The Unsung Hero of Video Game Music Production

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SoundFontGuy

SoundFontGuy

Күн бұрын

Пікірлер: 389
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
The song at 1:42 is actually The Day of Night - sorry for the mistake there! What topic should I do next?
@matthewlawton9241
@matthewlawton9241 5 ай бұрын
So, are these sound fonts copyrighted? Like, if I downloaded the MMX sound font, am I allowed to use it to make original music and sell it?
@matthewlawton9241
@matthewlawton9241 5 ай бұрын
Oh, and for suggestion, if you haven't done it, maybe do a series on famitracker? It would be super cool if you occasionally did videos on how to replicate the soundfonts of old NES games with really iconic music, like Megaman 2. Could be an ongoing series if you enjoy doing it and the fans are into it.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
@@matthewlawton9241 That's kind of the million dollar question. There is no official answer, but I can give you some perspective. Toby Fox is the most high profile case. He used soundfonts from Nintendo games, and we all know Nintendo is extremely protective of their IPs. But rather than cease and desist, or sue him, they hired him. The other side is the origin of the samples. Most of those sounds came from 80s synths, romplers, and sample CDs. Technically, they would own the rights to original samples. However, the argument could be made that since these samples are compressed and modified, that they are transformative and the rights belong to the game developer - as a game asset. It's very complicated and nobody really had one correct answer. One thing to consider is that TONS of people have been making music with game soundfonts for 15+ years and the only thing noteworthy that's happened is that one guy got a job with Nintendo as a result.
@CatFish107
@CatFish107 5 ай бұрын
I just want to thank you for not having this space squatted by some company. If I finish the video without seeing you mention a sponsor, I'll be back for another coment.
@CatFish107
@CatFish107 5 ай бұрын
Oh hey, looks like you only just started the patteon arc. Still have quality without reselling attention! Keep it up, and please don't feel entitled to cram advertising in your content. Some of us pay extra to not see ads, and video makers throwing it in before upload grinds my gears. Thanks for NOT doing that.
@Iskalim707
@Iskalim707 5 ай бұрын
it's always fun when you explore old sample CDs and recognize samples from 90's games, that also you can hear in soundfonts
@floor_baba
@floor_baba 5 ай бұрын
I'm the person who made the earthbound soundfont and helped with the og yoshi's island one. (fka sleepytimejesse) cool video : ) I hope there is more widespread interest and support for the file format in the future. the recent wave of sound-alike albums I think are doing a cool thing getting more people interested
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
What an honor, a hero of the community!
@Sedyon
@Sedyon 5 ай бұрын
You are my hero, and Toby Fox's hero of course
@Purplesky-ky5jo
@Purplesky-ky5jo 5 ай бұрын
Great video. Even today with tons of big sample libraries and VSTs, having a soundfont that just works playing single notes without any special settings can be all you need.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
They can be so lightweight and accessible, even extremely outdated PC's can handle them.
@tune_m
@tune_m 5 ай бұрын
Now the MIDI format itself is also interesting: "Turn on middle C with velocity 100". "Turn on middle E with velocity 80". "Wait 500ms". "Turn off the currently playing middle C". Even though the messages are primitive like that, it has passed the test of time. Combined with ADSR envelopes in synthesizers and some routing, you can create and play (almost) any sound :)
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
It really has a simple beauty to it, doesn't it?
@jmp01a24
@jmp01a24 5 ай бұрын
Programming MIDI is not for the faint hearted. I have a 400 page manual on how to program and use MIDI. Sure you can have a 'normal' relationship to midi, by just learning the basics but if you really want to know how to become an expert at midi, you can dive deep into that rabbit hole.
@girhen
@girhen 5 ай бұрын
@@jmp01a24 Thank God for Guitar Pro and Power Tab.
@ribenasquash
@ribenasquash 5 ай бұрын
@@jmp01a24 how do you program midi? Are you writing software?
@jmp01a24
@jmp01a24 5 ай бұрын
@@ribenasquash I'm a programmer yes. Got many .pdf books on midi. Several hundred pages long each.
@SEGAGoldenJuly
@SEGAGoldenJuly 5 ай бұрын
Korg / Roland : the two major companies which brought you 90% of gaming OSTs in the 90s.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Yes indeed. I am a bit of a Roland fanboy specifically because of the use of their romplers in video game music!
@this.is.shashwat
@this.is.shashwat 5 ай бұрын
Can’t forget about E-Mu
@ChrisRichmond
@ChrisRichmond 5 ай бұрын
Not just gaming...
@Levi_The_One_The_Only
@Levi_The_One_The_Only 5 ай бұрын
Korg also gave us the banger DS-10/DS-12 synthesizer and M01/M01D "portable music station" for the DS systems which are still amazing to use even today.
@ropeburn6684
@ropeburn6684 5 ай бұрын
It's downright criminal not to mention Yamaha in this context.
@MajinBlueTheFutureMade
@MajinBlueTheFutureMade 5 ай бұрын
Now THIS is a explanation I like to see! It's lightweight, convenient and *versatile* Thank you for explaining what a soundfont is! I hope you make more of such videos!
@Uhfgood
@Uhfgood 5 ай бұрын
Weren't soundfonts like later? We had tone generators, we had modules which came from the amiga which are basically like a form of sheet music (called tracks, with sections called patterns), we had fm synthesis, and then later wavetable and waveguide, I understood sounds cares with wavetable synthesis actually used recorded samples and they called them sound fonts, to be sort of synonymous with text fonts. Midi goes back to the early 80's before we used "sound fonts" as a thing.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Soundfonts were indeed much later.
@Kuroze
@Kuroze 5 ай бұрын
I've been using soundfonts throughout my 2 years of making music as a hobby They're fun to play around with, Some soundfonts have some really unique sounds that no VSTs have and it excites me when i found them
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
They really can be super unique! I've made a few of my own!
@Neo-Midgar
@Neo-Midgar 5 ай бұрын
This video is excellent, well done. Concise, yet very informative. I'm going to use this as a reference video in the future when people ask me how the soundfont cover process works
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Legend! Thanks very much!
@thepolticalone961
@thepolticalone961 5 ай бұрын
That's a pop quiz i failed.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Hahaha it's okay man, you showed up. That counts for something.
@sithlordmikeyp
@sithlordmikeyp 5 ай бұрын
I guessed MMX. correct but not the other two
@snailcheeseyt
@snailcheeseyt 5 ай бұрын
I only guessed mario but just barely 😭
@simonhilling
@simonhilling 5 ай бұрын
I got none too. 😄
@gcolombelli
@gcolombelli 5 ай бұрын
As someone who never owned a SNES or a PSX, I also failed this one. 😂
@costelinha1867
@costelinha1867 5 ай бұрын
I mean you know Toby Fox knows what soundfonts fit each situation when he uses a KIRBY SOUNDFONT FROR THE OMEGA FLOWEY FINALE FIGHT THEME! Which really fits, because Kirby is a cute looking game that tends to escalate into full eldritch horror fights towards the end.
@midi_feline
@midi_feline 5 ай бұрын
Even on a video like this, there's still gonna be silly comments. No, he did not use "a Kirby soundfont" in that song, or in the whole soundtrack at all
@iwontbeforgotten
@iwontbeforgotten 5 ай бұрын
@@midi_feline also "a kirby soundfont" there are 39 mainline kirby games
@RealityRogue
@RealityRogue 5 ай бұрын
'I love spreading misinformation online 🤭'
@mathiasderidder3441
@mathiasderidder3441 5 ай бұрын
Wrong, he used Sytrus, 3xosc, Harmless, Matt Montag’s NES VST, Magical8bitplug, The Amen Break, THfont and SGM soundfont on "Your Best Nightmare"
@Cubicflow
@Cubicflow 5 ай бұрын
"Kirby is a cute looking game that tends to es-" WE KNOW
@blast_processing6577
@blast_processing6577 5 ай бұрын
.psf (and presumably .psf2, although I haven't actually looked into it) _isn't_ the PlayStation's music format, it's a container format used by the emulation community to ease stand-alone playback. The PlayStation used .seq files -- which were distinct from the N64's .seq files -- and .vag files, for notation and samples respectively. Multiple .seq files could be packaged in a .sep file and multiple .vag files could be packaged in either a .vh or .vb file as well. And while the N64's .seq format was basically the same as MIDI, the PlayStation's .seq format contains a few additions, including settings for an instrument's (ADSR) envelope.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
You're absolutely right, and the reason that I chose to feature those formats as opposed to the format within the systems themselves is because I wanted the video to be approachable. Essentially, I figured that enthusiasts would be more familiar with these formats, and newcomers would be able to search for them and access them easily. I would like to dive deeper into the topic of those formats though!
@ghstnte
@ghstnte 5 ай бұрын
lmao, .vag files…
@alfredoespere2582
@alfredoespere2582 5 ай бұрын
4:00 Zophar's Domain. man that nostalgia hit...
@DJPastaYaY
@DJPastaYaY 5 ай бұрын
Really good video on soundfonts!
@Sedyon
@Sedyon 5 ай бұрын
You're stalking me, I swear
@ireallydidntwanttomakeanac575
@ireallydidntwanttomakeanac575 5 ай бұрын
Fantastic video, you've done wonderfully with the editing! I will say, I only got one out of the three. That piano on the first soundfont, you know exactly where it comes from, no matter what track.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Haha the pop quiz was a little tricky I admit. Thanks so much for the kind words, I really appreciate it!
@m128jg
@m128jg 5 ай бұрын
I easily recognized MMX; I played that game so much that I dreamt about it. I thought SMW was Sonic 3, and FFVII sounded like SMW2: Yoshi's Island. I didn't know Undertale used soundfonts and have yet to play it. What I really want to know is how to make dynamic, real-time music in Godot with soundfonts.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
I would love to see that. I'm just learning Godot myself so if you figure that out, let me know!
@ToffeeBun
@ToffeeBun 4 ай бұрын
Really good video, and thanks so much for the shoutout! :D
@SoundFontGuy
@SoundFontGuy 4 ай бұрын
Hey thanks so much!
@els1f
@els1f 5 ай бұрын
3:14 that well made me laugh too hard lol
@Matthewsavant
@Matthewsavant 5 ай бұрын
Oh man this brings me back. When I first started getting into making music around 2002 I started in Fruity loops and used to collect soundfonts like crazy. 20 years later and I'm in Ableton and make my own sample libraries. But sound fonts were such a fun way to have a lot of samples laid out across the keyboard especially before I really knew what I was doing in terms of sound design
@KennyVert
@KennyVert 5 ай бұрын
One of the best KZbin videos I’ve seen in a while. You’re really good at this! Very informative. Thank you!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Glad it was helpful!
@Lu9_ST
@Lu9_ST 5 ай бұрын
It has been said by the composers that a few music from the original LEGO Island game had been made with soundfonts - likely *THE* soundfont sf2 format, too. So that's pretty cool and one very early example of it!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
I didn't know that, that's awesome! Thanks for sharing!
@TheManInCommand
@TheManInCommand 5 ай бұрын
Soundfonts were also big in Fruit Loops aka Fl Studio production. I still have a lot of high quality soundfont files of synths on my hard drive.
@mmmmmmmmmmm10
@mmmmmmmmmmm10 5 ай бұрын
I used fruity loops in late 90s early 2000s around when the name change happened, there were a lot of free soundfonts of decent quality. Kids couldn't afford the expensive sample packs.
@Old_Man_Jay
@Old_Man_Jay 5 ай бұрын
For the pop quiz, I got the Mega Man X one correct! Any real retro gamer could identify Capcoms sound fonts from a mile away! It’s just so very distinct sounding!
@soaringrosa
@soaringrosa 5 ай бұрын
thank you soundfont guy I love your commentary on soundfonts being widely accessible to literally anyone in todays world of music production because I’ve noticed a lot of my favorite artists use soundfonts in their music (Lucy bedroque and twikipedia are great artist examples, I love the way they use soundfonts to create music that is new and uniquely their style but also create a sense of nostalgia in their music through soundfonts)
@MxchiefMxker
@MxchiefMxker 5 ай бұрын
Yoooo you have the mischief makers soundfont! That one is instant nostalgia for me and so funky haha
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Heck yeah, I extracted/compiled it myself! You should make some music with it!
@hawthornrabbit
@hawthornrabbit 5 ай бұрын
Love the effort in the editing, especially on the "Guess the game" section! This is really useful :)
@kr1stphr
@kr1stphr 5 ай бұрын
this video was very interesting and i love the editing lol keep it up!!!
@dee7352
@dee7352 5 ай бұрын
Your channel is rly cool! I enjoyed the earlier videos, and didn’t expect the entertaining video essay. Keep it up!
@EdgyNumber1
@EdgyNumber1 5 ай бұрын
I had a Creative Soundblaster Audigy card ages back. Soundfonts were used in the same way a synth would use them, multiple samples at different octaves or even by semitone, looped and all packaged in the sf2 format. A piano soundfont may have numerous samples at different keys to prevent stretching at low tones or squashing at high pitch for example.
@AppaBoy
@AppaBoy 5 ай бұрын
I appreciate the section at 4:35, I see people refer to every sound in games as a soundfont when old games didn’t use soundfont format
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you. Yeah it's important to make the distinction. I didn't clarify nearly as much as I would have liked to, but I am glad to be able to offer some perspective. Thanks for the comment!
@jlewwis1995
@jlewwis1995 5 ай бұрын
It's particularly obnoxious when people say it when talking about genesis or nes games, those consoles didn't even use soundfonts, the sounds are synthesized in real time (unless your playing a sample back on the sample channel which is very rare...)
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
@@jlewwis1995 I'm with you on that one, drives me nuts. I'd love to do a video diving further into the topic to clear that up. What do you think?
@tune_m
@tune_m 5 ай бұрын
I believe this phenomenon is called 'genericization' of the soundfont name
@j_c_93
@j_c_93 5 ай бұрын
This is one of my biggest pet peeves
@RetroRanter
@RetroRanter 5 ай бұрын
Just popping in to watch the few minutes I missed during the live..man, your editing, presentation and way of bringing information is so SO well done! Keep it up. 😂💜
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you bro! I appreciate it!
@RetroGamingMusicCom
@RetroGamingMusicCom 5 ай бұрын
Thanks for a great video! Makes me wanna dive into soundfonts more!
@WyattW_
@WyattW_ 5 ай бұрын
0:06 SFG GOT SIIVAGUNNER’D LOL
@tigranendinyan5166
@tigranendinyan5166 5 ай бұрын
omg why only 80 views? what a great video i didnt know anything about soundfonts but now im inspired to get into that ! thx !
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thanks for watching!
@bLiNdEDM
@bLiNdEDM 5 ай бұрын
Awesome vid! I actually played with some soundfonts from Chrono Trigger and wrote a few tunes. Now I use the plogue plugin and just open SPCs directly
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Chipsynth SFC? That is by far the BEST plugin for SNES music. No contest.
@bLiNdEDM
@bLiNdEDM 5 ай бұрын
@@SoundFontGuy its truly amazing!! BTW I Just got recommended your vids by youtube and I'm hooked. Will be supporting going forward! Great stuff
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
@@bLiNdEDM thanks very much!! Glad to have you here!
@Thatkidwithacamera00
@Thatkidwithacamera00 5 ай бұрын
Man, if this doesn’t earn a sub on top of your soundfont works, idk what will. This was awesome!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you! 😊
@nickpater
@nickpater 5 ай бұрын
Incredible vid, so glad the algorithm suggested it! Will def be sticking around to explore your channel
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thanks for watching! I hope to exceed expectations
@falchionofeternity433
@falchionofeternity433 5 ай бұрын
Just the channel I needed! I've currently been doing music remixes with different video game soundfonts.
@ApCommunityRock
@ApCommunityRock 5 ай бұрын
that was nice thx man !!!!!!!!!!!!!!!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
You're very welcome!
@inzyster
@inzyster 5 ай бұрын
Blows my mind zophar’s domain is still around. I first bumped into it in the late 90s when I was dabbling in making MIDI music myself. I used Anvil Studio and Guitar Pro and some Yamaha software synthesizer I can’t remember the name of. Good times.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Oh Lord it takes me back
@Zylenxx
@Zylenxx 5 ай бұрын
The most beautiful part of soundfonts and midi is that both can be indefinetly detailed if you want to ignore midi and soundfont file sizes. From my personal dabbling i can definetly say that when you push the boundaries of midi (albeit this meaning you have to use nonstandard software to play such midis), you can rival things the AMIGA 500 could do, in terms of quality. Sure, you have predefined instrument types. But noone said soundfonts are meant to be played only in one way :^)
@thepotatocannon
@thepotatocannon 5 ай бұрын
Man i love Roland SC-88 and Roland SC-55 Gotta be my favorite genders
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Don't forget JV-1080!
@thepotatocannon
@thepotatocannon 5 ай бұрын
@@SoundFontGuy tried getting my hands on it. Couldn't :( (yet >:))
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
@@thepotatocannon The plugin is $130 USD which is kinda steep!
@smart_bar
@smart_bar 5 ай бұрын
perfect video perfect explanation
@8083music
@8083music 5 ай бұрын
The Chrono trigger sound font is my absolute favorite, it’s so nostalgic for me
@starerik
@starerik 5 ай бұрын
I’m glad you clarified that real games don’t use the actual format soundfont, but the formats you mentioned are not correct either. SPC, PSF etc custom fan-made formats to easily play the music on a PC. Should’ve probably just said that the games use their own equivalents to the MIDI and soundfont structure and left it at that to avoid further confusion.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Hey thanks for your comment, I've responded to similar comments already so I am going to give you an abridged response: I totally understand how I could have caused some confusion there. My aim was to show formats that the layman/game music fan may have familiarity with, to keep the topic approachable for those who aren't deep into this stuff. I plan to clarify and course correct in the next video.
@joechristo2
@joechristo2 5 ай бұрын
⁠@@SoundFontGuyYou should make it a direct sequel or link it in this video. You wouldn’t want to mislead anyone who doesn’t watch the next one
@VoidySan
@VoidySan 5 ай бұрын
All I want, is the soundfont for Kings Field IV, man. Like. That's on my hierarchy of needs.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
I mean hey, hop on Patreon and I can probably make that happen for you, just sayin 😏
@VoidySan
@VoidySan 5 ай бұрын
@@SoundFontGuy that's so pookie of you 👹👹👹👹👹😍😍😍😍😍♨️😢👻👹☠️🙂👍🤤🦝🤤🙂🥴👻🔥🐺😘
@DigiSpaceProductions
@DigiSpaceProductions 5 ай бұрын
Good video explaining how Soundfonts are/what they do.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you. I didn't do a whole deep dive because I wanted it to be approachable. Hopefully it's informative enough for semi-newcomers to the topic.
@on4word
@on4word 5 ай бұрын
Nice explainer
@tssf
@tssf 5 ай бұрын
Is it sad i aced the soundfont quiz? I was thinking of making a video about what's NOT a soundfont. No, sega genesys soundtracks are not a soundfont. I just wrote that before you made the same point in theb video lol Great vid!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thanks! And no it's not sad, be proud! I would love to see that video, I fully support.
@stgigamovement
@stgigamovement 5 ай бұрын
I'm actually responsible for quite a few SF2s out there.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
I wondered if this video would reach you!
@user-AADZ
@user-AADZ 5 ай бұрын
What happens later in the based example video chosen at 0:06 will surprise you, I'll say that.
@olivia7782
@olivia7782 5 ай бұрын
Man I really gotta learn more about digital music production
@OttoHours
@OttoHours 5 ай бұрын
duuude, i was just recently tryna get myself knowledgeable with the whole thing of "soundfonts" and all that crazy stuff...I'm glad i found this. this was a super good video bro, entertaining and engaging all the way through 🙏 also that pop quiz absolutely beat my ass 💀
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you very much! Glad you enjoyed it!
@amesstarline5482
@amesstarline5482 5 ай бұрын
Sometimes it seems like even general musicians have their own "soundfonts". Like a style or choice of instruments. Which makes me appreciate games more.
@Sampleraudioevolution
@Sampleraudioevolution 2 күн бұрын
How to remove the tremolo from the modulation and add volume to the instrument instead of the tremolo
@henner645
@henner645 5 ай бұрын
I hate it when kids these day say "Midi" for sequenzed music...
@Louis_Miles
@Louis_Miles 5 ай бұрын
1:59 Do you know the origin of this ambient pad sound? It sounds almost exactly like what was used in Donald Duck Goin Quackers PC version. I'm working on a repair patch for its N64 port, which fixes the music, which was supposed to be a remixed midi arrangement, but contains a corrupted soundbank and messed up midis due to a faulty conversion at the time. Among other things I had to readjust the sample rate of the samples and among them is this ambient pad sound, which seems to have a very specific sample rate. I would be very interested to know exactly what sample rate it has, because my repaired one is only a estimate. Epic video btw!!
@AdrianDX
@AdrianDX 5 ай бұрын
I’ve been a Silva fan for years and I technically failed all of the quiz😂🙈 I’ll give myself half a point for guessing Mario All-Stars on the first one😅
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
That counts!
@user-AADZ
@user-AADZ 5 ай бұрын
SiIvaGunner mentioned 🗽🔥🔥🔥
@DaneCotar
@DaneCotar 5 ай бұрын
my fondest memories are of Sound Blaster AWE32, which was my first sampler an used custom sound fonts to do it. It also had OPL FM chip, which could be used at the same time from Cakewalk sequencer.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Ahhh it brings me back.
@futureperfect_wales
@futureperfect_wales 5 ай бұрын
This is exactly how I started in making music. AWE32 with Calewalk
@SoshuTheGnome
@SoshuTheGnome 5 ай бұрын
1:14 toffeebun mentioned!!!!! (great video!!)
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
💕
@jorgedejesustejedavaldez5283
@jorgedejesustejedavaldez5283 5 ай бұрын
Nice Video! Love it. Do more!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thanks! Will do!
@memoryterminator
@memoryterminator 5 ай бұрын
Aced that pop quiz 😎
@crtrdg
@crtrdg 5 ай бұрын
Great video 👌🏼😁
@jbponzi1
@jbponzi1 5 ай бұрын
Well presented
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thanks very much 🙏
@Meteotrance
@Meteotrance 5 ай бұрын
Technicly it's a sampler file format made by E-MU for the creative labs soundcard in the mid 90's it made possible to have custom waveform and wavetable for playing MIDI file it was store on the ram memory of the soundblaster live for example, but was not so widely use for console or PC game because they already have module file like XM or IT or other made by Scream tracker or modplug tracker even Epic games have there own module file for music and you dont need a dedicated sound card synth module to use it, the sound card just need to play regular wave or MP3 file to play the module, it was also lighter in size it compresse the midi data and the custom sample in the same file, for soundfont you need a MIDI file player and a SF2 device software or hardware able to store the sample.
@davecuzztech
@davecuzztech 5 ай бұрын
Have you used Chipsynth SFC, Super Audio Cart, SF6 Library and Magical Box 2.0 ?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Chipsynth SFC is my personal favorite of the bunch. Super Audio Cart is way overpriced in my opinion for sounds that anyone can make very easily. The reason soundfonts are still so popular is because you can get close to that retro sound without having to break the bank. I'm not familiar with Magical Box 2.0. SF6 Library is cool, but again, you can get those sounds for free. What sets Chipsynth SFC apart from all these others is that it actually emulates the sound chip of the SNES. So any samples you load into it are played back with that same unique texture that the S-SMP had. (That might also be true of Super Audio Cart, but why pay the price to find out?) It can even play .SPC files right in the app/plugin. Heck, if you wanted to, you could just dump the samples from your favorite soundfonts, load them into Chipsynth, and you'd have a beautiful SNES musical instrument library on your hands. Chipsynth is the superior product in my humble opinion.
@davecuzztech
@davecuzztech 5 ай бұрын
@@SoundFontGuy and you are right! i bought them all, but i just use Super Audio Cart for drums, but great drums can even made easy with chipsynth! i was just too noob haha i wasted my money
@NukeOTron
@NukeOTron 5 ай бұрын
You've explained sequenced music pretty succinctly. I guess I could ask about the copyright elephant in the room, but I won't. Now, the real trick is getting Game Maker to use sequenced music (without recording it as .ogg or MP3s) again. Before Studio, it supported standard Midis. I'm pretty sure somebody's got a plugin for that sort of thing somewhere, much less making it capable of using sound fonts.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
The copyright rabbit hole goes downward infinitely on this topic. That could be its own video!
@girhen
@girhen 5 ай бұрын
Not gonna lie, was thinking the Soundfonts pop quiz was: 1. Wave Race 2. Yoshi's Story 3. F-Zero. Admittedly, any particular soundfont could be re-used in part or whole on various games, or even just sound damn similar. No different than how many bands have similar guitar tones within the same (or even different) genres. Still, it is a little crazy that I screwed up what console some of those were from - the SNES's soundchip was absolutely stellar in its day, whereas the N64 just went through the processor with room for better results, but I'm guessing less help in making good results easy.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Yeah definitely don't beat yourself up, I think the application of the soundfonts could have been better on my part. Next time around, I'll use them more strategically.
@girhen
@girhen 5 ай бұрын
@@SoundFontGuy I'm certainly not. Your usage is fine - just lots of interpretation. There are bound to be people who got it.
@tharii314
@tharii314 5 ай бұрын
RIP musical artifacts. I found it was not responding the last time I tried to update my soundfont on there some weeks ago.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
It's really hit or miss. Some days it's up and connection is fast, other days it's just totally absent from the internet.
@user-wv5gv3dw5u
@user-wv5gv3dw5u 5 ай бұрын
DAMN What a great video.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
What a great comment!
@Anamonator
@Anamonator 5 ай бұрын
I use soundfonts from other games in my music to give it that distinctive feel
@chestertonic
@chestertonic 5 ай бұрын
I always considered midi and soundfonts as a pc based thing. Stemming from the Soundblaster and other early sound cards. Those formats you mentioned are not native formats for those systems (even though there are programs that allow you to play those files on those systems).
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Yeah, you're absolutely right. To clarify, I wanted this to be as approachable as possible because the nature of sequenced music and soundbanks across various platforms is quite the rabbit hole. I mentioned those formats because they are the most likely to be recognized by enthusiasts who aren't necessarily "savvy" so to speak. In a future video, I intend to dive a bit deeper and offer some clearer context and detail on the subject. MIDI and soundfonts are absolutely a PC based thing, you're right on the money with that too. I touched on that a bit in the video - that is - people generally use those terms to refer to all sequenced music and sound libraries. They've sort of become catch-all terms. Great comment, thanks for watching!
@chestertonic
@chestertonic 5 ай бұрын
@@SoundFontGuy Yea, I get where you're coming from. I remember being confused by it all back in the day when first getting into emulation and VGM. Would love to see a video going into further detail.
@wahyagabriel6167
@wahyagabriel6167 5 ай бұрын
Interesting, I think in modern production Soundfonts (minus the specific formatting) are what we call One-Shots
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Generally speaking, yeah I think you're right. Some soundfonts are more than one sample, kind of like a Kontaky Library but extremely scaled down.
@wahyagabriel6167
@wahyagabriel6167 5 ай бұрын
@@SoundFontGuy Ahhh, that brings some clarity and makes a lot of sense. Compressed, maybe lower BitDepth, Sample Rate (Mono?) making a really Size optimized Virtual Instrument. Thank you for the Video and your response
@wahyagabriel6167
@wahyagabriel6167 5 ай бұрын
@@SoundFontGuy After watching more rando Vids, it seems SoundFonts are pretty Similar to PCM Synthesis/Samples, with the packaging like a Rompler (rather than my mention of One-Shots)
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
@@wahyagabriel6167 Yeah, that's accurate. Though in the case of soundfonts ripped from video games, it often tends to mimic very basic wavetable synthesis (though it is capable of much more). So your mention of one-shots is technically right in such cases!
@TachyBunker
@TachyBunker 5 ай бұрын
Not even a mention of SilvaGunner?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
They had a little moment near the beginning! It's not a deep dive, just an introduction to the concept!
@TachyBunker
@TachyBunker 5 ай бұрын
@@SoundFontGuy :) just messin' dw I love making soundfonts music. Btw i also do "hq sourcing remakes" where i go try to find the sounds of a game (like on Nintendo DS, Metroid Prime Hunters/First Hunt) and make love to my DAW and some remake comes out without the undersampling.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
@@TachyBunker that's cool, I'm on my way to your channel right now
@TachyBunker
@TachyBunker 5 ай бұрын
@@SoundFontGuy :D look for the Tachy Remakes playlist, theres a lot of videos to see thru otherwise lol
@Michirin9801
@Michirin9801 5 ай бұрын
I dabbled with soundfonts a bit, but in the end I graviated more to making my own sounds with emulated synth-based soundchips (mainly GB/C and PC Engine) in trackers, something about having full control over the individual sound channels, and what waveforms come out of them just sat right with me. Unfortunately, because super-specific tracker formats aren't really supported in any engine, and sampling every sound and re-composing it all into MIDIs sounded like a right PITA to me, that did end up bloating up my games' file-sizes by a lot cuz of the soundtracks alone...
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
I dabbled in trackers myself, though at the end of the day I still prefer a good ol' DAW
@TwisterTH
@TwisterTH 5 ай бұрын
Blessed by KZbin Recommendation with my favourite topic! C’:
@PCFROMVCS
@PCFROMVCS 5 ай бұрын
Would you ever make a tutorial on how you extract and create soundfonts from games?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
I'm planning on it, but I have to be very careful because I don't want to encourage piracy and get in big troubles 😬
@AcrosArchive
@AcrosArchive 5 ай бұрын
Thank you for actually addressing the fact that the term "soundfont" has effectively been genericized to refer to any sample library. It's something that the "they're not actually soundfonts" people overlook I think. Quality overview.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
It's my pleasure. It's an important distinction to make. I'm okay with the term being used that way as long as people are informed. Thanks for the kind words!
@ZILtoid1991
@ZILtoid1991 5 ай бұрын
Also soundfonts themselves are kind of a retro format, as their (original) form originate from the yet to be fully emulated Sound Blaster Awe 32 (it's in an incomplete state in 86Box, not yet in DOSBox). I personally prefer the term soundbank or voicebank, especially as my game engine supports a 'roided up FM synth for music and sounds in conjunction with a sample based synthesizer. I really need to finish its own tools, since it has its own custom solutions for many things (e.g. has a custom "MIDI" format that can do scripting, thus adaptive soundtracks).
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
That's a great point. There's a creator online called St. Giga who is super knowledgeable about that stuff. Yeah soundbank and voicebank are both great terms. They're universal and not technically tied to anything. I'd love to learn more about your game engine, it sounds fascinating!
@xXBlueSheepXx
@xXBlueSheepXx 5 ай бұрын
I can easily recognize the SMW soundfont because of all the rom hacks I've played.
@imothy
@imothy 5 ай бұрын
i remember zophar's domain and downloadin NSF files and playing them in winamp maybe in 1998 or something, good times!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
They're still there!
@Goodwrencher29
@Goodwrencher29 5 ай бұрын
i almost got the first one confused for Super Mario All-Stars
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Nobody could possibly blame you for that!
@RogueBeatsARG
@RogueBeatsARG 5 ай бұрын
Wasnt Silent Hill ost made out of Sample CDs? like Distorted Reality and stuff like that?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Yes!
@wulfman15
@wulfman15 5 ай бұрын
I always laugh a little when I see a video "in the doom soundfont"
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Hahahah that's one of my favorite things
@RinkuSonic41
@RinkuSonic41 5 ай бұрын
4:18 DO YOU HAVE A PROFESSOR LAYTON SOUNDFONT?!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
👀
@VEN0VA
@VEN0VA 5 ай бұрын
The Final Fantasy XII soundfont and midis are amazing. FFX and Silent Hill are also great.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
The FFXII soundfont is just mindblowing. I know it's PS2 so it makes sense they'd have the bandwidth for it, but it's crazy just how good it is.
@LidvaKunner
@LidvaKunner 5 ай бұрын
Thanks Siivagunner’s Liked Videos
@hissaaa
@hissaaa 5 ай бұрын
4:39 what is the name of that videogame??
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Mischief Makers! on Nintendo 64! Also called Yuke Yuke Trouble Makers in Japan!
@hissaaa
@hissaaa 5 ай бұрын
@@SoundFontGuy tahnkyouu
@jonathanpinto2109
@jonathanpinto2109 5 ай бұрын
informative asl
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thanks, I hope you learned something useful!
@LinktoSonic
@LinktoSonic 5 ай бұрын
4:44 Where’s that creepy lady from?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Stock footage from pixabay! Isn't she great?
@mpennino
@mpennino 5 ай бұрын
Any recommendations on decent places to find soundfonts?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
www.polyphone.io/en/soundfonts
@Sedyon
@Sedyon 5 ай бұрын
Musical Artifacts
@jlewwis1995
@jlewwis1995 5 ай бұрын
Will you make a video on how to acrually make a soundtont?
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Yes I will
@TheIsolatedGamerz
@TheIsolatedGamerz 5 ай бұрын
KZbin kept on shoving me this video. ALas I watched, I enjoyed. :) KZbin being very kind
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you very much for watching! I hope KZbin's insistence was worth it haha.
@Zaccyonline
@Zaccyonline 5 ай бұрын
I got the second one because I had a ps1 ♥️
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Nice!
@pretzel1313
@pretzel1313 3 ай бұрын
Where did you find the Twilight Princess soundfont? That's one of my favorites!
@SoundFontGuy
@SoundFontGuy 3 ай бұрын
I'll let you in on a secret! The whole TP OST uses a synth called the Roland sound canvas. If you can get that, you have a twilight Princess Soundfont in high quality 😂
@DaftRebel
@DaftRebel 5 ай бұрын
I ha dto subscribe, I don't know why, but I felt like it LOL
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Thank you!
@Zictor
@Zictor 5 ай бұрын
I guessed the Mega Man X one correctly… that soundtrack is excellent! I would actually love to make some. Subbed anyhow, really interesting!
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Awesome, thank you!
@androognoix1685
@androognoix1685 5 ай бұрын
SoundFonts are used even today. PVZ is a good example, people make new music out of that soundfonf
@MilanTehVillain
@MilanTehVillain 5 ай бұрын
I only got 1 of the 3 soundfonts correct. Super Mario World, I thought was Street Fighter of some sort; the drums sounded tonally similar. & Mega Man X, I thought was Mario Kart 64 due to the lead guitar sound.
@SoundFontGuy
@SoundFontGuy 5 ай бұрын
Haha, yeah it's tricky. Especially since a lot of these games use samples from the same synths
@MilanTehVillain
@MilanTehVillain 5 ай бұрын
Final Fantasy VII was easy enough to deduce thanks to that distinct chime (whatever instrument that came from).
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