"The Devil Inside" is seriously one of the coolest names for an level up mechanic ever, but it's funny that it's referring to Jamie getting drunk. Also something about Gohan was that his Potential Unleashed used to be a lot worse. The only boost beyond level 1 was reverse beat at level 7. It was a cool bonus that enabled cool combos but it was not worth the effort at all. Later patches adding it in made the whole mechanic so much more interesting since there's real incentive to go beyond just grabbing level 1.
@shishioh4 ай бұрын
I thought it was referring to something else 🤣🤣🤣🤣
@Knightgob4 ай бұрын
Wait till Jaime unlocks car keys
@banegonzane45344 ай бұрын
Bo Rai Cho sipped so Jamie could drink
@aztro.992 ай бұрын
goblin mode
@joedatius14 күн бұрын
Jamie confirmed for being a future abusive alcoholic dad
@24hourPrince4 ай бұрын
The weirdest example I can think of for this archetype is Junpei from Persona 4 Arena Ultimax. I might get some specific details wrong here since it's been a while. Junpei has a baseball meter. It's shown as a baseball diamond by his super meter, with indicators for each base, as well as Balls, Strikes, and Outs. Landing any of his normals (and some specials) that use his baseball bat will put a runner on base, and they will continuously move base by base until they make it to home, where Junpei will score a run. A blocked bat move will give Junpei a ball, 4 balls will put a runner on base. Getting hit or thrown, or whiffing a bat move, will give Junpei a strike, and 3 strikes gives an out. 3 outs will cause Junpei to lose all current runners on base. Junpei also has a super that will cause a home run, causing all of his current runners to score. After getting 10 runs Junpei will get a massive buff called Victory Cry, which increases his damage dealt and causes all of his bat moves to gain a unique property called Clean Hits. Landing a bat move with a specific part of the hitbox, usually in the center of the bat, will land a Clean Hit which causes the move to gain new properties (and make the most satisfying ping sound.) Anything from more hitstun to being special cancellable to causing a wallbounce. Every 10 runs after the first 10 will further increase the Victory Cry damage buff. Runs persist between rounds It's so cool but so janky.
@MusicoftheDamned4 ай бұрын
Yeah, I think the only reason he didn't get mentioned is because MrMixtape already covered Junpei in another video. Granted, the same could be said for Mariah, but I imagine he wanted an example of a level-up character who unfortunately stays bad at max power, which Junpei doesn't even with as complex as his level-up system is, along with more familiarity. (He also could have used other characters from the _Persona_ fighting games I imagine like Yukiko though.)
@Ixs4i4 ай бұрын
@@MusicoftheDamnedif you count naotos funny fate meter as a power up i think that'd work better, though it would be closer to the example he gave in the video with yoshitora as morr of an alternate win condition locked behind doing certain things, except this time instead of being optional is something to actively build towards because of how much of her kit revolves around it
@MusicoftheDamned4 ай бұрын
@@Ixs4i I personally don't count Naoto's mechanic as a power-up system between a) it not actually powering up any of her moves beyond "just" making two super instant-death, b) focusing on debuffing the opponent rather than really changing Naoto herself as a result, and c) not being something she really has to go out of her way to do, just to optimize. That said, I wouldn't mind seeing (Shadow) Naoto covered just because of how amusingly overpowered her mechanic (unsurprisingly) is.
@Ixs4i4 ай бұрын
@@MusicoftheDamned mechanically it isnt a power up but it does kinda achieve the same thing as yoshitoras in a sense. but yeah i can see why shes not in this video. and i do hope a naoto video comes because its always a pleasure to see especially shadow naoto doing everything in their power for The Plan™ hahaha
@Hinesight_CCO19 күн бұрын
Being a huge Persona fan, reading your description of Junpei’s power-up mechanic was extremely satisfying, and informative too.
@hambor124 ай бұрын
29:22 That's not just a chainsaw, but two chainsaws duct-taped to a kayak paddle (the Paddlesaw). It's a Dead Rising 2 combo weapon, and another, the Defiler (two fire axes duct-taped to a sledgehammer), acts as the fully upgraded version of Frank's bat normals (Launcher, Jump Special, and H Tools of Survival) it's a nice little Dead Rising 2 reference since Chuck got cut from the game
@emeraldmann13294 ай бұрын
God I love Yoshitora, it's great because the seventh sword isn't like something to actively work towards in every game, he's a well rounded character that just *also* has a stupid wincon if you're not careful. As a yoshi player, I would say that the two most difficult swords to land are 421 B/C, the command hop, and 214S, the spinny blade. The former is very slow, and quite unsafe on block, while the latter has essentially zero use outside of closer combos. The other specials have safer neutral uses, but those two aren't great. A relatively minor thing is that after a round ends, if you finished it with a normal, you can special cancel the normal, and it's possible to get a flower in that post-round special cancel if you're really itching to get one of the faster specials crossed off.
@sharkattack1534 ай бұрын
thanks jetstream sam- that's cool. makes me wanna pick up samurai showdown now
@Ramsey276one4 ай бұрын
One of the reasons why I am collecting SNK games in my Switch! XD
@kenshin28204 ай бұрын
Susanoo easily clears this list as the easiest “level up” character
@bugged-outmario17534 ай бұрын
Who tf is that? You mean Susan???
@teqhchaser4 ай бұрын
gohan takes it
@z1u5124 ай бұрын
Stylish susan, spam B, profit
@AziDoesQuestionableThings4 ай бұрын
Susan my boy
@Ramsey276one4 ай бұрын
"Nonsense, your name is Susan." XD
@smhfirebruh56304 ай бұрын
Damm bro used the Dokkan Attack Up icon and the Teq Gohan theme. He was so real for that
@eieneidnf4 ай бұрын
Why does the music for dokkan go so hard it's a gacha game
@Hazkal-ep3zs4 ай бұрын
@@eieneidnfYou should listen to some of them. They go so hard.
@infamoussoul23464 ай бұрын
Absolutely
@Drip_Wooper2 ай бұрын
@@eieneidnf wym 'why the music goes so hard, its just a gacha game'? Gacha games *always* have fire music, they literally have to, its a similar situation to Turn-Based RPGs, always with bangers, it's a necessity because they need to make up for the lack of something in the battle system, in RPGs its usually so you can jam to while waiting for your turn, in Gachas it's usually because the combat is really simplistic, if the music isn't a banger people straight up don't even bother playing. Listen to some music from Gacha games when you have the chance, its actually hilarious how some of them probably could've become popular if they weren't tied to an unknown money-grabbing mobile game (some of them actually break through the bounds and become more popular than the gave they've been made for), its wild. It feels like their budget goes 50% to making the waifus, the whole selling point, 40% to BGM and 10% for combat, if it has any.
@1000Tomatoes4 ай бұрын
Really enjoyed the video. The only thing I'd add is that Jamie being at Lvl 4 also let's him get extra drive gauge from continuing to drink, with 22P giving half a block and lvl 2 super giving 3 full blocks. It has niche uses but it's notable as a non-damaging powerup move that continues to have use after reaching max power.
@ListlessWither4 ай бұрын
Using 4D on Susano'o has the use of annoying your opponent
@greensky53284 ай бұрын
Arakune and Zappa take the cake for most nightmarish power up characters if you count them, arguably some of the scariest characters visually and to play against in any anime fighter, or arcsys game at least.
@Rhannmah4 ай бұрын
Don't forget about Shishigami Bang's original gameplay design that had you unlock his 4 seals for getting access to Furinkazan for the rest of the round!
@bencrandall-malcolm83034 ай бұрын
Arakune definitely counts, I feel like Zappa doesn't really because you don't actually want to summon Raoh most of the time
@shadou12345674 ай бұрын
Arakune counts more like a install imo
@gardevoirdude74934 ай бұрын
I feel like Manon is interesting as a "power up character" because the medals tie in so well with her grappler gameplan. The more medals you have the more your opponent fears taking a grab, and your pressure gets that much scarier as the match goes on.
@squidee2 ай бұрын
Getting 5 medals maximizes my serotonin
@joedatius14 күн бұрын
yeah whenever i play against Manon it starts out fairly okay but the moment i get thrown the first time i can feel the anxiety move up and if its a good player you can end up just eating constant DPs due to fear jumping.
@juxtapositionchicken25144 ай бұрын
Even as someone who doesn't play a lot of fighting games, I find your videos to be really cool and informative, You've introduced me to a lot of cool fighting games and play styles. your vids rock, keep up the awesome work
@pavro_w0t7194 ай бұрын
6:49 one small little detail as a Jamie season 1 main. Using lvl 2 with 4 drinks lets you recover half the entire drive gauge, even in burnout. It was good for spending a lot of cash, or healing burnout in a clutch.
@bibusnya4 ай бұрын
4 minutes without video, sad that the author abandoned the channel😔
@joebin31064 ай бұрын
Fatherless behavior 👆
@adamswing61154 ай бұрын
I enjoy this twist on the meme
@marin94124 ай бұрын
No please don’t let this become the new 0 likes in 0 minutes bro fell off
@doodoo20654 ай бұрын
Npc moment
@chasestanek4304 ай бұрын
@@joebin3106wty?
@kodyrowe-manns63604 ай бұрын
I know this mf didnt use the dokkan attack up icon😭
@Hazkal-ep3zs4 ай бұрын
Redzone kid buu ptsd
@keizzerrhexx82744 ай бұрын
Shit had me tweaking too😭
@literallytohruadachi4 ай бұрын
@@Hazkal-ep3zsthey tryn powercreep my boy ssj3ku
@phrog96924 ай бұрын
@@Hazkal-ep3zsbro I CANT BEAT HIM
@shinobime5554Ай бұрын
Lr Kid Buu when?
@consuelavasconcelos22634 ай бұрын
One of the best memories I have about fighting games is me and a friend doing hours of Susanoo vs Azrael in blazblue. It felt like an anime where we were having back to back matches with each of us going “Damn man, that was nice”.
@siruseless66504 ай бұрын
I see Susanno my beloved, I click. Also glad to see that there’s quite a few different examples of “power up” characters as they’re a little on the uncommon side.
@Easmodx3 ай бұрын
When I saw a Jojo character, I was also expecting you to cover Final form Pucci from Jojo ASB R. His entire shtick is levelling up a charge meter to evolve his stand, and once you do, you have to evolve it again by using an install super that's very long winded but once it activates, it's literally a game winning move. It fits the "cheat button" even harder than Yoshitora. Also, I know you know but since somebody in the comments is going to bring it up, yes, I know that was default Pucci in the original ASB, and that base form Pucci is the new character added in R.
@Silvershire4 ай бұрын
You’re right that Soulcalibur doesn’t usually have power up characters. Soulcalibur VI introduced lots of unique mechanics like this to series.
@nozomashii8214 ай бұрын
The most messed up part about ultimate gohan is that he has SOLO touch of deaths when level 7 with just 4 and a half meter, which again is really easy to build up esp if you're a base goku enjoyer. They're easy to do too/don't even require sparking
@theflashfan32343 ай бұрын
No no no, that's not messed up at all. He deserves that if he got to level 7 😂😂😂
@nozomashii8213 ай бұрын
@@theflashfan3234 getting to level 7s easy! Just bring a baseku
@bigkebizino89704 ай бұрын
It was really cool seeing Soulcaliber covered, id love to see you talk about it more!
@MunaFox4 ай бұрын
There's this game, Touhou Hisoutensoku, where leveling up is actually a universal mechanic There's not only "system cards" that any character can bring and use, some of which are buffs that can stack up to 4 times, but every character can also bring special cards, which can upgrade and even change their special moves. Every character has 3 options for their specials so I'm just going to bring up my Suwako's 623 since that's my main, and all her 623s are very different. The default 623 is probably the worst, as it's a surrounding hitbox that's only good as a combo ender, however when leveled up it gets quite big and thus gains some merit as an anti-air or cross up move after dashing under the opponent The second 623, rings, is a helicopter spin that is the character's bread and butter for offense, it does good damage, knocks down from just about any height, and also allows for pressure by being ground cancellable, making her + on block and making for basically the most consistent midscreen pressure in the game. Upgrading it increases damage, and at level 3 the grounded version becomes strike invul, but in short, it just hits too high to be more than an anti-air. Then the last 623 is a set of lasers, which spread out then shoot towards the opponent, the projectiles are dense and fast, which can be important in some matchups, though it lacks the offensive presence that rings have, it's good in MUs where you can't get in well and are forced to play neutral. Upgrading this one increases the amount of lasers from 4 up to 8 which can make it deal a good chunk of damage but it's main use is forcing the enemy to dodge it to give you room to do your own set-play, which suwako also excels at. All that, though not always to the same extent, applies to every special in the game, so there's a lot of variety in how even the same character is played by different people. But the most interesting part in my opinion, is that the cards serve as meter, and the super moves, spell cards, consume mutiple cards on use, so I could upgrade my special to make my combos stronger or make the move more useful, or I could use a spell to extend a combo or pressure and maybe close a round because of it. To that end, using four level 5s, for example, will take your entire 20 card deck. There's just a lot that goes into it even before the character is selected, and I think that's cool.
@Wnunyuie4 ай бұрын
Shun Di from virtua fighter has a very strong drink mechanic that gives him access to new moves. He's effectively the only character with 'meter' in the series. Additionally, each character in virtua fighter games has moves that can reduce his meter; characters can 'sober' him up. If you aren't familiar with the series I understand his lack of inclusion here. I'd love to see an analysis of his mechanics in this type of video.
@CrossfacePanda4 ай бұрын
While it’s understandable given how the series hasn’t had a truly new entry in 14 years, I also feel like any fighting game video that talks about them from a historical perspective isn’t complete if it hasn’t researched VF. It’s so incredibly influential on not just 3D fighters, but 2D fighters as well. Granted this video didn’t attempt to be comprehensive, but I do still find that VF tends to be glossed over for things like this, which is wrong given how innovative it was.
@alphanumericc4 ай бұрын
each drink is also a damage buff - though it's something like 0.8% - so you don't necessarily see more damage with each drink - but it adds up. His chowan BNB goes from 83 damage at 8 drinks, to 105 at 40 drinks, as an example. VF5FS also added some VERY strong moves that cost Shun drinks - including a plus on block mid launcher, and a low normal hit launcher.
@OG_Fireflare4 ай бұрын
Growhan my GOAT :,)))) He still is one of my favourite Fighting Game Characters of all time. The absolute rush of might you feel after leveling up and going absolutely BONKERS on the enemy block is incomparable for me ❤
@GabrielBorica4 ай бұрын
The "he's covered wars you know" gotta be a Fear and Hunger 2 ref
@dia549414 күн бұрын
well, inafune did say in several 2011 and 2012 interviews that termina was "[his] favorite game ever and the biggest inspiration for dead rising and the mega man series"
@Skel_fgc4 ай бұрын
It’s really funny to use the Dokkan attack up icon for Gohan lmao
@Hatsworth2 ай бұрын
I just wanna say I appreciate that sonic cd music was used when you were talking about amy from soul calibur 😂
@ryanrcosta4 ай бұрын
11:24 are you telling me this move is *not* called God press? my entire life was a lie
@mid9bliss4 ай бұрын
It's exactly the same as one of Rugal's moves which is called God Press in the KoF series, same with stuff like Z Broly's 236X. Weirdly enough, Rugal doesn't have this move in KoF XV.
@ListlessWither4 ай бұрын
Or hedgehog, or ground crocodile, black sword, thunder ball etc. lmao
@Sorrelhas3 ай бұрын
God Press is Rugal's move, so naturally people will use it as shorthand when referring to similar moves Same with DP, Tatsu, Flash Kick, SPD, Deadly Rave, Tiger Knee, etc
@ficerain4 ай бұрын
Mariah is my favorite fighting game character she's so fun
@thatonehatter80853 ай бұрын
Another power-up character I love is Pucci from ASBR
@padq11834 ай бұрын
I thank you for making this vid, my favorite characters are definitly install characters, Gohan lvl 7 litteraly made me love DBFZ as he rewarded knowledge of the level and made him basicly a god that slowly starts building up to full. Also susano my goat of blaz blue not only is he cool his seals make him terrefying, the litteral lore reason is he would be too strong if he was just constantly at full power.
@riteliliaren97344 ай бұрын
Lucilius in GBVSR would count as one of these. He starts each round with 0 levels of his Evangelist's Blades and fills the meter by using specials or his Unique Stance. The Powerup only raises the damage and lowers the cooldown of his specials but they get lowered to an absolutely ridiculous degree if he maxes it out and while that game is dominated by the top tiers currently he's definitely not a bad character.
@Skallva4 ай бұрын
Also worth noting that at the start, all his specials, including light and medium variants, have the longest cooldowns in the game, which is why building up the blade levels is integral to his gameplan.
@arobin32664 ай бұрын
Yeah his cooldowns start at an insane 12 seconds at level 0. It takes 2 specials to raise his Blade Level up by 1 and his levels either only lower his cooldowns or raise damage. Levels 1 3 and 5 lower his cooldowns (down to 10, 7, and 3 seconds respectively) while levels 2 and 4 raise his damage (by 10% and 20%).
@cheeseistaken4 ай бұрын
comparing to the characters in this video, that sound so fucking lame lmao, thank god he didn't waste video time on that boring ass ""power up character"" lmao
@Sorrelhas3 ай бұрын
@@cheeseistakenThe catch is that all of Lu-silly-us' specials have the properties of EX specials, except they're normal specials So at Blade Lv 5 he becomes a beast, because he essentially gets EX specials with normal cooldowns
@Vsolid2 ай бұрын
Percival is granblue versus’ original power up character respect your elders.
@michaelmulloy59254 ай бұрын
I had literally no idea that warden my main in for honor is in a fighting game until I saw him in a clip in this video. Thank you for enlightening me.
@Jamlord20614 ай бұрын
characters that go from struggling to survive into just being a raid boss is almost always cool
@Rhannmah4 ай бұрын
0:36 or maybe, you know, Sol Badguy with his Dragon INSTALL?
@samthefaustmain40684 ай бұрын
READY OR!!!
@d00mkaiser4 ай бұрын
good timing, needed something to watch while eating
@mastercj41334 ай бұрын
I could tell you put some research into covering Soulcalibur 6. Not many people cover SC6 and well at the same time. But you cover it amazingly, especially with the mention of just Red Rose Amy. It's very common at high level to just skip purple altogether. The risk-reward is just not worth it while Red is just strong enough on its own making her one of the best in the game. Thanks for shining some light on our game!
@markblkwth4 ай бұрын
Hell yeah, more BlazBlue talk from MrMixtape!
@shishioh4 ай бұрын
Shun Di is probably the progenitor of this archetype
@Lenoh4 ай бұрын
IIRC his only gave him a defense buff but it could go up to 40, and you unlocked moves at certain drink levels
@catisreckless46474 ай бұрын
Someone who puts respect on Virtua Fighter. I like.
@Wnunyuie4 ай бұрын
Oops made another comment about this before seeing your comment.
@lighthadoqdawg4 ай бұрын
really surprised he wasn't brought up. I mean yeah, Jamie's more relevant and is also a drink character. but it would have been nice to talk about the how shunis allowed to keep his drinks between rounds and , the various options he gets from them and how he literally gets different frame data AND damage based on his drinks lol
@lighthadoqdawg4 ай бұрын
@@Lenoh uhhh, no? his drinks altered his damage, gave him access to new moves and string enders and even sped up the frame data on his moves changing how they behaved in juggles and making him safer . Shun Di become a different character the move and more drinks he got.
@InkyEzroxАй бұрын
Love the Streets Of Rage and Shinobi music in the background. You have excellent taste.
@obviouslysubtl33324 ай бұрын
Great video as always! But as a Jamie player I gotta say lvl 2 is still good at max drinks because you can cancel ex moves into level two meaning if you mess up an ex bakkai you can cancel into level 2 to get more free pressure. And level 2 while in burnout will reduce the burnout timer by about half
@obviouslysubtl33324 ай бұрын
Also just combo extensions in general
@honeycrisp8084 ай бұрын
DOKKAN ASSET IN THUMBNAIL 🔥🔥
@rawquazza13214 ай бұрын
really happy to see you talk about sc, and even more about amy, dope video
@TheSeventhForce4 ай бұрын
hell yeah shinobi 3 music great video as always!
@kennethwalsh2472 ай бұрын
I always loved ripping Gohan players in half. A lot of the time he would be the only character they know how to play and I just developed the hatred for him cuz at high level he outspeeds some of the slower characters normals. It is funny watching a player crumble after you kill their main guy
@CordyCordyCordyCordy4 ай бұрын
My favourite power up character is Reisen in Touhou 12.3, where she can scale her attack and defence up by 25% each. It’s simple, but very fun
@NBDbingo54 ай бұрын
I like that you take the time to properly explore the characters you cover. I appreciate a longer video runtime more than a 15 minute overview video that would leave me thirsty for more
@jarrodsantos71544 ай бұрын
at level 7 gohan can cancel his specials into other specials which leads to insane pressure and combos
@Borealis1093 ай бұрын
You can just throw all four specials at them in the corner and with nothing else it's 60% of their health gone
@tony91343 ай бұрын
Who else click on the video cause of the dokkan attack up icon
@griz_bee4 ай бұрын
yet another mrmixtape fighting game character archetype video that could debatably include Johnny from guilty gear xrd rev 2
@memes_the_dna_of_the_soul54874 ай бұрын
The Roland mod for Rivals of Aether is a halarious execution of a level up mechanic. Basically, Roland uses a main gameplay aspect of being able to pull a knowledge check out of nowhere with his Abnormality cards. Meaning that half the time, the opponent has next to no idea what is going on. Abnormality cards are earned through Emotion coins, gain negative coins when hit, gain positive coins when hitting. Now lets touch on some Abno pages. Scars: Incoming damage is reduced by 1, 7.5% chance to completely negate damage from an attack. Look of the Day. -2 to +2 depending on the expression shown on the hud, very angry gives him the +2, very happy gives him the -2. Fervent Beats. Buffs Kill power and speed for 15 seconds, afterwards, take 75% damage. Powder of Life: Revives and slightly heals Roland if he is KO-ed. Activates once. Shell. Gain passive Soft armor (Think Bowser's tough guy) and strong attacks gain one hit of armor on startup. The Beast. Basically: _When there's a monster in the Black Forest._ To remind you, he gains these buffs mid match, and these are just the ones that don't touch on his other effects.
@33phy334 ай бұрын
Sad that mako from kill la kill if wasnt on this list shes probably the most extreme level up character ive ever seen
@spongebobboyfriend77884 ай бұрын
at 0:04 i saw that username and considered calling it a day
@ToonLinkGotT4 ай бұрын
I don't get it
@randompencil27613 ай бұрын
Don’t beat yourself up over it. (Pun absolutely intended)
@devinnix90713 ай бұрын
Oh that’s a common thing in Uni2
@GobiNitz4 ай бұрын
This guy is so underrated! Please KZbin recommendations show this guy some love!
@Morgan-on5pw4 ай бұрын
I want to mention touhou12.3 hisoutensoku, with the card system giving access to multiple general permanent statbuffs, and every character can change and upgrade each specials with 3 choices and up to 4 times.
@MAYOFORCE4 ай бұрын
Huh, they just straight up made a Kazuma Kiryu costume for Frank West
@waynecooper76584 ай бұрын
Didnt see it mentioned, but you can combo off of Splintering thrust meterlessly with Inevitable Calamity cancel into something like 2A. Great video btw!
@ReiDosSnipers4 ай бұрын
i heard terry hintz in the credits and immediately went yooooooo in real life
@augustokenjihirata15444 ай бұрын
Hi, susano'o player here (kinda), sundering claws without level dont do anything special other than a lunge, but on lv2 it has a second hit that allows a juggle into 5B, megalith at lv3 becomes slower than the other two levels, but makes it a guard crush and blade of judgement seal also unlocking a full screen super in liberating dagger. Details aside, great video
@MaybeeBizarreSummer4 ай бұрын
Yoshitora is so goddamn cool I love him and SamSho so much
@Ramsey276one4 ай бұрын
SAME
@sonicspeediscrazy4 ай бұрын
Glad you mentioned amy she is a demon do not let her power up
@youcantbeatD4 ай бұрын
I literally clicked on the video because of the dokkan attack up icon on Gohan, that's such a tiny detail but it's neat
@Lenarian29 күн бұрын
I was totally expecting Phoenix Wright to be in that last section with how you set it up.
@bigredradish4 ай бұрын
Najd in KOFXV seems like she could be a good power-up character if only her charges stayed through rounds. KOFXV is a pretty high-damage game and unless the pros are playing her with full use of the level-ups i never really saw a good reason to store up. i think she has the same issue as jamie and honestly if rock can keep his install between rounds i don't see why najd can't keep her charges
@kmdgaming6039Ай бұрын
Soulcalibur's Amy was one of my favorite characters to play in 6. I even made a custom character that used her style and she was my main online.
@Draconaii3 ай бұрын
From what i've noticed, power up characters can be complicated to balance, ESPICALLY depending on the way they power up, but they are always awesome in some way even though they're typically either really strong or really weak.
@eclipzex774 ай бұрын
A coeple details you missed and i would've liked you to include is how for Susano'o he has to hit the opponent with most of his D attacks for them to unlock a seal, except for 4D because that one put him in a pose that doesn't hit, which in combination with 6A which is a fast fullscreen projectile gives him a way to enact pressure from afar and a decently safe way to unlock a seal
@bertojo4 ай бұрын
Just came here to point out... "DOKKAN BATTLE ASSET SPOTTED" Aight that's it have a good one.
@Couldntpossiblybeme4 ай бұрын
Spesificly on Jamie, the best part about his design imo is just the naming of his drink moves. He gets more drunk, he gets more powerful, and he gets more loose. He goes from hermit palm to swagger palm, he starts breakdancing, and he overall just gets so much more loose and cooler. It's great.
@HRIgnomious4 ай бұрын
Love the use of Sonic CD music for the rose-wielding character named "Amy".
@Beef_Wellington_Ross26 күн бұрын
5:45 "A boat can float on water but can also sink in it."
@mindddfuzzz4 ай бұрын
I don't play fighting games, but this video was well made and enjoyable to watch from start to finish
@Palgrave4 ай бұрын
When I saw the drinking gourd I thought it was a reference to Shun Di from Virtua Fighter, who is also a drunken boxing style fighter
@Bladeless26 күн бұрын
11:17 It's a pretty good pressure reset tool if you only connect one hit and then cancel it, you can use 5D > Orb > cancel to be 5B ish range away while unlocking a seal and it's pretty hard to react to since it's a fast move if you just cancel on one hit, that alone makes its utility pretty good imo, along with this next thing 11:30 You can combo off Godpress meterlessly using orb, 63214C > Orb 1hit > cancel > 5A, lets you get a decent combo. If you only have orb and godpress unlocked you can get wheel and sword unlocked by doing 63214C > orb 1hit > cancel > 5A > 5B > 2C > 6D > 214B > 5B > 2C > j.B > j.C 1hit > j.B > j.C > j.D; Obviously you can do a different combo depending on the seals you have but yeah. Also you didn't mention it but, Sand kick can level up to 3 and each level has different frame advantage and usages in pressure/combos. You can combo off sandkick lv1 in the corner by going into 2D or 3C > 214A then 5B > 2C or anything you want to do to unlock more seals. You can combo sandkick level 2 by doing stuff like 5B > 5C > 5D > 6D > 214A on a standing opponent for example (this works for sandkick level 3 too) Then last but not least sandkick level 3 can guard crush and if you're in the corner you can just straight up get a combo off it if they don't barrier it, like 214A > 5B > so on. No one asked but I wanted to mention susan stuff ok thank you
@ender17914 ай бұрын
When i think in "Power Up Character" my mind goes to my favorite char in every fighting game, that is G from SFV I love the idea on that char that in every level you buff the skills and it gains more propertys and combo potencial, including you can lose the levels and gain again!
@famebano4 ай бұрын
babe wake up, new mrmixtape fg vid just dropped.
@brianpguil4 ай бұрын
one example of a powerup character I thought of was Mr.Krabs in NASB2
@Shamon974 ай бұрын
"Hey babe wake up, another 30+ minutes fighting game essay has been uploaded" and I absolutely love it :D
@hopy9214 ай бұрын
4:35 Small correction: As of s2, Bakai's projectile invul lasts until the end of the animation
@ironman14584 ай бұрын
Chin from KoF should be on this list
@Moonlitnights0734 ай бұрын
"Some consider him Lukes rival, some, his lover" Theyre both, lets be real
@megamawile85403 ай бұрын
Not the same level of Power up character, but the Movie Blue Ranger in Battle for the Grid is a complete fun way to play.
@IsTheRaphas4 ай бұрын
27:19 Is that a funger reference?
@itsfreerealestate84494 ай бұрын
As a Jamie player, let him keep drinks. He deserves it
@Eckskalibur4 ай бұрын
Man casually skips the one Frank super that caused one of the biggest upsets in Marvel history. Against a Dark Phoenix no less.
@person8034 ай бұрын
Technically speaking wesker from mvc3 is a power up character with his glasses buff after using a special
@idioticeskimoe51494 ай бұрын
You forgot about 6MK~6MK and 2HK~3HK which are also command normals that give Jamie drinks.
@benilinshingoseth20864 ай бұрын
I genuinely didn't know for Yoshitora ! That's insane !
@Terumimi4 ай бұрын
I've always loved these kinds of characters, I'm an amy main (im not like... Good but i have a circle of friends that adores sc6) and a jamie main (yes, i suffer, how can you tell?) and i have tons of fun playing both, been trying to pick up susan too and while i struggle with him a bit he's still really fun
@thesalinator35574 ай бұрын
Love that you had to make up an icon for Gohan in the thumbnail because the game won't f*cking give you one for some reason.
@Ramsey276one4 ай бұрын
35:00 Samurai Shodown's Exodia Blade! XD
@KWCHope4 ай бұрын
The Dokkan atk up in the thumbnail hurts my soul
@ojodeoro11064 ай бұрын
He is Luke's lover for sure
@sirHIXalotNA4 ай бұрын
I am surprised you didn't bring up Shun Di from Virtua Fighter. That is another Drunken Boxer who has a similar power up system where you get more moves as he gets more drinks. It also adds to his defense and damage for each drink he has.
@Ferrari255GTO3 ай бұрын
16:40 i had this on the background and when i heard "the tiddy bolts" i was certain i must've misheard it I did not XD
@Jedededededede4 ай бұрын
1:03 why not both?
@jackofrost15482 ай бұрын
The answer is yes
@omegadreemurr627126 күн бұрын
All Steel Ball Run characters from ASBR?
@Chaos_Vergil4 ай бұрын
I actively shouted "WHAT!?" when I saw the damage on Yoshitora's Seventh Sword. That's an INSANE win move!
@azechase65974 ай бұрын
Samurai shodown is a game more like the first gen of fighting games where combos are never more than like 5 moves at most and they put more into making each move do damage. It makes samsho a game almost completely centered around baits and punished over anything and the whole match is spent mostly in neutral.
@Chaos_Vergil4 ай бұрын
@azechase6597 I remembered someone describing Samsho as that, but I wasn't expecting a move existing that could NEARLY T.O.D. ANYONE!!
@sennahoj93324 ай бұрын
If we don't seperate platform fighters then Steve in ultimate works like this cause he's the only one who's buffs carry over enough to act as nearly permanent
@jamesjoe16904 ай бұрын
Honestly, that's not really how steve is played. Steve doesn't even start that weak. He has a wooden sword and iron. He'll just turtle until he gets diamond or gold than he spikes up in power
@sennahoj93324 ай бұрын
@@jamesjoe1690 Isn't that what a power up character is?
@jamesjoe16904 ай бұрын
@sennahoj9332 A power-up character makes slow progress to reach a certain level of power. Steve starts average but then shoots up to top tier. Crafting isn't that central to Steve, it's his resources
@sanctityninja93454 ай бұрын
I find it funny that the VA’s of Luke and Jamie actually fought against each other in sf6 😂
@misteral90454 ай бұрын
Jamie might need to power up his moves, but he starts the battle at max swag.
@TeaYenSvg3 ай бұрын
I'm mad excited for Riot Games' Project L, 'cus I truly believe that Kayle will be a power-up character to reflect her exponential scaling in the MOBA