I mean Chipp having low health due to his former drug addiction kinda makes sense
@carlossantana96456 сағат бұрын
Love it when gameplay reflects the lore, that's why I play Zato with my screen off
@garretwoeller76696 сағат бұрын
If Chips didn't have low HP I would hate fighting him more especially since ASW is known for being bad at balancing like damn Disuke finally is in his one brain cell on something that isn't music.
@Zenbon1115 сағат бұрын
Fg lore is gay
@GoldGuard5 сағат бұрын
@@Zenbon111 Hop on SF6
@nope10184 сағат бұрын
@@Zenbon111 being gay is also gay
@alrackey56066 сағат бұрын
The line "I can't control it" haunts the nightmares of MvC3 players the world over
@coomcharger61054 сағат бұрын
I don't remember how much health he had, but I'd argue, "Rest in peace," is up there.
@alrackey56064 сағат бұрын
@coomcharger6105 health isn't really a big consideration (unless you're phoenix lmao) when so many characters have infinites/tods in MvC3. I'm not a comp player by any stretch of the imagination but just my very noobish experiences in the game have been seeing people land in the game and immediately die. Almost as bad the skullgirls meme but MvC3 is much faster so not quite as obnoxious (atleast from the outside looking in(
@Somebody374-bv8cd7 сағат бұрын
It's probably funny to note that in Tekken 7, where akuma was a crossover character, he did not have his low health because as far as I know all tekken characters have the same health. His offense was unchanged from street fighter. OH BOY.
@zb59023 сағат бұрын
iirc tekken tag 1 is the last game where characters didn't all have the same health
@Cat_in_The-Box3 сағат бұрын
And tag1 is the only game that had it
@frumpsterfire3 сағат бұрын
@@zb5902 one and only actually
@HELLRAISER023 сағат бұрын
The biggest reason he was unfair wasnt even the health, he had unscaled FADC dmg and one of those is a +7 on block hellsweep where he kills you if you dont block it, all for 1/2 bars...
@zero123alpha62 сағат бұрын
@@HELLRAISER02 divided by 7 on block? What kinda frame advantage is that?
@GuileWinQuote5 сағат бұрын
Great idea for a video bro
@ckenshin38416 сағат бұрын
One thing that should be mentioned about Carmine is that he has his own internal comeback mechanic where he can still use his mechanic even when he has a sliver of life and won't die. This creates "Shin Carmine" where he can essentially go wild on his life drain mechanic until he finally gets hit.
@strippinheat5 сағат бұрын
"I've got nothing left to lose," basically.
@richardjohnson89913 сағат бұрын
Magic pixel Carmine comebacks are hype ngl
@webbowser88342 сағат бұрын
Ah yes, in Fantasy Strike we have a similar concept with Final Form Jaina, who is one of the few characters with a meterless DP but spends health to use it... unless she's at 1 hp in which case she can DP like that one meme video of Ken.
@Oranader2 сағат бұрын
@@webbowser8834Banana Ken the greatest
@pr_lowell7 сағат бұрын
29:06 to be fair Nick has survived a 40 foot drop off a bridge into cold rapids with only a cold and been hit by a car, flew about 20 feet, hit his head on a telephone pole and walked it off with only a sprained ankle. Phoenix Wright is hella durable As for Frank West, He’s covered wars, you know.
@hernandelacruz63123 сағат бұрын
I'd say that phoenix is almost immortal. The power of justice, bluff and bullshit flow through his veins
@Icekin232 сағат бұрын
42:32 Worth noting that the laundry list of nerfs Swiftmaster took in that patch brought him down from top 1 to... top 1. He was THAT dominant.
@zeroomega37818 сағат бұрын
Chipp's lines literally burn into my head: ALPHA BLADE BETA BLADE GAMMA BLADE SUSHI SUKIYAKI BANZAI
@lennyface53147 сағат бұрын
SURPRISE SURPRISE SURPRISE TOO LATE TOO LATE TOO LATE KAMIKAZE
@glacierwolf21557 сағат бұрын
Dude is enthusiastic about two things: Being alive and being a weeaboo.
@Rhodes097 сағат бұрын
I hate how I read that as chipp
@kazueglassheardt71856 сағат бұрын
As a chip main, I also have his voice ingrained in my head.
@Rhodes096 сағат бұрын
@@kazueglassheardt7185 I'm sin main so that's the only thing I hear
@pierrepadilla16977 сағат бұрын
Absolutely love that you finally talked about under night. Such a great game that deserves to be more popular
@EnbyVess7 сағат бұрын
Balance aside, I love that Akuma activates his extra moves in SF6 by eating a rice ball, because it implies that the reason he has such low health is because he’s likely practically starving himself. It’s a neat way to explain why such a canonically strong character has such a big weakness.
@MrMixtape5 сағат бұрын
Wow I didn't actually know that that's actually a really sick detail lmao
@yeyeande5 сағат бұрын
it's not that deep
@TheRedCap304 сағат бұрын
@@yeyeande thats what she said
@tolontolon55384 сағат бұрын
i love the fact that u have to install his second form because he is supposed to b one of the strongest characters in street fighter
@nonuvurbeeznus7952 сағат бұрын
Its a good explanation but it doesn't raise his health. Bison can activate Shin Bison by doing a funny taunt. My own personal headcanon reason is that when his opponents face Akuma, they are forced to go all out and thus do more damage, represented by Akuma having less health.
@Nestix_the_stupid_one6 сағат бұрын
I've said this many times before: if a character is fast as hell and has no problem getting in my face in half a second, his shit better reset me to neutral. If I get neutral skipped in 10 milliseconds and hit with a 40% bombo you better NOT hit me with Oki or I'm gonna fucking tweak out
@anothenblue26303 сағат бұрын
Nine sweating in the corner with an easy unblockable, spammable multi-teleport, anti-zoning and strong oki in her kit that also includes high damage and some relatively fast normals.
@Nestix_the_stupid_oneСағат бұрын
@anothenblue2630 blazblue doesn't count, every single character in that roster is a fucking charlatan. Just a complete fucking gaggle of goons. The only honest character in that game is the one I pick in character select before any given match.
@hunterkinsella530343 минут бұрын
You must be tweaking out all the time than lmao
@Nestix_the_stupid_one29 минут бұрын
@hunterkinsella5303 I'm a fighting game player, of course I am
@hunterkinsella530326 минут бұрын
@@Nestix_the_stupid_one real
@EinDose8 сағат бұрын
I see the thimbnail and title and IMMEDIATELY know that we're in my Angry Zone. STOP MAKING AKUMAS!
@hambor126 сағат бұрын
29:09 Doylist Answer: Sentinel's health got reduced as a nerf between vanilla and Ultimate, while both Frank and Phoenix Wright were added in Ultimate and presumably were given a health tier based on the vanilla roster's health Watsonian Answer: Phoenix Wright is extremely resilient given how much actual physical abuse he takes in his career, not just slapstick but certain events that have otherwise killed SEVERAL people. His defining character trait is determination and weathering through the odds, especially in a legal system that's always carefully designed to specifically make defense attorneys' jobs harder. and Frank West has covered wars y'know (since as we all know, being in the Middle East at any point for any reason gives you equivalent military training experience to an FBI Agent), and maybe he drank a Pain Killer smoothie and keeps a Juice Boost Magazine in his pocket.
@Lucaya2137 сағат бұрын
You forgot to mention that Swift Master had a TOD on block combo, with is absolutely hilarious.
@LoraLoibu6 сағат бұрын
HAD A FUCKING WHAT
@fullmetal_faqih64467 сағат бұрын
I know people hate him but chipp genuinely made me so in love with this genre, even when i had no idea what i was doing spamming alpha balde and running around like a madman was so peak
@dj_koen1265Сағат бұрын
Nah people who hate chip have skill issue Chip is cool
@hunterkinsella530340 минут бұрын
@@dj_koen1265 chipp is cool, yeah, but right now complaining about chipp is def not a skill issue. Easily a top 8 character, and if they know the rope setups, any counter hit from anywhere is a full corner carry into wall break. Than instant 50/50 oki. Kinda crazy.
@gengarisnotinsmash...7 сағат бұрын
Cold take: Akuma is an example of downright awful balance, and is the prime example of why low health characters can't also have high damage. Low health is genuinely a big downside, because it means you can make fewer mistakes before you lose... but then his high damage comes into play, and now his opponent also dies in fewer mistakes. High damage literally just cancels out the weakness of low health, and yet that is still used as an excuse to give him tools that are objectively better than every other shoto! If you are going to balance a character around low health, they should NEVER have more than the "average" damage level of the game, or you are defeating the entire purpose.
@captainnavigator65347 сағат бұрын
counterpoint: 9k health :)
@Nhan62416 сағат бұрын
At this point it’s his entire character lol, better shoto tools and low health. It even carries over to the Marvel games despite him being not as strong as in Street Fighter.
@ToniikiClips6 сағат бұрын
true!
@tupatatugs6 сағат бұрын
The entire purposes of akuma is being a better shoto than Ken and Ryu removing his advantages makes him another Ryu/Ken .
@gengarisnotinsmash...6 сағат бұрын
@ I do recognize that at this point these traits are too integral to Akuma to ever get rid of, but at the same time he'd be a lot more balanced if he had average damage, or sidegrades to the typical shoto tools as opposed to direct upgrades.
@RushStudios1015 сағат бұрын
Man. I remember the days of street fighter 4 when Seth was destroying everything and all the people who played him would reflexively counter criticism with "BuT hE hAs LoW hEaLtH"
@IsonDaya6 сағат бұрын
I see that "man, I love fauna" in the TNS stream during UNI. Neat conversation on this, since you talk about a lot of what makes their kits strong. Takes a lot of knowledge to talk about these on so many games!
@HellecticMojo7 сағат бұрын
The biggest flaw in this design methodology that fighting games have hitstun. At no point does high damage or low defense come into play simultaneously and eventually one stat will be rendered obsolete
@misteral90454 сағат бұрын
Yeah, but super armor or straight up I-frames balances that out.
@HellecticMojo3 сағат бұрын
@misteral9045 no it doesn't, it just causes the other side to get hit instead.
@misteral90453 сағат бұрын
@HellecticMojo Right, therein lies the balance. The speedy character gets to be fast all the time, and they just have to put up with other characters sometimes having the fortitude to power through or magical armor or whatever.
@HellecticMojo3 сағат бұрын
@@misteral9045 you are completely missing the argument.
@misteral90453 сағат бұрын
@HellecticMojo You have an argument?
@itloaf5 сағат бұрын
before the thumbnail even loaded, i instantly thought "9k :)"
@user-oe8tx9co1p5 сағат бұрын
...but akuma has 9k health, so the match up is pretty much 5- 5
@devoncampbell36076 сағат бұрын
Killer instinct has a character called mina, a vampire who sacrifices health to get scary pressure.
@TheHankScorpio6 сағат бұрын
A slightly amusing note is that in Tekken 7 Akuma has no HP/DEF differences, as all characters are the same HP, and his tier list placement just consistantly got higher and higher as the game progressed; earliest 2016/17 lists put him bottom 5, then around Season 3 (2019/20, Leroy's busted release) he got more focus, eventually becoming a nightmare and part of the '2D jump' club that terrorized the game until the end, only ever rivaled by the latest broken DLC character.
@fullmetal_faqih64467 сағат бұрын
I wished you talked about chipps jump install combos cause thats like the coolest part of the character for me
@gills109758 сағат бұрын
9K health :)
@luckii_shots7 сағат бұрын
if you would please consult the graph
@brickpuncher14297 сағат бұрын
Let's not forget Kakyoin and Pet Shop, who are also both broken and have poor defense, Kak having the longest wake up time which will lead to strong okizeme for the opponent IF they manage to down you (because of his Active Stand) and PS having the worst defense modifier and all the downsides of a passive stand.
@Zetact_4 сағат бұрын
Grapplers and big bodies tend to get balanced around the concept of "they're going to lose a lot of interactions but if they win one interaction they should get an overwhelming reward out of it." Low health characters ostensibly try to reverse that balance, "They're going to win a lot of interactions so if they lose an interaction they should get hugely punished for it." They also forget that they tend to also get a huge reward from winning interactions and also that the low HP often isn't low enough to balance the losing interactions. And it really questions on if the design even is good to have on grapplers. Grappler players love grapplers but I wonder if making grapplers balanced like normal characters would still satisfy their player base while also making them have less of a bad reputation among non-grappler players. Actually KoF is a series that if I recall correctly always uses a universal HP value across the roster and it has a lot of grapplers with warmer reception... I mean, everyone in KoF is a grappler but I mean the big body ones.
@misteral90458 сағат бұрын
Glass cannons only work when they're actually made of glass and when they're actually cannons. Glass = surprisingly resilient, but one tap from the right angle just shatters them Cannon = set the fuse, get the aim, be patient, BOOM Weird reference, but The Lost from Binding of Isaac.
@HMZeroTwo6 сағат бұрын
Chip unbalanced until the Potemkin hits him with the Potemkin Buster
@hunterkinsella530329 минут бұрын
Pretty easy right now too cause of the braindead super armor
@tristancampbell49417 сағат бұрын
I believe in Glass Cannon Supremacy
@lil_Fed0ra7 сағат бұрын
The reason Sent has low health in Ultimate is because in vanilla he had I wanna say top 3 highest in the game to coincide with his Marvel 2 iteration, but that along with multiple other things in his kit made him broken so they nerfed it to what it is now. So ironically he tied in to the topic of this video by accident
@BananaBolsterDuck3 сағат бұрын
N'Doul from Heritage for the Future should've been mentioned in this video. Nasty damage, gets KOed in one hit. 💧
@gusteen32925 сағат бұрын
Did you know Brawl Meta Knight is among the 5 lightest characters in the game, I forgot about that.
@the_bookworm82814 сағат бұрын
Yeah, but he is also in the Smash game with the strongest momentum canceling in the series. Meta Knight had one of the stronger momentum canceling tools in the game with his up air, because of course he does, which makes his raw survivability (especially horizontally) much better than it should be.
@anothenblue26303 сағат бұрын
@@the_bookworm8281 borderline irrelevant with his framedata + mobility and the nature of Brawl's awful gameplay anyway. You are not getting many hits in without being either forced to play his game (going into the air) or being stuck with no real mobility to match his (staying on hte ground). Hitstun cancelling was more important than momentum cancelling because it meant you got nothing out of actually catching him if you weren't a chaingrab character or somehow landed a raw killing blow.
@the_bookworm82813 сағат бұрын
@@anothenblue2630 Those are all indeed strong supporting factors that makes his light weight borderline irrelevant, even more so than momentum canceling. However, the reason why I brought up momentum canceling in particular is that it is a factor that directly counteracts his weight, as it allows the user to cancel how far you get launched, which is supposed to be the fundamental downside of being a lightweight character. Thanks to momentum canceling, he is barely not a light weight character whatsoever, especially horizontally.
@gusteen32922 сағат бұрын
Would you say Melee Jigglypuff is a more normalized version of the video's topic. Yes Puff is among the lightest characters in the game and has the whole "instantly dies if her shield breaks" flaw to her, but ironically she has some of the best defensive tools in the game due to her speed in the air, amazing hitboxes, and other unique traits that counterbalance her supposed low survivability.
@anothenblue26302 сағат бұрын
@@the_bookworm8281 also he has infinite horizontal recovery, so, nothing short of a killing blow actually does anything. Meanwhile, Bowser, despite being heaviest, dies the moment he goes two feet away from stage or one foot below its edges.
@z1u5127 сағат бұрын
Could be worse, could just be broken with no caveats
@BoaHancock_6 сағат бұрын
slayer
@Nhan62416 сағат бұрын
Vergil
@MegafanX1236 сағат бұрын
So rushdown?
@brunop.87456 сағат бұрын
3rd strike Yun/Chun-li (even though even *they* have shortcomings, inconsequential as they are)
@jabrondestoroyahСағат бұрын
The newest Tekken dlc(doesn't matter what it is)
@goodgamer14194 сағат бұрын
One of the coolest low health character is ragna from blazblue, he has the worst hp in the game but also gets lifesteal on alot of his moves, meaning he gets snowballed easly but can make a comeback from a low hp better than most characters
@anothenblue26303 сағат бұрын
He used to be infinitely better at this while also being a very middling character. He could genuinely be brought to a sliver of his health, then pop Blood Kain, hit you with a lifedrain super and suddenly, he's back to full HP.
@stoop..kid..6 сағат бұрын
Bro that nanase color you’re playing is straight fire
@crucibleberri4 сағат бұрын
13:26 > Low survivability > Sonic from SSB Lmao
@MrMixtape4 сағат бұрын
Yeah Infil's FG glossary is goated but Sonic as an example of a pixie is really weird, especially since having difficultly KO'ing is really only a problem he has in one game lol
@quijassajiuq9005 сағат бұрын
Shout outs to Pyra and Mythra who operate on a similar principle and are my least favourite characters in that game. The most privileged buttons and frames in the whole game but “they have poor recovery so it’s fine.”
@misteral90454 сағат бұрын
P&M: Wah! Predictable recovery is bad in a fighting game! Please feel bad. *Spoken by yet another broken DLC character, included because the home game is popular at the time* Little Mac: Bad recovery is a problem... (cries softly)... for my opponents. *Spoken by a forgotten champion of the past, included because a niche community loves him that much*
@chickennuggo31718 сағат бұрын
This was a great video Would love to see one on guest characters
@detach_pigtails4 сағат бұрын
Great video! Would’ve loved to hear more about balancing glass cannons/pixies and why it can be problematic , maybe even some ideas on how to improve it. But overall, a very enjoyable video, thanks!
@tatsumakivee42014 сағат бұрын
36:33 ...That was a Level 1 cinematic. And it killed her from full health. What kind of Gill Resurrection bull is that? 😭
@webbowser88342 сағат бұрын
It's Mahvel baybeeee!
@franco-tirador36439 минут бұрын
It might be a level 1, but Frank had X-factor activated. And I think leveling him up also add more damage to all his supers? Even if said super is unlock at level 3.
@Vernafveik7 сағат бұрын
I know Nagoriyuki isn’t considered a particularly well balanced character, but I enjoy how they tried to balance him having insane offensive tools. He has extremely powerful tools and normals, being capable of erasing majority of the cast with one good hit. But instead of being squishy, he’s actually a walking tank, with all of his tools being tided to his Bloodguage. With him only becoming glass when he manages his Bloodguage poorly, losing a massive portion of his health and being locked out of using his specials. It’s a cool way of handing the character even if it’s effectiveness at balancing can be questioned😅
@z1u5127 сағат бұрын
He was fine up till they gave him low beyblade along with the overhead
@8Kazuja86 сағат бұрын
Nago's basically a fatass grappler that can run really fast, but risks a heart attack every time he runs. A character like that is difficult to get right because they either never get their gameplan going or are so good at skipping neutral that the low movement speed might as well not be a factor. He's basically on the opposite end of the glass cannon archetype design-wise but in practice it ends up with very similar scenarios of extremely polarizing advantage and disadvantage states.
@richardjohnson89913 сағат бұрын
I think Nago is the rare example of the opposite of this archetype. High health, high damage, and insane tools, all "balanced" by his unique blood mechanic. Losing options and taking more damage at high blood is a great concept for balancing, but it's poor in execution. He can convert into too high of damage off a single hit from his powerful tools. A good nago player doesn't really use much blood until it's time to cash out big damage which unfortunately renders the balancing concept of the character null. Beyblade didn't need to be a low. I think 2nd hit shizu being overhead is fine but man did they let him cook too much with his toolkit
@Kam-hr4yy3 сағат бұрын
The Akuma Third Strike music gets me every time it's the perfect song for him
@Jay_A_ComenterСағат бұрын
Having low health doesn’t mean that character is gonna sugarcoat it Aka good point, cool vid
@BananaBolsterDuck3 сағат бұрын
Fun fact: Shin Akuma from CvS2 has half the health of standard Akuma while also being a banned boss character.
@thiagomuaythaiboxe214 сағат бұрын
Fantastic video. Long-form content fits you perfectly
@ing59982 сағат бұрын
From what I heard, the other thing about Chipp in +R aside from his low health is that he's veeeeeeeeeeeery executionally demanding, definitely one of the harder +R characthers, so alongside his staggeringly low health in a game where most characthers have relatively high damage so I don't know if it is an actual balanced weakness, but at least in theory it's the one where it feels the most apparent
@blackblade66387 сағат бұрын
An example I wish was also here is Avatar Belial from GBVS/GBVSR. A character in which has 14k health (the average is 16k in Rising. He had 9k in og GBVS) and spends it as a resource with his Heavy specials, Ultimate specials, and his follow-up, his 5U "Pact". The character has great pressure but his defense is staggeringly bad in a game with a +2 dash attack that's 8 frames start-up. The health cost also I'm talking about also takes 800 each time which doesn’t sound too bad but most of his damaging combos literal puts him to half-health which means if you don't kill the opponent then and there chances are you're probably gonna lose the game now lol
@GS_CCC7 сағат бұрын
just use the high cost combos when you will kill, there is no burst and he kills in 2 interactions if anything losing health gives him more dmg to finish the combo or use his command grab super to rob the match he has a fast meterless DP with no health cost so his defense is pretty good for the game. he isn't top 10 but is pretty good, he is just not a very stable character since you need to take some risks while a character like normal Belial, Katalina and Lucilius can just wait for a random hit on neutral and win
@manzanito36527 сағат бұрын
I feel the same with the oppsite. No, giving you dogshit grappler a ton of health won't make him less dogshit. No amount of health will put Zangief above mid tier in most games.
@bigredradish7 сағат бұрын
they did this in KOFXIV by giving Chang the highest health in the game and would you believe he was still basically the worst character in the game
@manzanito36527 сағат бұрын
@bigredradish Is Chang considered a grappler?
@z1u5127 сағат бұрын
Hey at least gief is in a surprisingly good position now in sf6
@verygoopyguy6 сағат бұрын
I think giefs like a high/top tier in 6, but honestly the health is just a cherry on top of that
@cthulhurage45804 сағат бұрын
I like how i enjoy fighting game videos/deep dives despite barely understanding fighting games and being garbage at 99% of them.
@llamma.8 сағат бұрын
Love you man.
@GinkgoPete5 сағат бұрын
Pixie Character: Flies like an Eagle. Fights like a Tiger. Til they die.
@morthozst-n-rusalye8 сағат бұрын
Low health is not the way? Tell that to the skinny kid in your school, I bet there's tons of TODs you can try.
@misteral90458 сағат бұрын
Nice quip, but real life is not a fighting game.
@Mercury_DumbOne8 сағат бұрын
@@misteral9045 not a fighting game? Then why can I fight in it?
@LakituAl7 сағат бұрын
@@misteral9045💀💀💀me when I try taunting but it does not raise my defense (i forgot my trenchcoat at home)
@bigredradish7 сағат бұрын
@@LakituAlme when I throw a rose at my dad (it does not give me nasty mix)
@misteral90454 сағат бұрын
@@Mercury_DumbOne Because fighting is a part of life. Doesn't even have to be violent.
@hijster4795 сағат бұрын
The funny thing about Carmine is that he was pretty weak in CL-R, some would argue bottom 1. Both meter and time were universally more limited and he had fewer ways regain his health. In some matchups you could reliably take the life/GRD lead and lame him out.
@raphaelfp3 сағат бұрын
Great video. It always bugged me using lower life as a balance tool
@RNGmancer6 сағат бұрын
Ideal video format once again
@loos95372 сағат бұрын
Fantastic video, as always! I really like characters with huge upsides and huge downsides. Though from the title, I thought it was going to skew to god-awful characters that are supposedly 'balanced' by having great installs but bad base states like my favorite boy if all time, Junpei Iori from P4U.
@SingerOfW4 сағат бұрын
Ah yes, the "Will It Kill" stars... on both sides!
@10001vaderСағат бұрын
Another character similar to carmine is Avatar Belial in gbvs. his specials are generally strong compared to most other characters, but they all cost hp to use. It's to the point where optimized combos do almost as much damage to him as his opponent
@kczr356 сағат бұрын
Pixie characters and Glass Cannons
@ultrayoshi1002 сағат бұрын
USF4 Seth has less health than Akuma and hes considered a top tier character because he has answers for any situation with great mobility, range, presssure, and damage
@Kardz67 сағат бұрын
UNI2 MENTIONNED !! also something cool and very fun carmine has is that 623C can be safe (even plus) at certain ranges Thats what i call fair and balanced 😎👍👍👍👍
@IamDrerex6 сағат бұрын
great video, hope you get more views
@HELLRAISER023 сағат бұрын
So all of these chars except phoenix have an invincible move, usually DP, and often have great zoning and runaway, so their defense isnt even that bad, so is that even a proper use of the word glass cannon?
@ЖекаЖабич4 сағат бұрын
I think it’s harder to find examples of weak low health characters (I personally can remember only MVC3 Akuma and GBFVR Avatar Belial )
@Never_at_All6 сағат бұрын
Oh yea, new Mr Mixtape video Defo gotta watch so Mai doesn't have to lift a finger🫡
@mavado20734 сағат бұрын
The only “balanced” low health team is ZMC and no one can change my mind. Fuckn love ZMC
@ErlkingsProccesion5 сағат бұрын
Defiant is my favorite UNI player because of the crazy Carmine and Londrieka combos.
@MILDMONSTER12344 сағат бұрын
Here i was thinkint Zero was gonna be discussed in marvel 3 and Seth for Uni. Carmine imo is the more interesting way to do a glass canon where you have to use health as a resource as opposed to just having low health to justify the character being better then everyone else. Mira from KI is also like this
@jngo1726 сағат бұрын
How would you balance a high damage character without making them low health
@MILDMONSTER12343 сағат бұрын
Bad range, bad mixups, bad mobility, bad moves, bad framedata etc
@onthedre7 сағат бұрын
Carmine deters me from buying UNI
@Nixdigo4 сағат бұрын
Give Akuma back his jump back fire balls
@mordestar5777Сағат бұрын
I have an example of a balanced version of this! while not exactly lower health, Makoto's SA3 in Third Strike takes away her ability to block in exchange for a damage-boosting install. She can still parry, but parries are riskier and you're left without a fallback when in SA3. The damage is good, but the drawbacks of no blocking and Not Being SA2 are enough that the vast majority of Makotos don't pick SA3. This install is also her Super in SF4, but it doesn't get used in that game because EX moves and FADC are so strong.
@uutarn6 сағат бұрын
Tong is a legend.
@tomoe72554 сағат бұрын
The worse part is that this archetype is almost always top tier or at least close to it, like Akuma. And sometims we've the opposite, on how grapplers have big health, but they barely have any functional specials, especially for capcom gief, alex, victor)
@LloydTheZephyrian3 сағат бұрын
Honestly, I wanna see a character who is insanely powerful, but suffers from 3 additional frames of hitstun and blockstun (which would be programmed to be grabbable), and gives the opponent +50% meter gain, thus granting the opponent an equally insane buff.
@CaptainL953 сағат бұрын
I just want to see a developer take the plunge and take this archetype to the extreme. A blatantly overpowered character with HP so bad that any basic BnB will kill them.
@tolontolon55384 сағат бұрын
the akuma intervention in super turbo would b a surprise in japanes arcades but not in american arcades, the american arcades were set to maximum difficulty to rob u of them quarter u HAVE to know what u were doing and b a skilled player
@samu14145 сағат бұрын
Phoenix is a fun choice for low health om a bonkers characters, but Zero is an even bigger offender for that title in that game
@ITS-A-ME-xx8tq7 сағат бұрын
Where’s Avatar Belial he’s should be on the list
@JunkyardMech7 сағат бұрын
I don't get this video, you say its the worst way to balance a character and then basically prove that the health just wasnt low enough in these cases if i was trying to make a point about the topic I'd have focused on how these characters tend to have implicitly high skill requirements for casual players and tend to leave other characters in the dust in terms of skill ceiling, which means theyre all theoretically ticking time bombs
@logiepro766 сағат бұрын
> health wasn't low enough > Phoenix literally has half the health of Akuma and is top 5 How much are these guys supposed to have? Fucking one????
@hunterkinsella530326 минут бұрын
You’re missing the very simple point. Low health, and crazy damage. They die very fast but arguably kill faster. So the downside is nonexistent. If one person picks a glass cannon, both players are playing glass cannons basically. There are plenty of these types of characters that are easy to play.
@ACDGames4 сағат бұрын
Posting this while I am designing a glass cannon with two 8 way airdashes in a game where most characters have NONE is the most beautiful coincedence. Clearly the way to remedy this is to remove the 'glass' part and give them above average health.
@MegafanX12352 секунд бұрын
Whats your game name
@PrinceSilvermaneСағат бұрын
Bruh I played MvC3 back in the day and I STILL got it wrong. I could have swore she had 500k health.
@strippinheat5 сағат бұрын
Sent DID have the most health in MvC3 due to lore reasons, but then gameplay trumped lore and they nerfed its health for "balance" since it has so many other advantages. It kinda fits into this discussion in that way, but the advantages still outweigh that one disadvantage.
@mjul70035 сағат бұрын
I know Smash doesn't have "health" or "defense" but the space animals (Fox and Falco) in Melee are like the pinnacle of the idea of this video. Terrifyingly strong options in all situations, oftentimes having very little counterplay if you don't play a top tier character, but it's "okay" because they die in one or two clean hits. Except you also die in one or two clean hits against them. And opening them up is very difficult to do, so you're automatically fighting an uphill battle if you don't also play those characters. In fairness, the entirety of Melee's meta is like this, it's not just the space animals that feel nonsensically oppressive. They just happen to be the ones that are ONLY balanced by being easy to kill, and believe me. If you try to play low/mid tiers in Melee against them, you will understand how much privilege the top tiers of this game have. You wanna win? Pick a top tier!
@bungieman28103 сағат бұрын
Us Bonerine fans will never give up
@Rath20493 минут бұрын
3:36 we don’t talk about USF2
@rdxgamer1772Сағат бұрын
i knew this was about low hp the second i saw it
@r9ue7 сағат бұрын
we love fighting games!
@GazettiSFСағат бұрын
Akuma in ST outright breaks the rules. His air fireball is not something any character was designed to be able to deal with. Add him falling with the fireball (among other things like I frames on tatsu for some reason) and you have crazy pressure that is just unfair. A fan hack called New Legacy that’s still being tweaked changed his air fireball majorly in maybe the only way it could really work. It doesn’t go all the way to the ground and also pops akuma up making him actually able to be punished. It changes how you think about the move entirely. It’s worth checking out. Side note, I don’t think not being able to do a fireball from backjump is a good thing. Or tatsu either for that matter. I’m tired of these games taking away options.
@exetr60184 сағат бұрын
You could potentially toss Rachel Alucard into the list. She has above-average health, but *no* reversal. In a game with mix like Blazblue, this is a borderline death sentence if not for the fact that her zoning and mixups are psychotic (~12 frame instant overhead anyone?) and she can mess up your combos on block by blowing you around with wind. Also shout out to Carmine's Mizuumi page. They'll update it from Uni 1 eventually (;
@ouranos01015 сағат бұрын
Akuma just needs to lose more gauge on block than others.
@nightflare275 сағат бұрын
I think Shadow Naoto would've been pretty funny to mention. You lose 20% damage for being a shadow. But what if I just delete your health bar? No awakening? But I got 2000 extra health. I don't even need a lot of meter to cashout because it only takes two supers to give you zero fate. On top of that, why don't I just get double sp so that I never have to worry about not getting Hamaon. And a usable autocombo to get meter that some shadows struggle with. I've watched Karma build like 50 meter and use it in the same combo. And then there's Shabrys with the lowest health, but insane pressure, damage, conversions, and unblockable setups
@JamJestKesh6 сағат бұрын
scharlachrot from arcana heart can fit this, neutral and setplay monster, has the 1st or 2nd highest health in the game, but negative guts, taking up to 40% bonus damage
@andrewclark3330Сағат бұрын
so are you still going to be doing Sonic Robo Blast 2 videos? or are you done with that and focusing on fighting games full-time now?
@MundaneAxiom4 сағат бұрын
Does Ragna count here? I don't remember him having especially low health but he has an even more extreme version of Carmine's heal mechanics with his specials and supers
@ItsMeMrTrick2 сағат бұрын
can you make a video of GBFvsR? love your content
@Pink_Jesus12 минут бұрын
Swift was deff the strongest but i feel hitman almost deserved his own tier just bellow, cant think of many things more frustrating than that awakaned dp, who thought safe on block, tod starting invincible reversals bellonged in any game
@BananaBolsterDuck3 сағат бұрын
29:04 Sentinel was nerfed from vanilla MvC3. The main nerf? Lower HP.
@ZachStarAttack6 сағат бұрын
finally someone says it
@KurohigeDTeach-yy3yk6 сағат бұрын
Agreed but at the same time, Carmine ain't hot no business being over equipped with tanged attacks. They had to compensate.