Hope everyone enjoys the vid. This pinned comment will give some extra clarification to the criticism that the video has received. Why did I call the poplins an enemy? I have a brain eating amoeba and the poor fella died of hungry. No but really I never played the game that has them and definitely should’ve double checked How did you not know that "none" in the Yoshi debug was referring to Mario not having one? I just didn't think of that LOL I want to make an important clarification about the actual information itself, as I took really no part in researching any of it myself. The entire framework of these videos wouldn’t be possible without the people over at The Cutting Room Floor, and I realize now that I need to give these people far more credit in the video than I end up doing. All this video really is is just the cutting room floor article but in video form, and whenever I make the next video on unused things, I will make sure to do better. Apologies to the writers and researchers over at The Cutting Room Floor as it feels like I’m doing them a massive disservice by not even saying thanks to them in the video. I will do better.
@flamango46609 ай бұрын
seen hbomberguy's most recent video lately by any chance?
@O5-XIV9 ай бұрын
As for the little green Creature, there are some who call him..... Tim.. XD
@gmdblue9 ай бұрын
@@flamango4660 I haven’t but I probably should. I’ve seen like all of darkviperau’s videos on reaction content tho
@geschnitztekiste41119 ай бұрын
@@gmdblueYou should really play Wonder, it’s the first 2D Mario since World and Land 2 that feels creative and exciting
@4rumani9 ай бұрын
For a video that uses it so much as a resource mentioning it here is not enough. You should go and put it in the video.
@BierBart129 ай бұрын
Oh damn, Yoshi being a dragon instead of a dinosaur makes so much more sense. It explains the flying, the spitting projectiles, the caped knight riding him into battle
@grigorirasputin9969 ай бұрын
Well he's actually a slug man
@paperpopper25869 ай бұрын
I never even put together the caped knight on a steed thing, that kinda makes a lot of sense
@GottaFistDemAll9 ай бұрын
Honestly, this should have been a known fact over the years, but the marketing has a stronger influence on their audience. We have had implications since Super Mario World about a Super Dragon Yoshi and other games implying Yoshi is a dragon or related to a dragon. I remembered the crossover games with Mario & Dragon Quest; the DQ casts outright claimed that Yoshi is a dragon. Super Smash Brothers Brawl has Yoshi's final smash ability named Dragoon Yoshi. It has always been there.
@jacksonyoungs58319 ай бұрын
It also makes sense because of the Yoshi coins being called Dragon coins.
@vaiyt9 ай бұрын
Dinosaurs are called "kyoryu" in japanese, meaning literally "frightful dragon", so you see dinosaurs being treated as dragons very often in japanese pop media.
@theedwardian9 ай бұрын
Dark Blue Yoshi was the one who fought most of the bosses in Yoshi's Island. Age has not treated him well
@BaremetalFlesh5 ай бұрын
What a cool dude though, he's been through it
@ShiningMew9 ай бұрын
that luigi sprite is so funny to me because either someone at nintendo was just goofing around when making sprites or they were really mad that day and took their anger out by drawing luigi flipping you off
@genericfriend25684 ай бұрын
I like to imagine it was a little bit of both.
@shirleymaemattthews4862Ай бұрын
Imagine if it was in the final American release
@MyNaymIsSnek152623 күн бұрын
where- oh nvm found it.
@costby11059 ай бұрын
The Galoombas have always had a different name from the Goombas in Japanese. Goomba in Japanese is Kuriboh, while the Galoomba is Kuribon. Not an issue in Mario World, but when both important when both enemies appear in the same game.
@JazGalaxy9 ай бұрын
If I’m not mistaken the Galoomba is something that translates into “chestnut” or something like that. They are different creatures, as you say.
@LeftyPem9 ай бұрын
@@JazGalaxyYup. Kuri is Japanese for chestnut. Goombas and galoombas were never mushroom-based. Localization error that has persisted for decades.
@nmotschidontwannagivemyrea89328 ай бұрын
@@LeftyPem They look a bit similar to chestnuts, and that is part of the source of the name, but the original goombas are most assuredly still mushroom-based. They were made to resemble shiitake mushrooms.
@ZyrusSmith8 ай бұрын
The Mario World goombas look like tomatoes.
@EddieGaster9 ай бұрын
Shigeru's idea of Mario riding a dinosaur actually goes all the way back to Super Mario Bros. 1.
@livanbard7 ай бұрын
You can clearly see that since the sketch features Mario 1 sprite
@geminisfl9 ай бұрын
19:23 Poplins are not enemies, are friendly NPC's
@fixurheartVODs9 ай бұрын
That's what they want you to think!
@ThatMelGuy9 ай бұрын
(Dramatic noises)
@theladiescallmesona2 ай бұрын
(A single poplin stares from a distance, shadow covering most of its face, while smiling)
@ASAN2042Ай бұрын
😅❤@@theladiescallmesona
@Bakedbeans780Ай бұрын
No, it’s true. In my secret version I got from the schmuzu emulator the game detects a pirated copy and 309 poplins spawn in every level you play and try to chase you down and kill you
@aa-rav9 ай бұрын
Wow, i can’t believe that the 8 jumps of hell were found in super mario world. truly awe inspiring
@im_a_tide_pod9 ай бұрын
*B A C K G R O U N D F O O T A G E* I got the joke I’m just pretending to not get it so please don’t r/woooosh me
@zStormy3899 ай бұрын
@@im_a_tide_podr/woooosh
@Dipsterpunter9 ай бұрын
If only it in the official release of the game😔
@the10ofdiamondscard9 ай бұрын
Quit gangstalking people
@want-diversecontent38879 ай бұрын
22:14
@jellywillreturn7 ай бұрын
Shoutout to my man for straight-up admitting he doesn’t play the games he records videos for, or even know how to emulate them, that takes guts.
@drizzziit1Ай бұрын
Well, he's doing plagiarism in the first place...
@jan_EtenАй бұрын
@@drizzziit1 ???
@WitherSnow9 ай бұрын
The Magenta color on the 5 coin is used to represent Palette #64, which is animated with many other colors. Going into Lunar Magic and clicking the button that says edit animation settings and unchecking "Enable Original game's Palette Animations" turns off the palette animations. And hat you should see is that magenta color.
@theminiyosshi29019 ай бұрын
I think the reason why Mario is wearing a helmet in the beta cape is to go along with the game’s theme of carnival: the jump tape for checkpoints and the high jump tape for goal is like those high jump tricks you see in carnivals, and the helmet on cape Mario being reminiscent of human cannon balls act, where a human is shot out of a cannon and (cartoonishly) slams on the ground like a cannonball, or what Mario does normally when slamming the ground in cape form
@JazGalaxy9 ай бұрын
I’m not sure I agree with this. There’s no real reason to believe that there is any “carnival” theme. The “tape” is because Nintendo has always referred to the levels as “courses” and races end with a finish-line tape. Like everything else in Mario World, it was designed to show off the power of the snes, in this case depth and overlapping objects. While I don’t know why Mario has the helmet, you may be right about it resembling a stunt performer. But all of the cues in the game, especially from the koopas, and the key art suggest it’s meant to be a superhero cape.
@MegaKamtheman9 ай бұрын
Thought it was pretty clear it's a pilot style helmet. But I like that interpretation
@xlixity6 ай бұрын
I mean, the helmet does go well with the cannon ball slam sfx. Plus, I kinda like it. It gives the form more personality.
@skyemegakitty9 ай бұрын
I think its worth noting that the earlier yoshi looks *much* more like a dragon, which goes along with it being called the dragon house early on.
@WasabiKitCat8 ай бұрын
Dude this entire video is like, word for word plagiarized from The Cutting Room Floor. You didn't even rearrange the sections or anything. You can use them as a source, even as your only source, but if you're going to quote large sections of the article word for word you need to make it clear that it's a quote and not your own writing, and if you're finding that making it clear it's a quote makes the video feel like you're just parroting someone else, it's probably because you are. In the future you need to 1. Cite your sources in the video while you are quoting them, and 2. Either come up with your own stuff to say about the information (look at beta64 for an example in this genre), or at least openly state at the beginning of the video that this is a video adaptation of an article you did not write. You didn't even record your own game footage... SNES emulators are so easy to find, and if an editing program can run on your computer i promise you an SNES emulator can too. I don't mean this as a dunk on you or anything, I'm just offering some suggestions for the future to avoid plagiarism allegations. If you want to just cover articles that's fine, but it is good practice to make it clear that's what you're doing. And if you don't want to just cover articles, then try coming up with a unique way to present that information in your own way. You don't have to do any extra research, just write some jokes or your own observations. You already do this a little, but it would be good to distinguish what is your own voice and what is the voice of the person writing the article.
@christinablixthenningsson35298 ай бұрын
Ok make one yourself
@dizzy_eevee7 ай бұрын
@@christinablixthenningsson3529 "make one yourself" how about _you_ make literally anything. do something positive and creative with your life instead of being a no-name default-avatar youtube-commenter moron who defends flagrant plagarism.
@zeedop9 ай бұрын
can't believe breaking bad Badger is a super mario world fan
@grandre34649 ай бұрын
I couldn’t stop thinking about that the whole time lmao
@jarjarquan7 ай бұрын
@@grandre3464 same
@salmuttotabreabittlecochicarac4 ай бұрын
17:02 it's literally named "Spiney"
@guyrocketram96989 ай бұрын
7:06 THIS EXPLAINS SO MUCH! in the American SMW commercial it showed footage of Mario walking over blank paths and I was so confused by that. I'm so glad this feature still exists in the games code. ironic how you couldn't get footage of it given that I only know it from its use in footage.
@gmdblue9 ай бұрын
When editing that first debug section, I wasn't able to find a video of it, but it wasn't until I was editing the second one that I managed to find it lol
@astonquintanilla93019 ай бұрын
Thank you so much for covering everything unused in the game. I was hoping someone would’ve done it by now.
@besihodja3939 ай бұрын
Dude same. I always hated how most youtubers didn’t cover almost everything like gmdblue, of course the leak happened 3 years ago & others made a video about smw years ago but who knows maybe some youtubers will remake a video about smw
@bubblemage9 ай бұрын
Did he just call the popplins from mario wonder "enemies"? What page did you read this from my guy
@Bakedbeans780Ай бұрын
Fandom wiki
@maximyllion9 ай бұрын
take a shot every time he says "for some reason"
@livanbard7 ай бұрын
Or this is talking too long
@baustin12156 ай бұрын
Obviously
@Desmoisdeku-bf1zs4 ай бұрын
MY DAD DID THIS AND HE IS FRAKING DEAD
@brayanxd45472 ай бұрын
@@Desmoisdeku-bf1zsai mario 💀
@ejpedi9964Ай бұрын
Dude, badger got his own youtube channel. W
@fuffy58848 ай бұрын
Alright, I'm glad others noticed you referenced The Cutting Room Floor extremely heavily because I just noticed it myself now and felt sick to my stomach with... I guess honestly just anger and disgust at how little you actually researched on any of this and how much you have copied. I can just visualize the scene of you just recording yourself scrolling down TCRF and reading out the text more-or-less word-for-word. It's just shocking behaviour, and you really owe one of your biggest childhood games better than this. So you pretty quickly acknowledged the issue here in a comment below the video, but here I am a month later watching this, and your video still frames everything as "my research" with you saying things like "my best guess" ('best guess' meaning 'I am literally reading off TCRF rn') when you didn't even work on discovering/dissecting any of this. The big problem with you here has not improved because, today still, your video deceived me into thinking you put work into these discoveries. You have to reupload the video to clearly state with your voice early in the video that you are taking all of this from TCRF - that's all you need to do to make this right. A month ago, you said you would do better, but I'm not seeing improvement on the matter. (If you've got enough time to extensively play Binding of Isaac like you say, you 100% have enough time to set this right, probably only taking up a fraction of your day to record at least one crucial sentence, put it in your video project file, re-render it in the background, and upload the fixed video in the background.) I would have been interested in watching more of your videos (like SM64), but this gives me a really dark feeling that all your videos are lazily copied without credit, exactly like this one still is. It's an awful first impression to make on your new viewers, and so the lasting impression for me personally is that you are an untrustworthy content creator who I want to make sure I avoid in future.
@Xkeeper08 ай бұрын
i'm the co-founder of tcrf (hi). if you haven't yet, you should really try reading the article side-by-side with the video -- easy enough, since this guy doesn't even bother to rearrange the sections. it's really fascinating what he decides to slightly rewrite or editorialize (or leave out because it's "boring"). edit: to be clear, this video is 100% low-effort plagiarism, just like his sm64 one -- and not only of tcrf, but every single person whose video he stole (yes, *stole*). other people put actual effort into researching, documenting, and recording the things this bozo is talking about, and he doesn't even have the guts to link to the actual videos -- just a username -- and not even when it's relevant, just a huge lump at the end.
@brayanxd45472 ай бұрын
@@Xkeeper0hi
@kaxcommentssomethingREAL9 ай бұрын
27:11 HOLY CRAP this is like the shading style of Sonic 1! i could easily see these enemies be used in some kind of Sonic and Mario fangame crossover, it looks so good
@a_person9753 ай бұрын
It looks more like 3ds Mario and Luigi sprite shading to me.
@zalden25659 ай бұрын
Seeing all these unused assets of which many were indeed used in later games, notably the poplin in Mario wonder, demonstrates to me why Nintendo is so protective of their assets. It would be a blast to get an honest interview with the devs and get their insights and explanations, but we know there is a 0% chance of that happening
@hedful9 ай бұрын
This is literally the tcrf article verbatim and I wouldn't doubt that you don't even understand most of it.
@sprousprou9 ай бұрын
The duplicate Galoomba sprites in the special world sprites has a very simple explanation, actually. The way SMW (and to my knowledge, every SNES game, but don’t quote me on that) handle sprite graphics is by loading entire “pages” of them, instead of being able to load specific graphics. The special world sprites are on a page that replaces the default one after clearing the special world, and thus they needed galoomba sprites for it otherwise they would appear invisible. This also might be the reason you can’t take Yoshi into castles, as some of his sprites are used by the same space that the castle sprites’ graphics page uses
@renakunisaki9 ай бұрын
Yes, if you hack him in, some visual glitches happen.
@williamdrum9899Ай бұрын
I came to the same conclusion. Also having a duplicate Galoomba takes a lot of load off the CPU, as before rendering any enemy it would have to ask "Is this the Galoomba" before drawing the sprite.
@unsie9 ай бұрын
27:51 are we gonna ignore how he's literally just letting it hang?
@LightsJusticeZ9 ай бұрын
Pixel PP
@TuffyMouseRBLX8 ай бұрын
Glory in 16 bits.
@MyNaymIsSnek152623 күн бұрын
PINGASSS
@elumbreonespacial43619 ай бұрын
I think Mario with a cape and helmet looks like a human cannonball. Since SMB3 had a subtheme of being a play, maybe SMW would have a subtheme of being a circus.
@JazGalaxy9 ай бұрын
While it’s difficult to pin down, World’s sub-theme seems to be “sports”. (As evidenced by the football charging chucks, the baseball chucks, the sumo bro koopas, the ticker tape at the finish line of a course, etc. This is, of course, alongside the sub-theme of dinosaurs. (It’s dinosaur island.) I think that the helmet is to make Mario look more like a Japanese superhero, which usually features a helmet alongside a cape. (Like saiyaman in DragonBall, Captain falcon, or viewtiful Joe.)
@elumbreonespacial43619 ай бұрын
@@JazGalaxy I guess ideas were added during development and the idea of the subtheme was left aside.
@bruceknee49419 ай бұрын
An amazing digital circus!
@mortenera22948 ай бұрын
@@bruceknee4941Eww
@wolfetteplays88947 ай бұрын
I caught that reference@@bruceknee4941
@noxrim9 ай бұрын
Man you basically just read the TCRF page and its subpages verbatim while changing up a few words
@regulartomato91609 ай бұрын
Yeah, I also noticed immediately, he even read the category tags from the bob in order
@4rumani9 ай бұрын
Zero credit in the video too
@friscothesheriff19946 ай бұрын
My lazy self writing an essay:
@Mordor-middle_earth3 күн бұрын
Dude, read the description
@zerojayzero7 ай бұрын
Almost word for word stolen from The Cutting Room Floor, not simply "a source".
@chobies53836 ай бұрын
Read the desc
@zerojayzero6 ай бұрын
@chobies5383 Already did, which is why I said what I said. It isn't simply a source, it's stealing.
@theewl6xer1662 ай бұрын
@@zerojayzero calm down, just because he is spreading the same content to youtube in video form does not mean he's stealing from a *PUBLIC* website, which he credits
@meowington27479 ай бұрын
Honestly I love this game, this is the classic 2D Mario game I replay the most. seeing how much unused content there is is amazing.
@teaoftraffic9 ай бұрын
9:35 let’s call him goober :)
@modestMismagius1059 ай бұрын
seconded
@SkyanUltra9 ай бұрын
your priorities for what constitutes as important to show for the video are absolutely insane because how are you going to call some dry bones sprites more interesting than the BOWSER SPRITES OF HIS FULL BODY STANDING IN THE BACKGROUND AND NOT SHOW IT also your assumptions are everywhere too. the blanket sprite that you said could house a yoshi are named "kuppa" which is bowser's japanese name. i dont think they would've had anything to do with yoshi at all with that just being present in the file name, so chances are that it was intended for somewhere in castle levels or something of the sort with the koopalings maybe? there's far better examples of weird assumptions being made and other things just getting glanced over, like saying there's "nothing new" on a sheet showing 3 different enemies that don't get discussed until later (being the fat hammer bros., chain chomp, and what i assume to be placeholder shapes in the bottom right corner (28:46) and calling resprites of koopa troopas and bob-ombs new enemies (27:38) but this video just feels like it's all over the place. i would REALLY recommend getting some second opinions (if not, more) on these videos and taking the time to look more in-depth at these sprites and check stuff like their file names rather than just taking them at face value because ngl it feels like this video, at least analytically wise, is rushed and it hurts to hear small assumptions get made about stuff that's far clearer than you make it out to be ALSO CAN YOU CREDIT THE PERSON WHO SPENT TIME RECREATING THE BETA TITLE SCREEN???? PLEASE???? seriously though they made custom assets and everything for this and you just give them a "shoutout to whoever did it" without mentioning their name and it feels SUPER disrespectful imo (44:02)
@Feradile9 ай бұрын
27:44 HOW ARE YOU IGNORING THE FACT THAT KAWASUKUNE IS NAKED
@gmdblue9 ай бұрын
I DIDNT NOTICE IT SOMEHOW
@a-bombmori73939 ай бұрын
"GOOD GRIEF, HE'S NAKED!"
@JaxCoolKartunes9 ай бұрын
One of the sprite of him literally looks like he is pissing.
@DDDDdJagr8 ай бұрын
How do you spell “kawasukune”? I can’t find it on google
@GigaWaya8 ай бұрын
@@DDDDdJagr It's spelled Kawauso kun, kawauso meaning river otter.
@geschnitztekiste41119 ай бұрын
31:08 This one‘s surprising since the early version looks much more like what Yoshi looks like nowadays with the more rounded nose
@Richtr88 ай бұрын
this isn't a video, it's just a link to tcrf lol
@CaptainJZH15 күн бұрын
I mean, I probably wouldn't read the article myself but I quite like having it narrated by someone else with accompanying visual aids
@nurfgal9 ай бұрын
39:26 The hills seem to represent XY positions, with the amount of hills denoting the number, and the large hills being extra numbers 8 and 9. For some reason, they didn't use this for the X values, only the Y values.
@renakunisaki9 ай бұрын
Looks like a template for creating the event tiles shown just before that.
@justachair78959 ай бұрын
For the little unused green bean lookin' guy, I'd name them "Piplets", as a reference to the suffix "-let", meaning small, and pip in reference to a "pipsqueak". I'd name the unused fireball-esq model, "Monix", poking fun at "carbon monoxide". The bird could be named "Albatross". (Also, the lil' spiky dudes are called "Spinies"!)
@Sevenigma7779 ай бұрын
Makes you really appreciate the artist skill those guys had at Nintendo at that time. It was still the 80s and i cant recall anyone or anywhere who were able to do such amazing pixel art especially the shading it was prob the best in the world at that time.
@Plasmariel9 ай бұрын
The quality of pixelart in SMW is so variable it's funny, the art style consistency is a mess lol. I will say they were great at animations, but the shading is doubtful at times. Castlevania III released a year prior and has much more impressive art imo, a bit later in 1991 would Batman: Return of the Joker release. There are also games like Darkwing Duck, Insector X, heck Blaster Master was released in 1988 and Little Nemo: the Dream Master released the same year as SMW (and it looks FANTASTIC). People were still figuring out how to use 16-bit graphics to their true potential, hats off to the SMW team to improve in such small time when you compare their earlier tries with the SNES test program ROMs. Gotta say some sprites like the beta Koopa Car are really impressive.
@JazGalaxy9 ай бұрын
… not really? I’m not saying the art is poor on Mario by any means, but Square was doing hugely elaborate monsters in FFbased on Yoshitako Amanos art, Konami was killing it with their art in games like Super Castlevania and the Turtles games, Capcom was doing amazing work in all of their titles as well as their Disney Collaborations, and even companies like Data East were killing it with Joe and Mac. There were tons of amazing pixel artists at the time working on this level or above.
@nelsonnicholson61759 ай бұрын
@@JazGalaxy Yeah like what is this guy talking about? There were other games released at the same time or earlier that had much more elaborate, detailed, or just plain brilliant pixel art, like you said. Mario World's art was certainly really good, but it's really only prioritizing clarity and readability; it's not trying to be stunning or flashy. Saying the pixel art in Mario World of all things was "prob the best in the world at that time" is just strange and overlooks other better-looking games. It'd be like saying that cheeseburgers are the best food ever; just because something is iconic or the most well-known doesn't automatically mean it's the best
@nousukas2 ай бұрын
There was real computers back then. Look at Atari ST for example of games with great 16 bit graphics.
@drizzziit1Ай бұрын
😂😂😂 What ??? There were countless games prettier than SMW
@LotsaSpaget9 ай бұрын
17:55 originally supposed to be a thumbs up, but obviously was scrapped because people might relive the toad misconception
@mrman24763 ай бұрын
Luigi was NOT happy about being unused.
@cabbusses9 ай бұрын
I like how this is a perfectly imformative video and then 17:50 happens.
@vervalkon9 ай бұрын
this is just the tcrf article
@Fluttershy9 ай бұрын
58:56 That's just the games logo over the top of the screenshots in the pre-release material, with the black part being the shadow for the text. You can just kinda make out the "RLD" in the logo at the top of the first image and the MA in the second.
@ArloMathis9 ай бұрын
I imagine the magenta Mario costume with the cape was an idea that he'd have a new color scheme like with the flower. It doesn't seem to me to be all that farfetched that they played around with color instead of always intending him to be default.
@TerminianHero9 ай бұрын
Speaking as someone who has been playing Super Mario World since before I can remember, and who has also spent a lot of time messing with Lunar Magic back in the day, and who loves watching videos of old Mario World hacks as well as playing those old hacks myself, it blows my mind being reminded that the stuff in the "Final Game" section of the video is actually unused. Red and blue coins, yellow flying mushrooms, blocks with shells, conveyor ropes, etc. all seem so normal to me that I forget they're not in the normal game.
@Icedragon012349 ай бұрын
Thought I knew everything this game had to offer, man was I surely wrong. Also this game was my childhood as I kept looking for so many ROM hack LPers and secrets. The graphics for the underneath part of the goal are oddly often seen in ROM hacks
@Xkeeper07 ай бұрын
59:00 that is the Super Mario World logo (mostly its shadow). hth
@BlueYoshi9 ай бұрын
5:36 small correction: the galoombas ARE different in mario advance 2 when you clear the special world, but the video you've shown was of the regular galoombas before clearing the special world
@Gold_Yoshi9 ай бұрын
58:55 I believe it’s the games Logo covering the screenshots as they likely came from a collection of screenshots from promotional materials
@modestMismagius1059 ай бұрын
27:10 I love this style, reminds me of super mario rpg and donkey kong country
@trunkit87499 ай бұрын
12:08 I think the helmet was supposed to be like the ones cannon guys at a circus wear. Since a good portion of SMW seems to be circus themed (koopa clown cars, amazing flyin' hammer bros, Reznor's arena, the post special world masks) though the theming was heavily lessened as development went on.
@JazGalaxy9 ай бұрын
Interestingly, the winged Mario is just a more literal representation of the P-Wing form from Mario 3. It also is further realized in sM64 by the winged hat. This goes to show that Nintendo really does carry unused ideas forward.
@BUGFlower4139 ай бұрын
14:17 OH, that'd explain why the sprite of the castle after completing it looks so small. Maybe it was originally meant to be the castle from far away and the idea for discarted for some reason, yet kept the sprite making it look inconsistent with its size when entering a castle
@SpriterSonikku9 ай бұрын
As a longtime SMW hacker, I have a few notes/extra context: - At 21:15: the magenta color is a placeholder color for color x64 in the final version of SMW. That color is still present in the vanilla game, but it's immediately overwritten by the animated "yellow" color used by the Yoshi Coins. - At 22:48: the P-Switch being pink with a blue base is actually technically still in SMW, albeit unused -- you cover this graphic at 1:03:51. In the graphics data for the bush, diagonal pipe, doors, etc., the smushed tile is present. The fact that the early sprite specifically uses pink and blue indicates it likely would have been a foreground object before being made into a sprite, which would make it similar to how the P-Switch behaves in SMB3 where it is stationary and cannot be carried. The fact that the final (but unused) graphic is present in a graphics file dedicated to foreground objects, this is most certainly the case. - 44:56: this is an early rendition of a menu found in the Nintendo Super System version of SMW. This version was built for arcade cabinets and is intended to let you select a world to start at, with all levels prior to the start of that zone being set as "completed", at the cost of there no longer being a save system. TCRF has an article on this, but it's fun to note that the literal only change this version has to any level data is to Yoshi's Island 4, which is to delete the message box referencing the Start + Select trick to exit completed levels. - 55:12: the Donut Clouds were likely used as a layer 3 image, as you stated. The SNES Test Program's Character Test shows a scene using a lot of prototype graphics which has the normal cloud backdrop *as well as* the a different design for the donut clouds on a layer 3 image. - 56:00: the interesting part here isn't so much the sprite buoyancy or even the SMB3-esque Koopas. I'd say it's probably the translucent water -- you can see that it's not the layer 3 water used in the final game (which uses a dithered checkerboard pattern for pseudo-translucency) but instead is true translucency. This is likely one of the level modes which goes unused in the final game. Regarding the unused larger floating platform: in levels without buoyancy, it moves right forever once stood on, but when it is enabled it'll float on the water. The fact that it's not on the same general Y position as the other platforms (which *do* appear to be floating on the water) indicates it's probably not floating on the water yet, so it's possible its floating functionality was simply not added yet. - 59:07: The black stuff at the top of the screen isn't something in-game. I'd wager that the slight distortion of the screen at the bottom right of that screenshot probably indicates this was a photo from a projector screen, and maybe something in the room was obscuring that portion of the light?
@SpriterSonikku9 ай бұрын
@@hell4440 gaming
@bruceknee49419 ай бұрын
As a longtime snes hacker are there any tutorials or guides from SMW Central you recommend?
@Xkeeper08 ай бұрын
> TCRF has an article on this he knows, because that's where he got this entire video from
@SpriterSonikku7 ай бұрын
@@Xkeeper0 yeah :^)
@Wrench551545 ай бұрын
I'm pretty sure 59:07 is the super mario world logo
@caseydacoyote9 ай бұрын
15:35 I wonder if that was tied to the unused cage object that would have appeared in stages. I know the prevalent theory is that the small blue birds carried the cage and that's probably what did, but that bird looks like it's holding something. Maybe a platform? I can only speculate
@gmdblue9 ай бұрын
Oh wow you might be right. Maybe the big bird was going to carry it initially
@a-bombmori73939 ай бұрын
That's what came to my mind too, but I think the bird is actually holding the old design for Mario's hat that we see in a few of these sprites. I think you can see the brim of it on the bottom.
@didiercollard9 ай бұрын
So...we're not going to talk about the nude Kawauso-kun sprites? 27:52 Okay, then.
@joeytoby19 ай бұрын
49:03 Unusued Baseball Minigame? No wonder Simpleflips loves this game
@601billionlazer5 ай бұрын
It's nice to know Badger from Breaking Bad is such a big fan of Super Mario World
@BinglesP8 ай бұрын
28:47 "This thing" is called a Nipper. It's a smaller, usually-mobile version of the Piranha Plant that's mostly found in the Yoshi('s Island) spinoff games, that can spawn from slow-falling spores reaching the ground. I personally think they are cute little goobers
@livanbard7 ай бұрын
Those guys are literally from SMB3 m
@mikethompson16539 ай бұрын
This mf did not just call the Banzai Bill "Ban-Zaei"
@LBS14229 ай бұрын
9:35 their name should be Gurīnbōru :) (I said their cuz we don’t know the gender)
@JustHereForTheDialogue8 ай бұрын
9:31 gonna speculate that the fire breathing was scrapped when they came up with the idea for the wand. Ngl I kinda wish we had the red cape. The helmet is cool but doesn’t really fit however. 19:37 gonna say the flower guess is spot on because it looks EXTREMELY reminiscent of the flowers that you throw objects into in yoshi’s island. Seems the flower aesthetic was likely reused from this idea. 21:24 would be a cool sprite to use in a rom hack. Some sort of secret exit or item.
@gelgel48239 ай бұрын
23:08 The second pipe sprites look much better than the finalized version. In the finalized version, it looks like it has gaps filled in because it's a slightly thicker pipe, whereas the second pipe sprites are slightly slimmer. 50:37 It looks like a Super Mario Bros. 3 logo, in which @PizzerGames says it's because Super Mario World was originally Super Mario Bros. 3; they just made an SNES port of Super Mario Bros. 3, a similar thing being later used in Super Mario All-Stars, which they modified until they got Super Mario World, that's why there are SMB3 unused sprites in Super Mario World.
@user-jl7cz2pe6d9 ай бұрын
19:23 What?? How do we know for sure those are Popplins? And why did you call them enemies?
@Lagw10207 ай бұрын
Im so mad at the Cutting Room Floor writers for the shark part. Does no one remember Sushi??? He appeared on Mario 64 and then on the very next 2D Mario game, New Super Mario Bros. DS. Witb Mario Land 2 being developed by other people, I think the shark is an early concept for Sushi and they repurposed other ideas for Guppy.
@SKyrim1909 ай бұрын
About the cape: my best guess is there was some debate about how to communicate to the player he had a power-up. The red-ish cape does blend too much in Mario's design, so maybe they iterate over the idea of the helmet, the wings or a whole change of outfit (much like all the flowers usually change Mario's color scheme). Eventually they landed on the yellow cape as a solution. It does "pop" enough in the sprite of the character and easily communicate to the player he currently has a power-up Also that bird looks like something straight out of Dr. Seuss
@mariobrand22579 ай бұрын
As a hack creator myself I must say, A very very good and really interesting video. I thought you'd only talk about the obvious stuff that I already know. I barely knew maybe 20% of the stuff shown. I really like to see this kind of stuff. When you started to talk about the translucent level setting I knew this was gonna be a great ride. Greetings. 😉👍
@berdfunny32229 ай бұрын
Great video keep up the good work badger!
@Nebiron49799 ай бұрын
Lmao
@danielswearson13609 ай бұрын
I was looking for this comment lol
@supermaster13257 ай бұрын
What work? Reading an article? Lol
@Chocomint_Queen9 ай бұрын
The fact that you continually pronounced "kuppa" as "cuppa" continually killed me. It's pronounced koopa. That's how you spell koopa in japanese.
@kingbertskorner9 ай бұрын
Fun fact: The Zone Select screen for the US version is what would eventually be used in the Nintendo Super System arcade cabinet version of Super Mario World.
@wessquiid9 ай бұрын
I'm guessing the map at 39:34 was made to put all of the levels onto, with the bushes indicating what world/level it is
@GummitMan9 ай бұрын
Bro sounds like Strong Sad but good video.
@PizzerGames9 ай бұрын
Fun Fact: The reason all the SMB3 stuff exists is because that game WAS originaly Super Mario Bros. 3. They just made a SNES Port of Super Mario Bros. 3, a similar thing beeing later used in SM All Stars, which they Modified until they got Super Mario World
@nameless6469 ай бұрын
The original map being the reward of completing Special was what I essentially hoped for as a kid.
@pikXpixelart8 ай бұрын
I was hoping this video would be more than a read out of the TCRF article but, you know, unfortunately...it's no better than the kind of videos that just read wikipedia articles.
@literatemax9 ай бұрын
7:47 Chocolate Island 2 "Do you have the slightest idea how little that narrows it down"
@Indecency5628 ай бұрын
Do not show sprites that contain white in them on a white background.
@incrediblesnn7 ай бұрын
I mean, he’s a plagiarist so I’m not surprised he wouldn’t put common sense into his editing
@mariashanahan71026 ай бұрын
lmao even the dearrow title for this video calls it out for being blatant plagiarism of TCRF
@tomh.6486 ай бұрын
Interesting video on one of my fav childhood memories. The feeling I recall having when the SNES released in the US; excitement & joy, is one I find to be few & far between as an adult.
@tomh.6486 ай бұрын
PS - subbed
@MegaSombra9 ай бұрын
Long before the gigaleak happened and the US localization prototype we all know today was found, i remember there was also gameplay of another near final version here on youtube. At the time most people called it a hoax but what's weird is that (iirc,) it had some of the exact same debug features and graphics that resemble the screenshots you've shown, with the unused grey Banzai Bill design and yellow-ish background. So the person who uploaded the footage either had an actual earlier build of the US release or just made a rom hack to prank everyone and ended up predicting the power-up toggle by pure coincidence. I can't remember whether or not it was debunked back in the day but i thought it'd be worth pointing out. Great video btw. It's kinda surreal to see how much more the devs could've done with the whole Dinosaur Land setting and all the extra circus(/carnival) themed stuff, such as Mario's human cannonball outfit with the red cape and those cone hats on the Wigglers, as if their current clownish design wasn't enough
@rotomnation76629 ай бұрын
36:54 Wheatley: heavy breathing*
@yocapo328 ай бұрын
THE BASEBALL MINIGAME *THE BASEBALL MINIGAME IS REAL*
@MicroscopicMay9 ай бұрын
I am going to eat to this video.
@MicroscopicMay9 ай бұрын
I am eating to this video.
@MicroscopicMay9 ай бұрын
I am done eating to this video.
@teaoftraffic9 ай бұрын
how does it taste
@DroughtGD9 ай бұрын
i am not
@MicroscopicMay9 ай бұрын
@@teaoftraffic None of your business partner.
@Hambs239 ай бұрын
45:08 There's a bunch of abreviated or cutoff words there, and my understanding of Japanese is not good enough to decipher what's the real message in most of them, but lemme try. The topmost part of the screen on the right has the same text as the left one. - The part we can read right next to where the lives should be reads ツリ (Tsu-ri) before cutting off, have no idea what it means, and dictionary keeps giving me bees. - The coins read ナナ (Na-na), means "Seven". - Right after that it has a cut-off text that reads either ツヅキシ (Tsu-dzu-ki-shi) or ツヅキジ (Tsu-dzu-ki-ji), also don't know what it means. The dictionary doesn't give me anything conclusive, but it reads very similar to つづきから (Tsu-dzu-ki Ka-ra), which is "To be continued" or "Continuity" *. After the cut-off it reads マリオ (Ma-ri-o). -On the screen bellow there's another cut-off word, but this time the beggining it hidden, and we either have the the end of a word, or something at the middle of it, what survived is ケす, which doesn't mean anything if you read correctly as they're clearly both parts of different words, yet coincidently if you combine them it reads as 消す (Ke-su), which is "Delete" or "Erase". - The middle text reads キロク (Ki-ro-ku), which is "Record" or "Document", used in most games and usually translated to "Save" or "Save Data". So that would be Save Data 78. - The last is likely abreviated, it reads シテ (Shi-te), it means nothing on its own. If you add a "ィ" at the end it becomes シティ (Shi-ty), which is the japanesification of the English word "City". I have no idea what it's actually supposed to mean tho. EDIT: Oh, I forgot about the rest of the screens XD. The second is the only one with Japanese text that isn't the repeated text on the top. EDIT 2: nvm, there is more text on the last screen. It says をけ (Wo-ke or O-ke depending on the context) and it doesn't mean anything, likely abreviated. * It could be ツヅキシマス (Tsu-dzu-ki-shi-ma-su), which would be like an order or confirmation to "Continue". The dictionary gives me nothing of the sort, so I'm just going with my guts.
@Hambs239 ай бұрын
45:50 - Topmost of screen 1 reads ニツソムョィナヨイLスタンキレニニツ, and either I'm getting some letters wrong, or this is too advanced for me. I can read Lスタン (L Su-ta-n), which would be "L Stun". And "stunned" is exactly what I feel looking at this text. A big "L" indeed. Changing some characters a bit gives me variations of "Loading" and "When ready to load" on the first half, but everything after "L Stun" is a mistery to me. - The topmost of screen 2 and 3 have the same text as the first batch of screens. - Second screen has two lines about Saving Data: キロクシテ ツヅケル (Ki-ro-ku Shi-te Tsu-dzu-ke-ru), "Continue Saving"; and キロクシナイデ ツヅケル (Ki-ro-ku Shi-na-i-de Tsu-dzu-ke-ru), "Continue without saving". - Third screen has the word ツヅケル/"Continue" again and right bellow it there's オワル (O-wa-ru), which means "End" or "Finish".
@Hambs239 ай бұрын
50:34 The file select text is a bit different in Japanese. - Instead of "Empty", it reads ハジメカラ (Ha-ji-me-ka-ra), meaning "From the start", and is very commonly used in games. - キロク おせる (Ki-ro-ku O-se-ru) is the same. It means "Delete Save Data", "Erase Record" or any variation of those words. - And マリオ is Mario. So also the same.
@dedusmuln8207 ай бұрын
me when i read a wiki article verbatim for an hour like a damn tiktokker
@ECartmanist9 ай бұрын
27:43 Why is he circumcised?
@gmdblue9 ай бұрын
LOL I DIDNT REALIZE THAT
@purplesam26097 ай бұрын
23:00 okay about this one in particular: I learned the other day that in Japan, taxis will use green to mean taken and red for available, so that's probably applied to other things as well. Definitely interesting to me
@jackatk9 ай бұрын
58:56 Are you sure it’s not just something over the screen?
@Fernisawake9 ай бұрын
You sound like a really small version of badger from breaking bad
@JulesEG979 ай бұрын
oh my god this is it!!! I was scrolling forever because I knew he sounded familiar but I couldn't put my finger on it. others said he sounds similar to other people but it didn't seem right, until i found your comment. that is hilarious lol
@overlyexpressive46389 ай бұрын
"kind of like how it does in link to the past" proceeds to show an unrelated clip from link to the past
@shloobington9 ай бұрын
cant have a smw sprites video without a "WAIT.. .. . IS LUIGI... FLIPPING ME OFF???" jokes aside good video
@gigaslave5 ай бұрын
1:07:03 Mushroom Scale-esque levels make reappearances in future Mario games, most notably the New Super Mario series. There the mushrooms actually do act like scales so you can push one down to make the other one rise up.
@SideLoadingScripts8 ай бұрын
That weird green thing looks like the birds on top of the trees in Yoshi’s House.
@ruby529869 ай бұрын
oh naw they got Badger from Breaking Bad makin Mario content now 💀
@DispariScuro5 ай бұрын
Hey it's my wiggler video! Still funny to see it referenced so many years later. I guess nobody else has ever made a video of it. Thanks for the credit!
@terrysyvertson92059 ай бұрын
the pipe shooting out koopa shells could have been intended for the ghost ship
@sahaprocks77519 ай бұрын
19:26 Poplins are NOT enemies. 28:49 Those are Nipper Plants Otherwise good video
@Tyree420699 ай бұрын
Definitely think you should make a smb3 version of this video. Also great video lmao. Super informative and just a nice listen.
@gmdblue9 ай бұрын
Good idea
@threethousandbees72609 ай бұрын
"I hope you're ready for more entities" is actually my favorite pick-up line.
@yazmenakamura67509 ай бұрын
28:48 That's a Nipper Plant, you Dingus! It first appeared in Super Mario Bros. 3, along with the Tanuki Leaf.
@gmdblue9 ай бұрын
Please dont call me a dingus i will cry
@yazmenakamura67509 ай бұрын
@@gmdblue Okay then, how about dork? That's a Nipper Plant, you Dork.