Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! :) WATCH NEXT: ○ The Witcher 3 Next Gen Patch 4.04 4K, 1440p, 1080p DLSS 3 Frame Generation - kzbin.info/www/bejne/p5vPiGyirqaeZtk ○ Cyberpunk 2077 Phantom Liberty - Ray Tracing vs Path Tracing On vs Off - kzbin.info/www/bejne/aai1aJ2IZtV8h7M
@sw1zzy940 Жыл бұрын
witcher ost is fucking amazing
@petrstastny20902 ай бұрын
Its good, but many JRPGs have way better ost and no one talks about it because its specific genre that not much people play.. for example Octopath Traveler 2, Star Ocean 2 Remake or Final Fantasy games, Legend of Heroes games..
@damage968 Жыл бұрын
One of the best examples of how good rt can look in a game imo. Unfortunately also one of the worst performing. I mean, it was a free update, yes but why did the dx12 implementation have to be so broken
@damara2268 Жыл бұрын
It is fixed now lol, you can see right in the video that RT costs like 40% performance - that is normal for high level RT
@damage968 Жыл бұрын
@@damara2268not fixed. Same settings and totally different performance results when comparing both dx versions
@damara2268 Жыл бұрын
@@damage968 of course, the DX 12 translation layer has overhead on Witcher. It was originally dx11 game and dx11 doesn't support RT so there is no other way than using translation layer. If you're not going to use RT there is no point in launching the dx12 mode of the game.
@damage968 Жыл бұрын
@@damara2268 you're not giving me any news. You're the one who said it was fixed lol
@intelligentdesignmorty8112 Жыл бұрын
@@damage968 it is reasonable to lose like 40 percent of your frames for rt. Depending on how heavy the implementation
@cuma212 Жыл бұрын
Something that I haven't seen in benchmarks is the difference between RT quality vs performance. What is the diference? the number of light bounces?
@joda1696 Жыл бұрын
Lower ray budget
@Rachit09044 ай бұрын
Lower density GI probe placement, shorter cutoff distance for GI probe placement, and fewer rays per GI probe. RT reflections, shadows, and ambient occlusion are unchanged.
@yoursingleplayer5180 Жыл бұрын
This game is still undefeatable can’t believe its game from 2015 god damn it
@FunkyTonLowАй бұрын
Agreed. I believe it's one of the best games ever made. Still trying to get my brother on board. I know he would fall in love if he gave it a chance, but redditors talking down about the combat has got in his head lol.
@wilddropbear72155 ай бұрын
Man i am yet to find anyone who compares the RT Performance vs RT Quality, There is a performance/Quality mode for when RT is on but everyone is only doing RT on/off comparisons but no visual comparisons for both RT modes
@Rachit09044 ай бұрын
Digital Foundry did a quick comparison in their Patch 4.01 video. The 'Optimized Raytracing' mod on nexusmods has a similar comparison, it's of vanilla vs mod but it'll give you an idea of the kind of changes. I think so few people show it because the differences are small and you need to know where to look. To make things worse, the differences are random because the GI probes are placed randomly.
@phathumulidzwi5631 Жыл бұрын
Thank you! this video just proved i dont need RT, the game still looks good without ray tracing.
@MxBenchmarkPC Жыл бұрын
Happy to help 😂
@HorrizonLP9 ай бұрын
The shadows in the first intro room made my buy an rtx card. I had it on automatically with ky old card and 10 fps, now ultra and raytracing with 120 fps. Frame generation made me go from amd to nvidia
@wojtulacehoe50897 ай бұрын
You dont need RTX for raytracing
@ThePlaion7 ай бұрын
I have intel a750 and works with 60 fps stable.
@PlayerOblivion3 ай бұрын
Unfortunately the RT shadows are buggy for everyone in parts of Novigrad. RT shadows become pixelated and turn on and off for no reason. RT ambient light is also strange sometimes, the light from outside leaks into houses even when it should be impossible.
@noirelectrique87824 күн бұрын
fram gen give a big input lag i hate that
@PersiaAhmad3 ай бұрын
looks better without ray tracing.
@ImperialDiecast10 ай бұрын
to be honest i dont get it. in some scenes rt makes things too dark like in 1:46 and in other instances it makes the scene too bright like in 0:49. those scenes are two examples where rt off looks better.
@Gadottinho10 ай бұрын
nah, it probably do look too dark most of the time, it doesnt reflect light the same amount it would in real life
@wurzelbert84wucher59 ай бұрын
@@Gadottinho We will never be able to simulate reality, I find the current RT pretty impressing most of the time!
@spacepirate98827 ай бұрын
0:49 looks good to me. White walls get a lot of light bounces but yes, it can makes things way too dark because actually raytracing use really low settings, even on high preset, to not make framerate drops to 5fps on a 4090
@PlayerOblivion3 ай бұрын
It goes both ways yes but it should arguably be even brighter in the 0:49 scene because sunlight creates very strong bounce lighting in real life.
@BeatmasterAC Жыл бұрын
the Moment when RT makes a 16GB, 1200€, 4K GPU (RTX 4080), drop to mid 40fps and look stupid, even with DLSS (Quality). This Game, Cyberpunk and Alan Wake 2 already degraded the 4080, from a 4K to a 1440p GPU, just after a year of it's release. That's Insane.
@alinguist9793 Жыл бұрын
dude, use frame generation. otherwise yes, in raw performance, these games kill the 4080.
@Gadottinho10 ай бұрын
@@alinguist9793 only if using controler tbh, and even then, 40fps isn't good even with frame generation
@wsgup4 ай бұрын
@@Gadottinho vrr tv
@gonzo1400 Жыл бұрын
Did the game an update recently? Thanks for the video
@MxBenchmarkPC Жыл бұрын
The 4.04 patch was released in July.
@wurzelbert84wucher59 ай бұрын
One of the best implementations of global RT imo.
@IIHydraII9 ай бұрын
What about RT performance mode?
@bodz94087 ай бұрын
Literally no difference
@davidvazquez5657 Жыл бұрын
My game broke when active the RT….I don’t know why
@rolavzn Жыл бұрын
Is RT solid now? Like without problematic visual bugs?
@MxBenchmarkPC Жыл бұрын
Yes, it is solid now.
@mrblonde60911 ай бұрын
It's not without visual bugs. There are plenty of moments in Novigrad, where shadows are bugging out. Dissappearing, popping in in front of you or flicker.
@R01499-y11 ай бұрын
@@mrblonde609I have been playing with RT on, haven't seen any major visual bugs as of yet
@tylerbraun874811 ай бұрын
@7ol4 Unfortunately, there are plenty. I don't use RT on my 4090 because of them.
@R01499-y11 ай бұрын
@tylerbraun8748 like what? Big one for me that if I have hair works enabled Geralts hair looks grey and not white so I have it disabled, other than that the experience is great so far. Haven't seen any immersion breaking visual bugs
@_Mattz1nho11 ай бұрын
Max settings, ray tracing maxed, hairworks - 1440p DLSS on quality setting and frame gen is on. Looks amazing, high FPS with a 4090 (with frame gen). The problem is the constant crashing I've seen, it can play for an hour or 5 minutes but it will crash eventually. either in the menu's or just loading into another area. Only fix I found so far was downloading a newer version of frame gen from tech powerup and pasting it into the right folder. Just make sure you don't ever tab out though or it might crash anyway.
@nmjdf_ksd2310 ай бұрын
phew I thought my 4080 broke when i started tabbing and weird shit happened - black screen, crazy shaking of objects and characters
@jackozero6628 ай бұрын
Someone can explain me Why i don’t have the ray tracing option on my the witcher 3 please ?
@MxBenchmarkPC8 ай бұрын
Launch the game in DX12 mode.
@jackozero6628 ай бұрын
@@MxBenchmarkPC thanks for the answer
@HankBaxter8 ай бұрын
0:29 WTH? That doorway has a reflection that totally clashes with the sunlight coming in on a different angle.
@oxxylix5048 ай бұрын
because that's how it should be. The sun is not the only one making light, the HDRI lights up things too, and it lights it up in every direction, meaning that reflection is accurate.
@kraglord19977 ай бұрын
Its because some textures in the game, like the floor, have baked in shadows to simulate lighting for older consoles and PC. They would have to remake these textures without the simulated lighting for when we turn on Ray Tracing.
@MrPhyxsyus9 ай бұрын
That framerate loss, it says everytging. Are u using dlss?
@MxBenchmarkPC9 ай бұрын
Yes.
@obi09147 ай бұрын
So I'm not the only one struggling to run it, RT looks amazing on the game, but it's hard to play at 40 fps in some spots especially the city
@Deathmasgu11 ай бұрын
Let's admit this is at all not so attractive. It is nothing personal. The castle looks nice. But other than that: the trees are too dark. The alleys are too dark. Many things too dark, that's the feeling in detail.
@Hyperion17229 ай бұрын
4k RT with FSR3 mod on 3080ti gives me average of 60fps and still using 6700K at that. What gives?
@diefontanelle1468 Жыл бұрын
when will a new update come?
@MxBenchmarkPC Жыл бұрын
I don't know 😂
@gamesnews65604 ай бұрын
Эта игра не разрабатывалась под rtx !И лучше играть с оригинальным освещением!Так как задумывал разработчик!А этот решейд который они накатили не как тут не вяжеться!Всё либо тёмное либо светлое!
@heksogen4788 Жыл бұрын
RT tree/foliage self shadowing is a little bit overtuned imho.
@Rachit09044 ай бұрын
Yeah. My guess is it's because they treat the leaves as completely opaque whereas IRL leaves allow some light through. Another issue is that characters don't have self-shadows from their hoods onto their faces. They were overlooked even though they added self-shadowing on Geralt's armour, even in DX11 version. Just one of many gripes I have, haha.
@RendPo6 ай бұрын
35-40% loss of performance despite the fact that in some moments the picture with the turned off RT looks no worse and even a little more interesting than with the turned on RT. Well, thanks, and this is from the 4080. My 4070ti is not happy. In The Witcher 3 RT is done very poorly.
@GigaGay. Жыл бұрын
одна из тех игр, где рейтрейсинг координально меняет картинку
@CharlesHarjaz4 ай бұрын
rt is cool but my eyes cant handle it wtf , it feels like im on shrooms
@danielornstein30011 ай бұрын
in certain scenario original tone is better than overshadowed rtx
@Matt-iq7ci11 ай бұрын
Yeah like inside Kaer Mohren - castle in background look a lot better without RT. I feel like all u need to do is to apply orange filter to original version
@RocketXE10 ай бұрын
i7 10700F with RTX 4080 is bottleneck
@spacepirate98827 ай бұрын
I prefer to play at 60fps. The framerate is not worth
@mrblonde60911 ай бұрын
To the people that say "wuaaaaah with raytracing enabled everything is tooo dark wuaaaa". Watch 0:59 Raytracing is brilliant and makes things realistically bright or dark as it should be.
@keoki_12 күн бұрын
So you get a massive performance hit when you turn on ultra contrast/brightness (ray tracing). Cool, never using it.
@Daniel-ld3hm12 күн бұрын
Do you even know what RT does?
@keoki_12 күн бұрын
@ Can you show me where almost cutting the framerate in half justifies it?
@Daniel-ld3hm12 күн бұрын
@keoki_ its at 4K resolution. The game runs at 70fps for me at 2K and im on 4070. To me, RT lightning and shadows accuracy is miles ahead of standard raster.
@keoki_12 күн бұрын
@@Daniel-ld3hm I have a 1440p 144hz monitor with a rtx 4080 super. I’ll take high framerate any day over fancy graphics.
@Daniel-ld3hm12 күн бұрын
@keoki_ you have a 4080 and rather have higher fps than a better looking game, in a single player game? I feel sad for you bruh. RT is only viable for 40 series cards and the performance loss is a sacrifice to make for realistic lighting and shadows. Like i said i game at 2600x1600, Ultra+ ray tracing quality, im getting 70+ FPS.
@Abrioso Жыл бұрын
Such a performance hit for barley noticeable improvement in visual quality
@daikon711 Жыл бұрын
1:08 0:27 ???? very noticeable
@Ashwin-ksr Жыл бұрын
It's more about visual accuracy than about quality. We can't just keep pushing the polygon count like the PS2 and PS3 era. We have focus on other visual elements and make those accurate too. Just having higher detail environment but with piss lighting. It would look very odd.
@niebuhr6197 Жыл бұрын
Honey isnt meant for donkey's mouth
@Abrioso Жыл бұрын
@@daikon711on a still image, in actual gameplay not really plus is a 30 fps hit this is a generational or two in visual fidelity performance hit, a bit of reflective floor dont justify it.
@Abrioso Жыл бұрын
@@Ashwin-ksrwell the point is if there is a huge improvement then yes foe sure, but these games look almost identical, even Alan Wake 2 I turned off ALL of the raytracing and it still looks incredible, if you told me it was with ray tracing I would believe it. Proper HDR implementation have a bigger visual impact and is mostly an afterthought on many games. Also, higher frames, we are not in the CRT era, we should be aiming for 120fps base as most modern tvs support this frequency. No point in having “better lightning” if the game runs at 30fps
@IlGrandeRio11 ай бұрын
The bigger difference is the frame rate!!! Rtx is shit
@usa660311 ай бұрын
ОТ КОСТРА НОЧЬЮ НЕТ ТЕНЕЙ ДА И ОТ СВЕЧЕЙ В ПОМЕЩЕНИЯХ ТОЖЕ ТЕНЕЙ НЕТ ПРИ ВКЛЮЧЕННМ "RTX" RTX В ДРУГИХ ИГРАХ СРАЗУ ВИДНО- МЯГКОЕ ОСВЕЩЕНИЕ МЯГКИЙ ПЕРЕХОД ОТ СВЕТА К ТЕНИ. ТУТ ЖЕ ЭТОГО НЕТ. НАС ОБМАНУЛИ
@Tartaria01263 ай бұрын
No 60 fps is not worth it no matter what
@natediaz1155 Жыл бұрын
I will play this only when fsr 3 will be there
@natediaz1155 Жыл бұрын
Ps I played this masterpiece long time ago just want it with good settings on my 3070
@beargrillz6139 ай бұрын
Ahh bottelneck at its best😂
@melonmaster2892 Жыл бұрын
somehow it looks worse
@mrblonde60911 ай бұрын
You must be blind.
@melonmaster289211 ай бұрын
@@mrblonde609 🤷
@EAGYSL4 ай бұрын
I also like off more or at least not much worse some things look better with RT like lights and shadows some things look awful like the floor in inside the castle that look like its constantly wet
@КАВО2 Жыл бұрын
It's better without RT, but with RT the game becomes too dark.
@carlosmann100 Жыл бұрын
lol
@Leo007619 Жыл бұрын
@@carlosmann100the man is so damn right. RT has always been trash
@chaheldebidin2901 Жыл бұрын
I feel it’s the opposite. Sometimes the shadows become too harsh without the bounce lighting.
@dariuswroclawski5521 Жыл бұрын
Yes cos darker in this case is more realistic
@__-gf3zn Жыл бұрын
Huh? Shadows and lighting look fucking awful without raytracing. Was OP high af when he made this?