Please reply below with insane suggestions for what Brilliant content I should try to Sonify next
@rhebucks_zh3 ай бұрын
Sonify an ALU
@eletric_shower5 ай бұрын
So THIS is how they composed BOTW soundtrack great video as always
@spacenoodles55705 ай бұрын
The very first music track is actually very beautiful for how simple the rule is
@marcevanstein5 ай бұрын
Thank you! I think that it comes somewhat from the balance of regular meter (from the repeated pattern in the bit line) and syncopation (from the random switches in the word line), as well as of diatonicism (the e-dorian scale) and a little dissonance from one of the low chords.
@potatothing9515 ай бұрын
The next logical step is to sonify a whole computer
@MauritiusMoments5 ай бұрын
Then trying this on a quantum computer but I don’t think our brains can handle that.
@michaelchen28215 ай бұрын
@@MauritiusMoments you could; a quantum computer is just a computer running with qubits. The only problem is retrieving the super positioned bits, which won't work because you destroy the data in the process of a qfft.
@geromiuiboxz7655 ай бұрын
🇨🇱 In the good old days, I am talking the 70's, when (Mini) computers had phisical magnetic cores, and the boards, in general were carrying much higher currents than nowadays, it was lot of fun "listening" to different programs, routines or loops, by placing a small transistor radio close to the circuitry. Quite strange sort of "noise", sometimes even quasi melodical 😀. Saludos de 🇨🇱
@HillHand5 ай бұрын
If you'd like a way to play around with ideas like this, a great place to do so is within VCV Rack, which has a lot of modules that simulate basic logical elements (logic gates, memory, latches, etc.) like these. The module plugins "Bogaudio", "Count Modula", "Computerscare", and my own "T's Musical Tools" are good places to start.
@marcevanstein5 ай бұрын
Yeah, now that I think of it, this give off serious modular-synthesis vibes!
@dranorter5 ай бұрын
Oh man, this gives me a cool idea. Several memory cells, still 3 voices. First memory cell, 1 vs 0 represents going up a 5th (3/2) from the tonic -- two free voices and one conditional of course. Second cell, 1 vs 0 represents going up 4/3 from whatever the 1st cell is doing (so, it's using the same three voices). 3rd cell is 5/4, etc. (IE, we use as many utonal intervals as we like.)
@an_asp5 ай бұрын
Wow, that works surprisingly well! Some of it is just the good choices in sonifying the bit strings, but I think the memory cell does a lot to make it feel less random and more deliberate. I've definitely heard similar-sounding music (in games especially) that was composed the normal way.
@marcevanstein5 ай бұрын
Yeah, I think it's doing something meaningful! I mean it's always going to depend on the musical mapping, but I do feel like there's something that all three versions have in common. You can sense it transitioning between coupled and uncoupled, I think.
@TYX89265 ай бұрын
Your videos are so underrated. I can't imagine making stuff like this without spending ages on it, and your talent and understanding are nothing short of amazing. Brilliant connects so well with the stuff you're doing and I really like that you are working with them together on this. Keep up the great work!
@chaotech89625 ай бұрын
Maybe by using multiple memory cells you could generate a third voice from two existing ones. You'd have to find how many bits you need in order to encode the inputs, then feed that encoding to the same number of memory cells.
@divy12115 ай бұрын
The sonification is surprisingly amazing for how simple it is. Amazing presentation and editing too.
@sarakzite69465 ай бұрын
You are really cracked I love you man please never stop
@mme7255 ай бұрын
I'm still early on in the video. But id love to just have like windbg have a plugin for this. Just like attach it to a process like notepad and listen to the memory space lol
@mme7255 ай бұрын
9:00 whoa i like this unsettling variant.
@batlin4 ай бұрын
0:10 whoa, almost thought I was hearing the theme tune from "Countdown".
@jakezeisel19685 ай бұрын
This is really interesting and fun to watch, but I also cant help but feel like it just boils down to turning random noise into music, doesnt really have much to do with computers or memory storage patterns. Is it possible one of the reasons this sounds somewhat similar to classical music is because classical music went through a heavy phase of atonality and we still associate it with randomness?
@akatsukilevi5 ай бұрын
This. is absolute genius
@hawkbirdtree36605 ай бұрын
I'm glad someone is pointing out that a computer does not understand what objects are, all it "knows" is 0 or 1, true of false, or on or off.
@cmyk89645 ай бұрын
This reminds me of Tetris Effect Connected.
@richarddoan91725 ай бұрын
I've wondered if Conway's game of life could be mapped to sonic output in a meaningful way. The rules apply to a 2d matrix, which makes it difficult. Music having a 1d pitch dimension moving through time, as opposed to a 2d matrix moving through time.
@marcevanstein5 ай бұрын
I've been working on this, and it's super interesting! At some point, you'll see something about it on this channel
@richarddoan91725 ай бұрын
@@marcevanstein Cool! And I'm not surprised. :)
@The0Stroy5 ай бұрын
Well - what if we use various other logic gates for that?
@SergioMartinez-ff6ng5 ай бұрын
It sounds to mechanical, it would be good to apply dynamic variation, intensity, accents, etc. As well as tempo variation, silence is extremely important to give it some kind of space, air of the like, well, a breathing sensation…. Interesting work
@MTG_Music2 ай бұрын
I really enjoy the percussion one lol
@SpriteGuard5 ай бұрын
Have you played around with modifying meta attributes with one stream? Like for example, one stream just controls what chord you're working out of, without making any sound itself, and then other streams pick degrees or voicings of that chord. I think it would allow more mid-scale structure.
@MathHunter5 ай бұрын
Bro never forget to leave a rickroll
@VanillaSpooks5 ай бұрын
Neat
@quadsingularstudios59095 ай бұрын
around 6:30 the instruments are switched lol
@pixelfrenzy5 ай бұрын
The percussion example is great. How similar is this to sonifying a Turing Machine?
@michaelchen28215 ай бұрын
A turning machine is just a pointer on a binary strip; it isn't a transistor. You could read the stream as binary and play it, but it would only be one stream of sound.
@pixelfrenzy5 ай бұрын
@@michaelchen2821 Yeah, *Turing. You could run multiples together though. Maybe this would be a way of encoding Serialism?
@erickmarin61475 ай бұрын
Sonify a MIPS processor
@lolbruh11704 ай бұрын
"Music" More like noise.
@NoenD_io5 ай бұрын
Patreon is unavailable in russia 😢
@erickmarin61475 ай бұрын
It's sad the US is so ridiculous
@NoenD_io5 ай бұрын
@@erickmarin6147 if I could I would go to us
@AlexanderBukh5 ай бұрын
Didn't watch, why transisor and all, can't you sonify dev/urandom stream the same way?
@marcevanstein5 ай бұрын
Of course, but the point is the relationship between the different streams caused by the transistor. It's about counterpoint.