the Unity job system

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Brian Will

Brian Will

4 жыл бұрын

Пікірлер: 20
@gutzimmumdo4910
@gutzimmumdo4910 22 күн бұрын
finally someone making actual good non clusterfuck examples of a job holly fck, most people have to make 20 fcking classes for no reason and make everything unnecessarily complex, thank you.
@alexander3293
@alexander3293 2 жыл бұрын
Just found your channel, very cool and useful content. Wish it got more audience.
@skippythemagnificent8103
@skippythemagnificent8103 3 жыл бұрын
Great videos Brian, well paced with effective, calm, tiered delivery of the related concepts (as always). Your work deserves a great deal more subs.
@DetectivePoofPoof
@DetectivePoofPoof 4 жыл бұрын
This is great! Thank you for making this, I actually feel more confident about using jobs in my regular code now. It used to be kind of a fuzzy topic and I was reluctant to get into it for a while. Videos like this that are straight to the point and don't waste time are much more rare then they should be. Really looking forward to your coverage of the ECS stuff too!
@SebFehr
@SebFehr 4 жыл бұрын
I've been trying to find and learn about the unity jobs system from so many sparse and distributed sources. I wish I'd found this three weeks ago, clear, through and concise.
@Hanokei
@Hanokei 4 жыл бұрын
I watched your old videos about jobs, yet this video seems more clear and informative. It would be great if you had a fresh video about ECS too. Thank you so much for these.
@briantwill
@briantwill 4 жыл бұрын
I covered this in an earlier video, but this is a more formal treatment, and I intend to follow this up with more ECS material as Unity releases new ECS features.
@ManuVyas-social
@ManuVyas-social 4 жыл бұрын
Hi Brian. Ive been trying to find your work on codeschool.org but I guess it's not there anymore. Could you please tell where I can find your previous programming courses? It'd be a big help for me. Thanks.
@briantwill
@briantwill 4 жыл бұрын
@@ManuVyas-social I have a semi-complete list at brianwill.github.io
@ManuVyas-social
@ManuVyas-social 4 жыл бұрын
@@briantwill thanks a lot!
@tryfinally
@tryfinally 4 жыл бұрын
Thanks for all of the Unity content! This is a much higher quality and more in-depth explanation than pretty much anything else online.
@newbquesttv
@newbquesttv 4 жыл бұрын
Great and very clear video, thanks for sharing!
@andrew.r.lukasik
@andrew.r.lukasik 4 жыл бұрын
Can't wait for video on Burst. I'm using it already but understand it too superficially and it makes me uncomfortable. For example, does slapping that attribute does anything to structs other than IJobs? Can I create super fast functions by nesting them inside dedicated structs tagged with BurstCompile?
@alexander3293
@alexander3293 2 жыл бұрын
Is there a specific reason why allocated memory using the TempJob allocator must have been disposed within 4 frames?
@claude3957
@claude3957 4 жыл бұрын
What happened to codeschool.org?
@zhorky
@zhorky 4 жыл бұрын
They joined pluralsight
@cd78
@cd78 4 жыл бұрын
Is this how node works
@briantwill
@briantwill 4 жыл бұрын
Somewhat analogous I guess, but there it's all event callbacks instead of 'jobs', and there's no actual multi-threading (except for 'worker threads'), and there's no safety checks on shared data.
@OpenKeith
@OpenKeith 4 жыл бұрын
imagine having more than one cpu core
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