I can't wait for Halo 2 to get the same treatment.
@violetwithvulcan10 ай бұрын
A new video for valentines yayyy
@ZaccoOfficial10 ай бұрын
With the Air Exchange mod and the City 17 mod, and this mod, we're eventually going to get a full HL2 beta mod.
@iceflame24810 ай бұрын
Beta Grigori sounds like the hobo in Jazzpunk
@NealjanYT10 ай бұрын
Im not sure what exactly it is, but your scripting in this video is a little more fun and playful vocabulary and joke wise than your other videos and I really like it! great job, if intentional or not haha
@assass195010 ай бұрын
WE ARE MILKING HALF LIFE BETA MODS WITH THIS ONE🗣🗣🗣🗣🔥🔥🔥🥛🥛
@RadiationHazardYT10 ай бұрын
HELL YEAH
@diamondhamster432010 ай бұрын
RadHaz experience Ninja Dark and Gritty moment at 10:10 🤣
@manecronik10 ай бұрын
That was EPIC ✅✊
@diamondhamster432010 ай бұрын
@@manecronik Backshots Dark`n`Gritty edition
@heavysbeltbuckle10 ай бұрын
HAHA... DEAD CHILDREN.. Valve, you comedic geniuses!
@Elix11110 ай бұрын
Children😨
@justinlee381210 ай бұрын
If this mod is out. Then why don't someone make the mod for the weather control too? The weather control is the location that never got past the concept art. ^^.
@Feasco10 ай бұрын
probably because there's less to build on
@kittersir10 ай бұрын
you could say this is dark and gritty ravenholm mod
@Jarateenjoy10 ай бұрын
This version of Ravenholm looks like its form the medieval times at least the screenshots from the original beta
@IA__10 ай бұрын
it is a problem of interface between keyboard and chair :) keep it up man i love it
@kabob007710 ай бұрын
9:30 Yeah someone probably just screwed up the spawn rate... And maybe some of the map given how many Fast Zombies seemed to have gotten stuck up there.
@kabob007710 ай бұрын
10:06 Oh God it's like Dark Carnival all over again... 10:15 _Ooohhh I see what's going on here... I think I was right about what they were going for..._
@Ivegotsomewater8110 ай бұрын
A very griddy Valentine’s Day today
@LightROOM0110 ай бұрын
We're so back
@Loch_Ness_Lachster10 ай бұрын
I’m sorry, a gonarch’s what?!! 😂😂😂😂😂
@Feasco10 ай бұрын
ha ha! dangly bits.
@ToastedHeadcrab10 ай бұрын
Will make Pyrocyncial gassy green air mod
@andresbravo200310 ай бұрын
Mysterious.
@rinoz4710 ай бұрын
The pants were dead and the dirt was messy and bloody from headcrabs
@OmarShtaiwi_10 ай бұрын
Watching my favorite gritty man to blow off some steam after playing clash royale
@FatherMcKenzie6610 ай бұрын
This looks great!
@AntiCitizen10 ай бұрын
Ravenholm spawns infinite amounts of zombies from dark alleys
@azurola10 ай бұрын
hl2 beta is very dark n griddy, i love it :>>
@teaboy30110 ай бұрын
SkIlL iSsUe hAhAhAhAhA
@madhatter270510 ай бұрын
one thing I do wish we still had was the cool traps
@kabob007710 ай бұрын
9:50 Or, maybe the spawning last map and in this one was actually supposed to be a Crescendo Event or Panic Event like in Left 4 Dead... Also, speaking of Left 4 Dead I _hate_ that one in Chapter 4 of Dark Carnival, you probably know _exactly_ what I am talking about.
@hl2betafan10 ай бұрын
i think it might be fucked up if i wanted to see if that dead child under the bed is actually there
@ANGRYMUNCI10 ай бұрын
when the beta is dark and griddy
@elliot963410 ай бұрын
WILL YOU BE THE GRITTY TO MY DARK?
@typeable10 ай бұрын
skill solution
@kabob007710 ай бұрын
8:25 I see the Editor, who is probably Rad, is bullying Rad.
@skelettninja80010 ай бұрын
skill good
@RadiationHazardYT10 ай бұрын
THE GOOD ENDING
@bozo69420-l10 ай бұрын
but if its a town that isnt a town how its a town??
@ZethKeeper4 ай бұрын
8:22 what a madman, LMAO.
@G1bberz10 ай бұрын
I love the part when redballsack said “is redgrazzing time” and rizzed all over the place 😂😂😂😂🤤🤤
@RadiationHazardYT10 ай бұрын
😩😩😩😩
@KekoahJones10 ай бұрын
Are you half-life? Because i love you baby
@m.blaster0510 ай бұрын
I don't think that was a skill issue, I'd rather say that was the horrors.
@Versanitybutreal10 ай бұрын
Half life 2 betha was very dark and griddy (Edit: no I won't be your valentine Radiation hazard)
@BobTheMartin10 ай бұрын
:O
@kueyz510 ай бұрын
Hi, i really love your videos as a big Half Life fan. I also like the choice of background musics in your videos. May i ask which genre of music they are under or where can i find more of them (Maybe a playlist)?
@RadiationHazardYT10 ай бұрын
Hello! From my knowledge, all Resident Evil and Silent Hill games have these sorts of tracks in them. Especially their Save Themes. I think the genre would be "ambient".
@neimenovani725610 ай бұрын
Good job to the modder
@G-man44110 ай бұрын
Me when I see the corpse of a child under a bed (It's a half life 2 beta reference)
@mr.cheese292810 ай бұрын
"SkIlL iSsUe" balls
@skelepus217110 ай бұрын
Ravenholm beta was used for the 2d half life game
@waltuh_wite10 ай бұрын
the return of waltuh wite
@kabob007710 ай бұрын
9:04 Me thinks someone may have screwed up on something here...
@EugenijusKrenis10 ай бұрын
Ah yes, ded kid, can't get more dark and gritty than that
@Feasco10 ай бұрын
more like pale and squishy wouldn't it have been more of a tiny skeleton, or was this when they still planned to have kids in it