"I'm more of a junior jumble man myself" Nyeh heh heh.
@denodagor9 жыл бұрын
+Chocl8215 Exactly my thoughts
@twilightvulpine9 жыл бұрын
-_-
@halodragonmaster9 жыл бұрын
Oh undanktail~
@Enbylissimo9 жыл бұрын
+Chocl8215 finally someone gets it.
@kasig20139 жыл бұрын
Ooooh, you wily sod.
@stepexgd66282 жыл бұрын
Would've been funny if Yahtzee actually got to the end, stepped into the magical elevator and... erm, spoiler alert. Got transported all the way back to the very beginning and seeing all his puzzles undone.
@ldmt19952 жыл бұрын
For a second I thought you meant in bombshell
@prcervi2 жыл бұрын
unless you 100% it and find out ye the player were play testing a vr puzzle game and achieved mild insanity of following lines and dots
@lexslate24762 жыл бұрын
@@prcervi Wait, seriously, that's the way the game ends? The big reveal is that it was a puzzle game? I sure am glad I don't know what Jonathan Blow looks like, else there's be some risk of an assault charge in my future. Christ.
@stepexgd66282 жыл бұрын
@@lexslate2476 There is a subset of players who'll never get to see that ending, because they never discover one specific easter egg - one that wasn't necessarily meant to be discovered, and which is one of the major spoilers of the game. Can the secret hotel ending even be considered an ending by that reasoning?
@prcervi2 жыл бұрын
@@stepexgd6628 secret endings are still endings, and how long does a spoiler warning last? it's been 3 years and that ending has been posted to youtube over a dozen times already
@athousandfeethigh4 жыл бұрын
I wish that in the Witness, instead of the solved puzzles staying put, maybe they magically turned into another part of the environment (ie, the bridges becoming actual bridges instead of flattened puzzles forming a path across, podiums turning into small trees or weathered statues). Would've made completing everything a kind of magical immersive experience, without needing any story behind why.
@chao3948 Жыл бұрын
you have to not have actually played the game to think this sugestion makes any sense whatsoever
@athousandfeethigh Жыл бұрын
@@chao3948 wow you're right how did you know Sherlock?
@chao3948 Жыл бұрын
@@athousandfeethigh you are saying that as if you not having played the game was something you outright stated in your comment?
@NuclearDuckie02 Жыл бұрын
I actually liked the bridges made of puzzles. Didn't enjoy the puzzles themselves though.
@CarEdy239 жыл бұрын
"positive role model for young women with grenade lunchers" made my day
@nottherealpaulsmith7 жыл бұрын
"grenade lunchers" Nailed it!
@hunt1ngh0und4 жыл бұрын
ah yes, grenade lunchers, the mythical beasts who only eat personal explosive ordnance
@typacsk Жыл бұрын
@@hunt1ngh0und No relation to the Rocket Lawnchair from Metal Slug
@shank5499 жыл бұрын
I wonder how quick the Escapist would fall apart if Yahtzee would leave.
@disgustingweeabootrash15429 жыл бұрын
+DiggingUpGraves I give them five minutes.
@anonymoususer31129 жыл бұрын
+Daedra Sheogorath id give them at least half a day, that's when the lady of the asleep people will wake up and realise.
@pikistikman9 жыл бұрын
+DiggingUpGraves For like a year Zero Punctuation were literally the only videos they were uploading (to KZbin)
@justincanu91539 жыл бұрын
He is was and always will basically be all the escapist is, so pretty godamn fast considering most people don't even go to the site anymore since they started putting these up on KZbin. Which reminds me that I really should cancel that premium subscription.
@whodatninja4399 жыл бұрын
+pikistikman AND THANK GOD FOR THAT
@mas_33309 жыл бұрын
"The weapon upgrades are less significant than a pubic louse in cancer ward" - Yahztees best line to date
@LyricaSilvan9 жыл бұрын
Honestly, your reviews are not only incredibly in-depth and laden with good points, they're also hilarious. So much snark. So little time.
@peepeemcgee979 жыл бұрын
I live a meaningless, empty life day in and day out, curled up in the fetal position in a corner. But then, once a week, a light comes to me, it speaks to me in a sarcastic, disinterested tone and I feel. My life is given meaning for five glorious minutes. Then, the light fades away, and I resume my life as a meaningless sack of flesh.
@DaddyOho9 жыл бұрын
Cool!
@KrishnaWhatever9 жыл бұрын
+Tyler Hume fucking edgy bro.
@nicomoron0019 жыл бұрын
+Tyler Hume you know you could just make a zero punctuation marathon and watch every single video he has made, and that will probably be the best day of your life.
@Narcissist869 жыл бұрын
+Tyler Hume And I so very much wish those five glorious minutes isn't interspersed with a cheap attempt at grabbing viewership in the form of "Judging X by the cover".
@OttoVonGarfield9 жыл бұрын
+Tyler Hume So the president's speeches give you life?
@douglewis79469 жыл бұрын
Ending all gender politics debates in the comments section by adding a subtle Undertale reference. This man js a GENIUS.
@remnant_8679 жыл бұрын
+Just “AtticusZed” Atticus Zed it most likely wasnt an undertale reference, but hey, he referenced an extremely old newspaper game that was in undertale for a second, SO IT MUST BE UNDERTALE!!!!! XDDDDDDDD NYEH HEH HEH XDDDDDD XD XD PAPYRUS XDXDXDXDXDXDXDXDXDXDXD
@douglewis79469 жыл бұрын
***** Varied tastes, dickweed. >:U
@baconinvader9 жыл бұрын
+Just “AtticusZed” Atticus Zed I sense a flame war abrewin'
@douglewis79469 жыл бұрын
Bacon Invader Nah, it wasn't a genuine insult. I'm just giving the guy a hard time. :p
@baconinvader9 жыл бұрын
Sorry,I didn't know there were people who could calmly respond to comments on the internet. :P
@Craxin019 жыл бұрын
The Witness certainly could use some ambient music. The ONLY music in the game is during a totally optional challenge area. You pop down a record player's needle, the record plays some classical music, which is the timer for solving a series of totally random puzzles (the themes are the same in each set, but the puzzles are themselves randomized). There are two pieces of music (the first one escapes me), and the second is "In the Hall of the Mountain King," which is being used here as the warning that your time is running out. It does make the puzzle solving a bit more tense, because as the music starts to speed up, you start to panic a bit. I've gotten through the challenge twice, but that's because I enjoy brain teaser puzzles. It's not for everyone, but I think it's good.
@krisrhodes5180 Жыл бұрын
There is music also as you approach the nominal end sequence, reminiscent of an organ in an ethereal church service. I would maintain the silence (in terms of music) of most of the game, in the context of the presence of music in the parts you and I mentioned, is centrally thematic. Music playing during the game itself would detract from the loneliness and the search for meaning central to the game's themes. Other games have also explored the importance of silence in exploration--if I remember correctly Shadow of the Colossus is a great example of this, giving you music only to accompany the boss battles in the game, and you spend the rest of the game confronted with silent ambiance.
@KingTut5596 жыл бұрын
These are the prime example of 5 min videos that eat your whole day away in laughter
@BFedie5188 жыл бұрын
He's been waiting to use that opening joke since he reviewed Braid.
@neal23995 жыл бұрын
It’s funny to see how far along Bombshell came by downgrading like crazy to the Build engine and actually taking time to make a fun game
@Falcovsleon215 жыл бұрын
“Congrats on getting through that bowl of dog food player. Here’s your reward, another helping of dog food.”
@ArcaneAzmadi2 жыл бұрын
I see that you too watched the video...
@Falcovsleon212 жыл бұрын
@@ArcaneAzmadi Hey if I wanna quote my favorite line in the comments, I’m free to.
@ZaoJin3 жыл бұрын
damn I remember in the Braid review he lamented that Braid was actually pretty good because he wanted to make a pun on Johnathan Blow's name, he'd been holding onto that one for a while lmao
@TheTrailerCREAT0R9 жыл бұрын
"The P.M.S" lmao wtf were they thinking?
@Andri4749 жыл бұрын
+Abel Villa (The Cynic) Lolololo so funny, right guys?
@sharsasuke019 жыл бұрын
+Abel Villa (The Cynic) They were thinking that it was pretty funny. Which is kinda is.
@ekscalybur9 жыл бұрын
+Abel Villa (The Cynic) They should have been honest, and just called it The Cringe.
@Greyghostvol19 жыл бұрын
***** How!? Pretty sure calling a rocket launcher after such a thing would be worthy of a very brief, very light chuckle regardless of feminism existing. Not everything has to be so esoteric.
@MintMovies9 жыл бұрын
This comment thread inspires headdesk. No sensibility can be administered. -_- drat
@ManoredRed5 жыл бұрын
There's actually a ton of environmental puzzles in the Witness, however the're all optional and easy to miss. Also, while I enjoyed the game, all his criticisms of it are fair =)
@antonlindstrom83734 жыл бұрын
Did you miss the part where he mentioned he completed all the areas and got all the laser beams to activate?
@antonlindstrom83734 жыл бұрын
@@randomness928 Truly profound genius
@ManoredRed4 жыл бұрын
@@antonlindstrom8373 The puzzles of which I speak do not activate the laser beams, you can activate all of them without completing a single of these puzzles.
@willowpets4 жыл бұрын
A surprising amount of reviewers missed all the environmental puzzles, which were absolutely the coolest part of the game
@ManoredRed4 жыл бұрын
@@willowpets They're rather sneaky, I didn't notice them myself until near the end of the game. I obviously saw the squiggly lines all over the environment, but I thought they were hints for later puzzles. It only occurred to me to try clicking them much latter on.
@rileyrobertson70673 жыл бұрын
"Twat-finder General" Wonderful. Don't mind me, just pocketing that one real quick
@GameFaceMax9 жыл бұрын
Junior Jumble? That's for baby bones!
@greatgoblin30656 жыл бұрын
GameFace Referential humor is a crutch.
@aluas46546 жыл бұрын
@@greatgoblin3065 Ouch
@KniGhTKrawLeR96 жыл бұрын
@@greatgoblin3065 Maybe, but isn't pointing that out here a bit like chiding a casual music fan for singing karaoke? 🤷🏾♂️
@Trevin_Taylor5 жыл бұрын
KniGhTKrawLeR9 karaoke isn’t a crutch?
@killerbee25628 жыл бұрын
Didn't bombshell start as a duke nukem game before they lost the IP?
@YourCRTube8 жыл бұрын
Yes, it did.
@theaveragehuman3788 жыл бұрын
yep
@Betta666 жыл бұрын
That would explain a lot, except why Bombshell isn’t a FPS
@NightLeopard000Z5 жыл бұрын
Shelly is a rejected Duke Nukem Forever character.
@kungfuskull5 жыл бұрын
Ion maiden: she’s a new fps protagonist on the original build engine from 3d realms. ...actually looks fun, time will tell. Check steam.
@gwensmith74399 жыл бұрын
Nothing like a gender swapped Achilles for a protagonist.
@lpsp4425 жыл бұрын
Yahtzee rather-stealthily lifted a line from an old Penny Arcade comic there - "bubbles with non-specific rage" vs "smoulders with generic rage" from a strip about Prince of Persia 2.
@dreadpiraterobertsnumba58 жыл бұрын
Looks like Yahtzee joined the club of finding the way to the secret ending in the Witness SO easily that he didn't even notice it WAS the secret ending.
@willowpets4 жыл бұрын
....He really didn’t, it sounds like he never even noticed a single secret puzzle. The secret ending isn’t in the mountain.
@jamster2519 жыл бұрын
The picture of Freud fucking killed me. :D great work as always.
@seanruebush12733 жыл бұрын
The further forward you go, the further back the fun is found.
@richiem51126 жыл бұрын
Less significant than a public louse in a cancer ward. Truly he is a master of his craft.
@TheEpicPancake6 жыл бұрын
The inside of the mountain I've heard is the best part of the game. They start switching up stuff pretty hard in there.
@DeathTrooperA0019 жыл бұрын
I am happy the stock image he used was a CNC control panel at 5:20
@brycehutcheson84629 жыл бұрын
Damn this is one of the most cynical reviewers I've ever seen. I like it.
@pseudohippie5511 ай бұрын
This is still one of my favorite Fully Ramblomatic episodes for me.
@Tounushi9 жыл бұрын
Sounds like Yahtzee ALMOST got laughing at the space-bar bit :D
@diegofloor9 жыл бұрын
"Wait, a ZP I haven't watched yet?" I'm always randomly clicking those videos in the hopes of seeing something I missed. Then I realized it came out exactly now.
@TheGreatRakatan9 жыл бұрын
Yeah, I agree with Yahtzee on the Witness as far as the mountain went. I had lots of fun figuring out all of the puzzles on the island in that sort of Eureka I just remembered where I put my keys last night kind of way and felt super proud of every one that I correctly solved because I enjoy that sort of thing but when I was presented with more of the same puzzles in the moment that I was going to be told why the hell all the people on the island mysteriously turned to stone and instead was greeted by more of the same albeit harder puzzles I lost interest and went to bed, only to solve a couple of those puzzles in my sleep, as you do, which only led me to even more frustrating puzzles and no answers and I haven't really played the game since even thought I would like to finish it. It's a game made specifically for the kind of people who enjoy the thrill of figuring out a puzzle and then solving it and it's pretty unashamed in that sense so anyone who says it's really good or really bad, take with a grain of salt because it is a very specific genre that appeals quite a bit to some people and very little to others. To counteract one point the good old Yahtzee made, part of the fun (for the puzzle solver type) is figuring out what rule needs to be followed in order to solve the puzzle, and I think they did a pretty good job of giving very easy tutorial like puzzles at the beginning of an area to let you in on the mechanic before giving you any actual puzzles to solve with said mechanic.
@krisrhodes5180 Жыл бұрын
Hello from seven years in the future. I love this game, but in part because it does never actually explain anything at all, even if you finish it. So if you haven't already learned this, I tell it to you now so you don't accidentally try to finish it!
@arbazsiddiquiWITHINADVERSITY9 жыл бұрын
Straight and honest!.....thanks for your review sir!!!
@cloudcity41944 жыл бұрын
I love this. Jonathan Blow is a hack.
@Triple33Threat9 жыл бұрын
This is the best review Yahtzee has done in months. I can't stop rewatching.
@BFedie5185 жыл бұрын
Turns out Bombshell was supposed to be a Duke Nukem game...except 3D Realms sold the Duke Nukem IP to Gearbox back in 2010. Gearbox sued, 3D Realms changed the game to not include Duke Nukem. Bombshell has a sequel now. It's an FPS in the Build engine called Ion Fury. They were going to call it Ion Maiden, but the band Iron Maiden sued them. At this point the lawsuit is still ongoing, but they changed the name and released the game anyway.
@Marconius69 жыл бұрын
Oh yeah, the Witness didn't have music... I didn't even notice. Personally I think having one or two tracks that looped would have just driven me insane and I'd have turned it off anyway.
@Groxseum9 жыл бұрын
Or maybe they could've actually made a full fucking soundtrack. That would've been better.
@Lol100000000000000019 жыл бұрын
+Jacob Thomson but then you wouldn't be able the hear the unique variety of 1,100 footstep sound effects
@Groxseum9 жыл бұрын
+ɢᴀᴍᴇʀ ᴅᴜᴅᴇ™ Kek
@Caitlin_TheGreat9 жыл бұрын
I knew yahtzee wouldn't let me down on The Witness. I feel like the puzzles in that game should be in a paperback book sitting on the coffee table next to some crosswords and sudoku puzzles. They're mostly fine puzzles, they just don't feel like enough to carry a game, or even tie into the abandoned amusement park island. The best you get are "overlays" hidden somewhere nearby the puzzles, which are not at all hinted at and you have to know that the reason you're getting the puzzle wrong is because of a hidden element you have to go find. Pretty much turns half the game into a hidden object game. Playing through the game, I thought most of the puzzles were just a matter of sussing out the more or less irrelevant rules and only a few really required thought to puzzle out the elements. Those few puzzles I enjoyed. But most of them I found to be a nuisance of guesswork.
@amelie-34294 жыл бұрын
0:50 is a very apt metaphor to express why i never finished spec ops the line
@kevinschultz60919 жыл бұрын
Fom a conventional writing perspective, every detail in a story should be there for at least 2 reasons that do something,, from the following list (in no particular order) 1. Set the scene (ie, characterizing the environment that the scene takes place in) 2. Characterize the person doing the describing. (ie, what they notice, and how they describe it to themselves.) 3. remind the audience of something 4. Foreshadow 5. support the theme 6. Symbolize 7...And a few other things, which I can't immediately recall from my writing classes. If you don't do at least two things, then the detail usually feels flat. It's the difference between A. "There was a black man at the door." B. "My homie JayBoy showed up at my crib." C. "Master Joseph rung my doorbell at noon sharp." Same number of words in each line, but the first is a flat description of scene, while the second and third describe the scene, characterizes the narrators, and suggest the social relationship between the narrator and the person at the door. Gender almost always is easily a part of #1: it sets the scene as a concrete detail. Which is fine: pretty much every character (with certain exceptions) in a scene has a gender that is usually easily definable, and so it's as necessary to describe the physical environment as is height, weight, hair color, and so on. The second easy thing most (written) stories can use gender for is to characterize the narrator (ie, the way the narrator thinks of women by how they describe them.) For video games, that sort of perspective part is kind of hard, as video games are usually done in an over-the-shoulder, 3rd person limited omniscient view; thus, the player/audience gets something of a 'neutral' perspective of the scene. (Hotline Miami being an interesting exception, as I believe it implies that the PoV character is on drugs. Similarly, the Arkham Asylum scenes where Batman has been hit by the Scarecrow's fear toxin is a basic example of a PoV character with a definite bias to his perceptions.) As such, for most games, the only other easy thing to do is to characterize the woman herself - that is, to use it as an intrinsic part of the backstory that defines the character. (note that this is an issue with visual mediums in general, not just video games. But for movies and plays, you have an actor that is trained to communicate that sort of subtext using visual and auditory cues, so it's a bit easier to do.) And that's an issue in Bombshell - her gender doesn't seem to be relevant, aside from an occasional allegedly witty one-liner or visual gag. As such, it ends up feeling flat and unimportant, which leads us into the next point: Flat and unimportant details is either a sign of bad writing, or it's a sign he writer is inadvertently communicating something they didn't mean to. For example, if an author keeps on describing a character as "black", but doesn't seem to do anything with it - they are either just being an inexperienced writer, or they think they ARE communicating something, such as the likelihood of the character enjoying rap music and having a criminal record (or whatever vision of 'blackness' the author has in mind.) And yes - this is very often implicit bigotry, as the author has a vision of race/gender/politics (or whatever) that they assume is so obvious that they don't need to explicitly state it. Getting back to Bombshell - in this example, it's entirely likely that the addition of gender is just flat - they chose a gender, and it doesn't matter. (EDIT - yet they seem to keep reminding the player of it on a regular basis.) However, by doing so, and then not doing anything with it, is likely both an example of bad writing, and mildly sexist "I don't know what to do with this detail, so I'll go over the top and make her exactly like a an uninteresting male protagonist, only with breasts, and then call it a wrap." And in sort of a twisted way, that would be fine...had they actually done something with the idea that it didn't matter. Asking and examining the question "does sex and gender matter in this scenario - and if so, why?" is pretty much what modern mainstream Feminist Theory is about. For example - comparing and contrasting her behavior with a more realistic version of a woman; or having a man that took the role of the stereotypical love interest, and had him do all the (stereotypically female) role in the game. Then having some sort of in-game discussion or examination to see what happens and what the consequences would be of that. Or maybe even a deconstruction of the typical action hero as a male power fantasy, and contrasting that with a female power fantasy might look like. Or even going with the very idea of action hero as patriarchal construct, or whatever. Note that I wouldn't necessarily agree with any of the tentative conclusions one might draw from this (after all, it's just a hypothetical video game that I'm imagining), but I would certainly be WAY more interested in something like that, then what Yahtzee apparently reviewed. As it is? It just Just really bad writing, and probably a bit of implicit (or not so implicit) sexism of the "I don't know what to do with this detail, other than turn it into softcore fanservice" sort of thing.
@halogeek64 жыл бұрын
In all likely good the game was written by someone who was told to make the character female and make it as obvious as possible too avoid another feminazi rage fest. So they took it the opposite and alienated anyone not a feminazi. As a result the vast majority of people find the game to be shit. Since quite frankly feminism doesnt need to exist anymore. We live in an equal society. We have lived in an equal society since the late 90s. The same exact opportunities exist for both men and women. Sexism is like racism. It wasnt an issue until Obama got into office. And before you say Obama isnt racist name one time Obama has stood up for a white person. All I can think of are examples of him turning a blind eye or streight up actively being racist. Tje result? American racism is back with a vengeance. Before Obama I wasnt afraid of someone with a different skin color then me. Now? I get nervous when I am in am elevator with someone of a different race. Point is people need to acknowledge when the fight is won so it can stay won. Feminazi arent making things easier for women they are making things worse.
@powerpc1279 жыл бұрын
I do so miss the little quips he would put into the credits and the funny five frame, text-free comic that they would overlay. I wonder if the videos on escapist's website still have those... or do they just embed youtube videos like everyone else does now?
@BrandonJonesToji9 жыл бұрын
Not gonna argue with the Witness critique, because it's definitely not a game for everybody. Did make me chuckle when he complained that the puzzles are disconnected from the pretty environment, though. Honestly I've never seen a game where the puzzles and the environment were so closely intertwined.
@adamj47594 жыл бұрын
@@trequor yeah it's always hilarious to watch puzzle games be overly pretentious, or fail to be funny. Portal is the king of puzzle games.
@willowpets4 жыл бұрын
@@adamj4759 Not arguing with Portal’s status as king of puzzle games. It’s better in some ways, but it seriously doesn’t come close to integrating with the environment as The Witness. The only time it even integrates them at all is at the end of Portal 2. Seriously, in what other game do you solve a puzzle by noticing the sound of your footsteps as you walk through a maze, noticing the shadows cast by a tree, or by standing at different locations to see sunlight reflect off of metal?
@brigidtheirish4 жыл бұрын
Myst works because the puzzles are varied and the walking serves to connect pieces of the puzzles. The Witness should take notes.
@coldytm32229 жыл бұрын
When i saw the name i thought it was about a game whose story involves a witness to a crime and a loose cannon cop called Bombshell
@iainjames035 жыл бұрын
1:29 Substitute 'water effects' for 'laurels' and Yahtzee suddenly sounds like the Knights of Ni
@brainflash19 жыл бұрын
5:30 Sounds like the sort of boss monster Steven Joyce would love to fight.
@TheFleeingPhoenix9 жыл бұрын
Seriously, one of your best reviews ever? Fucking hilarious through and through.
@BRANDX10009 жыл бұрын
I would argue that The Witness sells to the same crowd as the Irish Adventure puzzle series. You get a puzzle with little to no explanation as to how it works and when you solve it it simply opens the door to more puzzles of increasing difficulty. No story, no music, just puzzle. This is a very, very niche crowd, but it was super well designed for that type of person. Sean Plott is one of these people, and as it happens he loved this game. So did I. I don't think it's too objective to say it was absolutely boring when there was a lot of really interesting design choices made with this kind of person in mind. That being said, this is a comedy channel and I'm pretty sure the only game Yahtzee hasn't shit on is Portal, so I'm not even mad. XD
@BRANDX10009 жыл бұрын
*Isis, not Irish.
@CraftKitty0078 жыл бұрын
"Peachy fucking keen!" best line of the video
@Mrpike918 жыл бұрын
the moment he said that the puzzles don't blend into the enviroment i laughed out loud. such irony
@1money118 жыл бұрын
The opening joke gets me every time dude!
@DrMcFly287 жыл бұрын
Regarding "The Witness", I must say that in retrospect I immensely enjoy the colossal misfire of the "puzzles do not integrate with the environment at all" statement. :P
@MDK-fo7jw9 жыл бұрын
4:15 - Fucks sakes, nobody remembers Duke's Major being a clone of Duke.
@criticalgeek91879 жыл бұрын
Did any of you catch the secret third ending involving Rich Evan's pee?
@aligibani25559 жыл бұрын
XD no where?
@aligibani25559 жыл бұрын
Wud I do to/with/where
@Harry_S._Plinkett9 жыл бұрын
What's going on with Rich's piss?
@Chocl82157 жыл бұрын
Of Bombshell? Yeah!
@-datrandomdude-69799 жыл бұрын
I can already see Firewatch being one of the next games he'll talk about.
@LB_9 жыл бұрын
Yeah, The Witness isn't for everyone. I thoroughly enjoyed it because I like solving puzzles without reason. I also really enjoy playing Portal 2 community chambers.
@alexanderfreeman34069 жыл бұрын
The issue isn't the puzzles, it's that the puzzles are completely divorced from the environment. Ask yourself this: Is there any reason for this game to be a game, rather than just a puzzle book?
@LB_9 жыл бұрын
Alexander Freeman Nope! But it's more amazing this way :)
@alexanderfreeman34069 жыл бұрын
I disagree. It really feels like Blow (idk if that's how you spell his name) spent 8 years on the set dressing rather than adding anything of actual substance to the game. Then again, he's always been a bit of a pretentious auteur.
@LB_9 жыл бұрын
Alexander Freeman The set dressing is nice but it is certainly not what took 8 years. All of the puzzles I played were very cleverly design and I appreciated how they always challenged me. It seems clear to me that most of the time went into designing the puzzles. It felt like they really understood how I thought and actively disabled paths I would naturally take to force me to try something else. It was very enjoyable. A friend of mine had the same thoughts.
@alexanderfreeman34069 жыл бұрын
I can't say I agree. The only part of the puzzles that ever tripped me up were the "guess what JB wants you to do here" bits, which isn't really a puzzle.
@Elmo90018 жыл бұрын
I don't know which one I'd choose, but I do know that The Witness is a piddly little 20% off in the Steam Summer Sale, which still puts it at around £24. Bombshell is 66% off and you can get it for a tenner. I'm going with that one.
@MrPokination9 жыл бұрын
"personally I am more of a junior jumble man" Isn't that an undertale quote?
@thecamelchannel14677 жыл бұрын
Yep
@wolfpax1819 жыл бұрын
The last time I came this early I meme'd all over the place. Damn it, I'm doing it again.
@rabbidowl12359 жыл бұрын
in "The Witness" maybe he could have made the puzzles be in the landscape and such, so you would have to look at the wilderness to find a pattern of sorts?
@SinaelDOverom6 жыл бұрын
Sorry for necro, That's exactly the thing with it. There are patterns, dots and lines in the environment that must be looked at from certain perspective (i.e. if you see a circle somewhere in the environment, like a pond or a plate - look for a point where things around it form a puzzle) and activated, and lead to the actual end part, which 95% the players (Yahtzee included) missed completely.
@Fluffy65553 жыл бұрын
There's also puzzles that integrate the environment into solutions. For example, you have to line up two rock faces to get the right solution.
@rabbidowl12353 жыл бұрын
@@Fluffy6555 ..dude this comment is 5 years old. how the hell did you even find it?
@Fluffy65553 жыл бұрын
@@rabbidowl1235 I watched the video and you were one of the first comments that showed up?
@rabbidowl12353 жыл бұрын
@@Fluffy6555 weird, thought newer comments/ ones with more likes would be shown first
@ThomasBlithe5 жыл бұрын
Cant believe bombshell got a kickass sequel on the build engine
@elinfini4 жыл бұрын
Actually that build-engine game is meant to be a _prequel_ to Bombshell, but yeah...
@FDGabe9 жыл бұрын
I thought I was alone on the witness, my enjoyment with the game was on a steady decline the more I went on. It's just not fun or fulfilling. And just like yahtzee, as soon as I saw one more fucking puzzle inside the mountain I shut the game off and have not gone back.
@Optimus61289 жыл бұрын
I do agree with many negative reviewers of The Witness, it's really an empty island with puzzles upon more puzzles of the same kind (which also change based on new rules or the environment) and almost no reward. Also there is no music and I found the character movement really slow (it's like you are stuck in honey). Yet again, I started playing it thinking I will not like and strangely the game really grabbed my attention. I have played Talos Principle before which I loved. The Witness is bad compared to Talos Principle, although some of it's puzzle are more sophisticated. In Talos Principle the puzzle are all around your space, not just concentrated on a board. There is amazing music, it's a really emotional experience. All the computer messages, contemplations about consciousness, AI, life, history and everything, it really blends well as a puzzler with a story. The Witness lacks a lot of these elements, although maybe the choice to not have music caught with me. You really feel the loneliness of the island. I am not sure. I know that Talos Principle is my favorite game of 2015. Compared to that, The Witness is nothing, yet it also managed to keep me interested, despite it's (intentional?) flaws. Many times in his speech, Jonathan says games are not about fun necessarily. I guess he kept that concept in this game, he did the game he wanted to do despite this being counterintuitive about what game design should be. I am wondering if he does intentionally some things to piss of players or if it's his twisted vision of what a good game should be. I mean, I did like The Witness strangely enough, but I get it's totally not fun.
@ddrussianinja9 жыл бұрын
+Optimus6128 "In Talos Principle the puzzle are all around your space, not just concentrated on a board." I think you need to look harder at the environment in "The Witness". Specifically, go to the top of the mountain, play that audio log from Rusty Schweickart, and really look around at the island below from there. I suspect you might have a startling realization.
@Optimus61289 жыл бұрын
***** Yes I know, but it's the acceleration of the player that is so slow. When you stop to look around and then decide to go somewhere it's cumbersome.
@Optimus61289 жыл бұрын
Pat Hulse True, some puzzles are based on shadows and background scenery and more, I liked those ideas, they were brilliant. I was on the top of the mountain and will have a look again. But I just mean that for the most of the time, it feels to the players that they are looking at board puzzles in front of their nose.
@ddrussianinja9 жыл бұрын
Optimus6128 That's a fair argument. I do agree that the board puzzles are perhaps more common than they should be. Certain sections go on perhaps a bit longer than they should and the challenges can sometimes be based less in understanding the problem and more in trying to apply the solution. That is generally where the game is at its most frustrating. Fortunately, the game's open-ended nature allows you to take a break from one section and just run off to a different section. It creates these great organic moments where you realize the solution to a problem from hours earlier and get all excited to run back and try it again. But yeah, go to the mountain, play that audio log, look down at the river, and just ponder it for a while while listening to Rusty
@petermanfox25353 жыл бұрын
I got the Witness because I liked the idea of a game where there's only cereal box puzzles. I started hating the game 30 minutes in.
@oddluck41808 жыл бұрын
The revolver in bombshell is awesome looking though.
@AexisRai8 жыл бұрын
1:32 - "The trouble is that most of the puzzles don't integrate with the lovely environments at all." Ha. Hahaha. Hahahahahaha... I'm very disappointed that Yahtzee missed out on over a quarter of the puzzles in the game.
@YourCRTube8 жыл бұрын
I noticed that too, but still the main game, the one that has been advertised is with the cereal-case ones. Its like in 3d shooter to say, "there is not enough ammo and health to progress", and one to answer, well, "there is plenty in the secrets".
@anenchanter8 жыл бұрын
That obnoxious laugh is the best laugh I've heard in years.
@8minecrafter86 жыл бұрын
30+ years playing games, and The Witness is in my top 10. I absolutely loved every second of it.
@nosferathu2584 жыл бұрын
Look, a different opinion! Quick, get him! I personally didn't like it mainly for the same reasons as Yahtzee, but I can certainly see the appeal though. Mark Brown from Game Maker's Toolkit (strongly recommend the channel if you've never heard of it) liked it too and has some really nice comments about why this game is good in its conceptual way.
@lifearies9899 жыл бұрын
sex and the city dvds. gold. pure gold man.
@YourCRTube8 жыл бұрын
Lol, you so nailed the Witness. I like the game, but all it is justified. And BTW, *NO, there is no story at the end, and NOTHING to tight it all together* (Yes I know the secret ending. No, It does not help)
@pikanew958 жыл бұрын
If anything the secret ending makes even less sense than flying away in a fucking elevator.
@theaveragehuman3788 жыл бұрын
Secret ending?
@pikanew958 жыл бұрын
ya, you can get it in less than 10 minutes into the game.
@theaveragehuman3788 жыл бұрын
how?
@pikanew958 жыл бұрын
When you get to the first gate at the very beginning of the game DO NOT OPEN IT! Use the sun as a starting point for an environmental puzzle and the antenna on the gate as a trail, when done right, the gate will open into a brand new place!
@BerenElendilAPGaming9 жыл бұрын
Did anyone read that "I like Virginia Woolf" line with a bit of a metal scream-y voice?
@AKMDN5 жыл бұрын
2:03 Wondering now if "twat-finder General" is a minor reference to Monkey Dust
@rebeccaliar98739 жыл бұрын
There's one good thing about Bombshell: You just showed us a graphic of a woman riding an enormous revolver. No matter how bad the ensuing whatever would be, I want Gun Rider now.
@English_Thespian9 жыл бұрын
A new Zero Punctuation?! 26 minutes ago?!?!?! HUZZAH
@gyarufatima9 жыл бұрын
+MusketWalrus Hyeh heh heh
@rougenarwhal83789 жыл бұрын
that sigmund froid reference was glorious
@Visuwyg9 жыл бұрын
The Witness must be the first game Yhatzee and I disagree about. Bummer it didn't click with him, because it sure as hell did with me. It shouldn't work on paper, but it does beautifully.
@joannawood73529 жыл бұрын
I like the line where Yhatzee(sic) reminds us he's a bitter old man who gets money for being a bitter old man
@adamih969 жыл бұрын
1:30 Puzzles dont integrate with the inviroment?... He hasnt fount the collectibles has he? they are wonderfull and very clever.
@DinosaurFan886 жыл бұрын
2:51 Well, Gary Larson probably isn't, considering the particular placement of his comic screwed him over at one point.
@Montesama3148 жыл бұрын
Holy crap, it's like they made Duke Nukem with a female character.
@theaveragehuman3788 жыл бұрын
I think bombshell was supposed to be duke nukem game,but it was scrapped.
@Kaunte8 жыл бұрын
it started out as a Duke Nukem game, but Gearbox but a stop to that since they now have the rights to the character.
@JC_Revan4 жыл бұрын
I don't usually watch ZP videos for games I haven't played but I had to click for the utterly absurd gun on the thumbnail
@TARINunit94 жыл бұрын
And the gun makes a return in Bombshell's prequel, Ion Fury. Not only is it still absurd, but Shelly can somehow _fan the hammer_ (Ironically, Ion Fury is amazing and way better than Bombshell)
@liampendergast86709 жыл бұрын
Bombshell would make a fun Let's Drown Out episode.
@EDFslayer9 жыл бұрын
the salt was real this week. I LOVE IT
@PancakeGeneral9 жыл бұрын
Junior Jumble master race
@Gobsnachaz6 жыл бұрын
I greatly enjoyed when he said "peachy fucking keen".
@skyround20029 жыл бұрын
But "The puzzles don't integrate with the lovely environment" .... It's wrong. This game truly starts when you get +1 on your save file.
@Mark735 жыл бұрын
So I just started playing this game with Epic's free giveaway. I started out thinking the game was ok. But then I found the environmental puzzles and fell in love. Yahtzee doesn't mention them, and they aren't required to finish the game, so I'm not sure he actually found them. They completely turn reality on its head.
@wheremybike9 жыл бұрын
i got here quick. wait. undertale references already?
@Morec09 жыл бұрын
+whereismybike Let us pray for more.
@Bram069 жыл бұрын
+whereismybike*The sight of undertale references fills you with determination*
@KuroroSama429 жыл бұрын
+whereismybike h0i! i'M Undertale Reference!
@Bram069 жыл бұрын
KuroroSama42 hOI!!!!
@draagon99009 жыл бұрын
+Bram06 undertale is a good game * ending music *
@DannOfSteel9 жыл бұрын
Yahtzee: Connoisseur of "water effects."
@coldytm32229 жыл бұрын
Yahtzees perfect game would be a first person game where you are staring at an ocean with mind blowing water effects while from time to time dolphins jump out and do erotic poses
@gottesurteil32019 жыл бұрын
Frankly I find Portal had the best female protagonist. She never spoke and she never did anything without the approval of the man in her life, namely myself.
@malcomchase97779 жыл бұрын
+Nathan Higgins Yeah, about that... you were Chell. Like, she was your avatar. You weren't bossing her around, you were experiencing the world through her. Now there is a little bit of woman in you.
@GalanDun9 жыл бұрын
+Malcom Chase My good sir, I do believe you missed the god-damn point of the fucking joke.
@malcomchase97779 жыл бұрын
Alex Shannon I thought the "Now there is a little bit of woman in you." would add levity to the comment so it wasn't taken so seriously. But truth be told, I bet anything that a few people in this comment section will think that the only way to make a cool female protagonist is to go full silent hero like Chell or early Samus.
@ThePlayer9209 жыл бұрын
Nah, she doesn't spend enough time in the kitchen.
@Thraim.9 жыл бұрын
+ThePlayer920 I resenet that remark. She was dutifully persuing a delicious cake for almost the whole length of the game.
@bangarang38109 жыл бұрын
I loved The Witness but this review is fantastic.
@willdiaz99255 жыл бұрын
"the puzzles don't integrate with the environment at all" missed the entire part of the game where the environment is the puzzle
@foreverclassic1059 жыл бұрын
The spacebar bit was classic.
@demonintellect98345 жыл бұрын
It's funny how his description of bombshell can be applied to any movie with a female lead in the last couple of years...
@spacepirateivynova8 жыл бұрын
And somehow a whole cult of speedrunners have seemed to gather around The Witness, clogging up my searches in youtube :D
@SuperZez9 жыл бұрын
"Made by Jonathan Blow. Ironically, it sucks." Or fittingly, it blows.
@rlrsk8r19 жыл бұрын
"Walking simulator" is a good name for the output of The Adventure Company and similar.
@noahbobrow9 жыл бұрын
But the environments DO come into play with puzzles! THERE ARE PUZZLES THAT ARE FUCKING AWESOME IN THE LANDSCAPE!!! Plus it doesn't NEED to explain the puzzles directly cause it takes like 5 seconds to figure out the theme.
@smbmadman19 жыл бұрын
oh goodie. more graph paper
@MicahBurginGTVPO8 жыл бұрын
Oh yahtzee. The bazooka you photoshopped was being held backwards. I wonder if that was intentional sometimes.